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262 Commits

Author SHA1 Message Date
FlightGear Flight Simulator
2d00653f6e Bump version number to 3.4.0 2015-01-17 19:26:46 +01:00
Stuart Buchanan
4647ce2da5 Protect against divide-by-zero error.
Patch from Emilian Huminiuc.
2015-01-15 21:47:22 +00:00
Stuart Buchanan
51d43f809e Fix directional lighting 2015-01-05 20:50:34 +00:00
Peter Sadrozinski
370a115ab9 - remove the test of the test.. 2014-12-27 13:19:29 -05:00
Peter Sadrozinski
32b60f9b80 - fix binobj unit test. Simgear now rejects zero area triangles in .btg files, and the unit test could generate them. 2014-12-27 13:08:53 -05:00
Peter Sadrozinski
beeaef3868 - fix for index overrun when building TexturedTriangleArray
- fix for ws2.0 zero area triangles - drop them when loading
2014-12-26 13:07:33 -05:00
James Turner
ddd9691439 Explicitly track not-found responses from SVN.
When SVN reports a path is not found (ocean tile), track
this data explicitly and cache the result. Reduces backend
hits for missing tiles.
2014-12-01 17:49:03 +00:00
Stuart Buchanan
9da0031039 Fix PagedLOD for random objects.
- Only generate the object set and flights from the data once.
- Only expire the PagedLOD node after a suitable period of time.
2014-11-28 21:57:37 +00:00
Thomas Geymayer
9537876bba Nasal: add an naRef to ghosts to allow for proper gc of dependent objects/ghosts.
This allows for binding the lifetime of any nasal object to
the lifetime of a ghost. Otherwise circular references from
objects saved within the ghost would prevent the ghost from
being garbage collected.
2014-11-23 23:45:22 +01:00
Stuart Buchanan
958ae9bdf0 Fix two bugs in random object placement 2014-11-21 22:14:03 +00:00
Torsten Dreyer
023b5a09f7 Make expiry time for paged models settable from props
Our paged models used the default minimumExpiryTime of zero seconds
which caused frequent stutter with AI traffic loaded.
This patch sets the minimumExpiryTime to 180 seconds, more than enough
to hold the models in memory during a full standard rate turn.

The property to set the expiry time is
/sim/rendering/plod-minimum-expiry-time-secs
2014-11-19 17:23:29 +01:00
Clément de l'Hamaide
46fe57fb8d UniformFactory: fix Rembrandt light 2014-11-16 20:22:29 +01:00
Stuart Buchanan
07e09bb88c Support alpha for cloud definitions Thorsten RENK 2014-11-13 20:38:28 +00:00
James Turner
1b7f310ea6 Merge FreeBSD patches.
Taken from:
http://svnweb.freebsd.org/ports/head/devel/simgear/files/
2014-11-11 22:29:24 +00:00
Stuart Buchanan
365ddb84a7 Limit number of random objects per triangle 2014-11-07 22:22:55 +00:00
Stuart Buchanan
5fef44b11c Change parameter name to avoid clash with cull-face 2014-10-27 22:40:27 +00:00
Stuart Buchanan
1480aa9bb8 Pass whether light is directional to shader.
Patch from Thorsten RENK.
2014-10-21 20:27:46 +01:00
Torsten Dreyer
75271c44a8 Precipitation updates from ThorstenR
Since the consensus seems to be that the precipitation clipping issue is with the panel code, attached is  my proposed update for the precipitation system in SG and FG

* without corresponding control structures in FGData it falls back to default, except I have fixed an inconsistency in freezing behavior - previously rain changed suddenly to snow when the temperature dropped below zero, but the reverse transition was dragged out and gave odd visible motion with the wind as snow gradually changed back to rain with the particle speed not well defined. Now both transitions are sudden. And I see no more particles flow against the wind

* with

 <!-- definitions for the detailed precipitation manager -->
 <precipitation-control>
     <rain-droplet-size type="float" userarchive="n">0.015</rain-droplet-size>
     <snow-flake-size type="float" userarchive="n">0.03</snow-flake-size>
     <detailed-precipitation type="bool" userarchive="n">false</detailed-precipitation>
     <illumination type="float" userarchive="n">1.0</illumination>
     <clip-distance type="float" userarchive="n">5.0</clip-distance>
  </precipitation-control>

added to Environment/environment.xml, the new system allows to switch more detailed management on. This provides

* explicit setting of rain droplet size and snow flake size by the weather system

* automatic sqrt(r) scaling of the vertical speed of raindrops

* automatic transition to snow when freezing for small droplets but hail for large droplet sizes (looks like snow, but has different particle dynamics)

* an illumination scaling factor to dim the precipitating based on the light we have in the scene (I still need to devise a property rule to set this automatically)

The clip distance is also exposed now and considered at startup of the system - might be useful for e.g. airships when the gas bag provides rain cover (?)   or to be simply off for open airplanes
2014-10-21 10:46:48 +02:00
Torsten Dreyer
543f1b7902 Set sun color below horizon
Thorsten Renk:
The following patch sets the sun color to alpha=0 when
the sun is below the local horizon, removing the oddity
that the sun is seen 'through' the terrain when the terrain
at large distance is rendered by the skydome.
2014-10-08 12:45:01 +02:00
Stuart Buchanan
93a63a0678 Further work to clean up UniformCache for Effects 2014-09-27 22:05:30 +01:00
Torsten Dreyer
2bf79a2fa1 Merge branch 'UniformFactory' into next
Merging in Stuart's fix for the Effect system
2014-09-27 21:50:44 +02:00
Torsten Dreyer
ab956f15c3 A better fix for crash in the Effect System
Stuart has improved the UniformCache approach, here are his
changes:
- We have a UniformCache so that each unique Uniform is only created once
- As part of the UniformFactory we also have a queue of listeners that are still to be added
- When the main thread sends an Update node visitor across the Effects,
  all queued listeners are de-queued and added.
2014-09-27 21:48:36 +02:00
Thomas Geymayer
deceee8997 Fix compiler warnings. 2014-09-22 18:24:13 +02:00
Thomas Geymayer
b3c7d63809 Let ENABLE_TESTS enable/disable also the new Boost.Tests. 2014-09-22 18:21:52 +02:00
Clément de l'Hamaide
2026c665b2 Improve the <usage> tag feature
Do not load the <model> if <usage> tag is found as child.
Instead the load is triggered later by FlightGear
2014-09-21 22:05:45 +02:00
Thomas Geymayer
36fd005bb9 cppbind: check if ghost is of wrong type.
- Throw an exception if converting an object
   from Nasal fails due to a wrong type (nil
   does not throw).
 - Update cppbind test cases accordingly (and
   refactor another test suite to use Boost.
   Test).
2014-09-15 23:42:12 +02:00
Torsten Dreyer
46bed67cce first stab at UniformFactory 2014-09-05 11:28:58 +02:00
Torsten Dreyer
5b9af0c0aa Revert "Partial fix for crash in SGPropertyNode::fireValueChanged"
This reverts commit f33ad357e9.
2014-09-05 11:28:28 +02:00
Thomas Geymayer
85090180d0 canvas::Text: fix global StateSet and line start cursor pos with empty line. 2014-08-31 19:24:58 +02:00
Torsten Dreyer
f33ad357e9 Partial fix for crash in SGPropertyNode::fireValueChanged
The effect system used Listeners on property nodes to get the values
for shader uniforms. These listeners get deleted by an osg thread
causing access to freed memory when this happens while the main thread
calls fireValueChanged.

This patch changes the update method to polling for scalar properties.
This isn't 100% threadsafe, too. But at least it does not crash anymore.
2014-08-29 15:30:25 +02:00
Clément de l'Hamaide
c30ce67e16 Remove Textures.high logic 2014-08-27 22:08:20 +02:00
Torsten Dreyer
3ca7369fb2 Canvas: add stroke-linejoin handling for path elements 2014-08-26 00:08:35 +02:00
Thomas Geymayer
088ce31f7c canvas::KeyboardEvent: C0/C1 control characters are not printable. 2014-08-25 21:49:44 +02:00
Thomas Geymayer
4f94c22241 Canvas: add method clearFocusElement. 2014-08-25 21:49:21 +02:00
Thomas Geymayer
e1791b3006 canvas::Text: clean up and expose character/cursor positions. 2014-08-23 15:54:07 +02:00
Stuart Buchanan
e608ed5a01 Use surface-lights effect for random tile lights. 2014-08-10 20:20:42 +01:00
Thomas Geymayer
35ebb16215 Canvas: prepare for keypress events. 2014-08-10 19:39:18 +02:00
Thomas Geymayer
68d0891665 Canvas: fix element mouse hit detection with OSG 3.3.2. 2014-08-10 15:37:43 +02:00
Stuart Buchanan
b11ff19a0f Fix VS2010 lack of fminf 2014-08-10 12:54:58 +01:00
Stuart Buchanan
e7e616e07c New materials.xml format 2014-08-09 20:34:08 +01:00
bcoconni
14f2f9e917 Added some OSG headers for the correct evaluation of the OSG_VERSION_LESS_THAN macro. 2014-08-09 19:53:19 +02:00
Thomas Geymayer
791273c61d Update for OpenSceneGraph 3.3.2 API changes. 2014-08-09 18:13:45 +02:00
Thomas Geymayer
519326f751 Add simple keyboard event demo application. 2014-08-08 00:59:06 +02:00
Thomas Geymayer
d1f5d92a7b Move canvas::AlignmentFlag to separate file.
Mapping in a separate file allows easier exposing of
values and string representation to Nasal.
2014-08-03 16:39:26 +02:00
Christian Schmitt
f448898531 Fix lights appearing three times.
The 3 lights showing up are fixed by my patch. It's the old way of
calculating a normal (PLIB-style) that makes them show up.
2014-08-03 13:13:59 +02:00
Thomas Geymayer
d9b66fc0ef canvas::Layout: support for alignment.
Set alignment inside layouts, taking care of where
excess space is distributed.
2014-08-03 12:02:39 +02:00
Thomas Geymayer
3bcd0bafd5 Lots of (mostly) doxygen fixes/cleanup. 2014-08-01 00:13:25 +02:00
Thomas Geymayer
942181c8ae Canvas: Support for preventDefault() on Events. 2014-07-30 17:16:26 +02:00
Thomas Geymayer
7df39b9fc8 Fallback for old Boost (also with UTF8-CPP library). 2014-07-30 12:44:21 +02:00
Thomas Geymayer
f41b18f064 Improve (mostly Canvas event related) documentation. 2014-07-29 23:57:59 +02:00
Thomas Geymayer
c5d649aa0b Canvas: basic Keyboard event support (with input focus). 2014-07-29 22:22:20 +02:00
Thomas Geymayer
64ac22f50c Canvas: warn for missing tff and png plugins. 2014-07-27 12:11:09 +02:00
Thomas Geymayer
719ee36f5c Canvas: backdrop/stroke option for text (based on Gijs patch). 2014-07-27 11:05:49 +02:00
Thomas Geymayer
92851135d4 Doxygen: disable (not working) latex output and update version. 2014-07-22 12:51:01 +02:00
Thomas Geymayer
76fc47b24b canvas::Layout: support for contents margins. 2014-07-22 12:00:24 +02:00
Thomas Geymayer
f25abad9d7 Move overflow protected add helpers to math. 2014-07-22 11:45:28 +02:00
Thomas Geymayer
23413b4781 canvas::Layout: clear parent/canvas after calling onRemove. 2014-07-21 23:56:41 +02:00
Thomas Geymayer
e036dfc5bf Hopefully final fix for old gcc... 2014-07-21 13:26:09 +02:00
Thomas Geymayer
9260bea850 One more fix for old gcc. 2014-07-21 12:22:33 +02:00
Thomas Geymayer
c1f09034e0 Trying to make old gcc on Jenkins happy. 2014-07-21 10:54:31 +02:00
Thomas Geymayer
557e4f75b5 canvas::Layout: support for hiding items. 2014-07-21 00:25:59 +02:00
Thomas Geymayer
e71d6b24d7 cppbind: helper to call Nasal methods on NasalWidget. 2014-07-21 00:22:15 +02:00
Thomas Geymayer
726a4c6d10 canvas::NasalWidget: check for empty setGeometry callback. 2014-07-20 23:31:32 +02:00
Thomas Geymayer
6af8d32078 cppbind: fix Ghost casting/storage in polymorphic class hierarchies. 2014-07-20 23:17:33 +02:00
Thomas Geymayer
f6b16e2ba8 canvas::Element: floating point scissor coordinates.
GL_SCISSOR itself only supports integer coordinates, but
with reference frames different from GLOBAL transforms
influence the position of the clipping frame, possibly
resulting in wrong positions due to too low precision.
2014-07-19 20:52:17 +02:00
Thomas Geymayer
e415b08da4 canvas::BoxLayout: fix parent ref on add/remove. 2014-07-17 15:10:35 +02:00
Torsten Dreyer
1d93e8d61e New Version: 3.3.0 2014-07-17 14:54:35 +02:00
Torsten Dreyer
4bd34991e9 New Version: 3.2.0 2014-07-16 14:56:49 +02:00
Thomas Geymayer
9709cfe20d canvas::BoxLayout: set stretch factor by item. 2014-07-16 19:24:41 +02:00
Thomas Geymayer
a5e99ea996 Nasal: require 0o as prefix for octal numbers.
Using just 0 as prefix for octal number can lead to confusion
where numbers could be interpreted the wrong way (oct instead of
dec).
Lets follow the same convention as Python 3 and Ecma 262 level 6
and use '0o' as prefix which can not be confused inadvertently.
2014-07-14 18:51:11 +02:00
Thomas Geymayer
d9df10fe10 canvas::Layout: keep user provided size hints.
Don't let size hints layouted or calculated by Nasal widgets
override user provided hints.
2014-07-12 17:30:33 +02:00
Thomas Geymayer
f1677f5546 SGTrackToAnimation: supress wrong warnings. 2014-07-12 11:55:38 +02:00
Thomas Geymayer
cb796e374a SGPropertyNode: add InterpolationMgr getter. 2014-07-12 01:07:28 +02:00
Thomas Geymayer
7c3491c679 Don't restore old canvasses on reset.
No need for this anymore as PRESERVE now works as expected.
Otherwise old canvasses are restored and do not work anymore
as the placements of the new canvasses do not apply.
2014-07-11 19:07:53 +02:00
Thomas Geymayer
6200b160ec canvas::Element: fix cleanup (and hopefully crash) 2014-07-01 12:09:55 +02:00
Thomas Geymayer
9868fb03a2 pkg::Package: callback for installation start.
Allow eg. Aircraft Center to add listeners to packages to
be called if installation starts.
2014-06-30 18:36:15 +02:00
Thomas Geymayer
a69130ff10 pkg: Remove Install from list after uninstall. 2014-06-30 18:34:41 +02:00
Thomas Geymayer
0b60643053 HTTPRequest/pkg::Install: do not replace callbacks.
Keep a list of callbacks to allow registering multiple callbacks
to the same event. This is consistent with eg. jQuery.Deferred
and is needed for example to open multiple dialogs showing the
progress of installing a package at the same time.
2014-06-30 18:22:24 +02:00
Thomas Geymayer
dc4644bf3a canvas::Widget: pass ghost to onRemove handler 2014-06-29 11:57:12 +02:00
Thomas Geymayer
38b766f845 canvas::BoxLayout: fix hfw layouting (fix updating size hint cache). 2014-06-28 13:08:06 +02:00
Thomas Geymayer
10d0be013e fix g++ 4.4: "warning: suggest parentheses around ‘&&’ within ‘||’"
Warning does not make sense, but the old g++ complains...
2014-06-27 01:48:08 +02:00
Thomas Geymayer
5126ae5891 SGPath: fix creating paths with permission checker.
Check permission of the whole path and not to individual
directories, as none of the intermediate directories need
to be writeable by IORules.
2014-06-26 16:07:33 +02:00
Thomas Geymayer
49bcf49db1 Nasal: fix parsing octal/hex numbers in strings as well as during lexing.
Parse the same number formats (octal, dec, hex) in literals and tokens. Was
previously quite a mess, and is still not the best solution, as lexing and
string parsing uses different implementations, although they are meant to
do exactly the same conversions.
2014-06-26 14:21:18 +02:00
Thomas Geymayer
3bbb272ad5 nasal::Ghost: improve intrusive pointer storage and weak references.
- Just increment/decrement reference count for intrusive
   smart pointers. No need to create an additional object
   on the heap.
 - Keep strong reference for weak pointer based ghosts
   to prevent destroying objects while beeing used.
2014-06-23 13:14:07 +02:00
Thomas Geymayer
645cae184b SGConditionRef typedef. No functional changes. 2014-06-22 15:35:31 +02:00
Thomas Geymayer
bd9fa7017f ShivaVG: fix call to shCopyPixels.
It is not used anyhow, but just in case...
2014-06-21 13:09:29 +02:00
Thomas Geymayer
fc9f3abfbb ShivaVG: check for zero before dividing. 2014-06-21 12:26:58 +02:00
Thomas Geymayer
f2f1b36df9 Nasal: better error message for non-numeric string. 2014-06-21 00:21:36 +02:00
Thomas Geymayer
03d2a166b7 canvas::CustomEvent: init bubbles member. 2014-06-19 13:04:21 +02:00
Thomas Geymayer
f0a76aa918 Use Boost.Test for strutils_test and add some md5/hex tests. 2014-06-18 18:22:31 +02:00
Thomas Geymayer
c144c3562c Keep md5 inside simgear and use single encodeHex implementation. 2014-06-18 18:07:42 +02:00
Thomas Geymayer
e06f9462ab Expose md5.h to flightgear for. Will need a better interface... 2014-06-17 22:32:40 +02:00
Thomas Geymayer
9aa5c3b2ae Nasal: support for standard bitwise operators.
This makes bitwise operations a lot easier^^
2014-06-17 16:59:04 +02:00
Thomas Geymayer
2c41c25fcd canvas::Text: get maximum width (if displayed on a single line). 2014-06-17 16:12:29 +02:00
Thomas Geymayer
9ffc0ae8bc canvas::NasalWidget: ensure nasal part is destroyed 2014-06-16 23:45:52 +02:00
James Turner
bb5e07d958 Package: support for variants
- Catalog keeps a map from variant IDs to packages
- Package caches its ID
- Refreshing a catalog updates existing Package instances

Dropping a package from a Catalog will now warn, need to decide
a real policy for this scenario.
2014-06-15 19:55:50 +02:00
Thomas Geymayer
5024b62c0a cppbind: queue Ghosts for deletion and delete outside gc. 2014-06-15 16:34:47 +02:00
Thomas Geymayer
82d5c605e5 canvas::Element: check if element is valid. 2014-06-15 16:30:57 +02:00
Thomas Geymayer
737b1948bf canvas::Layout: proper cleanup/update on removing items. 2014-06-15 16:30:25 +02:00
Thomas Geymayer
1225e53162 pkg: allow 'installed' as filter criterion. 2014-06-15 13:58:12 +02:00
Thomas Geymayer
b58bf443ff canvas::Layout: add clear method to remove all items. 2014-06-14 13:19:00 +02:00
Thomas Geymayer
9bef80fbef Simple Markdown parser.
Parse just a tiny subset of Markdown, to basically collapse
multiple whitespace and do paragraphs only after two newlines.
Also one-level, unordered lists are supported. The output can
be eg. directly forwarded to canvas::Text.
2014-06-13 19:12:56 +02:00
Thomas Geymayer
36cb7a752b canvas::Text: add heightForWidth method. 2014-06-13 00:08:57 +02:00
Thomas Geymayer
d3b211e787 canvas::Layout: support height-for-width layouting. 2014-06-13 00:03:40 +02:00
Thomas Geymayer
e3f0fad272 Package: fix property type (description) 2014-06-12 23:26:01 +02:00
Thomas Geymayer
e8f10dd2e8 pkg: Fix recursion in Install destructor.
Prevent creating a shared pointer from this in
destructor, which would lead to recursively
calling the descructor.
2014-06-12 23:21:56 +02:00
James Turner
edbfbd769e Package: expose file size property. 2014-06-12 18:43:27 +01:00
James Turner
dc60cf0e67 Pkg: record live installs in Catalog.
Ensures active Installs can be found immediately after creation.
2014-06-12 18:43:27 +01:00
James Turner
083b364afd Pkg: qualified ID accessor. 2014-06-12 08:50:09 +01:00
Thomas Geymayer
dd2bf418b9 canvas::Layout: remove/get child items. 2014-06-12 00:35:17 +02:00
Thomas Geymayer
97cc250047 Package: fix detection of unknown filter term. 2014-06-11 18:18:18 +02:00
Thomas Geymayer
49fc75926e Use Boost.Test to test utf8tolatin1 - others to be converted too... 2014-06-11 00:29:17 +02:00
Thomas Geymayer
9880ba39a7 pkg: Support for install callbacks and fix memory corruption. 2014-06-11 00:19:11 +02:00
James Turner
a8c8148068 Package::existingInstall helper. 2014-06-10 21:21:30 +01:00
Rebecca Palmer
adebbe006b utf8ToLatin1: add test 2014-06-10 20:45:05 +01:00
Rebecca Palmer
c3bc73ab2f utf8ToLatin1: return original instead of crashing on non-UTF-8 input
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=750859
(In the long run we should probably fix the underlying
inconsistent-text-encodings problem, but probably not in time for 3.2)
2014-06-10 19:30:09 +01:00
Thomas Geymayer
c716cfbb07 cppbind: expose SGRect as [x, y, w, h] 2014-06-10 18:42:12 +02:00
Thomas Geymayer
ade4627f1a Package: use correct tag for download url. 2014-06-10 00:45:03 +02:00
Thomas Geymayer
e508ff724c canvas::BoxLayout: add custom additional whitespace (spacer/stretch) 2014-06-08 23:30:11 +02:00
Thomas Geymayer
c54e3f8101 canvas::Image: allow aspect ratio preserving display. 2014-06-08 02:16:07 +02:00
Rebecca Palmer
6925c2a2be Downgrade "Please decompress this texture for increased portability"
to a warning (logged but not displayed by default),
to avoid needlessly annoying end users
2014-06-07 08:26:30 +01:00
Rebecca Palmer
398bf740d7 Fix over-read error in the test suite
https://buildd.debian.org/status/fetch.php?pkg=simgear&arch=mips&ver=3.0.0~git20140123%2Bf16c99-1&stamp=1391666349
2014-06-07 08:25:13 +01:00
Thomas Geymayer
e302ad092e canvas::Image: abort http requests if image is destroyed. 2014-06-05 17:25:12 +02:00
Thomas Geymayer
7a65d42a4c Canvas: fix transformation of clip rect. 2014-06-05 16:07:09 +02:00
Thomas Geymayer
d3a14bfd61 canvas: BoxLayout shared pointer typedef. 2014-06-04 17:48:46 +02:00
Thomas Geymayer
03cafe4547 Catalog: add method to get all packages in a catalog. 2014-06-04 17:47:29 +02:00
Thomas Geymayer
e5acc3f048 cppbind::Ghost: improve compiler error message for wrong usage. 2014-06-04 17:46:35 +02:00
Thomas Geymayer
4931ce0364 This has to work on windows now^^ 2014-06-04 13:41:48 +02:00
Thomas Geymayer
e3d53e854a Hopefully fixing windows build. 2014-06-04 12:17:00 +02:00
Thomas Geymayer
bdf6b25338 Now the real fix for old compilers... 2014-06-04 03:16:02 +02:00
Thomas Geymayer
5dddba26ac Fix headless build and reduce include dependencies. 2014-06-04 02:46:57 +02:00
Thomas Geymayer
746fa419ed Trying to fix problems retrieving static member address with old compilers. 2014-06-04 02:45:52 +02:00
Thomas Geymayer
7080f919e9 Fix for old versions of Boost.
No support for BOOST_STATIC_ASSERT_MSG before Boost 1.46.
2014-06-03 20:34:21 +02:00
Thomas Geymayer
c4e0014d74 cppbind::Ghost: safely use strong and weak references.
Allow using strong and weak references within the same
class hierarchy and seemlessly convert between them -
from and to Nasal.
2014-06-03 18:40:01 +02:00
Thomas Geymayer
7d9797e091 SGSharedPtr: add constructor to convert from SGWeakPtr. 2014-06-03 01:58:57 +02:00
James Turner
67a8d8049f Package::match case-insensitive string comparison 2014-06-01 11:35:26 +01:00
James Turner
c3670b211f Substring search of package name/description.
Note this only searches the current locale, should potentially also
search the default locale too.
2014-06-01 11:28:10 +01:00
Thomas Geymayer
32274027ef Missing return statement 2014-06-01 12:14:31 +02:00
Thomas Geymayer
d09943cbb8 Fix wrong include guard (identified by clang) 2014-06-01 12:12:28 +02:00
Thomas Geymayer
150039f9ba Canvas/Layout: tweak the way elements are exposed to Nasal. 2014-06-01 12:12:28 +02:00
Thomas Geymayer
820a315cbe Canvas: fix possible crash with destroyed canvasses 2014-06-01 12:12:28 +02:00
Thomas Geymayer
8abe4622b9 Canvas: trigger immediate update from property tree/Nasal. 2014-06-01 12:12:28 +02:00
James Turner
da6ab1eabc Add installedPackages() to Catalog. 2014-05-31 18:00:38 +01:00
James Turner
e3ddcbe2dd Update package classes ownership model.
Use SGReferences as the base for package classes, so they can be
exposed directly to Nasal by cppbind.
2014-05-31 16:47:12 +01:00
Thomas Geymayer
b36cdebe8b Canvas: basic layouting system.
Support for vertical and horizontal layouts. More layouts and
widgets can be created using Nasal.
2014-05-31 02:40:59 +02:00
Thomas Geymayer
3c0544c9a6 Sky dome: remove unused variables/code. 2014-05-31 00:09:56 +02:00
Thomas Geymayer
be358f8d24 cppbind: use Hash iterators to extract simgear::Map 2014-05-30 23:59:36 +02:00
Thomas Geymayer
e1abab393b Fix for clang/template dependent name lookup.
Thanks to James & Nicholas...
2014-05-30 23:57:55 +02:00
Thomas Geymayer
0b21181f1a Canvas: allow dispatching events to Canavs itself 2014-05-29 16:34:33 +02:00
Thomas Geymayer
dfdd1c6d5e cppbind: some new methods and safer type check. 2014-05-29 16:30:41 +02:00
Thomas Geymayer
a8e96997cb nasal::Hash: add iterators. 2014-05-29 14:14:52 +02:00
Thomas Geymayer
6db07373ee PropertyBasedElement: extend HTML5 (Canvas) data props interface
Allow check if property exists and removing properties.
2014-05-29 01:22:35 +02:00
Thomas Geymayer
36ae8cdce3 Update doxgen config and some comments. 2014-05-29 00:27:50 +02:00
Thomas Geymayer
d77ba7d2db canvas::Element: setter/getter for HTML5 style data-* properties. 2014-05-28 18:11:32 +02:00
Thomas Geymayer
6e58fdac85 canvas: exclude data-* properties from triggering an update.
Allows using data-* properties on canvas and elements,
similar to HTML5, without triggering a new rendering of
the canvas.
2014-05-27 17:56:46 +02:00
Thomas Geymayer
3f6933940e ShivaVG: get rid of glu dependency.
We do not use the image rendering part anyhow, so
just disable it for now. If we want to use it we
will need a modified implementation anyhow to
integrate with OpenSceneGraph threaded OpenGL
resource management.
2014-05-27 17:56:46 +02:00
James Turner
4bd8fe5855 Fix bad Nasal parse of ‘foo[]’.
When a vector subscript is empty, don’t parse it as ‘[foo]’, instead
print a parse error. 

Fix by Nicholas Scheel & Thomas Geymayer.
2014-05-27 10:05:17 +01:00
Thomas Geymayer
9c421d55a9 Canvas: support for custom events and event dispatching. 2014-05-19 00:17:23 +02:00
Thomas Geymayer
1af6cbc1aa cppbind.Ghost: more member overloads. 2014-05-18 23:55:43 +02:00
Thomas Geymayer
a9e7af6e6e Enable dynamic linking on Mac for Boost.Test 2014-05-18 17:47:03 +02:00
Thomas Geymayer
c967fbc0a6 cppbind.Ghost: clean up a bit 2014-05-18 17:43:30 +02:00
Thomas Geymayer
6929ba75c0 cppbind: convert maps from nasal. 2014-05-18 13:34:06 +02:00
Thomas Geymayer
289777bd99 cppbind.Ghost: register _get called on retrieving unset member.
Allow registering a callback on ghosts called upon retrieving
an unset member.
2014-05-18 13:34:06 +02:00
Thomas Geymayer
7535dfd2d0 cppbind: from_nasal/to_nasal for SGWeakReferenced based objects 2014-05-10 10:49:11 +02:00
Thomas Geymayer
23279b4d0a Canvas: move window from flightgear. 2014-05-09 16:17:40 +02:00
Thomas Geymayer
d34d3ecfb1 SGWeakReferenced: fix for clang. 2014-05-09 11:52:42 +02:00
Thomas Geymayer
55f18574aa Fix for CMake 2.6
No named arguments for add_test in CMake 2.6.
2014-05-08 11:17:28 +02:00
Thomas Geymayer
02ac1a43c1 Add smart pointer tests (finally using Boost.Test) 2014-05-08 02:17:24 +02:00
Thomas Geymayer
b2c3a90adf Fix use count for deleted, reference counted objects.
Remove inconsitency of returning 0 or ~0. If the object
has been deleted there are no more references, so always
return 0.
2014-05-08 01:43:41 +02:00
Thomas Geymayer
9975c751a7 Add support for using SGWeakPtr with virtual base classes.
- Add SGVirtualWeakReferenced to be used as base class
   for reference counted objects supporting weak references
   and virtual base classes.
 - Modify SGWeakPtr to copy with SGVirtualWeakReferenced
   objects.
2014-05-08 00:27:00 +02:00
Thomas Geymayer
efbec8b367 Canvas: base Elements/Canvas on SGWeakReferenced. 2014-05-06 18:10:42 +02:00
Thomas Geymayer
9642f6d946 cppbind: add naContext/naRef overload to Ghost::_set 2014-05-06 18:10:35 +02:00
Thomas Geymayer
247aa49849 SGSharedPtr/SGWeakPtr: add some methods/operators
- allow placing SGWeakPtr in sorted STL containers (eg. requiring
   operator<)
 - add reset() like for boost::shared_ptr/boost::weak_ptr
 - add helper to extract pointer from SGWeakPtr
2014-05-06 18:10:14 +02:00
Thomas Geymayer
edaae885ee cppbind: small logging/warning updates. 2014-05-05 15:06:15 +02:00
Thomas Geymayer
b101f64cd8 cppbind.Ghost: register _set called on setting new properties. 2014-05-05 15:06:09 +02:00
Thomas Geymayer
f75d1cbcb1 cppbind: disable special handling of 'parents' for ghost. 2014-05-05 14:48:29 +02:00
Thomas Geymayer
ac2e80dc07 Nasal: allow ghost as 'me' for 'call' 2014-05-05 14:47:10 +02:00
Peter Sadrozinski
85b17ae8d4 fix for sgGetBuckets. Northern most buckets in the bounding box were left out 2014-04-16 10:18:13 -04:00
Thomas Geymayer
77955e5c3c math/nasal: Add more SGRect members and nasal helper. 2014-04-15 10:07:01 +02:00
Peter Sadrozinski
19481983e5 fix windows build 2014-04-06 12:14:44 -04:00
Peter Sadrozinski
5b2b420c48 - secondary tc and vertex attribs in .btg file
- decrease debug when writing btg files
- deprecate some set_xxx apis
2014-04-05 21:48:38 +02:00
James Turner
15d3c12139 Fixed for FreeBSD
(From Gerald Laplanche)
2014-04-03 13:42:11 +01:00
Thomas Geymayer
338a748823 Canvas::Path: also restore glBlendFunc. 2014-04-01 12:35:43 +02:00
Thomas Geymayer
8c45796dc8 Canvas::Path: reduce number of OpenGL state changes.
- Do not enable any multisampling as for FBOs it is not
   supported anyhow.
 - Just restore GL_BLEND and GL_STENCIL_TEST manually
   => Getting rid of the huge load of glPushAttrib/glPopAttrib
      gets us a huge performance boost, especially for drivers
      with slow state stack implementations.
2014-04-01 12:03:53 +02:00
Thomas Geymayer
a160e176da cppbind: fix testing for naRef identity. 2014-03-31 14:21:21 +02:00
Thomas Geymayer
d332da0605 Canvas: do not write bounding box to property tree.
- Prevent writing to property tree in wrong thread.
 - Add Element::getBoundingBox and
   Element::getTightBoundingBox as uniform way to
   retrieve bounding boxes of all canvas elements.
 - Update path bounding boxe in update traversal.
2014-03-31 13:28:03 +02:00
Thomas Geymayer
6ea55c6851 nasal::Ghost: remove bogus warning. 2014-03-27 12:09:05 +01:00
Thomas Geymayer
10ee7a901f ShivaVG: disable paint textures (Fixes #1414)
Currently there is no need for paint textures so just
disable them to prevent releasing OpenGL resources
from the wrong context/thread.
2014-03-27 11:20:38 +01:00
Thomas Geymayer
db8b60ec49 Revert "CanvasGroup: return empty bounding box without children."
Returning somehow valid data in case it is used unchecked was
probably not a good idea. Better fix the code using it^^

This fixes #1421.

This reverts commit 3525fff8d0.
2014-03-23 17:27:30 +01:00
Thomas Geymayer
09d47e7f55 cppbind: fix problem with function call without arguments. 2014-03-22 13:23:21 +01:00
Thomas Geymayer
13a3ea3503 cppbind: allow calling methods with 'me' object from C++. 2014-03-22 12:41:47 +01:00
Thomas Geymayer
ff53792e4f CanvasImage: rename 'file' to 'src'. 2014-03-20 11:42:02 +01:00
Thomas Geymayer
fd51518d92 CanvasImage: improve fetching from http and add mime detection. 2014-03-20 01:44:31 +01:00
Thomas Geymayer
01a43b49a5 Canvas: Respect clipping while event handling. 2014-03-19 18:21:25 +01:00
Thomas Geymayer
3525fff8d0 CanvasGroup: return empty bounding box without children.
Return an invalid bounding box can lead to problems
if used unchecked. Just returning an empty bounding
box (size 0x0 and position at the origin of the
element) is much safer.
2014-03-19 16:31:17 +01:00
Thomas Geymayer
6c75e2fe3c CanvasImage: support for http protocol.
- Download and display images.
2014-03-18 18:33:44 +01:00
Mathias Froehlich
b322864ef4 Fix detection of airports in the stg loader. 2014-03-16 16:08:31 +01:00
Thomas Geymayer
f28e3fc9bb Canvas: fix position for drag events and multiclick handling.
- Calculate local/client position for every drag event
   instead of just reporting the position of the initial
   mousedown event.
 - Only pressing the same button multiple times increases
   the mouse clickcount.
2014-03-15 14:53:08 +01:00
Thomas Geymayer
80e77b8372 Canvas: set button for drag events. 2014-03-15 00:40:48 +01:00
James Turner
c925b7b601 Don't leak cube-map textures
- use observer_ptr so cube-map textures are released without the
builder holing a ref.
2014-03-13 22:16:58 +00:00
James Turner
966789de90 Fix leak of object-mask textures 2014-03-13 22:16:00 +00:00
Torsten Dreyer
d44a3117d9 Partial fix of #1408, add missing throw 2014-03-12 21:10:14 +01:00
Thomas Geymayer
c851c449da cppbind: Do not derive from SGReferenced if there is no need 2014-03-12 17:40:21 +01:00
Thomas Geymayer
b2d9385f46 cppbind: fix possible usage of expired object from Nasal 2014-03-11 15:40:26 +01:00
James Turner
f40efe66fa Simplify copyProperties
- with initial-state save/restore gone, all uses of
copyProperties are now simple. For selective copying, use
copyPropertiesWithAttribute.
2014-03-11 08:32:33 +00:00
Thomas Geymayer
5560479665 SGPropertyNode: do not keep list of deleted children.
Get rid of the possibilty to keep delted children. This was not
used actively, required unnecessary memory for each property node
and lead to subtile bugs, as creating a node after a node with
the same path has been deleted resulted in getting the old node
back instead of a cleanly initialized one.
2014-03-06 00:39:23 +01:00
James Turner
4ea8e4774e Remove unused cube-map from 2D clouds. 2014-03-05 14:42:29 +00:00
James Turner
18ff03acdf VBO switch also controls random-buildings. 2014-03-05 10:20:48 +00:00
Thomas Geymayer
aa27a09801 MouseEvent: comply with DOM Level 3 and add some getter. 2014-03-04 17:58:37 +01:00
James Turner
a8d7645004 Code cleanups.
(no functionality change)
2014-03-04 16:05:36 +00:00
James Turner
081aafb914 Allow clouds to be toggled on/off
- Change the cloud-root Group to a Switch
2014-02-28 11:06:47 +00:00
Stuart Buchanan
5a5ba08c23 Fix longstanding rent in skydome under ALS. 2014-02-27 21:57:27 +00:00
Thomas Geymayer
91b92c5613 animation: fix for 'textrapezoid' animation outside 'texmultiple'. 2014-02-26 17:48:11 +01:00
James Turner
bd5bc9cda0 TerraSync: expose method as public
- needed for command-line terrasync util.
2014-02-25 09:13:16 +00:00
James Turner
db684eb33e HTTP: improve handling of connection errors
- handle 'whole connection' errors consistently, e.g. EUNREACH
which can occur with intermittent connections.
2014-02-24 19:41:14 +00:00
James Turner
a07cfdb683 Remove obsolete TerraSync methods.
- all scheduling is now done via paths/buckets, not lat+lon.
2014-02-24 18:45:57 +00:00
James Turner
b956a2c834 Sky: expose OSG branches as Groups.
- avoids creating additional groups in Renderer
2014-02-24 18:45:57 +00:00
James Turner
ba38688a83 Fix failing BucketBox test
- improve behaviour of floorWithEpsilon helper in bucket code, and
use in more places so that near-integral values are rounded correctly.
2014-02-24 18:03:17 +00:00
Stuart Buchanan
3429e00721 Add osgUtil::Simplifier to allow terrain simplification. 2014-02-23 21:09:09 +00:00
James Turner
32a6bd78d8 Make return type from loadPagedModel explicit.
- explicitly return osg::PagedLOD instead of Node, so callers
don't need to rely on documentation + cast to get the LOD
settings on the result.
2014-02-22 16:24:47 -08:00
Thomas Geymayer
b2cedc5332 Canvas: Fix crash on hide/show after detaching element from scenegraph. 2014-02-22 01:51:54 +01:00
Christian Schmitt
94bbed80d0 Use the new SGBucket api 2014-02-21 17:38:26 +01:00
Christian Schmitt
b4ecb6f2db Fix new SGBucket API 2014-02-21 11:13:32 +01:00
James Turner
3b5665fe92 Only disable display lists if using VBOs.
(Otherwise we fall back to very slow submission)
2014-02-19 15:10:48 -08:00
James Turner
b4f4ef9c5b Optionally deprecate parts of SGBucket
When NO_DEPRECATED_API is set, remove portions of the
SGBucket API.
2014-02-19 14:06:48 -08:00
James Turner
3c4c05fb3e Fix GCC 4.6 / Ubuntu compile failure. 2014-02-19 14:05:26 -08:00
James Turner
b0cad59508 Raise required OSG version to 3.2.0 2014-02-19 10:58:39 -08:00
James Turner
d4030e72e4 Runtime VBO option in BTG loading. 2014-02-18 19:58:19 -08:00
James Turner
481f7e3bfa Technique selection: fix shader-language
(Also add a glsl-supported test to simplify Effect logic)
2014-02-18 19:56:24 -08:00
Stuart Buchanan
c35243e215 OSG 3.2.0 compatibility and surface light effects. 2014-02-18 21:30:15 +00:00
James Turner
00d8849a28 Revise SGBucket::get_width_m
- remove the 0.5 degree offset away from the equator, which was
  causing wrap-around at the poles
- add a new helper to get the highest latitude of a tile (which may
  be +/- 90 for the polar cap tiles), and use this to compute radius
- special case the polar-caps and return a fixed, small width so
  the tile-manager loads all tiles.
2014-02-13 18:49:38 +00:00
Thomas Geymayer
6b9ce935cd Write back additional attributes to PropertyList 2014-02-13 18:27:34 +01:00
James Turner
e440aba0d2 Some Linux platforms need <cstdio> for snprintf. 2014-02-13 15:31:58 +00:00
James Turner
574d459f4e Fix MSVC build. 2014-02-13 13:23:43 +00:00
James Turner
5fa0931a89 Revised set_bucket implementation.
- sink some inline methods into the .cxx file
- add isValid test to SGBucket
- sgGetBuckets won't return invalid buckets near the poles
- additional unit tests
2014-02-13 12:36:06 +00:00
James Turner
748b13850a SGBucket unit-testing
- test polar wrapping near the 180-meridian
- test corner points for polar tiles
- expand test-macro helpers slightly
2014-02-12 16:21:16 +00:00
James Turner
9a09a6a447 Add new sibling() helper to SGBucket
- will replace sgBucketOffset eventually
- expand test coverage for both sibling() and offset function

(one test case is disabled since it fails)
2014-02-12 15:31:40 +00:00
James Turner
79c56c924f Add unit-testing for SGBucket
- as part of looking at polar behaviour, start testing the
bucket code since the code has subtleties which it would be unwise
to change.

- remove a legacy setter on SGBucket (taking two doubles as a C-array)
2014-02-11 21:49:45 +00:00
James Turner
eef73953cb Race-condition fix in get_effect.
Adapted from a fix by Jeff Biggs. (Shows up easier when using osgEarth,
and multiple osgDB pager threads)
2014-02-10 17:59:02 +00:00
Thomas Geymayer
781682f4ee Minor formatting... 2014-02-08 19:15:46 +01:00
Thomas Geymayer
4a10806352 SubsystemMgr: helper to remove all subsystems. 2014-02-08 19:15:14 +01:00
Thomas Geymayer
13ae2f08ee Put unused attributes in the property tree while parsing.
Store unhandled xml attributes in a subnode named _attr_ for each
node on parsing propertylist files. This allows retrieving them at
a later stage where there is no access to the source xml file any
more.
2014-02-08 19:12:17 +01:00
Thomas Geymayer
3e8aeccc87 New textrapezoid TexTransformAnimation.
Allows trapezoid texture transformations, as needed for example to
correct for the tilt angle of HUD combiners.
2014-02-08 12:39:43 +01:00
Thomas Geymayer
de39e0093a Canvas: Fix bounding box calculation for paths with subpaths. 2014-02-08 00:22:36 +01:00
Thomas Geymayer
943f52aedf Canvas::Element: expose combined transformation matrix 2014-02-06 17:55:51 +01:00
James Turner
46eb2f439d MSVC lacks stdint.h / inttypes.h
- we can't use simgear/misc/stdint.hxx here, since it's a C++
header and md5.c is compiled as plain C (no bool type available).
2014-02-06 12:10:34 +00:00
James Turner
4f5c519636 Replace md5 from RSA with OpenBSD version
- no more BSD-with-advertising-license
- files from http://sources.debian.net/src/dpkg/1.17.6/lib/compat
(with SG_ prefixes to avoid collision issues)
2014-02-06 10:42:41 +00:00
James Turner
8f6677974e Mac: fix static linkage
- Link against Cocoa, not CoreServices (for NSFileManager)
2014-01-28 12:39:28 +00:00
James Turner
0f5cbc35a2 Apple directory helpers
- drop use of deprecated FSFindFolder (use NSFileManager)
- support Downloads and Pictures directories
2014-01-28 11:16:19 +00:00
Thomas Geymayer
c54b1e037a SGPath: typo... 2014-01-28 00:42:20 +01:00
Thomas Geymayer
0d19be2196 SGPath: generalize retrieving standard locations (and add more) 2014-01-28 00:32:08 +01:00
James Turner
c1b579ec5d Remove jpeg-factory.
(FlightGear can now do the same, without the helper class)
2014-01-27 09:19:11 +00:00
James Turner
0a8246c676 Add desktop() accessor to SGPath
(Windows-only for the moment)
2014-01-26 16:03:31 +00:00
Torsten Dreyer
ea02453f63 fix typo
Thanks to Alex Romosan
2014-01-24 11:10:34 +01:00
James Turner
d1942da317 Remove some debug log messages
- two uninformative ones in TextureBuilder
- very noisy one in tied-property-list
2014-01-23 13:51:18 +00:00
James Turner
ed9764f923 Fix spurious event-mgr warnings
- don't warn on removeTask if the event-manager was already shutdown,
  as happens during normal FG shutdown or reset.
2014-01-23 12:49:39 +00:00
James Turner
3b5ed81216 Crash-fix: make mat-lib reference counted.
Make SGReaderWriterOptions own the material lib it's passing to
loader code, so it cannot be freed unexpectedly.
2014-01-19 16:45:01 +00:00
Torsten Dreyer
12d0d4140e Version 3.1.0 2014-01-17 21:59:58 +01:00
Torsten Dreyer
d6c8008978 No double-zero for the version number :-/ 2014-01-17 21:49:13 +01:00
James Turner
488ca0fcc5 Remove a noisy log message from the Terrasync code. 2014-01-17 17:46:46 +00:00
James Turner
dfd15cadab Bug-fix - short-circuit path validation.
When an SGPath is empty, don't bother stat()-ing. This avoids
an uninitialized-memory read inside the C-runtime on Windows.
2014-01-17 17:26:29 +00:00
James Turner
1613257bdc Ensure type tag of contextId binding is set.
(Otherwise defaults to DOUBLE).
2014-01-17 16:27:54 +00:00
284 changed files with 21103 additions and 5552 deletions

View File

@@ -2,3 +2,4 @@ if (NOT SYSTEM_EXPAT)
add_subdirectory(expat)
endif()
add_subdirectory(utf8)

17
3rdparty/utf8/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,17 @@
include (SimGearComponent)
set(HEADERS
source/utf8.h
)
set(HEADERS_utf8
source/utf8/checked.h
source/utf8/core.h
source/utf8/unchecked.h
)
set(SOURCES
)
simgear_component(utf8 3rdparty/utf8 "${SOURCES}" "${HEADERS}")
simgear_component(utf8-internal 3rdparty/utf8/utf8 "" "${HEADERS_utf8}")

12
3rdparty/utf8/doc/ReleaseNotes vendored Normal file
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@@ -0,0 +1,12 @@
utf8 cpp library
Release 2.3.4
A minor bug fix release. Thanks to all who reported bugs.
Note: Version 2.3.3 contained a regression, and therefore was removed.
Changes from version 2.3.2
- Bug fix [39]: checked.h Line 273 and unchecked.h Line 182 have an extra ';'
- Bug fix [36]: replace_invalid() only works with back_inserter
Files included in the release: utf8.h, core.h, checked.h, unchecked.h, utf8cpp.html, ReleaseNotes

1789
3rdparty/utf8/doc/utf8cpp.html vendored Normal file

File diff suppressed because it is too large Load Diff

34
3rdparty/utf8/source/utf8.h vendored Normal file
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@@ -0,0 +1,34 @@
// Copyright 2006 Nemanja Trifunovic
/*
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
#define UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
#include "utf8/checked.h"
#include "utf8/unchecked.h"
#endif // header guard

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@@ -0,0 +1,327 @@
// Copyright 2006 Nemanja Trifunovic
/*
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#define UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#include "core.h"
#include <stdexcept>
namespace utf8
{
// Base for the exceptions that may be thrown from the library
class exception : public ::std::exception {
};
// Exceptions that may be thrown from the library functions.
class invalid_code_point : public exception {
uint32_t cp;
public:
invalid_code_point(uint32_t cp) : cp(cp) {}
virtual const char* what() const throw() { return "Invalid code point"; }
uint32_t code_point() const {return cp;}
};
class invalid_utf8 : public exception {
uint8_t u8;
public:
invalid_utf8 (uint8_t u) : u8(u) {}
virtual const char* what() const throw() { return "Invalid UTF-8"; }
uint8_t utf8_octet() const {return u8;}
};
class invalid_utf16 : public exception {
uint16_t u16;
public:
invalid_utf16 (uint16_t u) : u16(u) {}
virtual const char* what() const throw() { return "Invalid UTF-16"; }
uint16_t utf16_word() const {return u16;}
};
class not_enough_room : public exception {
public:
virtual const char* what() const throw() { return "Not enough space"; }
};
/// The library API - functions intended to be called by the users
template <typename octet_iterator>
octet_iterator append(uint32_t cp, octet_iterator result)
{
if (!utf8::internal::is_code_point_valid(cp))
throw invalid_code_point(cp);
if (cp < 0x80) // one octet
*(result++) = static_cast<uint8_t>(cp);
else if (cp < 0x800) { // two octets
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else if (cp < 0x10000) { // three octets
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else { // four octets
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
return result;
}
template <typename octet_iterator, typename output_iterator>
output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out, uint32_t replacement)
{
while (start != end) {
octet_iterator sequence_start = start;
internal::utf_error err_code = utf8::internal::validate_next(start, end);
switch (err_code) {
case internal::UTF8_OK :
for (octet_iterator it = sequence_start; it != start; ++it)
*out++ = *it;
break;
case internal::NOT_ENOUGH_ROOM:
throw not_enough_room();
case internal::INVALID_LEAD:
out = utf8::append (replacement, out);
++start;
break;
case internal::INCOMPLETE_SEQUENCE:
case internal::OVERLONG_SEQUENCE:
case internal::INVALID_CODE_POINT:
out = utf8::append (replacement, out);
++start;
// just one replacement mark for the sequence
while (start != end && utf8::internal::is_trail(*start))
++start;
break;
}
}
return out;
}
template <typename octet_iterator, typename output_iterator>
inline output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out)
{
static const uint32_t replacement_marker = utf8::internal::mask16(0xfffd);
return utf8::replace_invalid(start, end, out, replacement_marker);
}
template <typename octet_iterator>
uint32_t next(octet_iterator& it, octet_iterator end)
{
uint32_t cp = 0;
internal::utf_error err_code = utf8::internal::validate_next(it, end, cp);
switch (err_code) {
case internal::UTF8_OK :
break;
case internal::NOT_ENOUGH_ROOM :
throw not_enough_room();
case internal::INVALID_LEAD :
case internal::INCOMPLETE_SEQUENCE :
case internal::OVERLONG_SEQUENCE :
throw invalid_utf8(*it);
case internal::INVALID_CODE_POINT :
throw invalid_code_point(cp);
}
return cp;
}
template <typename octet_iterator>
uint32_t peek_next(octet_iterator it, octet_iterator end)
{
return utf8::next(it, end);
}
template <typename octet_iterator>
uint32_t prior(octet_iterator& it, octet_iterator start)
{
// can't do much if it == start
if (it == start)
throw not_enough_room();
octet_iterator end = it;
// Go back until we hit either a lead octet or start
while (utf8::internal::is_trail(*(--it)))
if (it == start)
throw invalid_utf8(*it); // error - no lead byte in the sequence
return utf8::peek_next(it, end);
}
/// Deprecated in versions that include "prior"
template <typename octet_iterator>
uint32_t previous(octet_iterator& it, octet_iterator pass_start)
{
octet_iterator end = it;
while (utf8::internal::is_trail(*(--it)))
if (it == pass_start)
throw invalid_utf8(*it); // error - no lead byte in the sequence
octet_iterator temp = it;
return utf8::next(temp, end);
}
template <typename octet_iterator, typename distance_type>
void advance (octet_iterator& it, distance_type n, octet_iterator end)
{
for (distance_type i = 0; i < n; ++i)
utf8::next(it, end);
}
template <typename octet_iterator>
typename std::iterator_traits<octet_iterator>::difference_type
distance (octet_iterator first, octet_iterator last)
{
typename std::iterator_traits<octet_iterator>::difference_type dist;
for (dist = 0; first < last; ++dist)
utf8::next(first, last);
return dist;
}
template <typename u16bit_iterator, typename octet_iterator>
octet_iterator utf16to8 (u16bit_iterator start, u16bit_iterator end, octet_iterator result)
{
while (start != end) {
uint32_t cp = utf8::internal::mask16(*start++);
// Take care of surrogate pairs first
if (utf8::internal::is_lead_surrogate(cp)) {
if (start != end) {
uint32_t trail_surrogate = utf8::internal::mask16(*start++);
if (utf8::internal::is_trail_surrogate(trail_surrogate))
cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
else
throw invalid_utf16(static_cast<uint16_t>(trail_surrogate));
}
else
throw invalid_utf16(static_cast<uint16_t>(cp));
}
// Lone trail surrogate
else if (utf8::internal::is_trail_surrogate(cp))
throw invalid_utf16(static_cast<uint16_t>(cp));
result = utf8::append(cp, result);
}
return result;
}
template <typename u16bit_iterator, typename octet_iterator>
u16bit_iterator utf8to16 (octet_iterator start, octet_iterator end, u16bit_iterator result)
{
while (start != end) {
uint32_t cp = utf8::next(start, end);
if (cp > 0xffff) { //make a surrogate pair
*result++ = static_cast<uint16_t>((cp >> 10) + internal::LEAD_OFFSET);
*result++ = static_cast<uint16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
}
else
*result++ = static_cast<uint16_t>(cp);
}
return result;
}
template <typename octet_iterator, typename u32bit_iterator>
octet_iterator utf32to8 (u32bit_iterator start, u32bit_iterator end, octet_iterator result)
{
while (start != end)
result = utf8::append(*(start++), result);
return result;
}
template <typename octet_iterator, typename u32bit_iterator>
u32bit_iterator utf8to32 (octet_iterator start, octet_iterator end, u32bit_iterator result)
{
while (start != end)
(*result++) = utf8::next(start, end);
return result;
}
// The iterator class
template <typename octet_iterator>
class iterator : public std::iterator <std::bidirectional_iterator_tag, uint32_t> {
octet_iterator it;
octet_iterator range_start;
octet_iterator range_end;
public:
iterator () {}
explicit iterator (const octet_iterator& octet_it,
const octet_iterator& range_start,
const octet_iterator& range_end) :
it(octet_it), range_start(range_start), range_end(range_end)
{
if (it < range_start || it > range_end)
throw std::out_of_range("Invalid utf-8 iterator position");
}
// the default "big three" are OK
octet_iterator base () const { return it; }
uint32_t operator * () const
{
octet_iterator temp = it;
return utf8::next(temp, range_end);
}
bool operator == (const iterator& rhs) const
{
if (range_start != rhs.range_start || range_end != rhs.range_end)
throw std::logic_error("Comparing utf-8 iterators defined with different ranges");
return (it == rhs.it);
}
bool operator != (const iterator& rhs) const
{
return !(operator == (rhs));
}
iterator& operator ++ ()
{
utf8::next(it, range_end);
return *this;
}
iterator operator ++ (int)
{
iterator temp = *this;
utf8::next(it, range_end);
return temp;
}
iterator& operator -- ()
{
utf8::prior(it, range_start);
return *this;
}
iterator operator -- (int)
{
iterator temp = *this;
utf8::prior(it, range_start);
return temp;
}
}; // class iterator
} // namespace utf8
#endif //header guard

329
3rdparty/utf8/source/utf8/core.h vendored Normal file
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@@ -0,0 +1,329 @@
// Copyright 2006 Nemanja Trifunovic
/*
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#define UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#include <iterator>
namespace utf8
{
// The typedefs for 8-bit, 16-bit and 32-bit unsigned integers
// You may need to change them to match your system.
// These typedefs have the same names as ones from cstdint, or boost/cstdint
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
// Helper code - not intended to be directly called by the library users. May be changed at any time
namespace internal
{
// Unicode constants
// Leading (high) surrogates: 0xd800 - 0xdbff
// Trailing (low) surrogates: 0xdc00 - 0xdfff
const uint16_t LEAD_SURROGATE_MIN = 0xd800u;
const uint16_t LEAD_SURROGATE_MAX = 0xdbffu;
const uint16_t TRAIL_SURROGATE_MIN = 0xdc00u;
const uint16_t TRAIL_SURROGATE_MAX = 0xdfffu;
const uint16_t LEAD_OFFSET = LEAD_SURROGATE_MIN - (0x10000 >> 10);
const uint32_t SURROGATE_OFFSET = 0x10000u - (LEAD_SURROGATE_MIN << 10) - TRAIL_SURROGATE_MIN;
// Maximum valid value for a Unicode code point
const uint32_t CODE_POINT_MAX = 0x0010ffffu;
template<typename octet_type>
inline uint8_t mask8(octet_type oc)
{
return static_cast<uint8_t>(0xff & oc);
}
template<typename u16_type>
inline uint16_t mask16(u16_type oc)
{
return static_cast<uint16_t>(0xffff & oc);
}
template<typename octet_type>
inline bool is_trail(octet_type oc)
{
return ((utf8::internal::mask8(oc) >> 6) == 0x2);
}
template <typename u16>
inline bool is_lead_surrogate(u16 cp)
{
return (cp >= LEAD_SURROGATE_MIN && cp <= LEAD_SURROGATE_MAX);
}
template <typename u16>
inline bool is_trail_surrogate(u16 cp)
{
return (cp >= TRAIL_SURROGATE_MIN && cp <= TRAIL_SURROGATE_MAX);
}
template <typename u16>
inline bool is_surrogate(u16 cp)
{
return (cp >= LEAD_SURROGATE_MIN && cp <= TRAIL_SURROGATE_MAX);
}
template <typename u32>
inline bool is_code_point_valid(u32 cp)
{
return (cp <= CODE_POINT_MAX && !utf8::internal::is_surrogate(cp));
}
template <typename octet_iterator>
inline typename std::iterator_traits<octet_iterator>::difference_type
sequence_length(octet_iterator lead_it)
{
uint8_t lead = utf8::internal::mask8(*lead_it);
if (lead < 0x80)
return 1;
else if ((lead >> 5) == 0x6)
return 2;
else if ((lead >> 4) == 0xe)
return 3;
else if ((lead >> 3) == 0x1e)
return 4;
else
return 0;
}
template <typename octet_difference_type>
inline bool is_overlong_sequence(uint32_t cp, octet_difference_type length)
{
if (cp < 0x80) {
if (length != 1)
return true;
}
else if (cp < 0x800) {
if (length != 2)
return true;
}
else if (cp < 0x10000) {
if (length != 3)
return true;
}
return false;
}
enum utf_error {UTF8_OK, NOT_ENOUGH_ROOM, INVALID_LEAD, INCOMPLETE_SEQUENCE, OVERLONG_SEQUENCE, INVALID_CODE_POINT};
/// Helper for get_sequence_x
template <typename octet_iterator>
utf_error increase_safely(octet_iterator& it, octet_iterator end)
{
if (++it == end)
return NOT_ENOUGH_ROOM;
if (!utf8::internal::is_trail(*it))
return INCOMPLETE_SEQUENCE;
return UTF8_OK;
}
#define UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(IT, END) {utf_error ret = increase_safely(IT, END); if (ret != UTF8_OK) return ret;}
/// get_sequence_x functions decode utf-8 sequences of the length x
template <typename octet_iterator>
utf_error get_sequence_1(octet_iterator& it, octet_iterator end, uint32_t& code_point)
{
if (it == end)
return NOT_ENOUGH_ROOM;
code_point = utf8::internal::mask8(*it);
return UTF8_OK;
}
template <typename octet_iterator>
utf_error get_sequence_2(octet_iterator& it, octet_iterator end, uint32_t& code_point)
{
if (it == end)
return NOT_ENOUGH_ROOM;
code_point = utf8::internal::mask8(*it);
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
code_point = ((code_point << 6) & 0x7ff) + ((*it) & 0x3f);
return UTF8_OK;
}
template <typename octet_iterator>
utf_error get_sequence_3(octet_iterator& it, octet_iterator end, uint32_t& code_point)
{
if (it == end)
return NOT_ENOUGH_ROOM;
code_point = utf8::internal::mask8(*it);
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
code_point = ((code_point << 12) & 0xffff) + ((utf8::internal::mask8(*it) << 6) & 0xfff);
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
code_point += (*it) & 0x3f;
return UTF8_OK;
}
template <typename octet_iterator>
utf_error get_sequence_4(octet_iterator& it, octet_iterator end, uint32_t& code_point)
{
if (it == end)
return NOT_ENOUGH_ROOM;
code_point = utf8::internal::mask8(*it);
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
code_point = ((code_point << 18) & 0x1fffff) + ((utf8::internal::mask8(*it) << 12) & 0x3ffff);
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
code_point += (utf8::internal::mask8(*it) << 6) & 0xfff;
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
code_point += (*it) & 0x3f;
return UTF8_OK;
}
#undef UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR
template <typename octet_iterator>
utf_error validate_next(octet_iterator& it, octet_iterator end, uint32_t& code_point)
{
// Save the original value of it so we can go back in case of failure
// Of course, it does not make much sense with i.e. stream iterators
octet_iterator original_it = it;
uint32_t cp = 0;
// Determine the sequence length based on the lead octet
typedef typename std::iterator_traits<octet_iterator>::difference_type octet_difference_type;
const octet_difference_type length = utf8::internal::sequence_length(it);
// Get trail octets and calculate the code point
utf_error err = UTF8_OK;
switch (length) {
case 0:
return INVALID_LEAD;
case 1:
err = utf8::internal::get_sequence_1(it, end, cp);
break;
case 2:
err = utf8::internal::get_sequence_2(it, end, cp);
break;
case 3:
err = utf8::internal::get_sequence_3(it, end, cp);
break;
case 4:
err = utf8::internal::get_sequence_4(it, end, cp);
break;
}
if (err == UTF8_OK) {
// Decoding succeeded. Now, security checks...
if (utf8::internal::is_code_point_valid(cp)) {
if (!utf8::internal::is_overlong_sequence(cp, length)){
// Passed! Return here.
code_point = cp;
++it;
return UTF8_OK;
}
else
err = OVERLONG_SEQUENCE;
}
else
err = INVALID_CODE_POINT;
}
// Failure branch - restore the original value of the iterator
it = original_it;
return err;
}
template <typename octet_iterator>
inline utf_error validate_next(octet_iterator& it, octet_iterator end) {
uint32_t ignored;
return utf8::internal::validate_next(it, end, ignored);
}
} // namespace internal
/// The library API - functions intended to be called by the users
// Byte order mark
const uint8_t bom[] = {0xef, 0xbb, 0xbf};
template <typename octet_iterator>
octet_iterator find_invalid(octet_iterator start, octet_iterator end)
{
octet_iterator result = start;
while (result != end) {
utf8::internal::utf_error err_code = utf8::internal::validate_next(result, end);
if (err_code != internal::UTF8_OK)
return result;
}
return result;
}
template <typename octet_iterator>
inline bool is_valid(octet_iterator start, octet_iterator end)
{
return (utf8::find_invalid(start, end) == end);
}
template <typename octet_iterator>
inline bool starts_with_bom (octet_iterator it, octet_iterator end)
{
return (
((it != end) && (utf8::internal::mask8(*it++)) == bom[0]) &&
((it != end) && (utf8::internal::mask8(*it++)) == bom[1]) &&
((it != end) && (utf8::internal::mask8(*it)) == bom[2])
);
}
//Deprecated in release 2.3
template <typename octet_iterator>
inline bool is_bom (octet_iterator it)
{
return (
(utf8::internal::mask8(*it++)) == bom[0] &&
(utf8::internal::mask8(*it++)) == bom[1] &&
(utf8::internal::mask8(*it)) == bom[2]
);
}
} // namespace utf8
#endif // header guard

228
3rdparty/utf8/source/utf8/unchecked.h vendored Normal file
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@@ -0,0 +1,228 @@
// Copyright 2006 Nemanja Trifunovic
/*
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#define UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
#include "core.h"
namespace utf8
{
namespace unchecked
{
template <typename octet_iterator>
octet_iterator append(uint32_t cp, octet_iterator result)
{
if (cp < 0x80) // one octet
*(result++) = static_cast<uint8_t>(cp);
else if (cp < 0x800) { // two octets
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else if (cp < 0x10000) { // three octets
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else { // four octets
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f)| 0x80);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
return result;
}
template <typename octet_iterator>
uint32_t next(octet_iterator& it)
{
uint32_t cp = utf8::internal::mask8(*it);
typename std::iterator_traits<octet_iterator>::difference_type length = utf8::internal::sequence_length(it);
switch (length) {
case 1:
break;
case 2:
it++;
cp = ((cp << 6) & 0x7ff) + ((*it) & 0x3f);
break;
case 3:
++it;
cp = ((cp << 12) & 0xffff) + ((utf8::internal::mask8(*it) << 6) & 0xfff);
++it;
cp += (*it) & 0x3f;
break;
case 4:
++it;
cp = ((cp << 18) & 0x1fffff) + ((utf8::internal::mask8(*it) << 12) & 0x3ffff);
++it;
cp += (utf8::internal::mask8(*it) << 6) & 0xfff;
++it;
cp += (*it) & 0x3f;
break;
}
++it;
return cp;
}
template <typename octet_iterator>
uint32_t peek_next(octet_iterator it)
{
return utf8::unchecked::next(it);
}
template <typename octet_iterator>
uint32_t prior(octet_iterator& it)
{
while (utf8::internal::is_trail(*(--it))) ;
octet_iterator temp = it;
return utf8::unchecked::next(temp);
}
// Deprecated in versions that include prior, but only for the sake of consistency (see utf8::previous)
template <typename octet_iterator>
inline uint32_t previous(octet_iterator& it)
{
return utf8::unchecked::prior(it);
}
template <typename octet_iterator, typename distance_type>
void advance (octet_iterator& it, distance_type n)
{
for (distance_type i = 0; i < n; ++i)
utf8::unchecked::next(it);
}
template <typename octet_iterator>
typename std::iterator_traits<octet_iterator>::difference_type
distance (octet_iterator first, octet_iterator last)
{
typename std::iterator_traits<octet_iterator>::difference_type dist;
for (dist = 0; first < last; ++dist)
utf8::unchecked::next(first);
return dist;
}
template <typename u16bit_iterator, typename octet_iterator>
octet_iterator utf16to8 (u16bit_iterator start, u16bit_iterator end, octet_iterator result)
{
while (start != end) {
uint32_t cp = utf8::internal::mask16(*start++);
// Take care of surrogate pairs first
if (utf8::internal::is_lead_surrogate(cp)) {
uint32_t trail_surrogate = utf8::internal::mask16(*start++);
cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
}
result = utf8::unchecked::append(cp, result);
}
return result;
}
template <typename u16bit_iterator, typename octet_iterator>
u16bit_iterator utf8to16 (octet_iterator start, octet_iterator end, u16bit_iterator result)
{
while (start < end) {
uint32_t cp = utf8::unchecked::next(start);
if (cp > 0xffff) { //make a surrogate pair
*result++ = static_cast<uint16_t>((cp >> 10) + internal::LEAD_OFFSET);
*result++ = static_cast<uint16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
}
else
*result++ = static_cast<uint16_t>(cp);
}
return result;
}
template <typename octet_iterator, typename u32bit_iterator>
octet_iterator utf32to8 (u32bit_iterator start, u32bit_iterator end, octet_iterator result)
{
while (start != end)
result = utf8::unchecked::append(*(start++), result);
return result;
}
template <typename octet_iterator, typename u32bit_iterator>
u32bit_iterator utf8to32 (octet_iterator start, octet_iterator end, u32bit_iterator result)
{
while (start < end)
(*result++) = utf8::unchecked::next(start);
return result;
}
// The iterator class
template <typename octet_iterator>
class iterator : public std::iterator <std::bidirectional_iterator_tag, uint32_t> {
octet_iterator it;
public:
iterator () {}
explicit iterator (const octet_iterator& octet_it): it(octet_it) {}
// the default "big three" are OK
octet_iterator base () const { return it; }
uint32_t operator * () const
{
octet_iterator temp = it;
return utf8::unchecked::next(temp);
}
bool operator == (const iterator& rhs) const
{
return (it == rhs.it);
}
bool operator != (const iterator& rhs) const
{
return !(operator == (rhs));
}
iterator& operator ++ ()
{
::std::advance(it, utf8::internal::sequence_length(it));
return *this;
}
iterator operator ++ (int)
{
iterator temp = *this;
::std::advance(it, utf8::internal::sequence_length(it));
return temp;
}
iterator& operator -- ()
{
utf8::unchecked::prior(it);
return *this;
}
iterator operator -- (int)
{
iterator temp = *this;
utf8::unchecked::prior(it);
return temp;
}
}; // class iterator
} // namespace utf8::unchecked
} // namespace utf8
#endif // header guard

View File

@@ -100,7 +100,6 @@ set(SYSTEM_EXPAT OFF)
endif()
option(SIMGEAR_HEADLESS "Set to ON to build SimGear without GUI/graphics support" OFF)
option(JPEG_FACTORY "Enable JPEG-factory support" OFF)
option(ENABLE_RTI "Set to ON to build SimGear with RTI support" OFF)
option(ENABLE_TESTS "Set to OFF to disable building SimGear's test applications" ON)
option(ENABLE_SOUND "Set to OFF to disable building SimGear's sound support" ON)
@@ -161,9 +160,12 @@ if (MSVC AND MSVC_3RDPARTY_ROOT)
endif (MSVC AND MSVC_3RDPARTY_ROOT)
if(APPLE)
find_library(CORE_SERVICES_LIBRARY CoreServices)
find_library(COCOA_LIBRARY Cocoa)
endif()
# Somehow this only works if included before searching for Boost...
include(BoostTestTargets)
find_package(Boost REQUIRED)
set (BOOST_CXX_FLAGS "-DBOOST_MULTI_INDEX_DISABLE_SERIALIZATION -DBOOST_BIMAP_DISABLE_SERIALIZATION")
@@ -179,17 +181,9 @@ else()
message(STATUS "Sound support: ENABLED")
endif(ENABLE_SOUND)
find_package(OpenSceneGraph 3.0.0 REQUIRED osgText osgSim osgDB osgParticle osgGA osgUtil)
find_package(OpenSceneGraph 3.2.0 REQUIRED osgText osgSim osgDB osgParticle osgGA osgViewer osgUtil)
endif(SIMGEAR_HEADLESS)
if(JPEG_FACTORY)
message(STATUS "JPEG-factory: ENABLED")
find_package(JPEG REQUIRED)
include_directories(${JPEG_INCLUDE_DIR})
else()
message(STATUS "JPEG-factory: DISABLED")
endif(JPEG_FACTORY)
find_package(ZLIB REQUIRED)
find_package(Threads REQUIRED)
@@ -269,7 +263,9 @@ check_cxx_source_compiles(
if(HAVE_DLFCN_H)
check_library_exists(dl dlerror "" HAVE_DL)
set(DL_LIBRARY "dl")
if(HAVE_DL)
set(DL_LIBRARY "dl")
endif()
endif()
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "add a postfix, usually 'd' on windows")
@@ -280,12 +276,12 @@ SET(CMAKE_MINSIZEREL_POSTFIX "" CACHE STRING "add a postfix, usually empty on wi
# isnan might not be real symbol, so can't check using function_exists
check_cxx_source_compiles(
"#include <cmath>
void f() { isnan(0.0);} "
int main() { return isnan(0.0);} "
HAVE_ISNAN)
check_cxx_source_compiles(
"#include <cmath>
void f() { std::isnan(0.0);} "
int main() { return std::isnan(0.0);} "
HAVE_STD_ISNAN)
if(CMAKE_COMPILER_IS_GNUCXX)
@@ -342,9 +338,11 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS_C} ${MSVC_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS_CXX} ${MSVC_FLAGS} ${BOOST_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${MSVC_LD_FLAGS}")
include_directories(${PROJECT_SOURCE_DIR})
include_directories(${PROJECT_SOURCE_DIR}/simgear/canvas/ShivaVG/include)
include_directories(${PROJECT_BINARY_DIR}/simgear)
# use BEFORE to ensure local directories are used first,
# ahead of system-installed libs
include_directories(BEFORE ${PROJECT_SOURCE_DIR})
include_directories(BEFORE ${PROJECT_SOURCE_DIR}/simgear/canvas/ShivaVG/include)
include_directories(BEFORE ${PROJECT_BINARY_DIR}/simgear)
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
${Boost_INCLUDE_DIRS}
@@ -378,7 +376,7 @@ set(TEST_LIBS_INTERNAL_CORE
${WINSOCK_LIBRARY}
${RT_LIBRARY}
${DL_LIBRARY}
${CORE_SERVICES_LIBRARY})
${COCOA_LIBRARY})
set(TEST_LIBS SimGearCore ${TEST_LIBS_INTERNAL_CORE})
if(NOT SIMGEAR_HEADLESS)
@@ -387,6 +385,8 @@ endif()
install (FILES ${PROJECT_BINARY_DIR}/simgear/simgear_config.h DESTINATION include/simgear/)
include_directories(3rdparty/utf8/source)
add_subdirectory(3rdparty)
add_subdirectory(simgear)

View File

@@ -0,0 +1,256 @@
# - Add tests using boost::test
#
# Add this line to your test files in place of including a basic boost test header:
# #include <BoostTestTargetConfig.h>
#
# If you cannot do that and must use the included form for a given test,
# include the line
# // OVERRIDE_BOOST_TEST_INCLUDED_WARNING
# in the same file with the boost test include.
#
# include(BoostTestTargets)
# add_boost_test(<testdriver_name> SOURCES <source1> [<more sources...>]
# [FAIL_REGULAR_EXPRESSION <additional fail regex>]
# [LAUNCHER <generic launcher script>]
# [LIBRARIES <library> [<library>...]]
# [RESOURCES <resource> [<resource>...]]
# [TESTS <testcasename> [<testcasename>...]])
#
# If for some reason you need access to the executable target created,
# it can be found in ${${testdriver_name}_TARGET_NAME} as specified when
# you called add_boost_test
#
# Requires CMake 2.6 or newer (uses the 'function' command)
#
# Requires:
# GetForceIncludeDefinitions
# CopyResourcesToBuildTree
#
# Original Author:
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
# http://academic.cleardefinition.com
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright Iowa State University 2009-2010.
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
if(__add_boost_test)
return()
endif()
set(__add_boost_test YES)
set(BOOST_TEST_TARGET_PREFIX "test")
if(NOT Boost_FOUND)
find_package(Boost 1.34.0 QUIET)
endif()
if("${Boost_VERSION}0" LESS "1034000")
set(_shared_msg
"NOTE: boost::test-based targets and tests cannot "
"be added: boost >= 1.34.0 required but not found. "
"(found: '${Boost_VERSION}'; want >=103400) ")
if(ENABLE_TESTS)
message(FATAL_ERROR
${_shared_msg}
"You may disable ENABLE_TESTS to continue without the "
"tests.")
else()
message(STATUS
${_shared_msg}
"ENABLE_TESTS disabled, so continuing anyway.")
endif()
endif()
include(GetForceIncludeDefinitions)
include(CopyResourcesToBuildTree)
if(Boost_FOUND AND NOT "${Boost_VERSION}0" LESS "1034000")
set(_boosttesttargets_libs)
set(_boostConfig "BoostTestTargetsIncluded.h")
if(NOT Boost_UNIT_TEST_FRAMEWORK_LIBRARY)
find_package(Boost 1.34.0 QUIET COMPONENTS unit_test_framework)
endif()
if(Boost_UNIT_TEST_FRAMEWORK_LIBRARY)
set(_boosttesttargets_libs "${Boost_UNIT_TEST_FRAMEWORK_LIBRARY}")
if(Boost_USE_STATIC_LIBS)
set(_boostConfig "BoostTestTargetsStatic.h")
else()
set(_boostConfig "BoostTestTargetsDynamic.h")
endif()
endif()
get_filename_component(_moddir ${CMAKE_CURRENT_LIST_FILE} PATH)
configure_file("${_moddir}/${_boostConfig}"
"${CMAKE_CURRENT_BINARY_DIR}/BoostTestTargetConfig.h"
COPYONLY)
include_directories("${CMAKE_CURRENT_BINARY_DIR}")
endif()
function(add_boost_test _name)
if(NOT ENABLE_TESTS)
return()
endif()
# parse arguments
set(_nowhere)
set(_curdest _nowhere)
set(_val_args
SOURCES
FAIL_REGULAR_EXPRESSION
LAUNCHER
LIBRARIES
RESOURCES
TESTS)
set(_bool_args
USE_COMPILED_LIBRARY)
foreach(_arg ${_val_args} ${_bool_args})
set(${_arg})
endforeach()
foreach(_element ${ARGN})
list(FIND _val_args "${_element}" _val_arg_find)
list(FIND _bool_args "${_element}" _bool_arg_find)
if("${_val_arg_find}" GREATER "-1")
set(_curdest "${_element}")
elseif("${_bool_arg_find}" GREATER "-1")
set("${_element}" ON)
set(_curdest _nowhere)
else()
list(APPEND ${_curdest} "${_element}")
endif()
endforeach()
if(_nowhere)
message(FATAL_ERROR "Syntax error in use of add_boost_test!")
endif()
if(NOT SOURCES)
message(FATAL_ERROR
"Syntax error in use of add_boost_test: at least one source file required!")
endif()
if(Boost_FOUND AND NOT "${Boost_VERSION}0" LESS "1034000")
include_directories(${Boost_INCLUDE_DIRS})
set(includeType)
foreach(src ${SOURCES})
file(READ ${src} thefile)
if("${thefile}" MATCHES ".*BoostTestTargetConfig.h.*")
set(includeType CONFIGURED)
set(includeFileLoc ${src})
break()
elseif("${thefile}" MATCHES ".*boost/test/included/unit_test.hpp.*")
set(includeType INCLUDED)
set(includeFileLoc ${src})
set(_boosttesttargets_libs) # clear this out - linking would be a bad idea
if(NOT
"${thefile}"
MATCHES
".*OVERRIDE_BOOST_TEST_INCLUDED_WARNING.*")
message("Please replace the include line in ${src} with this alternate include line instead:")
message(" \#include <BoostTestTargetConfig.h>")
message("Once you've saved your changes, re-run CMake. (See BoostTestTargets.cmake for more info)")
endif()
break()
endif()
endforeach()
if(NOT _boostTestTargetsNagged${_name} STREQUAL "${includeType}")
if("includeType" STREQUAL "CONFIGURED")
message(STATUS
"Test '${_name}' uses the CMake-configurable form of the boost test framework - congrats! (Including File: ${includeFileLoc})")
elseif("${includeType}" STREQUAL "INCLUDED")
message("In test '${_name}': ${includeFileLoc} uses the 'included' form of the boost unit test framework.")
else()
message("In test '${_name}': Didn't detect the CMake-configurable boost test include.")
message("Please replace your existing boost test include in that test with the following:")
message(" \#include <BoostTestTargetConfig.h>")
message("Once you've saved your changes, re-run CMake. (See BoostTestTargets.cmake for more info)")
endif()
endif()
set(_boostTestTargetsNagged${_name}
"${includeType}"
CACHE
INTERNAL
""
FORCE)
if(RESOURCES)
list(APPEND SOURCES ${RESOURCES})
endif()
# Generate a unique target name, using the relative binary dir
# and provided name. (transform all / into _ and remove all other
# non-alphabet characters)
file(RELATIVE_PATH
targetpath
"${CMAKE_BINARY_DIR}"
"${CMAKE_CURRENT_BINARY_DIR}")
string(REGEX REPLACE "[^A-Za-z/_]" "" targetpath "${targetpath}")
string(REPLACE "/" "_" targetpath "${targetpath}")
set(_target_name ${BOOST_TEST_TARGET_PREFIX}-${targetpath}-${_name})
set(${_name}_TARGET_NAME "${_target_name}" PARENT_SCOPE)
# Build the test.
add_executable(${_target_name} ${SOURCES})
list(APPEND LIBRARIES ${_boosttesttargets_libs})
if(LIBRARIES)
target_link_libraries(${_target_name} ${LIBRARIES})
endif()
if(RESOURCES)
set_property(TARGET ${_target_name} PROPERTY RESOURCE ${RESOURCES})
copy_resources_to_build_tree(${_target_name})
endif()
if(NOT Boost_TEST_FLAGS)
# set(Boost_TEST_FLAGS --catch_system_error=yes --output_format=XML)
set(Boost_TEST_FLAGS --catch_system_error=yes)
endif()
# TODO: Figure out why only recent boost handles individual test running properly
if(LAUNCHER)
set(_test_command ${LAUNCHER} "\$<TARGET_FILE:${_target_name}>")
else()
set(_test_command ${_target_name})
endif()
if(TESTS AND ( "${Boost_VERSION}" VERSION_GREATER "103799" ))
foreach(_test ${TESTS})
add_test(
${_name}-${_test}
${_test_command} --run_test=${_test} ${Boost_TEST_FLAGS}
)
if(FAIL_REGULAR_EXPRESSION)
set_tests_properties(${_name}-${_test}
PROPERTIES
FAIL_REGULAR_EXPRESSION
"${FAIL_REGULAR_EXPRESSION}")
endif()
endforeach()
else()
add_test(
${_name}-boost_test
${_test_command} ${Boost_TEST_FLAGS}
)
if(FAIL_REGULAR_EXPRESSION)
set_tests_properties(${_name}-boost_test
PROPERTIES
FAIL_REGULAR_EXPRESSION
"${FAIL_REGULAR_EXPRESSION}")
endif()
endif()
# CppCheck the test if we can.
if(COMMAND add_cppcheck)
add_cppcheck(${_target_name} STYLE UNUSED_FUNCTIONS)
endif()
endif()
endfunction()

View File

@@ -0,0 +1,8 @@
// Small header computed by CMake to set up boost test.
// include AFTER #define BOOST_TEST_MODULE whatever
// but before any other boost test includes.
// Using the Boost UTF dynamic library
#define BOOST_TEST_DYN_LINK
#include <boost/test/unit_test.hpp>

View File

@@ -0,0 +1,7 @@
// Small header computed by CMake to set up boost test.
// include AFTER #define BOOST_TEST_MODULE whatever
// but before any other boost test includes.
// Using the Boost UTF included framework
#include <boost/test/included/unit_test.hpp>

View File

@@ -0,0 +1,7 @@
// Small header computed by CMake to set up boost test.
// include AFTER #define BOOST_TEST_MODULE whatever
// but before any other boost test includes.
// Using the Boost UTF static library
#include <boost/test/unit_test.hpp>

View File

@@ -0,0 +1,83 @@
# - Copy the resources your app needs to the build tree.
#
# copy_resources_to_build_tree(<target_name>)
#
# Requires CMake 2.6 or newer (uses the 'function' command)
#
# Original Author:
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
# http://academic.cleardefinition.com
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright Iowa State University 2009-2010.
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
if(__copy_resources_to_build_tree)
return()
endif()
set(__copy_resources_to_build_tree YES)
function(copy_resources_to_build_tree _target)
get_target_property(_resources ${_target} RESOURCE)
if(NOT _resources)
# Bail if no resources
message(STATUS
"Told to copy resources for target ${_target}, but "
"no resources are set!")
return()
endif()
get_target_property(_path ${_target} LOCATION)
get_filename_component(_path "${_path}" PATH)
if(NOT MSVC AND NOT "${CMAKE_GENERATOR}" MATCHES "Makefiles")
foreach(_config ${CMAKE_CONFIGURATION_TYPES})
get_target_property(_path${_config} ${_target} LOCATION_${_config})
get_filename_component(_path${_config} "${_path${_config}}" PATH)
add_custom_command(TARGET ${_target}
POST_BUILD
COMMAND
${CMAKE_COMMAND}
ARGS -E make_directory "${_path${_config}}/"
COMMENT "Creating directory ${_path${_config}}/")
endforeach()
endif()
foreach(_res ${_resources})
if(NOT IS_ABSOLUTE "${_res}")
get_filename_component(_res "${_res}" ABSOLUTE)
endif()
get_filename_component(_name "${_res}" NAME)
if(MSVC)
# Working dir is solution file dir, not exe file dir.
add_custom_command(TARGET ${_target}
POST_BUILD
COMMAND
${CMAKE_COMMAND}
ARGS -E copy "${_res}" "${CMAKE_BINARY_DIR}/"
COMMENT "Copying ${_name} to ${CMAKE_BINARY_DIR}/ for MSVC")
else()
if("${CMAKE_GENERATOR}" MATCHES "Makefiles")
add_custom_command(TARGET ${_target}
POST_BUILD
COMMAND
${CMAKE_COMMAND}
ARGS -E copy "${_res}" "${_path}/"
COMMENT "Copying ${_name} to ${_path}/")
else()
foreach(_config ${CMAKE_CONFIGURATION_TYPES})
add_custom_command(TARGET ${_target}
POST_BUILD
COMMAND
${CMAKE_COMMAND}
ARGS -E copy "${_res}" "${_path${_config}}"
COMMENT "Copying ${_name} to ${_path${_config}}")
endforeach()
endif()
endif()
endforeach()
endfunction()

View File

@@ -0,0 +1,44 @@
# - Get the platform-appropriate flags to add to force inclusion of a file
#
# The most common use of this is to use a generated config.h-type file
# placed out of the source tree in all files.
#
# get_force_include_definitions(var forcedincludefiles...) -
# where var is the name of your desired output variable, and everything
# else is a source file to forcibly include.
# a list item to be filtered.
#
# Original Author:
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
# http://academic.cleardefinition.com
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright Iowa State University 2009-2010.
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
if(__get_force_include_definitions)
return()
endif()
set(__get_force_include_definitions YES)
function(get_force_include_definitions var)
set(_flagprefix)
if(CMAKE_COMPILER_IS_GNUCXX)
set(_flag "-include")
elseif(MSVC)
set(_flag "/FI")
else()
message(SEND_ERROR "You don't seem to be using MSVC or GCC, but")
message(SEND_ERROR "the project called get_force_include_definitions.")
message(SEND_ERROR "Contact this project with the name of your")
message(FATAL_ERROR "compiler and preferably the flag to force includes")
endif()
set(_out)
foreach(_item ${ARGN})
list(APPEND _out "${_flag} \"${_item}\"")
endforeach()
set(${var} "${_out}" PARENT_SCOPE)
endfunction()

2573
Doxyfile

File diff suppressed because it is too large Load Diff

View File

@@ -122,7 +122,7 @@ target_link_libraries(SimGearCore
${DL_LIBRARY}
${EXPAT_LIBRARIES}
${CMAKE_THREAD_LIBS_INIT}
${CORE_SERVICES_LIBRARY})
${COCOA_LIBRARY})
if(NOT SIMGEAR_HEADLESS)
target_link_libraries(SimGearScene

View File

@@ -4,4 +4,13 @@ include (SimGearComponent)
set(HEADERS newbucket.hxx)
set(SOURCES newbucket.cxx)
simgear_component(bucket bucket "${SOURCES}" "${HEADERS}")
simgear_component(bucket bucket "${SOURCES}" "${HEADERS}")
if(ENABLE_TESTS)
add_executable(test_bucket test_bucket.cxx)
add_test(test_bucket ${EXECUTABLE_OUTPUT_PATH}/test_bucket)
target_link_libraries(test_bucket ${TEST_LIBS})
endif(ENABLE_TESTS)

View File

@@ -27,36 +27,56 @@
# include <simgear_config.h>
#endif
#include <math.h>
#include <cmath>
#include <cstdio> // some platforms need this for ::snprintf
#include <iostream>
#include <simgear/misc/sg_path.hxx>
#include <simgear/debug/logstream.hxx>
#include "newbucket.hxx"
// default constructor
SGBucket::SGBucket() {
SGBucket::SGBucket() :
lon(-1000),
lat(-1000),
x(0),
y(0)
{
}
bool SGBucket::isValid() const
{
// The most northerly valid latitude is 89, not 90. There is no tile
// whose *bottom* latitude is 90. Similar there is no tile whose left egde
// is 180 longitude.
return (lon >= -180) &&
(lon < 180) &&
(lat >= -90) &&
(lat < 90) &&
(x < 8) && (y < 8);
}
void SGBucket::make_bad()
{
lon = -1000;
lat = -1000;
}
#ifndef NO_DEPRECATED_API
// constructor for specified location
SGBucket::SGBucket(const double dlon, const double dlat) {
set_bucket(dlon, dlat);
}
#endif
SGBucket::SGBucket(const SGGeod& geod) {
set_bucket(geod);
innerSet(geod.getLongitudeDeg(),
geod.getLatitudeDeg());
}
// create an impossible bucket if false
SGBucket::SGBucket(const bool is_good) {
set_bucket(0.0, 0.0);
if ( !is_good ) {
lon = -1000;
}
}
// Parse a unique scenery tile index and find the lon, lat, x, and y
SGBucket::SGBucket(const long int bindex) {
long int index = bindex;
@@ -75,48 +95,59 @@ SGBucket::SGBucket(const long int bindex) {
x = index;
}
/* Calculate the greatest integral value less than
* or equal to the given value (floor(x)),
* but attribute coordinates close to the boundary to the next
* (increasing) integral
*/
static int floorWithEpsilon(double x)
{
return static_cast<int>(floor(x + SG_EPSILON));
}
#ifndef NO_DEPRECATED_API
void SGBucket::set_bucket(double dlon, double dlat)
{
innerSet(dlon, dlat);
}
void SGBucket::set_bucket(const SGGeod& geod)
{
innerSet(geod.getLongitudeDeg(), geod.getLatitudeDeg());
}
#endif
// Set the bucket params for the specified lat and lon
void SGBucket::set_bucket( double *lonlat ) {
set_bucket( lonlat[0], lonlat[1] );
}
// Set the bucket params for the specified lat and lon
void SGBucket::set_bucket( double dlon, double dlat ) {
void SGBucket::innerSet( double dlon, double dlat )
{
if ((dlon < -180.0) || (dlon >= 180.0)) {
SG_LOG(SG_TERRAIN, SG_WARN, "SGBucket::set_bucket: passed longitude:" << dlon);
dlon = SGMiscd::normalizePeriodic(-180.0, 180.0, dlon);
}
if ((dlat < -90.0) || (dlat > 90.0)) {
SG_LOG(SG_TERRAIN, SG_WARN, "SGBucket::set_bucket: passed latitude" << dlat);
dlat = SGMiscd::clip(dlat, -90.0, 90.0);
}
//
// latitude first
// longitude first
//
double span = sg_bucket_span( dlat );
double diff = dlon - (double)(int)dlon;
// cout << "diff = " << diff << " span = " << span << endl;
/* Calculate the greatest integral longitude less than
* or equal to the given longitude (floor(dlon)),
* but attribute coordinates near the east border
* to the next tile.
*/
if ( (dlon >= 0) || (fabs(diff) < SG_EPSILON) ) {
lon = (int)dlon;
} else {
lon = (int)dlon - 1;
}
// we do NOT need to special case lon=180 here, since
// normalizePeriodic will never return 180; it will
// return -180, which is what we want.
lon = floorWithEpsilon(dlon);
// find subdivision or super lon if needed
if ( span < SG_EPSILON ) {
/* sg_bucket_span() never returns 0.0
* or anything near it, so this really
* should not occur at any time.
*/
// polar cap
lon = 0;
x = 0;
} else if ( span <= 1.0 ) {
if ( span <= 1.0 ) {
/* We have more than one tile per degree of
* longitude, so we need an x offset.
*/
x = (int)((dlon - lon) / span);
x = floorWithEpsilon((dlon - lon) / span);
} else {
/* We have one or more degrees per tile,
* so we need to find the base longitude
@@ -129,48 +160,28 @@ void SGBucket::set_bucket( double dlon, double dlat ) {
*
* That way, the Greenwich Meridian is always
* a tile border.
*
* This gets us into trouble with the polar caps,
* which have width 360 and thus either span
* the range from 0 to 360 or from -360 to 0
* degrees, depending on whether lon is positive
* or negative!
*
* We also get into trouble with the 8 degree tiles
* north of 88N and south of 88S, because the west-
* and east-most tiles in that range will cover 184W
* to 176W and 176E to 184E respectively, with their
* center at 180E/W!
*/
lon=(int)floor(floor((lon+SG_EPSILON)/span)*span);
/* Correct the polar cap issue */
if ( lon < -180 ) {
lon = -180;
}
x = 0;
lon=static_cast<int>(floor(lon / span) * span);
x = 0;
}
//
// then latitude
//
diff = dlat - (double)(int)dlat;
/* Again, a modified floor() function (see longitude) */
if ( (dlat >= 0) || (fabs(diff) < SG_EPSILON) ) {
lat = (int)dlat;
lat = floorWithEpsilon(dlat);
// special case when passing in the north pole point (possibly due to
// clipping latitude above). Ensures we generate a valid bucket in this
// scenario
if (lat == 90) {
lat = 89;
y = 7;
} else {
lat = (int)dlat - 1;
/* Latitude base and offset are easier, as
* tiles always are 1/8 degree of latitude wide.
*/
y = floorWithEpsilon((dlat - lat) * 8);
}
/* Latitude base and offset are easier, as
* tiles always are 1/8 degree of latitude wide.
*/
y = (int)((dlat - lat) * 8);
}
void SGBucket::set_bucket(const SGGeod& geod)
{
set_bucket(geod.getLongitudeDeg(), geod.getLatitudeDeg());
}
// Build the path name for this bucket
@@ -212,7 +223,7 @@ std::string SGBucket::gen_base_path() const {
main_lat *= -1;
}
snprintf(raw_path, 256, "%c%03d%c%02d/%c%03d%c%02d",
::snprintf(raw_path, 256, "%c%03d%c%02d/%c%03d%c%02d",
hem, top_lon, pole, top_lat,
hem, main_lon, pole, main_lat);
@@ -233,17 +244,32 @@ double SGBucket::get_height() const {
return SG_BUCKET_SPAN;
}
// return width of the tile in meters
double SGBucket::get_width_m() const {
double clat = (int)get_center_lat();
if ( clat > 0 ) {
clat = (int)clat + 0.5;
} else {
clat = (int)clat - 0.5;
double SGBucket::get_highest_lat() const
{
unsigned char adjustedY = y;
if (lat >= 0) {
// tile is north of the equator, so we want the top edge. Add one
// to y to achieve this.
++adjustedY;
}
double clat_rad = clat * SGD_DEGREES_TO_RADIANS;
return lat + (adjustedY / 8.0);
}
// return width of the tile in meters. This function is used by the
// tile-manager to estimate how many tiles are in the view distance, so
// we care about the smallest width, which occurs at the highest latitude.
double SGBucket::get_width_m() const
{
double clat_rad = get_highest_lat() * SGD_DEGREES_TO_RADIANS;
double cos_lat = cos( clat_rad );
if (fabs(cos_lat) < SG_EPSILON) {
// happens for polar tiles, since we pass in a latitude of 90
// return an arbitrary small value so all tiles are loaded
return 10.0;
}
double local_radius = cos_lat * SG_EQUATORIAL_RADIUS_M;
double local_perimeter = local_radius * SGD_2PI;
double degree_width = local_perimeter / 360.0;
@@ -260,7 +286,41 @@ double SGBucket::get_height_m() const {
return SG_BUCKET_SPAN * degree_height;
}
SGBucket SGBucket::sibling(int dx, int dy) const
{
if (!isValid()) {
SG_LOG(SG_TERRAIN, SG_WARN, "SGBucket::sibling: requesting sibling of invalid bucket");
return SGBucket();
}
double clat = get_center_lat() + dy * SG_BUCKET_SPAN;
// return invalid here instead of clipping, so callers can discard
// invalid buckets without having to check if it's an existing one
if ((clat < -90.0) || (clat > 90.0)) {
return SGBucket();
}
// find the lon span for the new latitude
double span = sg_bucket_span( clat );
double tmp = get_center_lon() + dx * span;
tmp = SGMiscd::normalizePeriodic(-180.0, 180.0, tmp);
SGBucket b;
b.innerSet(tmp, clat);
return b;
}
std::string SGBucket::gen_index_str() const
{
char tmp[20];
::snprintf(tmp, 20, "%ld",
(((long)lon + 180) << 14) + ((lat + 90) << 6)
+ (y << 3) + x);
return (std::string)tmp;
}
#ifndef NO_DEPRECATED_API
// find the bucket which is offset by the specified tile units in the
// X & Y direction. We need the current lon and lat to resolve
// ambiguities when going from a wider tile to a narrower one above or
@@ -287,7 +347,7 @@ SGBucket sgBucketOffset( double dlon, double dlat, int dx, int dy ) {
return result;
}
#endif
// calculate the offset between two buckets
void sgBucketDiff( const SGBucket& b1, const SGBucket& b2, int *dx, int *dy ) {
@@ -348,10 +408,22 @@ void sgBucketDiff( const SGBucket& b1, const SGBucket& b2, int *dx, int *dy ) {
void sgGetBuckets( const SGGeod& min, const SGGeod& max, std::vector<SGBucket>& list ) {
double lon, lat, span;
for (lat = min.getLatitudeDeg(); lat <= max.getLatitudeDeg(); lat += SG_BUCKET_SPAN) {
for (lat = min.getLatitudeDeg(); lat < max.getLatitudeDeg()+SG_BUCKET_SPAN; lat += SG_BUCKET_SPAN) {
span = sg_bucket_span( lat );
for (lon = min.getLongitudeDeg(); lon <= max.getLongitudeDeg(); lon += span) {
list.push_back( SGBucket(lon , lat) );
for (lon = min.getLongitudeDeg(); lon <= max.getLongitudeDeg(); lon += span)
{
SGBucket b(SGGeod::fromDeg(lon, lat));
if (!b.isValid()) {
continue;
}
list.push_back(b);
}
}
}
std::ostream& operator<< ( std::ostream& out, const SGBucket& b )
{
return out << b.lon << ":" << (int)b.x << ", " << b.lat << ":" << (int)b.y;
}

View File

@@ -39,11 +39,12 @@
#include <simgear/math/SGMath.hxx>
#include <cmath>
#include <cstdio> // sprintf()
#include <ostream>
#include <string>
#include <iosfwd>
#include <vector>
// #define NO_DEPRECATED_API
/**
* standard size of a bucket in degrees (1/8 of a degree)
*/
@@ -99,75 +100,69 @@ class SGBucket {
private:
short lon; // longitude index (-180 to 179)
short lat; // latitude index (-90 to 89)
char x; // x subdivision (0 to 7)
char y; // y subdivision (0 to 7)
unsigned char x; // x subdivision (0 to 7)
unsigned char y; // y subdivision (0 to 7)
void innerSet( double dlon, double dlat );
public:
/**
* Default constructor.
* Default constructor, creates an invalid SGBucket
*/
SGBucket();
/**
* Check if this bucket refers to a valid tile, or not.
*/
bool isValid() const;
#ifndef NO_DEPRECATED_API
/**
* Construct a bucket given a specific location.
* @param dlon longitude specified in degrees
* @param dlat latitude specified in degrees
*/
SGBucket(const double dlon, const double dlat);
#endif
/**
* Construct a bucket given a specific location.
* @param dlon longitude specified in degrees
* @param dlat latitude specified in degrees
*
* @param geod Geodetic location
*/
SGBucket(const SGGeod& geod);
/** Construct a bucket.
* @param is_good if false, create an invalid bucket. This is
* useful * if you are comparing cur_bucket to last_bucket and
* you want to * make sure last_bucket starts out as something
* impossible.
*/
SGBucket(const bool is_good);
/** Construct a bucket given a unique bucket index number.
*
* @param bindex unique bucket index
*/
SGBucket(const long int bindex);
#ifndef NO_DEPRECATED_API
/**
* Reset a bucket to represent a new location.
*
* @param geod New geodetic location
*/
void set_bucket(const SGGeod& geod);
/**
* Reset a bucket to represent a new lat and lon
* @param dlon longitude specified in degrees
* @param dlat latitude specified in degrees
*/
void set_bucket( double dlon, double dlat );
/**
* Reset a bucket to represent a new lat and lon
* @param lonlat an array of double[2] holding lon and lat
* (specified) in degrees
*/
void set_bucket( double *lonlat );
/**
* Reset a bucket to represent a new lat and lon
* @param dlon longitude specified in degrees
* @param dlat latitude specified in degrees
*/
void set_bucket(const SGGeod& geod);
#endif
/**
* Create an impossible bucket.
* This is useful if you are comparing cur_bucket to last_bucket
* and you want to make sure last_bucket starts out as something
* impossible.
*/
inline void make_bad() {
set_bucket(0.0, 0.0);
lon = -1000;
}
void make_bad();
/**
* Generate the unique scenery tile index for this bucket
*
@@ -192,14 +187,8 @@ public:
* string form.
* @return tile index in string form
*/
inline std::string gen_index_str() const {
char tmp[20];
std::sprintf(tmp, "%ld",
(((long)lon + 180) << 14) + ((lat + 90) << 6)
+ (y << 3) + x);
return (std::string)tmp;
}
std::string gen_index_str() const;
/**
* Build the base path name for this bucket.
* @return base path in string form
@@ -226,6 +215,13 @@ public:
return lat + y / 8.0 + SG_HALF_BUCKET_SPAN;
}
/**
* @return the highest (furthest from the equator) latitude of this
* tile. This is the top edge for tiles north of the equator, and
* the bottom edge for tiles south
*/
double get_highest_lat() const;
/**
* @return the width of the tile in degrees.
*/
@@ -287,6 +283,11 @@ public:
*/
inline int get_y() const { return y; }
/**
* @return bucket offset from this by dx,dy
*/
SGBucket sibling(int dx, int dy) const;
// friends
friend std::ostream& operator<< ( std::ostream&, const SGBucket& );
@@ -298,7 +299,7 @@ inline bool operator!= (const SGBucket& lhs, const SGBucket& rhs)
return !(lhs == rhs);
}
#ifndef NO_DEPRECATED_API
/**
* \relates SGBucket
* Return the bucket which is offset from the specified dlon, dlat by
@@ -310,6 +311,7 @@ inline bool operator!= (const SGBucket& lhs, const SGBucket& rhs)
* @return offset bucket
*/
SGBucket sgBucketOffset( double dlon, double dlat, int x, int y );
#endif
/**
@@ -337,12 +339,7 @@ void sgGetBuckets( const SGGeod& min, const SGGeod& max, std::vector<SGBucket>&
* @param out output stream
* @param b bucket
*/
inline std::ostream&
operator<< ( std::ostream& out, const SGBucket& b )
{
return out << b.lon << ":" << (int)b.x << ", " << b.lat << ":" << (int)b.y;
}
std::ostream& operator<< ( std::ostream& out, const SGBucket& b );
/**
* Compare two bucket structures for equality.

View File

@@ -0,0 +1,283 @@
/**************************************************************************
* test_bucket.cxx -- unit-tests for SGBucket class
*
* Copyright (C) 2014 James Turner - <zakalawe@mac.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Id$
**************************************************************************/
#include <simgear/compiler.h>
#include <iostream>
#include <cstdlib>
#include <cstring>
using std::cout;
using std::cerr;
using std::endl;
#include <simgear/bucket/newbucket.hxx>
#include <simgear/misc/test_macros.hxx>
void testBucketSpans()
{
COMPARE(sg_bucket_span(0.0), 0.125);
COMPARE(sg_bucket_span(-20), 0.125);
COMPARE(sg_bucket_span(-40), 0.25);
COMPARE(sg_bucket_span(89.9), 12.0);
COMPARE(sg_bucket_span(88.1), 4.0);
COMPARE(sg_bucket_span(-89.9), 12.0);
}
void testBasic()
{
SGBucket b1(5.1, 55.05);
COMPARE(b1.get_chunk_lon(), 5);
COMPARE(b1.get_chunk_lat(), 55);
COMPARE(b1.get_x(), 0);
COMPARE(b1.get_y(), 0);
COMPARE(b1.gen_index(), 3040320);
COMPARE(b1.gen_base_path(), "e000n50/e005n55");
VERIFY(b1.isValid());
SGBucket b2(-10.1, -43.8);
COMPARE(b2.get_chunk_lon(), -11);
COMPARE(b2.get_chunk_lat(), -44);
COMPARE(b2.get_x(), 3);
COMPARE(b2.get_y(), 1); // latitude chunks numbered bottom to top, it seems
COMPARE(b2.gen_base_path(), "w020s50/w011s44");
VERIFY(b2.isValid());
SGBucket b3(123.48, 9.01);
COMPARE(b3.get_chunk_lon(), 123);
COMPARE(b3.get_chunk_lat(), 9);
COMPARE(b3.get_x(), 3);
COMPARE(b3.get_y(), 0);
COMPARE(b3.gen_base_path(), "e120n00/e123n09");
VERIFY(b3.isValid());
SGBucket defBuck;
VERIFY(!defBuck.isValid());
b3.make_bad();
VERIFY(!b3.isValid());
SGBucket atAntiMeridian(180.0, 12.3);
VERIFY(atAntiMeridian.isValid());
COMPARE(atAntiMeridian.get_chunk_lon(), -180);
COMPARE(atAntiMeridian.get_x(), 0);
SGBucket atAntiMeridian2(-180.0, -78.1);
VERIFY(atAntiMeridian2.isValid());
COMPARE(atAntiMeridian2.get_chunk_lon(), -180);
COMPARE(atAntiMeridian2.get_x(), 0);
// check comparisom operator overload
SGBucket b4(5.11, 55.1);
VERIFY(b1 == b4); // should be equal
VERIFY(b1 == b1);
VERIFY(b1 != defBuck);
VERIFY(b1 != b2);
// check wrapping/clipping of inputs
SGBucket wrapMeridian(-200.0, 45.0);
COMPARE(wrapMeridian.get_chunk_lon(), 160);
SGBucket clipPole(48.9, 91);
COMPARE(clipPole.get_chunk_lat(), 89);
}
void testPolar()
{
SGBucket b1(0.0, 89.92);
SGBucket b2(10.0, 89.96);
COMPARE(b1.get_chunk_lat(), 89);
COMPARE(b1.get_chunk_lon(), 0);
COMPARE(b1.get_x(), 0);
COMPARE(b1.get_y(), 7);
COMPARE_EP(b1.get_highest_lat(), 90.0);
COMPARE_EP(b1.get_width_m(), 10.0);
COMPARE(b2.get_chunk_lat(), 89);
COMPARE(b2.get_chunk_lon(), 0);
COMPARE(b2.get_x(), 0);
COMPARE(b2.get_y(), 7);
COMPARE(b1.gen_index(), b2.gen_index());
SGGeod actualNorthPole1 = b1.get_corner(2);
SGGeod actualNorthPole2 = b1.get_corner(3);
COMPARE_EP(actualNorthPole1.getLatitudeDeg(), 90.0);
COMPARE_EP(actualNorthPole1.getLongitudeDeg(), 12.0);
COMPARE_EP(actualNorthPole2.getLatitudeDeg(), 90.0);
COMPARE_EP(actualNorthPole2.getLongitudeDeg(), 0.0);
SGBucket b3(-2, 89.88);
SGBucket b4(-7, 89.88);
COMPARE(b3.gen_index(), b4.gen_index());
// south pole
SGBucket b5(-170, -89.88);
SGBucket b6(-179, -89.88);
COMPARE(b5.get_chunk_lat(), -90);
COMPARE(b5.get_chunk_lon(), -180);
COMPARE(b5.get_x(), 0);
COMPARE(b5.get_y(), 0);
COMPARE(b5.gen_index(), b6.gen_index());
COMPARE_EP(b5.get_highest_lat(), -90.0);
COMPARE_EP(b5.get_width_m(), 10.0);
SGGeod actualSouthPole1 = b5.get_corner(0);
SGGeod actualSouthPole2 = b5.get_corner(1);
COMPARE_EP(actualSouthPole1.getLatitudeDeg(), -90.0);
COMPARE_EP(actualSouthPole1.getLongitudeDeg(), -180);
COMPARE_EP(actualSouthPole2.getLatitudeDeg(), -90.0);
COMPARE_EP(actualSouthPole2.getLongitudeDeg(), -168);
SGBucket b7(200, 89.88);
COMPARE(b7.get_chunk_lon(), -168);
}
// test the tiles just below the pole (between 86 & 89 degrees N/S)
void testNearPolar()
{
SGBucket b1(1, 88.5);
SGBucket b2(-1, 88.8);
COMPARE(b1.get_chunk_lon(), 0);
COMPARE(b1.get_chunk_lat(), 88);
VERIFY(b1.gen_index() != b2.gen_index());
SGBucket b3(176.1, 88.5);
COMPARE(b3.get_chunk_lon(), 176);
SGBucket b4(-178, 88.5);
COMPARE(b4.get_chunk_lon(), -180);
}
void testOffset()
{
// bucket just below the 22 degree cutoff, so the next tile north
// is twice the width
SGBucket b1(-59.8, 21.9);
COMPARE(b1.get_chunk_lat(), 21);
COMPARE(b1.get_chunk_lon(), -60);
COMPARE(b1.get_x(), 1);
COMPARE(b1.get_y(), 7);
// offset vertically
SGBucket b2(b1.sibling(0, 1));
COMPARE(b2.get_chunk_lat(), 22);
COMPARE(b2.get_chunk_lon(), -60);
COMPARE(b2.get_x(), 0);
COMPARE(b2.get_y(), 0);
COMPARE(b2.gen_index(), sgBucketOffset(-59.8, 21.9, 0, 1));
// offset vertically and horizontally. We compute horizontal (x)
// movement at the target latitude, so this should move 0.25 * -3 degrees,
// NOT 0.125 * -3 degrees.
SGBucket b3(b1.sibling(-3, 1));
COMPARE(b3.get_chunk_lat(), 22);
COMPARE(b3.get_chunk_lon(), -61);
COMPARE(b3.get_x(), 1);
COMPARE(b3.get_y(), 0);
COMPARE(b3.gen_index(), sgBucketOffset(-59.8, 21.9, -3, 1));
}
void testPolarOffset()
{
SGBucket b1(-11.7, -89.6);
COMPARE(b1.get_chunk_lat(), -90);
COMPARE(b1.get_chunk_lon(), -12);
COMPARE(b1.get_x(), 0);
COMPARE(b1.get_y(), 3);
// offset horizontally
SGBucket b2(b1.sibling(-2, 0));
COMPARE(b2.get_chunk_lat(), -90);
COMPARE(b2.get_chunk_lon(), -36);
COMPARE(b2.get_x(), 0);
COMPARE(b2.get_y(), 3);
COMPARE(b2.gen_index(), sgBucketOffset(-11.7, -89.6, -2, 0));
// offset and wrap
SGBucket b3(-170, 89.1);
SGBucket b4(b3.sibling(-1, 0));
COMPARE(b4.get_chunk_lat(), 89);
COMPARE(b4.get_chunk_lon(), 168);
COMPARE(b4.get_x(), 0);
COMPARE(b4.get_y(), 0);
COMPARE(b4.gen_index(), sgBucketOffset(-170, 89.1, -1, 0));
SGBucket b5(177, 87.3);
SGBucket b6(b5.sibling(1, 1));
COMPARE(b6.get_chunk_lat(), 87);
COMPARE(b6.get_chunk_lon(), -180);
COMPARE(b6.get_x(), 0);
COMPARE(b6.get_y(), 3);
COMPARE(b6.gen_index(), sgBucketOffset(177, 87.3, 1, 1));
// offset vertically towards the pole
SGBucket b7(b1.sibling(0, -5));
VERIFY(!b7.isValid());
VERIFY(!SGBucket(0, 90).sibling(0, 1).isValid());
}
// test behaviour of bucket-offset near the anti-meridian (180-meridian)
void testOffsetWrap()
{
// near the equator
SGBucket b1(-179.8, 16.8);
COMPARE(b1.get_chunk_lat(), 16);
COMPARE(b1.get_chunk_lon(), -180);
COMPARE(b1.get_x(), 1);
COMPARE(b1.get_y(), 6);
SGBucket b2(b1.sibling(-2, 0));
COMPARE(b2.get_chunk_lat(), 16);
COMPARE(b2.get_chunk_lon(), 179);
COMPARE(b2.get_x(), 7);
COMPARE(b2.get_y(), 6);
COMPARE(b2.gen_index(), sgBucketOffset(-179.8, 16.8, -2, 0));
}
int main(int argc, char* argv[])
{
testBucketSpans();
testBasic();
testPolar();
testNearPolar();
testOffset();
testOffsetWrap();
testPolarOffset();
cout << "all tests passed OK" << endl;
return 0; // passed
}

View File

@@ -11,7 +11,7 @@ set(HEADERS
CanvasObjectPlacement.hxx
CanvasPlacement.hxx
CanvasSystemAdapter.hxx
MouseEvent.hxx
CanvasWindow.hxx
ODGauge.hxx
VGInitOperation.hxx
)
@@ -24,11 +24,14 @@ set(SOURCES
CanvasMgr.cxx
CanvasObjectPlacement.cxx
CanvasPlacement.cxx
CanvasWindow.cxx
ODGauge.cxx
VGInitOperation.cxx
)
add_subdirectory(ShivaVG/src)
add_subdirectory(elements)
add_subdirectory(events)
add_subdirectory(layout)
simgear_scene_component(canvas canvas "${SOURCES}" "${HEADERS}")

View File

@@ -19,8 +19,9 @@
#include "Canvas.hxx"
#include "CanvasEventManager.hxx"
#include "CanvasEventVisitor.hxx"
#include <simgear/canvas/MouseEvent.hxx>
#include <simgear/canvas/CanvasPlacement.hxx>
#include "CanvasPlacement.hxx"
#include <simgear/canvas/events/KeyboardEvent.hxx>
#include <simgear/canvas/events/MouseEvent.hxx>
#include <simgear/scene/util/parse_color.hxx>
#include <simgear/scene/util/RenderConstants.hxx>
@@ -48,8 +49,12 @@ namespace canvas
void Canvas::CullCallback::operator()( osg::Node* node,
osg::NodeVisitor* nv )
{
if( (nv->getTraversalMask() & simgear::MODEL_BIT) && !_canvas.expired() )
_canvas.lock()->enableRendering();
if( (nv->getTraversalMask() & simgear::MODEL_BIT) )
{
CanvasPtr canvas = _canvas.lock();
if( canvas )
canvas->enableRendering();
}
traverse(node, nv);
}
@@ -72,6 +77,13 @@ namespace canvas
{
_status = 0;
setStatusFlags(MISSING_SIZE_X | MISSING_SIZE_Y);
_root_group.reset( new Group(this, _node) );
// Remove automatically created property listener as we forward them on our
// own
_root_group->removeListener();
_cull_callback = new CullCallback(this);
}
//----------------------------------------------------------------------------
@@ -180,6 +192,32 @@ namespace canvas
return _root_group;
}
//----------------------------------------------------------------------------
void Canvas::setLayout(const LayoutRef& layout)
{
_layout = layout;
_layout->setCanvas(this);
}
//----------------------------------------------------------------------------
void Canvas::setFocusElement(const ElementPtr& el)
{
if( el && el->getCanvas().lock() != this )
{
SG_LOG(SG_GUI, SG_WARN, "setFocusElement: element not from this canvas");
return;
}
// TODO focus out/in events
_focus_element = el;
}
//----------------------------------------------------------------------------
void Canvas::clearFocusElement()
{
_focus_element.reset();
}
//----------------------------------------------------------------------------
void Canvas::enableRendering(bool force)
{
@@ -191,11 +229,10 @@ namespace canvas
//----------------------------------------------------------------------------
void Canvas::update(double delta_time_sec)
{
if( (!_texture.serviceable() && _status != STATUS_DIRTY)
|| (_status & CREATE_FAILED) )
if( _status & (CREATE_FAILED | MISSING_SIZE) )
return;
if( _status == STATUS_DIRTY )
if( _status & STATUS_DIRTY )
{
_texture.setSize(_size_x, _size_y);
@@ -237,23 +274,28 @@ namespace canvas
}
}
if( _layout )
_layout->setGeometry(SGRecti(0, 0, _view_width, _view_height));
if( _visible || _render_always )
{
BOOST_FOREACH(CanvasWeakPtr canvas, _child_canvases)
BOOST_FOREACH(CanvasWeakPtr canvas_weak, _child_canvases)
{
// TODO should we check if the image the child canvas is displayed
// within is really visible?
if( !canvas.expired() )
canvas.lock()->_visible = true;
CanvasPtr canvas = canvas_weak.lock();
if( canvas )
canvas->_visible = true;
}
if( _render_dirty )
{
// Also mark all canvases this canvas is displayed within as dirty
BOOST_FOREACH(CanvasWeakPtr canvas, _parent_canvases)
BOOST_FOREACH(CanvasWeakPtr canvas_weak, _parent_canvases)
{
if( !canvas.expired() )
canvas.lock()->_render_dirty = true;
CanvasPtr canvas = canvas_weak.lock();
if( canvas )
canvas->_render_dirty = true;
}
}
@@ -296,11 +338,7 @@ namespace canvas
if( placement_factory != _placement_factories.end() )
{
Placements& placements = _placements[ node->getIndex() ] =
placement_factory->second
(
node,
boost::static_pointer_cast<Canvas>(_self.lock())
);
placement_factory->second(node, this);
node->setStringValue
(
"status-msg",
@@ -317,11 +355,20 @@ namespace canvas
const EventListener& cb )
{
if( !_root_group.get() )
throw std::runtime_error("Canvas::AddEventListener: no root group!");
throw std::runtime_error("Canvas::addEventListener: no root group!");
return _root_group->addEventListener(type, cb);
}
//----------------------------------------------------------------------------
bool Canvas::dispatchEvent(const EventPtr& event)
{
if( !_root_group.get() )
throw std::runtime_error("Canvas::dispatchEvent: no root group!");
return _root_group->dispatchEvent(event);
}
//----------------------------------------------------------------------------
void Canvas::setSizeX(int sx)
{
@@ -409,12 +456,11 @@ namespace canvas
//----------------------------------------------------------------------------
bool Canvas::handleMouseEvent(const MouseEventPtr& event)
{
if( !_root_group.get() )
if( !_root_group )
return false;
EventVisitor visitor( EventVisitor::TRAVERSE_DOWN,
event->getClientPos(),
event->getDelta(),
_root_group );
if( !_root_group->accept(visitor) )
return false;
@@ -422,6 +468,25 @@ namespace canvas
return _event_manager->handleEvent(event, visitor.getPropagationPath());
}
//----------------------------------------------------------------------------
bool Canvas::handleKeyboardEvent(const KeyboardEventPtr& event)
{
ElementPtr target = _focus_element.lock();
if( !target )
target = _root_group;
if( !target )
return false;
return target->dispatchEvent(event);
}
//----------------------------------------------------------------------------
bool Canvas::propagateEvent( EventPtr const& event,
EventPropagationPath const& path )
{
return _event_manager->propagateEvent(event, path);
}
//----------------------------------------------------------------------------
void Canvas::childAdded( SGPropertyNode * parent,
SGPropertyNode * child )
@@ -453,8 +518,10 @@ namespace canvas
//----------------------------------------------------------------------------
void Canvas::valueChanged(SGPropertyNode* node)
{
if( boost::starts_with(node->getNameString(), "status")
|| node->getParent()->getNameString() == "bounding-box" )
const std::string& name = node->getNameString();
if( boost::starts_with(name, "status")
|| boost::starts_with(name, "data-") )
return;
_render_dirty = true;
@@ -493,7 +560,7 @@ namespace canvas
}
else if( node->getParent() == _node )
{
if( node->getNameString() == "background" )
if( name == "background" )
{
osg::Vec4 color;
if( _texture.getCamera() && parseColor(node->getStringValue(), color) )
@@ -502,35 +569,41 @@ namespace canvas
_render_dirty = true;
}
}
else if( node->getNameString() == "mipmapping"
|| node->getNameString() == "coverage-samples"
|| node->getNameString() == "color-samples" )
else if( name == "mipmapping"
|| name == "coverage-samples"
|| name == "color-samples" )
{
_sampling_dirty = true;
}
else if( node->getNameString() == "additive-blend" )
else if( name == "additive-blend" )
{
_texture.useAdditiveBlend( node->getBoolValue() );
}
else if( node->getNameString() == "render-always" )
else if( name == "render-always" )
{
_render_always = node->getBoolValue();
}
else if( node->getNameString() == "size" )
else if( name == "size" )
{
if( node->getIndex() == 0 )
setSizeX( node->getIntValue() );
else if( node->getIndex() == 1 )
setSizeY( node->getIntValue() );
}
else if( node->getNameString() == "view" )
else if( name == "update" )
{
if( _root_group )
_root_group->update(0);
return update(0);
}
else if( name == "view" )
{
if( node->getIndex() == 0 )
setViewWidth( node->getIntValue() );
else if( node->getIndex() == 1 )
setViewHeight( node->getIntValue() );
}
else if( node->getNameString() == "freeze" )
else if( name == "freeze" )
_texture.setRender( node->getBoolValue() );
else
handled = false;
@@ -615,23 +688,6 @@ namespace canvas
return _system_adapter;
}
//----------------------------------------------------------------------------
void Canvas::setSelf(const PropertyBasedElementPtr& self)
{
PropertyBasedElement::setSelf(self);
CanvasPtr canvas = boost::static_pointer_cast<Canvas>(self);
_root_group.reset( new Group(canvas, _node) );
_root_group->setSelf(_root_group);
// Remove automatically created property listener as we forward them on our
// own
_root_group->removeListener();
_cull_callback = new CullCallback(canvas);
}
//----------------------------------------------------------------------------
void Canvas::setStatusFlags(unsigned int flags, bool set)
{
@@ -648,7 +704,7 @@ namespace canvas
_status_msg = "Missing size-y";
else if( _status & CREATE_FAILED )
_status_msg = "Creating render target failed";
else if( _status == STATUS_DIRTY )
else if( _status & STATUS_DIRTY )
_status_msg = "Creation pending...";
else
_status_msg = "Ok";

View File

@@ -1,4 +1,5 @@
// The canvas for rendering with the 2d API
///@file
/// The canvas for rendering with the 2d API
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
@@ -23,9 +24,12 @@
#include "ODGauge.hxx"
#include <simgear/canvas/elements/CanvasGroup.hxx>
#include <simgear/canvas/layout/Layout.hxx>
#include <simgear/math/SGRect.hxx>
#include <simgear/nasal/cppbind/NasalObject.hxx>
#include <simgear/props/PropertyBasedElement.hxx>
#include <simgear/props/propertyObject.hxx>
#include <osg/NodeCallback>
#include <osg/observer_ptr>
@@ -34,22 +38,28 @@
namespace simgear
{
/// Canvas 2D drawing API
namespace canvas
{
class CanvasMgr;
class MouseEvent;
/**
* Canvas to draw onto (to an off-screen render target).
*/
class Canvas:
public PropertyBasedElement
public PropertyBasedElement,
public nasal::Object
{
public:
enum StatusFlags
{
STATUS_OK,
STATUS_DIRTY = 1,
STATUS_DIRTY = 1,
MISSING_SIZE_X = STATUS_DIRTY << 1,
MISSING_SIZE_Y = MISSING_SIZE_X << 1,
MISSING_SIZE = MISSING_SIZE_X | MISSING_SIZE_Y,
CREATE_FAILED = MISSING_SIZE_Y << 1
};
@@ -120,6 +130,28 @@ namespace canvas
*/
GroupPtr getRootGroup();
/**
* Set the layout of the canvas (the layout will automatically update with
* the viewport size of the canvas)
*/
void setLayout(const LayoutRef& layout);
/**
* Set the focus to the given element.
*
* The focus element will receive all keyboard events propagated to this
* canvas. If there is no valid focus element the root group will receive
* the events instead.
*/
void setFocusElement(const ElementPtr& el);
/**
* Clear the focus element.
*
* @see setFocusElement()
*/
void clearFocusElement();
/**
* Enable rendering for the next frame
*
@@ -131,6 +163,7 @@ namespace canvas
void update(double delta_time_sec);
bool addEventListener(const std::string& type, const EventListener& cb);
bool dispatchEvent(const EventPtr& event);
void setSizeX(int sx);
void setSizeY(int sy);
@@ -146,6 +179,10 @@ namespace canvas
SGRect<int> getViewport() const;
bool handleMouseEvent(const MouseEventPtr& event);
bool handleKeyboardEvent(const KeyboardEventPtr& event);
bool propagateEvent( EventPtr const& event,
EventPropagationPath const& path );
virtual void childAdded( SGPropertyNode * parent,
SGPropertyNode * child );
@@ -191,21 +228,24 @@ namespace canvas
_visible;
ODGauge _texture;
GroupPtr _root_group;
GroupPtr _root_group;
LayoutRef _layout;
ElementWeakPtr _focus_element;
CullCallbackPtr _cull_callback;
bool _render_always; //<! Used to disable automatic lazy rendering (culling)
bool _render_always; //!< Used to disable automatic lazy rendering (culling)
std::vector<SGPropertyNode*> _dirty_placements;
std::vector<Placements> _placements;
std::set<CanvasWeakPtr> _parent_canvases, //<! Canvases showing this canvas
_child_canvases; //<! Canvases displayed within
std::set<CanvasWeakPtr> _parent_canvases, //!< Canvases showing this canvas
_child_canvases; //!< Canvases displayed within
// this canvas
typedef std::map<std::string, PlacementFactory> PlacementFactoryMap;
static PlacementFactoryMap _placement_factories;
virtual void setSelf(const PropertyBasedElementPtr& self);
void setStatusFlags(unsigned int flags, bool set = true);
private:

View File

@@ -26,7 +26,9 @@ namespace canvas
//----------------------------------------------------------------------------
Event::Event():
type(UNKNOWN),
propagation_stopped(false)
time(-1),
propagation_stopped(false),
default_prevented(false)
{
}
@@ -38,7 +40,13 @@ namespace canvas
}
//----------------------------------------------------------------------------
Event::Type Event::getType() const
bool Event::canBubble() const
{
return true;
}
//----------------------------------------------------------------------------
int Event::getType() const
{
return type;
}
@@ -46,14 +54,7 @@ namespace canvas
//----------------------------------------------------------------------------
std::string Event::getTypeString() const
{
switch( type )
{
# define ENUM_MAPPING(name, str) case name: return str;
# include "CanvasEventTypes.hxx"
# undef ENUM_MAPPING
default:
return "unknown";
}
return typeToStr(type);
}
//----------------------------------------------------------------------------
@@ -81,23 +82,69 @@ namespace canvas
}
//----------------------------------------------------------------------------
Event::Type Event::strToType(const std::string& str)
void Event::preventDefault()
{
default_prevented = true;
}
//----------------------------------------------------------------------------
bool Event::defaultPrevented() const
{
return default_prevented;
}
//----------------------------------------------------------------------------
int Event::getOrRegisterType(const std::string& type_str)
{
int type = strToType(type_str);
if( type == UNKNOWN )
{
// Register new type
TypeMap& type_map = getTypeMap();
type = type_map.size() + 1; // ids start with 1 (after UNKNOWN)
type_map.insert(TypeMap::value_type(type_str, type));
}
return type;
}
//----------------------------------------------------------------------------
int Event::strToType(const std::string& str)
{
TypeMap const& type_map = getTypeMap();
TypeMap::map_by<name>::const_iterator it = type_map.by<name>().find(str);
if( it == type_map.by<name>().end() )
return UNKNOWN;
return it->second;
}
//----------------------------------------------------------------------------
std::string Event::typeToStr(int type)
{
TypeMap const& type_map = getTypeMap();
TypeMap::map_by<id>::const_iterator it = type_map.by<id>().find(type);
if( it == type_map.by<id>().end() )
return "unknown";
return it->second;
}
//----------------------------------------------------------------------------
Event::TypeMap& Event::getTypeMap()
{
typedef std::map<std::string, Type> TypeMap;
static TypeMap type_map;
if( type_map.empty() )
{
# define ENUM_MAPPING(type, str) type_map[ str ] = type;
# include "CanvasEventTypes.hxx"
# undef ENUM_MAPPING
# define ENUM_MAPPING(type, str, class_name)\
type_map.insert(TypeMap::value_type(str, type));
# include "CanvasEventTypes.hxx"
# undef ENUM_MAPPING
}
TypeMap::const_iterator it = type_map.find(str);
if( it == type_map.end() )
return UNKNOWN;
return it->second;
return type_map;
}
} // namespace canvas

View File

@@ -1,4 +1,5 @@
// Canvas Event for event model similar to DOM Level 3 Event Model
/// @file
/// Canvas Event for event model similar to DOM Level 3 Event Model
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
@@ -20,31 +21,43 @@
#define CANVAS_EVENT_HXX_
#include "canvas_fwd.hxx"
#include <boost/bimap.hpp>
namespace simgear
{
namespace canvas
{
class Event
/**
* Base class for all Canvas events.
*
* The event system is closely following the specification of the DOM Level 3
* Event Model.
*/
class Event:
public SGReferenced
{
public:
/// Event type identifier
enum Type
{
UNKNOWN,
# define ENUM_MAPPING(name, str) name,
# define ENUM_MAPPING(name, str, class_name)\
name, /*!< class_name (type=str) */
# include "CanvasEventTypes.hxx"
# undef ENUM_MAPPING
USER_TYPE ///<! first unused id to be used for user defined types (not
/// implemented yet)
CUSTOM_EVENT ///< First event type id available for user defined event
/// type.
/// @see CustomEvent
};
Type type;
int type;
ElementWeakPtr target,
current_target;
double time;
bool propagation_stopped;
bool propagation_stopped,
default_prevented;
Event();
@@ -52,17 +65,64 @@ namespace canvas
// of the actual event instances.
virtual ~Event();
Type getType() const;
/**
* Get whether this events support bubbling
*/
virtual bool canBubble() const;
/**
* Set type of event.
*
* If no such type exists it is registered.
*/
void setType(const std::string& type);
int getType() const;
std::string getTypeString() const;
ElementWeakPtr getTarget() const;
ElementWeakPtr getCurrentTarget() const;
/**
* Get time at which the event was generated.
*/
double getTime() const;
/**
* Prevent further propagation of the event during event flow.
*
* @note This does not prevent calling further event handlers registered
* on the current event target.
*/
void stopPropagation();
static Type strToType(const std::string& str);
/**
* Cancel any default action normally taken as result of this event.
*
* @note For event handlers registered on the DesktopGroup (Nasal:
* canvas.getDesktop()) this stops the event from being further
* propagated to the normal FlightGear input event handling code.
*/
void preventDefault();
/**
* Get if preventDefault() has been called.
*/
bool defaultPrevented() const;
static int getOrRegisterType(const std::string& type);
static int strToType(const std::string& type);
static std::string typeToStr(int type);
protected:
struct name {};
struct id {};
typedef boost::bimaps::bimap<
boost::bimaps::tagged<std::string, name>,
boost::bimaps::tagged<int, id>
> TypeMap;
static TypeMap& getTypeMap();
};

View File

@@ -17,7 +17,7 @@
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "CanvasEventManager.hxx"
#include "MouseEvent.hxx"
#include <simgear/canvas/events/MouseEvent.hxx>
#include <simgear/canvas/elements/CanvasElement.hxx>
#include <cmath>
@@ -61,6 +61,16 @@ namespace canvas
return !path.empty() && time > 0;
}
//----------------------------------------------------------------------------
void EventManager::MouseEventInfo::set( const MouseEventPtr& event,
const EventPropagationPath& p )
{
path = p;
time = event->time;
button = event->button;
pos = event->screen_pos;
}
//----------------------------------------------------------------------------
EventManager::EventManager():
_current_click_count(0)
@@ -76,7 +86,7 @@ namespace canvas
switch( event->type )
{
case Event::MOUSE_DOWN:
_last_mouse_down = StampedPropagationPath(path, event->getTime());
_last_mouse_down.set(event, path);
break;
case Event::MOUSE_UP:
{
@@ -89,12 +99,12 @@ namespace canvas
// normal mouseup
handled |= propagateEvent(event, path);
if( _last_mouse_down.path.empty() )
if( !_last_mouse_down.valid() )
// Ignore mouse up without any previous mouse down
return handled;
// now handle click/dblclick
if( checkClickDistance(path, _last_mouse_down.path) )
if( checkClickDistance(event->screen_pos, _last_mouse_down.pos) )
handled |=
handleClick(event, getCommonAncestor(_last_mouse_down.path, path));
@@ -106,7 +116,11 @@ namespace canvas
if( !_last_mouse_down.valid() )
return false;
else
{
// OSG does not set button for drag events.
event->button = _last_mouse_down.button;
return propagateEvent(event, _last_mouse_down.path);
}
case Event::MOUSE_MOVE:
handled |= handleMove(event, path);
break;
@@ -130,6 +144,71 @@ namespace canvas
return handled | propagateEvent(event, path);
}
//----------------------------------------------------------------------------
bool EventManager::propagateEvent( const EventPtr& event,
const EventPropagationPath& path )
{
event->target = path.back().element;
MouseEventPtr mouse_event = dynamic_cast<MouseEvent*>(event.get());
// Event propagation similar to DOM Level 3 event flow:
// http://www.w3.org/TR/DOM-Level-3-Events/#event-flow
// Position update only needed for drag event (as event needs to be
// delivered to element of initial mousedown, but with update positions)
if( mouse_event && mouse_event->type == MouseEvent::DRAG )
{
osg::Vec2f local_pos = mouse_event->client_pos;
// Capturing phase (currently just update position)
for( EventPropagationPath::const_iterator it = path.begin();
it != path.end();
++it )
{
ElementPtr el = it->element.lock();
if( !el )
continue;
it->local_pos = local_pos = el->posToLocal(local_pos);
}
}
bool const do_bubble = event->canBubble();
// Bubbling phase
for( EventPropagationPath::const_reverse_iterator
it = path.rbegin();
it != path.rend();
++it )
{
ElementPtr el = it->element.lock();
if( !el )
{
// Ignore element if it has been destroyed while traversing the event
// (eg. removed by another event handler)
if( do_bubble )
continue;
else
break;
}
// TODO provide functions to convert delta to local coordinates on demand.
// Maybe also provide a clone method for events as local coordinates
// might differ between different elements receiving the same event.
if( mouse_event )
mouse_event->local_pos = it->local_pos;
event->current_target = el;
el->handleEvent(event);
if( event->propagation_stopped || !do_bubble )
return true;
}
return true;
}
//----------------------------------------------------------------------------
bool EventManager::handleClick( const MouseEventPtr& event,
const EventPropagationPath& path )
@@ -146,8 +225,10 @@ namespace canvas
if( _current_click_count > 1 )
{
// Reset current click count if moved too far
if( !checkClickDistance(path, _last_click.path) )
// Reset current click count if moved too far or different button has
// been clicked
if( !checkClickDistance(event->screen_pos, _last_click.pos)
|| _last_click.button != event->button )
_current_click_count = 1;
}
}
@@ -167,7 +248,7 @@ namespace canvas
handled |= propagateEvent( dbl_click,
getCommonAncestor(_last_click.path, path) );
_last_click = StampedPropagationPath(path, event->getTime());
_last_click.set(event, path);
return handled;
}
@@ -233,89 +314,12 @@ namespace canvas
return handled;
}
//----------------------------------------------------------------------------
bool EventManager::propagateEvent( const EventPtr& event,
const EventPropagationPath& path )
{
event->target = path.back().element;
MouseEventPtr mouse_event = boost::dynamic_pointer_cast<MouseEvent>(event);
// Event propagation similar to DOM Level 3 event flow:
// http://www.w3.org/TR/DOM-Level-3-Events/#event-flow
// Capturing phase
// for( EventPropagationPath::const_iterator it = path.begin();
// it != path.end();
// ++it )
// {
// if( !it->element.expired() )
// std::cout << it->element.lock()->getProps()->getPath() << std::endl;
// }
// Check if event supports bubbling
const Event::Type types_no_bubbling[] = {
Event::MOUSE_ENTER,
Event::MOUSE_LEAVE,
};
const size_t num_types_no_bubbling = sizeof(types_no_bubbling)
/ sizeof(types_no_bubbling[0]);
bool do_bubble = true;
for( size_t i = 0; i < num_types_no_bubbling; ++i )
if( event->type == types_no_bubbling[i] )
{
do_bubble = false;
break;
}
// Bubbling phase
for( EventPropagationPath::const_reverse_iterator
it = path.rbegin();
it != path.rend();
++it )
{
ElementPtr el = it->element.lock();
if( !el )
{
// Ignore element if it has been destroyed while traversing the event
// (eg. removed by another event handler)
if( do_bubble )
continue;
else
break;
}
// TODO provide functions to convert delta to local coordinates on demand.
// Maybe also provide a clone method for events as local coordinates
// might differ between different elements receiving the same event.
if( mouse_event ) //&& event->type != Event::DRAG )
{
// TODO transform pos and delta for drag events. Maybe we should just
// store the global coordinates and convert to local coordinates
// on demand.
// Position and delta are specified in local coordinate system of
// current element
mouse_event->local_pos = it->local_pos;
//mouse_event->delta = it->local_delta;
}
event->current_target = el;
el->handleEvent(event);
if( event->propagation_stopped || !do_bubble )
return true;
}
return true;
}
//----------------------------------------------------------------------------
bool
EventManager::checkClickDistance( const EventPropagationPath& path1,
const EventPropagationPath& path2 ) const
EventManager::checkClickDistance( const osg::Vec2f& pos1,
const osg::Vec2f& pos2 ) const
{
osg::Vec2 delta = path1.front().local_pos - path2.front().local_pos;
osg::Vec2 delta = pos1 - pos2;
return std::fabs(delta.x()) < drag_threshold
&& std::fabs(delta.y()) < drag_threshold;
}

View File

@@ -29,11 +29,18 @@ namespace canvas
struct EventTarget
{
ElementWeakPtr element;
osg::Vec2f local_pos,
local_delta;
ElementWeakPtr element;
// Used as storage by EventManager during event propagation
mutable osg::Vec2f local_pos;
EventTarget( Element* el,
const osg::Vec2f pos = osg::Vec2f() ):
element(el),
local_pos(pos)
{}
};
typedef std::deque<EventTarget> EventPropagationPath;
inline bool operator==(const EventTarget& t1, const EventTarget& t2)
{
return t1.element.lock() == t2.element.lock();
@@ -47,6 +54,9 @@ namespace canvas
bool handleEvent( const MouseEventPtr& event,
const EventPropagationPath& path );
bool propagateEvent( const EventPtr& event,
const EventPropagationPath& path );
protected:
struct StampedPropagationPath
{
@@ -62,11 +72,20 @@ namespace canvas
// TODO if we really need the paths modify to not copy around the paths
// that much.
StampedPropagationPath _last_mouse_down,
_last_click,
_last_mouse_over;
StampedPropagationPath _last_mouse_over;
size_t _current_click_count;
struct MouseEventInfo:
public StampedPropagationPath
{
int button;
osg::Vec2f pos;
void set( const MouseEventPtr& event,
const EventPropagationPath& path );
} _last_mouse_down,
_last_click;
/**
* Propagate click event and handle multi-click (eg. create dblclick)
*/
@@ -79,16 +98,13 @@ namespace canvas
bool handleMove( const MouseEventPtr& event,
const EventPropagationPath& path );
bool propagateEvent( const EventPtr& event,
const EventPropagationPath& path );
/**
* Check if two click events (either mousedown/up or two consecutive
* clicks) are inside a maximum distance to still create a click or
* dblclick event respectively.
*/
bool checkClickDistance( const EventPropagationPath& path1,
const EventPropagationPath& path2 ) const;
bool checkClickDistance( const osg::Vec2f& pos1,
const osg::Vec2f& pos2 ) const;
EventPropagationPath
getCommonAncestor( const EventPropagationPath& path1,
const EventPropagationPath& path2 ) const;

View File

@@ -20,14 +20,17 @@
# error "Don't include this file directly!"
#endif
ENUM_MAPPING(MOUSE_DOWN, "mousedown")
ENUM_MAPPING(MOUSE_UP, "mouseup")
ENUM_MAPPING(CLICK, "click")
ENUM_MAPPING(DBL_CLICK, "dblclick")
ENUM_MAPPING(DRAG, "drag")
ENUM_MAPPING(WHEEL, "wheel")
ENUM_MAPPING(MOUSE_MOVE, "mousemove")
ENUM_MAPPING(MOUSE_OVER, "mouseover")
ENUM_MAPPING(MOUSE_OUT, "mouseout")
ENUM_MAPPING(MOUSE_ENTER, "mouseenter")
ENUM_MAPPING(MOUSE_LEAVE, "mouseleave")
ENUM_MAPPING(MOUSE_DOWN, "mousedown", MouseEvent)
ENUM_MAPPING(MOUSE_UP, "mouseup", MouseEvent)
ENUM_MAPPING(CLICK, "click", MouseEvent)
ENUM_MAPPING(DBL_CLICK, "dblclick", MouseEvent)
ENUM_MAPPING(DRAG, "drag", MouseEvent)
ENUM_MAPPING(WHEEL, "wheel", MouseEvent)
ENUM_MAPPING(MOUSE_MOVE, "mousemove", MouseEvent)
ENUM_MAPPING(MOUSE_OVER, "mouseover", MouseEvent)
ENUM_MAPPING(MOUSE_OUT, "mouseout", MouseEvent)
ENUM_MAPPING(MOUSE_ENTER, "mouseenter", MouseEvent)
ENUM_MAPPING(MOUSE_LEAVE, "mouseleave", MouseEvent)
ENUM_MAPPING(KEY_DOWN, "keydown", KeyboardEvent)
ENUM_MAPPING(KEY_UP, "keyup", KeyboardEvent)
ENUM_MAPPING(KEY_PRESS, "keypress", KeyboardEvent)

View File

@@ -20,7 +20,6 @@
#include "CanvasEvent.hxx"
#include "CanvasEventVisitor.hxx"
#include <simgear/canvas/elements/CanvasElement.hxx>
#include <iostream>
namespace simgear
{
@@ -30,16 +29,12 @@ namespace canvas
//----------------------------------------------------------------------------
EventVisitor::EventVisitor( TraverseMode mode,
const osg::Vec2f& pos,
const osg::Vec2f& delta,
const ElementPtr& root ):
_traverse_mode( mode ),
_root(root)
{
if( mode == TRAVERSE_DOWN )
{
EventTarget target = {ElementWeakPtr(), pos, delta};
_target_path.push_back(target);
}
_target_path.push_back( EventTarget(NULL, pos) );
}
//----------------------------------------------------------------------------
@@ -63,31 +58,18 @@ namespace canvas
// We only need to check for hits while traversing down
if( _traverse_mode == TRAVERSE_DOWN )
{
// Transform event to local coordinates
const osg::Matrix& m = el.getMatrixTransform()->getInverseMatrix();
const osg::Vec2f& pos = _target_path.back().local_pos;
const osg::Vec2f local_pos
(
m(0, 0) * pos[0] + m(1, 0) * pos[1] + m(3, 0),
m(0, 1) * pos[0] + m(1, 1) * pos[1] + m(3, 1)
);
const osg::Vec2f local_pos = el.posToLocal(pos);
// Don't check specified root element for collision, as its purpose is to
// catch all events which have no target. This allows for example calling
// event listeners attached to the canvas itself (its root group) even if
// no element has been hit.
if( _root.get() != &el && !el.hitBound(pos, local_pos) )
if( _root.get() != &el
&& !el.hitBound(_target_path.front().local_pos, pos, local_pos) )
return false;
const osg::Vec2f& delta = _target_path.back().local_delta;
const osg::Vec2f local_delta
(
m(0, 0) * delta[0] + m(1, 0) * delta[1],
m(0, 1) * delta[0] + m(1, 1) * delta[1]
);
EventTarget target = {el.getWeakPtr(), local_pos, local_delta};
_target_path.push_back(target);
_target_path.push_back( EventTarget(&el, local_pos) );
if( el.traverse(*this) || &el == _root.get() )
return true;

View File

@@ -42,12 +42,10 @@ namespace canvas
*
* @param mode
* @param pos Mouse position
* @param delta Mouse movement since last mouse move event
* @param root Element to dispatch events to if no element is hit
*/
EventVisitor( TraverseMode mode,
const osg::Vec2f& pos,
const osg::Vec2f& delta,
const ElementPtr& root = ElementPtr() );
virtual ~EventVisitor();
virtual bool traverse(Element& el);

View File

@@ -45,25 +45,25 @@ namespace canvas
//----------------------------------------------------------------------------
CanvasPtr CanvasMgr::createCanvas(const std::string& name)
{
return boost::static_pointer_cast<Canvas>( createElement(name) );
return static_cast<Canvas*>( createElement(name).get() );
}
//----------------------------------------------------------------------------
CanvasPtr CanvasMgr::getCanvas(size_t index) const
{
return boost::static_pointer_cast<Canvas>( getElement(index) );
return static_cast<Canvas*>( getElement(index).get() );
}
//----------------------------------------------------------------------------
CanvasPtr CanvasMgr::getCanvas(const std::string& name) const
{
return boost::static_pointer_cast<Canvas>( getElement(name) );
return static_cast<Canvas*>( getElement(name).get() );
}
//----------------------------------------------------------------------------
void CanvasMgr::elementCreated(PropertyBasedElementPtr element)
{
CanvasPtr canvas = boost::static_pointer_cast<Canvas>(element);
CanvasPtr canvas = static_cast<Canvas*>(element.get());
canvas->setCanvasMgr(this);
}

View File

@@ -33,7 +33,7 @@ namespace canvas
public:
/**
* @param node Root node of branch used to control canvasses
* @param node Root node of branch used to control canvasses
*/
CanvasMgr(SGPropertyNode_ptr node);

View File

@@ -21,7 +21,7 @@
#include "Canvas.hxx"
#include "CanvasObjectPlacement.hxx"
#include "MouseEvent.hxx"
#include <simgear/canvas/events/MouseEvent.hxx>
#include <simgear/props/props.hxx>
#include <simgear/scene/util/SGPickCallback.hxx>

View File

@@ -1,7 +1,8 @@
// Canvas placement for placing a canvas texture onto osg objects.
//
// It also provides a SGPickCallback for passing mouse events to the canvas and
// manages emissive lighting of the placed canvas.
///@file
/// Placement for putting a canvas texture onto OpenSceneGraph objects.
///
/// It also provides a SGPickCallback for passing mouse events to the canvas and
/// manages emissive lighting of the placed canvas.
//
// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
//
@@ -19,7 +20,7 @@
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef CANVAS_PICK_PLACEMENT_HXX_
#ifndef CANVAS_OBJECT_PLACEMENT_HXX_
#define CANVAS_OBJECT_PLACEMENT_HXX_
#include "CanvasPlacement.hxx"
@@ -33,6 +34,9 @@ namespace simgear
namespace canvas
{
/**
* Place a Canvas onto an osg object (as texture).
*/
class ObjectPlacement:
public Placement
{
@@ -72,4 +76,4 @@ namespace canvas
} // namespace canvas
} // namespace simgear
#endif /* CANVAS_PICK_PLACEMENT_HXX_ */
#endif /* CANVAS_OBJECT_PLACEMENT_HXX_ */

View File

@@ -21,8 +21,11 @@
#include "canvas_fwd.hxx"
class SGSubsystem;
namespace simgear
{
namespace HTTP { class Client; }
namespace canvas
{
@@ -35,6 +38,8 @@ namespace canvas
virtual void addCamera(osg::Camera* camera) const = 0;
virtual void removeCamera(osg::Camera* camera) const = 0;
virtual osg::Image* getImage(const std::string& path) const = 0;
virtual SGSubsystem* getSubsystem(const std::string& name) const = 0;
virtual HTTP::Client* getHTTPClient() const = 0;
};
} // namespace canvas

View File

@@ -0,0 +1,346 @@
// Window for placing a Canvas onto it (for dialogs, menus, etc.)
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "CanvasMgr.hxx"
#include "CanvasSystemAdapter.hxx"
#include "CanvasWindow.hxx"
#include <simgear/canvas/Canvas.hxx>
#include <simgear/scene/util/OsgMath.hxx>
#include <osgGA/GUIEventHandler>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/foreach.hpp>
namespace simgear
{
namespace canvas
{
//----------------------------------------------------------------------------
const std::string Window::TYPE_NAME = "window";
//----------------------------------------------------------------------------
Window::Window( const CanvasWeakPtr& canvas,
const SGPropertyNode_ptr& node,
const Style& parent_style,
Element* parent ):
Image(canvas, node, parent_style, parent),
_attributes_dirty(0),
_resizable(false),
_capture_events(true),
_resize_top(node, "resize-top"),
_resize_right(node, "resize-right"),
_resize_bottom(node, "resize-bottom"),
_resize_left(node, "resize-left"),
_resize_status(node, "resize-status")
{
node->setFloatValue("source/right", 1);
node->setFloatValue("source/bottom", 1);
node->setBoolValue("source/normalized", true);
}
//----------------------------------------------------------------------------
Window::~Window()
{
if( _canvas_decoration )
_canvas_decoration->destroy();
}
//----------------------------------------------------------------------------
void Window::update(double delta_time_sec)
{
if( _attributes_dirty & DECORATION )
{
updateDecoration();
_attributes_dirty &= ~DECORATION;
}
Image::update(delta_time_sec);
}
//----------------------------------------------------------------------------
void Window::valueChanged(SGPropertyNode * node)
{
bool handled = false;
if( node->getParent() == _node )
{
handled = true;
const std::string& name = node->getNameString();
if( name == "resize" )
_resizable = node->getBoolValue();
else if( name == "update" )
update(0);
else if( name == "capture-events" )
_capture_events = node->getBoolValue();
else if( name == "decoration-border" )
parseDecorationBorder(node->getStringValue());
else if( boost::starts_with(name, "shadow-")
|| name == "content-size" )
_attributes_dirty |= DECORATION;
else
handled = false;
}
if( !handled )
Image::valueChanged(node);
}
//----------------------------------------------------------------------------
osg::Group* Window::getGroup()
{
return getMatrixTransform();
}
//----------------------------------------------------------------------------
const SGVec2<float> Window::getPosition() const
{
const osg::Matrix& m = getMatrixTransform()->getMatrix();
return SGVec2<float>( m(3, 0), m(3, 1) );
}
//----------------------------------------------------------------------------
const SGRect<float> Window::getScreenRegion() const
{
return getPosition() + getRegion();
}
//----------------------------------------------------------------------------
void Window::setCanvasContent(CanvasPtr canvas)
{
_canvas_content = canvas;
if( _layout )
{
canvas->setLayout(_layout);
_layout.clear();
}
if( _image_content )
// Placement within decoration canvas
_image_content->setSrcCanvas(canvas);
else
setSrcCanvas(canvas);
}
//----------------------------------------------------------------------------
CanvasWeakPtr Window::getCanvasContent() const
{
return _canvas_content;
}
//----------------------------------------------------------------------------
void Window::setLayout(const LayoutRef& layout)
{
CanvasPtr canvas = _canvas_content.lock();
if( canvas )
canvas->setLayout(layout);
else
_layout = layout; // keep layout until content canvas is set
}
//----------------------------------------------------------------------------
CanvasPtr Window::getCanvasDecoration() const
{
return _canvas_decoration;
}
//----------------------------------------------------------------------------
bool Window::isResizable() const
{
return _resizable;
}
//----------------------------------------------------------------------------
bool Window::isCapturingEvents() const
{
return _capture_events;
}
//----------------------------------------------------------------------------
void Window::setVisible(bool visible)
{
LayoutItem::setVisible(visible);
Element::setVisible(LayoutItem::isVisible());
}
//----------------------------------------------------------------------------
bool Window::isVisible() const
{
return Element::isVisible();
}
//----------------------------------------------------------------------------
void Window::raise()
{
// on writing the z-index the window always is moved to the top of all other
// windows with the same z-index.
set<int>("z-index", get<int>("z-index", 0));
}
//----------------------------------------------------------------------------
void Window::handleResize( uint8_t mode,
const osg::Vec2f& offset )
{
if( mode == NONE )
{
_resize_status = 0;
return;
}
else if( mode & INIT )
{
_resize_top = getRegion().t();
_resize_right = getRegion().r();
_resize_bottom = getRegion().b();
_resize_left = getRegion().l();
_resize_status = 1;
}
if( mode & BOTTOM )
_resize_bottom = getRegion().b() + offset.y();
else if( mode & TOP )
_resize_top = getRegion().t() + offset.y();
if( mode & canvas::Window::RIGHT )
_resize_right = getRegion().r() + offset.x();
else if( mode & canvas::Window::LEFT )
_resize_left = getRegion().l() + offset.x();
}
//----------------------------------------------------------------------------
void Window::parseDecorationBorder(const std::string& str)
{
_decoration_border = simgear::CSSBorder::parse(str);
_attributes_dirty |= DECORATION;
}
//----------------------------------------------------------------------------
void Window::updateDecoration()
{
int shadow_radius = get<float>("shadow-radius") + 0.5;
if( shadow_radius < 2 )
shadow_radius = 0;
CanvasPtr content = _canvas_content.lock();
SGRect<int> content_view
(
0,
0,
get<int>("content-size[0]", content ? content->getViewWidth() : 400),
get<int>("content-size[1]", content ? content->getViewHeight() : 300)
);
if( _decoration_border.isNone() && !shadow_radius )
{
setSrcCanvas(content);
set<int>("size[0]", content_view.width());
set<int>("size[1]", content_view.height());
_image_content.reset();
_image_shadow.reset();
if( _canvas_decoration )
_canvas_decoration->destroy();
_canvas_decoration.reset();
return;
}
if( !_canvas_decoration )
{
CanvasMgr* mgr = dynamic_cast<CanvasMgr*>(
Canvas::getSystemAdapter()->getSubsystem("Canvas")
);
if( !mgr )
{
SG_LOG(SG_GENERAL, SG_WARN, "canvas::Window: no canvas manager!");
return;
}
_canvas_decoration = mgr->createCanvas("window-decoration");
_canvas_decoration->getProps()
->setStringValue("background", "rgba(0,0,0,0)");
setSrcCanvas(_canvas_decoration);
_image_content = _canvas_decoration->getRootGroup()
->createChild<Image>("content");
_image_content->setSrcCanvas(content);
// Forward keyboard events to content
_image_content->setFocus();
// Draw content on top of decoration
_image_content->set<int>("z-index", 1);
}
GroupPtr group_decoration =
_canvas_decoration->getOrCreateGroup("decoration");
group_decoration->set<int>("tf/t[0]", shadow_radius);
group_decoration->set<int>("tf/t[1]", shadow_radius);
// TODO do we need clipping or shall we trust the decorator not to draw over
// the shadow?
CSSBorder::Offsets const border =
_decoration_border.getAbsOffsets(content_view);
int shad2 = 2 * shadow_radius,
outer_width = border.l + content_view.width() + border.r + shad2,
outer_height = border.t + content_view.height() + border.b + shad2;
_canvas_decoration->setSizeX( outer_width );
_canvas_decoration->setSizeY( outer_height );
_canvas_decoration->setViewWidth( outer_width );
_canvas_decoration->setViewHeight( outer_height );
set<int>("size[0]", outer_width - shad2);
set<int>("size[1]", outer_height - shad2);
set<int>("outset", shadow_radius);
assert(_image_content);
_image_content->set<int>("x", shadow_radius + border.l);
_image_content->set<int>("y", shadow_radius + border.t);
_image_content->set<int>("size[0]", content_view.width());
_image_content->set<int>("size[1]", content_view.height());
if( !shadow_radius )
{
if( _image_shadow )
{
_image_shadow->destroy();
_image_shadow.reset();
}
return;
}
int shadow_inset = std::max<int>(get<float>("shadow-inset") + 0.5, 0),
slice_width = shadow_radius + shadow_inset;
_image_shadow = _canvas_decoration->getRootGroup()
->getOrCreateChild<Image>("shadow");
_image_shadow->set<std::string>("src", "gui/images/shadow.png");
_image_shadow->set<float>("slice", 7);
_image_shadow->set<std::string>("fill", "#000000");
_image_shadow->set<float>("slice-width", slice_width);
_image_shadow->set<int>("size[0]", outer_width);
_image_shadow->set<int>("size[1]", outer_height);
// Draw shadow below decoration
_image_shadow->set<int>("z-index", -1);
}
} // namespace canvas
} // namespace simgear

View File

@@ -0,0 +1,134 @@
// Window for placing a Canvas onto it (for dialogs, menus, etc.)
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef CANVAS_WINDOW_HXX_
#define CANVAS_WINDOW_HXX_
#include <simgear/canvas/elements/CanvasImage.hxx>
#include <simgear/canvas/layout/Layout.hxx>
#include <simgear/canvas/events/MouseEvent.hxx>
#include <simgear/props/PropertyBasedElement.hxx>
#include <simgear/props/propertyObject.hxx>
#include <simgear/misc/CSSBorder.hxx>
#include <osg/Geode>
#include <osg/Geometry>
namespace simgear
{
namespace canvas
{
class Window:
public Image,
public LayoutItem
{
public:
static const std::string TYPE_NAME;
enum Resize
{
NONE = 0,
LEFT = 1,
RIGHT = LEFT << 1,
TOP = RIGHT << 1,
BOTTOM = TOP << 1,
INIT = BOTTOM << 1
};
/**
* @param node Property node containing settings for this window:
* capture-events Disable/Enable event capturing
* content-size[0-1] Size of content area (excluding
* decoration border)
* decoration-border Size of decoration border
* resize Enable resize cursor and properties
* shadow-inset Inset of shadow image
* shadow-radius Radius/outset of shadow image
*/
Window( const CanvasWeakPtr& canvas,
const SGPropertyNode_ptr& node,
const Style& parent_style = Style(),
Element* parent = 0 );
virtual ~Window();
virtual void update(double delta_time_sec);
virtual void valueChanged(SGPropertyNode* node);
osg::Group* getGroup();
const SGVec2<float> getPosition() const;
const SGRect<float> getScreenRegion() const;
void setCanvasContent(CanvasPtr canvas);
simgear::canvas::CanvasWeakPtr getCanvasContent() const;
void setLayout(const LayoutRef& layout);
CanvasPtr getCanvasDecoration() const;
bool isResizable() const;
bool isCapturingEvents() const;
virtual void setVisible(bool visible);
virtual bool isVisible() const;
/**
* Moves window on top of all other windows with the same z-index.
*
* @note If no z-index is set it defaults to 0.
*/
void raise();
void handleResize( uint8_t mode,
const osg::Vec2f& offset = osg::Vec2f() );
protected:
enum Attributes
{
DECORATION = 1
};
uint32_t _attributes_dirty;
CanvasPtr _canvas_decoration;
CanvasWeakPtr _canvas_content;
LayoutRef _layout;
ImagePtr _image_content,
_image_shadow;
bool _resizable,
_capture_events;
PropertyObject<int> _resize_top,
_resize_right,
_resize_bottom,
_resize_left,
_resize_status;
CSSBorder _decoration_border;
void parseDecorationBorder(const std::string& str);
void updateDecoration();
};
} // namespace canvas
} // namespace simgear
#endif /* CANVAS_WINDOW_HXX_ */

View File

@@ -44,6 +44,7 @@
#include <osg/ShadeModel>
#include <osg/StateSet>
#include <osg/FrameBufferObject> // for GL_DEPTH_STENCIL_EXT on Windows
#include <osg/Version>
#include <osgUtil/RenderBin>
#include <cassert>
@@ -266,7 +267,15 @@ namespace canvas
//----------------------------------------------------------------------------
void ODGauge::reinit()
{
osg::NodeCallback* cull_callback = camera ? camera->getCullCallback() : 0;
osg::NodeCallback* cull_callback =
camera
#if OSG_VERSION_LESS_THAN(3,3,2)
? camera->getCullCallback()
#else
? dynamic_cast<osg::NodeCallback*>(camera->getCullCallback())
#endif
: 0;
clear();
allocRT(cull_callback);
}

View File

@@ -38,4 +38,9 @@
#endif
// We currently do not support using images (inside paths). If we were going to
// use it loading and unloading needs to happen within OpenSceneGraph to handle
// synchronization correctly in multithreading mode.
#define SH_NO_IMAGE
#endif // __SHCONFIG_H

View File

@@ -53,7 +53,7 @@ VG_API_CALL VGboolean vgCreateContextSH(VGint width, VGint height)
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0,width,0,height);
glOrtho(0, width, 0, height, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();*/
@@ -79,7 +79,7 @@ VG_API_CALL void vgResizeSurfaceSH(VGint width, VGint height)
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0,width,0,height);
glOrtho(0, width, 0, height, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();

View File

@@ -34,7 +34,7 @@
#include <math.h>
#include <float.h>
#ifndef VG_API_MACOSX
#if !defined(VG_API_MACOSX) && !defined(__FreeBSD__)
# include <malloc.h>
#endif
@@ -156,20 +156,16 @@ SHfloat getMaxFloat();
/* OpenGL headers */
#if defined(VG_API_LINUX)
#if defined(VG_API_LINUX) || defined(VG_API_FREEBSD)
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glx.h>
#elif defined(VG_API_MACOSX)
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#elif defined(VG_API_WINDOWS)
#include <GL/gl.h>
#include <GL/glu.h>
#else
#define GL_GLEXT_LEGACY /* don't include glext.h */
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glx.h>
#endif

View File

@@ -37,6 +37,7 @@
#define _ARRAY_DEFINE
#include "shArrayBase.h"
#ifndef SH_NO_IMAGE
/*-----------------------------------------------------------
* Prepares the proper pixel pack/unpack info for the given
@@ -440,6 +441,7 @@ void shLoadColor(SHColor *c, const void *data, SHImageFormatDesc *f)
if (f->rmask == 0x0) { c->r = 1.0f; c->g = 1.0f; c->b = 1.0f; }
}
#endif // SH_NO_IMAGE
/*----------------------------------------------
* Color and Image constructors and destructors
@@ -461,18 +463,28 @@ void SHImage_ctor(SHImage *i)
i->data = NULL;
i->width = 0;
i->height = 0;
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
glGenTextures(1, &i->texture);
#endif
}
void SHImage_dtor(SHImage *i)
{
if (i->data != NULL)
free(i->data);
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
if (glIsTexture(i->texture))
glDeleteTextures(1, &i->texture);
#endif
}
#ifndef SH_NO_IMAGE
/*--------------------------------------------------------
* Finds appropriate OpenGL texture size for the size of
* the given image
@@ -553,6 +565,7 @@ void shUpdateImageTexture(SHImage *i, VGContext *c)
i->texwidth, i->texheight, 0,
i->fd.glformat, i->fd.gltype, i->data);
}
#endif // SH_NO_IMAGE
/*----------------------------------------------------------
* Creates a new image object and returns the handle to it
@@ -562,6 +575,10 @@ VG_API_CALL VGImage vgCreateImage(VGImageFormat format,
VGint width, VGint height,
VGbitfield allowedQuality)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
return VG_INVALID_HANDLE;
#else
SHImage *i = NULL;
SHImageFormatDesc fd;
VG_GETCONTEXT(VG_INVALID_HANDLE);
@@ -614,12 +631,16 @@ VG_API_CALL VGImage vgCreateImage(VGImageFormat format,
/* Add to resource list */
shImageArrayPushBack(&context->images, i);
VG_RETURN((VGImage)i);
#endif // SH_NO_IMAGE
}
VG_API_CALL void vgDestroyImage(VGImage image)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
SHint index;
VG_GETCONTEXT(VG_NO_RETVAL);
@@ -630,8 +651,9 @@ VG_API_CALL void vgDestroyImage(VGImage image)
/* Delete object and remove resource */
SH_DELETEOBJ(SHImage, (SHImage*)image);
shImageArrayRemoveAt(&context->images, index);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
/*---------------------------------------------------
@@ -642,6 +664,9 @@ VG_API_CALL void vgDestroyImage(VGImage image)
VG_API_CALL void vgClearImage(VGImage image,
VGint x, VGint y, VGint width, VGint height)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
SHImage *i;
SHColor clear;
SHuint8 *data;
@@ -682,9 +707,13 @@ VG_API_CALL void vgClearImage(VGImage image,
}}
shUpdateImageTexture(i, context);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
#ifndef SH_NO_IMAGE
/*------------------------------------------------------------
* Generic function for copying a rectangle area of pixels
* of size (width,height) among two data buffers. The size of
@@ -795,6 +824,8 @@ void shCopyPixels(SHuint8 *dst, VGImageFormat dstFormat, SHint dstStride,
}
}
#endif // SH_NO_IMAGE
/*---------------------------------------------------------
* Copies a rectangle area of pixels of size (width,height)
* from given data buffer to image surface at destination
@@ -806,6 +837,9 @@ VG_API_CALL void vgImageSubData(VGImage image,
VGImageFormat dataFormat,
VGint x, VGint y, VGint width, VGint height)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
SHImage *i;
VG_GETCONTEXT(VG_NO_RETVAL);
@@ -836,7 +870,9 @@ VG_API_CALL void vgImageSubData(VGImage image,
x, y, 0, 0, width, height);
shUpdateImageTexture(i, context);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
/*---------------------------------------------------------
@@ -851,6 +887,9 @@ VG_API_CALL void vgGetImageSubData(VGImage image,
VGint x, VGint y,
VGint width, VGint height)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
SHImage *i;
VG_GETCONTEXT(VG_NO_RETVAL);
@@ -878,9 +917,10 @@ VG_API_CALL void vgGetImageSubData(VGImage image,
shCopyPixels(data, dataFormat, dataStride,
i->data, i->fd.vgformat, i->texwidth * i->fd.bytes,
width, height, i->width, i->height,
0,0,x,x,width,height);
0,0,x,y,width,height);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
/*----------------------------------------------------------
@@ -894,6 +934,9 @@ VG_API_CALL void vgCopyImage(VGImage dst, VGint dx, VGint dy,
VGint width, VGint height,
VGboolean dither)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
SHImage *s, *d;
SHuint8 *pixels;
@@ -933,7 +976,9 @@ VG_API_CALL void vgCopyImage(VGImage dst, VGint dx, VGint dy,
free(pixels);
shUpdateImageTexture(d, context);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
/*---------------------------------------------------------
@@ -946,6 +991,9 @@ VG_API_CALL void vgSetPixels(VGint dx, VGint dy,
VGImage src, VGint sx, VGint sy,
VGint width, VGint height)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
SHImage *i;
SHuint8 *pixels;
SHImageFormatDesc winfd;
@@ -986,6 +1034,7 @@ VG_API_CALL void vgSetPixels(VGint dx, VGint dy,
free(pixels);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
/*---------------------------------------------------------
@@ -999,6 +1048,9 @@ VG_API_CALL void vgWritePixels(const void * data, VGint dataStride,
VGint dx, VGint dy,
VGint width, VGint height)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
SHuint8 *pixels;
SHImageFormatDesc winfd;
@@ -1043,7 +1095,8 @@ VG_API_CALL void vgWritePixels(const void * data, VGint dataStride,
free(pixels);
VG_RETURN(VG_NO_RETVAL);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
/*-----------------------------------------------------------
@@ -1056,6 +1109,9 @@ VG_API_CALL void vgGetPixels(VGImage dst, VGint dx, VGint dy,
VGint sx, VGint sy,
VGint width, VGint height)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
SHImage *i;
SHuint8 *pixels;
SHImageFormatDesc winfd;
@@ -1093,7 +1149,9 @@ VG_API_CALL void vgGetPixels(VGImage dst, VGint dx, VGint dy,
free(pixels);
shUpdateImageTexture(i, context);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
/*-----------------------------------------------------------
@@ -1107,6 +1165,9 @@ VG_API_CALL void vgReadPixels(void * data, VGint dataStride,
VGint sx, VGint sy,
VGint width, VGint height)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
SHuint8 *pixels;
SHImageFormatDesc winfd;
VG_GETCONTEXT(VG_NO_RETVAL);
@@ -1146,8 +1207,9 @@ VG_API_CALL void vgReadPixels(void * data, VGint dataStride,
0, 0, 0, 0, width, height);
free(pixels);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
/*----------------------------------------------------------
@@ -1160,6 +1222,9 @@ VG_API_CALL void vgCopyPixels(VGint dx, VGint dy,
VGint sx, VGint sy,
VGint width, VGint height)
{
#ifdef SH_NO_IMAGE
printf("ShivaVG: images not supported!");
#else
VG_GETCONTEXT(VG_NO_RETVAL);
VG_RETURN_ERR_IF(width <= 0 || height <= 0,
@@ -1170,8 +1235,9 @@ VG_API_CALL void vgCopyPixels(VGint dx, VGint dy,
glRasterPos2i(dx, dy);
glCopyPixels(sx, sy, width, height, GL_COLOR);
glRasterPos2i(0, 0);
VG_RETURN(VG_NO_RETVAL);
#endif // SH_NO_IMAGE
}
VG_API_CALL VGImage vgChildImage(VGImage parent,

View File

@@ -36,6 +36,9 @@
#define _ARRAY_DEFINE
#include "shArrayBase.h"
// We currently do not use gradients which need textures, so disable them to
// prevent freeing resources outside the correct OpenGL thread/context.
#define SH_NO_PAINT_TEXTURE
void SHPaint_ctor(SHPaint *p)
{
@@ -51,20 +54,26 @@ void SHPaint_ctor(SHPaint *p)
for (i=0; i<4; ++i) p->linearGradient[i] = 0.0f;
for (i=0; i<5; ++i) p->radialGradient[i] = 0.0f;
p->pattern = VG_INVALID_HANDLE;
#ifndef SH_NO_PAINT_TEXTURE
glGenTextures(1, &p->texture);
glBindTexture(GL_TEXTURE_1D, p->texture);
glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA, SH_GRADIENT_TEX_SIZE, 0,
GL_RGBA, GL_FLOAT, NULL);
#else
p->texture = 0;
#endif
}
void SHPaint_dtor(SHPaint *p)
{
SH_DEINITOBJ(SHStopArray, p->instops);
SH_DEINITOBJ(SHStopArray, p->stops);
#ifndef SH_NO_PAINT_TEXTURE
if (glIsTexture(p->texture))
glDeleteTextures(1, &p->texture);
#endif
}
VG_API_CALL VGPaint vgCreatePaint(void)
@@ -143,6 +152,7 @@ VG_API_CALL void vgPaintPattern(VGPaint paint, VGImage pattern)
void shUpdateColorRampTexture(SHPaint *p)
{
#ifndef SH_NO_PAINT_TEXTURE
SHint s=0;
SHStop *stop1, *stop2;
SHfloat rgba[SH_GRADIENT_TEX_COORDSIZE];
@@ -177,12 +187,15 @@ void shUpdateColorRampTexture(SHPaint *p)
CSTORE_RGBA1D_F(c, rgba, x);
}
}
/* Update texture image */
glBindTexture(GL_TEXTURE_1D, p->texture);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexSubImage1D(GL_TEXTURE_1D, 0, 0, SH_GRADIENT_TEX_SIZE,
GL_RGBA, GL_FLOAT, rgba);
#else
printf("ShivaVG: gradients not supported!");
#endif
}
void shValidateInputStops(SHPaint *p)
@@ -344,6 +357,7 @@ void shGenerateStops(SHPaint *p, SHfloat minOffset, SHfloat maxOffset,
void shSetGradientTexGLState(SHPaint *p)
{
#ifndef SH_NO_PAINT_TEXTURE
glBindTexture(GL_TEXTURE_1D, p->texture);
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
@@ -359,6 +373,9 @@ void shSetGradientTexGLState(SHPaint *p)
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glColor4f(1,1,1,1);
#else
printf("ShivaVG: gradients not supported!");
#endif
}
void shSetPatternTexGLState(SHPaint *p, VGContext *c)

View File

@@ -314,9 +314,9 @@ VG_API_CALL void vgDrawPath(VGPath path, VGbitfield paintModes)
}
/* TODO: Turn antialiasing on/off */
glDisable(GL_LINE_SMOOTH);
glDisable(GL_POLYGON_SMOOTH);
glEnable(GL_MULTISAMPLE);
// glDisable(GL_LINE_SMOOTH);
// glDisable(GL_POLYGON_SMOOTH);
// glEnable(GL_MULTISAMPLE);
/* Pick paint if available or default*/
fill = (context->fillPaint ? context->fillPaint : &context->defaultPaint);
@@ -364,26 +364,27 @@ VG_API_CALL void vgDrawPath(VGPath path, VGbitfield paintModes)
/* TODO: Is there any way to do this safely along
with the paint generation pass?? */
glDisable(GL_BLEND);
glDisable(GL_MULTISAMPLE);
// glDisable(GL_MULTISAMPLE);
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
shDrawBoundBox(context, p, VG_FILL_PATH);
/* Reset state */
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glDisable(GL_STENCIL_TEST);
glDisable(GL_BLEND);
// glDisable(GL_BLEND);
}
/* TODO: Turn antialiasing on/off */
glDisable(GL_LINE_SMOOTH);
glDisable(GL_POLYGON_SMOOTH);
glEnable(GL_MULTISAMPLE);
// glDisable(GL_LINE_SMOOTH);
// glDisable(GL_POLYGON_SMOOTH);
// glEnable(GL_MULTISAMPLE);
if ((paintModes & VG_STROKE_PATH) &&
context->strokeLineWidth > 0.0f) {
if (1) {/*context->strokeLineWidth > 1.0f) {*/
#if 0
if (1) {/*context->strokeLineWidth > 1.0f) {*/
#endif
if (shIsStrokeCacheValid( context, p ) == VG_FALSE)
{
/* Generate stroke triangles in user space */
@@ -411,15 +412,15 @@ VG_API_CALL void vgDrawPath(VGPath path, VGbitfield paintModes)
/* Clear stencil for sure */
glDisable(GL_BLEND);
glDisable(GL_MULTISAMPLE);
// glDisable(GL_MULTISAMPLE);
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
shDrawBoundBox(context, p, VG_STROKE_PATH);
/* Reset state */
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glDisable(GL_STENCIL_TEST);
glDisable(GL_BLEND);
// glDisable(GL_BLEND);
#if 0
}else{
/* Simulate thin stroke by alpha */
@@ -438,6 +439,7 @@ VG_API_CALL void vgDrawPath(VGPath path, VGbitfield paintModes)
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
}
#endif
}

View File

@@ -124,11 +124,13 @@ int shLineLineXsection(SHVector2 *o1, SHVector2 *v1,
SHfloat DX = rightU * (-v2->y) - rightD * (-v2->x);
/*SHfloat DY = v1.x * rightD - v1.y * rightU;*/
SHfloat t1 = DX / D;
SHfloat t1;
if (D == 0.0f)
return 0;
t1 = DX / D;
xsection->x = o1->x + t1*v1->x;
xsection->y = o1->y + t1*v1->y;
return 1;

View File

@@ -39,8 +39,8 @@ namespace canvas
#define SG_FWD_DECL(name)\
class name;\
typedef boost::shared_ptr<name> name##Ptr;\
typedef boost::weak_ptr<name> name##WeakPtr;
typedef SGSharedPtr<name> name##Ptr;\
typedef SGWeakPtr<name> name##WeakPtr;
SG_FWD_DECL(Canvas)
SG_FWD_DECL(Element)
@@ -49,9 +49,21 @@ namespace canvas
SG_FWD_DECL(Map)
SG_FWD_DECL(Path)
SG_FWD_DECL(Text)
SG_FWD_DECL(Window)
SG_FWD_DECL(Event)
SG_FWD_DECL(CustomEvent)
SG_FWD_DECL(DeviceEvent)
SG_FWD_DECL(KeyboardEvent)
SG_FWD_DECL(MouseEvent)
#undef SG_FWD_DECL
#define SG_FWD_DECL(name)\
class name;\
typedef boost::shared_ptr<name> name##Ptr;\
typedef boost::weak_ptr<name> name##WeakPtr;
SG_FWD_DECL(Placement)
SG_FWD_DECL(SystemAdapter)
@@ -60,6 +72,9 @@ namespace canvas
class EventManager;
class EventVisitor;
struct EventTarget;
typedef std::deque<EventTarget> EventPropagationPath;
typedef std::map<std::string, const SGPropertyNode*> Style;
typedef ElementPtr (*ElementFactory)( const CanvasWeakPtr&,
const SGPropertyNode_ptr&,

View File

@@ -23,4 +23,9 @@ set(SOURCES
)
simgear_scene_component(canvas-elements canvas/elements "${SOURCES}" "${HEADERS}")
simgear_component(canvas-elements/detail canvas/elements/detail "" "${DETAIL_HEADERS}")
simgear_component(canvas-elements/detail canvas/elements/detail "" "${DETAIL_HEADERS}")
add_boost_test(canvas_element
SOURCES canvas_element_test.cpp
LIBRARIES ${TEST_LIBS}
)

View File

@@ -17,15 +17,17 @@
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "CanvasElement.hxx"
#include <simgear/canvas/Canvas.hxx>
#include <simgear/canvas/CanvasEventVisitor.hxx>
#include <simgear/canvas/MouseEvent.hxx>
#include <simgear/canvas/events/MouseEvent.hxx>
#include <simgear/math/SGMisc.hxx>
#include <simgear/misc/strutils.hxx>
#include <simgear/scene/material/parseBlendFunc.hxx>
#include <osg/Drawable>
#include <osg/Geode>
#include <osg/Scissor>
#include <osg/StateAttribute>
#include <osg/Version>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/foreach.hpp>
@@ -45,19 +47,79 @@ namespace canvas
* glScissor with coordinates relative to different reference frames.
*/
class Element::RelativeScissor:
public osg::Scissor
public osg::StateAttribute
{
public:
ReferenceFrame _coord_reference;
osg::Matrix _parent_inverse;
ReferenceFrame _coord_reference;
osg::observer_ptr<osg::Node> _node;
RelativeScissor():
_coord_reference(GLOBAL)
explicit RelativeScissor(osg::Node* node = NULL):
_coord_reference(GLOBAL),
_node(node),
_x(0),
_y(0),
_width(0),
_height(0)
{
}
/** Copy constructor using CopyOp to manage deep vs shallow copy. */
RelativeScissor( const RelativeScissor& vp,
const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY ):
StateAttribute(vp, copyop),
_coord_reference(vp._coord_reference),
_node(vp._node),
_x(vp._x),
_y(vp._y),
_width(vp._width),
_height(vp._height)
{}
META_StateAttribute(simgear, RelativeScissor, SCISSOR);
/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
virtual int compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Parameter macros below.
COMPARE_StateAttribute_Types(RelativeScissor,sa)
// compare each parameter in turn against the rhs.
COMPARE_StateAttribute_Parameter(_x)
COMPARE_StateAttribute_Parameter(_y)
COMPARE_StateAttribute_Parameter(_width)
COMPARE_StateAttribute_Parameter(_height)
COMPARE_StateAttribute_Parameter(_coord_reference)
COMPARE_StateAttribute_Parameter(_node)
return 0; // passed all the above comparison macros, must be equal.
}
virtual bool getModeUsage(StateAttribute::ModeUsage& usage) const
{
usage.usesMode(GL_SCISSOR_TEST);
return true;
}
inline float& x() { return _x; }
inline float x() const { return _x; }
inline float& y() { return _y; }
inline float y() const { return _y; }
inline float& width() { return _width; }
inline float width() const { return _width; }
inline float& height() { return _height; }
inline float height() const { return _height; }
virtual void apply(osg::State& state) const
{
if( _width <= 0 || _height <= 0 )
return;
const osg::Viewport* vp = state.getCurrentViewport();
float w2 = 0.5 * vp->width(),
h2 = 0.5 * vp->height();
@@ -73,17 +135,28 @@ namespace canvas
if( _coord_reference != GLOBAL )
{
model_view.preMult(state.getModelViewMatrix());
osg::Node* ref_obj = _node.get();
if( _coord_reference == PARENT )
model_view.preMult(_parent_inverse);
{
if( _node->getNumParents() < 1 )
{
SG_LOG(SG_GL, SG_WARN, "RelativeScissor: missing parent.");
return;
}
ref_obj = _node->getParent(0);
}
osg::MatrixList const& parent_matrices = ref_obj->getWorldMatrices();
assert( !parent_matrices.empty() );
model_view.preMult(parent_matrices.front());
}
const osg::Vec2 scale( model_view(0,0), model_view(1,1)),
offset(model_view(3,0), model_view(3,1));
// TODO check/warn for rotation?
GLint x = SGMiscf::roundToInt(scale.x() * _x + offset.x()),
y = SGMiscf::roundToInt(scale.y() * _y + offset.y()),
w = SGMiscf::roundToInt(std::fabs(scale.x()) * _width),
@@ -96,6 +169,32 @@ namespace canvas
glScissor(x, y, w, h);
}
bool contains(const osg::Vec2f& pos) const
{
return _x <= pos.x() && pos.x() <= _x + _width
&& _y <= pos.y() && pos.y() <= _y + _height;
}
bool contains( const osg::Vec2f& global_pos,
const osg::Vec2f& parent_pos,
const osg::Vec2f& local_pos ) const
{
switch( _coord_reference )
{
case GLOBAL: return contains(global_pos);
case PARENT: return contains(parent_pos);
case LOCAL: return contains(local_pos);
}
return false;
}
protected:
float _x,
_y,
_width,
_height;
};
//----------------------------------------------------------------------------
@@ -123,17 +222,6 @@ namespace canvas
}
}
//----------------------------------------------------------------------------
void Element::setSelf(const PropertyBasedElementPtr& self)
{
PropertyBasedElement::setSelf(self);
_transform->setUserData
(
new OSGUserData(boost::static_pointer_cast<Element>(self))
);
}
//----------------------------------------------------------------------------
void Element::onDestroy()
{
@@ -146,101 +234,41 @@ namespace canvas
{
parent->removeChild(_transform.get());
}
// Hide in case someone still holds a reference
setVisible(false);
removeListener();
_parent = 0;
_transform = 0;
}
//----------------------------------------------------------------------------
ElementWeakPtr Element::getWeakPtr() const
ElementPtr Element::getParent() const
{
return boost::static_pointer_cast<Element>(_self.lock());
return _parent;
}
//----------------------------------------------------------------------------
ElementPtr Element::getParent()
CanvasWeakPtr Element::getCanvas() const
{
return _parent ? _parent->getWeakPtr().lock() : ElementPtr();
return _canvas;
}
//----------------------------------------------------------------------------
void Element::update(double dt)
{
if( !_transform->getNodeMask() )
// Don't do anything if element is hidden
if( !isVisible() )
return;
if( _transform_dirty )
{
osg::Matrix m;
for( size_t i = 0; i < _transform_types.size(); ++i )
{
// Skip unused indizes...
if( _transform_types[i] == TT_NONE )
continue;
SGPropertyNode* tf_node = _node->getChild("tf", i, true);
// Build up the matrix representation of the current transform node
osg::Matrix tf;
switch( _transform_types[i] )
{
case TT_MATRIX:
tf = osg::Matrix( tf_node->getDoubleValue("m[0]", 1),
tf_node->getDoubleValue("m[1]", 0),
0,
tf_node->getDoubleValue("m[6]", 0),
tf_node->getDoubleValue("m[2]", 0),
tf_node->getDoubleValue("m[3]", 1),
0,
tf_node->getDoubleValue("m[7]", 0),
0,
0,
1,
0,
tf_node->getDoubleValue("m[4]", 0),
tf_node->getDoubleValue("m[5]", 0),
0,
tf_node->getDoubleValue("m[8]", 1) );
break;
case TT_TRANSLATE:
tf.makeTranslate( osg::Vec3f( tf_node->getDoubleValue("t[0]", 0),
tf_node->getDoubleValue("t[1]", 0),
0 ) );
break;
case TT_ROTATE:
tf.makeRotate( tf_node->getDoubleValue("rot", 0), 0, 0, 1 );
break;
case TT_SCALE:
{
float sx = tf_node->getDoubleValue("s[0]", 1);
// sy defaults to sx...
tf.makeScale( sx, tf_node->getDoubleValue("s[1]", sx), 1 );
break;
}
default:
break;
}
m.postMult( tf );
}
_transform->setMatrix(m);
_transform_dirty = false;
_attributes_dirty |= SCISSOR_COORDS;
}
if( _attributes_dirty & SCISSOR_COORDS )
{
if( _scissor && _scissor->_coord_reference != GLOBAL )
_scissor->_parent_inverse = _transform->getInverseMatrix();
_attributes_dirty &= ~SCISSOR_COORDS;
}
// Trigger matrix update
getMatrix();
// Update bounding box on manual update (manual updates pass zero dt)
if( dt == 0 && _drawable )
_drawable->getBound();
if( _attributes_dirty & BLEND_FUNC )
if( (_attributes_dirty & BLEND_FUNC) && _transform.valid() )
{
parseBlendFunc(
_transform->getOrCreateStateSet(),
@@ -266,17 +294,7 @@ namespace canvas
"addEventListener(" << _node->getPath() << ", " << type_str << ")"
);
Event::Type type = Event::strToType(type_str);
if( type == Event::UNKNOWN )
{
SG_LOG( SG_GENERAL,
SG_WARN,
"addEventListener: Unknown event type " << type_str );
return false;
}
_listener[ type ].push_back(cb);
_listener[ Event::getOrRegisterType(type_str) ].push_back(cb);
return true;
}
@@ -286,6 +304,14 @@ namespace canvas
_listener.clear();
}
//----------------------------------------------------------------------------
void Element::setFocus()
{
CanvasPtr canvas = _canvas.lock();
if( canvas )
canvas->setFocusElement(this);
}
//----------------------------------------------------------------------------
bool Element::accept(EventVisitor& visitor)
{
@@ -310,30 +336,89 @@ namespace canvas
}
//----------------------------------------------------------------------------
bool Element::handleEvent(canvas::EventPtr event)
size_t Element::numEventHandler(int type) const
{
ListenerMap::const_iterator listeners = _listener.find(type);
if( listeners != _listener.end() )
return listeners->second.size();
return 0;
}
//----------------------------------------------------------------------------
bool Element::handleEvent(const EventPtr& event)
{
ListenerMap::iterator listeners = _listener.find(event->getType());
if( listeners == _listener.end() )
return false;
BOOST_FOREACH(EventListener const& listener, listeners->second)
listener(event);
try
{
listener(event);
}
catch( std::exception const& ex )
{
SG_LOG(
SG_GENERAL,
SG_WARN,
"canvas::Element: event handler error: '" << ex.what() << "'"
);
}
return true;
}
//----------------------------------------------------------------------------
bool Element::hitBound( const osg::Vec2f& pos,
bool Element::dispatchEvent(const EventPtr& event)
{
EventPropagationPath path;
path.push_back( EventTarget(this) );
for( Element* parent = _parent;
parent != NULL;
parent = parent->_parent )
path.push_front( EventTarget(parent) );
CanvasPtr canvas = _canvas.lock();
if( !canvas )
return false;
return canvas->propagateEvent(event, path);
}
//----------------------------------------------------------------------------
bool Element::hitBound( const osg::Vec2f& global_pos,
const osg::Vec2f& parent_pos,
const osg::Vec2f& local_pos ) const
{
const osg::Vec3f pos3(pos, 0);
if( _scissor && !_scissor->contains(global_pos, parent_pos, local_pos) )
return false;
const osg::Vec3f pos3(parent_pos, 0);
// Drawables have a bounding box...
if( _drawable )
return _drawable->getBound().contains(osg::Vec3f(local_pos, 0));
// ... for other elements, i.e. groups only a bounding sphere is available
return _drawable->
#if OSG_VERSION_LESS_THAN(3,3,2)
getBound()
#else
getBoundingBox()
#endif
.contains(osg::Vec3f(local_pos, 0));
else if( _transform.valid() )
// ... for other elements, i.e. groups only a bounding sphere is available
return _transform->getBound().contains(osg::Vec3f(parent_pos, 0));
else
return _transform->getBound().contains(osg::Vec3f(pos, 0));
return false;
}
//----------------------------------------------------------------------------
void Element::setVisible(bool visible)
{
if( _transform.valid() )
// TODO check if we need another nodemask
_transform->setNodeMask(visible ? 0xffffffff : 0);
}
//----------------------------------------------------------------------------
@@ -354,6 +439,18 @@ namespace canvas
return _transform.get();
}
//----------------------------------------------------------------------------
osg::Vec2f Element::posToLocal(const osg::Vec2f& pos) const
{
getMatrix();
const osg::Matrix& m = _transform->getInverseMatrix();
return osg::Vec2f
(
m(0, 0) * pos[0] + m(1, 0) * pos[1] + m(3, 0),
m(0, 1) * pos[0] + m(1, 1) * pos[1] + m(3, 1)
);
}
//----------------------------------------------------------------------------
void Element::childAdded(SGPropertyNode* parent, SGPropertyNode* child)
{
@@ -364,7 +461,7 @@ namespace canvas
_transform_types.resize( child->getIndex() + 1 );
_transform_types[ child->getIndex() ] = TT_NONE;
_transform_dirty = true;
_attributes_dirty |= TRANSFORM;
return;
}
else if( parent->getParent() == _node
@@ -385,7 +482,7 @@ namespace canvas
else if( name == "s" )
type = TT_SCALE;
_transform_dirty = true;
_attributes_dirty |= TRANSFORM;
return;
}
@@ -418,7 +515,7 @@ namespace canvas
while( !_transform_types.empty() && _transform_types.back() == TT_NONE )
_transform_types.pop_back();
_transform_dirty = true;
_attributes_dirty |= TRANSFORM;
return;
}
else if( StyleInfo const* style = getStyleInfo(child->getNameString()) )
@@ -438,7 +535,9 @@ namespace canvas
if( parent == _node )
{
const std::string& name = child->getNameString();
if( StyleInfo const* style_info = getStyleInfo(name) )
if( boost::starts_with(name, "data-") )
return;
else if( StyleInfo const* style_info = getStyleInfo(name) )
{
SGPropertyNode const* style = child;
if( isStyleEmpty(child) )
@@ -451,16 +550,14 @@ namespace canvas
}
else if( name == "update" )
return update(0);
else if( name == "visible" )
// TODO check if we need another nodemask
return _transform->setNodeMask( child->getBoolValue() ? 0xffffffff : 0 );
else if( boost::starts_with(name, "blend-") )
return (void)(_attributes_dirty |= BLEND_FUNC);
}
else if( parent->getParent() == _node
else if( parent
&& parent->getParent() == _node
&& parent->getNameString() == NAME_TRANSFORM )
{
_transform_dirty = true;
_attributes_dirty |= TRANSFORM;
return;
}
@@ -477,9 +574,13 @@ namespace canvas
//----------------------------------------------------------------------------
void Element::setClip(const std::string& clip)
{
osg::StateSet* ss = getOrCreateStateSet();
if( !ss )
return;
if( clip.empty() || clip == "auto" )
{
getOrCreateStateSet()->removeAttribute(osg::StateAttribute::SCISSOR);
ss->removeAttribute(osg::StateAttribute::SCISSOR);
_scissor = 0;
return;
}
@@ -526,47 +627,53 @@ namespace canvas
return;
}
_scissor = new RelativeScissor();
// <top>, <right>, <bottom>, <left>
_scissor->x() = SGMiscf::roundToInt(values[3]);
_scissor->y() = SGMiscf::roundToInt(values[0]);
_scissor->width() = SGMiscf::roundToInt(width);
_scissor->height() = SGMiscf::roundToInt(height);
if( !_scissor )
_scissor = new RelativeScissor(_transform.get());
getOrCreateStateSet()->setAttributeAndModes(_scissor);
// <top>, <right>, <bottom>, <left>
_scissor->x() = values[3];
_scissor->y() = values[0];
_scissor->width() = width;
_scissor->height() = height;
SGPropertyNode* clip_frame = _node->getChild("clip-frame", 0);
if( clip_frame )
valueChanged(clip_frame);
else
_scissor->_coord_reference = GLOBAL;
ss->setAttributeAndModes(_scissor);
}
//----------------------------------------------------------------------------
void Element::setClipFrame(ReferenceFrame rf)
{
if( _scissor )
{
_scissor->_coord_reference = rf;
_attributes_dirty |= SCISSOR_COORDS;
}
}
//----------------------------------------------------------------------------
void Element::setBoundingBox(const osg::BoundingBox& bb)
osg::BoundingBox Element::getBoundingBox() const
{
if( _bounding_box.empty() )
{
SGPropertyNode* bb_node = _node->getChild("bounding-box", 0, true);
_bounding_box.resize(4);
_bounding_box[0] = bb_node->getChild("min-x", 0, true);
_bounding_box[1] = bb_node->getChild("min-y", 0, true);
_bounding_box[2] = bb_node->getChild("max-x", 0, true);
_bounding_box[3] = bb_node->getChild("max-y", 0, true);
}
if( _drawable )
#if OSG_VERSION_LESS_THAN(3,3,2)
return _drawable->getBound();
#else
return _drawable->getBoundingBox();
#endif
_bounding_box[0]->setFloatValue(bb._min.x());
_bounding_box[1]->setFloatValue(bb._min.y());
_bounding_box[2]->setFloatValue(bb._max.x());
_bounding_box[3]->setFloatValue(bb._max.y());
osg::BoundingBox bb;
if( _transform.valid() )
bb.expandBy(_transform->getBound());
return bb;
}
//----------------------------------------------------------------------------
osg::BoundingBox Element::getTightBoundingBox() const
{
return getTransformedBounds(getMatrix());
}
//----------------------------------------------------------------------------
@@ -576,13 +683,88 @@ namespace canvas
return osg::BoundingBox();
osg::BoundingBox transformed;
const osg::BoundingBox& bb = _drawable->getBound();
const osg::BoundingBox& bb =
#if OSG_VERSION_LESS_THAN(3,3,2)
_drawable->getBound();
#else
_drawable->getBoundingBox();
#endif
for(int i = 0; i < 4; ++i)
transformed.expandBy( bb.corner(i) * m );
return transformed;
}
//----------------------------------------------------------------------------
osg::Matrix Element::getMatrix() const
{
if( !_transform )
return osg::Matrix::identity();
if( !(_attributes_dirty & TRANSFORM) )
return _transform->getMatrix();
osg::Matrix m;
for( size_t i = 0; i < _transform_types.size(); ++i )
{
// Skip unused indizes...
if( _transform_types[i] == TT_NONE )
continue;
SGPropertyNode* tf_node = _node->getChild("tf", i, true);
// Build up the matrix representation of the current transform node
osg::Matrix tf;
switch( _transform_types[i] )
{
case TT_MATRIX:
tf = osg::Matrix( tf_node->getDoubleValue("m[0]", 1),
tf_node->getDoubleValue("m[1]", 0),
0,
tf_node->getDoubleValue("m[6]", 0),
tf_node->getDoubleValue("m[2]", 0),
tf_node->getDoubleValue("m[3]", 1),
0,
tf_node->getDoubleValue("m[7]", 0),
0,
0,
1,
0,
tf_node->getDoubleValue("m[4]", 0),
tf_node->getDoubleValue("m[5]", 0),
0,
tf_node->getDoubleValue("m[8]", 1) );
break;
case TT_TRANSLATE:
tf.makeTranslate( osg::Vec3f( tf_node->getDoubleValue("t[0]", 0),
tf_node->getDoubleValue("t[1]", 0),
0 ) );
break;
case TT_ROTATE:
tf.makeRotate( tf_node->getDoubleValue("rot", 0), 0, 0, 1 );
break;
case TT_SCALE:
{
float sx = tf_node->getDoubleValue("s[0]", 1);
// sy defaults to sx...
tf.makeScale( sx, tf_node->getDoubleValue("s[1]", sx), 1 );
break;
}
default:
break;
}
m.postMult( tf );
}
_transform->setMatrix(m);
_attributes_dirty &= ~TRANSFORM;
return m;
}
//----------------------------------------------------------------------------
Element::StyleSetters Element::_style_setters;
@@ -595,7 +777,6 @@ namespace canvas
_canvas( canvas ),
_parent( parent ),
_attributes_dirty( 0 ),
_transform_dirty( false ),
_transform( new osg::MatrixTransform ),
_style( parent_style ),
_scissor( 0 ),
@@ -618,6 +799,8 @@ namespace canvas
"PreOrderBin",
osg::StateSet::OVERRIDE_RENDERBIN_DETAILS
);
_transform->setUserData( new OSGUserData(this) );
}
//----------------------------------------------------------------------------
@@ -628,6 +811,7 @@ namespace canvas
addStyle("clip", "", &Element::setClip, false);
addStyle("clip-frame", "", &Element::setClipFrame, false);
addStyle("visible", "", &Element::setVisible, false);
}
//----------------------------------------------------------------------------
@@ -713,8 +897,12 @@ namespace canvas
//----------------------------------------------------------------------------
osg::StateSet* Element::getOrCreateStateSet()
{
return _drawable ? _drawable->getOrCreateStateSet()
: _transform->getOrCreateStateSet();
if( _drawable.valid() )
return _drawable->getOrCreateStateSet();
if( _transform.valid() )
return _transform->getOrCreateStateSet();
return 0;
}
//----------------------------------------------------------------------------

View File

@@ -1,4 +1,5 @@
// Interface for 2D Canvas elements
///@file
/// Interface for 2D Canvas elements
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
@@ -41,6 +42,9 @@ namespace simgear
namespace canvas
{
/**
* Base class for Elements displayed inside a Canvas.
*/
class Element:
public PropertyBasedElement
{
@@ -69,10 +73,10 @@ namespace canvas
};
struct StyleInfo
{
StyleSetter setter; ///!< Function(s) for setting this style
std::string type; ///!< Interpolation type
bool inheritable; ///!< Whether children can inherit this style from
/// their parents
StyleSetter setter; ///< Function(s) for setting this style
std::string type; ///< Interpolation type
bool inheritable; ///< Whether children can inherit this style from
/// their parents
};
/**
@@ -80,22 +84,20 @@ namespace canvas
*/
enum ReferenceFrame
{
GLOBAL, ///!< Global coordinates
PARENT, ///!< Coordinates relative to parent coordinate frame
LOCAL ///!< Coordinates relative to local coordinates (parent
/// coordinates with local transformations applied)
GLOBAL, ///< Global coordinates
PARENT, ///< Coordinates relative to parent coordinate frame
LOCAL ///< Coordinates relative to local coordinates (parent
/// coordinates with local transformations applied)
};
/**
*
*/
virtual ~Element() = 0;
virtual void setSelf(const PropertyBasedElementPtr& self);
virtual void onDestroy();
ElementWeakPtr getWeakPtr() const;
ElementPtr getParent();
ElementPtr getParent() const;
CanvasWeakPtr getCanvas() const;
/**
* Called every frame to update internal state
@@ -107,24 +109,47 @@ namespace canvas
bool addEventListener(const std::string& type, const EventListener& cb);
virtual void clearEventListener();
/// Get (keyboard) input focus.
void setFocus();
virtual bool accept(EventVisitor& visitor);
virtual bool ascend(EventVisitor& visitor);
virtual bool traverse(EventVisitor& visitor);
virtual bool handleEvent(canvas::EventPtr event);
/// Get the number of event handlers for the given type
size_t numEventHandler(int type) const;
virtual bool hitBound( const osg::Vec2f& pos,
virtual bool handleEvent(const EventPtr& event);
bool dispatchEvent(const EventPtr& event);
/**
*
* @param global_pos Position in global (canvas) coordinate frame
* @param parent_pos Position in parent coordinate frame
* @param local_pos Position in local (element) coordinate frame
*/
virtual bool hitBound( const osg::Vec2f& global_pos,
const osg::Vec2f& parent_pos,
const osg::Vec2f& local_pos ) const;
/**
* Get whether the element is visible or hidden (Can be changed with
* setting property "visible" accordingly).
* Set visibility of the element.
*/
bool isVisible() const;
virtual void setVisible(bool visible);
/**
* Get whether the element is visible or hidden.
*/
virtual bool isVisible() const;
osg::MatrixTransform* getMatrixTransform();
osg::MatrixTransform const* getMatrixTransform() const;
/**
* Transform position to local coordinages.
*/
osg::Vec2f posToLocal(const osg::Vec2f& pos) const;
virtual void childAdded( SGPropertyNode * parent,
SGPropertyNode * child );
virtual void childRemoved( SGPropertyNode * parent,
@@ -148,15 +173,27 @@ namespace canvas
void setClipFrame(ReferenceFrame rf);
/**
* Write the given bounding box to the property tree
* Get bounding box (may not be as tight as bounding box returned by
* #getTightBoundingBox)
*/
void setBoundingBox(const osg::BoundingBox& bb);
osg::BoundingBox getBoundingBox() const;
/**
* Get tight bounding box (child points are transformed to elements
* coordinate space before calculating the bounding box).
*/
osg::BoundingBox getTightBoundingBox() const;
/**
* Get bounding box with children/drawables transformed by passed matrix
*/
virtual osg::BoundingBox getTransformedBounds(const osg::Matrix& m) const;
/**
* Get the transformation matrix (product of all transforms)
*/
osg::Matrix getMatrix() const;
/**
* Create an canvas Element
*
@@ -169,21 +206,19 @@ namespace canvas
ElementPtr
>::type create( const CanvasWeakPtr& canvas,
const SGPropertyNode_ptr& node,
const Style& style,
Element* parent )
const Style& style = Style(),
Element* parent = NULL )
{
ElementPtr el( new Derived(canvas, node, style, parent) );
el->setSelf(el);
return el;
return ElementPtr( new Derived(canvas, node, style, parent) );
}
protected:
enum Attributes
{
BLEND_FUNC = 1,
SCISSOR_COORDS = BLEND_FUNC << 1,
LAST_ATTRIBUTE = SCISSOR_COORDS << 1
TRANSFORM = 1,
BLEND_FUNC = TRANSFORM << 1,
LAST_ATTRIBUTE = BLEND_FUNC << 1
};
enum TransformType
@@ -200,23 +235,21 @@ namespace canvas
CanvasWeakPtr _canvas;
Element *_parent;
uint32_t _attributes_dirty;
mutable uint32_t _attributes_dirty;
bool _transform_dirty;
osg::observer_ptr<osg::MatrixTransform> _transform;
std::vector<TransformType> _transform_types;
Style _style;
std::vector<SGPropertyNode_ptr> _bounding_box;
RelativeScissor *_scissor;
Style _style;
RelativeScissor *_scissor;
typedef std::vector<EventListener> Listener;
typedef std::map<Event::Type, Listener> ListenerMap;
typedef std::map<int, Listener> ListenerMap;
ListenerMap _listener;
typedef std::map<std::string, StyleInfo> StyleSetters;
static StyleSetters _style_setters;
static StyleSetters _style_setters;
static void staticInit();
@@ -246,9 +279,10 @@ namespace canvas
/**
* Register a function for setting a style specified by the given property
*
* @param name Property name
* @param type Interpolation type
* @param setter Setter function
* @param name Property name
* @param type Interpolation type
* @param setter Setter function
* @param inheritable If this style propagates to child elements
*
* @tparam T1 Type of value used to retrieve value from property
* node
@@ -530,7 +564,7 @@ namespace canvas
/**
* Get stateset of drawable if available or use transform otherwise
*/
osg::StateSet* getOrCreateStateSet();
virtual osg::StateSet* getOrCreateStateSet();
void setupStyle();

View File

@@ -22,7 +22,7 @@
#include "CanvasPath.hxx"
#include "CanvasText.hxx"
#include <simgear/canvas/CanvasEventVisitor.hxx>
#include <simgear/canvas/MouseEvent.hxx>
#include <simgear/canvas/events/MouseEvent.hxx>
#include <boost/bind.hpp>
#include <boost/foreach.hpp>
@@ -146,7 +146,7 @@ namespace canvas
if( el->get<std::string>("id") == id )
return el;
GroupPtr group = boost::dynamic_pointer_cast<Group>(el);
Group* group = dynamic_cast<Group*>(el.get());
if( group )
groups.push_back(group);
}
@@ -320,10 +320,12 @@ namespace canvas
//----------------------------------------------------------------------------
void Group::childChanged(SGPropertyNode* node)
{
if( node->getParent()->getParent() == _node
SGPropertyNode* parent = node->getParent();
SGPropertyNode* grand_parent = parent ? parent->getParent() : NULL;
if( grand_parent == _node
&& node->getNameString() == "z-index" )
return handleZIndexChanged( getChild(node->getParent()),
node->getIntValue() );
return handleZIndexChanged(getChild(parent), node->getIntValue());
}
//----------------------------------------------------------------------------

View File

@@ -56,28 +56,27 @@ namespace canvas
const std::string& id );
template<class T>
boost::shared_ptr<T> createChild(const std::string& id = "")
SGSharedPtr<T> createChild(const std::string& id = "")
{
return boost::dynamic_pointer_cast<T>( createChild(T::TYPE_NAME, id) );
return dynamic_cast<T*>( createChild(T::TYPE_NAME, id).get() );
}
template<class T>
boost::shared_ptr<T> getChild(const SGPropertyNode* node)
SGSharedPtr<T> getChild(const SGPropertyNode* node)
{
return boost::dynamic_pointer_cast<T>( getChild(node) );
return dynamic_cast<T*>( getChild(node).get() );
}
template<class T>
boost::shared_ptr<T> getChild(const std::string& id)
SGSharedPtr<T> getChild(const std::string& id)
{
return boost::dynamic_pointer_cast<T>( getChild(id) );
return dynamic_cast<T*>( getChild(id).get() );
}
template<class T>
boost::shared_ptr<T> getOrCreateChild(const std::string& id)
SGSharedPtr<T> getOrCreateChild(const std::string& id)
{
return
boost::dynamic_pointer_cast<T>( getOrCreateChild(T::TYPE_NAME, id) );
return dynamic_cast<T*>( getOrCreateChild(T::TYPE_NAME, id).get() );
}
/**

View File

@@ -21,7 +21,8 @@
#include <simgear/canvas/Canvas.hxx>
#include <simgear/canvas/CanvasMgr.hxx>
#include <simgear/canvas/CanvasSystemAdapter.hxx>
#include <simgear/canvas/MouseEvent.hxx>
#include <simgear/canvas/events/KeyboardEvent.hxx>
#include <simgear/canvas/events/MouseEvent.hxx>
#include <simgear/scene/util/OsgMath.hxx>
#include <simgear/scene/util/parse_color.hxx>
#include <simgear/misc/sg_path.hxx>
@@ -29,8 +30,8 @@
#include <osg/Array>
#include <osg/Geometry>
#include <osg/PrimitiveSet>
#include <boost/algorithm/string/predicate.hpp>
#include <osgDB/Registry>
#include <osg/Version>
namespace simgear
{
@@ -75,8 +76,9 @@ namespace canvas
osg::Drawable* drawable,
osg::RenderInfo* renderInfo ) const
{
if( !_canvas.expired() )
_canvas.lock()->enableRendering();
CanvasPtr canvas = _canvas.lock();
if( canvas )
canvas->enableRendering();
if( !_cull_next_frame )
// TODO check if window/image should be culled
@@ -96,9 +98,14 @@ namespace canvas
return;
addStyle("fill", "color", &Image::setFill);
addStyle("outset", "", &Image::setOutset);
addStyle("preserveAspectRatio", "", &Image::setPreserveAspectRatio);
addStyle("slice", "", &Image::setSlice);
addStyle("slice-width", "", &Image::setSliceWidth);
addStyle("outset", "", &Image::setOutset);
osgDB::Registry* reg = osgDB::Registry::instance();
if( !reg->getReaderWriterForExtension("png") )
SG_LOG(SG_GL, SG_ALERT, "canvas::Image: Missing 'png' image reader");
}
//----------------------------------------------------------------------------
@@ -128,12 +135,11 @@ namespace canvas
_texCoords = new osg::Vec2Array(4);
_texCoords->setDataVariance(osg::Object::DYNAMIC);
_geom->setTexCoordArray(0, _texCoords);
_geom->setTexCoordArray(0, _texCoords, osg::Array::BIND_PER_VERTEX);
_colors = new osg::Vec4Array(1);
_colors->setDataVariance(osg::Object::DYNAMIC);
_geom->setColorArray(_colors);
_geom->setColorBinding(osg::Geometry::BIND_OVERALL);
_geom->setColorArray(_colors, osg::Array::BIND_OVERALL);
_prim = new osg::DrawArrays(osg::PrimitiveSet::QUADS);
_prim->set(osg::PrimitiveSet::QUADS, 0, 4);
@@ -149,7 +155,8 @@ namespace canvas
//----------------------------------------------------------------------------
Image::~Image()
{
if( _http_request )
_http_request->abort("image destroyed");
}
//----------------------------------------------------------------------------
@@ -214,6 +221,10 @@ namespace canvas
if( !_slice.isValid() )
{
setQuad(0, region.getMin(), region.getMax());
if( !_preserve_aspect_ratio.scaleToFill() )
// We need to update texture coordinates to keep the aspect ratio
_attributes_dirty |= SRC_RECT;
}
else
{
@@ -272,7 +283,6 @@ namespace canvas
_vertices->dirty();
_attributes_dirty &= ~DEST_SIZE;
_geom->dirtyBound();
setBoundingBox(_geom->getBound());
}
if( _attributes_dirty & SRC_RECT )
@@ -291,6 +301,66 @@ namespace canvas
if( !_slice.isValid() )
{
// Image scaling preserving aspect ratio. Change texture coordinates to
// scale image accordingly.
//
// TODO allow to specify what happens to not filled space (eg. color,
// or texture repeat/mirror)
//
// http://www.w3.org/TR/SVG11/coords.html#PreserveAspectRatioAttribute
if( !_preserve_aspect_ratio.scaleToFill() )
{
osg::BoundingBox const& bb = getBoundingBox();
float dst_width = bb._max.x() - bb._min.x(),
dst_height = bb._max.y() - bb._min.y();
float scale_x = dst_width / tex_dim.width(),
scale_y = dst_height / tex_dim.height();
float scale = _preserve_aspect_ratio.scaleToFit()
? std::min(scale_x, scale_y)
: std::max(scale_x, scale_y);
if( scale_x != scale )
{
float d = scale_x / scale - 1;
if( _preserve_aspect_ratio.alignX()
== SVGpreserveAspectRatio::ALIGN_MIN )
{
src_rect.r() += d;
}
else if( _preserve_aspect_ratio.alignX()
== SVGpreserveAspectRatio::ALIGN_MAX )
{
src_rect.l() -= d;
}
else
{
src_rect.l() -= d / 2;
src_rect.r() += d / 2;
}
}
if( scale_y != scale )
{
float d = scale_y / scale - 1;
if( _preserve_aspect_ratio.alignY()
== SVGpreserveAspectRatio::ALIGN_MIN )
{
src_rect.b() -= d;
}
else if( _preserve_aspect_ratio.alignY()
== SVGpreserveAspectRatio::ALIGN_MAX )
{
src_rect.t() += d;
}
else
{
src_rect.t() += d / 2;
src_rect.b() -= d / 2;
}
}
}
setQuadUV(0, src_rect.getMin(), src_rect.getMax());
}
else
@@ -344,7 +414,14 @@ namespace canvas
&& child->getNameString() == "visible"
&& child->getBoolValue() )
{
CullCallback* cb = static_cast<CullCallback*>(_geom->getCullCallback());
CullCallback* cb =
#if OSG_VERSION_LESS_THAN(3,3,2)
static_cast<CullCallback*>
#else
dynamic_cast<CullCallback*>
#endif
( _geom->getCullCallback() );
if( cb )
cb->cullNextFrame();
}
@@ -414,6 +491,20 @@ namespace canvas
_colors->dirty();
}
//----------------------------------------------------------------------------
void Image::setOutset(const std::string& outset)
{
_outset = CSSBorder::parse(outset);
_attributes_dirty |= DEST_SIZE;
}
//----------------------------------------------------------------------------
void Image::setPreserveAspectRatio(const std::string& scale)
{
_preserve_aspect_ratio = SVGpreserveAspectRatio::parse(scale);
_attributes_dirty |= SRC_RECT;
}
//----------------------------------------------------------------------------
void Image::setSlice(const std::string& slice)
{
@@ -428,13 +519,6 @@ namespace canvas
_attributes_dirty |= DEST_SIZE;
}
//----------------------------------------------------------------------------
void Image::setOutset(const std::string& outset)
{
_outset = CSSBorder::parse(outset);
_attributes_dirty |= DEST_SIZE;
}
//----------------------------------------------------------------------------
const SGRect<float>& Image::getRegion() const
{
@@ -442,7 +526,7 @@ namespace canvas
}
//----------------------------------------------------------------------------
bool Image::handleEvent(EventPtr event)
bool Image::handleEvent(const EventPtr& event)
{
bool handled = Element::handleEvent(event);
@@ -450,11 +534,9 @@ namespace canvas
if( !src_canvas )
return handled;
MouseEventPtr mouse_event = boost::dynamic_pointer_cast<MouseEvent>(event);
if( mouse_event )
if( MouseEventPtr mouse_event = dynamic_cast<MouseEvent*>(event.get()) )
{
mouse_event.reset( new MouseEvent(*mouse_event) );
event = mouse_event;
mouse_event->client_pos = mouse_event->local_pos
- toOsg(_region.getMin());
@@ -474,9 +556,16 @@ namespace canvas
mouse_event->client_pos.x() *= src_canvas->getViewWidth() / size.x();
mouse_event->client_pos.y() *= src_canvas->getViewHeight()/ size.y();
mouse_event->local_pos = mouse_event->client_pos;
handled |= src_canvas->handleMouseEvent(mouse_event);
}
else if( KeyboardEventPtr keyboard_event =
dynamic_cast<KeyboardEvent*>(event.get()) )
{
handled |= src_canvas->handleKeyboardEvent(keyboard_event);
}
return handled | src_canvas->handleMouseEvent(mouse_event);
return handled;
}
//----------------------------------------------------------------------------
@@ -521,20 +610,41 @@ namespace canvas
_attributes_dirty |= DEST_SIZE;
}
else if( name == "file" )
else if( name == "src" || name == "file" )
{
static const std::string CANVAS_PROTOCOL = "canvas://";
const std::string& path = child->getStringValue();
if( name == "file" )
SG_LOG(SG_GL, SG_WARN, "'file' is deprecated. Use 'src' instead");
CanvasPtr canvas = _canvas.lock();
if( !canvas )
// Abort pending request
if( _http_request )
{
SG_LOG(SG_GL, SG_ALERT, "canvas::Image: No canvas available");
return;
_http_request->abort("setting new image");
_http_request.reset();
}
if( boost::starts_with(path, CANVAS_PROTOCOL) )
static const std::string PROTOCOL_SEP = "://";
std::string url = child->getStringValue(),
protocol, path;
size_t sep_pos = url.find(PROTOCOL_SEP);
if( sep_pos != std::string::npos )
{
protocol = url.substr(0, sep_pos);
path = url.substr(sep_pos + PROTOCOL_SEP.length());
}
else
path = url;
if( protocol == "canvas" )
{
CanvasPtr canvas = _canvas.lock();
if( !canvas )
{
SG_LOG(SG_GL, SG_ALERT, "canvas::Image: No canvas available");
return;
}
CanvasMgr* canvas_mgr = canvas->getCanvasMgr();
if( !canvas_mgr )
{
@@ -545,7 +655,7 @@ namespace canvas
const SGPropertyNode* canvas_node =
canvas_mgr->getPropertyRoot()
->getParent()
->getNode( path.substr(CANVAS_PROTOCOL.size()) );
->getNode( path );
if( !canvas_node )
{
SG_LOG(SG_GL, SG_ALERT, "canvas::Image: No such canvas: " << path);
@@ -563,6 +673,16 @@ namespace canvas
setSrcCanvas(src_canvas);
}
else if( protocol == "http" || protocol == "https" )
// TODO check https
{
_http_request =
Canvas::getSystemAdapter()
->getHTTPClient()
->load(url)
// TODO handle capture of 'this'
->done(this, &Image::handleImageLoadDone);
}
else
{
setImage( Canvas::getSystemAdapter()->getImage(path) );
@@ -638,5 +758,65 @@ namespace canvas
(*_texCoords)[i + 3].set(tl.x(), br.y());
}
//----------------------------------------------------------------------------
void Image::handleImageLoadDone(HTTP::Request* req)
{
// Ignore stale/expired requests
if( _http_request != req )
return;
_http_request.reset();
if( req->responseCode() != 200 )
{
SG_LOG(SG_IO, SG_WARN, "failed to download '" << req->url() << "': "
<< req->responseReason());
return;
}
const std::string ext = SGPath(req->path()).extension(),
mime = req->responseMime();
SG_LOG(SG_IO, SG_INFO, "received " << req->url() <<
" (ext=" << ext << ", MIME=" << mime << ")");
const std::string& img_data =
static_cast<HTTP::MemoryRequest*>(req)->responseBody();
osgDB::Registry* reg = osgDB::Registry::instance();
// First try to detect image type by extension
osgDB::ReaderWriter* rw = reg->getReaderWriterForExtension(ext);
if( rw && loadImage(*rw, img_data, *req, "extension") )
return;
// Now try with MIME type
rw = reg->getReaderWriterForMimeType(mime);
if( rw && loadImage(*rw, img_data, *req, "MIME type") )
return;
SG_LOG(SG_IO, SG_WARN, "unable to read image '" << req->url() << "'");
}
//----------------------------------------------------------------------------
bool Image::loadImage( osgDB::ReaderWriter& reader,
const std::string& data,
HTTP::Request& request,
const std::string& type )
{
SG_LOG(SG_IO, SG_DEBUG, "use image reader detected by " << type);
std::istringstream data_strm(data);
osgDB::ReaderWriter::ReadResult result = reader.readImage(data_strm);
if( result.success() )
{
setImage( result.takeImage() );
return true;
}
SG_LOG(SG_IO, SG_WARN, "failed to read image '" << request.url() << "': "
<< result.message());
return false;
}
} // namespace canvas
} // namespace simgear

View File

@@ -22,11 +22,14 @@
#include "CanvasElement.hxx"
#include <simgear/canvas/canvas_fwd.hxx>
#include <simgear/io/HTTPClient.hxx>
#include <simgear/misc/CSSBorder.hxx>
#include <simgear/misc/SVGpreserveAspectRatio.hxx>
#include <osg/Texture2D>
namespace simgear
{
namespace HTTP { class Request; }
namespace canvas
{
@@ -59,6 +62,17 @@ namespace canvas
void setImage(osg::Image *img);
void setFill(const std::string& fill);
/**
* @see http://www.w3.org/TR/css3-background/#border-image-outset
*/
void setOutset(const std::string& outset);
/**
* @see
* http://www.w3.org/TR/SVG11/coords.html#PreserveAspectRatioAttribute
*/
void setPreserveAspectRatio(const std::string& scale);
/**
* Set image slice (aka. 9-scale)
*
@@ -77,14 +91,9 @@ namespace canvas
*/
void setSliceWidth(const std::string& width);
/**
* http://www.w3.org/TR/css3-background/#border-image-outset
*/
void setOutset(const std::string& outset);
const SGRect<float>& getRegion() const;
bool handleEvent(EventPtr event);
bool handleEvent(const EventPtr& event);
protected:
@@ -103,9 +112,16 @@ namespace canvas
void setQuad(size_t index, const SGVec2f& tl, const SGVec2f& br);
void setQuadUV(size_t index, const SGVec2f& tl, const SGVec2f& br);
void handleImageLoadDone(HTTP::Request*);
bool loadImage( osgDB::ReaderWriter& reader,
const std::string& data,
HTTP::Request& request,
const std::string& type );
osg::ref_ptr<osg::Texture2D> _texture;
// TODO optionally forward events to canvas
CanvasWeakPtr _src_canvas;
HTTP::Request_ptr _http_request;
osg::ref_ptr<osg::Geometry> _geom;
osg::ref_ptr<osg::DrawArrays>_prim;
@@ -117,9 +133,11 @@ namespace canvas
SGRect<float> _src_rect,
_region;
CSSBorder _slice,
_slice_width,
_outset;
SVGpreserveAspectRatio _preserve_aspect_ratio;
CSSBorder _outset,
_slice,
_slice_width;
};
} // namespace canvas

View File

@@ -20,6 +20,7 @@
#include <simgear/scene/util/parse_color.hxx>
#include <osg/Drawable>
#include <osg/Version>
#include <vg/openvg.h>
#include <cassert>
@@ -69,7 +70,8 @@ namespace canvas
_mode(0),
_fill_rule(VG_EVEN_ODD),
_stroke_width(1),
_stroke_linecap(VG_CAP_BUTT)
_stroke_linecap(VG_CAP_BUTT),
_stroke_linejoin(VG_JOIN_MITER)
{
setSupportsDisplayList(false);
setDataVariance(Object::DYNAMIC);
@@ -202,6 +204,21 @@ namespace canvas
_stroke_linecap = VG_CAP_BUTT;
}
/**
* Set stroke-linejoin
*
* @see http://www.w3.org/TR/SVG/painting.html#StrokeLinejoinProperty
*/
void setStrokeLinejoin(const std::string& linejoin)
{
if( linejoin == "round" )
_stroke_linejoin = VG_JOIN_ROUND;
else if( linejoin == "bevel" )
_stroke_linejoin = VG_JOIN_BEVEL;
else
_stroke_linejoin = VG_JOIN_MITER;
}
/**
* Draw callback
*/
@@ -217,9 +234,10 @@ namespace canvas
state->setClientActiveTextureUnit(0);
state->disableAllVertexArrays();
glPushAttrib(~0u); // Don't use GL_ALL_ATTRIB_BITS as on my machine it
// eg. doesn't include GL_MULTISAMPLE_BIT
glPushClientAttrib(~0u);
bool was_blend_enabled = state->getLastAppliedMode(GL_BLEND);
bool was_stencil_enabled = state->getLastAppliedMode(GL_STENCIL_TEST);
osg::StateAttribute const* blend_func =
state->getLastAppliedAttribute(osg::StateAttribute::BLENDFUNC);
// Initialize/Update the paint
if( _attributes_dirty & STROKE_COLOR )
@@ -250,6 +268,7 @@ namespace canvas
vgSetf(VG_STROKE_LINE_WIDTH, _stroke_width);
vgSeti(VG_STROKE_CAP_STYLE, _stroke_linecap);
vgSeti(VG_STROKE_JOIN_STYLE, _stroke_linejoin);
vgSetfv( VG_STROKE_DASH_PATTERN,
_stroke_dash.size(),
_stroke_dash.empty() ? 0 : &_stroke_dash[0] );
@@ -269,15 +288,19 @@ namespace canvas
if( err != VG_NO_ERROR )
SG_LOG(SG_GL, SG_ALERT, "vgError: " << err);
glPopAttrib();
glPopClientAttrib();
// Restore OpenGL state (TODO check if more is needed or integrate
// better with OpenSceneGraph)
if( was_blend_enabled ) glEnable(GL_BLEND);
if( was_stencil_enabled ) glEnable(GL_STENCIL_TEST);
if( blend_func ) blend_func->apply(*state);
}
osg::BoundingBox getTransformedBounds(const osg::Matrix& mat) const
{
osg::BoundingBox bb;
osg::Vec2f cur; // VG "Current point" (in local coordinates)
osg::Vec2f cur(0, 0), // VG "Current point" (in local coordinates)
sub(0, 0); // beginning of current sub path
VGubyte cmd_index = 0;
for( size_t i = 0, ci = 0;
i < _cmds.size() && ci < _coords.size();
@@ -297,6 +320,7 @@ namespace canvas
switch( cmd )
{
case VG_CLOSE_PATH:
cur = sub;
break;
case VG_MOVE_TO:
case VG_LINE_TO:
@@ -352,7 +376,12 @@ namespace canvas
}
if( num_coords > 0 )
{
cur = points[ num_coords - 1 ];
if( cmd == VG_MOVE_TO )
sub = cur;
}
}
return bb;
@@ -361,7 +390,13 @@ namespace canvas
/**
* Compute the bounding box
*/
virtual osg::BoundingBox computeBound() const
virtual osg::BoundingBox
#if OSG_VERSION_LESS_THAN(3,3,2)
computeBound()
#else
computeBoundingBox()
#endif
const
{
if( _path == VG_INVALID_HANDLE || (_attributes_dirty & PATH) )
return osg::BoundingBox();
@@ -374,14 +409,11 @@ namespace canvas
// vgPathBounds doesn't take stroke width into account
float ext = 0.5 * _stroke_width;
osg::BoundingBox bb
return osg::BoundingBox
(
min[0] - ext, min[1] - ext, -0.1,
min[0] + size[0] + ext, min[1] + size[1] + ext, 0.1
);
_path_element->setBoundingBox(bb);
return bb;
}
private:
@@ -411,6 +443,7 @@ namespace canvas
VGfloat _stroke_width;
std::vector<VGfloat> _stroke_dash;
VGCapStyle _stroke_linecap;
VGJoinStyle _stroke_linejoin;
osg::Vec3f transformPoint( const osg::Matrix& m,
osg::Vec2f pos ) const
@@ -456,7 +489,12 @@ namespace canvas
}
if( _attributes_dirty & BOUNDING_BOX )
{
dirtyBound();
// Recalculate bounding box now (prevent race condition)
getBound();
}
}
struct PathUpdateCallback:
@@ -486,6 +524,7 @@ namespace canvas
addStyle("stroke-width", "numeric", &PathDrawable::setStrokeWidth, path);
addStyle("stroke-dasharray", "", &PathDrawable::setStrokeDashArray, path);
addStyle("stroke-linecap", "", &PathDrawable::setStrokeLinecap, path);
addStyle("stroke-linejoin", "", &PathDrawable::setStrokeLinejoin, path);
}
//----------------------------------------------------------------------------

View File

@@ -21,6 +21,7 @@
#include <simgear/canvas/CanvasSystemAdapter.hxx>
#include <simgear/scene/util/parse_color.hxx>
#include <osg/Version>
#include <osgDB/Registry>
#include <osgText/Text>
namespace simgear
@@ -31,26 +32,190 @@ namespace canvas
public osgText::Text
{
public:
TextOSG(canvas::Text* text);
void setFontResolution(int res);
void setCharacterAspect(float aspect);
void setLineHeight(float factor);
void setFill(const std::string& fill);
void setStroke(const std::string& color);
void setBackgroundColor(const std::string& fill);
osg::Vec2 handleHit(const osg::Vec2f& pos);
float lineHeight() const;
virtual osg::BoundingBox computeBound() const;
/// Get the number of lines
size_t lineCount() const;
/// Get line @a i
TextLine lineAt(size_t i) const;
/// Get nearest line to given y-coordinate
TextLine nearestLine(float pos_y) const;
SGVec2i sizeForWidth(int w) const;
virtual osg::BoundingBox
#if OSG_VERSION_LESS_THAN(3,3,2)
computeBound()
#else
computeBoundingBox()
#endif
const;
protected:
friend class TextLine;
canvas::Text *_text_element;
virtual void computePositions(unsigned int contextID) const;
};
class TextLine
{
public:
TextLine();
TextLine(size_t line, Text::TextOSG const* text);
/// Number of characters on this line
size_t size() const;
bool empty() const;
osg::Vec2 cursorPos(size_t i) const;
osg::Vec2 nearestCursor(float x) const;
protected:
typedef Text::TextOSG::GlyphQuads GlyphQuads;
Text::TextOSG const *_text;
GlyphQuads const *_quads;
size_t _line,
_begin,
_end;
};
//----------------------------------------------------------------------------
TextLine::TextLine():
_text(NULL),
_quads(NULL),
_line(0),
_begin(-1),
_end(-1)
{
}
//----------------------------------------------------------------------------
TextLine::TextLine(size_t line, Text::TextOSG const* text):
_text(text),
_quads(NULL),
_line(line),
_begin(-1),
_end(-1)
{
if( !text || text->_textureGlyphQuadMap.empty() || !_text->lineCount() )
return;
_quads = &text->_textureGlyphQuadMap.begin()->second;
GlyphQuads::LineNumbers const& line_numbers = _quads->_lineNumbers;
GlyphQuads::LineNumbers::const_iterator begin_it =
std::lower_bound(line_numbers.begin(), line_numbers.end(), _line);
if( begin_it == line_numbers.end() || *begin_it != _line )
// empty line or past last line
return;
_begin = begin_it - line_numbers.begin();
_end = std::upper_bound(begin_it, line_numbers.end(), _line)
- line_numbers.begin();
}
//----------------------------------------------------------------------------
size_t TextLine::size() const
{
return _end - _begin;
}
//----------------------------------------------------------------------------
bool TextLine::empty() const
{
return _end == _begin;
}
//----------------------------------------------------------------------------
osg::Vec2 TextLine::cursorPos(size_t i) const
{
if( !_quads )
return osg::Vec2(0, 0);
if( i > size() )
// Position after last character if out of range (TODO better exception?)
i = size();
osg::Vec2 pos(0, _text->_offset.y() + _line * _text->lineHeight());
if( empty() )
return pos;
GlyphQuads::Coords2 const& coords = _quads->_coords;
size_t global_i = _begin + i;
if( global_i == _begin )
// before first character of line
pos.x() = coords[_begin * 4].x();
else if( global_i == _end )
// After Last character of line
pos.x() = coords[(_end - 1) * 4 + 2].x();
else
{
float prev_l = coords[(global_i - 1) * 4].x(),
prev_r = coords[(global_i - 1) * 4 + 2].x(),
cur_l = coords[global_i * 4].x();
if( prev_l == prev_r )
// If previous character width is zero set to begin of next character
// (Happens eg. with spaces)
pos.x() = cur_l;
else
// position at center between characters
pos.x() = 0.5 * (prev_r + cur_l);
}
return pos;
}
//----------------------------------------------------------------------------
osg::Vec2 TextLine::nearestCursor(float x) const
{
if( empty() )
return cursorPos(0);
GlyphQuads::Glyphs const& glyphs = _quads->_glyphs;
GlyphQuads::Coords2 const& coords = _quads->_coords;
float const HIT_FRACTION = 0.6;
float const character_width = _text->getCharacterHeight()
* _text->getCharacterAspectRatio();
size_t i = _begin;
for(; i < _end; ++i)
{
// Get threshold for mouse x position for setting cursor before or after
// current character
float threshold = coords[i * 4].x()
+ HIT_FRACTION * glyphs[i]->getHorizontalAdvance()
* character_width;
if( x <= threshold )
break;
}
return cursorPos(i - _begin);
}
//----------------------------------------------------------------------------
Text::TextOSG::TextOSG(canvas::Text* text):
_text_element(text)
@@ -87,6 +252,19 @@ namespace canvas
setColor( color );
}
//----------------------------------------------------------------------------
void Text::TextOSG::setStroke(const std::string& stroke)
{
osg::Vec4 color;
if( stroke == "none" || !parseColor(stroke, color) )
setBackdropType(NONE);
else
{
setBackdropType(OUTLINE);
setBackdropColor(color);
}
}
//----------------------------------------------------------------------------
void Text::TextOSG::setBackgroundColor(const std::string& fill)
{
@@ -96,100 +274,344 @@ namespace canvas
}
//----------------------------------------------------------------------------
osg::Vec2 Text::TextOSG::handleHit(const osg::Vec2f& pos)
float Text::TextOSG::lineHeight() const
{
float line_height = _characterHeight + _lineSpacing;
// TODO check with align other than TOP
float first_line_y = -0.5 * _lineSpacing;//_offset.y() - _characterHeight;
size_t line = std::max<int>(0, (pos.y() - first_line_y) / line_height);
if( _textureGlyphQuadMap.empty() )
return osg::Vec2(-1, -1);
// TODO check when it can be larger
assert( _textureGlyphQuadMap.size() == 1 );
const GlyphQuads& glyphquad = _textureGlyphQuadMap.begin()->second;
const GlyphQuads::Glyphs& glyphs = glyphquad._glyphs;
const GlyphQuads::Coords2& coords = glyphquad._coords;
const GlyphQuads::LineNumbers& line_numbers = glyphquad._lineNumbers;
const float HIT_FRACTION = 0.6;
const float character_width = getCharacterHeight()
* getCharacterAspectRatio();
float y = (line + 0.5) * line_height;
bool line_found = false;
for(size_t i = 0; i < line_numbers.size(); ++i)
{
if( line_numbers[i] != line )
{
if( !line_found )
{
if( line_numbers[i] < line )
// Wait for the correct line...
continue;
// We have already passed the correct line -> It's empty...
return osg::Vec2(0, y);
}
// Next line and not returned -> not before any character
// -> return position after last character of line
return osg::Vec2(coords[(i - 1) * 4 + 2].x(), y);
}
line_found = true;
// Get threshold for mouse x position for setting cursor before or after
// current character
float threshold = coords[i * 4].x()
+ HIT_FRACTION * glyphs[i]->getHorizontalAdvance()
* character_width;
if( pos.x() <= threshold )
{
osg::Vec2 hit(0, y);
if( i == 0 || line_numbers[i - 1] != line )
// first character of line
hit.x() = coords[i * 4].x();
else if( coords[(i - 1) * 4].x() == coords[(i - 1) * 4 + 2].x() )
// If previous character width is zero set to begin of next character
// (Happens eg. with spaces)
hit.x() = coords[i * 4].x();
else
// position at center between characters
hit.x() = 0.5 * (coords[(i - 1) * 4 + 2].x() + coords[i * 4].x());
return hit;
}
}
// Nothing found -> return position after last character
return osg::Vec2
(
coords.back().x(),
(_lineCount - 0.5) * line_height
);
return (1 + _lineSpacing) * _characterHeight;
}
//----------------------------------------------------------------------------
osg::BoundingBox Text::TextOSG::computeBound() const
size_t Text::TextOSG::lineCount() const
{
osg::BoundingBox bb = osgText::Text::computeBound();
if( !bb.valid() )
return bb;
return _lineCount;
}
#if OSG_VERSION_LESS_THAN(3,1,0)
// TODO bounding box still doesn't seem always right (eg. with center
// horizontal alignment not completely accurate)
bb._min.y() += _offset.y();
bb._max.y() += _offset.y();
//----------------------------------------------------------------------------
TextLine Text::TextOSG::lineAt(size_t i) const
{
return TextLine(i, this);
}
//----------------------------------------------------------------------------
TextLine Text::TextOSG::nearestLine(float pos_y) const
{
osgText::Font const* font = getActiveFont();
if( !font || lineCount() <= 0 )
return TextLine(0, this);
float asc = .9f, desc = -.2f;
font->getVerticalSize(asc, desc);
float first_line_y = _offset.y()
- (1 + _lineSpacing / 2 + desc) * _characterHeight;
size_t line_num = std::min<size_t>(
std::max<size_t>(0, (pos_y - first_line_y) / lineHeight()),
lineCount() - 1
);
return TextLine(line_num, this);
}
//----------------------------------------------------------------------------
// simplified version of osgText::Text::computeGlyphRepresentation() to
// just calculate the size for a given weight. Glpyh calculations/creating
// is not necessary for this...
SGVec2i Text::TextOSG::sizeForWidth(int w) const
{
if( _text.empty() )
return SGVec2i(0, 0);
osgText::Font* activefont = const_cast<osgText::Font*>(getActiveFont());
if( !activefont )
return SGVec2i(-1, -1);
float max_width_safe = _maximumWidth;
const_cast<TextOSG*>(this)->_maximumWidth = w;
SGRecti bb;
osg::Vec2 startOfLine_coords(0.0f,0.0f);
osg::Vec2 cursor(startOfLine_coords);
osg::Vec2 local(0.0f,0.0f);
unsigned int previous_charcode = 0;
unsigned int line_length = 0;
bool horizontal = _layout != VERTICAL;
bool kerning = true;
float hr = _characterHeight;
float wr = hr / getCharacterAspectRatio();
// osg should really care more about const :-/
osgText::String& text = const_cast<osgText::String&>(_text);
typedef osgText::String::iterator TextIterator;
for( TextIterator itr = text.begin(); itr != text.end(); )
{
// record the start of the current line
TextIterator startOfLine_itr = itr;
// find the end of the current line.
osg::Vec2 endOfLine_coords(cursor);
TextIterator endOfLine_itr =
const_cast<TextOSG*>(this)->computeLastCharacterOnLine(
endOfLine_coords, itr, text.end()
);
line_length = endOfLine_itr - startOfLine_itr;
// Set line position to correct alignment.
switch( _layout )
{
case LEFT_TO_RIGHT:
{
switch( _alignment )
{
// nothing to be done for these
//case LEFT_TOP:
//case LEFT_CENTER:
//case LEFT_BOTTOM:
//case LEFT_BASE_LINE:
//case LEFT_BOTTOM_BASE_LINE:
// break;
case CENTER_TOP:
case CENTER_CENTER:
case CENTER_BOTTOM:
case CENTER_BASE_LINE:
case CENTER_BOTTOM_BASE_LINE:
cursor.x() = (cursor.x() - endOfLine_coords.x()) * 0.5f;
break;
case RIGHT_TOP:
case RIGHT_CENTER:
case RIGHT_BOTTOM:
case RIGHT_BASE_LINE:
case RIGHT_BOTTOM_BASE_LINE:
cursor.x() = cursor.x() - endOfLine_coords.x();
break;
default:
break;
}
break;
}
case RIGHT_TO_LEFT:
{
switch( _alignment )
{
case LEFT_TOP:
case LEFT_CENTER:
case LEFT_BOTTOM:
case LEFT_BASE_LINE:
case LEFT_BOTTOM_BASE_LINE:
cursor.x() = 2 * cursor.x() - endOfLine_coords.x();
break;
case CENTER_TOP:
case CENTER_CENTER:
case CENTER_BOTTOM:
case CENTER_BASE_LINE:
case CENTER_BOTTOM_BASE_LINE:
cursor.x() = cursor.x()
+ (cursor.x() - endOfLine_coords.x()) * 0.5f;
break;
// nothing to be done for these
//case RIGHT_TOP:
//case RIGHT_CENTER:
//case RIGHT_BOTTOM:
//case RIGHT_BASE_LINE:
//case RIGHT_BOTTOM_BASE_LINE:
// break;
default:
break;
}
break;
}
case VERTICAL:
{
switch( _alignment )
{
// TODO: current behaviour top baselines lined up in both cases - need to implement
// top of characters alignment - Question is this necessary?
// ... otherwise, nothing to be done for these 6 cases
//case LEFT_TOP:
//case CENTER_TOP:
//case RIGHT_TOP:
// break;
//case LEFT_BASE_LINE:
//case CENTER_BASE_LINE:
//case RIGHT_BASE_LINE:
// break;
case LEFT_CENTER:
case CENTER_CENTER:
case RIGHT_CENTER:
cursor.y() = cursor.y()
+ (cursor.y() - endOfLine_coords.y()) * 0.5f;
break;
case LEFT_BOTTOM_BASE_LINE:
case CENTER_BOTTOM_BASE_LINE:
case RIGHT_BOTTOM_BASE_LINE:
cursor.y() = cursor.y() - (line_length * _characterHeight);
break;
case LEFT_BOTTOM:
case CENTER_BOTTOM:
case RIGHT_BOTTOM:
cursor.y() = 2 * cursor.y() - endOfLine_coords.y();
break;
default:
break;
}
break;
}
}
if( itr != endOfLine_itr )
{
for(;itr != endOfLine_itr;++itr)
{
unsigned int charcode = *itr;
osgText::Glyph* glyph = activefont->getGlyph(_fontSize, charcode);
if( glyph )
{
float width = (float) (glyph->getWidth()) * wr;
float height = (float) (glyph->getHeight()) * hr;
if( _layout == RIGHT_TO_LEFT )
{
cursor.x() -= glyph->getHorizontalAdvance() * wr;
}
// adjust cursor position w.r.t any kerning.
if( kerning && previous_charcode )
{
switch( _layout )
{
case LEFT_TO_RIGHT:
{
osg::Vec2 delta( activefont->getKerning( previous_charcode,
charcode,
_kerningType ) );
cursor.x() += delta.x() * wr;
cursor.y() += delta.y() * hr;
break;
}
case RIGHT_TO_LEFT:
{
osg::Vec2 delta( activefont->getKerning( charcode,
previous_charcode,
_kerningType ) );
cursor.x() -= delta.x() * wr;
cursor.y() -= delta.y() * hr;
break;
}
case VERTICAL:
break; // no kerning when vertical.
}
}
local = cursor;
osg::Vec2 bearing( horizontal ? glyph->getHorizontalBearing()
: glyph->getVerticalBearing() );
local.x() += bearing.x() * wr;
local.y() += bearing.y() * hr;
// set up the coords of the quad
osg::Vec2 upLeft = local + osg::Vec2(0.f, height);
osg::Vec2 lowLeft = local;
osg::Vec2 lowRight = local + osg::Vec2(width, 0.f);
osg::Vec2 upRight = local + osg::Vec2(width, height);
// move the cursor onto the next character.
// also expand bounding box
switch( _layout )
{
case LEFT_TO_RIGHT:
cursor.x() += glyph->getHorizontalAdvance() * wr;
bb.expandBy(lowLeft.x(), lowLeft.y());
bb.expandBy(upRight.x(), upRight.y());
break;
case VERTICAL:
cursor.y() -= glyph->getVerticalAdvance() * hr;
bb.expandBy(upLeft.x(), upLeft.y());
bb.expandBy(lowRight.x(), lowRight.y());
break;
case RIGHT_TO_LEFT:
bb.expandBy(lowRight.x(), lowRight.y());
bb.expandBy(upLeft.x(), upLeft.y());
break;
}
previous_charcode = charcode;
}
}
// skip over spaces and return.
while( itr != text.end() && *itr == ' ' )
++itr;
if( itr != text.end() && *itr == '\n' )
++itr;
}
else
{
++itr;
}
// move to new line.
switch( _layout )
{
case LEFT_TO_RIGHT:
{
startOfLine_coords.y() -= _characterHeight * (1.0 + _lineSpacing);
cursor = startOfLine_coords;
previous_charcode = 0;
break;
}
case RIGHT_TO_LEFT:
{
startOfLine_coords.y() -= _characterHeight * (1.0 + _lineSpacing);
cursor = startOfLine_coords;
previous_charcode = 0;
break;
}
case VERTICAL:
{
startOfLine_coords.x() += _characterHeight * (1.0 + _lineSpacing)
/ getCharacterAspectRatio();
cursor = startOfLine_coords;
previous_charcode = 0;
break;
}
}
}
const_cast<TextOSG*>(this)->_maximumWidth = max_width_safe;
return bb.size();
}
//----------------------------------------------------------------------------
osg::BoundingBox
#if OSG_VERSION_LESS_THAN(3,3,2)
Text::TextOSG::computeBound()
#else
Text::TextOSG::computeBoundingBox()
#endif
const
{
osg::BoundingBox bb =
#if OSG_VERSION_LESS_THAN(3,3,2)
osgText::Text::computeBound();
#else
osgText::Text::computeBoundingBox();
#endif
_text_element->setBoundingBox(bb);
#if OSG_VERSION_LESS_THAN(3,1,0)
if( bb.valid() )
{
// TODO bounding box still doesn't seem always right (eg. with center
// horizontal alignment not completely accurate)
bb._min.y() += _offset.y();
bb._max.y() += _offset.y();
}
#endif
return bb;
}
@@ -271,6 +693,7 @@ namespace canvas
addStyle("fill", "color", &TextOSG::setFill, text);
addStyle("background", "color", &TextOSG::setBackgroundColor, text);
addStyle("stroke", "color", &TextOSG::setStroke, text);
addStyle("character-size",
"numeric",
static_cast<
@@ -292,6 +715,10 @@ namespace canvas
addStyle("font", "", &Text::setFont);
addStyle("alignment", "", &Text::setAlignment);
addStyle("text", "", &Text::setText, false);
osgDB::Registry* reg = osgDB::Registry::instance();
if( !reg->getReaderWriterForExtension("ttf") )
SG_LOG(SG_GL, SG_ALERT, "canvas::Text: Missing 'ttf' font reader");
}
//----------------------------------------------------------------------------
@@ -370,10 +797,51 @@ namespace canvas
}
#endif
//----------------------------------------------------------------------------
int Text::heightForWidth(int w) const
{
return _text->sizeForWidth(w).y();
}
//----------------------------------------------------------------------------
int Text::maxWidth() const
{
return _text->sizeForWidth(INT_MAX).x();
}
//----------------------------------------------------------------------------
size_t Text::lineCount() const
{
return _text->lineCount();
}
//----------------------------------------------------------------------------
size_t Text::lineLength(size_t line) const
{
return _text->lineAt(line).size();
}
//----------------------------------------------------------------------------
osg::Vec2 Text::getNearestCursor(const osg::Vec2& pos) const
{
return _text->handleHit(pos);
return _text->nearestLine(pos.y()).nearestCursor(pos.x());
}
//----------------------------------------------------------------------------
osg::Vec2 Text::getCursorPos(size_t line, size_t character) const
{
return _text->lineAt(line).cursorPos(character);
}
//----------------------------------------------------------------------------
osg::StateSet* Text::getOrCreateStateSet()
{
if( !_transform.valid() )
return 0;
// Only check for StateSet on Transform, as the text stateset is shared
// between all text instances using the same font (texture).
return _transform->getOrCreateStateSet();
}
} // namespace canvas

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@@ -29,6 +29,7 @@ namespace simgear
namespace canvas
{
class TextLine;
class Text:
public Element
{
@@ -46,13 +47,26 @@ namespace canvas
void setFont(const char* name);
void setAlignment(const char* align);
int heightForWidth(int w) const;
int maxWidth() const;
/// Number of text lines.
size_t lineCount() const;
/// Number of characters in @a line.
size_t lineLength(size_t line) const;
osg::Vec2 getNearestCursor(const osg::Vec2& pos) const;
osg::Vec2 getCursorPos(size_t line, size_t character) const;
protected:
friend class TextLine;
class TextOSG;
osg::ref_ptr<TextOSG> _text;
virtual osg::StateSet* getOrCreateStateSet();
};
} // namespace canvas

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@@ -0,0 +1,66 @@
/// Unit tests for canvas::Element
#define BOOST_TEST_MODULE canvas
#include <BoostTestTargetConfig.h>
#include "CanvasElement.hxx"
#include "CanvasGroup.hxx"
namespace sc = simgear::canvas;
BOOST_AUTO_TEST_CASE( attr_data )
{
// http://www.w3.org/TR/html5/dom.html#attr-data-*
#define SG_CHECK_ATTR2PROP(attr, prop)\
BOOST_CHECK_EQUAL(sc::Element::attrToDataPropName(attr), prop)
// If name starts with "data-", for each "-" (U+002D) character in the name
// that is followed by a lowercase ASCII letter, remove the "-" (U+002D)
// character and replace the character that followed it by the same character
// converted to ASCII uppercase.
SG_CHECK_ATTR2PROP("no-data", "");
SG_CHECK_ATTR2PROP("data-blub", "blub");
SG_CHECK_ATTR2PROP("data-blub-x-y", "blubXY");
SG_CHECK_ATTR2PROP("data-blub-x-y-", "blubXY-");
#undef SG_CHECK_ATTR2PROP
#define SG_CHECK_PROP2ATTR(prop, attr)\
BOOST_CHECK_EQUAL(sc::Element::dataPropToAttrName(prop), attr)
// If name contains a "-" (U+002D) character followed by a lowercase ASCII
// letter, throw a SyntaxError exception (empty string) and abort these steps.
// For each uppercase ASCII letter in name, insert a "-" (U+002D) character
// before the character and replace the character with the same character
// converted to ASCII lowercase.
// Insert the string "data-" at the front of name.
SG_CHECK_PROP2ATTR("test", "data-test");
SG_CHECK_PROP2ATTR("testIt", "data-test-it");
SG_CHECK_PROP2ATTR("testIt-Hyphen", "data-test-it--hyphen");
SG_CHECK_PROP2ATTR("-test", "");
SG_CHECK_PROP2ATTR("test-", "data-test-");
#undef SG_CHECK_PROP2ATTR
SGPropertyNode_ptr node = new SGPropertyNode;
sc::ElementPtr el =
sc::Element::create<sc::Group>(sc::CanvasWeakPtr(), node);
el->setDataProp("myData", 3);
BOOST_CHECK_EQUAL( el->getDataProp<int>("myData"), 3 );
BOOST_CHECK_EQUAL( node->getIntValue("data-my-data"), 3 );
SGPropertyNode* prop = el->getDataProp<SGPropertyNode*>("notExistingProp");
BOOST_CHECK( !prop );
prop = el->getDataProp<SGPropertyNode*>("myData");
BOOST_CHECK( prop );
BOOST_CHECK_EQUAL( prop->getParent(), node );
BOOST_CHECK_EQUAL( prop->getIntValue(), 3 );
BOOST_CHECK( el->hasDataProp("myData") );
el->removeDataProp("myData");
BOOST_CHECK( !el->hasDataProp("myData") );
BOOST_CHECK_EQUAL( el->getDataProp("myData", 5), 5 );
}

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@@ -0,0 +1,28 @@
include (SimGearComponent)
set(HEADERS
CustomEvent.hxx
DeviceEvent.hxx
KeyboardEvent.hxx
MouseEvent.hxx
)
set(SOURCES
CustomEvent.cxx
DeviceEvent.cxx
KeyboardEvent.cxx
MouseEvent.cxx
)
simgear_scene_component(canvas-events canvas/events "${SOURCES}" "${HEADERS}")
add_boost_test(canvas_event
SOURCES event_test.cpp
LIBRARIES ${TEST_LIBS}
)
add_executable(input_event_demo input_event_demo.cxx)
target_link_libraries(input_event_demo
${TEST_LIBS}
${OPENSCENEGRAPH_LIBRARIES}
)

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@@ -0,0 +1,55 @@
// Canvas user defined event
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "CustomEvent.hxx"
namespace simgear
{
namespace canvas
{
//----------------------------------------------------------------------------
CustomEvent::CustomEvent( std::string const& type_str,
bool bubbles,
StringMap const& data ):
detail(data),
bubbles(bubbles)
{
type = getOrRegisterType(type_str);
}
//----------------------------------------------------------------------------
CustomEvent::CustomEvent( int type_id,
bool bubbles,
StringMap const& data ):
detail(data),
bubbles(bubbles)
{
type = type_id;
// TypeMap::map_by<id>::type const& type_map = getTypeMap().by<id>();
// assert( type_map.find(type_id) != type_map.end() );
}
//----------------------------------------------------------------------------
void CustomEvent::setDetail(StringMap const& data)
{
detail = data;
}
} // namespace canvas
} // namespace simgear

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@@ -0,0 +1,86 @@
///@file
/// Canvas user defined event
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef CANVAS_CUSTOM_EVENT_HXX_
#define CANVAS_CUSTOM_EVENT_HXX_
#include <simgear/canvas/CanvasEvent.hxx>
#include <simgear/structure/map.hxx>
namespace simgear
{
namespace canvas
{
/**
* User defined event (optionally carrying additional context information or
* data).
*/
class CustomEvent:
public Event
{
public:
/**
*
* @param type_str Event type name (if name does not exist yet it will
* be registered as new event type)
* @param bubbles If this event should take part in the bubbling phase
* @param data Optional user data stored in event
*/
CustomEvent( std::string const& type_str,
bool bubbles = false,
StringMap const& data = StringMap() );
/**
*
* @param type_id Event type id
* @param bubbles If this event should take part in the bubbling phase
* @param data Optional user data stored in event
*/
CustomEvent( int type_id,
bool bubbles = false,
StringMap const& data = StringMap() );
/**
* Set user data
*/
void setDetail(StringMap const& data);
/**
* Get user data
*/
StringMap const& getDetail() const { return detail; }
/**
* Get whether this event supports bubbling.
*
* @see #bubbles
* @see CustomEvent()
*/
virtual bool canBubble() const { return bubbles; }
StringMap detail; //!< User data map
bool bubbles; //!< Whether the event supports bubbling
};
} // namespace canvas
} // namespace simgear
#endif /* CANVAS_CUSTOM_EVENT_HXX_ */

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@@ -0,0 +1,66 @@
// Input device event
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "DeviceEvent.hxx"
#include <osgGA/GUIEventAdapter>
namespace simgear
{
namespace canvas
{
//----------------------------------------------------------------------------
DeviceEvent::DeviceEvent():
modifiers(0)
{
}
//----------------------------------------------------------------------------
DeviceEvent::DeviceEvent(const osgGA::GUIEventAdapter& ea):
modifiers(ea.getModKeyMask())
{
time = ea.getTime();
}
//----------------------------------------------------------------------------
bool DeviceEvent::ctrlKey() const
{
return (modifiers & osgGA::GUIEventAdapter::MODKEY_CTRL) != 0;
}
//----------------------------------------------------------------------------
bool DeviceEvent::shiftKey() const
{
return (modifiers & osgGA::GUIEventAdapter::MODKEY_SHIFT) != 0;
}
//----------------------------------------------------------------------------
bool DeviceEvent::altKey() const
{
return (modifiers & osgGA::GUIEventAdapter::MODKEY_ALT) != 0;
}
//----------------------------------------------------------------------------
bool DeviceEvent::metaKey() const
{
return (modifiers & osgGA::GUIEventAdapter::MODKEY_META) != 0;
}
} // namespace canvas
} // namespace simgear

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@@ -0,0 +1,67 @@
///@file
/// Input device event (keyboard/mouse)
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef CANVAS_DEVICE_EVENT_HXX_
#define CANVAS_DEVICE_EVENT_HXX_
#include <simgear/canvas/CanvasEvent.hxx>
namespace osgGA { class GUIEventAdapter; }
namespace simgear
{
namespace canvas
{
/**
* Common interface for input device events.
*/
class DeviceEvent:
public Event
{
public:
/// Default initialization (no active keyboard modifier).
DeviceEvent();
/// Initialize from an OpenSceneGraph event.
DeviceEvent(const osgGA::GUIEventAdapter& ea);
/// Get mask of active keyboard modifiers at the time of the event.
int getModifiers() const { return modifiers; }
/// Get if a Ctrl modifier was active.
bool ctrlKey() const;
/// Get if a Shift modifier was active.
bool shiftKey() const;
/// Get if an Alt modifier was active.
bool altKey() const;
/// Get if a Meta modifier was active.
bool metaKey() const;
protected:
int modifiers; //!< Keyboard modifier state
};
} // namespace canvas
} // namespace simgear
#endif /* CANVAS_DEVICE_EVENT_HXX_ */

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@@ -0,0 +1,323 @@
// Keyboard event
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "KeyboardEvent.hxx"
#include "utf8.h"
#include <osgGA/GUIEventAdapter>
#include <boost/version.hpp>
#if BOOST_VERSION >= 104800
# include <boost/container/flat_map.hpp>
# include <boost/container/flat_set.hpp>
#else
# include <map>
# include <set>
#endif
#include <iterator>
namespace simgear
{
namespace canvas
{
typedef osgGA::GUIEventAdapter EA;
// TODO check Win/Mac keycode for altgr/ISO Level3 Shift
const uint32_t KEY_AltGraph = 0xfe03;
//----------------------------------------------------------------------------
KeyboardEvent::KeyboardEvent():
_key(0),
_unmodified_key(0),
_repeat(false),
_location(DOM_KEY_LOCATION_STANDARD)
{
}
//----------------------------------------------------------------------------
KeyboardEvent::KeyboardEvent(const osgGA::GUIEventAdapter& ea):
DeviceEvent(ea),
_key(ea.getKey()),
_unmodified_key(ea.getUnmodifiedKey()),
_repeat(false),
_location(DOM_KEY_LOCATION_STANDARD)
{
if( ea.getEventType() == EA::KEYDOWN )
type = KEY_DOWN;
else if( ea.getEventType() == EA::KEYUP )
type = KEY_UP;
// else
// // TODO what to do with wrong event type?
}
//----------------------------------------------------------------------------
void KeyboardEvent::setKey(uint32_t key)
{
_name.clear();
_key = key;
}
//----------------------------------------------------------------------------
void KeyboardEvent::setUnmodifiedKey(uint32_t key)
{
_name.clear();
_unmodified_key = key;
}
//----------------------------------------------------------------------------
void KeyboardEvent::setRepeat(bool repeat)
{
_repeat = repeat;
}
//----------------------------------------------------------------------------
std::string KeyboardEvent::key() const
{
if( !_name.empty() )
return _name;
// We need to make sure only valid const char* pointers are passed. The best
// way is just to use string constants.
// Use an empty string ("") to just use the value reported by the operating
// system.
typedef std::pair<const char*, uint8_t> InternalKeyInfo;
#if BOOST_VERSION >= 104800
typedef boost::container::flat_map<int, InternalKeyInfo> InternalKeyMap;
typedef boost::container::flat_set<int> KeyList;
#else
# warning "Use Boost >= 1.48 for faster and more memory efficient key lookup"
typedef std::map<int, InternalKeyInfo> InternalKeyMap;
typedef std::set<int> KeyList;
#endif
static InternalKeyMap key_map;
static KeyList num_pad_keys;
if( key_map.empty() )
{
const uint8_t S = DOM_KEY_LOCATION_STANDARD,
L = DOM_KEY_LOCATION_LEFT,
R = DOM_KEY_LOCATION_RIGHT,
N = DOM_KEY_LOCATION_NUMPAD;
key_map[ EA::KEY_BackSpace ] = std::make_pair("Backspace", S);
key_map[ EA::KEY_Tab ] = std::make_pair("Tab", S);
key_map[ EA::KEY_Linefeed ] = std::make_pair("Linefeed", S);
key_map[ EA::KEY_Clear ] = std::make_pair("Clear", S);
key_map[ EA::KEY_Return ] = std::make_pair("Enter", S);
key_map[ EA::KEY_Pause ] = std::make_pair("Pause", S);
key_map[ EA::KEY_Scroll_Lock ] = std::make_pair("ScrollLock", S);
key_map[ EA::KEY_Sys_Req ] = std::make_pair("SystemRequest", S);
key_map[ EA::KEY_Escape ] = std::make_pair("Escape", S);
key_map[ EA::KEY_Delete ] = std::make_pair("Delete", S);
key_map[ EA::KEY_Home ] = std::make_pair("Home", S);
key_map[ EA::KEY_Left ] = std::make_pair("Left", S);
key_map[ EA::KEY_Up ] = std::make_pair("Up", S);
key_map[ EA::KEY_Right ] = std::make_pair("Right", S);
key_map[ EA::KEY_Down ] = std::make_pair("Down", S);
key_map[ EA::KEY_Page_Up ] = std::make_pair("PageUp", S);
key_map[ EA::KEY_Page_Down ] = std::make_pair("PageDown", S);
key_map[ EA::KEY_End ] = std::make_pair("End", S);
key_map[ EA::KEY_Begin ] = std::make_pair("Begin", S);
key_map[ EA::KEY_Select ] = std::make_pair("Select", S);
key_map[ EA::KEY_Print ] = std::make_pair("PrintScreen", S);
key_map[ EA::KEY_Execute ] = std::make_pair("Execute", S);
key_map[ EA::KEY_Insert ] = std::make_pair("Insert", S);
key_map[ EA::KEY_Undo ] = std::make_pair("Undo", S);
key_map[ EA::KEY_Redo ] = std::make_pair("Redo", S);
key_map[ EA::KEY_Menu ] = std::make_pair("ContextMenu", S);
key_map[ EA::KEY_Find ] = std::make_pair("Find", S);
key_map[ EA::KEY_Cancel ] = std::make_pair("Cancel", S);
key_map[ EA::KEY_Help ] = std::make_pair("Help", S);
key_map[ EA::KEY_Break ] = std::make_pair("Break", S);
key_map[ EA::KEY_Mode_switch ] = std::make_pair("ModeChange", S);
key_map[ EA::KEY_Num_Lock ] = std::make_pair("NumLock", S);
key_map[ EA::KEY_KP_Space ] = std::make_pair(" ", N);
key_map[ EA::KEY_KP_Tab ] = std::make_pair("Tab", N);
key_map[ EA::KEY_KP_Enter ] = std::make_pair("Enter", N);
key_map[ EA::KEY_KP_F1 ] = std::make_pair("F1", N);
key_map[ EA::KEY_KP_F2 ] = std::make_pair("F2", N);
key_map[ EA::KEY_KP_F3 ] = std::make_pair("F3", N);
key_map[ EA::KEY_KP_F4 ] = std::make_pair("F4", N);
key_map[ EA::KEY_KP_Home ] = std::make_pair("Home", N);
key_map[ EA::KEY_KP_Left ] = std::make_pair("Left", N);
key_map[ EA::KEY_KP_Up ] = std::make_pair("Up", N);
key_map[ EA::KEY_KP_Right ] = std::make_pair("Right", N);
key_map[ EA::KEY_KP_Down ] = std::make_pair("Down", N);
key_map[ EA::KEY_KP_Page_Up ] = std::make_pair("PageUp", N);
key_map[ EA::KEY_KP_Page_Down ] = std::make_pair("PageDown", N);
key_map[ EA::KEY_KP_End ] = std::make_pair("End", N);
key_map[ EA::KEY_KP_Begin ] = std::make_pair("Begin", N);
key_map[ EA::KEY_KP_Insert ] = std::make_pair("Insert", N);
key_map[ EA::KEY_KP_Delete ] = std::make_pair("Delete", N);
key_map[ EA::KEY_KP_Equal ] = std::make_pair("=", N);
key_map[ EA::KEY_KP_Multiply ] = std::make_pair("*", N);
key_map[ EA::KEY_KP_Add ] = std::make_pair("+", N);
key_map[ EA::KEY_KP_Separator ] = std::make_pair("", N);
key_map[ EA::KEY_KP_Subtract ] = std::make_pair("-", N);
key_map[ EA::KEY_KP_Decimal ] = std::make_pair("", N);
key_map[ EA::KEY_KP_Divide ] = std::make_pair("/", N);
key_map[ EA::KEY_KP_0 ] = std::make_pair("0", N);
key_map[ EA::KEY_KP_1 ] = std::make_pair("1", N);
key_map[ EA::KEY_KP_2 ] = std::make_pair("2", N);
key_map[ EA::KEY_KP_3 ] = std::make_pair("3", N);
key_map[ EA::KEY_KP_4 ] = std::make_pair("4", N);
key_map[ EA::KEY_KP_5 ] = std::make_pair("5", N);
key_map[ EA::KEY_KP_6 ] = std::make_pair("6", N);
key_map[ EA::KEY_KP_7 ] = std::make_pair("7", N);
key_map[ EA::KEY_KP_8 ] = std::make_pair("8", N);
key_map[ EA::KEY_KP_9 ] = std::make_pair("9", N);
key_map[ EA::KEY_F1 ] = std::make_pair("F1", S);
key_map[ EA::KEY_F2 ] = std::make_pair("F2", S);
key_map[ EA::KEY_F3 ] = std::make_pair("F3", S);
key_map[ EA::KEY_F4 ] = std::make_pair("F4", S);
key_map[ EA::KEY_F5 ] = std::make_pair("F5", S);
key_map[ EA::KEY_F6 ] = std::make_pair("F6", S);
key_map[ EA::KEY_F7 ] = std::make_pair("F7", S);
key_map[ EA::KEY_F8 ] = std::make_pair("F8", S);
key_map[ EA::KEY_F9 ] = std::make_pair("F9", S);
key_map[ EA::KEY_F10 ] = std::make_pair("F10", S);
key_map[ EA::KEY_F11 ] = std::make_pair("F11", S);
key_map[ EA::KEY_F12 ] = std::make_pair("F12", S);
key_map[ EA::KEY_F13 ] = std::make_pair("F13", S);
key_map[ EA::KEY_F14 ] = std::make_pair("F14", S);
key_map[ EA::KEY_F15 ] = std::make_pair("F15", S);
key_map[ EA::KEY_F16 ] = std::make_pair("F16", S);
key_map[ EA::KEY_F17 ] = std::make_pair("F17", S);
key_map[ EA::KEY_F18 ] = std::make_pair("F18", S);
key_map[ EA::KEY_F19 ] = std::make_pair("F19", S);
key_map[ EA::KEY_F20 ] = std::make_pair("F20", S);
key_map[ EA::KEY_F21 ] = std::make_pair("F21", S);
key_map[ EA::KEY_F22 ] = std::make_pair("F22", S);
key_map[ EA::KEY_F23 ] = std::make_pair("F23", S);
key_map[ EA::KEY_F24 ] = std::make_pair("F24", S);
key_map[ EA::KEY_F25 ] = std::make_pair("F25", S);
key_map[ EA::KEY_F26 ] = std::make_pair("F26", S);
key_map[ EA::KEY_F27 ] = std::make_pair("F27", S);
key_map[ EA::KEY_F28 ] = std::make_pair("F28", S);
key_map[ EA::KEY_F29 ] = std::make_pair("F29", S);
key_map[ EA::KEY_F30 ] = std::make_pair("F30", S);
key_map[ EA::KEY_F31 ] = std::make_pair("F31", S);
key_map[ EA::KEY_F32 ] = std::make_pair("F32", S);
key_map[ EA::KEY_F33 ] = std::make_pair("F33", S);
key_map[ EA::KEY_F34 ] = std::make_pair("F34", S);
key_map[ EA::KEY_F35 ] = std::make_pair("F35", S);
key_map[ KEY_AltGraph ] = std::make_pair("AltGraph", S);
key_map[ EA::KEY_Shift_L ] = std::make_pair("Shift", L);
key_map[ EA::KEY_Shift_R ] = std::make_pair("Shift", R);
key_map[ EA::KEY_Control_L ] = std::make_pair("Control", L);
key_map[ EA::KEY_Control_R ] = std::make_pair("Control", R);
key_map[ EA::KEY_Caps_Lock ] = std::make_pair("CapsLock", S);
key_map[ EA::KEY_Shift_Lock ] = std::make_pair("ShiftLock", S);
key_map[ EA::KEY_Meta_L ] = std::make_pair("Meta", L);
key_map[ EA::KEY_Meta_R ] = std::make_pair("Meta", R);
key_map[ EA::KEY_Alt_L ] = std::make_pair("Alt", L);
key_map[ EA::KEY_Alt_R ] = std::make_pair("Alt", R);
key_map[ EA::KEY_Super_L ] = std::make_pair("Super", L);
key_map[ EA::KEY_Super_R ] = std::make_pair("Super", R);
key_map[ EA::KEY_Hyper_L ] = std::make_pair("Hyper", L);
key_map[ EA::KEY_Hyper_R ] = std::make_pair("Hyper", R);
num_pad_keys.insert(EA::KEY_KP_Home );
num_pad_keys.insert(EA::KEY_KP_Left );
num_pad_keys.insert(EA::KEY_KP_Up );
num_pad_keys.insert(EA::KEY_KP_Right );
num_pad_keys.insert(EA::KEY_KP_Down );
num_pad_keys.insert(EA::KEY_KP_Page_Up );
num_pad_keys.insert(EA::KEY_KP_Page_Down);
num_pad_keys.insert(EA::KEY_KP_End );
num_pad_keys.insert(EA::KEY_KP_Begin );
num_pad_keys.insert(EA::KEY_KP_Insert );
num_pad_keys.insert(EA::KEY_KP_Delete );
}
_location = DOM_KEY_LOCATION_STANDARD;
InternalKeyMap::const_iterator it = key_map.find(_key);
if( it != key_map.end())
{
_name = it->second.first;
_location = it->second.second;
}
// Empty or no mapping -> convert UTF-32 key value to UTF-8
if( _name.empty() )
{
if( !utf8::internal::is_code_point_valid(_key) )
_name = "Unidentified";
else
utf8::unchecked::append(_key, std::back_inserter(_name));
}
// Keys on the numpad with NumLock enabled are reported just like their
// equivalent keys in the standard key block. Using the unmodified key value
// we can detect such keys and set the location accordingly.
if( num_pad_keys.find(_unmodified_key) != num_pad_keys.end() )
_location = DOM_KEY_LOCATION_NUMPAD;
return _name;
}
//----------------------------------------------------------------------------
KeyboardEvent::DOMKeyLocation KeyboardEvent::location() const
{
key(); // ensure location is up-to-date
return static_cast<DOMKeyLocation>(_location);
}
//----------------------------------------------------------------------------
bool KeyboardEvent::isModifier() const
{
return ( _key >= EA::KEY_Shift_L
&& _key <= EA::KEY_Hyper_R
)
|| _key == KEY_AltGraph;
}
//----------------------------------------------------------------------------
bool KeyboardEvent::isPrint() const
{
const std::string& key_name = key();
if( key_name.empty() )
return false;
std::string::const_iterator it = key_name.begin();
uint32_t cp = utf8::next(it, key_name.end());
// Check if _name contains exactly one (UTF-8 encoded) character.
if( it != key_name.end() )
return false;
// C0 and C1 control characters are not printable.
if( cp <= 0x1f || (0x7f <= cp && cp <= 0x9f) )
return false;
return true;
}
} // namespace canvas
} // namespace simgear

View File

@@ -0,0 +1,81 @@
///@file
/// Keyboard event
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef CANVAS_KEYBOARD_EVENT_HXX_
#define CANVAS_KEYBOARD_EVENT_HXX_
#include "DeviceEvent.hxx"
namespace simgear
{
namespace canvas
{
/**
* Keyboard (button up/down) event
*/
class KeyboardEvent:
public DeviceEvent
{
public:
enum DOMKeyLocation
{
DOM_KEY_LOCATION_STANDARD = 0,
DOM_KEY_LOCATION_LEFT,
DOM_KEY_LOCATION_RIGHT,
DOM_KEY_LOCATION_NUMPAD
};
KeyboardEvent();
KeyboardEvent(const osgGA::GUIEventAdapter& ea);
void setKey(uint32_t key);
void setUnmodifiedKey(uint32_t key);
void setRepeat(bool repeat);
std::string key() const;
DOMKeyLocation location() const;
bool repeat() const { return _repeat; }
uint32_t charCode() const { return _key; }
uint32_t keyCode() const { return _unmodified_key; }
/// Whether the key which has triggered this event is a modifier
bool isModifier() const;
/// Whether this events represents an input of a printable character
bool isPrint() const;
protected:
uint32_t _key, //!< Key identifier for this event
_unmodified_key; //!< Virtual key identifier without any
// modifiers applied
bool _repeat; //!< If key has been depressed long enough to
// generate key repetition
mutable std::string _name; //!< Printable representation/name
mutable uint8_t _location; //!< Location of the key on the keyboard
};
} // namespace canvas
} // namespace simgear
#endif /* CANVAS_KEYBOARD_EVENT_HXX_ */

View File

@@ -0,0 +1,68 @@
// Mouse event
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "MouseEvent.hxx"
#include <osgGA/GUIEventAdapter>
namespace simgear
{
namespace canvas
{
//----------------------------------------------------------------------------
MouseEvent::MouseEvent():
button(0),
buttons(0),
click_count(0)
{
}
//----------------------------------------------------------------------------
MouseEvent::MouseEvent(const osgGA::GUIEventAdapter& ea):
DeviceEvent(ea),
button(0),
buttons(ea.getButtonMask()),
click_count(0)
{
// Convert button mask to index
int button_mask = ea.getButton();
while( (button_mask >>= 1) > 0 )
button += 1;
}
//----------------------------------------------------------------------------
bool MouseEvent::canBubble() const
{
// Check if event supports bubbling
const Event::Type types_no_bubbling[] = {
Event::MOUSE_ENTER,
Event::MOUSE_LEAVE,
};
const size_t num_types_no_bubbling = sizeof(types_no_bubbling)
/ sizeof(types_no_bubbling[0]);
for( size_t i = 0; i < num_types_no_bubbling; ++i )
if( type == types_no_bubbling[i] )
return false;
return true;
}
} // namespace canvas
} // namespace simgear

View File

@@ -1,4 +1,5 @@
// Mouse event
///@file
/// Mouse event
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
@@ -19,33 +20,24 @@
#ifndef CANVAS_MOUSE_EVENT_HXX_
#define CANVAS_MOUSE_EVENT_HXX_
#include "CanvasEvent.hxx"
#include <osgGA/GUIEventAdapter>
#include "DeviceEvent.hxx"
namespace simgear
{
namespace canvas
{
/**
* Mouse (button/move/wheel) event
*/
class MouseEvent:
public Event
public DeviceEvent
{
public:
MouseEvent():
button(-1),
state(-1),
mod(-1),
click_count(0)
{}
MouseEvent();
MouseEvent(const osgGA::GUIEventAdapter& ea);
MouseEvent(const osgGA::GUIEventAdapter& ea):
button(ea.getButton()),
state(ea.getButtonMask()),
mod(ea.getModKeyMask()),
click_count(0)
{
time = ea.getTime();
}
virtual bool canBubble() const;
osg::Vec2f getScreenPos() const { return screen_pos; }
osg::Vec2f getClientPos() const { return client_pos; }
@@ -64,16 +56,18 @@ namespace canvas
float getDeltaX() const { return delta.x(); }
float getDeltaY() const { return delta.y(); }
int getButton() const { return button; }
int getButtonMask() const { return buttons; }
int getCurrentClickCount() const { return click_count; }
osg::Vec2f screen_pos, //<! Position in screen coordinates
client_pos, //<! Position in window/canvas coordinates
local_pos, //<! Position in local/element coordinates
osg::Vec2f screen_pos, //!< Position in screen coordinates
client_pos, //!< Position in window/canvas coordinates
local_pos, //!< Position in local/element coordinates
delta;
int button, //<! Button for this event
state, //<! Current button state
mod, //<! Keyboard modifier state
click_count; //<! Current click count
int button, //!< Button for this event
buttons, //!< Current button state
click_count; //!< Current click count
};
} // namespace canvas

View File

@@ -0,0 +1,36 @@
/// Unit tests for reference counting and smart pointer classes
#define BOOST_TEST_MODULE structure
#include <BoostTestTargetConfig.h>
#include "MouseEvent.hxx"
#include "CustomEvent.hxx"
namespace sc = simgear::canvas;
BOOST_AUTO_TEST_CASE( canvas_event_types )
{
// Register type
BOOST_REQUIRE_EQUAL( sc::Event::strToType("test"),
sc::Event::UNKNOWN );
BOOST_REQUIRE_EQUAL( sc::Event::getOrRegisterType("test"),
sc::Event::CUSTOM_EVENT );
BOOST_REQUIRE_EQUAL( sc::Event::strToType("test"),
sc::Event::CUSTOM_EVENT );
BOOST_REQUIRE_EQUAL( sc::Event::typeToStr(sc::Event::CUSTOM_EVENT),
"test" );
// Basic internal type
BOOST_REQUIRE_EQUAL( sc::Event::typeToStr(sc::Event::MOUSE_DOWN),
"mousedown" );
BOOST_REQUIRE_EQUAL( sc::Event::strToType("mousedown"),
sc::Event::MOUSE_DOWN );
// Unknown type
BOOST_REQUIRE_EQUAL( sc::Event::typeToStr(123),
"unknown" );
// Register type through custom event instance
sc::CustomEvent e("blub");
BOOST_REQUIRE_EQUAL( e.getTypeString(), "blub" );
BOOST_REQUIRE_NE( e.getType(), sc::Event::UNKNOWN );
}

View File

@@ -0,0 +1,78 @@
// Keyboard event demo. Press some keys and get some info...
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "KeyboardEvent.hxx"
#include <osgViewer/Viewer>
#include <iostream>
class DemoEventHandler:
public osgGA::GUIEventHandler
{
public:
bool handle( const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter&,
osg::Object*,
osg::NodeVisitor* )
{
switch( ea.getEventType() )
{
case osgGA::GUIEventAdapter::PUSH:
case osgGA::GUIEventAdapter::RELEASE:
case osgGA::GUIEventAdapter::DRAG:
case osgGA::GUIEventAdapter::MOVE:
case osgGA::GUIEventAdapter::SCROLL:
return handleMouse(ea);
case osgGA::GUIEventAdapter::KEYDOWN:
case osgGA::GUIEventAdapter::KEYUP:
return handleKeyboard(ea);
default:
return false;
}
}
protected:
bool handleMouse(const osgGA::GUIEventAdapter&)
{
return false;
}
bool handleKeyboard(const osgGA::GUIEventAdapter& ea)
{
simgear::canvas::KeyboardEvent evt(ea);
std::cout << evt.getTypeString() << " '" << evt.key() << "'"
<< ", loc=" << evt.location()
<< ", char=" << evt.charCode()
<< ", key=" << evt.keyCode()
<< (evt.isPrint() ? ", printable" : "")
<< std::endl;
return true;
}
};
int main()
{
osgViewer::Viewer viewer;
osg::ref_ptr<DemoEventHandler> handler( new DemoEventHandler );
viewer.addEventHandler(handler);
viewer.setUpViewInWindow(100, 100, 200, 100, 0);
viewer.setRunMaxFrameRate(5);
return viewer.run();
}

View File

@@ -0,0 +1,43 @@
///@file
/// Enumeration of layout alignment flags.
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef ALIGN_ENUM_MAPPING
# error "Only include with ALIGN_ENUM_MAPPING defined!"
#endif
ALIGN_ENUM_MAPPING(AlignFill, 0, Use all available space)
ALIGN_ENUM_MAPPING(AlignLeft, 0x01, Align with left edge)
ALIGN_ENUM_MAPPING(AlignRight, 0x02, Align with right edge)
ALIGN_ENUM_MAPPING(AlignHCenter, 0x04, Center horizontally in available space)
ALIGN_ENUM_MAPPING(AlignTop, 0x20, Align with top edge)
ALIGN_ENUM_MAPPING(AlignBottom, 0x40, Align with bottom edge)
ALIGN_ENUM_MAPPING(AlignVCenter, 0x80, Center vertically in available space)
ALIGN_ENUM_MAPPING( AlignCenter,
AlignVCenter | AlignHCenter,
Center both vertically and horizontally )
ALIGN_ENUM_MAPPING( AlignHorizontal_Mask,
AlignLeft | AlignRight | AlignHCenter,
Mask of all horizontal alignment flags )
ALIGN_ENUM_MAPPING( AlignVertical_Mask,
AlignTop | AlignBottom | AlignVCenter,
Mask of all vertical alignment flags )

View File

@@ -0,0 +1,522 @@
// Align items horizontally or vertically in a box
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "BoxLayout.hxx"
#include "SpacerItem.hxx"
#include <simgear/canvas/Canvas.hxx>
namespace simgear
{
namespace canvas
{
//----------------------------------------------------------------------------
BoxLayout::BoxLayout(Direction dir):
_padding(5)
{
setDirection(dir);
}
//----------------------------------------------------------------------------
BoxLayout::~BoxLayout()
{
_parent.reset(); // No need to invalidate parent again...
clear();
}
//----------------------------------------------------------------------------
void BoxLayout::addItem(const LayoutItemRef& item)
{
return addItem(item, 0);
}
//----------------------------------------------------------------------------
void BoxLayout::addItem( const LayoutItemRef& item,
int stretch,
uint8_t alignment )
{
insertItem(-1, item, stretch, alignment);
}
//----------------------------------------------------------------------------
void BoxLayout::addStretch(int stretch)
{
insertStretch(-1, stretch);
}
//----------------------------------------------------------------------------
void BoxLayout::addSpacing(int size)
{
insertSpacing(-1, size);
}
//----------------------------------------------------------------------------
void BoxLayout::insertItem( int index,
const LayoutItemRef& item,
int stretch,
uint8_t alignment )
{
ItemData item_data = {0};
item_data.layout_item = item;
item_data.stretch = std::max(0, stretch);
if( alignment != AlignFill )
item->setAlignment(alignment);
if( SGWeakReferenced::count(this) )
item->setParent(this);
else
SG_LOG( SG_GUI,
SG_WARN,
"Adding item to expired or non-refcounted layout" );
if( index < 0 )
_layout_items.push_back(item_data);
else
_layout_items.insert(_layout_items.begin() + index, item_data);
invalidate();
}
//----------------------------------------------------------------------------
void BoxLayout::insertStretch(int index, int stretch)
{
insertItem(index, LayoutItemRef(new SpacerItem()), stretch);
}
//----------------------------------------------------------------------------
void BoxLayout::insertSpacing(int index, int size)
{
SGVec2i size_hint = horiz()
? SGVec2i(size, 0)
: SGVec2i(0, size),
max_size = size_hint;
insertItem(index, LayoutItemRef(new SpacerItem(size_hint, max_size)));
}
//----------------------------------------------------------------------------
size_t BoxLayout::count() const
{
return _layout_items.size();
}
//----------------------------------------------------------------------------
LayoutItemRef BoxLayout::itemAt(size_t index)
{
if( index >= _layout_items.size() )
return LayoutItemRef();
return _layout_items[index].layout_item;
}
//----------------------------------------------------------------------------
LayoutItemRef BoxLayout::takeAt(size_t index)
{
if( index >= _layout_items.size() )
return LayoutItemRef();
LayoutItems::iterator it = _layout_items.begin() + index;
LayoutItemRef item = it->layout_item;
item->onRemove();
item->setParent(LayoutItemWeakRef());
_layout_items.erase(it);
invalidate();
return item;
}
//----------------------------------------------------------------------------
void BoxLayout::clear()
{
for( LayoutItems::iterator it = _layout_items.begin();
it != _layout_items.end();
++it )
{
it->layout_item->onRemove();
it->layout_item->setParent(LayoutItemWeakRef());
}
_layout_items.clear();
invalidate();
}
//----------------------------------------------------------------------------
void BoxLayout::setStretch(size_t index, int stretch)
{
if( index >= _layout_items.size() )
return;
_layout_items.at(index).stretch = std::max(0, stretch);
invalidate();
}
//----------------------------------------------------------------------------
bool BoxLayout::setStretchFactor(const LayoutItemRef& item, int stretch)
{
for( LayoutItems::iterator it = _layout_items.begin();
it != _layout_items.end();
++it )
{
if( item == it->layout_item )
{
it->stretch = std::max(0, stretch);
invalidate();
return true;
}
}
return false;
}
//----------------------------------------------------------------------------
int BoxLayout::stretch(size_t index) const
{
if( index >= _layout_items.size() )
return 0;
return _layout_items.at(index).stretch;
}
//----------------------------------------------------------------------------
void BoxLayout::setSpacing(int spacing)
{
if( spacing == _padding )
return;
_padding = spacing;
invalidate();
}
//----------------------------------------------------------------------------
int BoxLayout::spacing() const
{
return _padding;
}
//----------------------------------------------------------------------------
void BoxLayout::setDirection(Direction dir)
{
_direction = dir;
_get_layout_coord = &SGVec2i::x;
_get_fixed_coord = &SGVec2i::y;
if( !horiz() )
std::swap(_get_layout_coord, _get_fixed_coord);
invalidate();
}
//----------------------------------------------------------------------------
BoxLayout::Direction BoxLayout::direction() const
{
return _direction;
}
//----------------------------------------------------------------------------
bool BoxLayout::hasHeightForWidth() const
{
if( _flags & SIZE_INFO_DIRTY )
updateSizeHints();
return _layout_data.has_hfw;
}
//----------------------------------------------------------------------------
void BoxLayout::setCanvas(const CanvasWeakPtr& canvas)
{
_canvas = canvas;
for(size_t i = 0; i < _layout_items.size(); ++i)
_layout_items[i].layout_item->setCanvas(canvas);
}
//----------------------------------------------------------------------------
bool BoxLayout::horiz() const
{
return (_direction == LeftToRight) || (_direction == RightToLeft);
}
//----------------------------------------------------------------------------
void BoxLayout::updateSizeHints() const
{
SGVec2i min_size(0, 0),
max_size(0, 0),
size_hint(0, 0);
_layout_data.reset();
_hfw_width = _hfw_height = _hfw_min_height = -1;
bool is_first = true;
for(size_t i = 0; i < _layout_items.size(); ++i)
{
ItemData& item_data = _layout_items[i];
LayoutItem const& item = *item_data.layout_item;
item_data.visible = item.isVisible();
if( !item_data.visible )
continue;
item_data.min_size = (item.minimumSize().*_get_layout_coord)();
item_data.max_size = (item.maximumSize().*_get_layout_coord)();
item_data.size_hint = (item.sizeHint().*_get_layout_coord)();
item_data.has_hfw = item.hasHeightForWidth();
uint8_t alignment_mask = horiz()
? AlignHorizontal_Mask
: AlignVertical_Mask;
item_data.has_align = (item.alignment() & alignment_mask) != 0;
if( !dynamic_cast<SpacerItem*>(item_data.layout_item.get()) )
{
if( is_first )
{
item_data.padding_orig = 0;
is_first = false;
}
else
{
item_data.padding_orig = _padding;
_layout_data.padding += item_data.padding_orig;
}
}
// Add sizes of all children in layout direction
SGMisc<int>::addClipOverflowInplace(min_size.x(), item_data.min_size);
SGMisc<int>::addClipOverflowInplace(max_size.x(), item_data.max_size);
SGMisc<int>::addClipOverflowInplace(size_hint.x(), item_data.size_hint);
// Take maximum in fixed (non-layouted) direction
min_size.y() = std::max( min_size.y(),
(item.minimumSize().*_get_fixed_coord)() );
max_size.y() = std::max( max_size.y(),
(item.maximumSize().*_get_fixed_coord)() );
size_hint.y() = std::max( size_hint.y(),
(item.sizeHint().*_get_fixed_coord)() );
_layout_data.has_hfw = _layout_data.has_hfw || item.hasHeightForWidth();
}
SGMisc<int>::addClipOverflowInplace(min_size.x(), _layout_data.padding);
SGMisc<int>::addClipOverflowInplace(max_size.x(), _layout_data.padding);
SGMisc<int>::addClipOverflowInplace(size_hint.x(), _layout_data.padding);
_layout_data.min_size = min_size.x();
_layout_data.max_size = max_size.x();
_layout_data.size_hint = size_hint.x();
_min_size.x() = (min_size.*_get_layout_coord)();
_max_size.x() = (max_size.*_get_layout_coord)();
_size_hint.x() = (size_hint.*_get_layout_coord)();
_min_size.y() = (min_size.*_get_fixed_coord)();
_max_size.y() = (max_size.*_get_fixed_coord)();
_size_hint.y() = (size_hint.*_get_fixed_coord)();
_flags &= ~SIZE_INFO_DIRTY;
}
//----------------------------------------------------------------------------
void BoxLayout::updateWFHCache(int w) const
{
if( w == _hfw_width )
return;
_hfw_height = 0;
_hfw_min_height = 0;
if( horiz() )
{
_layout_data.size = w;
const_cast<BoxLayout*>(this)->distribute(_layout_items, _layout_data);
for(size_t i = 0; i < _layout_items.size(); ++i)
{
ItemData const& data = _layout_items[i];
if( !data.visible )
continue;
_hfw_height = std::max(_hfw_height, data.hfw(data.size));
_hfw_min_height = std::max(_hfw_min_height, data.mhfw(data.size));
}
}
else
{
for(size_t i = 0; i < _layout_items.size(); ++i)
{
ItemData const& data = _layout_items[i];
if( !data.visible )
continue;
_hfw_height += data.hfw(w) + data.padding_orig;
_hfw_min_height += data.mhfw(w) + data.padding_orig;
}
}
_hfw_width = w;
}
//----------------------------------------------------------------------------
SGVec2i BoxLayout::sizeHintImpl() const
{
updateSizeHints();
return _size_hint;
}
//----------------------------------------------------------------------------
SGVec2i BoxLayout::minimumSizeImpl() const
{
updateSizeHints();
return _min_size;
}
//----------------------------------------------------------------------------
SGVec2i BoxLayout::maximumSizeImpl() const
{
updateSizeHints();
return _max_size;
}
//----------------------------------------------------------------------------
int BoxLayout::heightForWidthImpl(int w) const
{
if( !hasHeightForWidth() )
return -1;
updateWFHCache(w);
return _hfw_height;
}
//----------------------------------------------------------------------------
int BoxLayout::minimumHeightForWidthImpl(int w) const
{
if( !hasHeightForWidth() )
return -1;
updateWFHCache(w);
return _hfw_min_height;
}
//----------------------------------------------------------------------------
void BoxLayout::doLayout(const SGRecti& geom)
{
if( _flags & SIZE_INFO_DIRTY )
updateSizeHints();
// Store current size hints because vertical layouts containing
// height-for-width items the size hints are update for the actual width of
// the layout
int min_size_save = _layout_data.min_size,
size_hint_save = _layout_data.size_hint;
_layout_data.size = (geom.size().*_get_layout_coord)();
// update width dependent data for layouting of vertical layouts
if( _layout_data.has_hfw && !horiz() )
{
for(size_t i = 0; i < _layout_items.size(); ++i)
{
ItemData& data = _layout_items[i];
if( !data.visible )
continue;
if( data.has_hfw )
{
int w = SGMisc<int>::clip( geom.width(),
data.layout_item->minimumSize().x(),
data.layout_item->maximumSize().x() );
data.min_size = data.mhfw(w);
data.size_hint = data.hfw(w);
// Update size hints for layouting with difference to size hints
// calculated by using the size hints provided (without trading
// height for width)
_layout_data.min_size += data.min_size
- data.layout_item->minimumSize().y();
_layout_data.size_hint += data.size_hint
- data.layout_item->sizeHint().y();
}
}
}
// now do the actual layouting
distribute(_layout_items, _layout_data);
// Restore size hints possibly changed by vertical layouting
_layout_data.min_size = min_size_save;
_layout_data.size_hint = size_hint_save;
// and finally set the layouted geometry for each item
SGVec2i size( 0,
// Always assign all available space. Alignment handles final
// size.
(geom.size().*_get_fixed_coord)() );
SGVec2i cur_pos( (geom.pos().*_get_layout_coord)(),
(geom.pos().*_get_fixed_coord)() );
bool reverse = (_direction == RightToLeft) || (_direction == BottomToTop);
if( reverse )
cur_pos.x() += (geom.size().*_get_layout_coord)();
for(size_t i = 0; i < _layout_items.size(); ++i)
{
ItemData const& data = _layout_items[i];
if( !data.visible )
continue;
cur_pos.x() += reverse ? -data.padding - data.size : data.padding;
size.x() = data.size;
data.layout_item->setGeometry(SGRecti(
(cur_pos.*_get_layout_coord)(),
(cur_pos.*_get_fixed_coord)(),
(size.*_get_layout_coord)(),
(size.*_get_fixed_coord)()
));
if( !reverse )
cur_pos.x() += data.size;
}
}
//----------------------------------------------------------------------------
void BoxLayout::visibilityChanged(bool visible)
{
for(size_t i = 0; i < _layout_items.size(); ++i)
callSetVisibleInternal(_layout_items[i].layout_item.get(), visible);
}
//----------------------------------------------------------------------------
HBoxLayout::HBoxLayout():
BoxLayout(LeftToRight)
{
}
//----------------------------------------------------------------------------
VBoxLayout::VBoxLayout():
BoxLayout(TopToBottom)
{
}
} // namespace canvas
} // namespace simgear

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/// @file
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_CANVAS_BOX_LAYOUT_HXX_
#define SG_CANVAS_BOX_LAYOUT_HXX_
#include "Layout.hxx"
namespace simgear
{
namespace canvas
{
/**
* Align LayoutItems horizontally or vertically in a box.
*
* @see http://qt-project.org/doc/qt-4.8/qboxlayout.html#details
*/
class BoxLayout:
public Layout
{
public:
enum Direction
{
LeftToRight,
RightToLeft,
TopToBottom,
BottomToTop
};
BoxLayout(Direction dir);
~BoxLayout();
virtual void addItem(const LayoutItemRef& item);
void addItem( const LayoutItemRef& item,
int stretch,
uint8_t alignment = 0 );
void addStretch(int stretch = 0);
void addSpacing(int size);
void insertItem( int index,
const LayoutItemRef& item,
int stretch = 0,
uint8_t alignment = 0 );
void insertStretch(int index, int stretch = 0);
void insertSpacing(int index, int size);
virtual size_t count() const;
virtual LayoutItemRef itemAt(size_t index);
virtual LayoutItemRef takeAt(size_t index);
virtual void clear();
/**
* Set the stretch factor of the item at position @a index to @a stretch.
*/
void setStretch(size_t index, int stretch);
/**
* Set the stretch factor of the given @a item to @a stretch, if it exists
* in this layout.
*
* @return true, if the @a item was found in the layout
*/
bool setStretchFactor(const LayoutItemRef& item, int stretch);
/**
* Get the stretch factor of the item at position @a index
*/
int stretch(size_t index) const;
virtual void setSpacing(int spacing);
virtual int spacing() const;
void setDirection(Direction dir);
Direction direction() const;
virtual bool hasHeightForWidth() const;
virtual void setCanvas(const CanvasWeakPtr& canvas);
bool horiz() const;
protected:
typedef const int& (SGVec2i::*CoordGetter)() const;
CoordGetter _get_layout_coord, //!< getter for coordinate in layout
// direction
_get_fixed_coord; //!< getter for coordinate in secondary
// (fixed) direction
int _padding;
Direction _direction;
typedef std::vector<ItemData> LayoutItems;
mutable LayoutItems _layout_items;
mutable ItemData _layout_data;
// Cache for last height-for-width query
mutable int _hfw_width,
_hfw_height,
_hfw_min_height;
void updateSizeHints() const;
void updateWFHCache(int w) const;
virtual SGVec2i sizeHintImpl() const;
virtual SGVec2i minimumSizeImpl() const;
virtual SGVec2i maximumSizeImpl() const;
virtual int heightForWidthImpl(int w) const;
virtual int minimumHeightForWidthImpl(int w) const;
virtual void doLayout(const SGRecti& geom);
virtual void visibilityChanged(bool visible);
};
/**
* Shortcut for creating a horizontal box layout
*/
class HBoxLayout:
public BoxLayout
{
public:
HBoxLayout();
};
/**
* Shortcut for creating a vertical box layout
*/
class VBoxLayout:
public BoxLayout
{
public:
VBoxLayout();
};
typedef SGSharedPtr<BoxLayout> BoxLayoutRef;
} // namespace canvas
} // namespace simgear
#endif /* SG_CANVAS_BOX_LAYOUT_HXX_ */

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include (SimGearComponent)
set(HEADERS
AlignFlag_values.hxx
BoxLayout.hxx
Layout.hxx
LayoutItem.hxx
NasalWidget.hxx
SpacerItem.hxx
)
set(SOURCES
BoxLayout.cxx
Layout.cxx
LayoutItem.cxx
NasalWidget.cxx
SpacerItem.cxx
)
simgear_scene_component(canvas-layout canvas/layout "${SOURCES}" "${HEADERS}")
add_boost_test(canvas_layout
SOURCES canvas_layout_test.cxx
LIBRARIES ${TEST_LIBS}
)

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// Basic class for canvas layouts
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "Layout.hxx"
#include <simgear/debug/logstream.hxx>
namespace simgear
{
namespace canvas
{
//----------------------------------------------------------------------------
void Layout::removeItem(const LayoutItemRef& item)
{
size_t i = 0;
while( LayoutItemRef child = itemAt(i) )
{
if( item == child )
return (void)takeAt(i);
++i;
}
}
//----------------------------------------------------------------------------
void Layout::clear()
{
while( itemAt(0) )
takeAt(0);
}
//----------------------------------------------------------------------------
SGRecti Layout::alignmentRect(const SGRecti& geom) const
{
return alignment() == AlignFill
// Without explicit alignment (default == AlignFill) use the whole
// available space and let the layout and its items distribute the
// excess space.
? geom
// Otherwise align according to flags.
: LayoutItem::alignmentRect(geom);
}
//----------------------------------------------------------------------------
void Layout::ItemData::reset()
{
layout_item = 0;
size_hint = 0;
min_size = 0;
max_size = 0;
padding_orig= 0;
padding = 0;
size = 0;
stretch = 0;
visible = false;
has_align = false;
has_hfw = false;
done = false;
}
//----------------------------------------------------------------------------
int Layout::ItemData::hfw(int w) const
{
if( has_hfw )
return layout_item->heightForWidth(w);
else
return layout_item->sizeHint().y();
}
//----------------------------------------------------------------------------
int Layout::ItemData::mhfw(int w) const
{
if( has_hfw )
return layout_item->minimumHeightForWidth(w);
else
return layout_item->minimumSize().y();
}
//----------------------------------------------------------------------------
Layout::Layout():
_num_not_done(0),
_sum_stretch(0),
_space_stretch(0),
_space_left(0)
{
}
//----------------------------------------------------------------------------
void Layout::contentsRectChanged(const SGRecti& rect)
{
doLayout(rect);
_flags &= ~LAYOUT_DIRTY;
}
//----------------------------------------------------------------------------
void Layout::distribute(std::vector<ItemData>& items, const ItemData& space)
{
const int num_children = static_cast<int>(items.size());
_num_not_done = 0;
SG_LOG( SG_GUI,
SG_DEBUG,
"Layout::distribute(" << space.size << "px for "
<< num_children << " items, s.t."
<< " min=" << space.min_size
<< ", hint=" << space.size_hint
<< ", max=" << space.max_size << ")" );
if( space.size < space.min_size )
{
// TODO
SG_LOG( SG_GUI, SG_WARN, "Layout: not enough size (not implemented)");
}
else if( space.size < space.max_size )
{
_sum_stretch = 0;
_space_stretch = 0;
bool less_then_hint = space.size < space.size_hint;
// Give min_size/size_hint to all items
_space_left = space.size
- (less_then_hint ? space.min_size : space.size_hint);
for(int i = 0; i < num_children; ++i)
{
ItemData& d = items[i];
if( !d.visible )
continue;
d.size = less_then_hint ? d.min_size : d.size_hint;
d.padding = d.padding_orig;
d.done = d.size >= (less_then_hint ? d.size_hint : d.max_size);
SG_LOG(
SG_GUI,
SG_DEBUG,
i << ") initial=" << d.size
<< ", min=" << d.min_size
<< ", hint=" << d.size_hint
<< ", max=" << d.max_size
);
if( d.done )
continue;
_num_not_done += 1;
if( d.stretch > 0 )
{
_sum_stretch += d.stretch;
_space_stretch += d.size;
}
}
// Distribute remaining space to increase the size of each item up to its
// size_hint/max_size
while( _space_left > 0 )
{
if( _num_not_done <= 0 )
{
SG_LOG(SG_GUI, SG_WARN, "space left, but no more items?");
break;
}
int space_per_element = std::max(1, _space_left / _num_not_done);
SG_LOG(SG_GUI, SG_DEBUG, "space/element=" << space_per_element);
for(int i = 0; i < num_children; ++i)
{
ItemData& d = items[i];
if( !d.visible )
continue;
SG_LOG(
SG_GUI,
SG_DEBUG,
i << ") left=" << _space_left
<< ", not_done=" << _num_not_done
<< ", sum=" << _sum_stretch
<< ", stretch=" << _space_stretch
<< ", stretch/unit=" << _space_stretch / std::max(1, _sum_stretch)
);
if( d.done )
continue;
if( _sum_stretch > 0 && d.stretch <= 0 )
d.done = true;
else
{
int target_size = 0;
int max_size = less_then_hint ? d.size_hint : d.max_size;
if( _sum_stretch > 0 )
{
target_size = (d.stretch * (_space_left + _space_stretch))
/ _sum_stretch;
// Item would be smaller than minimum size or larger than maximum
// size, so just keep bounded size and ignore stretch factor
if( target_size <= d.size || target_size >= max_size )
{
d.done = true;
_sum_stretch -= d.stretch;
_space_stretch -= d.size;
if( target_size >= max_size )
target_size = max_size;
else
target_size = d.size;
}
else
_space_stretch += target_size - d.size;
}
else
{
// Give space evenly to all remaining elements in this round
target_size = d.size + std::min(_space_left, space_per_element);
if( target_size >= max_size )
{
d.done = true;
target_size = max_size;
}
}
int old_size = d.size;
d.size = target_size;
_space_left -= d.size - old_size;
}
if( d.done )
{
_num_not_done -= 1;
if( _sum_stretch <= 0 && d.stretch > 0 )
// Distribute remaining space evenly to all non-stretchable items
// in a new round
break;
}
}
}
}
else
{
_space_left = space.size - space.max_size;
int num_align = 0;
for(int i = 0; i < num_children; ++i)
{
if( !items[i].visible )
continue;
_num_not_done += 1;
if( items[i].has_align )
num_align += 1;
}
SG_LOG(
SG_GUI,
SG_DEBUG,
"Distributing excess space:"
" not_done=" << _num_not_done
<< ", num_align=" << num_align
<< ", space_left=" << _space_left
);
for(int i = 0; i < num_children; ++i)
{
ItemData& d = items[i];
if( !d.visible )
continue;
d.padding = d.padding_orig;
d.size = d.max_size;
int space_add = 0;
if( d.has_align )
{
// Equally distribute superfluous space and let each child items
// alignment handle the exact usage.
space_add = _space_left / num_align;
num_align -= 1;
d.size += space_add;
}
else if( num_align <= 0 )
{
// Add superfluous space as padding
space_add = _space_left
// Padding after last child...
/ (_num_not_done + 1);
_num_not_done -= 1;
d.padding += space_add;
}
_space_left -= space_add;
}
}
SG_LOG(SG_GUI, SG_DEBUG, "distribute:");
for(int i = 0; i < num_children; ++i)
{
ItemData const& d = items[i];
if( d.visible )
SG_LOG(SG_GUI, SG_DEBUG, i << ") pad=" << d.padding
<< ", size= " << d.size);
else
SG_LOG(SG_GUI, SG_DEBUG, i << ") [hidden]");
}
}
} // namespace canvas
} // namespace simgear

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/// @file
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_CANVAS_LAYOUT_HXX_
#define SG_CANVAS_LAYOUT_HXX_
#include "LayoutItem.hxx"
#include <vector>
namespace simgear
{
namespace canvas
{
/**
* Base class for all Canvas layouts.
*/
class Layout:
public LayoutItem
{
public:
virtual void addItem(const LayoutItemRef& item) = 0;
virtual void setSpacing(int spacing) = 0;
virtual int spacing() const = 0;
/**
* Get the number of items.
*/
virtual size_t count() const = 0;
/**
* Get the item at position @a index.
*
* If there is no such item the function must do nothing and return an
* empty reference.
*/
virtual LayoutItemRef itemAt(size_t index) = 0;
/**
* Remove and get the item at position @a index.
*
* If there is no such item the function must do nothing and return an
* empty reference.
*/
virtual LayoutItemRef takeAt(size_t index) = 0;
/**
* Remove the given @a item from the layout.
*/
void removeItem(const LayoutItemRef& item);
/**
* Remove all items.
*/
virtual void clear();
/**
* Get the actual geometry of this layout given the rectangle \a geom
* taking into account the alignment flags and size hints. For layouts,
* if no alignment (different to AlignFill) is set, the whole area is
* used. Excess space is distributed by the layouting algorithm and
* handled by the individual children.
*
* @param geom Area available to this layout.
* @return The resulting geometry for this layout.
*/
virtual SGRecti alignmentRect(const SGRecti& geom) const;
protected:
enum LayoutFlags
{
LAST_FLAG = LayoutItem::LAST_FLAG
};
struct ItemData
{
LayoutItemRef layout_item;
int size_hint,
min_size,
max_size,
padding_orig, //!< original padding as specified by the user
padding, //!< padding before element (layouted)
size, //!< layouted size
stretch; //!< stretch factor
bool visible : 1,
has_align: 1, //!< Has alignment factor set (!= AlignFill)
has_hfw : 1, //!< height for width
done : 1; //!< layouting done
/** Clear values (reset to default/empty state) */
void reset();
int hfw(int w) const;
int mhfw(int w) const;
};
Layout();
virtual void contentsRectChanged(const SGRecti& rect);
/**
* Override to implement the actual layouting
*/
virtual void doLayout(const SGRecti& geom) = 0;
/**
* Distribute the available @a space to all @a items
*/
void distribute(std::vector<ItemData>& items, const ItemData& space);
private:
int _num_not_done, //!< number of children not layouted yet
_sum_stretch, //!< sum of stretch factors of all not yet layouted
// children
_space_stretch,//!< space currently assigned to all not yet layouted
// stretchable children
_space_left; //!< remaining space not used by any child yet
};
typedef SGSharedPtr<Layout> LayoutRef;
} // namespace canvas
} // namespace simgear
#endif /* SG_CANVAS_LAYOUT_HXX_ */

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// Basic element for layouting canvas elements
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "LayoutItem.hxx"
#include <simgear/canvas/Canvas.hxx>
namespace simgear
{
namespace canvas
{
//----------------------------------------------------------------------------
Margins::Margins(int m):
l(m), t(m), r(m), b(m)
{
}
//----------------------------------------------------------------------------
Margins::Margins(int h, int v):
l(h), t(v),
r(h), b(v)
{
}
//----------------------------------------------------------------------------
Margins::Margins(int l, int t, int r, int b):
l(l), t(t), r(r), b(b)
{
}
//----------------------------------------------------------------------------
int Margins::horiz() const
{
return l + r;
}
//----------------------------------------------------------------------------
int Margins::vert() const
{
return t + b;
}
//----------------------------------------------------------------------------
SGVec2i Margins::size() const
{
return SGVec2i(horiz(), vert());
}
//----------------------------------------------------------------------------
bool Margins::isNull() const
{
return l == 0 && t == 0 && r == 0 && b == 0;
}
//----------------------------------------------------------------------------
const SGVec2i LayoutItem::MAX_SIZE( SGLimits<int>::max(),
SGLimits<int>::max() );
//----------------------------------------------------------------------------
LayoutItem::LayoutItem():
_alignment(AlignFill),
_flags(VISIBLE),
_size_hint(0, 0),
_min_size(0, 0),
_max_size(MAX_SIZE)
{
invalidate();
}
//----------------------------------------------------------------------------
LayoutItem::~LayoutItem()
{
}
//----------------------------------------------------------------------------
void LayoutItem::setContentsMargins(const Margins& margins)
{
_margins = margins;
}
//----------------------------------------------------------------------------
void LayoutItem::setContentsMargins(int left, int top, int right, int bottom)
{
_margins.l = left;
_margins.t = top;
_margins.r = right;
_margins.b = bottom;
}
//----------------------------------------------------------------------------
void LayoutItem::setContentsMargin(int margin)
{
setContentsMargins(margin, margin, margin, margin);
}
//----------------------------------------------------------------------------
Margins LayoutItem::getContentsMargins() const
{
return _margins;
}
//----------------------------------------------------------------------------
SGRecti LayoutItem::contentsRect() const
{
return SGRecti(
_geometry.x() + _margins.l,
_geometry.y() + _margins.t,
std::max(0, _geometry.width() - _margins.horiz()),
std::max(0, _geometry.height() - _margins.vert())
);
}
//----------------------------------------------------------------------------
SGVec2i LayoutItem::sizeHint() const
{
if( _flags & SIZE_HINT_DIRTY )
{
_size_hint = sizeHintImpl();
_flags &= ~SIZE_HINT_DIRTY;
}
return addClipOverflow(_size_hint, _margins.size());
}
//----------------------------------------------------------------------------
SGVec2i LayoutItem::minimumSize() const
{
if( _flags & MINIMUM_SIZE_DIRTY )
{
_min_size = minimumSizeImpl();
_flags &= ~MINIMUM_SIZE_DIRTY;
}
return addClipOverflow(_min_size, _margins.size());
}
//----------------------------------------------------------------------------
SGVec2i LayoutItem::maximumSize() const
{
if( _flags & MAXIMUM_SIZE_DIRTY )
{
_max_size = maximumSizeImpl();
_flags &= ~MAXIMUM_SIZE_DIRTY;
}
return addClipOverflow(_max_size, _margins.size());
}
//----------------------------------------------------------------------------
bool LayoutItem::hasHeightForWidth() const
{
return false;
}
//----------------------------------------------------------------------------
int LayoutItem::heightForWidth(int w) const
{
int h = heightForWidthImpl(w - _margins.horiz());
return h < 0 ? -1 : SGMisc<int>::addClipOverflow(h, _margins.vert());
}
//------------------------------------------------------------------------------
int LayoutItem::minimumHeightForWidth(int w) const
{
int h = minimumHeightForWidthImpl(w - _margins.horiz());
return h < 0 ? -1 : SGMisc<int>::addClipOverflow(h, _margins.vert());
}
//----------------------------------------------------------------------------
void LayoutItem::setAlignment(uint8_t align)
{
if( align == _alignment )
return;
_alignment = align;
invalidateParent();
}
//----------------------------------------------------------------------------
uint8_t LayoutItem::alignment() const
{
return _alignment;
}
//----------------------------------------------------------------------------
void LayoutItem::setVisible(bool visible)
{
if( visible )
_flags &= ~EXPLICITLY_HIDDEN;
else
_flags |= EXPLICITLY_HIDDEN;
setVisibleInternal(visible);
}
//----------------------------------------------------------------------------
bool LayoutItem::isVisible() const
{
return _flags & VISIBLE;
}
//----------------------------------------------------------------------------
bool LayoutItem::isExplicitlyHidden() const
{
return _flags & EXPLICITLY_HIDDEN;
}
//----------------------------------------------------------------------------
void LayoutItem::invalidate()
{
_flags |= SIZE_INFO_DIRTY | LAYOUT_DIRTY;
invalidateParent();
}
//----------------------------------------------------------------------------
void LayoutItem::invalidateParent()
{
LayoutItemRef parent = _parent.lock();
if( parent )
parent->invalidate();
}
//----------------------------------------------------------------------------
void LayoutItem::update()
{
if( (_flags & LAYOUT_DIRTY) && isVisible() )
contentsRectChanged( contentsRect() );
}
//----------------------------------------------------------------------------
void LayoutItem::setGeometry(const SGRecti& geom)
{
SGRecti ar = alignmentRect(geom);
if( ar != _geometry )
{
_geometry = ar;
_flags |= LAYOUT_DIRTY;
}
update();
}
//----------------------------------------------------------------------------
SGRecti LayoutItem::geometry() const
{
return _geometry;
}
//----------------------------------------------------------------------------
SGRecti LayoutItem::alignmentRect(const SGRecti& geom) const
{
uint8_t halign = alignment() & AlignHorizontal_Mask,
valign = alignment() & AlignVertical_Mask;
// Size
SGVec2i size = sizeHint();
if( halign == AlignFill )
size.x() = maximumSize().x();
size.x() = std::min(size.x(), geom.width());
if( valign == AlignFill )
size.y() = maximumSize().y();
else if( hasHeightForWidth() )
size.y() = heightForWidth(size.x());
size.y() = std::min(size.y(), geom.height());
// Position
SGVec2i pos = geom.pos();
if( halign & AlignRight )
pos.x() += geom.width() - size.x();
else if( !(halign & AlignLeft) )
pos.x() += (geom.width() - size.x()) / 2;
if( valign & AlignBottom )
pos.y() += geom.height() - size.y();
else if( !(valign & AlignTop) )
pos.y() += (geom.height() - size.y()) / 2;
return SGRecti(pos, pos + size);
}
//----------------------------------------------------------------------------
void LayoutItem::setCanvas(const CanvasWeakPtr& canvas)
{
_canvas = canvas;
}
//----------------------------------------------------------------------------
CanvasPtr LayoutItem::getCanvas() const
{
return _canvas.lock();
}
//----------------------------------------------------------------------------
void LayoutItem::setParent(const LayoutItemWeakRef& parent)
{
_parent = parent;
LayoutItemRef parent_ref = parent.lock();
if( parent_ref )
// Only change the canvas if there is a new parent. If the item is removed
// keep the old canvas, as it may be used for example during the call to
// onRemove.
setCanvas(parent_ref->_canvas);
setVisibleInternal(!parent_ref || parent_ref->isVisible());
}
//----------------------------------------------------------------------------
LayoutItemRef LayoutItem::getParent() const
{
return _parent.lock();
}
//----------------------------------------------------------------------------
SGVec2i LayoutItem::sizeHintImpl() const
{
return _size_hint;
}
//----------------------------------------------------------------------------
SGVec2i LayoutItem::minimumSizeImpl() const
{
return _min_size;
}
//----------------------------------------------------------------------------
SGVec2i LayoutItem::maximumSizeImpl() const
{
return _max_size;
}
//----------------------------------------------------------------------------
int LayoutItem::heightForWidthImpl(int w) const
{
return -1;
}
//------------------------------------------------------------------------------
int LayoutItem::minimumHeightForWidthImpl(int w) const
{
return heightForWidth(w);
}
//----------------------------------------------------------------------------
void LayoutItem::setVisibleInternal(bool visible)
{
LayoutItemRef parent = getParent();
if( isExplicitlyHidden() || (parent && !parent->isVisible()) )
visible = false;
if( isVisible() == visible )
return;
invalidateParent();
if( visible )
_flags |= VISIBLE;
else
_flags &= ~VISIBLE;
visibilityChanged(visible);
}
//----------------------------------------------------------------------------
void LayoutItem::callSetVisibleInternal(LayoutItem* item, bool visible)
{
item->setVisibleInternal(visible);
}
} // namespace canvas
} // namespace simgear

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///@file
/// Basic element for layouting canvas elements.
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_CANVAS_LAYOUT_ITEM_HXX_
#define SG_CANVAS_LAYOUT_ITEM_HXX_
#include <simgear/canvas/canvas_fwd.hxx>
#include <simgear/math/SGMath.hxx>
#include <simgear/math/SGRect.hxx>
#include <simgear/misc/stdint.hxx>
#include <simgear/structure/SGWeakReferenced.hxx>
#include <simgear/structure/SGSharedPtr.hxx>
namespace simgear
{
namespace canvas
{
class LayoutItem;
typedef SGSharedPtr<LayoutItem> LayoutItemRef;
typedef SGWeakPtr<LayoutItem> LayoutItemWeakRef;
/**
* Holds the four margins for a rectangle.
*/
struct Margins
{
int l, t, r, b;
/**
* Set all margins to the same value @a m.
*/
explicit Margins(int m = 0);
/**
* Set horizontal and vertical margins to the same values @a h and @a v
* respectively.
*
* @param h Horizontal margins
* @param v Vertical margins
*/
Margins(int h, int v);
/**
* Set the margins to the given values.
*/
Margins(int left, int top, int right, int bottom);
/**
* Get the total horizontal margin (sum of left and right margin).
*/
int horiz() const;
/**
* Get the total vertical margin (sum of top and bottom margin).
*/
int vert() const;
/**
* Get total horizontal and vertical margin as vector.
*/
SGVec2i size() const;
/**
* Returns true if all margins are 0.
*/
bool isNull() const;
};
/**
* Flags for LayoutItem alignment inside {@link Layout Layouts}.
*
* @note You can only use one horizontal and one vertical flag at the same.
*/
enum AlignmentFlag
{
#define ALIGN_ENUM_MAPPING(key, val, comment) key = val, /*!< comment */
# include "AlignFlag_values.hxx"
#undef ALIGN_ENUM_MAPPING
};
/**
* Base class for all layouting elements. Specializations either implement a
* layouting algorithm or a widget.
*/
class LayoutItem:
public virtual SGVirtualWeakReferenced
{
public:
/** Maximum item size (indicating no limit) */
static const SGVec2i MAX_SIZE;
LayoutItem();
virtual ~LayoutItem();
/**
* Set the margins to use by the layout system around the item.
*
* The margins define the size of the clear area around an item. It
* increases the size hints and reduces the size of the geometry()
* available to child layouts and widgets.
*
* @see Margins
*/
void setContentsMargins(const Margins& margins);
/**
* Set the individual margins.
*
* @see setContentsMargins(const Margins&)
*/
void setContentsMargins(int left, int top, int right, int bottom);
/**
* Set all margins to the same value.
*
* @see setContentsMargins(const Margins&)
*/
void setContentsMargin(int margin);
/**
* Get the currently used margins.
*
* @see setContentsMargins(const Margins&)
* @see Margins
*/
Margins getContentsMargins() const;
/**
* Get the area available to the contents.
*
* This is equal to the geometry() reduced by the sizes of the margins.
*
* @see setContentsMargins(const Margins&)
* @see geometry()
*/
SGRecti contentsRect() const;
/**
* Get the preferred size of this item.
*/
SGVec2i sizeHint() const;
/**
* Get the minimum amount of the space this item requires.
*/
SGVec2i minimumSize() const;
/**
* Get the maximum amount of space this item can use.
*/
SGVec2i maximumSize() const;
/**
* Returns true if this items preferred and minimum height depend on its
* width.
*
* The default implementation returns false. Reimplement for items
* providing height for width.
*
* @see heightForWidth()
* @see minimumHeightForWidth()
*/
virtual bool hasHeightForWidth() const;
/**
* Returns the preferred height for the given width @a w.
*
* Reimplement heightForWidthImpl() for items providing height for width.
*
* @see hasHeightForWidth()
*/
int heightForWidth(int w) const;
/**
* Returns the minimum height for the given width @a w.
*
* Reimplement minimumHeightForWidthImpl() for items providing height for
* width.
*
* @see hasHeightForWidth()
*/
int minimumHeightForWidth(int w) const;
/**
* Set alignment of item within {@link Layout Layouts}.
*
* @param alignment Bitwise combination of vertical and horizontal
* alignment flags.
* @see AlignmentFlag
*/
void setAlignment(uint8_t alignment);
/**
* Get all alignment flags.
*
* @see AlignmentFlag
*/
uint8_t alignment() const;
virtual void setVisible(bool visible);
virtual bool isVisible() const;
bool isExplicitlyHidden() const;
void show() { setVisible(true); }
void hide() { setVisible(false); }
/**
* Mark all cached data as invalid and require it to be recalculated.
*/
virtual void invalidate();
/**
* Mark all cached data of parent item as invalid (if the parent is set).
*/
void invalidateParent();
/**
* Apply any changes not applied yet.
*/
void update();
/**
* Set position and size of this element. For layouts this triggers a
* recalculation of the layout.
*/
virtual void setGeometry(const SGRecti& geom);
/**
* Get position and size of this element.
*/
virtual SGRecti geometry() const;
/**
* Get the actual geometry of this item given the rectangle \a geom
* taking into account the alignment flags and size hints.
*
* @param geom Area available to this item.
* @return The resulting geometry for this item.
*
* @see setAlignment()
* @see minimumSize()
* @see maximumSize()
* @see sizeHint()
*/
virtual SGRecti alignmentRect(const SGRecti& geom) const;
/**
* Set the canvas this item is attached to.
*/
virtual void setCanvas(const CanvasWeakPtr& canvas);
/**
* Get the canvas this item is attached to.
*/
CanvasPtr getCanvas() const;
/**
* Set the parent layout item (usually this is a layout).
*/
void setParent(const LayoutItemWeakRef& parent);
/**
* Get the parent layout.
*/
LayoutItemRef getParent() const;
/// Called before item is removed from a layout
virtual void onRemove() {}
protected:
friend class Canvas;
enum Flags
{
SIZE_HINT_DIRTY = 1,
MINIMUM_SIZE_DIRTY = SIZE_HINT_DIRTY << 1,
MAXIMUM_SIZE_DIRTY = MINIMUM_SIZE_DIRTY << 1,
SIZE_INFO_DIRTY = SIZE_HINT_DIRTY
| MINIMUM_SIZE_DIRTY
| MAXIMUM_SIZE_DIRTY,
EXPLICITLY_HIDDEN = MAXIMUM_SIZE_DIRTY << 1,
VISIBLE = EXPLICITLY_HIDDEN << 1,
LAYOUT_DIRTY = VISIBLE << 1,
LAST_FLAG = LAYOUT_DIRTY
};
CanvasWeakPtr _canvas;
LayoutItemWeakRef _parent;
SGRecti _geometry;
Margins _margins;
uint8_t _alignment;
mutable uint32_t _flags;
mutable SGVec2i _size_hint,
_min_size,
_max_size;
virtual SGVec2i sizeHintImpl() const;
virtual SGVec2i minimumSizeImpl() const;
virtual SGVec2i maximumSizeImpl() const;
/**
* Returns the preferred height for the given width @a w.
*
* The default implementation returns -1, indicating that the preferred
* height is independent of the given width.
*
* Reimplement this function for items supporting height for width.
*
* @note Do not take margins into account, as this is already handled
* before calling this function.
*
* @see hasHeightForWidth()
*/
virtual int heightForWidthImpl(int w) const;
/**
* Returns the minimum height for the given width @a w.
*
* The default implementation returns -1, indicating that the minimum
* height is independent of the given width.
*
* Reimplement this function for items supporting height for width.
*
* @note Do not take margins into account, as this is already handled
* before calling this function.
*
* @see hasHeightForWidth()
*/
virtual int minimumHeightForWidthImpl(int w) const;
/**
* @return whether the visibility has changed.
*/
void setVisibleInternal(bool visible);
virtual void contentsRectChanged(const SGRecti& rect) {};
virtual void visibilityChanged(bool visible) {}
/**
* Allow calling the protected setVisibleImpl from derived classes
*/
static void callSetVisibleInternal(LayoutItem* item, bool visible);
};
} // namespace canvas
} // namespace simgear
#endif /* SG_CANVAS_LAYOUT_ITEM_HXX_ */

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// Glue for GUI layout items implemented in Nasal space
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "NasalWidget.hxx"
#include <simgear/canvas/Canvas.hxx>
#include <simgear/nasal/cppbind/NasalContext.hxx>
#include <simgear/nasal/cppbind/Ghost.hxx>
namespace simgear
{
namespace canvas
{
//----------------------------------------------------------------------------
NasalWidget::NasalWidget(naRef impl):
Object(impl),
_layout_size_hint(32, 32),
_layout_min_size(16, 16),
_layout_max_size(MAX_SIZE),
_user_size_hint(0, 0),
_user_min_size(0, 0),
_user_max_size(MAX_SIZE)
{
}
//----------------------------------------------------------------------------
NasalWidget::~NasalWidget()
{
onRemove();
}
//----------------------------------------------------------------------------
void NasalWidget::onRemove()
{
try
{
callMethod<void>("onRemove");
}
catch( std::exception const& ex )
{
SG_LOG(
SG_GUI,
SG_WARN,
"NasalWidget::onRemove: callback error: '" << ex.what() << "'"
);
}
}
//----------------------------------------------------------------------------
void NasalWidget::setSetGeometryFunc(const SetGeometryFunc& func)
{
_set_geometry = func;
}
//----------------------------------------------------------------------------
void NasalWidget::setHeightForWidthFunc(const HeightForWidthFunc& func)
{
_height_for_width = func;
invalidate();
}
//----------------------------------------------------------------------------
void NasalWidget::setMinimumHeightForWidthFunc(const HeightForWidthFunc& func)
{
_min_height_for_width = func;
invalidate();
}
//----------------------------------------------------------------------------
void NasalWidget::setSizeHint(const SGVec2i& s)
{
if( _user_size_hint == s )
return;
_user_size_hint = s;
// TODO just invalidate size_hint? Probably not a performance issue...
invalidate();
}
//----------------------------------------------------------------------------
void NasalWidget::setMinimumSize(const SGVec2i& s)
{
if( _user_min_size == s )
return;
_user_min_size = s;
invalidate();
}
//----------------------------------------------------------------------------
void NasalWidget::setMaximumSize(const SGVec2i& s)
{
if( _user_max_size == s )
return;
_user_max_size = s;
invalidate();
}
//----------------------------------------------------------------------------
void NasalWidget::setLayoutSizeHint(const SGVec2i& s)
{
if( _layout_size_hint == s )
return;
_layout_size_hint = s;
invalidate();
}
//----------------------------------------------------------------------------
void NasalWidget::setLayoutMinimumSize(const SGVec2i& s)
{
if( _layout_min_size == s )
return;
_layout_min_size = s;
invalidate();
}
//----------------------------------------------------------------------------
void NasalWidget::setLayoutMaximumSize(const SGVec2i& s)
{
if( _layout_max_size == s )
return;
_layout_max_size = s;
invalidate();
}
//----------------------------------------------------------------------------
bool NasalWidget::hasHeightForWidth() const
{
return !_height_for_width.empty() || !_min_height_for_width.empty();
}
//----------------------------------------------------------------------------
static naRef f_makeNasalWidget(const nasal::CallContext& ctx)
{
return ctx.to_nasal(NasalWidgetRef(
new NasalWidget( ctx.requireArg<naRef>(0) )
));
}
//----------------------------------------------------------------------------
void NasalWidget::setupGhost(nasal::Hash& ns)
{
nasal::Ghost<NasalWidgetRef>::init("canvas.Widget")
.bases<LayoutItemRef>()
.bases<nasal::ObjectRef>()
.method("setSetGeometryFunc", &NasalWidget::setSetGeometryFunc)
.method("setMinimumHeightForWidthFunc",
&NasalWidget::setMinimumHeightForWidthFunc)
.method("setHeightForWidthFunc", &NasalWidget::setHeightForWidthFunc)
.method("setSizeHint", &NasalWidget::setSizeHint)
.method("setMinimumSize", &NasalWidget::setMinimumSize)
.method("setMaximumSize", &NasalWidget::setMaximumSize)
.method("setLayoutSizeHint", &NasalWidget::setLayoutSizeHint)
.method("setLayoutMinimumSize", &NasalWidget::setLayoutMinimumSize)
.method("setLayoutMaximumSize", &NasalWidget::setLayoutMaximumSize);
nasal::Hash widget_hash = ns.createHash("Widget");
widget_hash.set("new", &f_makeNasalWidget);
}
//----------------------------------------------------------------------------
int NasalWidget::callHeightForWidthFunc( const HeightForWidthFunc& hfw,
int w ) const
{
if( hfw.empty() )
return -1;
naContext c = naNewContext();
try
{
return hfw(nasal::to_nasal(c, const_cast<NasalWidget*>(this)), w);
}
catch( std::exception const& ex )
{
SG_LOG(
SG_GUI,
SG_WARN,
"NasalWidget.heightForWidth: callback error: '" << ex.what() << "'"
);
}
naFreeContext(c);
return -1;
}
//----------------------------------------------------------------------------
SGVec2i NasalWidget::sizeHintImpl() const
{
return SGVec2i(
_user_size_hint.x() > 0 ? _user_size_hint.x() : _layout_size_hint.x(),
_user_size_hint.y() > 0 ? _user_size_hint.y() : _layout_size_hint.y()
);
}
//----------------------------------------------------------------------------
SGVec2i NasalWidget::minimumSizeImpl() const
{
return SGVec2i(
_user_min_size.x() > 0 ? _user_min_size.x() : _layout_min_size.x(),
_user_min_size.y() > 0 ? _user_min_size.y() : _layout_min_size.y()
);
}
//----------------------------------------------------------------------------
SGVec2i NasalWidget::maximumSizeImpl() const
{
return SGVec2i(
_user_max_size.x() < MAX_SIZE.x() ? _user_max_size.x()
: _layout_max_size.x(),
_user_max_size.y() < MAX_SIZE.y() ? _user_max_size.y()
: _layout_max_size.y()
);
}
//----------------------------------------------------------------------------
int NasalWidget::heightForWidthImpl(int w) const
{
return callHeightForWidthFunc( _height_for_width.empty()
? _min_height_for_width
: _height_for_width, w );
}
//----------------------------------------------------------------------------
int NasalWidget::minimumHeightForWidthImpl(int w) const
{
return callHeightForWidthFunc( _min_height_for_width.empty()
? _height_for_width
: _min_height_for_width, w );
}
//----------------------------------------------------------------------------
void NasalWidget::contentsRectChanged(const SGRect<int>& rect)
{
if( !_set_geometry )
return;
try
{
nasal::Context c;
_set_geometry(nasal::to_nasal(c, this), rect);
_flags &= ~LAYOUT_DIRTY;
}
catch( std::exception const& ex )
{
SG_LOG(
SG_GUI,
SG_WARN,
"NasalWidget::setGeometry: callback error: '" << ex.what() << "'"
);
}
}
//----------------------------------------------------------------------------
void NasalWidget::visibilityChanged(bool visible)
{
try
{
callMethod<void>("visibilityChanged", visible);
}
catch( std::exception const& ex )
{
SG_LOG(
SG_GUI,
SG_WARN,
"NasalWidget::visibilityChanged: callback error: '" << ex.what() << "'"
);
}
}
} // namespace canvas
} // namespace simgear

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///@file
/// Glue for GUI widgets implemented in Nasal space.
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_CANVAS_NASAL_WIDGET_HXX_
#define SG_CANVAS_NASAL_WIDGET_HXX_
#include "LayoutItem.hxx"
#include <simgear/nasal/cppbind/from_nasal.hxx>
#include <simgear/nasal/cppbind/NasalHash.hxx>
#include <simgear/nasal/cppbind/NasalObject.hxx>
namespace simgear
{
namespace canvas
{
/**
* Base class/ghost to implement gui widgets in Nasal space.
*/
class NasalWidget:
public LayoutItem,
public nasal::Object
{
public:
typedef boost::function<void (nasal::Me, const SGRecti&)> SetGeometryFunc;
typedef boost::function<int (nasal::Me, int)> HeightForWidthFunc;
/**
*
* @param impl Initial implementation hash (nasal part of
* implementation)
*/
NasalWidget(naRef impl);
~NasalWidget();
virtual void onRemove();
void setSetGeometryFunc(const SetGeometryFunc& func);
void setHeightForWidthFunc(const HeightForWidthFunc& func);
void setMinimumHeightForWidthFunc(const HeightForWidthFunc& func);
/** Set size hint.
*
* Overrides default size hint. Set to (0, 0) to fall back to default size
* hint.
*/
void setSizeHint(const SGVec2i& s);
/** Set minimum size.
*
* Overrides default minimum size. Set to (0, 0) to fall back to default
* minimum size.
*/
void setMinimumSize(const SGVec2i& s);
/** Set maximum size.
*
* Overrides default maximum size hint. Set to LayoutItem::MAX_SIZE to
* fall back to default maximum size.
*/
void setMaximumSize(const SGVec2i& s);
void setLayoutSizeHint(const SGVec2i& s);
void setLayoutMinimumSize(const SGVec2i& s);
void setLayoutMaximumSize(const SGVec2i& s);
virtual bool hasHeightForWidth() const;
/**
* @param ns Namespace to register the class interface
*/
static void setupGhost(nasal::Hash& ns);
protected:
enum WidgetFlags
{
LAYOUT_DIRTY = LayoutItem::LAST_FLAG << 1,
LAST_FLAG = LAYOUT_DIRTY
};
SetGeometryFunc _set_geometry;
HeightForWidthFunc _height_for_width,
_min_height_for_width;
SGVec2i _layout_size_hint,
_layout_min_size,
_layout_max_size,
_user_size_hint,
_user_min_size,
_user_max_size;
int callHeightForWidthFunc( const HeightForWidthFunc& hfw,
int w ) const;
virtual SGVec2i sizeHintImpl() const;
virtual SGVec2i minimumSizeImpl() const;
virtual SGVec2i maximumSizeImpl() const;
virtual int heightForWidthImpl(int w) const;
virtual int minimumHeightForWidthImpl(int w) const;
virtual void contentsRectChanged(const SGRecti& rect);
virtual void visibilityChanged(bool visible);
};
typedef SGSharedPtr<NasalWidget> NasalWidgetRef;
} // namespace canvas
} // namespace simgear
#endif /* SG_CANVAS_NASAL_WIDGET_HXX_ */

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// Element providing blank space in a layout.
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "SpacerItem.hxx"
namespace simgear
{
namespace canvas
{
//----------------------------------------------------------------------------
SpacerItem::SpacerItem( const SGVec2i& size,
const SGVec2i& max_size )
{
_size_hint = size;
_min_size = size;
_max_size = max_size;
}
} // namespace canvas
} // namespace simgear

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///@file
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_CANVAS_SPACER_ITEM_HXX_
#define SG_CANVAS_SPACER_ITEM_HXX_
#include "LayoutItem.hxx"
namespace simgear
{
namespace canvas
{
/**
* Element for providing blank space in a layout.
*/
class SpacerItem:
public LayoutItem
{
public:
SpacerItem( const SGVec2i& size = SGVec2i(0, 0),
const SGVec2i& max_size = MAX_SIZE );
};
} // namespace canvas
} // namespace simgear
#endif /* SG_CANVAS_SPACER_ITEM_HXX_ */

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// Testing canvas layouting system
//
// Copyright (C) 2014 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#define BOOST_TEST_MODULE canvas_layout
#include <BoostTestTargetConfig.h>
#include "BoxLayout.hxx"
#include "NasalWidget.hxx"
#include <simgear/debug/logstream.hxx>
#include <simgear/nasal/cppbind/NasalContext.hxx>
#include <cstdlib>
//------------------------------------------------------------------------------
struct SetLogLevelFixture
{
SetLogLevelFixture()
{
sglog().set_log_priority(SG_DEBUG);
}
};
BOOST_GLOBAL_FIXTURE(SetLogLevelFixture);
//------------------------------------------------------------------------------
namespace sc = simgear::canvas;
class TestWidget:
public sc::LayoutItem
{
public:
TestWidget( const SGVec2i& min_size,
const SGVec2i& size_hint,
const SGVec2i& max_size = MAX_SIZE )
{
_size_hint = size_hint;
_min_size = min_size;
_max_size = max_size;
}
TestWidget(const TestWidget& rhs)
{
_size_hint = rhs._size_hint;
_min_size = rhs._min_size;
_max_size = rhs._max_size;
}
void setMinSize(const SGVec2i& size) { _min_size = size; }
void setMaxSize(const SGVec2i& size) { _max_size = size; }
void setSizeHint(const SGVec2i& size) { _size_hint = size; }
protected:
virtual SGVec2i sizeHintImpl() const { return _size_hint; }
virtual SGVec2i minimumSizeImpl() const { return _min_size; }
virtual SGVec2i maximumSizeImpl() const { return _max_size; }
virtual void visibilityChanged(bool visible)
{
if( !visible )
_geometry.set(0, 0, 0, 0);
}
};
class TestWidgetHFW:
public TestWidget
{
public:
TestWidgetHFW( const SGVec2i& min_size,
const SGVec2i& size_hint,
const SGVec2i& max_size = MAX_SIZE ):
TestWidget(min_size, size_hint, max_size)
{
}
virtual bool hasHeightForWidth() const
{
return true;
}
virtual int heightForWidthImpl(int w) const
{
return _size_hint.x() * _size_hint.y() / w;
}
virtual int minimumHeightForWidthImpl(int w) const
{
return _min_size.x() * _min_size.y() / w;
}
};
typedef SGSharedPtr<TestWidget> TestWidgetRef;
//------------------------------------------------------------------------------
BOOST_AUTO_TEST_CASE( horizontal_layout )
{
sc::BoxLayoutRef box_layout(new sc::BoxLayout(sc::BoxLayout::BottomToTop));
box_layout->setSpacing(5);
BOOST_CHECK_EQUAL(box_layout->direction(), sc::BoxLayout::BottomToTop);
BOOST_CHECK_EQUAL(box_layout->spacing(), 5);
box_layout->setDirection(sc::BoxLayout::LeftToRight);
box_layout->setSpacing(9);
BOOST_CHECK_EQUAL(box_layout->direction(), sc::BoxLayout::LeftToRight);
BOOST_CHECK_EQUAL(box_layout->spacing(), 9);
TestWidgetRef fixed_size_widget( new TestWidget( SGVec2i(16, 16),
SGVec2i(16, 16),
SGVec2i(16, 16) ) );
box_layout->addItem(fixed_size_widget);
BOOST_CHECK_EQUAL(box_layout->minimumSize(), SGVec2i(16, 16));
BOOST_CHECK_EQUAL(box_layout->sizeHint(), SGVec2i(16, 16));
BOOST_CHECK_EQUAL(box_layout->maximumSize(), SGVec2i(16, 16));
TestWidgetRef limited_resize_widget( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32),
SGVec2i(256, 64) ) );
box_layout->addItem(limited_resize_widget);
// Combined sizes of both widget plus the padding between them
BOOST_CHECK_EQUAL(box_layout->minimumSize(), SGVec2i(41, 16));
BOOST_CHECK_EQUAL(box_layout->sizeHint(), SGVec2i(57, 32));
BOOST_CHECK_EQUAL(box_layout->maximumSize(), SGVec2i(281, 64));
// Test with different spacing/padding
box_layout->setSpacing(5);
BOOST_CHECK_EQUAL(box_layout->minimumSize(), SGVec2i(37, 16));
BOOST_CHECK_EQUAL(box_layout->sizeHint(), SGVec2i(53, 32));
BOOST_CHECK_EQUAL(box_layout->maximumSize(), SGVec2i(277, 64));
box_layout->setGeometry(SGRecti(0, 0, 128, 32));
// Fixed size for first widget and remaining space goes to second widget
BOOST_CHECK_EQUAL(fixed_size_widget->geometry(), SGRecti(0, 8, 16, 16));
BOOST_CHECK_EQUAL(limited_resize_widget->geometry(), SGRecti(21, 0, 107, 32));
TestWidgetRef stretch_widget( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32),
SGVec2i(128, 32) ) );
box_layout->addItem(stretch_widget, 1);
box_layout->update();
BOOST_CHECK_EQUAL(box_layout->minimumSize(), SGVec2i(58, 16));
BOOST_CHECK_EQUAL(box_layout->sizeHint(), SGVec2i(90, 32));
BOOST_CHECK_EQUAL(box_layout->maximumSize(), SGVec2i(410, 64));
// Due to the stretch factor only the last widget gets additional space. All
// other widgets get the preferred size.
BOOST_CHECK_EQUAL(fixed_size_widget->geometry(), SGRecti(0, 8, 16, 16));
BOOST_CHECK_EQUAL(limited_resize_widget->geometry(), SGRecti(21, 0, 32, 32));
BOOST_CHECK_EQUAL(stretch_widget->geometry(), SGRecti(58, 0, 70, 32));
// Test stretch factor
TestWidgetRef fast_stretch( new TestWidget(*stretch_widget) );
sc::BoxLayoutRef box_layout_stretch(
new sc::BoxLayout(sc::BoxLayout::LeftToRight)
);
box_layout_stretch->addItem(stretch_widget, 1);
box_layout_stretch->addItem(fast_stretch, 2);
box_layout_stretch->setGeometry(SGRecti(0,0,128,32));
BOOST_CHECK_EQUAL(stretch_widget->geometry(), SGRecti(0, 0, 41, 32));
BOOST_CHECK_EQUAL(fast_stretch->geometry(), SGRecti(46, 0, 82, 32));
box_layout_stretch->setGeometry(SGRecti(0,0,256,32));
BOOST_CHECK_EQUAL(stretch_widget->geometry(), SGRecti(0, 0, 123, 32));
BOOST_CHECK_EQUAL(fast_stretch->geometry(), SGRecti(128, 0, 128, 32));
// Test superflous space to padding
box_layout_stretch->setGeometry(SGRecti(0,0,512,32));
BOOST_CHECK_EQUAL(stretch_widget->geometry(), SGRecti(83, 0, 128, 32));
BOOST_CHECK_EQUAL(fast_stretch->geometry(), SGRecti(300, 0, 128, 32));
// ...and now with alignment
//
// All widgets without alignment get their maximum space and the remaining
// space is equally distributed to the remaining items. All items with
// alignment are set to their size hint and positioned according to their
// alignment.
// Left widget: size hint and positioned on the left
// Right widget: maximum size and positioned on the right
stretch_widget->setAlignment(sc::AlignLeft);
box_layout_stretch->update();
BOOST_CHECK_EQUAL(stretch_widget->geometry(), SGRecti(0, 0, 32, 32));
BOOST_CHECK_EQUAL(fast_stretch->geometry(), SGRecti(384, 0, 128, 32));
// Left widget: align right
stretch_widget->setAlignment(sc::AlignRight);
box_layout_stretch->update();
BOOST_CHECK_EQUAL(stretch_widget->geometry(), SGRecti(347, 0, 32, 32));
BOOST_CHECK_EQUAL(fast_stretch->geometry(), SGRecti(384, 0, 128, 32));
// Left widget: size hint and positioned on the right
// Right widget: size hint and positioned on the left of the right half
fast_stretch->setAlignment(sc::AlignLeft);
box_layout_stretch->update();
BOOST_CHECK_EQUAL(stretch_widget->geometry(), SGRecti(221, 0, 32, 32));
BOOST_CHECK_EQUAL(fast_stretch->geometry(), SGRecti(258, 0, 32, 32));
// Also check vertical alignment
stretch_widget->setAlignment(sc::AlignLeft | sc::AlignTop);
fast_stretch->setAlignment(sc::AlignLeft | sc::AlignBottom);
box_layout_stretch->setGeometry(SGRecti(0,0,512,64));
BOOST_CHECK_EQUAL(stretch_widget->geometry(), SGRecti(0, 0, 32, 32));
BOOST_CHECK_EQUAL(fast_stretch->geometry(), SGRecti(258, 32, 32, 32));
}
//------------------------------------------------------------------------------
// Test more space then preferred, but less than maximum
BOOST_AUTO_TEST_CASE( hbox_pref_to_max )
{
sc::BoxLayoutRef hbox(new sc::HBoxLayout());
TestWidgetRef w1( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32),
SGVec2i(9999, 32) ) ),
w2( new TestWidget(*w1) );
hbox->addItem(w1);
hbox->addItem(w2);
hbox->setGeometry( SGRecti(0, 0, 256, 32) );
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 126, 32));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(131, 0, 125, 32));
hbox->setStretch(0, 1);
hbox->setStretch(1, 1);
BOOST_CHECK_EQUAL(hbox->stretch(0), 1);
BOOST_CHECK_EQUAL(hbox->stretch(1), 1);
hbox->update();
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 125, 32));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(130, 0, 126, 32));
BOOST_REQUIRE( hbox->setStretchFactor(w1, 2) );
BOOST_REQUIRE( hbox->setStretchFactor(w2, 3) );
BOOST_CHECK_EQUAL(hbox->stretch(0), 2);
BOOST_CHECK_EQUAL(hbox->stretch(1), 3);
hbox->removeItem(w1);
BOOST_CHECK( !hbox->setStretchFactor(w1, 0) );
}
//------------------------------------------------------------------------------
BOOST_AUTO_TEST_CASE( spacer_layouting )
{
sc::HBoxLayout hbox;
TestWidgetRef w1( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32),
SGVec2i(9999, 9999) ) ),
w2( new TestWidget(*w1) );
hbox.addItem(w1);
hbox.addItem(w2);
hbox.addStretch(1);
BOOST_CHECK_EQUAL(hbox.minimumSize(), SGVec2i(37, 16));
BOOST_CHECK_EQUAL(hbox.sizeHint(), SGVec2i(69, 32));
BOOST_CHECK_EQUAL(hbox.maximumSize(), sc::LayoutItem::MAX_SIZE);
hbox.setGeometry(SGRecti(0, 0, 256, 40));
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 32, 40));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(37, 0, 32, 40));
// now center with increased spacing between both widgets
hbox.insertStretch(0, 1);
hbox.insertSpacing(2, 10);
BOOST_CHECK_EQUAL(hbox.minimumSize(), SGVec2i(47, 16));
BOOST_CHECK_EQUAL(hbox.sizeHint(), SGVec2i(79, 32));
BOOST_CHECK_EQUAL(hbox.maximumSize(), sc::LayoutItem::MAX_SIZE);
hbox.update();
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(88, 0, 32, 40));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(135, 0, 32, 40));
}
//------------------------------------------------------------------------------
BOOST_AUTO_TEST_CASE( vertical_layout)
{
sc::BoxLayout vbox(sc::BoxLayout::TopToBottom);
vbox.setSpacing(7);
TestWidgetRef fixed_size_widget( new TestWidget( SGVec2i(16, 16),
SGVec2i(16, 16),
SGVec2i(16, 16) ) );
TestWidgetRef limited_resize_widget( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32),
SGVec2i(256, 64) ) );
vbox.addItem(fixed_size_widget);
vbox.addItem(limited_resize_widget);
BOOST_CHECK_EQUAL(vbox.minimumSize(), SGVec2i(16, 39));
BOOST_CHECK_EQUAL(vbox.sizeHint(), SGVec2i(32, 55));
BOOST_CHECK_EQUAL(vbox.maximumSize(), SGVec2i(256, 87));
vbox.setGeometry(SGRecti(10, 20, 16, 55));
BOOST_CHECK_EQUAL(fixed_size_widget->geometry(), SGRecti(10, 20, 16, 16));
BOOST_CHECK_EQUAL(limited_resize_widget->geometry(), SGRecti(10, 43, 16, 32));
vbox.setDirection(sc::BoxLayout::BottomToTop);
}
//------------------------------------------------------------------------------
BOOST_AUTO_TEST_CASE( boxlayout_insert_remove )
{
sc::BoxLayoutRef hbox( new sc::HBoxLayout );
BOOST_CHECK_EQUAL(hbox->count(), 0);
BOOST_CHECK(!hbox->itemAt(0));
BOOST_CHECK(!hbox->takeAt(0));
TestWidgetRef w1( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32),
SGVec2i(9999, 32) ) ),
w2( new TestWidget(*w1) );
hbox->addItem(w1);
BOOST_CHECK_EQUAL(hbox->count(), 1);
BOOST_CHECK_EQUAL(hbox->itemAt(0), w1);
BOOST_CHECK_EQUAL(w1->getParent(), hbox);
hbox->insertItem(0, w2);
BOOST_CHECK_EQUAL(hbox->count(), 2);
BOOST_CHECK_EQUAL(hbox->itemAt(0), w2);
BOOST_CHECK_EQUAL(hbox->itemAt(1), w1);
BOOST_CHECK_EQUAL(w2->getParent(), hbox);
hbox->removeItem(w2);
BOOST_CHECK_EQUAL(hbox->count(), 1);
BOOST_CHECK_EQUAL(hbox->itemAt(0), w1);
BOOST_CHECK( !w2->getParent() );
hbox->addItem(w2);
BOOST_CHECK_EQUAL(hbox->count(), 2);
BOOST_CHECK_EQUAL(w2->getParent(), hbox);
hbox->clear();
BOOST_CHECK_EQUAL(hbox->count(), 0);
BOOST_CHECK( !w1->getParent() );
BOOST_CHECK( !w2->getParent() );
}
//------------------------------------------------------------------------------
BOOST_AUTO_TEST_CASE( boxlayout_visibility )
{
sc::BoxLayoutRef hbox( new sc::HBoxLayout );
TestWidgetRef w1( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32) ) ),
w2( new TestWidget(*w1) ),
w3( new TestWidget(*w1) );
hbox->addItem(w1);
hbox->addItem(w2);
hbox->addItem(w3);
BOOST_REQUIRE_EQUAL(hbox->sizeHint().x(), 3 * 32 + 2 * hbox->spacing());
hbox->setGeometry(SGRecti(0, 0, 69, 32));
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 20, 32));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(25, 0, 20, 32));
BOOST_CHECK_EQUAL(w3->geometry(), SGRecti(50, 0, 19, 32));
w2->setVisible(false);
BOOST_REQUIRE(hbox->isVisible());
BOOST_REQUIRE(w1->isVisible());
BOOST_REQUIRE(!w2->isVisible());
BOOST_REQUIRE(w2->isExplicitlyHidden());
BOOST_REQUIRE(w3->isVisible());
BOOST_CHECK_EQUAL(hbox->sizeHint().x(), 2 * 32 + 1 * hbox->spacing());
hbox->update();
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 32, 32));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(0, 0, 0, 0));
BOOST_CHECK_EQUAL(w3->geometry(), SGRecti(37, 0, 32, 32));
hbox->setVisible(false);
BOOST_REQUIRE(!hbox->isVisible());
BOOST_REQUIRE(hbox->isExplicitlyHidden());
BOOST_REQUIRE(!w1->isVisible());
BOOST_REQUIRE(!w1->isExplicitlyHidden());
BOOST_REQUIRE(!w2->isVisible());
BOOST_REQUIRE(w2->isExplicitlyHidden());
BOOST_REQUIRE(!w3->isVisible());
BOOST_REQUIRE(!w3->isExplicitlyHidden());
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 0, 0));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(0, 0, 0, 0));
BOOST_CHECK_EQUAL(w3->geometry(), SGRecti(0, 0, 0, 0));
w2->setVisible(true);
BOOST_REQUIRE(!w2->isVisible());
BOOST_REQUIRE(!w2->isExplicitlyHidden());
hbox->setVisible(true);
BOOST_REQUIRE(hbox->isVisible());
BOOST_REQUIRE(w1->isVisible());
BOOST_REQUIRE(w2->isVisible());
BOOST_REQUIRE(w3->isVisible());
hbox->update();
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 20, 32));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(25, 0, 20, 32));
BOOST_CHECK_EQUAL(w3->geometry(), SGRecti(50, 0, 19, 32));
}
//------------------------------------------------------------------------------
BOOST_AUTO_TEST_CASE( boxlayout_contents_margins )
{
sc::Margins m;
BOOST_REQUIRE(m.isNull());
m = sc::Margins(5);
BOOST_REQUIRE_EQUAL(m.l, 5);
BOOST_REQUIRE_EQUAL(m.t, 5);
BOOST_REQUIRE_EQUAL(m.r, 5);
BOOST_REQUIRE_EQUAL(m.b, 5);
m = sc::Margins(6, 7);
BOOST_REQUIRE_EQUAL(m.l, 6);
BOOST_REQUIRE_EQUAL(m.t, 7);
BOOST_REQUIRE_EQUAL(m.r, 6);
BOOST_REQUIRE_EQUAL(m.b, 7);
BOOST_REQUIRE_EQUAL(m.horiz(), 12);
BOOST_REQUIRE_EQUAL(m.vert(), 14);
BOOST_REQUIRE(!m.isNull());
m = sc::Margins(1, 2, 3, 4);
BOOST_REQUIRE_EQUAL(m.l, 1);
BOOST_REQUIRE_EQUAL(m.t, 2);
BOOST_REQUIRE_EQUAL(m.r, 3);
BOOST_REQUIRE_EQUAL(m.b, 4);
BOOST_REQUIRE_EQUAL(m.horiz(), 4);
BOOST_REQUIRE_EQUAL(m.vert(), 6);
BOOST_REQUIRE_EQUAL(m.size(), SGVec2i(4, 6));
sc::BoxLayoutRef hbox( new sc::HBoxLayout );
hbox->setContentsMargins(5, 10, 15, 20);
BOOST_CHECK_EQUAL(hbox->minimumSize(), SGVec2i(20, 30));
BOOST_CHECK_EQUAL(hbox->sizeHint(), SGVec2i(20, 30));
BOOST_CHECK_EQUAL(hbox->maximumSize(), SGVec2i(20, 30));
hbox->setGeometry(SGRecti(0, 0, 30, 40));
BOOST_CHECK_EQUAL(hbox->geometry(), SGRecti(0, 0, 30, 40));
BOOST_CHECK_EQUAL(hbox->contentsRect(), SGRecti(5, 10, 10, 10));
TestWidgetRef w1( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32) ) ),
w2( new TestWidget(*w1) ),
w3( new TestWidget(*w1) );
w1->setContentsMargin(5);
w2->setContentsMargin(6);
w3->setContentsMargin(7);
BOOST_CHECK_EQUAL(w1->minimumSize(), SGVec2i(26, 26));
BOOST_CHECK_EQUAL(w1->sizeHint(), SGVec2i(42, 42));
BOOST_CHECK_EQUAL(w1->maximumSize(), sc::LayoutItem::MAX_SIZE);
BOOST_CHECK_EQUAL(w2->minimumSize(), SGVec2i(28, 28));
BOOST_CHECK_EQUAL(w2->sizeHint(), SGVec2i(44, 44));
BOOST_CHECK_EQUAL(w2->maximumSize(), sc::LayoutItem::MAX_SIZE);
BOOST_CHECK_EQUAL(w3->minimumSize(), SGVec2i(30, 30));
BOOST_CHECK_EQUAL(w3->sizeHint(), SGVec2i(46, 46));
BOOST_CHECK_EQUAL(w3->maximumSize(), sc::LayoutItem::MAX_SIZE);
hbox->addItem(w1);
hbox->addItem(w2);
hbox->addItem(w3);
BOOST_CHECK_EQUAL(hbox->minimumSize(), SGVec2i(114, 60));
BOOST_CHECK_EQUAL(hbox->sizeHint(), SGVec2i(162, 76));
BOOST_CHECK_EQUAL(hbox->maximumSize(), sc::LayoutItem::MAX_SIZE);
hbox->setGeometry(SGRecti(0, 0, hbox->sizeHint().x(), hbox->sizeHint().y()));
BOOST_CHECK_EQUAL(hbox->contentsRect(), SGRecti(5, 10, 142, 46));
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(5, 10, 42, 46));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(52, 10, 44, 46));
BOOST_CHECK_EQUAL(w3->geometry(), SGRecti(101, 10, 46, 46));
BOOST_CHECK_EQUAL(w1->contentsRect(), SGRecti(10, 15, 32, 36));
BOOST_CHECK_EQUAL(w2->contentsRect(), SGRecti(58, 16, 32, 34));
BOOST_CHECK_EQUAL(w3->contentsRect(), SGRecti(108, 17, 32, 32));
}
//------------------------------------------------------------------------------
BOOST_AUTO_TEST_CASE( boxlayout_hfw )
{
TestWidgetRef w1( new TestWidgetHFW( SGVec2i(16, 16),
SGVec2i(32, 32) ) ),
w2( new TestWidgetHFW( SGVec2i(24, 24),
SGVec2i(48, 48) ) );
BOOST_CHECK_EQUAL(w1->heightForWidth(16), 64);
BOOST_CHECK_EQUAL(w1->minimumHeightForWidth(16), 16);
BOOST_CHECK_EQUAL(w2->heightForWidth(24), 96);
BOOST_CHECK_EQUAL(w2->minimumHeightForWidth(24), 24);
TestWidgetRef w_no_hfw( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32) ) );
BOOST_CHECK(!w_no_hfw->hasHeightForWidth());
BOOST_CHECK_EQUAL(w_no_hfw->heightForWidth(16), -1);
BOOST_CHECK_EQUAL(w_no_hfw->minimumHeightForWidth(16), -1);
// horizontal
sc::HBoxLayout hbox;
hbox.setSpacing(5);
hbox.addItem(w1);
hbox.addItem(w2);
BOOST_CHECK_EQUAL(hbox.heightForWidth(45), w2->heightForWidth(24));
BOOST_CHECK_EQUAL(hbox.heightForWidth(85), w2->heightForWidth(48));
hbox.addItem(w_no_hfw);
BOOST_CHECK_EQUAL(hbox.heightForWidth(66), 96);
BOOST_CHECK_EQUAL(hbox.heightForWidth(122), 48);
BOOST_CHECK_EQUAL(hbox.minimumHeightForWidth(66), 24);
BOOST_CHECK_EQUAL(hbox.minimumHeightForWidth(122), 16);
hbox.setGeometry(SGRecti(0, 0, 66, 24));
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 16, 24));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(21, 0, 24, 24));
BOOST_CHECK_EQUAL(w_no_hfw->geometry(), SGRecti(50, 0, 16, 24));
// vertical
sc::VBoxLayout vbox;
vbox.setSpacing(5);
vbox.addItem(w1);
vbox.addItem(w2);
BOOST_CHECK_EQUAL(vbox.heightForWidth(24), 143);
BOOST_CHECK_EQUAL(vbox.heightForWidth(48), 74);
BOOST_CHECK_EQUAL(vbox.minimumHeightForWidth(24), 39);
BOOST_CHECK_EQUAL(vbox.minimumHeightForWidth(48), 22);
vbox.addItem(w_no_hfw);
BOOST_CHECK_EQUAL(vbox.heightForWidth(24), 180);
BOOST_CHECK_EQUAL(vbox.heightForWidth(48), 111);
BOOST_CHECK_EQUAL(vbox.minimumHeightForWidth(24), 60);
BOOST_CHECK_EQUAL(vbox.minimumHeightForWidth(48), 43);
SGVec2i min_size = vbox.minimumSize(),
size_hint = vbox.sizeHint();
BOOST_CHECK_EQUAL(min_size, SGVec2i(24, 66));
BOOST_CHECK_EQUAL(size_hint, SGVec2i(48, 122));
vbox.setGeometry(SGRecti(0, 0, 24, 122));
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 24, 33));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(0, 38, 24, 47));
BOOST_CHECK_EQUAL(w_no_hfw->geometry(), SGRecti(0, 90, 24, 32));
// Vertical layouting modifies size hints, so check if they are correctly
// restored
BOOST_CHECK_EQUAL(min_size, vbox.minimumSize());
BOOST_CHECK_EQUAL(size_hint, vbox.sizeHint());
vbox.setGeometry(SGRecti(0, 0, 50, 122));
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 50, 25));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(0, 30, 50, 51));
BOOST_CHECK_EQUAL(w_no_hfw->geometry(), SGRecti(0, 86, 50, 36));
// Same geometry as before -> should get same widget geometry
// (check internal size hint cache updates correctly)
vbox.setGeometry(SGRecti(0, 0, 24, 122));
BOOST_CHECK_EQUAL(w1->geometry(), SGRecti(0, 0, 24, 33));
BOOST_CHECK_EQUAL(w2->geometry(), SGRecti(0, 38, 24, 47));
BOOST_CHECK_EQUAL(w_no_hfw->geometry(), SGRecti(0, 90, 24, 32));
}
//------------------------------------------------------------------------------
BOOST_AUTO_TEST_CASE( item_alignment_rect )
{
TestWidgetRef w1( new TestWidget( SGVec2i(16, 16),
SGVec2i(32, 32) ) );
const SGRecti r(10, 10, 64, 64);
// Default: AlignFill -> fill up to maximum size
BOOST_CHECK_EQUAL(w1->alignmentRect(r), r);
// Horizontal
// AlignLeft -> width from size hint, positioned on the left
w1->setAlignment(sc::AlignLeft);
BOOST_CHECK_EQUAL(w1->alignmentRect(r), SGRecti(10, 10, 32, 64));
// AlignRight -> width from size hint, positioned on the left
w1->setAlignment(sc::AlignRight);
BOOST_CHECK_EQUAL(w1->alignmentRect(r), SGRecti(42, 10, 32, 64));
// AlignHCenter -> width from size hint, positioned in the center
w1->setAlignment(sc::AlignHCenter);
BOOST_CHECK_EQUAL(w1->alignmentRect(r), SGRecti(26, 10, 32, 64));
// Vertical
// AlignTop -> height from size hint, positioned on the top
w1->setAlignment(sc::AlignTop);
BOOST_CHECK_EQUAL(w1->alignmentRect(r), SGRecti(10, 10, 64, 32));
// AlignBottom -> height from size hint, positioned on the bottom
w1->setAlignment(sc::AlignBottom);
BOOST_CHECK_EQUAL(w1->alignmentRect(r), SGRecti(10, 42, 64, 32));
// AlignVCenter -> height from size hint, positioned in the center
w1->setAlignment(sc::AlignVCenter);
BOOST_CHECK_EQUAL(w1->alignmentRect(r), SGRecti(10, 26, 64, 32));
// Vertical + Horizontal
w1->setAlignment(sc::AlignCenter);
BOOST_CHECK_EQUAL(w1->alignmentRect(r), SGRecti(26, 26, 32, 32));
}
//------------------------------------------------------------------------------
// TODO extend to_nasal_helper for automatic argument conversion
static naRef f_Widget_visibilityChanged(nasal::CallContext ctx)
{
sc::NasalWidget* w = ctx.from_nasal<sc::NasalWidget*>(ctx.me);
if( !ctx.requireArg<bool>(0) )
w->setGeometry(SGRecti(0, 0, -1, -1));
return naNil();
}
//------------------------------------------------------------------------------
BOOST_AUTO_TEST_CASE( nasal_widget )
{
nasal::Context c;
nasal::Hash globals = c.newHash();
nasal::Object::setupGhost();
nasal::Ghost<sc::LayoutItemRef>::init("LayoutItem");
sc::NasalWidget::setupGhost(globals);
nasal::Hash me = c.newHash();
me.set("visibilityChanged", &f_Widget_visibilityChanged);
sc::NasalWidgetRef w( new sc::NasalWidget(me.get_naRef()) );
// Default layout sizes (no user set values)
BOOST_CHECK_EQUAL(w->minimumSize(), SGVec2i(16, 16));
BOOST_CHECK_EQUAL(w->sizeHint(), SGVec2i(32, 32));
BOOST_CHECK_EQUAL(w->maximumSize(), sc::LayoutItem::MAX_SIZE);
// Changed layout sizes
w->setLayoutMinimumSize( SGVec2i(2, 12) );
w->setLayoutSizeHint( SGVec2i(3, 13) );
w->setLayoutMaximumSize( SGVec2i(4, 14) );
BOOST_CHECK_EQUAL(w->minimumSize(), SGVec2i(2, 12));
BOOST_CHECK_EQUAL(w->sizeHint(), SGVec2i(3, 13));
BOOST_CHECK_EQUAL(w->maximumSize(), SGVec2i(4, 14));
// User set values (overwrite layout sizes)
w->setMinimumSize( SGVec2i(15, 16) );
w->setSizeHint( SGVec2i(17, 18) );
w->setMaximumSize( SGVec2i(19, 20) );
BOOST_CHECK_EQUAL(w->minimumSize(), SGVec2i(15, 16));
BOOST_CHECK_EQUAL(w->sizeHint(), SGVec2i(17, 18));
BOOST_CHECK_EQUAL(w->maximumSize(), SGVec2i(19, 20));
// Only vertical user set values (layout/default for horizontal hints)
w->setMinimumSize( SGVec2i(0, 21) );
w->setSizeHint( SGVec2i(0, 22) );
w->setMaximumSize( SGVec2i(SGLimits<int>::max(), 23) );
BOOST_CHECK_EQUAL(w->minimumSize(), SGVec2i(2, 21));
BOOST_CHECK_EQUAL(w->sizeHint(), SGVec2i(3, 22));
BOOST_CHECK_EQUAL(w->maximumSize(), SGVec2i(4, 23));
w->setVisible(false);
BOOST_CHECK_EQUAL(w->geometry(), SGRecti(0, 0, -1, -1));
}

View File

@@ -26,6 +26,8 @@
#include <simgear/sg_inlines.h>
#include <simgear/threads/SGThread.hxx>
#include <simgear/threads/SGGuard.hxx>
#include <cstdlib> // for malloc
namespace simgear
{

View File

@@ -31,7 +31,8 @@ typedef enum {
SG_ENVIRONMENT = 0x00100000,
SG_SOUND = 0x00200000,
SG_NAVAID = 0x00400000,
SG_UNDEFD = 0x00800000, // For range checking
SG_GUI = 0x00800000,
SG_UNDEFD = 0x01000000, // For range checking
SG_ALL = 0xFFFFFFFF
} sgDebugClass;

View File

@@ -70,6 +70,7 @@ const char* debugClassToString(sgDebugClass c)
case SG_ENVIRONMENT:return "environment";
case SG_SOUND: return "sound";
case SG_NAVAID: return "navaid";
case SG_GUI: return "gui";
default: return "unknown";
}
}
@@ -438,4 +439,4 @@ void requestConsole()
global_privateLogstream->requestConsole();
}
} // of namespace simgear
} // of namespace simgear

View File

@@ -37,7 +37,7 @@
* Build a new OSG object from osgParticle.
*/
SGPrecipitation::SGPrecipitation() :
_freeze(false), _enabled(true), _snow_intensity(0.0), _rain_intensity(0.0), _clip_distance(5.0)
_freeze(false), _enabled(true), _droplet_external(false), _snow_intensity(0.0), _rain_intensity(0.0), _clip_distance(5.0), _rain_droplet_size(0.0), _snow_flake_size(0.0), _illumination(1.0)
{
_precipitationEffect = new osgParticle::PrecipitationEffect;
}
@@ -47,6 +47,11 @@ void SGPrecipitation::setEnabled( bool value )
_enabled = value;
}
void SGPrecipitation::setDropletExternal( bool value )
{
_droplet_external = value;
}
bool SGPrecipitation::getEnabled() const
{
return _enabled;
@@ -66,7 +71,7 @@ osg::Group* SGPrecipitation::build(void)
_precipitationEffect->rain(0);
if (_clip_distance!=0.0)
{
{
osg::ref_ptr<osg::ClipNode> clipNode = new osg::ClipNode;
clipNode->addClipPlane( new osg::ClipPlane( 0 ) );
clipNode->getClipPlane(0)->setClipPlane( 0.0, 0.0, -1.0, -_clip_distance );
@@ -119,17 +124,72 @@ void SGPrecipitation::setRainIntensity(float intensity)
this->_rain_intensity = intensity;
}
/**
* @brief Define the rain droplet size
*
* This function permits you to define and change the rain droplet size
* which is used if external droplet size control is enabled
*/
/**
void SGPrecipitation::setRainDropletSize(float size)
{
_rain_droplet_size = size;
}
/**
* @brief Define the illumination multiplier
*
* This function permits you to define and change the rain droplet size
* which is used if external droplet size control is enabled
*/
void SGPrecipitation::setIllumination(float illumination)
{
_illumination = illumination;
}
/**
* @brief Define the snow flake size
*
* This function permits you to define and change the snow flake size
* which is used if external droplet size control is enabled
*/
void SGPrecipitation::setSnowFlakeSize(float size)
{
_snow_flake_size = size;
}
/**
* @brief Define the rain droplet size
*
* This function permits you to define and change the rain droplet size
* which is used if external droplet size control is enabled
*/
void SGPrecipitation::setClipDistance(float distance)
{
_clip_distance = distance;
}
/**
* @brief Freeze the rain to snow
*
* @param freeze Boolean
*
*
* @param freeze Boolean
*
* This function permits you to turn off the rain to snow.
*/
void SGPrecipitation::setFreezing(bool freeze)
{
if ((this->_freeze)&&(!freeze)) // rain freezes suddenly, so we need to unfreeze
{
this->_rain_intensity = this->_snow_intensity;
this->_snow_intensity = 0.0;
}
this->_freeze = freeze;
}
@@ -137,7 +197,7 @@ void SGPrecipitation::setFreezing(bool freeze)
* @brief Define the wind direction and speed
*
* This function permits you to define and change the wind direction
*
*
* After apply the MatrixTransform to the osg::Precipitation object,
* x points full south... From wind heading and speed, we can calculate
* the wind vector.
@@ -169,34 +229,74 @@ void SGPrecipitation::setWindProperty(double heading, double speed)
bool SGPrecipitation::update(void)
{
if (this->_freeze) {
if (this->_rain_intensity > 0)
this->_snow_intensity = this->_rain_intensity;
if (this->_rain_intensity > 0) {
this->_snow_intensity = this->_rain_intensity;
}
}
if (_enabled && this->_snow_intensity > 0) {
_precipitationEffect->setWind(_wind_vec);
_precipitationEffect->setParticleSpeed( -0.75f - 0.25f*_snow_intensity);
_precipitationEffect->setParticleSize(0.02f + 0.03f*_snow_intensity);
_precipitationEffect->setMaximumParticleDensity(_snow_intensity * 7.2f);
if(_droplet_external)
{
if ((_freeze) && (_rain_droplet_size > 0.03)) // this is hail or sleet
{
_precipitationEffect->setParticleSize(_rain_droplet_size*1.5f);
_precipitationEffect->setParticleSpeed( -1.0f - 22.36f*sqrtf(_rain_droplet_size));
_precipitationEffect->setMaximumParticleDensity(_snow_intensity * 4.8f);
}
else if (_freeze) // this is snow from frozen small rain droplets
{
_precipitationEffect->setParticleSize(_rain_droplet_size*1.3f);
_precipitationEffect->setParticleSpeed( -0.75f - 0.25f*_snow_intensity);
_precipitationEffect->setMaximumParticleDensity(_snow_intensity * 10.0f);
}
else // this was snow in the first place
{
_precipitationEffect->setParticleSize(_snow_flake_size);
_precipitationEffect->setParticleSpeed( -0.75f - 0.25f*_snow_intensity);
_precipitationEffect->setMaximumParticleDensity(_snow_intensity * 7.2f);
}
}
else
{
_precipitationEffect->setMaximumParticleDensity(_snow_intensity * 7.2f);
_precipitationEffect->setParticleSize(0.02f + 0.03f*_snow_intensity);
_precipitationEffect->setParticleSpeed( -0.75f - 0.25f*_snow_intensity);
}
_precipitationEffect->setCellSize(osg::Vec3(5.0f / (0.25f+_snow_intensity), 5.0f / (0.25f+_snow_intensity), 5.0f));
_precipitationEffect->setNearTransition(25.f);
_precipitationEffect->setFarTransition(100.0f - 60.0f*sqrtf(_snow_intensity));
_precipitationEffect->setParticleColor(osg::Vec4(0.85, 0.85, 0.85, 1.0) - osg::Vec4(0.1, 0.1, 0.1, 1.0) * _snow_intensity);
_precipitationEffect->setParticleColor(osg::Vec4(0.85 * _illumination, 0.85 * _illumination, 0.85 * _illumination, 1.0) - osg::Vec4(0.1, 0.1, 0.1, 1.0) * _snow_intensity);
} else if (_enabled && this->_rain_intensity > 0) {
_precipitationEffect->setWind(_wind_vec);
_precipitationEffect->setParticleSpeed( -2.0f + -5.0f*_rain_intensity);
if(_droplet_external)
{
_precipitationEffect->setParticleSize(_rain_droplet_size);
_precipitationEffect->setParticleSpeed( -1.0f - 22.36f*sqrtf(_rain_droplet_size));
}
else
{
_precipitationEffect->setParticleSize(0.01 + 0.02*_rain_intensity);
_precipitationEffect->setParticleSpeed( -2.0f + -5.0f*_rain_intensity);
}
_precipitationEffect->setParticleSize(0.01 + 0.02*_rain_intensity);
_precipitationEffect->setMaximumParticleDensity(_rain_intensity * 7.5f);
_precipitationEffect->setCellSize(osg::Vec3(5.0f / (0.25f+_rain_intensity), 5.0f / (0.25f+_rain_intensity), 5.0f));
_precipitationEffect->setNearTransition(25.f);
_precipitationEffect->setFarTransition(100.0f - 60.0f*sqrtf(_rain_intensity));
_precipitationEffect->setParticleColor( osg::Vec4(0x7A, 0xCE, 0xFF, 0x80));
_precipitationEffect->setParticleColor( osg::Vec4(0.64 * _illumination, 0.64 * _illumination, 0.64 * _illumination, 0.5));
} else {
_precipitationEffect->snow(0);
_precipitationEffect->rain(0);

View File

@@ -37,10 +37,14 @@ class SGPrecipitation : public osg::Referenced
private:
bool _freeze;
bool _enabled;
bool _droplet_external;
float _snow_intensity;
float _rain_intensity;
float _clip_distance;
float _rain_droplet_size;
float _snow_flake_size;
float _illumination;
osg::Vec3 _wind_vec;
@@ -54,8 +58,13 @@ public:
void setWindProperty(double, double);
void setFreezing(bool);
void setDropletExternal(bool);
void setRainIntensity(float);
void setSnowIntensity(float);
void setRainDropletSize(float);
void setSnowFlakeSize(float);
void setIllumination(float);
void setClipDistance(float);
void setEnabled( bool );
bool getEnabled() const;

View File

@@ -122,27 +122,28 @@ public:
// socket-level errors
virtual void handleError(int error)
{
if (error == ENOENT) {
// name lookup failure
// we won't have an active request yet, so the logic below won't
// fire to actually call setFailure. Let's fail all of the requests
const char* errStr = strerror(error);
if (!activeRequest)
{
// connection level failure, eg name lookup or routing
// we won't have an active request yet, so let's fail all of the
// requests since we presume it's a systematic failure for
// the host in question
BOOST_FOREACH(Request_ptr req, sentRequests) {
req->setFailure(error, "hostname lookup failure");
req->setFailure(error, errStr);
}
BOOST_FOREACH(Request_ptr req, queuedRequests) {
req->setFailure(error, "hostname lookup failure");
req->setFailure(error, errStr);
}
// name lookup failure, abandon all requests on this connection
sentRequests.clear();
queuedRequests.clear();
}
NetChat::handleError(error);
if (activeRequest) {
SG_LOG(SG_IO, SG_INFO, "HTTP socket error");
activeRequest->setFailure(error, "socket error");
activeRequest->setFailure(error, errStr);
activeRequest = NULL;
_contentDecoder.reset();
}
@@ -252,6 +253,7 @@ public:
if (state == STATE_CLOSED) {
if (!connectToHost()) {
return;
}

View File

@@ -1,4 +1,4 @@
///@file HTTP request writing response to a file.
///@file
//
// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
//
@@ -27,6 +27,9 @@ namespace simgear
namespace HTTP
{
/**
* HTTP request writing response to a file.
*/
class FileRequest:
public Request
{

View File

@@ -1,4 +1,4 @@
///@file HTTP request keeping response in memory.
///@file
//
// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
//
@@ -27,6 +27,9 @@ namespace simgear
namespace HTTP
{
/**
* HTTP request keeping response in memory.
*/
class MemoryRequest:
public Request
{

View File

@@ -1,3 +1,20 @@
// Copyright (C) 2011 James Turner <zakalawe@mac.com>
// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "HTTPRequest.hxx"
#include <simgear/compiler.h>
@@ -39,7 +56,7 @@ Request* Request::done(const Callback& cb)
if( _ready_state == DONE )
cb(this);
else
_cb_done = cb;
_cb_done.push_back(cb);
return this;
}
@@ -50,7 +67,7 @@ Request* Request::fail(const Callback& cb)
if( _ready_state == FAILED )
cb(this);
else
_cb_fail = cb;
_cb_fail.push_back(cb);
return this;
}
@@ -61,7 +78,7 @@ Request* Request::always(const Callback& cb)
if( isComplete() )
cb(this);
else
_cb_always = cb;
_cb_always.push_back(cb);
return this;
}
@@ -272,6 +289,16 @@ std::string Request::hostAndPort() const
return u.substr(schemeEnd + 3, hostEnd - (schemeEnd + 3));
}
//------------------------------------------------------------------------------
std::string Request::responseMime() const
{
std::string content_type = _responseHeaders.get("content-type");
if( content_type.empty() )
return "application/octet-stream";
return content_type.substr(0, content_type.find(';'));
}
//------------------------------------------------------------------------------
void Request::setResponseLength(unsigned int l)
{
@@ -294,7 +321,9 @@ void Request::setFailure(int code, const std::string& reason)
{
_responseStatus = code;
_responseReason = reason;
setReadyState(FAILED);
if( !isComplete() )
setReadyState(FAILED);
}
//------------------------------------------------------------------------------
@@ -309,22 +338,19 @@ void Request::setReadyState(ReadyState state)
onDone();
onAlways();
if( _cb_done )
_cb_done(this);
_cb_done(this);
}
else if( state == FAILED )
{
onFail();
onAlways();
if( _cb_fail )
_cb_fail(this);
_cb_fail(this);
}
else
return;
if( _cb_always )
_cb_always(this);
_cb_always(this);
}
//------------------------------------------------------------------------------
@@ -336,9 +362,6 @@ void Request::abort()
//----------------------------------------------------------------------------
void Request::abort(const std::string& reason)
{
if( isComplete() )
return;
setFailure(-1, reason);
_willClose = true;
}

View File

@@ -1,14 +1,34 @@
///@file
//
// Copyright (C) 2011 James Turner <zakalawe@mac.com>
// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_HTTP_REQUEST_HXX
#define SG_HTTP_REQUEST_HXX
#include <map>
#include <simgear/structure/function_list.hxx>
#include <simgear/structure/map.hxx>
#include <simgear/structure/SGReferenced.hxx>
#include <simgear/structure/SGSharedPtr.hxx>
#include <simgear/math/sg_types.hxx>
#include <boost/function.hpp>
#include <boost/bind.hpp>
class SGPropertyNode;
@@ -17,6 +37,9 @@ namespace simgear
namespace HTTP
{
/**
* Base class for HTTP request (and answer).
*/
class Request:
public SGReferenced
{
@@ -46,15 +69,21 @@ public:
{ return _request_headers.get(key); }
/**
* Set the handler to be called when the request successfully completes.
* Add a handler to be called when the request successfully completes.
*
* @note If the request is already complete, the handler is called
* immediately.
*/
Request* done(const Callback& cb);
template<class C>
Request* done(C* instance, void (C::*mem_func)(Request*))
{
return done(boost::bind(mem_func, instance, _1));
}
/**
* Set the handler to be called when the request completes or aborts with an
* Add a handler to be called when the request completes or aborts with an
* error.
*
* @note If the request has already failed, the handler is called
@@ -62,15 +91,27 @@ public:
*/
Request* fail(const Callback& cb);
template<class C>
Request* fail(C* instance, void (C::*mem_func)(Request*))
{
return fail(boost::bind(mem_func, instance, _1));
}
/**
* Set the handler to be called when the request either successfully
* completes or fails.
* Add a handler to be called when the request either successfully completes
* or fails.
*
* @note If the request is already complete or has already failed, the
* handler is called immediately.
*/
Request* always(const Callback& cb);
template<class C>
Request* always(C* instance, void (C::*mem_func)(Request*))
{
return always(boost::bind(mem_func, instance, _1));
}
/**
* Set the data for the body of the request. The request is automatically
* send using the POST method.
@@ -99,6 +140,8 @@ public:
StringMap const& responseHeaders() const
{ return _responseHeaders; }
std::string responseMime() const;
virtual int responseCode() const
{ return _responseStatus; }
@@ -203,9 +246,9 @@ private:
unsigned int _responseLength;
unsigned int _receivedBodyBytes;
Callback _cb_done,
_cb_fail,
_cb_always;
function_list<Callback> _cb_done,
_cb_fail,
_cb_always;
ReadyState _ready_state;
bool _willClose;

View File

@@ -319,7 +319,6 @@ void SVNDirectory::mergeUpdateReportDetails(unsigned int depth,
Dir d(localPath);
if (depth >= MAX_UPDATE_REPORT_DEPTH) {
SG_LOG(SG_IO, SG_INFO, localPath << "exceeded MAX_UPDATE_REPORT_DEPTH, cleaning");
d.removeChildren();
return;
}

View File

@@ -377,8 +377,9 @@ public:
memset(&md5Context, 0, sizeof(SG_MD5_CTX));
SG_MD5Init(&md5Context);
SG_MD5Update(&md5Context, (unsigned char*) output.data(), output.size());
SG_MD5Final(&md5Context);
decodedFileMd5 = strutils::encodeHex(md5Context.digest, 16);
unsigned char digest[MD5_DIGEST_LENGTH];
SG_MD5Final(digest, &md5Context);
decodedFileMd5 = strutils::encodeHex(digest, MD5_DIGEST_LENGTH);
return true;
}

View File

@@ -82,9 +82,9 @@ int main( int argc, char **argv ) {
group_list pts_v = obj.get_pts_v();
group_list pts_n = obj.get_pts_n();
for ( i = 0; i < (int)pts_v.size(); ++i ) {
material = pt_materials[i];
vertex_index = pts_v[i];
normal_index = pts_n[i];
material = pt_materials[i];
vertex_index = pts_v[i];
normal_index = pts_n[i];
cout << "# usemtl " << material << endl;
cout << "pt ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
@@ -97,12 +97,12 @@ int main( int argc, char **argv ) {
string_list tri_materials = obj.get_tri_materials();
group_list tris_v = obj.get_tris_v();
group_list tris_n = obj.get_tris_n();
group_list tris_tc = obj.get_tris_tc();
group_tci_list tris_tc = obj.get_tris_tcs();
for ( i = 0; i < (int)tris_v.size(); ++i ) {
material = tri_materials[i];
vertex_index = tris_v[i];
normal_index = tris_n[i];
tex_index = tris_tc[i];
material = tri_materials[i];
vertex_index = tris_v[i];
normal_index = tris_n[i];
tex_index = tris_tc[0][i];
cout << "# usemtl " << material << endl;
cout << "f ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
@@ -120,12 +120,12 @@ int main( int argc, char **argv ) {
string_list strip_materials = obj.get_strip_materials();
group_list strips_v = obj.get_strips_v();
group_list strips_n = obj.get_strips_n();
group_list strips_tc = obj.get_strips_tc();
group_tci_list strips_tc = obj.get_strips_tcs();
for ( i = 0; i < (int)strips_v.size(); ++i ) {
material = strip_materials[i];
vertex_index = strips_v[i];
normal_index = strips_n[i];
tex_index = strips_tc[i];
material = strip_materials[i];
vertex_index = strips_v[i];
normal_index = strips_n[i];
tex_index = strips_tc[0][i];
cout << "# usemtl " << material << endl;
cout << "ts ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
@@ -142,12 +142,12 @@ int main( int argc, char **argv ) {
string_list fan_materials = obj.get_fan_materials();
group_list fans_v = obj.get_fans_v();
group_list fans_n = obj.get_fans_n();
group_list fans_tc = obj.get_fans_tc();
group_tci_list fans_tc = obj.get_fans_tcs();
for ( i = 0; i < (int)fans_v.size(); ++i ) {
material = fan_materials[i];
vertex_index = fans_v[i];
normal_index = fans_n[i];
tex_index = fans_tc[i];
material = fan_materials[i];
vertex_index = fans_v[i];
normal_index = fans_n[i];
tex_index = fans_tc[0][i];
cout << "# usemtl " << material << endl;
cout << "tf ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {

View File

@@ -58,9 +58,11 @@ enum sgObjectTypes {
SG_BOUNDING_SPHERE = 0,
SG_VERTEX_LIST = 1,
SG_COLOR_LIST = 4,
SG_NORMAL_LIST = 2,
SG_TEXCOORD_LIST = 3,
SG_COLOR_LIST = 4,
SG_VA_FLOAT_LIST = 5,
SG_VA_INTEGER_LIST = 6,
SG_POINTS = 9,
@@ -70,15 +72,32 @@ enum sgObjectTypes {
};
enum sgIndexTypes {
SG_IDX_VERTICES = 0x01,
SG_IDX_NORMALS = 0x02,
SG_IDX_COLORS = 0x04,
SG_IDX_TEXCOORDS = 0x08
SG_IDX_VERTICES = 0x01,
SG_IDX_NORMALS = 0x02,
SG_IDX_COLORS = 0x04,
SG_IDX_TEXCOORDS_0 = 0x08,
SG_IDX_TEXCOORDS_1 = 0x10,
SG_IDX_TEXCOORDS_2 = 0x20,
SG_IDX_TEXCOORDS_3 = 0x40,
};
enum sgVertexAttributeTypes {
// vertex attributes
SG_VA_INTEGER_0 = 0x00000001,
SG_VA_INTEGER_1 = 0x00000002,
SG_VA_INTEGER_2 = 0x00000004,
SG_VA_INTEGER_3 = 0x00000008,
SG_VA_FLOAT_0 = 0x00000100,
SG_VA_FLOAT_1 = 0x00000200,
SG_VA_FLOAT_2 = 0x00000400,
SG_VA_FLOAT_3 = 0x00000800,
};
enum sgPropertyTypes {
SG_MATERIAL = 0,
SG_INDEX_TYPES = 1
SG_INDEX_TYPES = 1,
SG_VERT_ATTRIBS = 2
};
@@ -130,6 +149,17 @@ public:
}
}
float readInt()
{
unsigned int* p = reinterpret_cast<unsigned int*>(ptr + offset);
if ( sgIsBigEndian() ) {
sgEndianSwap((uint32_t *) p);
}
offset += sizeof(unsigned int);
return *p;
}
SGVec3d readVec3d()
{
double* p = reinterpret_cast<double*>(ptr + offset);
@@ -202,15 +232,19 @@ template <class T>
static void read_indices(char* buffer,
size_t bytes,
int indexMask,
int vaMask,
int_list& vertices,
int_list& normals,
int_list& colors,
int_list& texCoords)
tci_list& texCoords,
vai_list& vas
)
{
const int indexSize = sizeof(T) * std::bitset<32>(indexMask).count();
const int count = bytes / indexSize;
const int indexSize = sizeof(T) * std::bitset<32>((int)indexMask).count();
const int vaSize = sizeof(T) * std::bitset<32>((int)vaMask).count();
const int count = bytes / (indexSize + vaSize);
// fix endian-ness of the whole lot, if required
// fix endian-ness of the whole lot, if required
if (sgIsBigEndian()) {
int indices = bytes / sizeof(T);
T* src = reinterpret_cast<T*>(buffer);
@@ -224,8 +258,31 @@ static void read_indices(char* buffer,
if (indexMask & SG_IDX_VERTICES) vertices.push_back(*src++);
if (indexMask & SG_IDX_NORMALS) normals.push_back(*src++);
if (indexMask & SG_IDX_COLORS) colors.push_back(*src++);
if (indexMask & SG_IDX_TEXCOORDS) texCoords.push_back(*src++);
if (indexMask & SG_IDX_TEXCOORDS_0) texCoords[0].push_back(*src++);
if (indexMask & SG_IDX_TEXCOORDS_1) texCoords[1].push_back(*src++);
if (indexMask & SG_IDX_TEXCOORDS_2) texCoords[2].push_back(*src++);
if (indexMask & SG_IDX_TEXCOORDS_3) texCoords[3].push_back(*src++);
if ( vaMask ) {
if (vaMask & SG_VA_INTEGER_0) vas[0].push_back(*src++);
if (vaMask & SG_VA_INTEGER_1) vas[1].push_back(*src++);
if (vaMask & SG_VA_INTEGER_2) vas[2].push_back(*src++);
if (vaMask & SG_VA_INTEGER_3) vas[3].push_back(*src++);
if (vaMask & SG_VA_FLOAT_0) vas[4].push_back(*src++);
if (vaMask & SG_VA_FLOAT_1) vas[5].push_back(*src++);
if (vaMask & SG_VA_FLOAT_2) vas[6].push_back(*src++);
if (vaMask & SG_VA_FLOAT_3) vas[7].push_back(*src++);
}
} // of elements in the index
// WS2.0 fix : toss zero area triangles
if ( ( count == 3 ) && (indexMask & SG_IDX_VERTICES) ) {
if ( (vertices[0] == vertices[1]) ||
(vertices[1] == vertices[2]) ||
(vertices[2] == vertices[0]) ) {
vertices.clear();
}
}
}
template <class T>
@@ -249,15 +306,19 @@ void write_indice(gzFile fp, uint32_t value)
template <class T>
void write_indices(gzFile fp, unsigned char indexMask,
void write_indices(gzFile fp,
unsigned char indexMask,
unsigned int vaMask,
const int_list& vertices,
const int_list& normals,
const int_list& colors,
const int_list& texCoords)
const tci_list& texCoords,
const vai_list& vas )
{
unsigned int count = vertices.size();
const int indexSize = sizeof(T) * std::bitset<32>(indexMask).count();
sgWriteUInt(fp, indexSize * count);
const int indexSize = sizeof(T) * std::bitset<32>((int)indexMask).count();
const int vaSize = sizeof(T) * std::bitset<32>((int)vaMask).count();
sgWriteUInt(fp, (indexSize + vaSize) * count);
for (unsigned int i=0; i < count; ++i) {
write_indice(fp, static_cast<T>(vertices[i]));
@@ -268,8 +329,45 @@ void write_indices(gzFile fp, unsigned char indexMask,
if (indexMask & SG_IDX_COLORS) {
write_indice(fp, static_cast<T>(colors[i]));
}
if (indexMask & SG_IDX_TEXCOORDS) {
write_indice(fp, static_cast<T>(texCoords[i]));
if (indexMask & SG_IDX_TEXCOORDS_0) {
write_indice(fp, static_cast<T>(texCoords[0][i]));
}
if (indexMask & SG_IDX_TEXCOORDS_1) {
write_indice(fp, static_cast<T>(texCoords[1][i]));
}
if (indexMask & SG_IDX_TEXCOORDS_2) {
write_indice(fp, static_cast<T>(texCoords[2][i]));
}
if (indexMask & SG_IDX_TEXCOORDS_3) {
write_indice(fp, static_cast<T>(texCoords[3][i]));
}
if (vaMask) {
if (vaMask & SG_VA_INTEGER_0) {
write_indice(fp, static_cast<T>(vas[0][i]));
}
if (vaMask & SG_VA_INTEGER_1) {
write_indice(fp, static_cast<T>(vas[1][i]));
}
if (vaMask & SG_VA_INTEGER_2) {
write_indice(fp, static_cast<T>(vas[2][i]));
}
if (vaMask & SG_VA_INTEGER_3) {
write_indice(fp, static_cast<T>(vas[3][i]));
}
if (vaMask & SG_VA_FLOAT_0) {
write_indice(fp, static_cast<T>(vas[4][i]));
}
if (vaMask & SG_VA_FLOAT_1) {
write_indice(fp, static_cast<T>(vas[5][i]));
}
if (vaMask & SG_VA_FLOAT_2) {
write_indice(fp, static_cast<T>(vas[6][i]));
}
if (vaMask & SG_VA_FLOAT_3) {
write_indice(fp, static_cast<T>(vas[7][i]));
}
}
}
}
@@ -281,13 +379,15 @@ void SGBinObject::read_object( gzFile fp,
int nproperties,
int nelements,
group_list& vertices,
group_list& normals,
group_list& colors,
group_list& texCoords,
string_list& materials)
group_list& normals,
group_list& colors,
group_tci_list& texCoords,
group_vai_list& vertexAttribs,
string_list& materials)
{
unsigned int nbytes;
unsigned int nbytes;
unsigned char idx_mask;
unsigned int vertex_attrib_mask;
int j;
sgSimpleBuffer buf( 32768 ); // 32 Kb
char material[256];
@@ -296,26 +396,49 @@ void SGBinObject::read_object( gzFile fp,
if ( obj_type == SG_POINTS ) {
idx_mask = SG_IDX_VERTICES;
} else {
idx_mask = (char)(SG_IDX_VERTICES | SG_IDX_TEXCOORDS);
idx_mask = (char)(SG_IDX_VERTICES | SG_IDX_TEXCOORDS_0);
}
vertex_attrib_mask = 0;
for ( j = 0; j < nproperties; ++j ) {
char prop_type;
sgReadChar( fp, &prop_type );
sgReadUInt( fp, &nbytes );
buf.resize(nbytes);
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
if ( prop_type == SG_MATERIAL ) {
if (nbytes > 255) {
nbytes = 255;
}
strncpy( material, ptr, nbytes );
material[nbytes] = '\0';
// cout << "material type = " << material << endl;
} else if ( prop_type == SG_INDEX_TYPES ) {
idx_mask = ptr[0];
//cout << std::hex << "index mask:" << idx_mask << std::dec << endl;
switch( prop_type )
{
case SG_MATERIAL:
sgReadBytes( fp, nbytes, ptr );
if (nbytes > 255) {
nbytes = 255;
}
strncpy( material, ptr, nbytes );
material[nbytes] = '\0';
break;
case SG_INDEX_TYPES:
if (nbytes == 1) {
sgReadChar( fp, (char *)&idx_mask );
} else {
sgReadBytes( fp, nbytes, ptr );
}
break;
case SG_VERT_ATTRIBS:
if (nbytes == 4) {
sgReadUInt( fp, &vertex_attrib_mask );
} else {
sgReadBytes( fp, nbytes, ptr );
}
break;
default:
sgReadBytes( fp, nbytes, ptr );
SG_LOG(SG_IO, SG_ALERT, "Found UNKNOWN property type with nbytes == " << nbytes << " mask is " << (int)idx_mask );
break;
}
}
@@ -323,7 +446,7 @@ void SGBinObject::read_object( gzFile fp,
throw sg_exception("Error reading object properties");
}
size_t indexCount = std::bitset<32>(idx_mask).count();
size_t indexCount = std::bitset<32>((int)idx_mask).count();
if (indexCount == 0) {
throw sg_exception("object index mask has no bits set");
}
@@ -345,18 +468,24 @@ void SGBinObject::read_object( gzFile fp,
int_list vs;
int_list ns;
int_list cs;
int_list tcs;
tci_list tcs;
vai_list vas;
if (version >= 10) {
read_indices<uint32_t>(ptr, nbytes, idx_mask, vs, ns, cs, tcs);
read_indices<uint32_t>(ptr, nbytes, idx_mask, vertex_attrib_mask, vs, ns, cs, tcs, vas );
} else {
read_indices<uint16_t>(ptr, nbytes, idx_mask, vs, ns, cs, tcs);
read_indices<uint16_t>(ptr, nbytes, idx_mask, vertex_attrib_mask, vs, ns, cs, tcs, vas );
}
vertices.push_back( vs );
normals.push_back( ns );
colors.push_back( cs );
texCoords.push_back( tcs );
materials.push_back( material );
// Fix for WS2.0 - ignore zero area triangles
if ( !vs.empty() ) {
vertices.push_back( vs );
normals.push_back( ns );
colors.push_back( cs );
texCoords.push_back( tcs );
vertexAttribs.push_back( vas );
materials.push_back( material );
}
} // of element iteration
}
@@ -380,25 +509,29 @@ bool SGBinObject::read_bin( const string& file ) {
pts_v.clear();
pts_n.clear();
pts_c.clear();
pts_tc.clear();
pts_tcs.clear();
pts_vas.clear();
pt_materials.clear();
tris_v.clear();
tris_n.clear();
tris_c.clear();
tris_tc.clear();
tris_tcs.clear();
tris_vas.clear();
tri_materials.clear();
strips_v.clear();
strips_n.clear();
strips_c.clear();
strips_tc.clear();
strips_tcs.clear();
strips_vas.clear();
strip_materials.clear();
fans_v.clear();
fans_n.clear();
fans_c.clear();
fans_tc.clear();
fans_tcs.clear();
fans_vas.clear();
fan_materials.clear();
gzFile fp;
@@ -419,10 +552,9 @@ bool SGBinObject::read_bin( const string& file ) {
sgReadUInt( fp, &header );
if ( ((header & 0xFF000000) >> 24) == 'S' &&
((header & 0x00FF0000) >> 16) == 'G' ) {
// cout << "Good header" << endl;
// read file version
version = (header & 0x0000FFFF);
// cout << "File version = " << version << endl;
} else {
// close the file before we return
gzclose(fp);
@@ -460,7 +592,7 @@ bool SGBinObject::read_bin( const string& file ) {
nobjects = v;
}
//cout << "Total objects to read = " << nobjects << endl;
SG_LOG(SG_IO, SG_DEBUG, "SGBinObject::read_bin Total objects to read = " << nobjects);
if ( sgReadError() ) {
throw sg_io_exception("Error reading BTG file header", sg_location(file));
@@ -489,9 +621,10 @@ bool SGBinObject::read_bin( const string& file ) {
nelements = v;
}
//cout << "object " << i << " = " << (int)obj_type << " props = "
// << nproperties << " elements = " << nelements << endl;
SG_LOG(SG_IO, SG_DEBUG, "SGBinObject::read_bin object " << i <<
" = " << (int)obj_type << " props = " << nproperties <<
" elements = " << nelements);
if ( obj_type == SG_BOUNDING_SPHERE ) {
// read bounding sphere properties
read_properties( fp, nproperties );
@@ -521,7 +654,7 @@ bool SGBinObject::read_bin( const string& file ) {
wgs84_nodes.reserve( count );
for ( k = 0; k < count; ++k ) {
SGVec3f v = buf.readVec3f();
// extend from float to double, hmmm
// extend from float to double, hmmm
wgs84_nodes.push_back( SGVec3d(v[0], v[1], v[2]) );
}
}
@@ -581,23 +714,60 @@ bool SGBinObject::read_bin( const string& file ) {
texcoords.push_back( buf.readVec2f() );
}
}
} else if ( obj_type == SG_VA_FLOAT_LIST ) {
// read vertex attribute (float) properties
read_properties( fp, nproperties );
// read vertex attribute list elements
for ( j = 0; j < nelements; ++j ) {
sgReadUInt( fp, &nbytes );
buf.resize( nbytes );
buf.reset();
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(float));
va_flt.reserve(count);
for ( k = 0; k < count; ++k ) {
va_flt.push_back( buf.readFloat() );
}
}
} else if ( obj_type == SG_VA_INTEGER_LIST ) {
// read vertex attribute (integer) properties
read_properties( fp, nproperties );
// read vertex attribute list elements
for ( j = 0; j < nelements; ++j ) {
sgReadUInt( fp, &nbytes );
buf.resize( nbytes );
buf.reset();
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(unsigned int));
va_int.reserve(count);
for ( k = 0; k < count; ++k ) {
va_int.push_back( buf.readInt() );
}
}
} else if ( obj_type == SG_POINTS ) {
// read point elements
read_object( fp, SG_POINTS, nproperties, nelements,
pts_v, pts_n, pts_c, pts_tc, pt_materials );
pts_v, pts_n, pts_c, pts_tcs,
pts_vas, pt_materials );
} else if ( obj_type == SG_TRIANGLE_FACES ) {
// read triangle face properties
read_object( fp, SG_TRIANGLE_FACES, nproperties, nelements,
tris_v, tris_n, tris_c, tris_tc, tri_materials );
tris_v, tris_n, tris_c, tris_tcs,
tris_vas, tri_materials );
} else if ( obj_type == SG_TRIANGLE_STRIPS ) {
// read triangle strip properties
read_object( fp, SG_TRIANGLE_STRIPS, nproperties, nelements,
strips_v, strips_n, strips_c, strips_tc,
strip_materials );
strips_v, strips_n, strips_c, strips_tcs,
strips_vas, strip_materials );
} else if ( obj_type == SG_TRIANGLE_FANS ) {
// read triangle fan properties
read_object( fp, SG_TRIANGLE_FANS, nproperties, nelements,
fans_v, fans_n, fans_c, fans_tc, fan_materials );
fans_v, fans_n, fans_c, fans_tcs,
fans_vas, fan_materials );
} else {
// unknown object type, just skip
read_properties( fp, nproperties );
@@ -652,9 +822,13 @@ unsigned int SGBinObject::count_objects(const string_list& materials)
return result;
}
void SGBinObject::write_objects(gzFile fp, int type, const group_list& verts,
const group_list& normals, const group_list& colors,
const group_list& texCoords, const string_list& materials)
void SGBinObject::write_objects(gzFile fp, int type,
const group_list& verts,
const group_list& normals,
const group_list& colors,
const group_tci_list& texCoords,
const group_vai_list& vertexAttribs,
const string_list& materials)
{
if (verts.empty()) {
return;
@@ -666,45 +840,77 @@ void SGBinObject::write_objects(gzFile fp, int type, const group_list& verts,
while (start < materials.size()) {
m = materials[start];
// find range of objects with identical material, write out as a single object
// find range of objects with identical material, write out as a single object
for (end = start+1; (end < materials.size()) && (m == materials[end]); ++end) {}
// calc the number of elements
const int count = end - start;
write_header(fp, type, 2, count);
// calc the number of properties
unsigned int va_mask = 0;
unsigned int va_count = vertexAttribs.size();
for ( unsigned int va=0; va<va_count; va++ ) {
if ( !vertexAttribs[va].empty() && !vertexAttribs[va].front().empty() ) {
va_mask |= ( 1 << va );
}
}
if ( va_mask ) {
write_header(fp, type, 3, count);
} else {
write_header(fp, type, 2, count);
}
// properties
// material property
sgWriteChar( fp, (char)SG_MATERIAL ); // property
sgWriteUInt( fp, m.length() ); // nbytes
sgWriteBytes( fp, m.length(), m.c_str() );
// index mask property
unsigned char idx_mask = 0;
if ( !verts.empty() && !verts.front().empty()) idx_mask |= SG_IDX_VERTICES;
if ( !normals.empty() && !normals.front().empty()) idx_mask |= SG_IDX_NORMALS;
if ( !colors.empty() && !colors.front().empty()) idx_mask |= SG_IDX_COLORS;
if ( !texCoords.empty() && !texCoords.front().empty()) idx_mask |= SG_IDX_TEXCOORDS;
if ( !verts.empty() && !verts[start].empty()) idx_mask |= SG_IDX_VERTICES;
if ( !normals.empty() && !normals[start].empty()) idx_mask |= SG_IDX_NORMALS;
if ( !colors.empty() && !colors[start].empty()) idx_mask |= SG_IDX_COLORS;
if ( !texCoords.empty() && !texCoords[start][0].empty()) idx_mask |= SG_IDX_TEXCOORDS_0;
if ( !texCoords.empty() && !texCoords[start][1].empty()) idx_mask |= SG_IDX_TEXCOORDS_1;
if ( !texCoords.empty() && !texCoords[start][2].empty()) idx_mask |= SG_IDX_TEXCOORDS_2;
if ( !texCoords.empty() && !texCoords[start][3].empty()) idx_mask |= SG_IDX_TEXCOORDS_3;
if (idx_mask == 0) {
SG_LOG(SG_IO, SG_ALERT, "SGBinObject::write_objects: object with material:"
<< m << "has no indices set");
}
sgWriteChar( fp, (char)SG_INDEX_TYPES ); // property
sgWriteUInt( fp, 1 ); // nbytes
sgWriteChar( fp, idx_mask );
// cout << "material:" << m << ", count =" << count << endl;
// vertex attribute property
if (va_mask != 0) {
sgWriteChar( fp, (char)SG_VERT_ATTRIBS ); // property
sgWriteUInt( fp, 4 ); // nbytes
sgWriteChar( fp, va_mask );
}
// elements
for (unsigned int i=start; i < end; ++i) {
const int_list& va(verts[i]);
const int_list& na((idx_mask & SG_IDX_NORMALS) ? normals[i] : emptyList);
const int_list& ca((idx_mask & SG_IDX_COLORS) ? colors[i] : emptyList);
const int_list& tca((idx_mask & SG_IDX_TEXCOORDS) ? texCoords[i] : emptyList);
// pass the whole texcoord array - we'll figure out which indicies to write
// in write_indices
const tci_list& tca( texCoords[i] );
// pass the whole vertex array - we'll figure out which indicies to write
// in write_indices
const vai_list& vaa( vertexAttribs[i] );
if (version == 7) {
write_indices<uint16_t>(fp, idx_mask, va, na, ca, tca);
write_indices<uint16_t>(fp, idx_mask, va_mask, va, na, ca, tca, vaa);
} else {
write_indices<uint32_t>(fp, idx_mask, va, na, ca, tca);
write_indices<uint32_t>(fp, idx_mask, va_mask, va, na, ca, tca, vaa);
}
}
@@ -749,7 +955,6 @@ bool SGBinObject::write_bin_file(const SGPath& file)
SGPath file2(file);
file2.create_dir( 0755 );
cout << "Output file = " << file.str() << endl;
gzFile fp;
if ( (fp = gzopen( file.c_str(), "wb9" )) == NULL ) {
@@ -759,19 +964,19 @@ bool SGBinObject::write_bin_file(const SGPath& file)
sgClearWriteError();
cout << "points size = " << pts_v.size() << " pt_materials = "
<< pt_materials.size() << endl;
cout << "triangles size = " << tris_v.size() << " tri_materials = "
<< tri_materials.size() << endl;
cout << "strips size = " << strips_v.size() << " strip_materials = "
<< strip_materials.size() << endl;
cout << "fans size = " << fans_v.size() << " fan_materials = "
<< fan_materials.size() << endl;
SG_LOG(SG_IO, SG_DEBUG, "points size = " << pts_v.size()
<< " pt_materials = " << pt_materials.size() );
SG_LOG(SG_IO, SG_DEBUG, "triangles size = " << tris_v.size()
<< " tri_materials = " << tri_materials.size() );
SG_LOG(SG_IO, SG_DEBUG, "strips size = " << strips_v.size()
<< " strip_materials = " << strip_materials.size() );
SG_LOG(SG_IO, SG_DEBUG, "fans size = " << fans_v.size()
<< " fan_materials = " << fan_materials.size() );
cout << "nodes = " << wgs84_nodes.size() << endl;
cout << "colors = " << colors.size() << endl;
cout << "normals = " << normals.size() << endl;
cout << "tex coords = " << texcoords.size() << endl;
SG_LOG(SG_IO, SG_DEBUG, "nodes = " << wgs84_nodes.size() );
SG_LOG(SG_IO, SG_DEBUG, "colors = " << colors.size() );
SG_LOG(SG_IO, SG_DEBUG, "normals = " << normals.size() );
SG_LOG(SG_IO, SG_DEBUG, "tex coords = " << texcoords.size() );
version = 10;
bool shortMaterialsRanges =
@@ -803,7 +1008,8 @@ bool SGBinObject::write_bin_file(const SGPath& file)
nobjects += count_objects(strip_materials);
nobjects += count_objects(fan_materials);
cout << "total top level objects = " << nobjects << endl;
SG_LOG(SG_IO, SG_DEBUG, "total top level objects = " << nobjects);
if (version == 7) {
sgWriteUShort( fp, (uint16_t) nobjects );
} else {
@@ -849,10 +1055,10 @@ bool SGBinObject::write_bin_file(const SGPath& file)
sgWriteVec2( fp, texcoords[i]);
}
write_objects(fp, SG_POINTS, pts_v, pts_n, pts_c, pts_tc, pt_materials);
write_objects(fp, SG_TRIANGLE_FACES, tris_v, tris_n, tris_c, tris_tc, tri_materials);
write_objects(fp, SG_TRIANGLE_STRIPS, strips_v, strips_n, strips_c, strips_tc, strip_materials);
write_objects(fp, SG_TRIANGLE_FANS, fans_v, fans_n, fans_c, fans_tc, fan_materials);
write_objects(fp, SG_POINTS, pts_v, pts_n, pts_c, pts_tcs, pts_vas, pt_materials);
write_objects(fp, SG_TRIANGLE_FACES, tris_v, tris_n, tris_c, tris_tcs, tris_vas, tri_materials);
write_objects(fp, SG_TRIANGLE_STRIPS, strips_v, strips_n, strips_c, strips_tcs, strips_vas, strip_materials);
write_objects(fp, SG_TRIANGLE_FANS, fans_v, fans_n, fans_c, fans_tcs, fans_vas, fan_materials);
// close the file
gzclose(fp);
@@ -952,7 +1158,7 @@ bool SGBinObject::write_ascii( const string& base, const string& name,
}
// cout << "group = " << start << " to " << end - 1 << endl;
SGSphered d;
SGSphered d( SGVec3d(0.0, 0.0, 0.0), -1.0 );
for ( i = start; i < end; ++i ) {
for ( j = 0; j < (int)tris_v[i].size(); ++j ) {
d.expandBy(wgs84_nodes[ tris_v[i][j] ]);
@@ -972,7 +1178,7 @@ bool SGBinObject::write_ascii( const string& base, const string& name,
for ( i = start; i < end; ++i ) {
fprintf(fp, "f");
for ( j = 0; j < (int)tris_v[i].size(); ++j ) {
fprintf(fp, " %d/%d", tris_v[i][j], tris_tc[i][j] );
fprintf(fp, " %d/%d", tris_v[i][j], tris_tcs[i][0][j] );
}
fprintf(fp, "\n");
}
@@ -1001,7 +1207,7 @@ bool SGBinObject::write_ascii( const string& base, const string& name,
// cout << "group = " << start << " to " << end - 1 << endl;
SGSphered d;
SGSphered d( SGVec3d(0.0, 0.0, 0.0), -1.0 );
for ( i = start; i < end; ++i ) {
for ( j = 0; j < (int)tris_v[i].size(); ++j ) {
d.expandBy(wgs84_nodes[ tris_v[i][j] ]);
@@ -1021,7 +1227,7 @@ bool SGBinObject::write_ascii( const string& base, const string& name,
for ( i = start; i < end; ++i ) {
fprintf(fp, "ts");
for ( j = 0; j < (int)strips_v[i].size(); ++j ) {
fprintf(fp, " %d/%d", strips_v[i][j], strips_tc[i][j] );
fprintf(fp, " %d/%d", strips_v[i][j], strips_tcs[i][0][j] );
}
fprintf(fp, "\n");
}
@@ -1061,3 +1267,27 @@ void SGBinObject::read_properties(gzFile fp, int nproperties)
}
}
bool SGBinObject::add_point( const SGBinObjectPoint& pt )
{
// add the point info
pt_materials.push_back( pt.material );
pts_v.push_back( pt.v_list );
pts_n.push_back( pt.n_list );
pts_c.push_back( pt.c_list );
return true;
}
bool SGBinObject::add_triangle( const SGBinObjectTriangle& tri )
{
// add the triangle info and keep lists aligned
tri_materials.push_back( tri.material );
tris_v.push_back( tri.v_list );
tris_n.push_back( tri.n_list );
tris_c.push_back( tri.c_list );
tris_tcs.push_back( tri.tc_list );
tris_vas.push_back( tri.va_list );
return true;
}

View File

@@ -36,16 +36,79 @@
#include <vector>
#include <string>
#include <boost/array.hpp>
/** STL Structure used to store object information */
#define MAX_TC_SETS (4)
#define MAX_VAS (8)
// I really want to pass around fixed length arrays, as the size
// has to be hardcoded
// but it's a C++0x feature use boost in its absence
typedef boost::array<int_list, MAX_TC_SETS> tci_list;
typedef boost::array<int_list, MAX_VAS> vai_list;
/** STL Structure used to store (integer index) object information */
typedef std::vector < int_list > group_list;
typedef group_list::iterator group_list_iterator;
typedef group_list::const_iterator const_group_list_iterator;
/** STL Structure used to store (tc index) object information */
typedef std::vector < tci_list > group_tci_list;
typedef group_tci_list::iterator group_tci_list_iterator;
typedef group_tci_list::const_iterator const_group_tci_list_iterator;
/** STL Structure used to store (va index) object information */
typedef std::vector < vai_list > group_vai_list;
typedef group_vai_list::iterator group_vai_list_iterator;
typedef group_vai_list::const_iterator const_group_vai_list_iterator;
// forward decls
class SGBucket;
class SGPath;
class SGBinObjectPoint {
public:
std::string material;
int_list v_list;
int_list n_list;
int_list c_list;
void clear( void ) {
material = "";
v_list.clear();
n_list.clear();
c_list.clear();
};
};
class SGBinObjectTriangle {
public:
std::string material;
int_list v_list;
int_list n_list;
int_list c_list;
tci_list tc_list;
vai_list va_list;
void clear( void ) {
material = "";
v_list.clear();
n_list.clear();
c_list.clear();
for ( unsigned int i=0; i<MAX_TC_SETS; i++ ) {
tc_list[i].clear();
}
for ( unsigned int i=0; i<MAX_VAS; i++ ) {
va_list[i].clear();
}
};
};
/**
* A class to manipulate the simgear 3d object format.
* This class provides functionality to both read and write the binary format.
@@ -86,34 +149,40 @@ private:
SGVec3d gbs_center;
float gbs_radius;
std::vector<SGVec3d> wgs84_nodes; // vertex list
std::vector<SGVec4f> colors; // color list
std::vector<SGVec3f> normals; // normal list
std::vector<SGVec2f> texcoords; // texture coordinate list
std::vector<SGVec3d> wgs84_nodes; // vertex list
std::vector<SGVec4f> colors; // color list
std::vector<SGVec3f> normals; // normal list
std::vector<SGVec2f> texcoords; // texture coordinate list
std::vector<float> va_flt; // vertex attribute list (floats)
std::vector<int> va_int; // vertex attribute list (ints)
group_list pts_v; // points vertex index
group_list pts_n; // points normal index
group_list pts_c; // points color index
group_tci_list pts_tcs; // points texture coordinates ( up to 4 sets )
group_vai_list pts_vas; // points vertex attributes ( up to 8 sets )
string_list pt_materials; // points materials
group_list pts_v; // points vertex index
group_list pts_n; // points normal index
group_list pts_c; // points color index
group_list pts_tc; // points texture coordinate index
string_list pt_materials; // points materials
group_list tris_v; // triangles vertex index
group_list tris_n; // triangles normal index
group_list tris_c; // triangles color index
group_tci_list tris_tcs; // triangles texture coordinates ( up to 4 sets )
group_vai_list tris_vas; // triangles vertex attributes ( up to 8 sets )
string_list tri_materials; // triangles materials
group_list tris_v; // triangles vertex index
group_list tris_n; // triangles normal index
group_list tris_c; // triangles color index
group_list tris_tc; // triangles texture coordinate index
string_list tri_materials; // triangles materials
group_list strips_v; // tristrips vertex index
group_list strips_n; // tristrips normal index
group_list strips_c; // tristrips color index
group_tci_list strips_tcs; // tristrips texture coordinates ( up to 4 sets )
group_vai_list strips_vas; // tristrips vertex attributes ( up to 8 sets )
string_list strip_materials; // tristrips materials
group_list strips_v; // tristrips vertex index
group_list strips_n; // tristrips normal index
group_list strips_c; // tristrips color index
group_list strips_tc; // tristrips texture coordinate index
string_list strip_materials;// tristrips materials
group_list fans_v; // fans vertex index
group_list fans_n; // fans normal index
group_list fans_c; // fans color index
group_list fans_tc; // fans texture coordinate index
string_list fan_materials; // fans materials
group_list fans_v; // fans vertex index
group_list fans_n; // fans normal index
group_list fans_c; // fans color index
group_tci_list fans_tcs; // fanss texture coordinates ( up to 4 sets )
group_vai_list fans_vas; // fans vertex attributes ( up to 8 sets )
string_list fan_materials; // fans materials
void read_properties(gzFile fp, int nproperties);
@@ -124,17 +193,23 @@ private:
group_list& vertices,
group_list& normals,
group_list& colors,
group_list& texCoords,
group_tci_list& texCoords,
group_vai_list& vertexAttribs,
string_list& materials);
void write_header(gzFile fp, int type, int nProps, int nElements);
void write_objects(gzFile fp, int type, const group_list& verts,
const group_list& normals, const group_list& colors,
const group_list& texCoords, const string_list& materials);
void write_objects(gzFile fp,
int type,
const group_list& verts,
const group_list& normals,
const group_list& colors,
const group_tci_list& texCoords,
const group_vai_list& vertexAttribs,
const string_list& materials);
unsigned int count_objects(const string_list& materials);
public:
public:
inline unsigned short get_version() const { return version; }
inline const SGVec3d& get_gbs_center() const { return gbs_center; }
@@ -143,10 +218,8 @@ public:
inline float get_gbs_radius() const { return gbs_radius; }
inline void set_gbs_radius( float r ) { gbs_radius = r; }
inline const std::vector<SGVec3d>& get_wgs84_nodes() const
{ return wgs84_nodes; }
inline void set_wgs84_nodes( const std::vector<SGVec3d>& n )
{ wgs84_nodes = n; }
inline const std::vector<SGVec3d>& get_wgs84_nodes() const { return wgs84_nodes; }
inline void set_wgs84_nodes( const std::vector<SGVec3d>& n ) { wgs84_nodes = n; }
inline const std::vector<SGVec4f>& get_colors() const { return colors; }
inline void set_colors( const std::vector<SGVec4f>& c ) { colors = c; }
@@ -157,51 +230,38 @@ public:
inline const std::vector<SGVec2f>& get_texcoords() const { return texcoords; }
inline void set_texcoords( const std::vector<SGVec2f>& t ) { texcoords = t; }
// Points API
bool add_point( const SGBinObjectPoint& pt );
inline const group_list& get_pts_v() const { return pts_v; }
inline void set_pts_v( const group_list& g ) { pts_v = g; }
inline const group_list& get_pts_n() const { return pts_n; }
inline void set_pts_n( const group_list& g ) { pts_n = g; }
inline const group_list& get_pts_c() const { return pts_c; }
inline void set_pts_c( const group_list& g ) { pts_c = g; }
inline const group_list& get_pts_tc() const { return pts_tc; }
inline void set_pts_tc( const group_list& g ) { pts_tc = g; }
inline const group_list& get_pts_n() const { return pts_n; }
inline const group_tci_list& get_pts_tcs() const { return pts_tcs; }
inline const group_vai_list& get_pts_vas() const { return pts_vas; }
inline const string_list& get_pt_materials() const { return pt_materials; }
inline void set_pt_materials( const string_list& s ) { pt_materials = s; }
// Triangles API
bool add_triangle( const SGBinObjectTriangle& tri );
inline const group_list& get_tris_v() const { return tris_v; }
inline void set_tris_v( const group_list& g ) { tris_v = g; }
inline const group_list& get_tris_n() const { return tris_n; }
inline void set_tris_n( const group_list& g ) { tris_n = g; }
inline const group_list& get_tris_c() const { return tris_c; }
inline void set_tris_c( const group_list& g ) { tris_c = g; }
inline const group_list& get_tris_tc() const { return tris_tc; }
inline void set_tris_tc( const group_list& g ) { tris_tc = g; }
inline const group_tci_list& get_tris_tcs() const { return tris_tcs; }
inline const group_vai_list& get_tris_vas() const { return tris_vas; }
inline const string_list& get_tri_materials() const { return tri_materials; }
inline void set_tri_materials( const string_list& s ) { tri_materials = s; }
// Strips API (deprecated - read only)
inline const group_list& get_strips_v() const { return strips_v; }
inline void set_strips_v( const group_list& g ) { strips_v = g; }
inline const group_list& get_strips_n() const { return strips_n; }
inline void set_strips_n( const group_list& g ) { strips_n = g; }
inline const group_list& get_strips_c() const { return strips_c; }
inline void set_strips_c( const group_list& g ) { strips_c = g; }
inline const group_list& get_strips_tc() const { return strips_tc; }
inline void set_strips_tc( const group_list& g ) { strips_tc = g; }
inline const group_tci_list& get_strips_tcs() const { return strips_tcs; }
inline const group_vai_list& get_strips_vas() const { return strips_vas; }
inline const string_list& get_strip_materials() const { return strip_materials; }
inline void set_strip_materials( const string_list& s ) { strip_materials = s; }
inline const group_list& get_fans_v() const { return fans_v; }
inline void set_fans_v( const group_list& g ) { fans_v = g; }
inline const group_list& get_fans_n() const { return fans_n; }
inline void set_fans_n( const group_list& g ) { fans_n = g; }
inline const group_list& get_fans_c() const { return fans_c; }
inline void set_fans_c( const group_list& g ) { fans_c = g; }
inline const group_list& get_fans_tc() const { return fans_tc; }
inline void set_fans_tc( const group_list& g ) { fans_tc = g; }
// Fans API (deprecated - read only )
inline const group_list& get_fans_v() const { return fans_v; }
inline const group_list& get_fans_n() const { return fans_n; }
inline const group_list& get_fans_c() const { return fans_c; }
inline const group_tci_list& get_fans_tcs() const { return fans_tcs; }
inline const group_vai_list& get_fans_vas() const { return fans_vas; }
inline const string_list& get_fan_materials() const { return fan_materials; }
inline void set_fan_materials( const string_list& s ) { fan_materials = s; }
/**
* Read a binary file object and populate the provided structures.

View File

@@ -44,9 +44,8 @@
#include "sg_file.hxx"
using std::string;
SGFile::SGFile(const string &file, int repeat_)
SGFile::SGFile(const std::string &file, int repeat_)
: file_name(file), fp(-1), eof_flag(true), repeat(repeat_), iteration(0)
{
set_type( sgFileType );

View File

@@ -1,37 +1,31 @@
/** \file sg_file.hxx
* File I/O routines.
*/
///@file
/// File I/O routines.
//
// Written by Curtis Olson, started November 1999.
//
// Copyright (C) 1999 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef _SG_FILE_HXX
#define _SG_FILE_HXX
#include <simgear/compiler.h>
#include <string>
#include "iochannel.hxx"
#include <string>
/**
* A file I/O class based on SGIOChannel.
@@ -91,7 +85,4 @@ public:
virtual bool eof() const { return eof_flag; };
};
#endif // _SG_FILE_HXX

View File

@@ -93,16 +93,44 @@ void compareTexCoords(const SGBinObject& rd, const std::vector<SGVec2f>& b)
VERIFY(equivalent(pos, b[i], 0.001f));
}
}
int_list make_tri(int maxIndex)
{
int_list r;
r.push_back(random() % maxIndex);
r.push_back(random() % maxIndex);
r.push_back(random() % maxIndex);
int a, b, c;
bool valid = false;
int retry = 10;
while(!valid && retry--) {
a = (random() % maxIndex);
b = (random() % maxIndex);
c = (random() % maxIndex);
valid = ( (a!=b) && (b!=c) && (c!=a) );
}
if (!valid) {
cerr << "can't generate valid triangle" << endl;
exit(1);
}
r.push_back(a);
r.push_back(b);
r.push_back(c);
return r;
}
tci_list make_tri_tcs(int maxIndex)
{
tci_list tci;
tci[0].push_back(random() % maxIndex);
tci[0].push_back(random() % maxIndex);
tci[0].push_back(random() % maxIndex);
return tci;
}
void compareTris(const SGBinObject& a, const SGBinObject& b)
{
unsigned int count = a.get_tri_materials().size();
@@ -113,32 +141,31 @@ void compareTris(const SGBinObject& a, const SGBinObject& b)
COMPARE(a.get_tri_materials()[i], b.get_tri_materials()[i]);
const int_list& tA(a.get_tris_tc()[i]);
const int_list& tB(b.get_tris_tc()[i]);
const int_list& tA(a.get_tris_tcs()[i][0]);
const int_list& tB(b.get_tris_tcs()[i][0]);
VERIFY(tA == tB);
}
}
void generate_tris(SGBinObject& b, int count)
{
group_list v, n, tc;
group_list v, n;
group_tci_list tc;
string_list materials;
int maxVertices = b.get_wgs84_nodes().size();
int maxNormals = b.get_normals().size();
int maxTCs = b.get_texcoords().size();
SGBinObjectTriangle sgboTri;
for (int t=0; t<count; ++t) {
v.push_back(make_tri(maxVertices));
n.push_back(make_tri(maxNormals));
tc.push_back(make_tri(maxTCs));
materials.push_back("material1");
sgboTri.material = "material1";
sgboTri.v_list = make_tri(maxVertices);
sgboTri.n_list = make_tri(maxNormals);
sgboTri.tc_list[0] = make_tri(maxTCs);
b.add_triangle( sgboTri );
}
b.set_tris_v(v);
b.set_tris_n(n);
b.set_tris_tc(tc);
b.set_tri_materials(materials);
}
void test_basic()

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