And yet more clean up synch with 0.8.42
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@@ -1,97 +0,0 @@
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|
||||
CASE_SENSE_NAMES = YES
|
||||
|
||||
# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen
|
||||
# will show members with their full class and namespace scopes in the
|
||||
# documentation. If set to YES the scope will be hidden.
|
||||
|
||||
HIDE_SCOPE_NAMES = NO
|
||||
|
||||
# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen
|
||||
# will generate a verbatim copy of the header file for each class for
|
||||
# which an include is specified. Set to NO to disable this.
|
||||
|
||||
VERBATIM_HEADERS = YES
|
||||
|
||||
# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen
|
||||
# will put list of the files that are included by a file in the documentation
|
||||
# of that file.
|
||||
|
||||
SHOW_INCLUDE_FILES = YES
|
||||
|
||||
# If the JAVADOC_AUTOBRIEF tag is set to YES (the default) then Doxygen
|
||||
# will interpret the first line (until the first dot) of a JavaDoc-style
|
||||
# comment as the brief description. If set to NO, the Javadoc-style will
|
||||
# behave just like the Qt-style comments.
|
||||
|
||||
JAVADOC_AUTOBRIEF = YES
|
||||
|
||||
# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented
|
||||
# member inherits the documentation from any documented member that it
|
||||
# reimplements.
|
||||
|
||||
INHERIT_DOCS = YES
|
||||
|
||||
# If the INLINE_INFO tag is set to YES (the default) then a tag [inline]
|
||||
# is inserted in the documentation for inline members.
|
||||
|
||||
INLINE_INFO = YES
|
||||
|
||||
# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen
|
||||
# will sort the (detailed) documentation of file and class members
|
||||
# alphabetically by member name. If set to NO the members will appear in
|
||||
# declaration order.
|
||||
|
||||
SORT_MEMBER_DOCS = YES
|
||||
|
||||
# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
|
||||
# tag is set to YES, then doxygen will reuse the documentation of the first
|
||||
# member in the group (if any) for the other members of the group. By default
|
||||
# all members of a group must be documented explicitly.
|
||||
|
||||
DISTRIBUTE_GROUP_DOC = NO
|
||||
|
||||
# The TAB_SIZE tag can be used to set the number of spaces in a tab.
|
||||
# Doxygen uses this value to replace tabs by spaces in code fragments.
|
||||
|
||||
TAB_SIZE = 8
|
||||
|
||||
# The ENABLE_SECTIONS tag can be used to enable conditional
|
||||
# documentation sections, marked by \if sectionname ... \endif.
|
||||
|
||||
ENABLED_SECTIONS =
|
||||
|
||||
# The GENERATE_TODOLIST tag can be used to enable (YES) or
|
||||
# disable (NO) the todo list. This list is created by putting \todo
|
||||
# commands in the documentation.
|
||||
|
||||
GENERATE_TODOLIST = YES
|
||||
|
||||
# The GENERATE_TESTLIST tag can be used to enable (YES) or
|
||||
# disable (NO) the test list. This list is created by putting \test
|
||||
# commands in the documentation.
|
||||
|
||||
GENERATE_TESTLIST = YES
|
||||
|
||||
# This tag can be used to specify a number of aliases that acts
|
||||
# as commands in the documentation. An alias has the form "name=value".
|
||||
# For example adding "sideeffect=\par Side Effects:\n" will allow you to
|
||||
# put the command \sideeffect (or @sideeffect) in the documentation, which
|
||||
# will result in a user defined paragraph with heading "Side Effects:".
|
||||
# You can put \n's in the value part of an alias to insert newlines.
|
||||
|
||||
ALIASES =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to warning and progress messages
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The QUIET tag can be used to turn on/off the messages that are generated
|
||||
# by doxygen. Possible values are YES and NO. If left blank NO is used.
|
||||
|
||||
QUIET = NO
|
||||
|
||||
# The WARNINGS tag can be used to turn on/off the warning messages that are
|
||||
# generated by doxygen. Possible values are YES and NO. If left blank
|
||||
# NO is used.
|
||||
|
||||
WARNINGS = YES
|
||||
|
||||
# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings
|
||||
# for undocumented members. If EXTRACT_ALL is set to YES then this flag will
|
||||
# automatically be disabled.
|
||||
|
||||
WARN_IF_UNDOCUMENTED = YES
|
||||
|
||||
# The WARN_FORMAT tag determines the format of the warning messages that
|
||||
# doxygen can produce. The string should contain the $file, $line, and $text
|
||||
# tags, which will be replaced by the file and line number from which the
|
||||
# warning originated and the warning text.
|
||||
|
||||
WARN_FORMAT = "$file:$line: $text"
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The INPUT tag can be used to specify the files and/or directories that contain
|
||||
# documented source files. You may enter file names like "myfile.cpp" or
|
||||
# directories like "/usr/src/myproject". Separate the files or directories
|
||||
# with spaces.
|
||||
|
||||
INPUT = $(OSGHOME)
|
||||
|
||||
# If the value of the INPUT tag contains directories, you can use the
|
||||
# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
|
||||
# and *.h) to filter out the source-files in the directories. If left
|
||||
# blank all files are included.
|
||||
|
||||
FILE_PATTERNS = */include/* */src/*/*.cpp
|
||||
|
||||
# The RECURSIVE tag can be used to turn specify whether or not subdirectories
|
||||
# should be searched for input files as well. Possible values are YES and NO.
|
||||
# If left blank NO is used.
|
||||
|
||||
RECURSIVE = YES
|
||||
|
||||
# The EXCLUDE tag can be used to specify files and/or directories that should
|
||||
# excluded from the INPUT source files. This way you can easily exclude a
|
||||
# subdirectory from a directory tree whose root is specified with the INPUT tag.
|
||||
|
||||
EXCLUDE =
|
||||
|
||||
# If the value of the INPUT tag contains directories, you can use the
|
||||
# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
|
||||
# certain files from those directories.
|
||||
|
||||
EXCLUDE_PATTERNS =
|
||||
|
||||
# The EXAMPLE_PATH tag can be used to specify one or more files or
|
||||
# directories that contain example code fragments that are included (see
|
||||
# the \include command).
|
||||
|
||||
EXAMPLE_PATH =
|
||||
|
||||
# If the value of the EXAMPLE_PATH tag contains directories, you can use the
|
||||
# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
|
||||
# and *.h) to filter out the source-files in the directories. If left
|
||||
# blank all files are included.
|
||||
|
||||
EXAMPLE_PATTERNS =
|
||||
|
||||
# The IMAGE_PATH tag can be used to specify one or more files or
|
||||
# directories that contain image that are included in the documentation (see
|
||||
# the \image command).
|
||||
|
||||
IMAGE_PATH =
|
||||
|
||||
# The INPUT_FILTER tag can be used to specify a program that doxygen should
|
||||
# invoke to filter for each input file. Doxygen will invoke the filter program
|
||||
# by executing (via popen()) the command <filter> <input-file>, where <filter>
|
||||
# is the value of the INPUT_FILTER tag, and <input-file> is the name of an
|
||||
# input file. Doxygen will then use the output that the filter program writes
|
||||
# to standard output.
|
||||
|
||||
INPUT_FILTER =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the alphabetical class index
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index
|
||||
# of all compounds will be generated. Enable this if the project
|
||||
# contains a lot of classes, structs, unions or interfaces.
|
||||
|
||||
ALPHABETICAL_INDEX = YES
|
||||
|
||||
# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
|
||||
# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
|
||||
# in which this list will be split (can be a number in the range [1..20])
|
||||
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
|
||||
# In case all classes in a project start with a common prefix, all
|
||||
# classes will be put under the same header in the alphabetical index.
|
||||
# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
|
||||
# should be ignored while generating the index headers.
|
||||
|
||||
IGNORE_PREFIX =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_HTML tag is set to YES (the default) Doxygen will
|
||||
# generate HTML output.
|
||||
|
||||
GENERATE_HTML = YES
|
||||
|
||||
# The HTML_OUTPUT tag is used to specify where the HTML docs will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `html' will be used as the default path.
|
||||
|
||||
HTML_OUTPUT = html
|
||||
|
||||
# The HTML_HEADER tag can be used to specify a personal HTML header for
|
||||
# each generated HTML page. If it is left blank doxygen will generate a
|
||||
# standard header.
|
||||
|
||||
HTML_HEADER =
|
||||
|
||||
# The HTML_FOOTER tag can be used to specify a personal HTML footer for
|
||||
# each generated HTML page. If it is left blank doxygen will generate a
|
||||
# standard footer.
|
||||
|
||||
HTML_FOOTER =
|
||||
|
||||
# The HTML_STYLESHEET tag can be used to specify a user defined cascading
|
||||
# style sheet that is used by each HTML page. It can be used to
|
||||
# fine-tune the look of the HTML output. If the tag is left blank doxygen
|
||||
# will generate a default style sheet
|
||||
|
||||
HTML_STYLESHEET =
|
||||
|
||||
# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
|
||||
# files or namespaces will be aligned in HTML using tables. If set to
|
||||
# NO a bullet list will be used.
|
||||
|
||||
HTML_ALIGN_MEMBERS = YES
|
||||
|
||||
# If the GENERATE_HTMLHELP tag is set to YES, additional index files
|
||||
# will be generated that can be used as input for tools like the
|
||||
# Microsoft HTML help workshop to generate a compressed HTML help file (.chm)
|
||||
# of the generated HTML documentation.
|
||||
|
||||
GENERATE_HTMLHELP = NO
|
||||
|
||||
# The DISABLE_INDEX tag can be used to turn on/off the condensed index at
|
||||
# top of each HTML page. The value NO (the default) enables the index and
|
||||
# the value YES disables it.
|
||||
|
||||
DISABLE_INDEX = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the LaTeX output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will
|
||||
# generate Latex output.
|
||||
|
||||
GENERATE_LATEX = NO
|
||||
|
||||
# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `latex' will be used as the default path.
|
||||
|
||||
LATEX_OUTPUT = latex
|
||||
|
||||
# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact
|
||||
# LaTeX documents. This may be useful for small projects and may help to
|
||||
# save some trees in general.
|
||||
|
||||
COMPACT_LATEX = NO
|
||||
|
||||
# The PAPER_TYPE tag can be used to set the paper type that is used
|
||||
# by the printer. Possible values are: a4, a4wide, letter, legal and
|
||||
# executive. If left blank a4wide will be used.
|
||||
|
||||
PAPER_TYPE = a4wide
|
||||
|
||||
# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX
|
||||
# packages that should be included in the LaTeX output.
|
||||
|
||||
EXTRA_PACKAGES =
|
||||
|
||||
# The LATEX_HEADER tag can be used to specify a personal LaTeX header for
|
||||
# the generated latex document. The header should contain everything until
|
||||
# the first chapter. If it is left blank doxygen will generate a
|
||||
# standard header. Notice: only use this tag if you know what you are doing!
|
||||
|
||||
LATEX_HEADER =
|
||||
|
||||
# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated
|
||||
# is prepared for conversion to pdf (using ps2pdf). The pdf file will
|
||||
# contain links (just like the HTML output) instead of page references
|
||||
# This makes the output suitable for online browsing using a pdf viewer.
|
||||
|
||||
PDF_HYPERLINKS = NO
|
||||
|
||||
# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of
|
||||
# plain latex in the generated Makefile. Set this option to YES to get a
|
||||
# higher quality PDF documentation.
|
||||
|
||||
USE_PDFLATEX = NO
|
||||
|
||||
# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode.
|
||||
# command to the generated LaTeX files. This will instruct LaTeX to keep
|
||||
# running if errors occur, instead of asking the user for help.
|
||||
# This option is also used when generating formulas in HTML.
|
||||
|
||||
LATEX_BATCHMODE = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the RTF output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output
|
||||
# The RTF output is optimised for Word 97 and may not look very pretty with
|
||||
# other RTF readers or editors.
|
||||
|
||||
GENERATE_RTF = NO
|
||||
|
||||
# The RTF_OUTPUT tag is used to specify where the RTF docs will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `rtf' will be used as the default path.
|
||||
|
||||
RTF_OUTPUT = rtf
|
||||
|
||||
# If the COMPACT_RTF tag is set to YES Doxygen generates more compact
|
||||
# RTF documents. This may be useful for small projects and may help to
|
||||
# save some trees in general.
|
||||
|
||||
COMPACT_RTF = NO
|
||||
|
||||
# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated
|
||||
# will contain hyperlink fields. The RTF file will
|
||||
# contain links (just like the HTML output) instead of page references.
|
||||
# This makes the output suitable for online browsing using a WORD or other.
|
||||
# programs which support those fields.
|
||||
# Note: wordpad (write) and others do not support links.
|
||||
|
||||
RTF_HYPERLINKS = NO
|
||||
|
||||
# Load stylesheet definitions from file. Syntax is similar to doxygen's
|
||||
# config file, i.e. a series of assigments. You only have to provide
|
||||
# replacements, missing definitions are set to their default value.
|
||||
|
||||
RTF_STYLESHEET_FILE =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the man page output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_MAN tag is set to YES (the default) Doxygen will
|
||||
# generate man pages
|
||||
|
||||
GENERATE_MAN = YES
|
||||
|
||||
# The MAN_OUTPUT tag is used to specify where the man pages will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `man' will be used as the default path.
|
||||
|
||||
MAN_OUTPUT = man
|
||||
|
||||
# The MAN_EXTENSION tag determines the extension that is added to
|
||||
# the generated man pages (default is the subroutine's section .3)
|
||||
|
||||
MAN_EXTENSION = .3
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the XML output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_XML tag is set to YES Doxygen will
|
||||
# generate an XML file that captures the structure of
|
||||
# the code including all documentation. Warning: This feature
|
||||
# is still experimental and very incomplete.
|
||||
|
||||
GENERATE_XML = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will
|
||||
# evaluate all C-preprocessor directives found in the sources and include
|
||||
# files.
|
||||
|
||||
ENABLE_PREPROCESSING = YES
|
||||
|
||||
# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro
|
||||
# names in the source code. If set to NO (the default) only conditional
|
||||
# compilation will be performed. Macro expansion can be done in a controlled
|
||||
# way by setting EXPAND_ONLY_PREDEF to YES.
|
||||
|
||||
MACRO_EXPANSION = NO
|
||||
|
||||
# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES
|
||||
# then the macro expansion is limited to the macros specified with the
|
||||
# PREDEFINED and EXPAND_AS_PREDEFINED tags.
|
||||
|
||||
EXPAND_ONLY_PREDEF = NO
|
||||
|
||||
# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files
|
||||
# in the INCLUDE_PATH (see below) will be search if a #include is found.
|
||||
|
||||
SEARCH_INCLUDES = YES
|
||||
|
||||
# The INCLUDE_PATH tag can be used to specify one or more directories that
|
||||
# contain include files that are not input files but should be processed by
|
||||
# the preprocessor.
|
||||
|
||||
INCLUDE_PATH =
|
||||
|
||||
# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
|
||||
# patterns (like *.h and *.hpp) to filter out the header-files in the
|
||||
# directories. If left blank, the patterns specified with FILE_PATTERNS will
|
||||
# be used.
|
||||
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
|
||||
# The PREDEFINED tag can be used to specify one or more macro names that
|
||||
# are defined before the preprocessor is started (similar to the -D option of
|
||||
# gcc). The argument of the tag is a list of macros of the form: name
|
||||
# or name=definition (no spaces). If the definition and the = are
|
||||
# omitted =1 is assumed.
|
||||
|
||||
PREDEFINED =
|
||||
|
||||
# If the MACRO_EXPANSION and EXPAND_PREDEF_ONLY tags are set to YES then
|
||||
# this tag can be used to specify a list of macro names that should be expanded.
|
||||
# The macro definition that is found in the sources will be used.
|
||||
# Use the PREDEFINED tag if you want to use a different macro definition.
|
||||
|
||||
EXPAND_AS_DEFINED =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The TAGFILES tag can be used to specify one or more tagfiles.
|
||||
|
||||
TAGFILES =
|
||||
|
||||
# When a file name is specified after GENERATE_TAGFILE, doxygen will create
|
||||
# a tag file that is based on the input files it reads.
|
||||
|
||||
GENERATE_TAGFILE =
|
||||
|
||||
# If the ALLEXTERNALS tag is set to YES all external classes will be listed
|
||||
# in the class index. If set to NO only the inherited external classes
|
||||
# will be listed.
|
||||
|
||||
ALLEXTERNALS = NO
|
||||
|
||||
# The PERL_PATH should be the absolute path and name of the perl script
|
||||
# interpreter (i.e. the result of `which perl').
|
||||
|
||||
PERL_PATH = /usr/bin/perl
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
|
||||
# available from the path. This tool is part of Graphviz, a graph visualization
|
||||
# toolkit from AT&T and Lucent Bell Labs. The other options in this section
|
||||
# have no effect if this option is set to NO (the default)
|
||||
|
||||
HAVE_DOT = YES
|
||||
|
||||
# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen
|
||||
# will generate a graph for each documented class showing the direct and
|
||||
# indirect inheritance relations. Setting this tag to YES will force the
|
||||
# the CLASS_DIAGRAMS tag to NO.
|
||||
|
||||
CLASS_GRAPH = YES
|
||||
|
||||
# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen
|
||||
# will generate a graph for each documented class showing the direct and
|
||||
# indirect implementation dependencies (inheritance, containment, and
|
||||
# class references variables) of the class with other documented classes.
|
||||
|
||||
COLLABORATION_GRAPH = YES
|
||||
|
||||
# If the ENABLE_PREPROCESSING, INCLUDE_GRAPH, and HAVE_DOT tags are set to
|
||||
# YES then doxygen will generate a graph for each documented file showing
|
||||
# the direct and indirect include dependencies of the file with other
|
||||
# documented files.
|
||||
|
||||
INCLUDE_GRAPH = YES
|
||||
|
||||
# If the ENABLE_PREPROCESSING, INCLUDED_BY_GRAPH, and HAVE_DOT tags are set to
|
||||
# YES then doxygen will generate a graph for each documented header file showing
|
||||
# the documented files that directly or indirectly include this file
|
||||
|
||||
INCLUDED_BY_GRAPH = YES
|
||||
|
||||
# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen
|
||||
# will graphical hierarchy of all classes instead of a textual one.
|
||||
|
||||
GRAPHICAL_HIERARCHY = YES
|
||||
|
||||
# The tag DOT_PATH can be used to specify the path where the dot tool can be
|
||||
# found. If left blank, it is assumed the dot tool can be found on the path.
|
||||
|
||||
DOT_PATH =
|
||||
|
||||
# The MAX_DOT_GRAPH_WIDTH tag can be used to set the maximum allowed width
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||||
# (in pixels) of the graphs generated by dot. If a graph becomes larger than
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||||
# this value, doxygen will try to truncate the graph, so that it fits within
|
||||
# the specified constraint. Beware that most browsers cannot cope with very
|
||||
# large images.
|
||||
|
||||
MAX_DOT_GRAPH_WIDTH = 1024
|
||||
|
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# The MAX_DOT_GRAPH_HEIGHT tag can be used to set the maximum allows height
|
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# (in pixels) of the graphs generated by dot. If a graph becomes larger than
|
||||
# this value, doxygen will try to truncate the graph, so that it fits within
|
||||
# the specified constraint. Beware that most browsers cannot cope with very
|
||||
# large images.
|
||||
|
||||
MAX_DOT_GRAPH_HEIGHT = 1024
|
||||
|
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#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to the search engine
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The SEARCHENGINE tag specifies whether or not a search engine should be
|
||||
# used. If set to NO the values of all tags below this one will be ignored.
|
||||
|
||||
SEARCHENGINE = NO
|
||||
|
||||
# The CGI_NAME tag should be the name of the CGI script that
|
||||
# starts the search engine (doxysearch) with the correct parameters.
|
||||
# A script with this name will be generated by doxygen.
|
||||
|
||||
CGI_NAME = search.cgi
|
||||
|
||||
# The CGI_URL tag should be the absolute URL to the directory where the
|
||||
# cgi binaries are located. See the documentation of your http daemon for
|
||||
# details.
|
||||
|
||||
CGI_URL =
|
||||
|
||||
# The DOC_URL tag should be the absolute URL to the directory where the
|
||||
# documentation is located. If left blank the absolute path to the
|
||||
# documentation, with file:// prepended to it, will be used.
|
||||
|
||||
DOC_URL =
|
||||
|
||||
# The DOC_ABSPATH tag should be the absolute path to the directory where the
|
||||
# documentation is located. If left blank the directory on the local machine
|
||||
# will be used.
|
||||
|
||||
DOC_ABSPATH =
|
||||
|
||||
# The BIN_ABSPATH tag must point to the directory where the doxysearch binary
|
||||
# is installed.
|
||||
|
||||
BIN_ABSPATH = /usr/local/bin/
|
||||
|
||||
# The EXT_DOC_PATHS tag can be used to specify one or more paths to
|
||||
# documentation generated for other projects. This allows doxysearch to search
|
||||
# the documentation for these projects as well.
|
||||
|
||||
EXT_DOC_PATHS =
|
||||
@@ -1,245 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::AlphaFunc</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::AlphaFunc</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE>Encapsulte OpenGL glAlphaFunc</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CAlphaFunc,MAlphaFunc.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.1.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>ComparisonFunction</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.1.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>AlphaFunc</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="AlphaFunc.html#DOC.2.1.2">AlphaFunc</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFunction</B>(<!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A> func, float <!1><A HREF="Referenced.html#DOC.2.43.1">ref</A>)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A> <B>getFunction</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getRefrenceValue</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enable</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disable</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.1.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A> <B>_comparisonFunc</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_referenceValue</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.1.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~AlphaFunc</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchFuncStr</B>(const char* str, <!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A>& func)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getFuncStr</B>(<!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A> func)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Encapsulte OpenGL glAlphaFunc</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="ComparisonFunction">
|
||||
<A NAME="DOC.2.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum ComparisonFunction</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="NEVER">
|
||||
<A NAME="DOC.2.1.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NEVER</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="LESS">
|
||||
<A NAME="DOC.2.1.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LESS</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="EQUAL">
|
||||
<A NAME="DOC.2.1.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> EQUAL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="LEQUAL">
|
||||
<A NAME="DOC.2.1.1.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEQUAL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="GREATER">
|
||||
<A NAME="DOC.2.1.1.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GREATER</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="NOTEQUAL">
|
||||
<A NAME="DOC.2.1.1.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NOTEQUAL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="GEQUAL">
|
||||
<A NAME="DOC.2.1.1.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GEQUAL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ALWAYS">
|
||||
<A NAME="DOC.2.1.1.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ALWAYS</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="AlphaFunc">
|
||||
<A NAME="DOC.2.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AlphaFunc()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="AlphaFunc.html#DOC.2.1.2">AlphaFunc</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.1.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.1.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.1.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setFunction">
|
||||
<A NAME="DOC.2.1.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFunction(<!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A> func, float <!1><A HREF="Referenced.html#DOC.2.43.1">ref</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFunction">
|
||||
<A NAME="DOC.2.1.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A> getFunction() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getRefrenceValue">
|
||||
<A NAME="DOC.2.1.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getRefrenceValue() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enable">
|
||||
<A NAME="DOC.2.1.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enable()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disable">
|
||||
<A NAME="DOC.2.1.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disable()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.1.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~AlphaFunc">
|
||||
<A NAME="DOC.2.1.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~AlphaFunc()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.1.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.1.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchFuncStr">
|
||||
<A NAME="DOC.2.1.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchFuncStr(const char* str, <!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A>& func)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFuncStr">
|
||||
<A NAME="DOC.2.1.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getFuncStr(<!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A> func)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_comparisonFunc">
|
||||
<A NAME="DOC.2.1.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="AlphaFunc.html#DOC.2.1.1">ComparisonFunction</A> _comparisonFunc</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_referenceValue">
|
||||
<A NAME="DOC.2.1.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _referenceValue</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,394 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Billboard</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Billboard</A>: public <!1><A HREF="Geode.html#DOC.2.17.10">Geode</A></H2>
|
||||
<BLOCKQUOTE>Billboard - a Geode which orientates its child osg::GeoSet's to face the eye point.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGeode,MGeode.html,CBillboard,MBillboard.html">
|
||||
<param name=before value="M,M,M,M,M">
|
||||
<param name=after value="Md_SPSPSP,Md_SPSP,Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2,3,4">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.2.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>Mode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.2.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Billboard</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setAxis</B>(const <!1><A HREF="Vec3.html">Vec3</A>& axis)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>getAxis</B>(<!1><A HREF="Vec3.html">Vec3</A>& axis) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setMode</B>(<!1><A HREF="Billboard.html#DOC.2.2.1">Mode</A> mode)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getMode</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setPos</B>(int i, const <!1><A HREF="Vec3.html">Vec3</A>& pos)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>getPos</B>(int i, <!1><A HREF="Vec3.html">Vec3</A>& pos) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>addGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A> *gset )
|
||||
<DD><I>Add GeoSet to Billboard with default position(0,0,0); If gset not NULL and is not contained in Billboard then increment its reference count, and dirty the bounding box to cause it to recompute on next getBound() and return true for success.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>addGeoSet</B>(<!1><A HREF="GeoSet.html">GeoSet</A> *gset, const <!1><A HREF="Vec3.html">Vec3</A>& pos)
|
||||
<DD><I>Add GeoSet to Geode at position pos.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>removeGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A> *gset )
|
||||
<DD><I>Remove GeoSet and associated position from Billboard.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>calcRotation</B>(const <!1><A HREF="Vec3.html">Vec3</A>& eye_local, const <!1><A HREF="Vec3.html">Vec3</A>& pos_local, <!1><A HREF="Matrix.html">Matrix</A>& mat)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>calcTransform</B>(const <!1><A HREF="Vec3.html">Vec3</A>& eye_local, const <!1><A HREF="Vec3.html">Vec3</A>& pos_local, <!1><A HREF="Matrix.html">Matrix</A>& mat)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.2.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Billboard.html#DOC.2.2.1">Mode</A> <B>_mode</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_axis</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Billboard.html#DOC.2.2.22">PositionList</A> <B>_positionList</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.2.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Billboard</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>computeBound</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected</H3><DD><DT>
|
||||
<A HREF="#DOC.2.2.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<<!1><A HREF="Vec3.html">Vec3</A>> <B>PositionList</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Geode.html">Geode</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>replaceGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A> *origGset, <!1><A HREF="GeoSet.html">GeoSet</A> *newGset )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumGeosets</B>( void ) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="GeoSet.html">GeoSet</A>* <B>getGeoSet</B>( int i )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>containsGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A>* gset)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>GeoSetList::iterator <B>findGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A>* gset)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>compileGeoSets</B>( void )
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="GeoSet.html">GeoSet</A>> > <B>GeoSetList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Geode.html#DOC.2.17.9">GeoSetList</A> <B>_geosets</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getName</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getDescription</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string& <B>getDescription</B>(int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>friend <B>Group</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Billboard - a Geode which orientates its child osg::GeoSet's to face
|
||||
the eye point.
|
||||
Typical uses are for trees, or particle explosions.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Mode">
|
||||
<A NAME="DOC.2.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum Mode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="AXIAL_ROT">
|
||||
<A NAME="DOC.2.2.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AXIAL_ROT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="POINT_ROT_EYE">
|
||||
<A NAME="DOC.2.2.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> POINT_ROT_EYE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="POINT_ROT_WORLD">
|
||||
<A NAME="DOC.2.2.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> POINT_ROT_WORLD</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="Billboard">
|
||||
<A NAME="DOC.2.2.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Billboard()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.2.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.2.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.2.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.2.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setAxis">
|
||||
<A NAME="DOC.2.2.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAxis(const <!1><A HREF="Vec3.html">Vec3</A>& axis)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getAxis">
|
||||
<A NAME="DOC.2.2.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getAxis(<!1><A HREF="Vec3.html">Vec3</A>& axis) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setMode">
|
||||
<A NAME="DOC.2.2.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMode(<!1><A HREF="Billboard.html#DOC.2.2.1">Mode</A> mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getMode">
|
||||
<A NAME="DOC.2.2.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getMode() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setPos">
|
||||
<A NAME="DOC.2.2.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPos(int i, const <!1><A HREF="Vec3.html">Vec3</A>& pos)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getPos">
|
||||
<A NAME="DOC.2.2.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getPos(int i, <!1><A HREF="Vec3.html">Vec3</A>& pos) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="addGeoSet">
|
||||
<A NAME="DOC.2.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool addGeoSet( <!1><A HREF="GeoSet.html">GeoSet</A> *gset )</B></TT>
|
||||
<DD>Add GeoSet to Billboard with default position(0,0,0);
|
||||
If gset not NULL and is not contained in Billboard then increment its
|
||||
reference count, and dirty the bounding box to cause it to recompute on
|
||||
next getBound() and return true for success. Otherwise return false.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="addGeoSet">
|
||||
<A NAME="DOC.2.2.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool addGeoSet(<!1><A HREF="GeoSet.html">GeoSet</A> *gset, const <!1><A HREF="Vec3.html">Vec3</A>& pos)</B></TT>
|
||||
<DD>Add GeoSet to Geode at position pos.
|
||||
If gset not NULL and is not contained in Billboard then increment its
|
||||
reference count, and dirty the bounding box to cause it to recompute on
|
||||
next getBound() and return true for success. Otherwise return false.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="removeGeoSet">
|
||||
<A NAME="DOC.2.2.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool removeGeoSet( <!1><A HREF="GeoSet.html">GeoSet</A> *gset )</B></TT>
|
||||
<DD>Remove GeoSet and associated position from Billboard.
|
||||
If gset is contained in Billboard then remove it from the geoset
|
||||
list and decrement its reference count, and dirty the
|
||||
bounding box to cause it to recompute on next getBound() and
|
||||
return true for success. If gset is not found then return false
|
||||
and do not the reference count of gset is left unchanged.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="calcRotation">
|
||||
<A NAME="DOC.2.2.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void calcRotation(const <!1><A HREF="Vec3.html">Vec3</A>& eye_local, const <!1><A HREF="Vec3.html">Vec3</A>& pos_local, <!1><A HREF="Matrix.html">Matrix</A>& mat)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="calcTransform">
|
||||
<A NAME="DOC.2.2.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void calcTransform(const <!1><A HREF="Vec3.html">Vec3</A>& eye_local, const <!1><A HREF="Vec3.html">Vec3</A>& pos_local, <!1><A HREF="Matrix.html">Matrix</A>& mat)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Billboard">
|
||||
<A NAME="DOC.2.2.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Billboard()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.2.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.2.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="computeBound">
|
||||
<A NAME="DOC.2.2.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool computeBound( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="PositionList">
|
||||
<A NAME="DOC.2.2.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<<!1><A HREF="Vec3.html">Vec3</A>> PositionList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mode">
|
||||
<A NAME="DOC.2.2.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Billboard.html#DOC.2.2.1">Mode</A> _mode</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_axis">
|
||||
<A NAME="DOC.2.2.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _axis</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_positionList">
|
||||
<A NAME="DOC.2.2.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Billboard.html#DOC.2.2.22">PositionList</A> _positionList</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,234 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::BoundingBox</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::BoundingBox</A></H2>
|
||||
<BLOCKQUOTE>General purpose axis-aligned bounding box class for enclosing objects/vertices.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.3.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_min</B>
|
||||
<DD><I>The corner with the smallest values for each coordinate of the bounding box</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_max</B>
|
||||
<DD><I>The corner with the largest values for each coordinate of the bounding box</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.3.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>BoundingBox</B>()
|
||||
<DD><I>construct to invalid values to represent an unset bounding box</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>init</B>()
|
||||
<DD><I>initialize to invalid values to represent an unset bounding box</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isValid</B>() const
|
||||
<DD><I>return true if the bounding box contains valid values, false if the bounding box is effectively unset/empty</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float& <B>xMin</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>xMin</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float& <B>yMin</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>yMin</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float& <B>zMin</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>zMin</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float& <B>xMax</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>xMax</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float& <B>yMax</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>yMax</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float& <B>zMax</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>zMax</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>center</B>() const
|
||||
<DD><I>Calculate and return the center of the bounding box</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>radius</B>() const
|
||||
<DD><I>Calculate and return the radius of the bounding box</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>radius2</B>() const
|
||||
<DD><I>Calculate and return the radius squared of the bounding box.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>corner</B>(unsigned int pos) const
|
||||
<DD><I>return the corner of the bounding box.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>expandBy</B>(const <!1><A HREF="Vec3.html">Vec3</A>& v)
|
||||
<DD><I>If the vertex is outwith the box expand to ecompass vertex.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>expandBy</B>(const <!1><A HREF="BoundingBox.html#DOC.2.3.3">BoundingBox</A>& bb)
|
||||
<DD><I>If incomming box is outwith the box expand to ecompass incomming box.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>expandBy</B>(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& sh)
|
||||
<DD><I>If incomming sphere is outwith the box expand to ecompass incomming sphere.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.3.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>contains</B>(const <!1><A HREF="Vec3.html">Vec3</A>& v)
|
||||
<DD><I>return true is vertex v is within the box</I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>General purpose axis-aligned bounding box class for enclosing objects/vertices.
|
||||
Used to bounding the leaf objects in the scene,
|
||||
i.e. osg::GeoSet's to assist in view frustum culling etc.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="_min">
|
||||
<A NAME="DOC.2.3.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _min</B></TT>
|
||||
<DD>The corner with the smallest values for each coordinate of the
|
||||
bounding box
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_max">
|
||||
<A NAME="DOC.2.3.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _max</B></TT>
|
||||
<DD>The corner with the largest values for each coordinate of the
|
||||
bounding box
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="BoundingBox">
|
||||
<A NAME="DOC.2.3.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BoundingBox()</B></TT>
|
||||
<DD>construct to invalid values to represent an unset bounding box
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="init">
|
||||
<A NAME="DOC.2.3.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void init()</B></TT>
|
||||
<DD>initialize to invalid values to represent an unset bounding box
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isValid">
|
||||
<A NAME="DOC.2.3.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isValid() const </B></TT>
|
||||
<DD>return true if the bounding box contains valid values,
|
||||
false if the bounding box is effectively unset/empty
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="xMin">
|
||||
<A NAME="DOC.2.3.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float& xMin()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="xMin">
|
||||
<A NAME="DOC.2.3.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float xMin() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="yMin">
|
||||
<A NAME="DOC.2.3.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float& yMin()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="yMin">
|
||||
<A NAME="DOC.2.3.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float yMin() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="zMin">
|
||||
<A NAME="DOC.2.3.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float& zMin()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="zMin">
|
||||
<A NAME="DOC.2.3.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float zMin() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="xMax">
|
||||
<A NAME="DOC.2.3.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float& xMax()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="xMax">
|
||||
<A NAME="DOC.2.3.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float xMax() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="yMax">
|
||||
<A NAME="DOC.2.3.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float& yMax()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="yMax">
|
||||
<A NAME="DOC.2.3.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float yMax() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="zMax">
|
||||
<A NAME="DOC.2.3.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float& zMax()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="zMax">
|
||||
<A NAME="DOC.2.3.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float zMax() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="center">
|
||||
<A NAME="DOC.2.3.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> center() const </B></TT>
|
||||
<DD>Calculate and return the center of the bounding box
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="radius">
|
||||
<A NAME="DOC.2.3.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float radius() const </B></TT>
|
||||
<DD>Calculate and return the radius of the bounding box
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="radius2">
|
||||
<A NAME="DOC.2.3.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float radius2() const </B></TT>
|
||||
<DD>Calculate and return the radius squared of the bounding box.
|
||||
Note, radius2() is faster to calculate than radius().
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="corner">
|
||||
<A NAME="DOC.2.3.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> corner(unsigned int pos) const </B></TT>
|
||||
<DD>return the corner of the bounding box.
|
||||
Position (pos) is specfied by a number between 0 and 7,
|
||||
the first bit toggles between x min and x max, second
|
||||
bit toggles between y min and y max, third bit toggles
|
||||
between z min and z max.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="expandBy">
|
||||
<A NAME="DOC.2.3.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void expandBy(const <!1><A HREF="Vec3.html">Vec3</A>& v)</B></TT>
|
||||
<DD>If the vertex is outwith the box expand to ecompass vertex.
|
||||
If this box is empty then move set this box's min max to vertex.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="expandBy">
|
||||
<A NAME="DOC.2.3.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void expandBy(const <!1><A HREF="BoundingBox.html#DOC.2.3.3">BoundingBox</A>& bb)</B></TT>
|
||||
<DD>If incomming box is outwith the box expand to ecompass incomming box.
|
||||
If this box is empty then move set this box to incomming box.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="expandBy">
|
||||
<A NAME="DOC.2.3.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void expandBy(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& sh)</B></TT>
|
||||
<DD>If incomming sphere is outwith the box expand to ecompass incomming sphere.
|
||||
If this box is empty then move set this box to encompass the sphere.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="contains">
|
||||
<A NAME="DOC.2.3.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool contains(const <!1><A HREF="Vec3.html">Vec3</A>& v)</B></TT>
|
||||
<DD>return true is vertex v is within the box
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,169 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::BoundingSphere</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::BoundingSphere</A></H2>
|
||||
<BLOCKQUOTE>General purpose bounding sphere class for enclosing nodes/objects/vertices.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.4.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_center</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_radius</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.4.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>BoundingSphere</B>()
|
||||
<DD><I>construct to invalid values to represent an unset bounding sphere</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>init</B>()
|
||||
<DD><I>initialize to invalid values to represent an unset bounding sphere</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isValid</B>() const
|
||||
<DD><I>return true if the bounding sphere contains valid values, false if the bounding sphere is effectively unset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>center</B>() const
|
||||
<DD><I>return the const center of the bounding sphere</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A>& <B>center</B>()
|
||||
<DD><I>return the center of the bounding sphere</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>radius</B>() const
|
||||
<DD><I>return the const radius of the bounding sphere</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float& <B>radius</B>()
|
||||
<DD><I>return the radius of the bounding sphere</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>radius2</B>() const
|
||||
<DD><I>return the radius squared.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>expandBy</B>(const <!1><A HREF="Vec3.html">Vec3</A>& v)
|
||||
<DD><I>If the vertex is outwith the sphere expand to ecompass vertex.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>expandRadiusBy</B>(const <!1><A HREF="Vec3.html">Vec3</A>& v)
|
||||
<DD><I>If the vertex is outwith the sphere expand radius to ecompass vertex.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>expandBy</B>(const <!1><A HREF="BoundingSphere.html#DOC.2.4.1">BoundingSphere</A>& sh)
|
||||
<DD><I>If incomming sphere is outwith the sphere expand to ecompass incomming sphere.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>expandRadiusBy</B>(const <!1><A HREF="BoundingSphere.html#DOC.2.4.1">BoundingSphere</A>& sh)
|
||||
<DD><I>If incomming sphere is outwith the sphere expand radius to ecompass incomming sphere.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.4.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>contains</B>(const <!1><A HREF="Vec3.html">Vec3</A>& v)
|
||||
<DD><I>return true is vertex v is within the sphere</I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>General purpose bounding sphere class for enclosing nodes/objects/vertices.
|
||||
Used to bound internal osg::Node's in the scene,
|
||||
to assist in view frustrum culling etc. Similar in function to BoundingBox
|
||||
but is quicker for evaluating culling, but generally encloses a greater volume
|
||||
than a BoundingBox so will not cull so aggressively.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="_center">
|
||||
<A NAME="DOC.2.4.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _center</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_radius">
|
||||
<A NAME="DOC.2.4.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _radius</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="BoundingSphere">
|
||||
<A NAME="DOC.2.4.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BoundingSphere()</B></TT>
|
||||
<DD>construct to invalid values to represent an unset bounding sphere
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="init">
|
||||
<A NAME="DOC.2.4.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void init()</B></TT>
|
||||
<DD>initialize to invalid values to represent an unset bounding sphere
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isValid">
|
||||
<A NAME="DOC.2.4.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isValid() const </B></TT>
|
||||
<DD>return true if the bounding sphere contains valid values,
|
||||
false if the bounding sphere is effectively unset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="center">
|
||||
<A NAME="DOC.2.4.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& center() const </B></TT>
|
||||
<DD>return the const center of the bounding sphere
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="center">
|
||||
<A NAME="DOC.2.4.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A>& center()</B></TT>
|
||||
<DD>return the center of the bounding sphere
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="radius">
|
||||
<A NAME="DOC.2.4.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float radius() const </B></TT>
|
||||
<DD>return the const radius of the bounding sphere
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="radius">
|
||||
<A NAME="DOC.2.4.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float& radius()</B></TT>
|
||||
<DD>return the radius of the bounding sphere
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="radius2">
|
||||
<A NAME="DOC.2.4.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float radius2() const </B></TT>
|
||||
<DD>return the radius squared.
|
||||
Note, for performance reasons, assumes the calling method has ensured
|
||||
that the sphere is valid before calling radius2(), i.e. has _radius>=0.0,
|
||||
as it does not check th validity of sphere and will eroneously return a positive value.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="expandBy">
|
||||
<A NAME="DOC.2.4.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void expandBy(const <!1><A HREF="Vec3.html">Vec3</A>& v)</B></TT>
|
||||
<DD>If the vertex is outwith the sphere expand to ecompass vertex.
|
||||
Calculates the combination of movement of center and radius which
|
||||
minimizes the radius increase. If this sphere is empty then
|
||||
move the centrer to v and set radius to 0.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="expandRadiusBy">
|
||||
<A NAME="DOC.2.4.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void expandRadiusBy(const <!1><A HREF="Vec3.html">Vec3</A>& v)</B></TT>
|
||||
<DD>If the vertex is outwith the sphere expand radius to ecompass vertex.
|
||||
Unlike update, does not move the center, just increasing the radius.
|
||||
If this sphere is empty then move the centrer to v and set radius to 0
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="expandBy">
|
||||
<A NAME="DOC.2.4.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void expandBy(const <!1><A HREF="BoundingSphere.html#DOC.2.4.1">BoundingSphere</A>& sh)</B></TT>
|
||||
<DD>If incomming sphere is outwith the sphere expand to ecompass incomming sphere.
|
||||
calculates the combination of movement of center and radius which
|
||||
minimizes the radius increase. If this sphere is empty then
|
||||
move the centrer to v and set radius to 0.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="expandRadiusBy">
|
||||
<A NAME="DOC.2.4.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void expandRadiusBy(const <!1><A HREF="BoundingSphere.html#DOC.2.4.1">BoundingSphere</A>& sh)</B></TT>
|
||||
<DD>If incomming sphere is outwith the sphere expand radius to ecompass incomming sphere.
|
||||
Unlike update, does not move the center, just increasing the radius.
|
||||
If this sphere is empty then move the centrer to v and set radius to 0.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="contains">
|
||||
<A NAME="DOC.2.4.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool contains(const <!1><A HREF="Vec3.html">Vec3</A>& v)</B></TT>
|
||||
<DD>return true is vertex v is within the sphere
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,260 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Camera</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Camera</A>: public <!1><A HREF="Referenced.html">osg::Referenced</A></H2>
|
||||
<BLOCKQUOTE>Camera class for encapsulating the view position and orientation.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CCamera,MCamera.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.5.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Camera</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Camera</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFieldOfView</B>(double fovy, double aspectRatio)
|
||||
<DD><I> Set field of view and window aspect ratio.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFieldOfViewY</B>(double fovy)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>double <B>getFieldOfViewY</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setAspectRatio</B>(double aspectRatio)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>double <B>getAspectRatio</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>home</B>()
|
||||
<DD><I> hardwired home view for now, looking straight down the Z axis at the origin, with 'up' being the y axis</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setView</B>(<!1><A HREF="Vec3.html">Vec3</A> eyePoint, <!1><A HREF="Vec3.html">Vec3</A> lookPoint, <!1><A HREF="Vec3.html">Vec3</A> upVector)
|
||||
<DD><I> Set the View, the up vector should be orthogonal to the look vector</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>getEyePoint</B>() const
|
||||
<DD><I>get the eyepoint.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>getLookPoint</B>() const
|
||||
<DD><I>get the lookpoint.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>getUpVector</B>() const
|
||||
<DD><I>which way is up?</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>getSideVector</B>() const
|
||||
<DD><I>calculate side vector</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>getLookVector</B>() const
|
||||
<DD><I>calculate look vector</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getFocalDistance</B>() const
|
||||
<DD><I>calculate focal distance</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setNearPlane</B>(double nearPlane)
|
||||
<DD><I>set the near plane.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>double <B>getNearPlane</B>() const
|
||||
<DD><I>get the near plane.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFarPlane</B>(double farPlane)
|
||||
<DD><I>set the far plane.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>double <B>getFarPlane</B>() const
|
||||
<DD><I>get the far plane.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>draw_PROJECTION</B>() const
|
||||
<DD><I>Set up the OpenGL GL_PROJECTION matrix.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>draw_MODELVIEW</B>() const
|
||||
<DD><I>Set up the OpenGL GL_MODELVIEW matrix.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>mult</B>(const <!1><A HREF="Camera.html#DOC.2.5.18">Camera</A>& camera, const <!1><A HREF="Matrix.html">Matrix</A>& m)
|
||||
<DD><I>post multiply a camera by matrix</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>mult</B>(const <!1><A HREF="Matrix.html">Matrix</A>& m, const <!1><A HREF="Camera.html#DOC.2.5.18">Camera</A>& camera)
|
||||
<DD><I>pre multiply a camera by matrix</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.5.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>ensureOrthogonalUpVector</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Camera class for encapsulating the view position and orientation.
|
||||
This is the first implementation of osg::Camera class and
|
||||
currently is a perspective camera, but in future will be
|
||||
a base class from which PerpsectivCamera,FrustumCamera and OrthoCamera
|
||||
will be derived.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Camera">
|
||||
<A NAME="DOC.2.5.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Camera()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Camera">
|
||||
<A NAME="DOC.2.5.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Camera()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setFieldOfView">
|
||||
<A NAME="DOC.2.5.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFieldOfView(double fovy, double aspectRatio)</B></TT>
|
||||
<DD>
|
||||
Set field of view and window aspect ratio.
|
||||
The parameters have the same meaning as their counterparts
|
||||
in gluPerspective(fovy,aspectRatio
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setFieldOfViewY">
|
||||
<A NAME="DOC.2.5.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFieldOfViewY(double fovy)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFieldOfViewY">
|
||||
<A NAME="DOC.2.5.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double getFieldOfViewY() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setAspectRatio">
|
||||
<A NAME="DOC.2.5.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAspectRatio(double aspectRatio)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getAspectRatio">
|
||||
<A NAME="DOC.2.5.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double getAspectRatio() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="home">
|
||||
<A NAME="DOC.2.5.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void home()</B></TT>
|
||||
<DD>
|
||||
hardwired home view for now, looking straight down the
|
||||
Z axis at the origin, with 'up' being the y axis
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setView">
|
||||
<A NAME="DOC.2.5.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setView(<!1><A HREF="Vec3.html">Vec3</A> eyePoint, <!1><A HREF="Vec3.html">Vec3</A> lookPoint, <!1><A HREF="Vec3.html">Vec3</A> upVector)</B></TT>
|
||||
<DD>
|
||||
Set the View, the up vector should be orthogonal to the
|
||||
look vector
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getEyePoint">
|
||||
<A NAME="DOC.2.5.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& getEyePoint() const </B></TT>
|
||||
<DD>get the eyepoint.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getLookPoint">
|
||||
<A NAME="DOC.2.5.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& getLookPoint() const </B></TT>
|
||||
<DD>get the lookpoint.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getUpVector">
|
||||
<A NAME="DOC.2.5.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& getUpVector() const </B></TT>
|
||||
<DD>which way is up?
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getSideVector">
|
||||
<A NAME="DOC.2.5.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> getSideVector() const </B></TT>
|
||||
<DD>calculate side vector
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getLookVector">
|
||||
<A NAME="DOC.2.5.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> getLookVector() const </B></TT>
|
||||
<DD>calculate look vector
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFocalDistance">
|
||||
<A NAME="DOC.2.5.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getFocalDistance() const </B></TT>
|
||||
<DD>calculate focal distance
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNearPlane">
|
||||
<A NAME="DOC.2.5.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNearPlane(double nearPlane)</B></TT>
|
||||
<DD>set the near plane.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNearPlane">
|
||||
<A NAME="DOC.2.5.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double getNearPlane() const </B></TT>
|
||||
<DD>get the near plane.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setFarPlane">
|
||||
<A NAME="DOC.2.5.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFarPlane(double farPlane)</B></TT>
|
||||
<DD>set the far plane.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFarPlane">
|
||||
<A NAME="DOC.2.5.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double getFarPlane() const </B></TT>
|
||||
<DD>get the far plane.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="draw_PROJECTION">
|
||||
<A NAME="DOC.2.5.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void draw_PROJECTION() const </B></TT>
|
||||
<DD>Set up the OpenGL GL_PROJECTION matrix.
|
||||
Enters the GL_PROJECTION mode, sets up matrix, then
|
||||
resets model GL_MODELVIEW, which is by OpenGL convention the default.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="draw_MODELVIEW">
|
||||
<A NAME="DOC.2.5.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void draw_MODELVIEW() const </B></TT>
|
||||
<DD>Set up the OpenGL GL_MODELVIEW matrix.
|
||||
Enters the GL_MODELVIEW mode, sets matrix to identity
|
||||
and then sets matrix up according to camera, eye point, center
|
||||
point and upvector.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mult">
|
||||
<A NAME="DOC.2.5.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void mult(const <!1><A HREF="Camera.html#DOC.2.5.18">Camera</A>& camera, const <!1><A HREF="Matrix.html">Matrix</A>& m)</B></TT>
|
||||
<DD>post multiply a camera by matrix
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mult">
|
||||
<A NAME="DOC.2.5.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void mult(const <!1><A HREF="Matrix.html">Matrix</A>& m, const <!1><A HREF="Camera.html#DOC.2.5.18">Camera</A>& camera)</B></TT>
|
||||
<DD>pre multiply a camera by matrix
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ensureOrthogonalUpVector">
|
||||
<A NAME="DOC.2.5.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void ensureOrthogonalUpVector()</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,193 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::CullFace</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::CullFace</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE>Class to globally enable/disable OpenGL's polygon culling mode (GL_CULL_FACE)</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CCullFace,MCullFace.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.6.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>Mode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.6.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>CullFace</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="CullFace.html#DOC.2.6.4">CullFace</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setMode</B>(<!1><A HREF="CullFace.html#DOC.2.6.1">Mode</A> mode)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enable</B>()
|
||||
<DD><I>Enable the polygon culling mode</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disable</B>()
|
||||
<DD><I>Disable the polygon culling mode</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.6.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="CullFace.html#DOC.2.6.1">Mode</A> <B>_mode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.6.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~CullFace</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.6.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Class to globally enable/disable OpenGL's polygon culling mode
|
||||
(GL_CULL_FACE)</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Mode">
|
||||
<A NAME="DOC.2.6.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum Mode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="FRONT">
|
||||
<A NAME="DOC.2.6.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FRONT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="BACK">
|
||||
<A NAME="DOC.2.6.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BACK</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FRONT_AND_BACK">
|
||||
<A NAME="DOC.2.6.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FRONT_AND_BACK</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="CullFace">
|
||||
<A NAME="DOC.2.6.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CullFace()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.6.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="CullFace.html#DOC.2.6.4">CullFace</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.6.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.6.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.6.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setMode">
|
||||
<A NAME="DOC.2.6.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMode(<!1><A HREF="CullFace.html#DOC.2.6.1">Mode</A> mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enable">
|
||||
<A NAME="DOC.2.6.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enable()</B></TT>
|
||||
<DD>Enable the polygon culling mode
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disable">
|
||||
<A NAME="DOC.2.6.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disable()</B></TT>
|
||||
<DD>Disable the polygon culling mode
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.6.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~CullFace">
|
||||
<A NAME="DOC.2.6.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~CullFace()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.6.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.6.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mode">
|
||||
<A NAME="DOC.2.6.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="CullFace.html#DOC.2.6.1">Mode</A> _mode</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
293
doc/osg/DCS.html
293
doc/osg/DCS.html
@@ -1,293 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::DCS</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::DCS</A>: public <!1><A HREF="Group.html#DOC.2.18.9">Group</A></H2>
|
||||
<BLOCKQUOTE>DCS - Dynamic Coordinate System a is group which all children are transformed by the the DCS's osg::Matrix.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGroup,MGroup.html,CDCS,MDCS.html">
|
||||
<param name=before value="M,M,M,M,M">
|
||||
<param name=after value="Md_SPSPSP,Md_SPSP,Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2,3,4">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.7.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>DCS</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>DCS</B>(const <!1><A HREF="Matrix.html">Matrix</A>& matix)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setMatrix</B>(const <!1><A HREF="Matrix.html">Matrix</A>& mat )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html">Matrix</A>* <B>getMatrix</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>preTranslate</B>( float tx, float ty, float tz )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>preRotate</B>( float deg, float x, float y, float z )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>computeBound</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.7.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html">Matrix</A>* <B>_mat</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.7.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~DCS</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.7.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Group.html">Group</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>addChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>removeChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>replaceChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *origChild, <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* newChild )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumChildren</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>getChild</B>( int i )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>containsNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>ChildList::iterator <B>findNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Node.html#DOC.2.30.1">Node</A>> > <B>ChildList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Group.html#DOC.2.18.8">ChildList</A> <B>_children</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getName</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getDescription</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string& <B>getDescription</B>(int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>friend <B>Group</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>DCS - Dynamic Coordinate System a is group which all children
|
||||
are transformed by the the DCS's osg::Matrix. Typical uses
|
||||
of the DCS is for positioning objects within a scene or
|
||||
producing trakerball functionality.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="DCS">
|
||||
<A NAME="DOC.2.7.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DCS()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="DCS">
|
||||
<A NAME="DOC.2.7.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DCS(const <!1><A HREF="Matrix.html">Matrix</A>& matix)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.7.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.7.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.7.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.7.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setMatrix">
|
||||
<A NAME="DOC.2.7.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMatrix(const <!1><A HREF="Matrix.html">Matrix</A>& mat )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getMatrix">
|
||||
<A NAME="DOC.2.7.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A>* getMatrix()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="preTranslate">
|
||||
<A NAME="DOC.2.7.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preTranslate( float tx, float ty, float tz )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="preRotate">
|
||||
<A NAME="DOC.2.7.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preRotate( float deg, float x, float y, float z )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="computeBound">
|
||||
<A NAME="DOC.2.7.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool computeBound()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~DCS">
|
||||
<A NAME="DOC.2.7.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~DCS()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.7.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.7.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mat">
|
||||
<A NAME="DOC.2.7.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A>* _mat</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,167 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::DynamicLibrary</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::DynamicLibrary</A>: public <!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A></H2>
|
||||
<BLOCKQUOTE>DynamicLibrary - encapsulates the loading and unloading of dynamic libraries, typically used for loading ReaderWriter plug-ins</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CDynamicLibrary,MDynamicLibrary.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.8.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="DynamicLibrary.html#DOC.2.8.10">DynamicLibrary</A>* <B>loadLibrary</B>(const std::string& libraryName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const std::string& <B>getName</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const std::string& <B>getFullName</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="DynamicLibrary.html#DOC.2.8.1">HANDLE</A> <B>getHandle</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="DynamicLibrary.html#DOC.2.8.2">PROC_ADDRESS</A> <B>getProcAddress</B>(const std::string& procName)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<A HREF="#DOC.2.8.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef void* <B>HANDLE</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef void* <B>PROC_ADDRESS</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef void* <B>HANDLE</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef void* <B>PROC_ADDRESS</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.8.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="DynamicLibrary.html#DOC.2.8.1">HANDLE</A> <B>_handle</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>std::string <B>_name</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>std::string <B>_fullName</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.8.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>DynamicLibrary</B>(const std::string& name, <!1><A HREF="DynamicLibrary.html#DOC.2.8.1">HANDLE</A> handle)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.8.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~DynamicLibrary</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>DynamicLibrary - encapsulates the loading and unloading of dynamic libraries,
|
||||
typically used for loading ReaderWriter plug-ins</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="HANDLE">
|
||||
<A NAME="DOC.2.8.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef void* HANDLE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="PROC_ADDRESS">
|
||||
<A NAME="DOC.2.8.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef void* PROC_ADDRESS</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="HANDLE">
|
||||
<A NAME="DOC.2.8.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef void* HANDLE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="PROC_ADDRESS">
|
||||
<A NAME="DOC.2.8.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef void* PROC_ADDRESS</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="loadLibrary">
|
||||
<A NAME="DOC.2.8.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="DynamicLibrary.html#DOC.2.8.10">DynamicLibrary</A>* loadLibrary(const std::string& libraryName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getName">
|
||||
<A NAME="DOC.2.8.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const std::string& getName() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFullName">
|
||||
<A NAME="DOC.2.8.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const std::string& getFullName() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getHandle">
|
||||
<A NAME="DOC.2.8.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DynamicLibrary.html#DOC.2.8.1">HANDLE</A> getHandle() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getProcAddress">
|
||||
<A NAME="DOC.2.8.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DynamicLibrary.html#DOC.2.8.2">PROC_ADDRESS</A> getProcAddress(const std::string& procName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="DynamicLibrary">
|
||||
<A NAME="DOC.2.8.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DynamicLibrary(const std::string& name, <!1><A HREF="DynamicLibrary.html#DOC.2.8.1">HANDLE</A> handle)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~DynamicLibrary">
|
||||
<A NAME="DOC.2.8.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~DynamicLibrary()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_handle">
|
||||
<A NAME="DOC.2.8.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DynamicLibrary.html#DOC.2.8.1">HANDLE</A> _handle</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_name">
|
||||
<A NAME="DOC.2.8.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string _name</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fullName">
|
||||
<A NAME="DOC.2.8.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string _fullName</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,22 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>SG_EXPORT extern bool osg::ExtensionSupported</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>SG_EXPORT extern bool <A HREF="#DOC.DOCU">osg::ExtensionSupported</A>(const char *extension)</H2>
|
||||
<BLOCKQUOTE>return true if OpenGL "extension" is supported.</BLOCKQUOTE>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>return true if OpenGL "extension" is supported.
|
||||
note: Must only called within a valid OpenGL context,
|
||||
undefined behaviour may occur otherwise.</BLOCKQUOTE>
|
||||
<DL>
|
||||
</DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,392 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Field</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Field</A></H2>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.10.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B></B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>FieldType</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.10.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Field</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Field</B>(const <!1><A HREF="Field.html#DOC.2.10.4">Field</A>& field)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Field</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Field.html#DOC.2.10.4">Field</A>& <B>operator = </B>(const <!1><A HREF="Field.html#DOC.2.10.4">Field</A>& ic)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>reset</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>addChar</B>(char c)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNoCharacters</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setWithinQuotes</B>(bool withinQuotes=true)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getWithinQuotes</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setNoNestedBrackets</B>(int no)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNoNestedBrackets</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Field.html#DOC.2.10.2">FieldType</A> <B>getFieldType</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isValid</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isOpenBracket</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isCloseBracket</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isWord</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchWord</B>(const char* str) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchWord</B>(const char* str, int noCharacters) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isString</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchString</B>(const char* str) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchString</B>(const char* str, int noCharacters) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isQuotedString</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getStr</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>char* <B>takeStr</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isInt</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchInt</B>(int i) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getInt</B>(int& i) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isFloat</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchFloat</B>(float f) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getFloat</B>(float& f) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isDouble</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchDouble</B>(double f) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getDouble</B>(double& d) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Field.html#DOC.2.10.2">FieldType</A> <B>calculateFieldType</B>(const char* str, bool withinQuotes=false)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.10.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_fieldCacheCapacity</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.41"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_fieldCacheSize</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.42"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>char* <B>_fieldCache</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.43"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>mutable <!1><A HREF="Field.html#DOC.2.10.2">FieldType</A> <B>_fieldType</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.44"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_withinQuotes</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.45"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_noNestedBrackets</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.10.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>_init</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.38"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>_free</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.10.39"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>_copy</B>(const <!1><A HREF="Field.html#DOC.2.10.4">Field</A>& ic)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="">
|
||||
<A NAME="DOC.2.10.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum </B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="MIN_CACHE_SIZE">
|
||||
<A NAME="DOC.2.10.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MIN_CACHE_SIZE</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="Field">
|
||||
<A NAME="DOC.2.10.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Field()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Field">
|
||||
<A NAME="DOC.2.10.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Field(const <!1><A HREF="Field.html#DOC.2.10.4">Field</A>& field)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Field">
|
||||
<A NAME="DOC.2.10.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Field()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.10.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Field.html#DOC.2.10.4">Field</A>& operator = (const <!1><A HREF="Field.html#DOC.2.10.4">Field</A>& ic)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="reset">
|
||||
<A NAME="DOC.2.10.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void reset()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="addChar">
|
||||
<A NAME="DOC.2.10.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addChar(char c)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNoCharacters">
|
||||
<A NAME="DOC.2.10.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNoCharacters() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setWithinQuotes">
|
||||
<A NAME="DOC.2.10.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setWithinQuotes(bool withinQuotes=true)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getWithinQuotes">
|
||||
<A NAME="DOC.2.10.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getWithinQuotes()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNoNestedBrackets">
|
||||
<A NAME="DOC.2.10.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNoNestedBrackets(int no)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNoNestedBrackets">
|
||||
<A NAME="DOC.2.10.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNoNestedBrackets()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FieldType">
|
||||
<A NAME="DOC.2.10.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum FieldType</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="OPEN_BRACKET">
|
||||
<A NAME="DOC.2.10.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> OPEN_BRACKET</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="CLOSE_BRACKET">
|
||||
<A NAME="DOC.2.10.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CLOSE_BRACKET</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="STRING">
|
||||
<A NAME="DOC.2.10.2.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> STRING</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="WORD">
|
||||
<A NAME="DOC.2.10.2.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> WORD</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="REAL">
|
||||
<A NAME="DOC.2.10.2.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> REAL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="INTEGER">
|
||||
<A NAME="DOC.2.10.2.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> INTEGER</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="BLANK">
|
||||
<A NAME="DOC.2.10.2.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BLANK</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="UNINTIALISED">
|
||||
<A NAME="DOC.2.10.2.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> UNINTIALISED</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="getFieldType">
|
||||
<A NAME="DOC.2.10.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Field.html#DOC.2.10.2">FieldType</A> getFieldType() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isValid">
|
||||
<A NAME="DOC.2.10.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isValid() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isOpenBracket">
|
||||
<A NAME="DOC.2.10.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isOpenBracket() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isCloseBracket">
|
||||
<A NAME="DOC.2.10.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isCloseBracket() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isWord">
|
||||
<A NAME="DOC.2.10.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isWord() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchWord">
|
||||
<A NAME="DOC.2.10.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchWord(const char* str) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchWord">
|
||||
<A NAME="DOC.2.10.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchWord(const char* str, int noCharacters) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isString">
|
||||
<A NAME="DOC.2.10.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isString() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchString">
|
||||
<A NAME="DOC.2.10.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchString(const char* str) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchString">
|
||||
<A NAME="DOC.2.10.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchString(const char* str, int noCharacters) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isQuotedString">
|
||||
<A NAME="DOC.2.10.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isQuotedString() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getStr">
|
||||
<A NAME="DOC.2.10.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getStr() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="takeStr">
|
||||
<A NAME="DOC.2.10.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>char* takeStr()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isInt">
|
||||
<A NAME="DOC.2.10.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isInt() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchInt">
|
||||
<A NAME="DOC.2.10.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchInt(int i) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getInt">
|
||||
<A NAME="DOC.2.10.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getInt(int& i) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isFloat">
|
||||
<A NAME="DOC.2.10.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isFloat() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchFloat">
|
||||
<A NAME="DOC.2.10.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchFloat(float f) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFloat">
|
||||
<A NAME="DOC.2.10.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getFloat(float& f) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isDouble">
|
||||
<A NAME="DOC.2.10.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isDouble() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchDouble">
|
||||
<A NAME="DOC.2.10.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchDouble(double f) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDouble">
|
||||
<A NAME="DOC.2.10.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getDouble(double& d) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="calculateFieldType">
|
||||
<A NAME="DOC.2.10.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Field.html#DOC.2.10.2">FieldType</A> calculateFieldType(const char* str, bool withinQuotes=false)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_init">
|
||||
<A NAME="DOC.2.10.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void _init()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_free">
|
||||
<A NAME="DOC.2.10.38">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void _free()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_copy">
|
||||
<A NAME="DOC.2.10.39">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void _copy(const <!1><A HREF="Field.html#DOC.2.10.4">Field</A>& ic)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fieldCacheCapacity">
|
||||
<A NAME="DOC.2.10.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _fieldCacheCapacity</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fieldCacheSize">
|
||||
<A NAME="DOC.2.10.41">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _fieldCacheSize</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fieldCache">
|
||||
<A NAME="DOC.2.10.42">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>char* _fieldCache</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fieldType">
|
||||
<A NAME="DOC.2.10.43">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable <!1><A HREF="Field.html#DOC.2.10.2">FieldType</A> _fieldType</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_withinQuotes">
|
||||
<A NAME="DOC.2.10.44">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _withinQuotes</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_noNestedBrackets">
|
||||
<A NAME="DOC.2.10.45">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _noNestedBrackets</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,99 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::FieldReader</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::FieldReader</A></H2>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.11.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>FieldReader</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.11.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>FieldReader</B>(const <!1><A HREF="FieldReader.html#DOC.2.11.2">FieldReader</A>& ic)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.11.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~FieldReader</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.11.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="FieldReader.html#DOC.2.11.2">FieldReader</A>& <B>operator = </B>(const <!1><A HREF="FieldReader.html#DOC.2.11.2">FieldReader</A>& ic)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.11.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>attach</B>(istream* input)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.11.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>detach</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.11.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>eof</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.11.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>readField</B>(<!1><A HREF="Field.html">Field</A>& fieldPtr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.11.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>ignoreField</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.11.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNoNestedBrackets</B>() const
|
||||
<DD><I>no of unmatched `{' encounterd so far in file</I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="FieldReader">
|
||||
<A NAME="DOC.2.11.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FieldReader()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FieldReader">
|
||||
<A NAME="DOC.2.11.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FieldReader(const <!1><A HREF="FieldReader.html#DOC.2.11.2">FieldReader</A>& ic)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~FieldReader">
|
||||
<A NAME="DOC.2.11.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~FieldReader()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.11.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="FieldReader.html#DOC.2.11.2">FieldReader</A>& operator = (const <!1><A HREF="FieldReader.html#DOC.2.11.2">FieldReader</A>& ic)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="attach">
|
||||
<A NAME="DOC.2.11.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void attach(istream* input)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="detach">
|
||||
<A NAME="DOC.2.11.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void detach()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="eof">
|
||||
<A NAME="DOC.2.11.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool eof() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readField">
|
||||
<A NAME="DOC.2.11.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool readField(<!1><A HREF="Field.html">Field</A>& fieldPtr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ignoreField">
|
||||
<A NAME="DOC.2.11.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void ignoreField()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNoNestedBrackets">
|
||||
<A NAME="DOC.2.11.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNoNestedBrackets() const </B></TT>
|
||||
<DD>no of unmatched `{' encounterd so far in file
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,184 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::FieldReaderIterator</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::FieldReaderIterator</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CFieldReaderIterator,MFieldReaderIterator.html,CInput,MInput.html">
|
||||
<param name=before value="M,M^_">
|
||||
<param name=after value="M,M">
|
||||
<param name=indent value="0,0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.12.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B></B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.12.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>FieldReaderIterator</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>FieldReaderIterator</B>(const <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& ic)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~FieldReaderIterator</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& <B>operator = </B>(const <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& ic)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>attach</B>(istream* input)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>detach</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>eof</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="FieldReader.html">FieldReader</A>& <B>getFieldReader</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>insert</B>(int pos, <!1><A HREF="Field.html">Field</A>* <!1><A HREF="FieldReaderIterator.html#DOC.2.12.14">field</A>)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>insert</B>(int pos, const char* str)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Field.html">Field</A>& <B>operator [] </B>(int pos)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Field.html">Field</A>& <B>field</B>(int pos)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& <B>operator ++ </B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& <B>operator += </B>(int no)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>advanceOverCurrentFieldOrBlock</B>()
|
||||
<DD><I>increments the itetor of the next simple field or whole block if the current field[0] is an open bracket </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>advanceToEndOfCurrentBlock</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>advanceToEndOfBlock</B>(int noNestBrackets)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.12.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchSequence</B>(const char* str)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="">
|
||||
<A NAME="DOC.2.12.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum </B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="MINIMUM_FIELD_READER_QUEUE_SIZE">
|
||||
<A NAME="DOC.2.12.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MINIMUM_FIELD_READER_QUEUE_SIZE</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="FieldReaderIterator">
|
||||
<A NAME="DOC.2.12.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FieldReaderIterator()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FieldReaderIterator">
|
||||
<A NAME="DOC.2.12.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FieldReaderIterator(const <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& ic)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~FieldReaderIterator">
|
||||
<A NAME="DOC.2.12.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~FieldReaderIterator()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.12.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& operator = (const <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& ic)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="attach">
|
||||
<A NAME="DOC.2.12.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void attach(istream* input)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="detach">
|
||||
<A NAME="DOC.2.12.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void detach()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="eof">
|
||||
<A NAME="DOC.2.12.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool eof() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFieldReader">
|
||||
<A NAME="DOC.2.12.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="FieldReader.html">FieldReader</A>& getFieldReader()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="insert">
|
||||
<A NAME="DOC.2.12.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void insert(int pos, <!1><A HREF="Field.html">Field</A>* <!1><A HREF="FieldReaderIterator.html#DOC.2.12.14">field</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="insert">
|
||||
<A NAME="DOC.2.12.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void insert(int pos, const char* str)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator [] ">
|
||||
<A NAME="DOC.2.12.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Field.html">Field</A>& operator [] (int pos)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="field">
|
||||
<A NAME="DOC.2.12.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Field.html">Field</A>& field(int pos)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator ++ ">
|
||||
<A NAME="DOC.2.12.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& operator ++ ()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator += ">
|
||||
<A NAME="DOC.2.12.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& operator += (int no)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="advanceOverCurrentFieldOrBlock">
|
||||
<A NAME="DOC.2.12.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void advanceOverCurrentFieldOrBlock()</B></TT>
|
||||
<DD>increments the itetor of the next simple field or
|
||||
whole block if the current field[0] is an open bracket
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="advanceToEndOfCurrentBlock">
|
||||
<A NAME="DOC.2.12.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void advanceToEndOfCurrentBlock()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="advanceToEndOfBlock">
|
||||
<A NAME="DOC.2.12.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void advanceToEndOfBlock(int noNestBrackets)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchSequence">
|
||||
<A NAME="DOC.2.12.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchSequence(const char* str)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<HR>
|
||||
<DL><DT><B>Direct child classes:
|
||||
</B><DD><A HREF="Input.html">Input</A><BR>
|
||||
</DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
267
doc/osg/Fog.html
267
doc/osg/Fog.html
@@ -1,267 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Fog</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Fog</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE>Fog - encapsulates OpenGL fog state.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CFog,MFog.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.13.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>FogMode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.13.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Fog</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Fog.html#DOC.2.13.2">Fog</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enable</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disable</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setMode</B>( <!1><A HREF="osg.html#DOC.2.89">uint</A> mode )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="osg.html#DOC.2.89">uint</A> <B>getMode</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setDensity</B>( float density )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getDensity</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setStart</B>( float start )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getStart</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setEnd</B>( float end )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getEnd</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setColor</B>( <!1><A HREF="Vec4.html">Vec4</A> &color )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.13.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="osg.html#DOC.2.89">uint</A> <B>_mode</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_density</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_start</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_end</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.13.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_color</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.13.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Fog</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>&)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Fog - encapsulates OpenGL fog state. </BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="FogMode">
|
||||
<A NAME="DOC.2.13.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum FogMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="LINEAR">
|
||||
<A NAME="DOC.2.13.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LINEAR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="EXP">
|
||||
<A NAME="DOC.2.13.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> EXP</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="EXP2">
|
||||
<A NAME="DOC.2.13.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> EXP2</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="Fog">
|
||||
<A NAME="DOC.2.13.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Fog( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.13.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Fog.html#DOC.2.13.2">Fog</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.13.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.13.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.13.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enable">
|
||||
<A NAME="DOC.2.13.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enable( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disable">
|
||||
<A NAME="DOC.2.13.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disable( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.13.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setMode">
|
||||
<A NAME="DOC.2.13.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMode( <!1><A HREF="osg.html#DOC.2.89">uint</A> mode )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getMode">
|
||||
<A NAME="DOC.2.13.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.89">uint</A> getMode( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setDensity">
|
||||
<A NAME="DOC.2.13.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDensity( float density )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDensity">
|
||||
<A NAME="DOC.2.13.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getDensity( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setStart">
|
||||
<A NAME="DOC.2.13.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setStart( float start )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getStart">
|
||||
<A NAME="DOC.2.13.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getStart( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setEnd">
|
||||
<A NAME="DOC.2.13.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setEnd( float end )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getEnd">
|
||||
<A NAME="DOC.2.13.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getEnd( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setColor">
|
||||
<A NAME="DOC.2.13.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColor( <!1><A HREF="Vec4.html">Vec4</A> &color )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Fog">
|
||||
<A NAME="DOC.2.13.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Fog( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mode">
|
||||
<A NAME="DOC.2.13.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.89">uint</A> _mode</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_density">
|
||||
<A NAME="DOC.2.13.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _density</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_start">
|
||||
<A NAME="DOC.2.13.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _start</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_end">
|
||||
<A NAME="DOC.2.13.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _end</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_color">
|
||||
<A NAME="DOC.2.13.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _color</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,489 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>General Bits</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<DL>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_ALPHAFUNC"></A>
|
||||
<B>OSG_ALPHAFUNC</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_BILLBOARD"></A>
|
||||
<B>OSG_BILLBOARD</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_BOUNDINGBOX"></A>
|
||||
<B>OSG_BOUNDINGBOX</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_BOUNDINGSPHERE"></A>
|
||||
<B>OSG_BOUNDINGSPHERE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_CAMERA"></A>
|
||||
<B>OSG_CAMERA</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_CULLFACE"></A>
|
||||
<B>OSG_CULLFACE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_DCS"></A>
|
||||
<B>OSG_DCS</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_DYNAMICLIBRARY"></A>
|
||||
<B>OSG_DYNAMICLIBRARY</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_EXPORT"></A>
|
||||
<B>OSG_EXPORT</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="NULL"></A>
|
||||
<B>NULL</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="NULL"></A>
|
||||
<B>NULL</B>((void *)<DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="SG_EXPORT"></A>
|
||||
<B>SG_EXPORT</B>(dllexport)<DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="SG_EXPORT"></A>
|
||||
<B>SG_EXPORT</B>(dllimport)<DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_EXTENSIONSUPPORTED"></A>
|
||||
<B>OSG_EXTENSIONSUPPORTED</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_FIELD"></A>
|
||||
<B>OSG_FIELD</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_FIELDREADER"></A>
|
||||
<B>OSG_FIELDREADER</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_FIELDREADERITERATOR"></A>
|
||||
<B>OSG_FIELDREADERITERATOR</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_FILENAMEUTILS"></A>
|
||||
<B>OSG_FILENAMEUTILS</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_FOG"></A>
|
||||
<B>OSG_FOG</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_GL"></A>
|
||||
<B>OSG_GL</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="WIN32_LEAN_AND_MEAN"></A>
|
||||
<B>WIN32_LEAN_AND_MEAN</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="GLUT_APIENTRY_DEFINED"></A>
|
||||
<B>GLUT_APIENTRY_DEFINED</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="APIENTRY"></A>
|
||||
<B>APIENTRY</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="APIENTRY"></A>
|
||||
<B>APIENTRY</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="CALLBACK"></A>
|
||||
<B>CALLBACK</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="CALLBACK"></A>
|
||||
<B>CALLBACK</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="GLUT_WINGDIAPI_DEFINED"></A>
|
||||
<B>GLUT_WINGDIAPI_DEFINED</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="WINGDIAPI"></A>
|
||||
<B>WINGDIAPI</B>(dllimport)<DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>typedef unsigned short<A NAME="wchar_t"></A>
|
||||
<B>wchar_t</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="_WCHAR_T_DEFINED"></A>
|
||||
<B>_WCHAR_T_DEFINED</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="GL_GLEXT_LEGACY"></A>
|
||||
<B>GL_GLEXT_LEGACY</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_GEOSET"></A>
|
||||
<B>OSG_GEOSET</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_GEOSTATE"></A>
|
||||
<B>OSG_GEOSTATE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_GEODE"></A>
|
||||
<B>OSG_GEODE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_GROUP"></A>
|
||||
<B>OSG_GROUP</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_IMAGE"></A>
|
||||
<B>OSG_IMAGE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_INPUT"></A>
|
||||
<B>OSG_INPUT</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_LOD"></A>
|
||||
<B>OSG_LOD</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_LIGHT"></A>
|
||||
<B>OSG_LIGHT</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_LIGHTSOURCE"></A>
|
||||
<B>OSG_LIGHTSOURCE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_LIGHTING"></A>
|
||||
<B>OSG_LIGHTING</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_MATERIAL"></A>
|
||||
<B>OSG_MATERIAL</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_MATRIX"></A>
|
||||
<B>OSG_MATRIX</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_NODE"></A>
|
||||
<B>OSG_NODE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_NODEVISITOR"></A>
|
||||
<B>OSG_NODEVISITOR</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_NOTIFY"></A>
|
||||
<B>OSG_NOTIFY</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_OSG"></A>
|
||||
<B>OSG_OSG</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_OBJECT"></A>
|
||||
<B>OSG_OBJECT</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_OUTPUT"></A>
|
||||
<B>OSG_OUTPUT</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_POINT"></A>
|
||||
<B>OSG_POINT</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_POLYGONOFFSET"></A>
|
||||
<B>OSG_POLYGONOFFSET</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_QUAT"></A>
|
||||
<B>OSG_QUAT</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_REFERENCED"></A>
|
||||
<B>OSG_REFERENCED</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_REGISTRY"></A>
|
||||
<B>OSG_REGISTRY</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_SCENE"></A>
|
||||
<B>OSG_SCENE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_SEG"></A>
|
||||
<B>OSG_SEG</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_SEQUENCE"></A>
|
||||
<B>OSG_SEQUENCE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_STATE"></A>
|
||||
<B>OSG_STATE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_SWITCH"></A>
|
||||
<B>OSG_SWITCH</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_TEXENV"></A>
|
||||
<B>OSG_TEXENV</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_TEXGEN"></A>
|
||||
<B>OSG_TEXGEN</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_TEXMAT"></A>
|
||||
<B>OSG_TEXMAT</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_TEXTURE"></A>
|
||||
<B>OSG_TEXTURE</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_TIMER"></A>
|
||||
<B>OSG_TIMER</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_TRANSPARENCY"></A>
|
||||
<B>OSG_TRANSPARENCY</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_TYPES"></A>
|
||||
<B>OSG_TYPES</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_VEC2"></A>
|
||||
<B>OSG_VEC2</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_VEC3"></A>
|
||||
<B>OSG_VEC3</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_VEC4"></A>
|
||||
<B>OSG_VEC4</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSG_VERSION"></A>
|
||||
<B>OSG_VERSION</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif><A NAME=""></A>
|
||||
<B></B><DD><I></I>
|
||||
</DL>
|
||||
<I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">Hierarchy of classes</A></I></P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,713 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::GeoSet</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::GeoSet</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE>Encapsulates OpenGL drawing primitives, geometry and optional binding of normal, color and texture coordinates.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CGeoSet,MGeoSet.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.14.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>PrimitiveType</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>BindingType</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>InterleaveArrayType</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.14.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>GeoSet</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.41"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="GeoSet.html#DOC.2.14.40">GeoSet</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.42"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.43"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.44"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.45"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setNumPrims</B>( int n )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.46"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumPrims</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.47"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setPrimType</B>( <!1><A HREF="GeoSet.html#DOC.2.14.1">PrimitiveType</A> type )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.48"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoSet.html#DOC.2.14.1">PrimitiveType</A> <B>getPrimType</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.49"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setPrimLengths</B>( int *lens )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.50"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int* <B>getPrimLengths</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.51"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>computeNumVerts</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumCoords</B>()
|
||||
<DD><I>get the number of coords required by the defined primitives.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A>* <B>getCoords</B>()
|
||||
<DD><I>get a pointer to Vec3 coord array.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumIndices</B>()
|
||||
<DD><I>get the number of indices required by the defined primitives.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="osg.html#DOC.2.90">ushort</A>* <B>getCIndex</B>()
|
||||
<DD><I>get the coord index array.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setCoords</B>( <!1><A HREF="Vec3.html">Vec3</A> *cp )
|
||||
<DD><I>set the coords (ie the geometry) of the geoset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setCoords</B>( <!1><A HREF="Vec3.html">Vec3</A> *cp, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *ci )
|
||||
<DD><I>set the coords (ie the geometry) and indices of the geoset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumNormals</B>()
|
||||
<DD><I>get the number of normals required by the defined primitives and normals binding</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A>* <B>getNormals</B>()
|
||||
<DD><I>get a pointer to Vec3 normal array.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumNIndices</B>()
|
||||
<DD><I>get the number of normal indices required by the defined primitives and normals binding</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="osg.html#DOC.2.90">ushort</A>* <B>getNIndex</B>()
|
||||
<DD><I>get the normal index array.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setNormals</B>( <!1><A HREF="Vec3.html">Vec3</A> *np )
|
||||
<DD><I>set the normals of the geoset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setNormals</B>( <!1><A HREF="Vec3.html">Vec3</A> *np, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *ni )
|
||||
<DD><I>set the normals and normal indices of the geoset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setNormalBinding</B>( <!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> binding )
|
||||
<DD><I>set the normals binding to the vertices/primitives/overall</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.52"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> <B>getNormalBinding</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumColors</B>()
|
||||
<DD><I>get the number of colors required by the defined primitives and color binding</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A>* <B>getColors</B>()
|
||||
<DD><I>get a pointer to Vec4 color array.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumCIndices</B>()
|
||||
<DD><I>get the number of colors indices required by the defined primitives and color binding</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="osg.html#DOC.2.90">ushort</A>* <B>getColIndex</B>()
|
||||
<DD><I>get the color index array.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setColors</B>( <!1><A HREF="Vec4.html">Vec4</A> *lp )
|
||||
<DD><I>set the colors of the geoset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setColors</B>( <!1><A HREF="Vec4.html">Vec4</A> *lp, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *li )
|
||||
<DD><I>set the colors and color indices of the geoset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setColorBinding</B>( <!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> binding )
|
||||
<DD><I>set the color binding to the vertices/primitives/overall</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.53"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> <B>getColorBinding</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumTCoords</B>()
|
||||
<DD><I>get the number of texture coords required by the defined primitives and textures binding</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec2.html">Vec2</A>* <B>getTCoords</B>()
|
||||
<DD><I>get a pointer to Vec4 color array.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumTIndices</B>()
|
||||
<DD><I>get the number of texture coord indices required by the defined primitives and texture binding</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="osg.html#DOC.2.90">ushort</A>* <B>getTIndex</B>()
|
||||
<DD><I>get the texture index array.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setTextureCoords</B>( <!1><A HREF="Vec2.html">Vec2</A> *tc )
|
||||
<DD><I>set the texture coords of the geoset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setTextureCoords</B>( <!1><A HREF="Vec2.html">Vec2</A> *tc, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *ti )
|
||||
<DD><I>set the texture coords and texture coord indices of the geoset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setTextureBinding</B>( <!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> binding )
|
||||
<DD><I>set the texture coord binding to the vertices/primitives/overall</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.54"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> <B>getTextureBinding</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.55"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setInterleavedArray</B>( <!1><A HREF="GeoSet.html#DOC.2.14.3">InterleaveArrayType</A> format, float *ia )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.56"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setInterleavedArray</B>( <!1><A HREF="GeoSet.html#DOC.2.14.3">InterleaveArrayType</A> format, float *ia, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *iai )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.57"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setGeoState</B>(<!1><A HREF="GeoState.html">GeoState</A> *state)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.58"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html">GeoState</A>* <B>getGeoState</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setUseDisplayList</B>(bool flag)
|
||||
<DD><I>When set to true, force the draw method to use OpenGL Display List for rendering.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getUseDisplayList</B>()
|
||||
<DD><I>Return whether OpenGL display lists are being used for rendering</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>dirtyDisplayList</B>()
|
||||
<DD><I>Force a recompile on next draw() of any OpenGL display list associated with this geoset</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const <!1><A HREF="BoundingBox.html">BoundingBox</A>& <B>getBound</B>()
|
||||
<DD><I>get bounding box of geoset.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>draw</B>( void )
|
||||
<DD><I>draw geoset.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>drawImmediateMode</B>()
|
||||
<DD><I>draw geoset directly ignoring an OpenGL display list which could be attached.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>compile</B>( void )
|
||||
<DD><I>Immediately compile this geoset into an OpenGL Display List, set _useDisplayList to true</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.59"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>check</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.14.60"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>GeoSet</B>(const <!1><A HREF="GeoSet.html#DOC.2.14.40">GeoSet</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.61"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoSet.html#DOC.2.14.40">GeoSet</A>& <B>operator = </B>(const <!1><A HREF="GeoSet.html#DOC.2.14.40">GeoSet</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.62"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~GeoSet</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.63"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchBindingTypeStr</B>(const char* str, <!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A>& mode)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.64"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getBindingTypeStr</B>(<!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> mode)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.65"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.14.66"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Encapsulates OpenGL drawing primitives, geometry and
|
||||
optional binding of normal, color and texture coordinates. Used
|
||||
for representing the visible objects in the scene. State attributes
|
||||
for a GeoSet are maintained in GeoState which the GeoSet maintains
|
||||
a referenced counted pointer to. Both GeoSet's and GeoState's can
|
||||
be shared for optimal memory usage and graphics performance.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="PrimitiveType">
|
||||
<A NAME="DOC.2.14.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum PrimitiveType</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="NO_TYPE">
|
||||
<A NAME="DOC.2.14.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NO_TYPE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="POINTS">
|
||||
<A NAME="DOC.2.14.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> POINTS</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="LINES">
|
||||
<A NAME="DOC.2.14.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LINES</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="LINE_STRIP">
|
||||
<A NAME="DOC.2.14.1.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LINE_STRIP</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FLAT_LINE_STRIP">
|
||||
<A NAME="DOC.2.14.1.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FLAT_LINE_STRIP</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="LINE_LOOP">
|
||||
<A NAME="DOC.2.14.1.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LINE_LOOP</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TRIANGLES">
|
||||
<A NAME="DOC.2.14.1.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TRIANGLES</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TRIANGLE_STRIP">
|
||||
<A NAME="DOC.2.14.1.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TRIANGLE_STRIP</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FLAT_TRIANGLE_STRIP">
|
||||
<A NAME="DOC.2.14.1.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FLAT_TRIANGLE_STRIP</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TRIANGLE_FAN">
|
||||
<A NAME="DOC.2.14.1.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TRIANGLE_FAN</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FLAT_TRIANGLE_FAN">
|
||||
<A NAME="DOC.2.14.1.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FLAT_TRIANGLE_FAN</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="QUADS">
|
||||
<A NAME="DOC.2.14.1.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> QUADS</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="QUAD_STRIP">
|
||||
<A NAME="DOC.2.14.1.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> QUAD_STRIP</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="POLYGON">
|
||||
<A NAME="DOC.2.14.1.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> POLYGON</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="BindingType">
|
||||
<A NAME="DOC.2.14.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum BindingType</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="BIND_OFF">
|
||||
<A NAME="DOC.2.14.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_OFF</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="BIND_OVERALL">
|
||||
<A NAME="DOC.2.14.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_OVERALL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="BIND_PERPRIM">
|
||||
<A NAME="DOC.2.14.2.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PERPRIM</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="BIND_PERVERTEX">
|
||||
<A NAME="DOC.2.14.2.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PERVERTEX</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="BIND_DEFAULT">
|
||||
<A NAME="DOC.2.14.2.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_DEFAULT</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="InterleaveArrayType">
|
||||
<A NAME="DOC.2.14.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum InterleaveArrayType</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="IA_OFF">
|
||||
<A NAME="DOC.2.14.3.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_OFF</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_V2F">
|
||||
<A NAME="DOC.2.14.3.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_V2F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_V3F">
|
||||
<A NAME="DOC.2.14.3.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_C4UB_V2F">
|
||||
<A NAME="DOC.2.14.3.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_C4UB_V2F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_C4UB_V3F">
|
||||
<A NAME="DOC.2.14.3.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_C4UB_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_C3F_V3F">
|
||||
<A NAME="DOC.2.14.3.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_C3F_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_N3F_V3F">
|
||||
<A NAME="DOC.2.14.3.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_N3F_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_C4F_N3F_V3F">
|
||||
<A NAME="DOC.2.14.3.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_C4F_N3F_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_T2F_V3F">
|
||||
<A NAME="DOC.2.14.3.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_T2F_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_T4F_V4F">
|
||||
<A NAME="DOC.2.14.3.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_T4F_V4F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_T2F_C4UB_V3F">
|
||||
<A NAME="DOC.2.14.3.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_T2F_C4UB_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_T2F_C3F_V3F">
|
||||
<A NAME="DOC.2.14.3.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_T2F_C3F_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_T2F_N3F_V3F">
|
||||
<A NAME="DOC.2.14.3.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_T2F_N3F_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_T2F_C4F_N3F_V3F">
|
||||
<A NAME="DOC.2.14.3.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_T2F_C4F_N3F_V3F</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IA_T4F_C4F_N3F_V4F">
|
||||
<A NAME="DOC.2.14.3.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IA_T4F_C4F_N3F_V4F</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="GeoSet">
|
||||
<A NAME="DOC.2.14.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GeoSet()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.14.41">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="GeoSet.html#DOC.2.14.40">GeoSet</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.14.42">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.14.43">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.14.44">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNumPrims">
|
||||
<A NAME="DOC.2.14.45">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNumPrims( int n )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumPrims">
|
||||
<A NAME="DOC.2.14.46">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumPrims( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setPrimType">
|
||||
<A NAME="DOC.2.14.47">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPrimType( <!1><A HREF="GeoSet.html#DOC.2.14.1">PrimitiveType</A> type )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getPrimType">
|
||||
<A NAME="DOC.2.14.48">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoSet.html#DOC.2.14.1">PrimitiveType</A> getPrimType( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setPrimLengths">
|
||||
<A NAME="DOC.2.14.49">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPrimLengths( int *lens )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getPrimLengths">
|
||||
<A NAME="DOC.2.14.50">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int* getPrimLengths( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="computeNumVerts">
|
||||
<A NAME="DOC.2.14.51">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeNumVerts()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumCoords">
|
||||
<A NAME="DOC.2.14.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumCoords()</B></TT>
|
||||
<DD>get the number of coords required by the defined primitives.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getCoords">
|
||||
<A NAME="DOC.2.14.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A>* getCoords()</B></TT>
|
||||
<DD>get a pointer to Vec3 coord array.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumIndices">
|
||||
<A NAME="DOC.2.14.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumIndices()</B></TT>
|
||||
<DD>get the number of indices required by the defined primitives.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getCIndex">
|
||||
<A NAME="DOC.2.14.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.90">ushort</A>* getCIndex()</B></TT>
|
||||
<DD>get the coord index array.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setCoords">
|
||||
<A NAME="DOC.2.14.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setCoords( <!1><A HREF="Vec3.html">Vec3</A> *cp )</B></TT>
|
||||
<DD>set the coords (ie the geometry) of the geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setCoords">
|
||||
<A NAME="DOC.2.14.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setCoords( <!1><A HREF="Vec3.html">Vec3</A> *cp, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *ci )</B></TT>
|
||||
<DD>set the coords (ie the geometry) and indices of the geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumNormals">
|
||||
<A NAME="DOC.2.14.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumNormals()</B></TT>
|
||||
<DD>get the number of normals required by the defined primitives and normals binding
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNormals">
|
||||
<A NAME="DOC.2.14.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A>* getNormals()</B></TT>
|
||||
<DD>get a pointer to Vec3 normal array.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumNIndices">
|
||||
<A NAME="DOC.2.14.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumNIndices()</B></TT>
|
||||
<DD>get the number of normal indices required by the defined primitives and normals binding
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNIndex">
|
||||
<A NAME="DOC.2.14.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.90">ushort</A>* getNIndex()</B></TT>
|
||||
<DD>get the normal index array.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNormals">
|
||||
<A NAME="DOC.2.14.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormals( <!1><A HREF="Vec3.html">Vec3</A> *np )</B></TT>
|
||||
<DD>set the normals of the geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNormals">
|
||||
<A NAME="DOC.2.14.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormals( <!1><A HREF="Vec3.html">Vec3</A> *np, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *ni )</B></TT>
|
||||
<DD>set the normals and normal indices of the geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNormalBinding">
|
||||
<A NAME="DOC.2.14.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalBinding( <!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> binding )</B></TT>
|
||||
<DD>set the normals binding to the vertices/primitives/overall
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNormalBinding">
|
||||
<A NAME="DOC.2.14.52">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> getNormalBinding()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumColors">
|
||||
<A NAME="DOC.2.14.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumColors()</B></TT>
|
||||
<DD>get the number of colors required by the defined primitives and color binding
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getColors">
|
||||
<A NAME="DOC.2.14.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A>* getColors()</B></TT>
|
||||
<DD>get a pointer to Vec4 color array.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumCIndices">
|
||||
<A NAME="DOC.2.14.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumCIndices()</B></TT>
|
||||
<DD>get the number of colors indices required by the defined primitives and color binding
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getColIndex">
|
||||
<A NAME="DOC.2.14.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.90">ushort</A>* getColIndex()</B></TT>
|
||||
<DD>get the color index array.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setColors">
|
||||
<A NAME="DOC.2.14.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColors( <!1><A HREF="Vec4.html">Vec4</A> *lp )</B></TT>
|
||||
<DD>set the colors of the geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setColors">
|
||||
<A NAME="DOC.2.14.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColors( <!1><A HREF="Vec4.html">Vec4</A> *lp, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *li )</B></TT>
|
||||
<DD>set the colors and color indices of the geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setColorBinding">
|
||||
<A NAME="DOC.2.14.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorBinding( <!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> binding )</B></TT>
|
||||
<DD>set the color binding to the vertices/primitives/overall
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getColorBinding">
|
||||
<A NAME="DOC.2.14.53">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> getColorBinding()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumTCoords">
|
||||
<A NAME="DOC.2.14.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumTCoords()</B></TT>
|
||||
<DD>get the number of texture coords required by the defined primitives and textures binding
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getTCoords">
|
||||
<A NAME="DOC.2.14.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec2.html">Vec2</A>* getTCoords()</B></TT>
|
||||
<DD>get a pointer to Vec4 color array.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumTIndices">
|
||||
<A NAME="DOC.2.14.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumTIndices()</B></TT>
|
||||
<DD>get the number of texture coord indices required by the defined primitives and texture binding
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getTIndex">
|
||||
<A NAME="DOC.2.14.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.90">ushort</A>* getTIndex()</B></TT>
|
||||
<DD>get the texture index array.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setTextureCoords">
|
||||
<A NAME="DOC.2.14.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTextureCoords( <!1><A HREF="Vec2.html">Vec2</A> *tc )</B></TT>
|
||||
<DD>set the texture coords of the geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setTextureCoords">
|
||||
<A NAME="DOC.2.14.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTextureCoords( <!1><A HREF="Vec2.html">Vec2</A> *tc, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *ti )</B></TT>
|
||||
<DD>set the texture coords and texture coord indices of the geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setTextureBinding">
|
||||
<A NAME="DOC.2.14.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTextureBinding( <!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> binding )</B></TT>
|
||||
<DD>set the texture coord binding to the vertices/primitives/overall
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getTextureBinding">
|
||||
<A NAME="DOC.2.14.54">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> getTextureBinding()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setInterleavedArray">
|
||||
<A NAME="DOC.2.14.55">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setInterleavedArray( <!1><A HREF="GeoSet.html#DOC.2.14.3">InterleaveArrayType</A> format, float *ia )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setInterleavedArray">
|
||||
<A NAME="DOC.2.14.56">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setInterleavedArray( <!1><A HREF="GeoSet.html#DOC.2.14.3">InterleaveArrayType</A> format, float *ia, <!1><A HREF="osg.html#DOC.2.90">ushort</A> *iai )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setGeoState">
|
||||
<A NAME="DOC.2.14.57">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setGeoState(<!1><A HREF="GeoState.html">GeoState</A> *state)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getGeoState">
|
||||
<A NAME="DOC.2.14.58">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html">GeoState</A>* getGeoState() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setUseDisplayList">
|
||||
<A NAME="DOC.2.14.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setUseDisplayList(bool flag)</B></TT>
|
||||
<DD>When set to true, force the draw method to use OpenGL Display List for rendering.
|
||||
If false rendering directly. If the display list has not been already
|
||||
compile the next call to draw will automatically create the display list.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getUseDisplayList">
|
||||
<A NAME="DOC.2.14.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getUseDisplayList()</B></TT>
|
||||
<DD>Return whether OpenGL display lists are being used for rendering
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="dirtyDisplayList">
|
||||
<A NAME="DOC.2.14.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void dirtyDisplayList()</B></TT>
|
||||
<DD>Force a recompile on next draw() of any OpenGL display list associated with this geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getBound">
|
||||
<A NAME="DOC.2.14.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const <!1><A HREF="BoundingBox.html">BoundingBox</A>& getBound()</B></TT>
|
||||
<DD>get bounding box of geoset.
|
||||
Note, now made virtual to make it possible to implement user-drawn
|
||||
objects albiet so what crudely, to be improved later.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="draw">
|
||||
<A NAME="DOC.2.14.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void draw( void )</B></TT>
|
||||
<DD>draw geoset.
|
||||
If the geoset has _useDisplayList set to true then use an OpenGL display
|
||||
list, automatically compiling one if required.
|
||||
Otherwise call drawImmediateMode().
|
||||
Note, draw method should not be overiden in subclasses as it
|
||||
manages the optional display list.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="drawImmediateMode">
|
||||
<A NAME="DOC.2.14.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawImmediateMode()</B></TT>
|
||||
<DD>draw geoset directly ignoring an OpenGL display list which could be attached.
|
||||
This is the internal draw method which does the drawing itself,
|
||||
and is the method to override when deriving from GeoSet for user-drawn objects.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="compile">
|
||||
<A NAME="DOC.2.14.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void compile( void )</B></TT>
|
||||
<DD>Immediately compile this geoset into an OpenGL Display List, set _useDisplayList to true
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="check">
|
||||
<A NAME="DOC.2.14.59">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool check()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="GeoSet">
|
||||
<A NAME="DOC.2.14.60">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GeoSet(const <!1><A HREF="GeoSet.html#DOC.2.14.40">GeoSet</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.14.61">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoSet.html#DOC.2.14.40">GeoSet</A>& operator = (const <!1><A HREF="GeoSet.html#DOC.2.14.40">GeoSet</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~GeoSet">
|
||||
<A NAME="DOC.2.14.62">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~GeoSet()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchBindingTypeStr">
|
||||
<A NAME="DOC.2.14.63">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchBindingTypeStr(const char* str, <!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A>& mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getBindingTypeStr">
|
||||
<A NAME="DOC.2.14.64">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getBindingTypeStr(<!1><A HREF="GeoSet.html#DOC.2.14.2">BindingType</A> mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.14.65">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.14.66">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,501 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::GeoState</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::GeoState</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE> Encapsulates OpenGL state modes and attributes.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CGeoState,MGeoState.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.16.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>AttributeType</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>AttributeMode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.16.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>GeoState</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setGlobalDefaults</B>()
|
||||
<DD><I>set all the modes to on or off so that it defines a complete state, typically used for a default global state</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setAllToInherit</B>()
|
||||
<DD><I>set all the modes to inherit, typically used to signifiy nodes which inherit all of their modes for the global state</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setMode</B>(<!1><A HREF="GeoState.html#DOC.2.16.1">AttributeType</A> type, <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> mode)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>getMode</B>(<!1><A HREF="GeoState.html#DOC.2.16.1">AttributeType</A> type) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setAttribute</B>(<!1><A HREF="GeoState.html#DOC.2.16.1">AttributeType</A> type, <!1><A HREF="Object.html#DOC.2.36.1">Object</A> *attribute)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>getAttribute</B>(<!1><A HREF="GeoState.html#DOC.2.16.1">AttributeType</A> type) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isTransparent</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>(<!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>* global, <!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>* prev)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>check</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>combineMode</B>(const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> g, const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> p, const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> c)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>mergeMode</B>(const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> lhs, const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> rhs)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.16.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_transparencing</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_face_culling</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_lighting</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_texturing</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_fogging</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_texgening</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_antialiasing</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_colortable</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_pointSmoothing</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_polygonOffsetting</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> <B>_alphaTesting</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.38"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Texture.html">Texture</A>> <B>_texture</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.39"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="TexGen.html">TexGen</A>> <B>_texgen</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Material.html">Material</A>> <B>_material</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.41"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="TexEnv.html">TexEnv</A>> <B>_texenv</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.42"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Transparency.html">Transparency</A>> <B>_transparency</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.43"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="TexMat.html">TexMat</A>> <B>_texmat</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.44"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Fog.html">Fog</A>> <B>_fog</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.45"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Point.html">Point</A>> <B>_point</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.46"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="PolygonOffset.html">PolygonOffset</A>> <B>_polygonOffset</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.47"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="CullFace.html">CullFace</A>> <B>_cullFace</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.48"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="AlphaFunc.html">AlphaFunc</A>> <B>_alphaFunc</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.16.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~GeoState</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>GeoState</B>(const <!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>& <B>operator = </B>(const <!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchModeStr</B>(const char* str, <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A>& mode)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.16.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getModeStr</B>(<!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> flag)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>
|
||||
Encapsulates OpenGL state modes and attributes.
|
||||
Used to specificy textures etc of osg::GeoSet's which hold references
|
||||
to a single osg::GeoState. GeoState can be shared between GeoSet's
|
||||
and is recommend if possible as it minimize expensive state changes
|
||||
in the graphics pipeline.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="AttributeType">
|
||||
<A NAME="DOC.2.16.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum AttributeType</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="ANTIALIAS">
|
||||
<A NAME="DOC.2.16.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ANTIALIAS</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FACE_CULL">
|
||||
<A NAME="DOC.2.16.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FACE_CULL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FOG">
|
||||
<A NAME="DOC.2.16.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FOG</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="LIGHTING">
|
||||
<A NAME="DOC.2.16.1.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LIGHTING</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="MATERIAL">
|
||||
<A NAME="DOC.2.16.1.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MATERIAL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="POINT">
|
||||
<A NAME="DOC.2.16.1.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> POINT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="POLYGON_OFFSET">
|
||||
<A NAME="DOC.2.16.1.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> POLYGON_OFFSET</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TEXENV">
|
||||
<A NAME="DOC.2.16.1.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXENV</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TEXGEN">
|
||||
<A NAME="DOC.2.16.1.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXGEN</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TEXMAT">
|
||||
<A NAME="DOC.2.16.1.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXMAT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TEXTURE">
|
||||
<A NAME="DOC.2.16.1.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TEXTURE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TRANSPARENCY">
|
||||
<A NAME="DOC.2.16.1.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TRANSPARENCY</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="WIREFRAME">
|
||||
<A NAME="DOC.2.16.1.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> WIREFRAME</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ALPHAFUNC">
|
||||
<A NAME="DOC.2.16.1.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ALPHAFUNC</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="AttributeMode">
|
||||
<A NAME="DOC.2.16.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum AttributeMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="INHERIT">
|
||||
<A NAME="DOC.2.16.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> INHERIT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="OFF">
|
||||
<A NAME="DOC.2.16.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> OFF</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ON">
|
||||
<A NAME="DOC.2.16.2.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ON</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="OVERRIDE_OFF">
|
||||
<A NAME="DOC.2.16.2.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> OVERRIDE_OFF</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="OVERRIDE_ON">
|
||||
<A NAME="DOC.2.16.2.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> OVERRIDE_ON</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="GeoState">
|
||||
<A NAME="DOC.2.16.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GeoState()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.16.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.16.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.16.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.16.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setGlobalDefaults">
|
||||
<A NAME="DOC.2.16.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setGlobalDefaults()</B></TT>
|
||||
<DD>set all the modes to on or off so that it defines a
|
||||
complete state, typically used for a default global state
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setAllToInherit">
|
||||
<A NAME="DOC.2.16.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAllToInherit()</B></TT>
|
||||
<DD>set all the modes to inherit, typically used to signifiy
|
||||
nodes which inherit all of their modes for the global state
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setMode">
|
||||
<A NAME="DOC.2.16.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMode(<!1><A HREF="GeoState.html#DOC.2.16.1">AttributeType</A> type, <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getMode">
|
||||
<A NAME="DOC.2.16.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> getMode(<!1><A HREF="GeoState.html#DOC.2.16.1">AttributeType</A> type) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setAttribute">
|
||||
<A NAME="DOC.2.16.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAttribute(<!1><A HREF="GeoState.html#DOC.2.16.1">AttributeType</A> type, <!1><A HREF="Object.html#DOC.2.36.1">Object</A> *attribute)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getAttribute">
|
||||
<A NAME="DOC.2.16.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Object.html#DOC.2.36.1">Object</A>* getAttribute(<!1><A HREF="GeoState.html#DOC.2.16.1">AttributeType</A> type) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isTransparent">
|
||||
<A NAME="DOC.2.16.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isTransparent()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.16.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.16.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply(<!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>* global, <!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>* prev)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="check">
|
||||
<A NAME="DOC.2.16.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool check()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="combineMode">
|
||||
<A NAME="DOC.2.16.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> combineMode(const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> g, const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> p, const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> c)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mergeMode">
|
||||
<A NAME="DOC.2.16.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> mergeMode(const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> lhs, const <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> rhs)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~GeoState">
|
||||
<A NAME="DOC.2.16.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~GeoState()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="GeoState">
|
||||
<A NAME="DOC.2.16.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GeoState(const <!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.16.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>& operator = (const <!1><A HREF="GeoState.html#DOC.2.16.5">GeoState</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.16.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.16.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchModeStr">
|
||||
<A NAME="DOC.2.16.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchModeStr(const char* str, <!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A>& mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getModeStr">
|
||||
<A NAME="DOC.2.16.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getModeStr(<!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> flag)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_transparencing">
|
||||
<A NAME="DOC.2.16.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _transparencing</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_face_culling">
|
||||
<A NAME="DOC.2.16.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _face_culling</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_lighting">
|
||||
<A NAME="DOC.2.16.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _lighting</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_texturing">
|
||||
<A NAME="DOC.2.16.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _texturing</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fogging">
|
||||
<A NAME="DOC.2.16.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _fogging</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_texgening">
|
||||
<A NAME="DOC.2.16.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _texgening</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_antialiasing">
|
||||
<A NAME="DOC.2.16.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _antialiasing</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_colortable">
|
||||
<A NAME="DOC.2.16.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _colortable</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_pointSmoothing">
|
||||
<A NAME="DOC.2.16.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _pointSmoothing</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_polygonOffsetting">
|
||||
<A NAME="DOC.2.16.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _polygonOffsetting</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_alphaTesting">
|
||||
<A NAME="DOC.2.16.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html#DOC.2.16.2">AttributeMode</A> _alphaTesting</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_texture">
|
||||
<A NAME="DOC.2.16.38">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Texture.html">Texture</A>> _texture</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_texgen">
|
||||
<A NAME="DOC.2.16.39">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="TexGen.html">TexGen</A>> _texgen</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_material">
|
||||
<A NAME="DOC.2.16.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Material.html">Material</A>> _material</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_texenv">
|
||||
<A NAME="DOC.2.16.41">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="TexEnv.html">TexEnv</A>> _texenv</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_transparency">
|
||||
<A NAME="DOC.2.16.42">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Transparency.html">Transparency</A>> _transparency</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_texmat">
|
||||
<A NAME="DOC.2.16.43">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="TexMat.html">TexMat</A>> _texmat</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fog">
|
||||
<A NAME="DOC.2.16.44">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Fog.html">Fog</A>> _fog</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_point">
|
||||
<A NAME="DOC.2.16.45">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Point.html">Point</A>> _point</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_polygonOffset">
|
||||
<A NAME="DOC.2.16.46">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="PolygonOffset.html">PolygonOffset</A>> _polygonOffset</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_cullFace">
|
||||
<A NAME="DOC.2.16.47">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="CullFace.html">CullFace</A>> _cullFace</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_alphaFunc">
|
||||
<A NAME="DOC.2.16.48">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="AlphaFunc.html">AlphaFunc</A>> _alphaFunc</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,317 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Geode</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Geode</A>: public <!1><A HREF="Node.html#DOC.2.30.1">Node</A></H2>
|
||||
<BLOCKQUOTE>Leaf Node for grouping GeoSets</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGeode,MGeode.html,CBillboard,MBillboard.html">
|
||||
<param name=before value="M,M,M,M,M^_">
|
||||
<param name=after value="Md_SPSP,Md_SP,Md_,M,M">
|
||||
<param name=indent value="0,1,2,3,3">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.17.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Geode</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>addGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A> *gset )
|
||||
<DD><I>Add GeoSet to Geode.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>removeGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A> *gset )
|
||||
<DD><I>Remove GeoSet from Geode.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>replaceGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A> *origGset, <!1><A HREF="GeoSet.html">GeoSet</A> *newGset )
|
||||
<DD><I>Replace specified GeoSet with another GeoSet.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumGeosets</B>( void ) const
|
||||
<DD><I>return the number of geoset's</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoSet.html">GeoSet</A>* <B>getGeoSet</B>( int i )
|
||||
<DD><I>return geoset at position i</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>containsGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A>* gset)
|
||||
<DD><I>return true is geoset is contained within Geode</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>GeoSetList::iterator <B>findGeoSet</B>( <!1><A HREF="GeoSet.html">GeoSet</A>* gset)
|
||||
<DD><I>return the iterator postion for specified GeoSet.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>compileGeoSets</B>( void )
|
||||
<DD><I>complile OpenGL Display List for each geoset</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<A HREF="#DOC.2.17.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="GeoSet.html">GeoSet</A>> > <B>GeoSetList</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.17.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Geode.html#DOC.2.17.9">GeoSetList</A> <B>_geosets</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.17.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Geode</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.17.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>computeBound</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getName</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getDescription</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string& <B>getDescription</B>(int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>friend <B>Group</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Leaf Node for grouping GeoSets</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="GeoSetList">
|
||||
<A NAME="DOC.2.17.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="GeoSet.html">GeoSet</A>> > GeoSetList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Geode">
|
||||
<A NAME="DOC.2.17.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Geode()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.17.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.17.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.17.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.17.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="addGeoSet">
|
||||
<A NAME="DOC.2.17.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool addGeoSet( <!1><A HREF="GeoSet.html">GeoSet</A> *gset )</B></TT>
|
||||
<DD>Add GeoSet to Geode.
|
||||
If gset is not NULL and is not contained in Geode then increment its
|
||||
reference count, add it to the geosets list and dirty the bounding
|
||||
sphere to force it to recompute on next getBound() and return true for success.
|
||||
Otherwise return false.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="removeGeoSet">
|
||||
<A NAME="DOC.2.17.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool removeGeoSet( <!1><A HREF="GeoSet.html">GeoSet</A> *gset )</B></TT>
|
||||
<DD>Remove GeoSet from Geode.
|
||||
If gset is contained in Geode then remove it from the geoset
|
||||
list and decrement its reference count, and dirty the
|
||||
bounding sphere to force it to recompute on next getBound() and
|
||||
return true for success. If gset is not found then return false
|
||||
and do not change the reference count of gset.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="replaceGeoSet">
|
||||
<A NAME="DOC.2.17.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool replaceGeoSet( <!1><A HREF="GeoSet.html">GeoSet</A> *origGset, <!1><A HREF="GeoSet.html">GeoSet</A> *newGset )</B></TT>
|
||||
<DD>Replace specified GeoSet with another GeoSet.
|
||||
Decrement the reference count origGSet and increments the
|
||||
reference count of newGset, and dirty the bounding sphere
|
||||
to force it to recompute on next getBound() and returns true.
|
||||
If origGeoSet is not found then return false and do not
|
||||
add newGset. If newGset is NULL then return false and do
|
||||
not remove origGset.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumGeosets">
|
||||
<A NAME="DOC.2.17.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumGeosets( void ) const </B></TT>
|
||||
<DD>return the number of geoset's
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getGeoSet">
|
||||
<A NAME="DOC.2.17.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoSet.html">GeoSet</A>* getGeoSet( int i )</B></TT>
|
||||
<DD>return geoset at position i
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="containsGeoSet">
|
||||
<A NAME="DOC.2.17.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool containsGeoSet( <!1><A HREF="GeoSet.html">GeoSet</A>* gset)</B></TT>
|
||||
<DD>return true is geoset is contained within Geode
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="findGeoSet">
|
||||
<A NAME="DOC.2.17.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GeoSetList::iterator findGeoSet( <!1><A HREF="GeoSet.html">GeoSet</A>* gset)</B></TT>
|
||||
<DD>return the iterator postion for specified GeoSet.
|
||||
return _geoset.end() if gset not is contained in Geode.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="compileGeoSets">
|
||||
<A NAME="DOC.2.17.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void compileGeoSets( void )</B></TT>
|
||||
<DD>complile OpenGL Display List for each geoset
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Geode">
|
||||
<A NAME="DOC.2.17.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Geode()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.17.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.17.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="computeBound">
|
||||
<A NAME="DOC.2.17.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool computeBound( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_geosets">
|
||||
<A NAME="DOC.2.17.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geode.html#DOC.2.17.9">GeoSetList</A> _geosets</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<HR>
|
||||
<DL><DT><B>Direct child classes:
|
||||
</B><DD><A HREF="Billboard.html">Billboard</A><BR>
|
||||
</DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,318 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Group</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Group</A>: public <!1><A HREF="Node.html#DOC.2.30.1">Node</A></H2>
|
||||
<BLOCKQUOTE>General group node which maintains a list of children.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=275>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGroup,MGroup.html,CSwitch,MSwitch.html,CSequence,MSequence.html,CScene,MScene.html,CLOD,MLOD.html,CDCS,MDCS.html">
|
||||
<param name=before value="M,M,M,M,M|_,MR_,MR_,MR_,Mr_">
|
||||
<param name=after value="Md_SPSP,Md_SP,Md_,M,M,M,M,M,M">
|
||||
<param name=indent value="0,1,2,3,3,3,3,3,3">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.18.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Group</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>addChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DD><I>Add Node to Group.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>removeChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DD><I>Remove Node from Group.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>replaceChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *origChild, <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* newChild )
|
||||
<DD><I>Replace specified Node with another Node.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumChildren</B>( void )
|
||||
<DD><I>return the number of chilren nodes</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>getChild</B>( int i )
|
||||
<DD><I>return child node at position i</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>containsNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
<DD><I>return true is node is contained within Group</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>ChildList::iterator <B>findNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
<DD><I>return the iterator postion for specified Node.</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<A HREF="#DOC.2.18.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<<!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Node.html#DOC.2.30.1">Node</A>> > <B>ChildList</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.18.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Group.html#DOC.2.18.8">ChildList</A> <B>_children</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.18.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Group</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>computeBound</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getName</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getDescription</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string& <B>getDescription</B>(int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>General group node which maintains a list of children.
|
||||
Children are reference counted to allow children to be shared
|
||||
with memory management handled automatically via osg::Referenced.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="ChildList">
|
||||
<A NAME="DOC.2.18.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<<!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Node.html#DOC.2.30.1">Node</A>> > ChildList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Group">
|
||||
<A NAME="DOC.2.18.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Group()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.18.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.18.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.18.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.18.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="traverse">
|
||||
<A NAME="DOC.2.18.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void traverse(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="addChild">
|
||||
<A NAME="DOC.2.18.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool addChild( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )</B></TT>
|
||||
<DD>Add Node to Group.
|
||||
If node is not NULL and is not contained in Group then increment its
|
||||
reference count, add it to the child list and dirty the bounding
|
||||
sphere to force it to recompute on next getBound() and return true for success.
|
||||
Otherwise return false.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="removeChild">
|
||||
<A NAME="DOC.2.18.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool removeChild( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )</B></TT>
|
||||
<DD>Remove Node from Group.
|
||||
If Node is contained in Group then remove it from the child
|
||||
list, decrement its reference count, and dirty the
|
||||
bounding sphere to force it to recompute on next getBound() and
|
||||
return true for success. If Node is not found then return false
|
||||
and do not change the reference count of the Node.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="replaceChild">
|
||||
<A NAME="DOC.2.18.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool replaceChild( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *origChild, <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* newChild )</B></TT>
|
||||
<DD>Replace specified Node with another Node.
|
||||
Decrement the reference count origNode and increments the
|
||||
reference count of newNode, and dirty the bounding sphere
|
||||
to force it to recompute on next getBound() and returns true.
|
||||
If origNode is not found then return false and do not
|
||||
add newNode. If newNode is NULL then return false and do
|
||||
not remove origNode.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumChildren">
|
||||
<A NAME="DOC.2.18.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumChildren( void )</B></TT>
|
||||
<DD>return the number of chilren nodes
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getChild">
|
||||
<A NAME="DOC.2.18.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* getChild( int i )</B></TT>
|
||||
<DD>return child node at position i
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="containsNode">
|
||||
<A NAME="DOC.2.18.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool containsNode( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )</B></TT>
|
||||
<DD>return true is node is contained within Group
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="findNode">
|
||||
<A NAME="DOC.2.18.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>ChildList::iterator findNode( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )</B></TT>
|
||||
<DD>return the iterator postion for specified Node.
|
||||
return _chilren.end() if node is not contained in Group.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Group">
|
||||
<A NAME="DOC.2.18.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Group()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.18.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.18.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_children">
|
||||
<A NAME="DOC.2.18.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Group.html#DOC.2.18.8">ChildList</A> _children</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="computeBound">
|
||||
<A NAME="DOC.2.18.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool computeBound( void )</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<HR>
|
||||
<DL><DT><B>Direct child classes:
|
||||
</B><DD><A HREF="Switch.html">Switch</A><BR>
|
||||
<A HREF="Sequence.html">Sequence</A><BR>
|
||||
<A HREF="Scene.html">Scene</A><BR>
|
||||
<A HREF="LOD.html">LOD</A><BR>
|
||||
<A HREF="DCS.html">DCS</A><BR>
|
||||
</DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,80 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>Hierarchy of Classes</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
<H1>Hierarchy of Classes</H1>
|
||||
<UL>
|
||||
|
||||
<LI><A HREF="BoundingBox.html">osg::BoundingBox</A>
|
||||
<LI><A HREF="BoundingSphere.html">osg::BoundingSphere</A>
|
||||
<LI><A HREF="Field.html">osg::Field</A>
|
||||
<LI><A HREF="FieldReader.html">osg::FieldReader</A>
|
||||
<LI><A HREF="FieldReaderIterator.html">osg::FieldReaderIterator</A><UL>
|
||||
|
||||
<LI><A HREF="Input.html">osg::Input</A></UL>
|
||||
|
||||
<LI><A HREF="Lighting.html">osg::Lighting</A>
|
||||
<LI><A HREF="NotifyInit.html">osg::NotifyInit</A>
|
||||
<LI><A HREF="Output.html">osg::Output</A>
|
||||
<LI><A HREF="Quat.html">osg::Quat</A>
|
||||
<LI><A HREF="Referenced.html">osg::Referenced</A><UL>
|
||||
|
||||
<LI><A HREF="Camera.html">osg::Camera</A>
|
||||
<LI><A HREF="DynamicLibrary.html">osg::DynamicLibrary</A>
|
||||
<LI><A HREF="MemoryAdapter.html">osg::MemoryAdapter</A>
|
||||
<LI><A HREF="NodeVisitor.html">osg::NodeVisitor</A>
|
||||
<LI><A HREF="Object.html">osg::Object</A><UL>
|
||||
|
||||
<LI><A HREF="AlphaFunc.html">osg::AlphaFunc</A>
|
||||
<LI><A HREF="CullFace.html">osg::CullFace</A>
|
||||
<LI><A HREF="Fog.html">osg::Fog</A>
|
||||
<LI><A HREF="GeoSet.html">osg::GeoSet</A>
|
||||
<LI><A HREF="GeoState.html">osg::GeoState</A>
|
||||
<LI><A HREF="Image.html">osg::Image</A>
|
||||
<LI><A HREF="Light.html">osg::Light</A>
|
||||
<LI><A HREF="Material.html">osg::Material</A>
|
||||
<LI><A HREF="Matrix.html">osg::Matrix</A><UL>
|
||||
|
||||
<LI><A HREF="TexMat.html">osg::TexMat</A></UL>
|
||||
|
||||
<LI><A HREF="Node.html">osg::Node</A><UL>
|
||||
|
||||
<LI><A HREF="Geode.html">osg::Geode</A><UL>
|
||||
|
||||
<LI><A HREF="Billboard.html">osg::Billboard</A></UL>
|
||||
|
||||
<LI><A HREF="Group.html">osg::Group</A><UL>
|
||||
|
||||
<LI><A HREF="DCS.html">osg::DCS</A>
|
||||
<LI><A HREF="LOD.html">osg::LOD</A>
|
||||
<LI><A HREF="Scene.html">osg::Scene</A>
|
||||
<LI><A HREF="Sequence.html">osg::Sequence</A>
|
||||
<LI><A HREF="Switch.html">osg::Switch</A></UL>
|
||||
|
||||
<LI><A HREF="LightSource.html">osg::LightSource</A></UL>
|
||||
|
||||
<LI><A HREF="Point.html">osg::Point</A>
|
||||
<LI><A HREF="PolygonOffset.html">osg::PolygonOffset</A>
|
||||
<LI><A HREF="TexEnv.html">osg::TexEnv</A>
|
||||
<LI><A HREF="TexGen.html">osg::TexGen</A>
|
||||
<LI><A HREF="Texture.html">osg::Texture</A>
|
||||
<LI><A HREF="Transparency.html">osg::Transparency</A></UL>
|
||||
|
||||
<LI><A HREF="ReaderWriter.html">osg::ReaderWriter</A>
|
||||
<LI><A HREF="Seg.html">osg::Seg</A></UL>
|
||||
|
||||
<LI><A HREF="RegisterObjectProxy.html">osg::RegisterObjectProxy</A>
|
||||
<LI><A HREF="RegisterReaderWriterProxy.html">osg::RegisterReaderWriterProxy</A>
|
||||
<LI><A HREF="Registry.html">osg::Registry</A>
|
||||
<LI><A HREF="State.html">osg::State</A>
|
||||
<LI><A HREF="Timer.html">osg::Timer</A>
|
||||
<LI><A HREF="Vec2.html">osg::Vec2</A>
|
||||
<LI><A HREF="Vec3.html">osg::Vec3</A>
|
||||
<LI><A HREF="Vec4.html">osg::Vec4</A>
|
||||
<LI><A HREF="ref_ptr.html">osg::ref_ptr</A></UL>
|
||||
<I><A HREF="index.html">Alphabetic index</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,146 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>Hierarchy of Classes</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
<H1>Hierarchy of classes</H1>
|
||||
<UL>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CBoundingBox,MBoundingBox.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CBoundingSphere,MBoundingSphere.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CField,MField.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CFieldReader,MFieldReader.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CFieldReaderIterator,MFieldReaderIterator.html,CInput,MInput.html">
|
||||
<param name=before value="M,M^_">
|
||||
<param name=after value="M,M">
|
||||
<param name=indent value="0,0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CLighting,MLighting.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CNotifyInit,MNotifyInit.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="Mofstream,M,COutput,MOutput.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CQuat,MQuat.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=1025>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CSeg,MSeg.html,CReaderWriter,MReaderWriter.html,CObject,MObject.html,CTransparency,MTransparency.html,CTexture,MTexture.html,CTexGen,MTexGen.html,CTexEnv,MTexEnv.html,CPolygonOffset,MPolygonOffset.html,CPoint,MPoint.html,CNode,MNode.html,CLightSource,MLightSource.html,CGroup,MGroup.html,CSwitch,MSwitch.html,CSequence,MSequence.html,CScene,MScene.html,CLOD,MLOD.html,CDCS,MDCS.html,CGeode,MGeode.html,CBillboard,MBillboard.html,CMatrix,MMatrix.html,CTexMat,MTexMat.html,CMaterial,MMaterial.html,CLight,MLight.html,CImage,MImage.html,CGeoState,MGeoState.html,CGeoSet,MGeoSet.html,CFog,MFog.html,CCullFace,MCullFace.html,CAlphaFunc,MAlphaFunc.html,CNodeVisitor,MNodeVisitor.html,CMemoryAdapter,MMemoryAdapter.html,CDynamicLibrary,MDynamicLibrary.html,CCamera,MCamera.html">
|
||||
<param name=before value="M,M|_,MR_,MR_,M|||_,M||R_,M||R_,M||R_,M||R_,M||R_,M||R_,M|||||_,M||||R_,M|||||||_,M||||||R_,M||||||R_,M||||||R_,M||||||r_,M||||r_,M||||SP^_,M||R_,M||||^_,M||R_,M||R_,M||R_,M||R_,M||R_,M||R_,M||R_,M||r_,MR_,MR_,MR_,Mr_">
|
||||
<param name=after value="M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M">
|
||||
<param name=indent value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CRegisterObjectProxy,MRegisterObjectProxy.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CRegisterReaderWriterProxy,MRegisterReaderWriterProxy.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CRegistry,MRegistry.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CState,MState.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CTimer,MTimer.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CVec2,MVec2.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CVec3,MVec3.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="CVec4,MVec4.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=35>
|
||||
<param name=classes value="Cref_ptr,Mref_ptr.html">
|
||||
<param name=before value="M">
|
||||
<param name=after value="M">
|
||||
<param name=indent value="0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
</UL>
|
||||
<I><A HREF="index.html"> alphabetic index</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
173
doc/osg/Hit.html
173
doc/osg/Hit.html
@@ -1,173 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Hit</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Hit</A>: public <!1><A HREF="Referenced.html#DOC.2.35.4">Referenced</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CHit,MHit.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.19.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_ratio</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Seg.html">Seg</A>* <B>_originalSeg</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Seg.html">Seg</A>* <B>_localSeg</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="NodePath.html">NodePath</A> <B>_nodePath</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Geode.html">Geode</A>* <B>_geode</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoSet.html">GeoSet</A>* <B>_geoset</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html">Matrix</A>* <B>_matrix</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Hit.html#DOC.2.19.5">VecIndexList</A> <B>_vecIndexList</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_primitiveIndex</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_intersectPoint</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.19.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Hit</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Hit</B>(const <!1><A HREF="Hit.html#DOC.2.19.1">Hit</A>& hit)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~Hit</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Hit.html#DOC.2.19.1">Hit</A>& <B>operator = </B>(const <!1><A HREF="Hit.html#DOC.2.19.1">Hit</A>& hit)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator < </B>(const <!1><A HREF="Hit.html#DOC.2.19.1">Hit</A>& hit) const
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<A HREF="#DOC.2.19.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<int> <B>VecIndexList</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_reference</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="Hit">
|
||||
<A NAME="DOC.2.19.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Hit()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Hit">
|
||||
<A NAME="DOC.2.19.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Hit(const <!1><A HREF="Hit.html#DOC.2.19.1">Hit</A>& hit)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Hit">
|
||||
<A NAME="DOC.2.19.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~Hit()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.19.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Hit.html#DOC.2.19.1">Hit</A>& operator = (const <!1><A HREF="Hit.html#DOC.2.19.1">Hit</A>& hit)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="VecIndexList">
|
||||
<A NAME="DOC.2.19.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<int> VecIndexList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator < ">
|
||||
<A NAME="DOC.2.19.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator < (const <!1><A HREF="Hit.html#DOC.2.19.1">Hit</A>& hit) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_ratio">
|
||||
<A NAME="DOC.2.19.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _ratio</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_originalSeg">
|
||||
<A NAME="DOC.2.19.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Seg.html">Seg</A>* _originalSeg</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_localSeg">
|
||||
<A NAME="DOC.2.19.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Seg.html">Seg</A>* _localSeg</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_nodePath">
|
||||
<A NAME="DOC.2.19.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="NodePath.html">NodePath</A> _nodePath</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_geode">
|
||||
<A NAME="DOC.2.19.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geode.html">Geode</A>* _geode</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_geoset">
|
||||
<A NAME="DOC.2.19.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoSet.html">GeoSet</A>* _geoset</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_matrix">
|
||||
<A NAME="DOC.2.19.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A>* _matrix</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_vecIndexList">
|
||||
<A NAME="DOC.2.19.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Hit.html#DOC.2.19.5">VecIndexList</A> _vecIndexList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_primitiveIndex">
|
||||
<A NAME="DOC.2.19.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _primitiveIndex</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_intersectPoint">
|
||||
<A NAME="DOC.2.19.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _intersectPoint</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,272 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Image</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Image</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE>Image class for encapsulating the storage texture image data</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CImage,MImage.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.19.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Image</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getFileName</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFileName</B>(const char* fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setImage</B>(int <!1><A HREF="Image.html#DOC.2.19.1">s</A>, int <!1><A HREF="Image.html#DOC.2.19.2">t</A>, int <!1><A HREF="Image.html#DOC.2.19.3">r</A>, int <!1><A HREF="Image.html#DOC.2.19.14">internalFormat</A>, unsigned int <!1><A HREF="Image.html#DOC.2.19.15">pixelFormat</A>, unsigned int <!1><A HREF="Image.html#DOC.2.19.16">dataType</A>, unsigned char *<!1><A HREF="Image.html#DOC.2.19.4">data</A>)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>s</B>()
|
||||
<DD><I>Width of image</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>t</B>()
|
||||
<DD><I>Height of image</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>r</B>()
|
||||
<DD><I>Depth of image</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>internalFormat</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>unsigned int <B>pixelFormat</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>unsigned int <B>dataType</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>unsigned char* <B>data</B>()
|
||||
<DD><I>raw image data</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>scaleImage</B>(int <!1><A HREF="Image.html#DOC.2.19.1">s</A>, int <!1><A HREF="Image.html#DOC.2.19.2">t</A>, int <!1><A HREF="Image.html#DOC.2.19.3">r</A>)
|
||||
<DD><I>Scale image to specified size.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>ensureDimensionsArePowerOfTwo</B>()
|
||||
<DD><I>Ensure image dimensions are a power of two.</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.19.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>char* <B>_fileName</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_s</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_t</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_r</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_internalFormat</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>unsigned int <B>_pixelFormat</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>unsigned int <B>_dataType</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>unsigned char* <B>_data</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.19.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Image</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.19.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Image class for encapsulating the storage texture image data</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Image">
|
||||
<A NAME="DOC.2.19.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Image()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.19.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.19.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.19.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFileName">
|
||||
<A NAME="DOC.2.19.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getFileName()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setFileName">
|
||||
<A NAME="DOC.2.19.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFileName(const char* fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setImage">
|
||||
<A NAME="DOC.2.19.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setImage(int <!1><A HREF="Image.html#DOC.2.19.1">s</A>, int <!1><A HREF="Image.html#DOC.2.19.2">t</A>, int <!1><A HREF="Image.html#DOC.2.19.3">r</A>, int <!1><A HREF="Image.html#DOC.2.19.14">internalFormat</A>, unsigned int <!1><A HREF="Image.html#DOC.2.19.15">pixelFormat</A>, unsigned int <!1><A HREF="Image.html#DOC.2.19.16">dataType</A>, unsigned char *<!1><A HREF="Image.html#DOC.2.19.4">data</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="s">
|
||||
<A NAME="DOC.2.19.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int s()</B></TT>
|
||||
<DD>Width of image
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="t">
|
||||
<A NAME="DOC.2.19.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int t()</B></TT>
|
||||
<DD>Height of image
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="r">
|
||||
<A NAME="DOC.2.19.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int r()</B></TT>
|
||||
<DD>Depth of image
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="internalFormat">
|
||||
<A NAME="DOC.2.19.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int internalFormat()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="pixelFormat">
|
||||
<A NAME="DOC.2.19.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int pixelFormat()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="dataType">
|
||||
<A NAME="DOC.2.19.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int dataType()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="data">
|
||||
<A NAME="DOC.2.19.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned char* data()</B></TT>
|
||||
<DD>raw image data
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="scaleImage">
|
||||
<A NAME="DOC.2.19.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void scaleImage(int <!1><A HREF="Image.html#DOC.2.19.1">s</A>, int <!1><A HREF="Image.html#DOC.2.19.2">t</A>, int <!1><A HREF="Image.html#DOC.2.19.3">r</A>)</B></TT>
|
||||
<DD>Scale image to specified size.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ensureDimensionsArePowerOfTwo">
|
||||
<A NAME="DOC.2.19.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void ensureDimensionsArePowerOfTwo()</B></TT>
|
||||
<DD>Ensure image dimensions are a power of two.
|
||||
Mip Mapped texture require the image dimensions to be
|
||||
power of two.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Image">
|
||||
<A NAME="DOC.2.19.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Image()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.19.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.19.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fileName">
|
||||
<A NAME="DOC.2.19.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>char* _fileName</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_s">
|
||||
<A NAME="DOC.2.19.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _s</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_t">
|
||||
<A NAME="DOC.2.19.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _t</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_r">
|
||||
<A NAME="DOC.2.19.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _r</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_internalFormat">
|
||||
<A NAME="DOC.2.19.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _internalFormat</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_pixelFormat">
|
||||
<A NAME="DOC.2.19.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _pixelFormat</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_dataType">
|
||||
<A NAME="DOC.2.19.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _dataType</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_data">
|
||||
<A NAME="DOC.2.19.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned char* _data</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,151 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Input</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Input</A>: public <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A></H2>
|
||||
<BLOCKQUOTE>Class for managing the reading of ASCII osg files</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CFieldReaderIterator,MFieldReaderIterator.html,CInput,MInput.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.22.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Input</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.22.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Input</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.22.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html">Object</A>* <B>readObject</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.22.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html">Object</A>* <B>readObject</B>(const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.22.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Image.html">Image</A>* <B>readImage</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.22.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Image.html">Image</A>* <B>readImage</B>(const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.22.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Node.html">Node</A>* <B>readNode</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.22.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Node.html">Node</A>* <B>readNode</B>(const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.22.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html">Object</A>* <B>getObjectForUniqueID</B>(const std::string& uniqueID)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.22.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>regisiterUniqueIDForObject</B>(const std::string& uniqueID, <!1><A HREF="Object.html">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="FieldReaderIterator.html">FieldReaderIterator</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>enum <B></B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& <B>operator = </B>(const <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& ic)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>attach</B>(istream* input)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>detach</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>eof</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="FieldReader.html">FieldReader</A>& <B>getFieldReader</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>insert</B>(int pos, <!1><A HREF="Field.html">Field</A>* <!1><A HREF="FieldReaderIterator.html#DOC.2.12.14">field</A>)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>insert</B>(int pos, const char* str)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Field.html">Field</A>& <B>operator [] </B>(int pos)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Field.html">Field</A>& <B>field</B>(int pos)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& <B>operator ++ </B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>& <B>operator += </B>(int no)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>advanceOverCurrentFieldOrBlock</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>advanceToEndOfCurrentBlock</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>advanceToEndOfBlock</B>(int noNestBrackets)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>matchSequence</B>(const char* str)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Class for managing the reading of ASCII osg files</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Input">
|
||||
<A NAME="DOC.2.22.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Input()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Input">
|
||||
<A NAME="DOC.2.22.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Input()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readObject">
|
||||
<A NAME="DOC.2.22.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* readObject()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readObject">
|
||||
<A NAME="DOC.2.22.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* readObject(const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readImage">
|
||||
<A NAME="DOC.2.22.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Image.html">Image</A>* readImage()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readImage">
|
||||
<A NAME="DOC.2.22.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Image.html">Image</A>* readImage(const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readNode">
|
||||
<A NAME="DOC.2.22.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Node.html">Node</A>* readNode()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readNode">
|
||||
<A NAME="DOC.2.22.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Node.html">Node</A>* readNode(const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getObjectForUniqueID">
|
||||
<A NAME="DOC.2.22.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* getObjectForUniqueID(const std::string& uniqueID)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="regisiterUniqueIDForObject">
|
||||
<A NAME="DOC.2.22.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void regisiterUniqueIDForObject(const std::string& uniqueID, <!1><A HREF="Object.html">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,143 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::IntersectState</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::IntersectState</A>: public <!1><A HREF="Referenced.html#DOC.2.35.4">Referenced</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CIntersectState,MIntersectState.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.18.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html">Matrix</A>* <B>_matrix</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html">Matrix</A>* <B>_inverse</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="IntersectState.html#DOC.2.18.4">SegList</A> <B>_segList</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="IntersectState.html#DOC.2.18.7">SegmentMaskStack</A> <B>_segmentMaskStack</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.18.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>IntersectState</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isCulled</B>(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& bs, <!1><A HREF="IntersectState.html#DOC.2.18.6">SegmentMask</A>& segMaskOut)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isCulled</B>(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb, <!1><A HREF="IntersectState.html#DOC.2.18.6">SegmentMask</A>& segMaskOut)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<A HREF="#DOC.2.18.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector< std::pair<<!1><A HREF="Seg.html">Seg</A>*,<!1><A HREF="Seg.html">Seg</A>*> > <B>SegList</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef unsigned int <B>SegmentMask</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.18.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<<!1><A HREF="IntersectState.html#DOC.2.18.6">SegmentMask</A>> <B>SegmentMaskStack</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.18.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~IntersectState</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.35.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.35.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_reference</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="IntersectState">
|
||||
<A NAME="DOC.2.18.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IntersectState()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_matrix">
|
||||
<A NAME="DOC.2.18.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A>* _matrix</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_inverse">
|
||||
<A NAME="DOC.2.18.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A>* _inverse</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SegList">
|
||||
<A NAME="DOC.2.18.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< std::pair<<!1><A HREF="Seg.html">Seg</A>*,<!1><A HREF="Seg.html">Seg</A>*> > SegList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_segList">
|
||||
<A NAME="DOC.2.18.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IntersectState.html#DOC.2.18.4">SegList</A> _segList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SegmentMask">
|
||||
<A NAME="DOC.2.18.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef unsigned int SegmentMask</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SegmentMaskStack">
|
||||
<A NAME="DOC.2.18.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<<!1><A HREF="IntersectState.html#DOC.2.18.6">SegmentMask</A>> SegmentMaskStack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_segmentMaskStack">
|
||||
<A NAME="DOC.2.18.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IntersectState.html#DOC.2.18.7">SegmentMaskStack</A> _segmentMaskStack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isCulled">
|
||||
<A NAME="DOC.2.18.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isCulled(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& bs, <!1><A HREF="IntersectState.html#DOC.2.18.6">SegmentMask</A>& segMaskOut)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isCulled">
|
||||
<A NAME="DOC.2.18.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isCulled(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb, <!1><A HREF="IntersectState.html#DOC.2.18.6">SegmentMask</A>& segMaskOut)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~IntersectState">
|
||||
<A NAME="DOC.2.18.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~IntersectState()</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,309 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::IntersectVisitor</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::IntersectVisitor</A>: public <!1><A HREF="NodeVisitor.html#DOC.2.28.7">NodeVisitor</A></H2>
|
||||
<BLOCKQUOTE>Basic visitor for ray based collisions of a scene.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CNodeVisitor,MNodeVisitor.html,CIntersectVisitor,MIntersectVisitor.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.20.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>HitReportingMode</B>
|
||||
<DD><I>Modes to control how IntersectVisitor reports hits.</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.20.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>IntersectVisitor</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~IntersectVisitor</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>reset</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>addSeg</B>(<!1><A HREF="Seg.html">Seg</A>* seg)
|
||||
<DD><I>Add a line segment to use for intersection testing during scene traversal</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setHitReportingMode</B>(<!1><A HREF="IntersectVisitor.html#DOC.2.20.2">HitReportingMode</A> hrm)
|
||||
<DD><I>Set the mode of how hits should reported back from a traversal</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="IntersectVisitor.html#DOC.2.20.2">HitReportingMode</A> <B>getHitReportingMode</B>()
|
||||
<DD><I>Get the mode of how hits should reported back from a traversal</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="IntersectVisitor.html#DOC.2.20.8">HitList</A>& <B>getHitList</B>(<!1><A HREF="Seg.html">Seg</A>* seg)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumHits</B>(<!1><A HREF="Seg.html">Seg</A>* seg)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>hits</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Node.html">Node</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Geode.html">Geode</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Billboard.html">Billboard</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Group.html">Group</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="DCS.html">DCS</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Switch.html">Switch</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="LOD.html">LOD</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Scene.html">Scene</A>& node)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<A HREF="#DOC.2.20.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::multiset<<!1><A HREF="Hit.html">Hit</A>> <B>HitList</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::map<<!1><A HREF="Seg.html">Seg</A>*,<!1><A HREF="IntersectVisitor.html#DOC.2.20.8">HitList</A> > <B>SegHitListMap</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.20.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="IntersectVisitor.html#DOC.2.20.26">IntersectStateStack</A> <B>_intersectStateStack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="NodePath.html">NodePath</A> <B>_nodePath</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="IntersectVisitor.html#DOC.2.20.2">HitReportingMode</A> <B>_hitReportingMode</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="IntersectVisitor.html#DOC.2.20.9">SegHitListMap</A> <B>_segHitList</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.20.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>intersect</B>(<!1><A HREF="GeoSet.html">GeoSet</A>& gset)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>pushMatrix</B>(const <!1><A HREF="Matrix.html">Matrix</A>& matrix)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>popMatrix</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>enterNode</B>(<!1><A HREF="Node.html">Node</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.20.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>leaveNode</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected</H3><DD><DT>
|
||||
<A HREF="#DOC.2.20.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<<!1><A HREF="IntersectState.html">IntersectState</A>*> <B>IntersectStateStack</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="NodeVisitor.html">NodeVisitor</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>enum <B>TraversalMode</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setTraverseMode</B>(<!1><A HREF="NodeVisitor.html#DOC.2.28.1">TraversalMode</A> mode)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeVisitor.html#DOC.2.28.1">TraversalMode</A> <B>getTraverseMode</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setTraverseVisitor</B>(<!1><A HREF="NodeVisitor.html#DOC.2.28.7">NodeVisitor</A>* nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeVisitor.html#DOC.2.28.7">NodeVisitor</A>* <B>getTraverseVisitor</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>traverse</B>(<!1><A HREF="Node.html">Node</A>& node)
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeVisitor.html#DOC.2.28.7">NodeVisitor</A>* <B>_traverseVisitor</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeVisitor.html#DOC.2.28.1">TraversalMode</A> <B>_traverseMode</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Basic visitor for ray based collisions of a scene.
|
||||
Note, still in development, current version has not
|
||||
pratical functionality!</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="IntersectVisitor">
|
||||
<A NAME="DOC.2.20.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> IntersectVisitor()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~IntersectVisitor">
|
||||
<A NAME="DOC.2.20.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~IntersectVisitor()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="reset">
|
||||
<A NAME="DOC.2.20.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void reset()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="addSeg">
|
||||
<A NAME="DOC.2.20.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addSeg(<!1><A HREF="Seg.html">Seg</A>* seg)</B></TT>
|
||||
<DD>Add a line segment to use for intersection testing during scene traversal
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="HitReportingMode">
|
||||
<A NAME="DOC.2.20.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum HitReportingMode</B></TT>
|
||||
<DD>Modes to control how IntersectVisitor reports hits.
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="ONLY_NEAREST_HIT">
|
||||
<A NAME="DOC.2.20.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ONLY_NEAREST_HIT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ALL_HITS">
|
||||
<A NAME="DOC.2.20.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ALL_HITS</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="setHitReportingMode">
|
||||
<A NAME="DOC.2.20.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setHitReportingMode(<!1><A HREF="IntersectVisitor.html#DOC.2.20.2">HitReportingMode</A> hrm)</B></TT>
|
||||
<DD>Set the mode of how hits should reported back from a traversal
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getHitReportingMode">
|
||||
<A NAME="DOC.2.20.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IntersectVisitor.html#DOC.2.20.2">HitReportingMode</A> getHitReportingMode()</B></TT>
|
||||
<DD>Get the mode of how hits should reported back from a traversal
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="HitList">
|
||||
<A NAME="DOC.2.20.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::multiset<<!1><A HREF="Hit.html">Hit</A>> HitList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SegHitListMap">
|
||||
<A NAME="DOC.2.20.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::map<<!1><A HREF="Seg.html">Seg</A>*,<!1><A HREF="IntersectVisitor.html#DOC.2.20.8">HitList</A> > SegHitListMap</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getHitList">
|
||||
<A NAME="DOC.2.20.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IntersectVisitor.html#DOC.2.20.8">HitList</A>& getHitList(<!1><A HREF="Seg.html">Seg</A>* seg)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumHits">
|
||||
<A NAME="DOC.2.20.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumHits(<!1><A HREF="Seg.html">Seg</A>* seg)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="hits">
|
||||
<A NAME="DOC.2.20.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool hits()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.20.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Node.html">Node</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.20.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Geode.html">Geode</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.20.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Billboard.html">Billboard</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.20.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Group.html">Group</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.20.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="DCS.html">DCS</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.20.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Switch.html">Switch</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.20.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="LOD.html">LOD</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.20.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Scene.html">Scene</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="intersect">
|
||||
<A NAME="DOC.2.20.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool intersect(<!1><A HREF="GeoSet.html">GeoSet</A>& gset)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="pushMatrix">
|
||||
<A NAME="DOC.2.20.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void pushMatrix(const <!1><A HREF="Matrix.html">Matrix</A>& matrix)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="popMatrix">
|
||||
<A NAME="DOC.2.20.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void popMatrix()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enterNode">
|
||||
<A NAME="DOC.2.20.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool enterNode(<!1><A HREF="Node.html">Node</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="leaveNode">
|
||||
<A NAME="DOC.2.20.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void leaveNode()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="IntersectStateStack">
|
||||
<A NAME="DOC.2.20.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<<!1><A HREF="IntersectState.html">IntersectState</A>*> IntersectStateStack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_intersectStateStack">
|
||||
<A NAME="DOC.2.20.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IntersectVisitor.html#DOC.2.20.26">IntersectStateStack</A> _intersectStateStack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_nodePath">
|
||||
<A NAME="DOC.2.20.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="NodePath.html">NodePath</A> _nodePath</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_hitReportingMode">
|
||||
<A NAME="DOC.2.20.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IntersectVisitor.html#DOC.2.20.2">HitReportingMode</A> _hitReportingMode</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_segHitList">
|
||||
<A NAME="DOC.2.20.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IntersectVisitor.html#DOC.2.20.9">SegHitListMap</A> _segHitList</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
341
doc/osg/LOD.html
341
doc/osg/LOD.html
@@ -1,341 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::LOD</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::LOD</A>: public <!1><A HREF="Group.html#DOC.2.18.9">Group</A></H2>
|
||||
<BLOCKQUOTE>LOD - Level Of Detail group node which allows switching between children depending on distance from eye point.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGroup,MGroup.html,CLOD,MLOD.html">
|
||||
<param name=before value="M,M,M,M,M">
|
||||
<param name=after value="Md_SPSPSP,Md_SPSP,Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2,3,4">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.23.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>LOD</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setRange</B>(unsigned int index, float range)
|
||||
<DD><I>Sets the value of range list element index to range which is a floating point distance specified in world coordinates.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getRange</B>(unsigned int index)
|
||||
<DD><I>pfLOD::getRange returns the range element index</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumRanges</B>()
|
||||
<DD><I>returns the number of ranges currently set</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setCenter</B>(const <!1><A HREF="Vec3.html">Vec3</A> &center)
|
||||
<DD><I>Sets the object-space point which defines the center of the osg::LOD.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>getCenter</B>()
|
||||
<DD><I>return the LOD center point.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>evaluate</B>(const <!1><A HREF="Vec3.html">Vec3</A>& eye_local, float bias=1.0f)
|
||||
<DD><I>return the child to traverse.</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.23.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="LOD.html#DOC.2.23.16">RangeList</A> <B>_rangeList</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="LOD.html#DOC.2.23.16">RangeList</A> <B>_rangeList2</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_center</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.23.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~LOD</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.23.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected</H3><DD><DT>
|
||||
<A HREF="#DOC.2.23.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<float> <B>RangeList</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Group.html">Group</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>addChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>removeChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>replaceChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *origChild, <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* newChild )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumChildren</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>getChild</B>( int i )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>containsNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>ChildList::iterator <B>findNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Node.html#DOC.2.30.1">Node</A>> > <B>ChildList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Group.html#DOC.2.18.8">ChildList</A> <B>_children</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>computeBound</B>( void )
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getName</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getDescription</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string& <B>getDescription</B>(int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>friend <B>Group</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>LOD - Level Of Detail group node which allows switching between children
|
||||
depending on distance from eye point.
|
||||
Typical uses are for load balancing - objects further away from
|
||||
the eye point are rendered at a lower level of detail, and at times
|
||||
of high stress on the graphics pipeline lower levels of detail can
|
||||
also be chosen.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="LOD">
|
||||
<A NAME="DOC.2.23.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LOD()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.23.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.23.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.23.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.23.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="traverse">
|
||||
<A NAME="DOC.2.23.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void traverse(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setRange">
|
||||
<A NAME="DOC.2.23.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setRange(unsigned int index, float range)</B></TT>
|
||||
<DD>Sets the value of range list element index to range which
|
||||
is a floating point distance specified in world coordinates.
|
||||
Range list automatically expands to accomodate values beyond
|
||||
the current getNumRanges().
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getRange">
|
||||
<A NAME="DOC.2.23.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getRange(unsigned int index)</B></TT>
|
||||
<DD>pfLOD::getRange returns the range element index
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumRanges">
|
||||
<A NAME="DOC.2.23.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumRanges()</B></TT>
|
||||
<DD>returns the number of ranges currently set
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setCenter">
|
||||
<A NAME="DOC.2.23.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setCenter(const <!1><A HREF="Vec3.html">Vec3</A> &center)</B></TT>
|
||||
<DD>Sets the object-space point which defines the center of the osg::LOD.
|
||||
center is affected by any transforms in the hierarchy above the osg::LOD.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getCenter">
|
||||
<A NAME="DOC.2.23.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& getCenter()</B></TT>
|
||||
<DD>return the LOD center point.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="evaluate">
|
||||
<A NAME="DOC.2.23.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int evaluate(const <!1><A HREF="Vec3.html">Vec3</A>& eye_local, float bias=1.0f)</B></TT>
|
||||
<DD>return the child to traverse.
|
||||
Selected by the distance between the eye point in local
|
||||
coordinates and the LOD center, mutliplied by the bias.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~LOD">
|
||||
<A NAME="DOC.2.23.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~LOD()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.23.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.23.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="RangeList">
|
||||
<A NAME="DOC.2.23.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<float> RangeList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_rangeList">
|
||||
<A NAME="DOC.2.23.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="LOD.html#DOC.2.23.16">RangeList</A> _rangeList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_rangeList2">
|
||||
<A NAME="DOC.2.23.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="LOD.html#DOC.2.23.16">RangeList</A> _rangeList2</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_center">
|
||||
<A NAME="DOC.2.23.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _center</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,441 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Light</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Light</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE>Light state class which encapsulates OpenGL glLight() functionality</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CLight,MLight.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.24.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Light</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Light.html#DOC.2.24.31">Light</A>* <B>instance</B>()
|
||||
<DD><I>return a static instance of an osg::Light, to be used as prototype for loading lights</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I>return a shallow copy of a node, with Object* return type</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I>return the name of the node's class type</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>on</B>( void )
|
||||
<DD><I> Turn the light on.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>off</B>( void )
|
||||
<DD><I> Turn the light off.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enable</B>( void )
|
||||
<DD><I>Enable OpenGL's Lighting mode.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disable</B>( void )
|
||||
<DD><I>Disable OpenGL's Lighting mode.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I>Apply the light's state to the OpenGL state machine.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setAmbient</B>( const <!1><A HREF="Vec4.html">Vec4</A>& ambient )
|
||||
<DD><I>Set the ambient component of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec4.html">Vec4</A>& <B>getAmbient</B>() const
|
||||
<DD><I>Get the ambient component of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setDiffuse</B>( const <!1><A HREF="Vec4.html">Vec4</A>& diffuse )
|
||||
<DD><I>Set the diffuse component of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec4.html">Vec4</A>& <B>getDiffuse</B>() const
|
||||
<DD><I>Get the diffuse component of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setSpecular</B>( const <!1><A HREF="Vec4.html">Vec4</A>& specular )
|
||||
<DD><I>Set the specular component of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec4.html">Vec4</A>& <B>getSpecular</B>() const
|
||||
<DD><I>Get the specular component of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setPosition</B>( const <!1><A HREF="Vec4.html">Vec4</A>& position )
|
||||
<DD><I>Set the position of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec4.html">Vec4</A>& <B>getPosition</B>() const
|
||||
<DD><I>Get the position of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setDirection</B>( const <!1><A HREF="Vec3.html">Vec3</A>& direction )
|
||||
<DD><I>Set the direction of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>getDirection</B>() const
|
||||
<DD><I>Get the direction of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setConstantAttenuation</B>( float constant_attenuation )
|
||||
<DD><I>Set the constant attenuation of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>setConstantAttenuation</B>() const
|
||||
<DD><I>Get the constant attenuation of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setLinearAttenuation</B>( float linear_attenuation )
|
||||
<DD><I>Set the linear attenuation of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getLinearAttenuation</B>() const
|
||||
<DD><I>Get the linear attenuation of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setQuadraticAttenuation</B>( float quadratic_attenuation )
|
||||
<DD><I>Set the quadratic attenuation of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getQuadraticAttenuation</B>() const
|
||||
<DD><I>Get the quadratic attenuation of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setSpotExponent</B>( float spot_exponent )
|
||||
<DD><I>Set the spot exponent of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getSpotExponent</B>() const
|
||||
<DD><I>Get the spot exponent of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setSpotCutoff</B>( float spot_cutoff )
|
||||
<DD><I>Set the spot cutoff of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getSpotCutoff</B>()
|
||||
<DD><I>Get the spot cutoff of the light.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>captureLightState</B>()
|
||||
<DD><I> Capture the lighting settings of the current OpenGL state and store them in this object</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.24.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_lightnum</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_on</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_ambient</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_diffuse</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.38"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_specular</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.39"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_position</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_direction</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.41"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_constant_attenuation</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.42"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_linear_attenuation</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.43"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_quadratic_attenuation</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.44"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_spot_exponent</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.45"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_spot_cutoff</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.46"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static int <B>_currentLightNum</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.24.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Light</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.24.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>init</B>( void )
|
||||
<DD><I>Initialize the light's settings with some decent defaults.</I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>&)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Light state class which encapsulates OpenGL glLight() functionality</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Light">
|
||||
<A NAME="DOC.2.24.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Light()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.24.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Light.html#DOC.2.24.31">Light</A>* instance()</B></TT>
|
||||
<DD>return a static instance of an osg::Light, to be used as prototype
|
||||
for loading lights
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.24.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DD>return a shallow copy of a node, with Object* return type
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.24.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.24.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DD>return the name of the node's class type
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="on">
|
||||
<A NAME="DOC.2.24.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void on( void )</B></TT>
|
||||
<DD>
|
||||
Turn the light on.
|
||||
Calling this method doesn't directly affect OpenGL's lighting mode.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="off">
|
||||
<A NAME="DOC.2.24.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void off( void )</B></TT>
|
||||
<DD>
|
||||
Turn the light off.
|
||||
Calling this method doesn't directly affect OpenGL's lighting mode.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enable">
|
||||
<A NAME="DOC.2.24.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enable( void )</B></TT>
|
||||
<DD>Enable OpenGL's Lighting mode.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disable">
|
||||
<A NAME="DOC.2.24.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disable( void )</B></TT>
|
||||
<DD>Disable OpenGL's Lighting mode.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.24.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DD>Apply the light's state to the OpenGL state machine.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setAmbient">
|
||||
<A NAME="DOC.2.24.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAmbient( const <!1><A HREF="Vec4.html">Vec4</A>& ambient )</B></TT>
|
||||
<DD>Set the ambient component of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getAmbient">
|
||||
<A NAME="DOC.2.24.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec4.html">Vec4</A>& getAmbient() const </B></TT>
|
||||
<DD>Get the ambient component of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setDiffuse">
|
||||
<A NAME="DOC.2.24.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDiffuse( const <!1><A HREF="Vec4.html">Vec4</A>& diffuse )</B></TT>
|
||||
<DD>Set the diffuse component of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDiffuse">
|
||||
<A NAME="DOC.2.24.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec4.html">Vec4</A>& getDiffuse() const </B></TT>
|
||||
<DD>Get the diffuse component of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setSpecular">
|
||||
<A NAME="DOC.2.24.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSpecular( const <!1><A HREF="Vec4.html">Vec4</A>& specular )</B></TT>
|
||||
<DD>Set the specular component of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getSpecular">
|
||||
<A NAME="DOC.2.24.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec4.html">Vec4</A>& getSpecular() const </B></TT>
|
||||
<DD>Get the specular component of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setPosition">
|
||||
<A NAME="DOC.2.24.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPosition( const <!1><A HREF="Vec4.html">Vec4</A>& position )</B></TT>
|
||||
<DD>Set the position of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getPosition">
|
||||
<A NAME="DOC.2.24.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec4.html">Vec4</A>& getPosition() const </B></TT>
|
||||
<DD>Get the position of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setDirection">
|
||||
<A NAME="DOC.2.24.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDirection( const <!1><A HREF="Vec3.html">Vec3</A>& direction )</B></TT>
|
||||
<DD>Set the direction of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDirection">
|
||||
<A NAME="DOC.2.24.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& getDirection() const </B></TT>
|
||||
<DD>Get the direction of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setConstantAttenuation">
|
||||
<A NAME="DOC.2.24.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setConstantAttenuation( float constant_attenuation )</B></TT>
|
||||
<DD>Set the constant attenuation of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setConstantAttenuation">
|
||||
<A NAME="DOC.2.24.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float setConstantAttenuation() const </B></TT>
|
||||
<DD>Get the constant attenuation of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setLinearAttenuation">
|
||||
<A NAME="DOC.2.24.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setLinearAttenuation( float linear_attenuation )</B></TT>
|
||||
<DD>Set the linear attenuation of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getLinearAttenuation">
|
||||
<A NAME="DOC.2.24.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getLinearAttenuation() const </B></TT>
|
||||
<DD>Get the linear attenuation of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setQuadraticAttenuation">
|
||||
<A NAME="DOC.2.24.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setQuadraticAttenuation( float quadratic_attenuation )</B></TT>
|
||||
<DD>Set the quadratic attenuation of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getQuadraticAttenuation">
|
||||
<A NAME="DOC.2.24.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getQuadraticAttenuation() const </B></TT>
|
||||
<DD>Get the quadratic attenuation of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setSpotExponent">
|
||||
<A NAME="DOC.2.24.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSpotExponent( float spot_exponent )</B></TT>
|
||||
<DD>Set the spot exponent of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getSpotExponent">
|
||||
<A NAME="DOC.2.24.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getSpotExponent() const </B></TT>
|
||||
<DD>Get the spot exponent of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setSpotCutoff">
|
||||
<A NAME="DOC.2.24.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSpotCutoff( float spot_cutoff )</B></TT>
|
||||
<DD>Set the spot cutoff of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getSpotCutoff">
|
||||
<A NAME="DOC.2.24.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getSpotCutoff()</B></TT>
|
||||
<DD>Get the spot cutoff of the light.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="captureLightState">
|
||||
<A NAME="DOC.2.24.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void captureLightState()</B></TT>
|
||||
<DD>
|
||||
Capture the lighting settings of the current OpenGL state
|
||||
and store them in this object
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Light">
|
||||
<A NAME="DOC.2.24.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Light( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="init">
|
||||
<A NAME="DOC.2.24.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void init( void )</B></TT>
|
||||
<DD>Initialize the light's settings with some decent defaults.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_lightnum">
|
||||
<A NAME="DOC.2.24.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _lightnum</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_on">
|
||||
<A NAME="DOC.2.24.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _on</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_ambient">
|
||||
<A NAME="DOC.2.24.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _ambient</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_diffuse">
|
||||
<A NAME="DOC.2.24.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _diffuse</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_specular">
|
||||
<A NAME="DOC.2.24.38">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _specular</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_position">
|
||||
<A NAME="DOC.2.24.39">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _position</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_direction">
|
||||
<A NAME="DOC.2.24.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _direction</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_constant_attenuation">
|
||||
<A NAME="DOC.2.24.41">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _constant_attenuation</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_linear_attenuation">
|
||||
<A NAME="DOC.2.24.42">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _linear_attenuation</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_quadratic_attenuation">
|
||||
<A NAME="DOC.2.24.43">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _quadratic_attenuation</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_spot_exponent">
|
||||
<A NAME="DOC.2.24.44">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _spot_exponent</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_spot_cutoff">
|
||||
<A NAME="DOC.2.24.45">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _spot_cutoff</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_currentLightNum">
|
||||
<A NAME="DOC.2.24.46">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static int _currentLightNum</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,241 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::LightSource</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::LightSource</A>: public <!1><A HREF="Node.html#DOC.2.30.1">Node</A></H2>
|
||||
<BLOCKQUOTE>Leaf Node for defining a light in the scene</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CLightSource,MLightSource.html">
|
||||
<param name=before value="M,M,M,M">
|
||||
<param name=after value="Md_SPSP,Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2,3">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.25.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>LightSource</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.25.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.25.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.25.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.25.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.25.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setLight</B>(<!1><A HREF="Light.html">Light</A>* light)
|
||||
<DD><I>Set the attached light</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.25.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Light.html">Light</A>* <B>getLight</B>()
|
||||
<DD><I>Get the attached light</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.25.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Light.html">Light</A>> <B>_light</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.25.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~LightSource</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.25.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.25.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.25.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>computeBound</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getName</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getDescription</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string& <B>getDescription</B>(int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>friend <B>Group</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Leaf Node for defining a light in the scene</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="LightSource">
|
||||
<A NAME="DOC.2.25.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LightSource()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.25.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.25.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.25.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.25.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setLight">
|
||||
<A NAME="DOC.2.25.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setLight(<!1><A HREF="Light.html">Light</A>* light)</B></TT>
|
||||
<DD>Set the attached light
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getLight">
|
||||
<A NAME="DOC.2.25.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Light.html">Light</A>* getLight()</B></TT>
|
||||
<DD>Get the attached light
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~LightSource">
|
||||
<A NAME="DOC.2.25.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~LightSource()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.25.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.25.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="computeBound">
|
||||
<A NAME="DOC.2.25.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool computeBound( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_light">
|
||||
<A NAME="DOC.2.25.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Light.html">Light</A>> _light</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,46 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Lighting</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Lighting</A></H2>
|
||||
<BLOCKQUOTE>Class to globally control OpenGL's lighting</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.26.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enable</B>()
|
||||
<DD><I>Enable lighting</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.26.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disable</B>()
|
||||
<DD><I>Disable lighting</I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Class to globally control OpenGL's lighting</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="enable">
|
||||
<A NAME="DOC.2.26.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enable()</B></TT>
|
||||
<DD>Enable lighting
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disable">
|
||||
<A NAME="DOC.2.26.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disable()</B></TT>
|
||||
<DD>Disable lighting
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,424 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Material</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Material</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CMaterial,MMaterial.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.27.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>MaterialFace</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>ColorMode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.27.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Material</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Material.html#DOC.2.27.3">Material</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setColorMode</B>(<!1><A HREF="Material.html#DOC.2.27.2">ColorMode</A> mode)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setAmbient</B>( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, const <!1><A HREF="Vec4.html">Vec4</A>& ambient )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec4.html">Vec4</A>& <B>getAmbient</B>(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getAmbientFrontAndBack</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setDiffuse</B>( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, const <!1><A HREF="Vec4.html">Vec4</A>& diffuse )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec4.html">Vec4</A>& <B>getDiffuse</B>(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getDiffuseFrontAndBack</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setSpecular</B>( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, const <!1><A HREF="Vec4.html">Vec4</A>& specular )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec4.html">Vec4</A>& <B>getSpecular</B>(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getSpecularFrontAndBack</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setEmission</B>( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, const <!1><A HREF="Vec4.html">Vec4</A>& emission )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec4.html">Vec4</A>& <B>getEmission</B>(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getEmissionFrontAndBack</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setShininess</B>( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, float shininess )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getShininess</B>(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getShininessFrontAndBack</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.27.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Material.html#DOC.2.27.2">ColorMode</A> <B>_colorMode</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_ambientFrontAndBack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_ambientFront</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_ambientBack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_diffuseFrontAndBack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_diffuseFront</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_diffuseBack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_specularFrontAndBack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_specularFront</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.38"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_specularBack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.39"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_emissionFrontAndBack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_emissionFront</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.41"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_emissionBack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.42"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_shininessFrontAndBack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.43"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_shininessFront</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.44"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_shininessBack</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.27.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Material</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.27.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchFaceAndColor</B>(<!1><A HREF="Input.html">Input</A>& fr, const char* name, <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A>& mf, <!1><A HREF="Vec4.html">Vec4</A>& color)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="MaterialFace">
|
||||
<A NAME="DOC.2.27.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum MaterialFace</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="FACE_FRONT">
|
||||
<A NAME="DOC.2.27.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FACE_FRONT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FACE_BACK">
|
||||
<A NAME="DOC.2.27.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FACE_BACK</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FACE_FRONT_AND_BACK">
|
||||
<A NAME="DOC.2.27.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FACE_FRONT_AND_BACK</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="ColorMode">
|
||||
<A NAME="DOC.2.27.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum ColorMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="AMBIENT">
|
||||
<A NAME="DOC.2.27.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AMBIENT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="DIFFUSE">
|
||||
<A NAME="DOC.2.27.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DIFFUSE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SPECULAR">
|
||||
<A NAME="DOC.2.27.2.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SPECULAR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="EMISSION">
|
||||
<A NAME="DOC.2.27.2.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> EMISSION</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="AMBIENT_AND_DIFFUSE">
|
||||
<A NAME="DOC.2.27.2.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AMBIENT_AND_DIFFUSE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="OFF">
|
||||
<A NAME="DOC.2.27.2.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> OFF</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="Material">
|
||||
<A NAME="DOC.2.27.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Material( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.27.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Material.html#DOC.2.27.3">Material</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.27.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.27.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.27.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.27.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setColorMode">
|
||||
<A NAME="DOC.2.27.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorMode(<!1><A HREF="Material.html#DOC.2.27.2">ColorMode</A> mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setAmbient">
|
||||
<A NAME="DOC.2.27.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAmbient( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, const <!1><A HREF="Vec4.html">Vec4</A>& ambient )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getAmbient">
|
||||
<A NAME="DOC.2.27.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec4.html">Vec4</A>& getAmbient(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getAmbientFrontAndBack">
|
||||
<A NAME="DOC.2.27.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getAmbientFrontAndBack()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setDiffuse">
|
||||
<A NAME="DOC.2.27.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDiffuse( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, const <!1><A HREF="Vec4.html">Vec4</A>& diffuse )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDiffuse">
|
||||
<A NAME="DOC.2.27.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec4.html">Vec4</A>& getDiffuse(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDiffuseFrontAndBack">
|
||||
<A NAME="DOC.2.27.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getDiffuseFrontAndBack()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setSpecular">
|
||||
<A NAME="DOC.2.27.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSpecular( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, const <!1><A HREF="Vec4.html">Vec4</A>& specular )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getSpecular">
|
||||
<A NAME="DOC.2.27.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec4.html">Vec4</A>& getSpecular(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getSpecularFrontAndBack">
|
||||
<A NAME="DOC.2.27.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getSpecularFrontAndBack()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setEmission">
|
||||
<A NAME="DOC.2.27.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setEmission( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, const <!1><A HREF="Vec4.html">Vec4</A>& emission )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getEmission">
|
||||
<A NAME="DOC.2.27.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec4.html">Vec4</A>& getEmission(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getEmissionFrontAndBack">
|
||||
<A NAME="DOC.2.27.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getEmissionFrontAndBack()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setShininess">
|
||||
<A NAME="DOC.2.27.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setShininess( <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face, float shininess )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getShininess">
|
||||
<A NAME="DOC.2.27.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getShininess(<!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A> face) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getShininessFrontAndBack">
|
||||
<A NAME="DOC.2.27.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getShininessFrontAndBack()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Material">
|
||||
<A NAME="DOC.2.27.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Material( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.27.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.27.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchFaceAndColor">
|
||||
<A NAME="DOC.2.27.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchFaceAndColor(<!1><A HREF="Input.html">Input</A>& fr, const char* name, <!1><A HREF="Material.html#DOC.2.27.1">MaterialFace</A>& mf, <!1><A HREF="Vec4.html">Vec4</A>& color)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_colorMode">
|
||||
<A NAME="DOC.2.27.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Material.html#DOC.2.27.2">ColorMode</A> _colorMode</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_ambientFrontAndBack">
|
||||
<A NAME="DOC.2.27.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _ambientFrontAndBack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_ambientFront">
|
||||
<A NAME="DOC.2.27.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _ambientFront</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_ambientBack">
|
||||
<A NAME="DOC.2.27.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _ambientBack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_diffuseFrontAndBack">
|
||||
<A NAME="DOC.2.27.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _diffuseFrontAndBack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_diffuseFront">
|
||||
<A NAME="DOC.2.27.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _diffuseFront</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_diffuseBack">
|
||||
<A NAME="DOC.2.27.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _diffuseBack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_specularFrontAndBack">
|
||||
<A NAME="DOC.2.27.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _specularFrontAndBack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_specularFront">
|
||||
<A NAME="DOC.2.27.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _specularFront</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_specularBack">
|
||||
<A NAME="DOC.2.27.38">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _specularBack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_emissionFrontAndBack">
|
||||
<A NAME="DOC.2.27.39">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _emissionFrontAndBack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_emissionFront">
|
||||
<A NAME="DOC.2.27.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _emissionFront</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_emissionBack">
|
||||
<A NAME="DOC.2.27.41">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _emissionBack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_shininessFrontAndBack">
|
||||
<A NAME="DOC.2.27.42">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _shininessFrontAndBack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_shininessFront">
|
||||
<A NAME="DOC.2.27.43">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _shininessFront</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_shininessBack">
|
||||
<A NAME="DOC.2.27.44">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _shininessBack</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,356 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Matrix</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Matrix</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE>4x4 Matrix for storage & manipulation of transformations in scene graph.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CMatrix,MMatrix.html,CTexMat,MTexMat.html">
|
||||
<param name=before value="M,M,M,M^_">
|
||||
<param name=after value="Md_SP,Md_,M,M">
|
||||
<param name=indent value="0,1,2,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.28.38"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_mat</B>[4][4]
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.28.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Matrix</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Matrix</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& matrix)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Matrix</B>( float a00, float a01, float a02, float a03, float a10, float a11, float a12, float a13, float a20, float a21, float a22, float a23, float a30, float a31, float a32, float a33)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& <B>operator = </B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& matrix)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Matrix</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>makeIdent</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>set</B>(const float* m)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>copy</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& matrix)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>makeScale</B>(float sx, float sy, float sz)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>preScale</B>( float sx, float sy, float sz, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>postScale</B>( const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m, float sx, float sy, float sz )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>preScale</B>( float sx, float sy, float sz )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>postScale</B>( float sx, float sy, float sz )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>makeTrans</B>( float tx, float ty, float tz )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>preTrans</B>( float tx, float ty, float tz, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>postTrans</B>( const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m, float tx, float ty, float tz )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>preTrans</B>( float tx, float ty, float tz )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>postTrans</B>( float tx, float ty, float tz )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>makeRot</B>( float deg, float x, float y, float z )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>preRot</B>( float deg, float x, float y, float z, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>postRot</B>( const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m, float deg, float x, float y, float z )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>preRot</B>( float deg, float x, float y, float z )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>postRot</B>( float deg, float x, float y, float z )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setTrans</B>( float tx, float ty, float tz )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setTrans</B>( const <!1><A HREF="Vec3.html">Vec3</A>& v )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>getTrans</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>preMult</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>postMult</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>mult</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& lhs, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& rhs)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A> <B>operator * </B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html">Vec3</A> <B>operator * </B>(const <!1><A HREF="Vec3.html">Vec3</A>& v) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline friend <!1><A HREF="Vec3.html">Vec3</A> <B>operator * </B>(const <!1><A HREF="Vec3.html">Vec3</A>& v, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>invert</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.28.39"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.28.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>4x4 Matrix for storage & manipulation of transformations in scene graph.
|
||||
Provides basic maths operations, IO and via osg::Object reference counting.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Matrix">
|
||||
<A NAME="DOC.2.28.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Matrix()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Matrix">
|
||||
<A NAME="DOC.2.28.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Matrix(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& matrix)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Matrix">
|
||||
<A NAME="DOC.2.28.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Matrix( float a00, float a01, float a02, float a03, float a10, float a11, float a12, float a13, float a20, float a21, float a22, float a23, float a30, float a31, float a32, float a33)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.28.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& operator = (const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& matrix)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Matrix">
|
||||
<A NAME="DOC.2.28.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Matrix()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.28.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.28.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.28.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.28.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="makeIdent">
|
||||
<A NAME="DOC.2.28.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void makeIdent()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="set">
|
||||
<A NAME="DOC.2.28.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void set(const float* m)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="copy">
|
||||
<A NAME="DOC.2.28.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void copy(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& matrix)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="makeScale">
|
||||
<A NAME="DOC.2.28.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void makeScale(float sx, float sy, float sz)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="preScale">
|
||||
<A NAME="DOC.2.28.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preScale( float sx, float sy, float sz, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="postScale">
|
||||
<A NAME="DOC.2.28.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void postScale( const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m, float sx, float sy, float sz )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="preScale">
|
||||
<A NAME="DOC.2.28.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preScale( float sx, float sy, float sz )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="postScale">
|
||||
<A NAME="DOC.2.28.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void postScale( float sx, float sy, float sz )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="makeTrans">
|
||||
<A NAME="DOC.2.28.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void makeTrans( float tx, float ty, float tz )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="preTrans">
|
||||
<A NAME="DOC.2.28.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preTrans( float tx, float ty, float tz, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="postTrans">
|
||||
<A NAME="DOC.2.28.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void postTrans( const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m, float tx, float ty, float tz )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="preTrans">
|
||||
<A NAME="DOC.2.28.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preTrans( float tx, float ty, float tz )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="postTrans">
|
||||
<A NAME="DOC.2.28.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void postTrans( float tx, float ty, float tz )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="makeRot">
|
||||
<A NAME="DOC.2.28.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void makeRot( float deg, float x, float y, float z )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="preRot">
|
||||
<A NAME="DOC.2.28.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preRot( float deg, float x, float y, float z, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="postRot">
|
||||
<A NAME="DOC.2.28.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void postRot( const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m, float deg, float x, float y, float z )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="preRot">
|
||||
<A NAME="DOC.2.28.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preRot( float deg, float x, float y, float z )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="postRot">
|
||||
<A NAME="DOC.2.28.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void postRot( float deg, float x, float y, float z )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setTrans">
|
||||
<A NAME="DOC.2.28.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTrans( float tx, float ty, float tz )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setTrans">
|
||||
<A NAME="DOC.2.28.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTrans( const <!1><A HREF="Vec3.html">Vec3</A>& v )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getTrans">
|
||||
<A NAME="DOC.2.28.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> getTrans() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="preMult">
|
||||
<A NAME="DOC.2.28.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preMult(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="postMult">
|
||||
<A NAME="DOC.2.28.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void postMult(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mult">
|
||||
<A NAME="DOC.2.28.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void mult(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& lhs, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& rhs)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.28.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A> operator * (const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.28.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html">Vec3</A> operator * (const <!1><A HREF="Vec3.html">Vec3</A>& v) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.28.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline friend <!1><A HREF="Vec3.html">Vec3</A> operator * (const <!1><A HREF="Vec3.html">Vec3</A>& v, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="invert">
|
||||
<A NAME="DOC.2.28.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool invert(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mat">
|
||||
<A NAME="DOC.2.28.38">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _mat[4][4]</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.28.39">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.28.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<HR>
|
||||
<DL><DT><B>Direct child classes:
|
||||
</B><DD><A HREF="TexMat.html">TexMat</A><BR>
|
||||
</DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,122 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::MemoryAdapter</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::MemoryAdapter</A>: public <!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A></H2>
|
||||
<BLOCKQUOTE>Class for adapting the memory management of external data.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CMemoryAdapter,MMemoryAdapter.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.29.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>MemoryAdapter</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.29.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>incrementReference</B>(void* )
|
||||
<DD><I>Increment the reference count of the userData</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.29.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>decrementReference</B>(void* )
|
||||
<DD><I>Decrement the reference count of the userData.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.29.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void* <B>clone</B>(void* )
|
||||
<DD><I>not current used, but will be used in future</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.29.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& , void* )
|
||||
<DD><I>not current used, but will be used in future</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.29.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>read</B>(<!1><A HREF="Input.html">Input</A>& , void* )
|
||||
<DD><I>not current used, but will be used in future</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.29.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~MemoryAdapter</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Class for adapting the memory management of external data.
|
||||
Typically used to specify the memory management of user data
|
||||
which can be attached to osg::Node.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="MemoryAdapter">
|
||||
<A NAME="DOC.2.29.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MemoryAdapter()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="incrementReference">
|
||||
<A NAME="DOC.2.29.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void incrementReference(void* )</B></TT>
|
||||
<DD>Increment the reference count of the userData
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="decrementReference">
|
||||
<A NAME="DOC.2.29.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void decrementReference(void* )</B></TT>
|
||||
<DD>Decrement the reference count of the userData.
|
||||
Is usually implemented such that if reference count
|
||||
is decremented to zero the userData should be
|
||||
deleted. However, this is entirely up to the
|
||||
discression of the user who is extending this base class.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.29.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void* clone(void* )</B></TT>
|
||||
<DD>not current used, but will be used in future
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="write">
|
||||
<A NAME="DOC.2.29.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool write(<!1><A HREF="Output.html">Output</A>& , void* )</B></TT>
|
||||
<DD>not current used, but will be used in future
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="read">
|
||||
<A NAME="DOC.2.29.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool read(<!1><A HREF="Input.html">Input</A>& , void* )</B></TT>
|
||||
<DD>not current used, but will be used in future
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~MemoryAdapter">
|
||||
<A NAME="DOC.2.29.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~MemoryAdapter()</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
Binary file not shown.
@@ -1,444 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Node</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Node</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE>Base class for all internal nodes in the scene graph.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=185>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CLightSource,MLightSource.html,CGroup,MGroup.html,CGeode,MGeode.html">
|
||||
<param name=before value="M,M,M,M|_,MR_,Mr_">
|
||||
<param name=after value="Md_SP,Md_,M,M,M,M">
|
||||
<param name=indent value="0,1,2,2,2,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.30.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Node</B>()
|
||||
<DD><I>Construct a node.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I>return a shallow copy of a node, with Object* return type</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DD><I>return a shallow copy of a node, with Node* return type</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I>return true if this and obj are of the same kind of object</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I>return the name of the node's class type</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I>Visitor Pattern : calls the apply method of a NodeVisitor with this node's type</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I>Traverse upwards : calls parents' accept method with NodeVisitor</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& )
|
||||
<DD><I>Traverse downwards : calls children's accept method with NodeVisitor</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setName</B>( const std::string& name )
|
||||
<DD><I>Set the name of node using C++ style string</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setName</B>( const char* name )
|
||||
<DD><I>Set the name of node using a C style string</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const std::string& <B>getName</B>( void )
|
||||
<DD><I>Get the name of node</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DD><I>Get the parent list of node.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DD><I> Get a single parent of node.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumParents</B>() const
|
||||
<DD><I> Get the number of parents of node.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DD><I> Set user data.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void* <B>getUserData</B>() const
|
||||
<DD><I>Get user data</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DD><I>Get the memory adapter associated with _userData</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DD><I>Set the node mask.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DD><I>Get the node Mask.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DD><I>Get the description list of the const node</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DD><I>Get the description list of the const node</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const std::string& <B>getDescription</B>(int i) const
|
||||
<DD><I>Get a single const description of the const node</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>std::string& <B>getDescription</B>(int i)
|
||||
<DD><I>Get a single description of the node</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumDescriptions</B>() const
|
||||
<DD><I>Get the number of descriptions of the node</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>addDescription</B>(const std::string& desc)
|
||||
<DD><I>Add a description string to the node</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DD><I>get the bounding sphere of node.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>dirtyBound</B>()
|
||||
<DD><I>Mark this node's bounding sphere dirty.</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<A HREF="#DOC.2.30.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DD><I>A vector of osg::Group pointers which is used to store the parent(s) of node</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef unsigned int <B>NodeMask</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
<DD><I>A vector of std::string's which are used to describe the object</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.30.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_bsphere_computed</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>std::string <B>_name</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.38"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.39"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>friend <B>Group</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void* <B>_userData</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.41"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.42"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.43"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.30.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Node</B>()
|
||||
<DD><I>Node destructor.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I> Template Method Pattern : read local data from osg file.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I> Template Method Pattern : read local data from osg file.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.30.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>computeBound</B>( void )
|
||||
<DD><I>Compute the bounding sphere around Node's geometry or children.</I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Base class for all internal nodes in the scene graph.
|
||||
Provides interface for most common node operations (Composite Pattern).</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Node">
|
||||
<A NAME="DOC.2.30.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Node()</B></TT>
|
||||
<DD>Construct a node.
|
||||
Initialize the parent list to empty, node name to "" and
|
||||
bounding sphere dirty flag to true.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.30.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DD>return a shallow copy of a node, with Object* return type
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="cloneNode">
|
||||
<A NAME="DOC.2.30.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* cloneNode() const </B></TT>
|
||||
<DD>return a shallow copy of a node, with Node* return type
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.30.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DD>return true if this and obj are of the same kind of object
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.30.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DD>return the name of the node's class type
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.30.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DD>Visitor Pattern : calls the apply method of a NodeVisitor with this node's type
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ascend">
|
||||
<A NAME="DOC.2.30.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void ascend(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DD>Traverse upwards : calls parents' accept method with NodeVisitor
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="traverse">
|
||||
<A NAME="DOC.2.30.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void traverse(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& )</B></TT>
|
||||
<DD>Traverse downwards : calls children's accept method with NodeVisitor
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setName">
|
||||
<A NAME="DOC.2.30.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setName( const std::string& name )</B></TT>
|
||||
<DD>Set the name of node using C++ style string
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setName">
|
||||
<A NAME="DOC.2.30.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setName( const char* name )</B></TT>
|
||||
<DD>Set the name of node using a C style string
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getName">
|
||||
<A NAME="DOC.2.30.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const std::string& getName( void )</B></TT>
|
||||
<DD>Get the name of node
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ParentList">
|
||||
<A NAME="DOC.2.30.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> ParentList</B></TT>
|
||||
<DD>A vector of osg::Group pointers which is used to store the parent(s) of node
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getParents">
|
||||
<A NAME="DOC.2.30.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& getParents() const </B></TT>
|
||||
<DD>Get the parent list of node.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getParent">
|
||||
<A NAME="DOC.2.30.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* getParent(int i) const </B></TT>
|
||||
<DD>
|
||||
Get a single parent of node.
|
||||
|
||||
<DL><DT><DT><B>Parameters:</B><DD><B>i</B> - index of the parent to get.
|
||||
<BR><DT><B>Returns:</B><DD> the parent i.<BR><DD></DL><P>
|
||||
<A NAME="getNumParents">
|
||||
<A NAME="DOC.2.30.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumParents() const </B></TT>
|
||||
<DD>
|
||||
Get the number of parents of node.
|
||||
|
||||
<DL><DT><DT><B>Returns:</B><DD> the number of parents of this node.<BR><DD></DL><P>
|
||||
<A NAME="setUserData">
|
||||
<A NAME="DOC.2.30.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setUserData(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)</B></TT>
|
||||
<DD>
|
||||
Set user data. See MemoryAdapter documention for details
|
||||
of how to specify memory managament of _userData.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getUserData">
|
||||
<A NAME="DOC.2.30.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void* getUserData() const </B></TT>
|
||||
<DD>Get user data
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getMemoryAdapter">
|
||||
<A NAME="DOC.2.30.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* getMemoryAdapter() const </B></TT>
|
||||
<DD>Get the memory adapter associated with _userData
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="NodeMask">
|
||||
<A NAME="DOC.2.30.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef unsigned int NodeMask</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNodeMask">
|
||||
<A NAME="DOC.2.30.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNodeMask(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)</B></TT>
|
||||
<DD>Set the node mask. Note, node mask is will be replaced by TraversalMask.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNodeMask">
|
||||
<A NAME="DOC.2.30.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> getNodeMask()</B></TT>
|
||||
<DD>Get the node Mask. Note, node mask is will be replaced by TraversalMask.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="DescriptionList">
|
||||
<A NAME="DOC.2.30.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<std::string> DescriptionList</B></TT>
|
||||
<DD>A vector of std::string's which are used to describe the object
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDescriptions">
|
||||
<A NAME="DOC.2.30.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& getDescriptions() const </B></TT>
|
||||
<DD>Get the description list of the const node
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDescriptions">
|
||||
<A NAME="DOC.2.30.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& getDescriptions()</B></TT>
|
||||
<DD>Get the description list of the const node
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDescription">
|
||||
<A NAME="DOC.2.30.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const std::string& getDescription(int i) const </B></TT>
|
||||
<DD>Get a single const description of the const node
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getDescription">
|
||||
<A NAME="DOC.2.30.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string& getDescription(int i)</B></TT>
|
||||
<DD>Get a single description of the node
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumDescriptions">
|
||||
<A NAME="DOC.2.30.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumDescriptions() const </B></TT>
|
||||
<DD>Get the number of descriptions of the node
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="addDescription">
|
||||
<A NAME="DOC.2.30.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addDescription(const std::string& desc)</B></TT>
|
||||
<DD>Add a description string to the node
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getBound">
|
||||
<A NAME="DOC.2.30.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& getBound()</B></TT>
|
||||
<DD>get the bounding sphere of node.
|
||||
Using lazy evaluation computes the bounding sphere if it is 'dirty'.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="dirtyBound">
|
||||
<A NAME="DOC.2.30.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void dirtyBound()</B></TT>
|
||||
<DD>Mark this node's bounding sphere dirty.
|
||||
Forcing it to be computed on the next call to getBound().
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Node">
|
||||
<A NAME="DOC.2.30.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Node()</B></TT>
|
||||
<DD>Node destructor. Note, is protected so that Nodes cannot
|
||||
be deleted other than by being dereferenced and the reference
|
||||
count being zero (see osg::Referenced), preventing the deletion
|
||||
of nodes which are still in use. This also means that
|
||||
Node's cannot be created on stack i.e Node node will not compile,
|
||||
forcing all nodes to be created on the heap i.e Node* node
|
||||
= new Node().
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.30.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DD>
|
||||
Template Method Pattern : read local data from osg file.
|
||||
Note should be implemented in derived classes, which
|
||||
call their parent class's readLocalData.
|
||||
|
||||
<DL><DT><DT><B>Returns:</B><DD> true if the input iterator has been advanced, otherwise false.<BR><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.30.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DD>
|
||||
Template Method Pattern : read local data from osg file.
|
||||
Note should be implemented in derivied classes, which
|
||||
call their parent class's writeLocalData.
|
||||
|
||||
<DL><DT><DT><B>Returns:</B><DD> true if data has been written out, otherwise false.<BR><DD></DL><P>
|
||||
<A NAME="computeBound">
|
||||
<A NAME="DOC.2.30.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool computeBound( void )</B></TT>
|
||||
<DD>Compute the bounding sphere around Node's geometry or children.
|
||||
This method is automatically called by getBound() when the bounding
|
||||
sphere has been marked dirty via dirtyBound().
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_bsphere">
|
||||
<A NAME="DOC.2.30.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="BoundingSphere.html">BoundingSphere</A> _bsphere</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_bsphere_computed">
|
||||
<A NAME="DOC.2.30.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _bsphere_computed</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_name">
|
||||
<A NAME="DOC.2.30.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string _name</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_parents">
|
||||
<A NAME="DOC.2.30.38">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> _parents</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Group">
|
||||
<A NAME="DOC.2.30.39">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>friend Group</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_userData">
|
||||
<A NAME="DOC.2.30.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void* _userData</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_memoryAdapter">
|
||||
<A NAME="DOC.2.30.41">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> _memoryAdapter</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_nodeMask">
|
||||
<A NAME="DOC.2.30.42">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> _nodeMask</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_descriptions">
|
||||
<A NAME="DOC.2.30.43">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> _descriptions</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<HR>
|
||||
<DL><DT><B>Direct child classes:
|
||||
</B><DD><A HREF="LightSource.html">LightSource</A><BR>
|
||||
<A HREF="Group.html">Group</A><BR>
|
||||
<A HREF="Geode.html">Geode</A><BR>
|
||||
</DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,53 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>struct osg::NodeAcceptOp</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>struct <A HREF="#DOC.DOCU">osg::NodeAcceptOp</A></H2>
|
||||
<BLOCKQUOTE>Convinience functor for assisting visiting of arrays of osg::Node's</BLOCKQUOTE>
|
||||
|
||||
<HR>
|
||||
<P><DL>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.33.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="NodeVisitor.html">NodeVisitor</A>& <B>_nv</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.33.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>NodeAcceptOp</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.33.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>operator () </B>(<!1><A HREF="Node.html">Node</A>* node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.33.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>operator () </B>(<!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Node.html">Node</A>> node)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Convinience functor for assisting visiting of arrays of osg::Node's</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="_nv">
|
||||
<A NAME="DOC.2.33.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="NodeVisitor.html">NodeVisitor</A>& _nv</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="NodeAcceptOp">
|
||||
<A NAME="DOC.2.33.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NodeAcceptOp(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator () ">
|
||||
<A NAME="DOC.2.33.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void operator () (<!1><A HREF="Node.html">Node</A>* node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator () ">
|
||||
<A NAME="DOC.2.33.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void operator () (<!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Node.html">Node</A>> node)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,20 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>typedef std::vector<Node*> osg::NodePath</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>typedef std::vector<<!1><A HREF="Node.html">Node</A>*> <A HREF="#DOC.DOCU">osg::NodePath</A></H2>
|
||||
<BLOCKQUOTE>A vector of Nodes pointers which is used to describe the path from a root node to a descendant</BLOCKQUOTE>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>A vector of Nodes pointers which is used to describe the path from a root node to a descendant</BLOCKQUOTE>
|
||||
<DL>
|
||||
</DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,241 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::NodeVisitor</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::NodeVisitor</A>: public <!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A></H2>
|
||||
<BLOCKQUOTE>Visitor for type safe operations on osg::Node's.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CNodeVisitor,MNodeVisitor.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.32.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>TraversalMode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.32.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>NodeVisitor</B>(<!1><A HREF="NodeVisitor.html#DOC.2.32.1">TraversalMode</A> tm=TRAVERSE_NONE)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~NodeVisitor</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setTraverseMode</B>(<!1><A HREF="NodeVisitor.html#DOC.2.32.1">TraversalMode</A> mode)
|
||||
<DD><I>Set the traversal mode for Node::traverse() to use when deciding which children of a node to traverse.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="NodeVisitor.html#DOC.2.32.1">TraversalMode</A> <B>getTraverseMode</B>()
|
||||
<DD><I>Get the traversal mode</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setTraverseVisitor</B>(<!1><A HREF="NodeVisitor.html#DOC.2.32.7">NodeVisitor</A>* nv)
|
||||
<DD><I>Set a visitor to handle traversal.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="NodeVisitor.html#DOC.2.32.7">NodeVisitor</A>* <B>getTraverseVisitor</B>()
|
||||
<DD><I>Get the traverse visitor, returns NULL if none is attached</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>traverse</B>(<!1><A HREF="Node.html">Node</A>& node)
|
||||
<DD><I>Inline method for passing handling traversal of a nodes.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Node.html">Node</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Geode.html">Geode</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Billboard.html">Billboard</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="LightSource.html">LightSource</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Group.html">Group</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="DCS.html">DCS</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Switch.html">Switch</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Sequence.html">Sequence</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="LOD.html">LOD</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Scene.html">Scene</A>& node)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.32.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="NodeVisitor.html#DOC.2.32.7">NodeVisitor</A>* <B>_traverseVisitor</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="NodeVisitor.html#DOC.2.32.1">TraversalMode</A> <B>_traverseMode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Visitor for type safe operations on osg::Node's.
|
||||
Based on GOF's Visitor pattern.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="TraversalMode">
|
||||
<A NAME="DOC.2.32.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum TraversalMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="TRAVERSE_NONE">
|
||||
<A NAME="DOC.2.32.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TRAVERSE_NONE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TRAVERSE_PARENTS">
|
||||
<A NAME="DOC.2.32.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TRAVERSE_PARENTS</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TRAVERSE_ALL_CHILDREN">
|
||||
<A NAME="DOC.2.32.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TRAVERSE_ALL_CHILDREN</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TRAVERSE_ACTIVE_CHILDREN">
|
||||
<A NAME="DOC.2.32.1.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TRAVERSE_ACTIVE_CHILDREN</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TRAVERSE_VISITOR">
|
||||
<A NAME="DOC.2.32.1.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TRAVERSE_VISITOR</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="NodeVisitor">
|
||||
<A NAME="DOC.2.32.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NodeVisitor(<!1><A HREF="NodeVisitor.html#DOC.2.32.1">TraversalMode</A> tm=TRAVERSE_NONE)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~NodeVisitor">
|
||||
<A NAME="DOC.2.32.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~NodeVisitor()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setTraverseMode">
|
||||
<A NAME="DOC.2.32.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTraverseMode(<!1><A HREF="NodeVisitor.html#DOC.2.32.1">TraversalMode</A> mode)</B></TT>
|
||||
<DD>Set the traversal mode for Node::traverse() to use when
|
||||
deciding which children of a node to traverse. If a
|
||||
NodeVisitor has been attached via setTraverseVisitor()
|
||||
and the new mode is not TRAVERSE_VISITOR then the attached
|
||||
visitor is detached. Default mode is TRAVERSE_NONE.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getTraverseMode">
|
||||
<A NAME="DOC.2.32.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="NodeVisitor.html#DOC.2.32.1">TraversalMode</A> getTraverseMode()</B></TT>
|
||||
<DD>Get the traversal mode
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setTraverseVisitor">
|
||||
<A NAME="DOC.2.32.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTraverseVisitor(<!1><A HREF="NodeVisitor.html#DOC.2.32.7">NodeVisitor</A>* nv)</B></TT>
|
||||
<DD>Set a visitor to handle traversal.
|
||||
Overides the traverse mode setting it to TRAVERSE_VISITOR.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getTraverseVisitor">
|
||||
<A NAME="DOC.2.32.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="NodeVisitor.html#DOC.2.32.7">NodeVisitor</A>* getTraverseVisitor()</B></TT>
|
||||
<DD>Get the traverse visitor, returns NULL if none is attached
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="traverse">
|
||||
<A NAME="DOC.2.32.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void traverse(<!1><A HREF="Node.html">Node</A>& node)</B></TT>
|
||||
<DD>Inline method for passing handling traversal of a nodes.
|
||||
If you intend to use the visitor for actively traversing
|
||||
the scene graph then make sure the accept() methods call
|
||||
this method unless they handle traversal directly.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Node.html">Node</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Geode.html">Geode</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Billboard.html">Billboard</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="LightSource.html">LightSource</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Group.html">Group</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="DCS.html">DCS</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Switch.html">Switch</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Sequence.html">Sequence</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="LOD.html">LOD</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.32.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Scene.html">Scene</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_traverseVisitor">
|
||||
<A NAME="DOC.2.32.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="NodeVisitor.html#DOC.2.32.7">NodeVisitor</A>* _traverseVisitor</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_traverseMode">
|
||||
<A NAME="DOC.2.32.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="NodeVisitor.html#DOC.2.32.1">TraversalMode</A> _traverseMode</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,42 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::NotifyInit</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::NotifyInit</A></H2>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.35.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>NotifyInit</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.35.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~NotifyInit</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="NotifyInit">
|
||||
<A NAME="DOC.2.35.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NotifyInit()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~NotifyInit">
|
||||
<A NAME="DOC.2.35.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~NotifyInit()</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,72 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>enum osg::NotifySeverity</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>enum <A HREF="#DOC.DOCU">osg::NotifySeverity</A></H2>
|
||||
|
||||
<HR>
|
||||
<P><DL>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.34.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>ALWAYS</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.34.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>FATAL</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.34.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>WARN</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.34.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>NOTICE</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.34.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>INFO</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.34.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>DEBUG</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.34.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>FP_DEBUG</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="ALWAYS">
|
||||
<A NAME="DOC.2.34.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ALWAYS</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FATAL">
|
||||
<A NAME="DOC.2.34.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FATAL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="WARN">
|
||||
<A NAME="DOC.2.34.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> WARN</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="NOTICE">
|
||||
<A NAME="DOC.2.34.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NOTICE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="INFO">
|
||||
<A NAME="DOC.2.34.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> INFO</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="DEBUG">
|
||||
<A NAME="DOC.2.34.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEBUG</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FP_DEBUG">
|
||||
<A NAME="DOC.2.34.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FP_DEBUG</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,175 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Object</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Object</A>: public <!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A></H2>
|
||||
<BLOCKQUOTE>Base class/standard interface for objects which require IO support, cloning and reference counting.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=545>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CTransparency,MTransparency.html,CTexture,MTexture.html,CTexGen,MTexGen.html,CTexEnv,MTexEnv.html,CPolygonOffset,MPolygonOffset.html,CPoint,MPoint.html,CNode,MNode.html,CMatrix,MMatrix.html,CMaterial,MMaterial.html,CLight,MLight.html,CImage,MImage.html,CGeoState,MGeoState.html,CGeoSet,MGeoSet.html,CFog,MFog.html,CCullFace,MCullFace.html,CAlphaFunc,MAlphaFunc.html">
|
||||
<param name=before value="M,M,M|_,MR_,MR_,MR_,MR_,MR_,MR_,MR_,MR_,MR_,MR_,MR_,MR_,MR_,MR_,Mr_">
|
||||
<param name=after value="Md_,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M,M">
|
||||
<param name=indent value="0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.36.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Object</B>()
|
||||
<DD><I>Construct an object.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.36.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I>return a shallow copy of a node, with Object* return type.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.36.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>*)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.36.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I>return the name of the object's class type.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.36.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I>Template Method/Prototype Pattern : create a clone and read Object data from Input.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.36.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I>Template Method Pattern : write out Object data to Output.</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.36.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Object</B>()
|
||||
<DD><I>Object destructor.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.36.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>&)
|
||||
<DD><I>Template Method Pattern : read local data from osg file.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.36.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>&)
|
||||
<DD><I>Template Method Pattern : write local data to osg file.</I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Base class/standard interface for objects which require IO support,
|
||||
cloning and reference counting.
|
||||
Based on GOF Composite, Prototype and Template Method patterns.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Object">
|
||||
<A NAME="DOC.2.36.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Object()</B></TT>
|
||||
<DD>Construct an object. Note Object is a pure virtual base class
|
||||
and therefore cannot be constructed on its own, only derived
|
||||
classes which overide the clone and className methods are
|
||||
concrete classes and can be constructed.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.36.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DD>return a shallow copy of a node, with Object* return type.
|
||||
Must be defined by derived classes.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.36.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>*)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.36.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DD>return the name of the object's class type. Must be defined
|
||||
by derived classes.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readClone">
|
||||
<A NAME="DOC.2.36.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* readClone(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DD>Template Method/Prototype Pattern : create a clone and read
|
||||
Object data from Input. Reads Input and if it matches this
|
||||
objects className() then create a clone and match '{' brackets
|
||||
and repeating calling Object::readLocalData() until the
|
||||
matching ']' is read.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="write">
|
||||
<A NAME="DOC.2.36.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool write(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DD>Template Method Pattern : write out Object data to Output.
|
||||
Sequence of output is className() followed by Open '{'
|
||||
and then call Object::writeLocalData() and complete with '}'.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Object">
|
||||
<A NAME="DOC.2.36.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Object()</B></TT>
|
||||
<DD>Object destructor. Note, is protected so that Objects cannot
|
||||
be deleted other than by being derefernced and the reference
|
||||
count being zero (see osg::Referenced), preventing the deletion
|
||||
of nodes which are still in use. This also means that
|
||||
Node's cannot be created on stack i.e Node node will not compile,
|
||||
forcing all nodes to be created on the heap i.e Node* node
|
||||
= new Node().
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.36.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>&)</B></TT>
|
||||
<DD>Template Method Pattern : read local data from osg file.
|
||||
Note should be implemented in derivied classes, which
|
||||
call their parent class's readLocalData. Returns
|
||||
true if the input iterator has been advanced, otherwise false.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.36.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>&)</B></TT>
|
||||
<DD>Template Method Pattern : write local data to osg file.
|
||||
Note should be implemented in derivied classes, which
|
||||
call their parent class's writeLocalData. Returns
|
||||
true if data has been written out, otherwise false.
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<HR>
|
||||
<DL><DT><B>Direct child classes:
|
||||
</B><DD><A HREF="Transparency.html">Transparency</A><BR>
|
||||
<A HREF="Texture.html">Texture</A><BR>
|
||||
<A HREF="TexGen.html">TexGen</A><BR>
|
||||
<A HREF="TexEnv.html">TexEnv</A><BR>
|
||||
<A HREF="PolygonOffset.html">PolygonOffset</A><BR>
|
||||
<A HREF="Point.html">Point</A><BR>
|
||||
<A HREF="Node.html">Node</A><BR>
|
||||
<A HREF="Matrix.html">Matrix</A><BR>
|
||||
<A HREF="Material.html">Material</A><BR>
|
||||
<A HREF="Light.html">Light</A><BR>
|
||||
<A HREF="Image.html">Image</A><BR>
|
||||
<A HREF="GeoState.html">GeoState</A><BR>
|
||||
<A HREF="GeoSet.html">GeoSet</A><BR>
|
||||
<A HREF="Fog.html">Fog</A><BR>
|
||||
<A HREF="CullFace.html">CullFace</A><BR>
|
||||
<A HREF="AlphaFunc.html">AlphaFunc</A><BR>
|
||||
</DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,211 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Output</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Output</A>: public ofstream</H2>
|
||||
<BLOCKQUOTE>ofstream wrapper class for adding support for indenting.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="Mofstream,M,COutput,MOutput.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.37.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Output</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Output</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Output.html#DOC.2.37.1">Output</A>& <B>indent</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getIndentStep</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setIndentStep</B>(int step)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getIndent</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setIndent</B>(int <!1><A HREF="Output.html#DOC.2.37.3">indent</A>)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getNumIndicesPerLine</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setNumIndicesPerLine</B>(int num)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>moveIn</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>moveOut</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getUniqueIDForObject</B>(<!1><A HREF="Object.html">Object</A>* obj, std::string& uniqueID)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>createUniqueIDForObject</B>(<!1><A HREF="Object.html">Object</A>* obj, std::string& uniqueID)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>registerUniqueIDForObject</B>(<!1><A HREF="Object.html">Object</A>* obj, std::string& uniqueID)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.37.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_indent</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_indentStep</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_numIndicesPerLine</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Output.html#DOC.2.37.22">UniqueIDToLabelMapping</A> <B>_objectToUniqueIDMap</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.37.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Output</B>(const <!1><A HREF="Output.html#DOC.2.37.1">Output</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Output.html#DOC.2.37.1">Output</A>& <B>operator = </B>(const <!1><A HREF="Output.html#DOC.2.37.1">Output</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>_init</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.37.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>_free</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected</H3><DD><DT>
|
||||
<A HREF="#DOC.2.37.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::map<<!1><A HREF="Object.html">Object</A>*,std::string> <B>UniqueIDToLabelMapping</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>ofstream wrapper class for adding support for indenting.
|
||||
Used in output of .osg ASCII files to improve their readability.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Output">
|
||||
<A NAME="DOC.2.37.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Output()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Output">
|
||||
<A NAME="DOC.2.37.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Output()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="indent">
|
||||
<A NAME="DOC.2.37.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Output.html#DOC.2.37.1">Output</A>& indent()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getIndentStep">
|
||||
<A NAME="DOC.2.37.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getIndentStep() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setIndentStep">
|
||||
<A NAME="DOC.2.37.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setIndentStep(int step)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getIndent">
|
||||
<A NAME="DOC.2.37.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getIndent() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setIndent">
|
||||
<A NAME="DOC.2.37.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setIndent(int <!1><A HREF="Output.html#DOC.2.37.3">indent</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNumIndicesPerLine">
|
||||
<A NAME="DOC.2.37.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getNumIndicesPerLine() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNumIndicesPerLine">
|
||||
<A NAME="DOC.2.37.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNumIndicesPerLine(int num)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="moveIn">
|
||||
<A NAME="DOC.2.37.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void moveIn()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="moveOut">
|
||||
<A NAME="DOC.2.37.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void moveOut()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getUniqueIDForObject">
|
||||
<A NAME="DOC.2.37.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getUniqueIDForObject(<!1><A HREF="Object.html">Object</A>* obj, std::string& uniqueID)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="createUniqueIDForObject">
|
||||
<A NAME="DOC.2.37.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool createUniqueIDForObject(<!1><A HREF="Object.html">Object</A>* obj, std::string& uniqueID)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="registerUniqueIDForObject">
|
||||
<A NAME="DOC.2.37.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool registerUniqueIDForObject(<!1><A HREF="Object.html">Object</A>* obj, std::string& uniqueID)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Output">
|
||||
<A NAME="DOC.2.37.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Output(const <!1><A HREF="Output.html#DOC.2.37.1">Output</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.37.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Output.html#DOC.2.37.1">Output</A>& operator = (const <!1><A HREF="Output.html#DOC.2.37.1">Output</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_init">
|
||||
<A NAME="DOC.2.37.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void _init()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_free">
|
||||
<A NAME="DOC.2.37.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void _free()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_indent">
|
||||
<A NAME="DOC.2.37.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _indent</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_indentStep">
|
||||
<A NAME="DOC.2.37.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _indentStep</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_numIndicesPerLine">
|
||||
<A NAME="DOC.2.37.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _numIndicesPerLine</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="UniqueIDToLabelMapping">
|
||||
<A NAME="DOC.2.37.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::map<<!1><A HREF="Object.html">Object</A>*,std::string> UniqueIDToLabelMapping</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_objectToUniqueIDMap">
|
||||
<A NAME="DOC.2.37.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Output.html#DOC.2.37.22">UniqueIDToLabelMapping</A> _objectToUniqueIDMap</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,199 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Point</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Point</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CPoint,MPoint.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.38.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Point</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Point.html#DOC.2.38.1">Point</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setSize</B>(float size)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFadeThresholdSize</B>(float fadeThresholdSize)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setDistanceAttenuation</B>(const <!1><A HREF="Vec3.html">Vec3</A>& distanceAttenuation)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enableSmooth</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disableSmooth</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>init_GL_EXT</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.38.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_size</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_fadeThresholdSize</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_distanceAttenuation</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.38.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Point</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.38.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="Point">
|
||||
<A NAME="DOC.2.38.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Point()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.38.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Point.html#DOC.2.38.1">Point</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.38.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.38.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.38.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setSize">
|
||||
<A NAME="DOC.2.38.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSize(float size)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setFadeThresholdSize">
|
||||
<A NAME="DOC.2.38.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFadeThresholdSize(float fadeThresholdSize)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setDistanceAttenuation">
|
||||
<A NAME="DOC.2.38.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDistanceAttenuation(const <!1><A HREF="Vec3.html">Vec3</A>& distanceAttenuation)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enableSmooth">
|
||||
<A NAME="DOC.2.38.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enableSmooth( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disableSmooth">
|
||||
<A NAME="DOC.2.38.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disableSmooth( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.38.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="init_GL_EXT">
|
||||
<A NAME="DOC.2.38.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void init_GL_EXT()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Point">
|
||||
<A NAME="DOC.2.38.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Point()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.38.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.38.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_size">
|
||||
<A NAME="DOC.2.38.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _size</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fadeThresholdSize">
|
||||
<A NAME="DOC.2.38.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _fadeThresholdSize</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_distanceAttenuation">
|
||||
<A NAME="DOC.2.38.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _distanceAttenuation</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,171 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::PolygonOffset</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::PolygonOffset</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CPolygonOffset,MPolygonOffset.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.39.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>PolygonOffset</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="PolygonOffset.html#DOC.2.39.1">PolygonOffset</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setOffset</B>(float factor, float units)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enable</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disable</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.39.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_factor</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_units</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.39.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~PolygonOffset</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.39.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="PolygonOffset">
|
||||
<A NAME="DOC.2.39.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PolygonOffset()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.39.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="PolygonOffset.html#DOC.2.39.1">PolygonOffset</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.39.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.39.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.39.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setOffset">
|
||||
<A NAME="DOC.2.39.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setOffset(float factor, float units)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enable">
|
||||
<A NAME="DOC.2.39.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enable( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disable">
|
||||
<A NAME="DOC.2.39.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disable( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.39.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~PolygonOffset">
|
||||
<A NAME="DOC.2.39.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~PolygonOffset()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.39.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.39.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_factor">
|
||||
<A NAME="DOC.2.39.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _factor</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_units">
|
||||
<A NAME="DOC.2.39.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _units</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,286 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Quat</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Quat</A></H2>
|
||||
<BLOCKQUOTE>A quaternion class.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.40.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec4.html">Vec4</A> <B>_fv</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.40.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Quat</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Quat</B>( float x, float y, float z, float w )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Quat</B>( const <!1><A HREF="Vec4.html">Vec4</A>& vec )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html">Vec4</A> <B>asVec4</B>( void ) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html">Vec3</A> <B>asVec3</B>( void ) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> <B>operator * </B>(const float& rhs) const
|
||||
<DD><I>Multiply by scalar </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& <B>operator *= </B>(const float& rhs)
|
||||
<DD><I>Unary multiply by scalar </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> <B>operator*</B>(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs) const
|
||||
<DD><I>Binary multiply </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& <B>operator*=</B>(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs)
|
||||
<DD><I>Unary multiply </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> <B>operator / </B>(const float& rhs) const
|
||||
<DD><I>Divide by scalar </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& <B>operator /= </B>(const float& rhs)
|
||||
<DD><I>Unary divide by scalar </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> <B>operator/</B>(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& denom) const
|
||||
<DD><I>Binary divide </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& <B>operator/=</B>(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& denom)
|
||||
<DD><I>Unary divide </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> <B>operator + </B>(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs) const
|
||||
<DD><I>Binary addition </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& <B>operator += </B>(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs)
|
||||
<DD><I>Unary addition</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> <B>operator - </B>(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs) const
|
||||
<DD><I>Binary subtraction </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& <B>operator -= </B>(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs)
|
||||
<DD><I>Unary subtraction </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> <B>operator - </B>() const
|
||||
<DD><I>Negation operator - returns the negative of the quaternion.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>length</B>( void ) const
|
||||
<DD><I>Length of the quaternion = sqrt( vec . vec )</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>length2</B>( void ) const
|
||||
<DD><I>Length of the quaternion = vec . vec</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> <B>conj</B>( void ) const
|
||||
<DD><I>Conjugate </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> <B>inverse</B>( void ) const
|
||||
<DD><I>Multiplicative inverse method: q^(-1) = q^*/(q.q^*)</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>makeRot</B>( const float angle, const float x, const float y, const float z )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>makeRot</B>( const float angle, const <!1><A HREF="Vec3.html">Vec3</A>& vec )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>makeRot</B>( const <!1><A HREF="Vec3.html">Vec3</A>& vec1, const <!1><A HREF="Vec3.html">Vec3</A>& vec2 )
|
||||
<DD><I>Make a rotation Quat which will rotate vec1 to vec2.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>getRot</B>( float& angle, float& x, float& y, float& z ) const
|
||||
<DD><I>Return the angle and vector components represented by the quaternion</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>getRot</B>( float& angle, <!1><A HREF="Vec3.html">Vec3</A>& vec ) const
|
||||
<DD><I>Return the angle and vector represented by the quaternion</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>slerp</B>( const float t, const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& from, const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& to)
|
||||
<DD><I>Spherical Linear Interpolation.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>set</B>( const <!1><A HREF="Matrix.html">osg::Matrix</A>& m )
|
||||
<DD><I>Set quaternion to be equivalent to specified matrix</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>get</B>( <!1><A HREF="Matrix.html">osg::Matrix</A>& m ) const
|
||||
<DD><I>Get the equivalent matrix for this quaternion</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline friend ostream& <B>operator << </B>(ostream& output, const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& vec)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>A quaternion class. It can be used to represent an orientation in 3D space.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="_fv">
|
||||
<A NAME="DOC.2.40.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec4.html">Vec4</A> _fv</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Quat">
|
||||
<A NAME="DOC.2.40.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Quat( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Quat">
|
||||
<A NAME="DOC.2.40.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Quat( float x, float y, float z, float w )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Quat">
|
||||
<A NAME="DOC.2.40.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Quat( const <!1><A HREF="Vec4.html">Vec4</A>& vec )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="asVec4">
|
||||
<A NAME="DOC.2.40.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html">Vec4</A> asVec4( void ) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="asVec3">
|
||||
<A NAME="DOC.2.40.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html">Vec3</A> asVec3( void ) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.40.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> operator * (const float& rhs) const </B></TT>
|
||||
<DD>Multiply by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator *= ">
|
||||
<A NAME="DOC.2.40.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& operator *= (const float& rhs)</B></TT>
|
||||
<DD>Unary multiply by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator*">
|
||||
<A NAME="DOC.2.40.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> operator*(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs) const </B></TT>
|
||||
<DD>Binary multiply
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator*=">
|
||||
<A NAME="DOC.2.40.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& operator*=(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs)</B></TT>
|
||||
<DD>Unary multiply
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator / ">
|
||||
<A NAME="DOC.2.40.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> operator / (const float& rhs) const </B></TT>
|
||||
<DD>Divide by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator /= ">
|
||||
<A NAME="DOC.2.40.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& operator /= (const float& rhs)</B></TT>
|
||||
<DD>Unary divide by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator/">
|
||||
<A NAME="DOC.2.40.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> operator/(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& denom) const </B></TT>
|
||||
<DD>Binary divide
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator/=">
|
||||
<A NAME="DOC.2.40.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& operator/=(const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& denom)</B></TT>
|
||||
<DD>Unary divide
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator + ">
|
||||
<A NAME="DOC.2.40.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> operator + (const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs) const </B></TT>
|
||||
<DD>Binary addition
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator += ">
|
||||
<A NAME="DOC.2.40.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& operator += (const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs)</B></TT>
|
||||
<DD>Unary addition
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator - ">
|
||||
<A NAME="DOC.2.40.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> operator - (const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs) const </B></TT>
|
||||
<DD>Binary subtraction
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator -= ">
|
||||
<A NAME="DOC.2.40.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& operator -= (const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& rhs)</B></TT>
|
||||
<DD>Unary subtraction
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator - ">
|
||||
<A NAME="DOC.2.40.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> operator - () const </B></TT>
|
||||
<DD>Negation operator - returns the negative of the quaternion.
|
||||
Basically just calls operator - () on the Vec4
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="length">
|
||||
<A NAME="DOC.2.40.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float length( void ) const </B></TT>
|
||||
<DD>Length of the quaternion = sqrt( vec . vec )
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="length2">
|
||||
<A NAME="DOC.2.40.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float length2( void ) const </B></TT>
|
||||
<DD>Length of the quaternion = vec . vec
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="conj">
|
||||
<A NAME="DOC.2.40.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> conj( void ) const </B></TT>
|
||||
<DD>Conjugate
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="inverse">
|
||||
<A NAME="DOC.2.40.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A> inverse( void ) const </B></TT>
|
||||
<DD>Multiplicative inverse method: q^(-1) = q^*/(q.q^*)
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="makeRot">
|
||||
<A NAME="DOC.2.40.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void makeRot( const float angle, const float x, const float y, const float z )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="makeRot">
|
||||
<A NAME="DOC.2.40.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void makeRot( const float angle, const <!1><A HREF="Vec3.html">Vec3</A>& vec )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="makeRot">
|
||||
<A NAME="DOC.2.40.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void makeRot( const <!1><A HREF="Vec3.html">Vec3</A>& vec1, const <!1><A HREF="Vec3.html">Vec3</A>& vec2 )</B></TT>
|
||||
<DD>Make a rotation Quat which will rotate vec1 to vec2.
|
||||
Generally take adot product to get the angle between these
|
||||
and then use a cross product to get the rotation axis
|
||||
Watch out for the two special cases of when the vectors
|
||||
are co-incident or opposite in direction.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getRot">
|
||||
<A NAME="DOC.2.40.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getRot( float& angle, float& x, float& y, float& z ) const </B></TT>
|
||||
<DD>Return the angle and vector components represented by the quaternion
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getRot">
|
||||
<A NAME="DOC.2.40.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getRot( float& angle, <!1><A HREF="Vec3.html">Vec3</A>& vec ) const </B></TT>
|
||||
<DD>Return the angle and vector represented by the quaternion
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="slerp">
|
||||
<A NAME="DOC.2.40.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void slerp( const float t, const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& from, const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& to)</B></TT>
|
||||
<DD>Spherical Linear Interpolation.
|
||||
As t goes from 0 to 1, the Quat object goes from "from" to "to".
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="set">
|
||||
<A NAME="DOC.2.40.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void set( const <!1><A HREF="Matrix.html">osg::Matrix</A>& m )</B></TT>
|
||||
<DD>Set quaternion to be equivalent to specified matrix
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="get">
|
||||
<A NAME="DOC.2.40.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void get( <!1><A HREF="Matrix.html">osg::Matrix</A>& m ) const </B></TT>
|
||||
<DD>Get the equivalent matrix for this quaternion
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator << ">
|
||||
<A NAME="DOC.2.40.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline friend ostream& operator << (ostream& output, const <!1><A HREF="Quat.html#DOC.2.40.9">Quat</A>& vec)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,86 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>template<class T> class osg::RP</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>template<class T> class <A HREF="#DOC.DOCU">osg::RP</A></H2>
|
||||
<BLOCKQUOTE>Smart pointer for handling referenced counted objects</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.32.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>RP</B>(T* t=0)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>RP</B>(const <!1><A HREF="RP.html#DOC.2.32.1">RP</A>& rp)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~RP</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="RP.html#DOC.2.32.1">RP</A>& <B>operator = </B>(const <!1><A HREF="RP.html#DOC.2.32.1">RP</A>& rp)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>T& <B>operator*</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>T* <B>operator-></B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator!</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.32.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>T* <B>get</B>() const
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Smart pointer for handling referenced counted objects</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="RP">
|
||||
<A NAME="DOC.2.32.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RP(T* t=0)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="RP">
|
||||
<A NAME="DOC.2.32.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RP(const <!1><A HREF="RP.html#DOC.2.32.1">RP</A>& rp)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~RP">
|
||||
<A NAME="DOC.2.32.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~RP()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.32.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="RP.html#DOC.2.32.1">RP</A>& operator = (const <!1><A HREF="RP.html#DOC.2.32.1">RP</A>& rp)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator*">
|
||||
<A NAME="DOC.2.32.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>T& operator*() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator->">
|
||||
<A NAME="DOC.2.32.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>T* operator->() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator!">
|
||||
<A NAME="DOC.2.32.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator!() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="get">
|
||||
<A NAME="DOC.2.32.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>T* get() const </B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,122 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::ReaderWriter</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::ReaderWriter</A>: public <!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A></H2>
|
||||
<BLOCKQUOTE>pure virtual base class for reading and writing of non native formats.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CReaderWriter,MReaderWriter.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.44.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~ReaderWriter</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.44.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.44.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>acceptsExtension</B>(const std::string& )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.44.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html">Object</A>* <B>readObject</B>(const std::string& )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.44.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Image.html">Image</A>* <B>readImage</B>(const std::string& )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.44.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Node.html">Node</A>* <B>readNode</B>(const std::string& )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.44.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeObject</B>(<!1><A HREF="Object.html">Object</A>& , const std::string& )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.44.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeImage</B>(<!1><A HREF="Image.html">Image</A>& , const std::string& )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.44.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeNode</B>(<!1><A HREF="Node.html">Node</A>& , const std::string& )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>pure virtual base class for reading and writing of non native formats. </BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="~ReaderWriter">
|
||||
<A NAME="DOC.2.44.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~ReaderWriter()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.44.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="acceptsExtension">
|
||||
<A NAME="DOC.2.44.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool acceptsExtension(const std::string& )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readObject">
|
||||
<A NAME="DOC.2.44.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* readObject(const std::string& )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readImage">
|
||||
<A NAME="DOC.2.44.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Image.html">Image</A>* readImage(const std::string& )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readNode">
|
||||
<A NAME="DOC.2.44.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Node.html">Node</A>* readNode(const std::string& )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeObject">
|
||||
<A NAME="DOC.2.44.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeObject(<!1><A HREF="Object.html">Object</A>& , const std::string& )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeImage">
|
||||
<A NAME="DOC.2.44.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeImage(<!1><A HREF="Image.html">Image</A>& , const std::string& )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeNode">
|
||||
<A NAME="DOC.2.44.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeNode(<!1><A HREF="Node.html">Node</A>& , const std::string& )</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,117 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class osg::Referenced</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class <A HREF="#DOC.DOCU">osg::Referenced</A></H2>
|
||||
<BLOCKQUOTE>Base class from providing referencing counted objects</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=245>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CSeg,MSeg.html,CReaderWriter,MReaderWriter.html,CObject,MObject.html,CNodeVisitor,MNodeVisitor.html,CMemoryAdapter,MMemoryAdapter.html,CDynamicLibrary,MDynamicLibrary.html,CCamera,MCamera.html">
|
||||
<param name=before value="M,M|_,MR_,MR_,MR_,MR_,MR_,Mr_">
|
||||
<param name=after value="M,M,M,M,M,M,M,M">
|
||||
<param name=indent value="0,0,0,0,0,0,0,0">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.43.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Referenced</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.43.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Referenced</B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.43.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.43.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>ref</B>()
|
||||
<DD><I>increment the reference count by one, indicating that this object has another pointer which is referencing it</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.43.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>unref</B>()
|
||||
<DD><I>decrement the reference count by one, indicating that a pointer to this object is referencing it.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.43.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>referenceCount</B>()
|
||||
<DD><I>return the number pointers currently referencing this object.</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.43.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_refCount</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.43.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Referenced</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Base class from providing referencing counted objects</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Referenced">
|
||||
<A NAME="DOC.2.43.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Referenced()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Referenced">
|
||||
<A NAME="DOC.2.43.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Referenced(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.43.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& operator = (<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ref">
|
||||
<A NAME="DOC.2.43.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void ref()</B></TT>
|
||||
<DD>increment the reference count by one, indicating that
|
||||
this object has another pointer which is referencing it
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="unref">
|
||||
<A NAME="DOC.2.43.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void unref()</B></TT>
|
||||
<DD>decrement the reference count by one, indicating that
|
||||
a pointer to this object is referencing it. If the
|
||||
refence count goes to zero, it is assumed that this object
|
||||
is nolonger referenced and is automatically deleted.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="referenceCount">
|
||||
<A NAME="DOC.2.43.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int referenceCount()</B></TT>
|
||||
<DD>return the number pointers currently referencing this object.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Referenced">
|
||||
<A NAME="DOC.2.43.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Referenced()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_refCount">
|
||||
<A NAME="DOC.2.43.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _refCount</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<HR>
|
||||
<DL><DT><B>Direct child classes:
|
||||
</B><DD><A HREF="Seg.html">Seg</A><BR>
|
||||
<A HREF="ReaderWriter.html">ReaderWriter</A><BR>
|
||||
<A HREF="Object.html">Object</A><BR>
|
||||
<A HREF="NodeVisitor.html">NodeVisitor</A><BR>
|
||||
<A HREF="MemoryAdapter.html">MemoryAdapter</A><BR>
|
||||
<A HREF="DynamicLibrary.html">DynamicLibrary</A><BR>
|
||||
<A HREF="Camera.html">Camera</A><BR>
|
||||
</DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,55 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>template<class T> class osg::RegisterObjectProxy</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>template<class T> class <A HREF="#DOC.DOCU">osg::RegisterObjectProxy</A></H2>
|
||||
<BLOCKQUOTE>Proxy class for automatic registration of reader/writers with the Registry</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.46.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>RegisterObjectProxy</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.46.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~RegisterObjectProxy</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.46.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>T* <B>_obj</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Proxy class for automatic registration of reader/writers with the
|
||||
Registry</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="RegisterObjectProxy">
|
||||
<A NAME="DOC.2.46.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RegisterObjectProxy()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~RegisterObjectProxy">
|
||||
<A NAME="DOC.2.46.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~RegisterObjectProxy()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_obj">
|
||||
<A NAME="DOC.2.46.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>T* _obj</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,55 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>template<class T> class osg::RegisterReaderWriterProxy</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>template<class T> class <A HREF="#DOC.DOCU">osg::RegisterReaderWriterProxy</A></H2>
|
||||
<BLOCKQUOTE>Proxy class for automatic registration of reader/writers with the Registry</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.47.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>RegisterReaderWriterProxy</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.47.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~RegisterReaderWriterProxy</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.47.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>T* <B>_rw</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Proxy class for automatic registration of reader/writers with the
|
||||
Registry</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="RegisterReaderWriterProxy">
|
||||
<A NAME="DOC.2.47.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RegisterReaderWriterProxy()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~RegisterReaderWriterProxy">
|
||||
<A NAME="DOC.2.47.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~RegisterReaderWriterProxy()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_rw">
|
||||
<A NAME="DOC.2.47.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>T* _rw</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,175 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Registry</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Registry</A></H2>
|
||||
<BLOCKQUOTE> Registry is a singleton factory which stores the Objects types available at runtime for loading, and any Object reader or writers which are linked in at runtime for reading non-native file formats.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.45.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~Registry</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Registry.html#DOC.2.45.5">Registry</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>addPrototype</B>(<!1><A HREF="Object.html">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>removePrototype</B>(<!1><A HREF="Object.html">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>addReaderWriter</B>(<!1><A HREF="ReaderWriter.html">ReaderWriter</A>* rw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>removeReaderWriter</B>(<!1><A HREF="ReaderWriter.html">ReaderWriter</A>* rw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>std::string <B>createLibraryNameForFile</B>(const std::string& fileName)
|
||||
<DD><I>create the platform specific library name associated with file</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>std::string <B>createLibraryNameForExt</B>(const std::string& ext)
|
||||
<DD><I>create the platform specific library name associated with file extension</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>loadLibrary</B>(const std::string& fileName)
|
||||
<DD><I>find the library in the SG_LIBRARY_PATH and load it</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>closeLibrary</B>(const std::string& fileName)
|
||||
<DD><I>close the attached library with specified name</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Object.html">Object</A>* <B>readObject</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Object.html">Object</A>* <B>readObject</B>(const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>writeObject</B>(<!1><A HREF="Object.html">Object</A>& obj, const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Image.html">Image</A>* <B>readImage</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Image.html">Image</A>* <B>readImage</B>(const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>writeImage</B>(<!1><A HREF="Image.html">Image</A>& obj, const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html">Node</A>* <B>readNode</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Node.html">Node</A>* <B>readNode</B>(const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.45.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>writeNode</B>(<!1><A HREF="Node.html">Node</A>& node, const std::string& fileName)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>
|
||||
Registry is a singleton factory which stores
|
||||
the Objects types available at runtime for loading,
|
||||
and any Object reader or writers which are linked in
|
||||
at runtime for reading non-native file formats.<P>The RegisterObjectProxy defined in Object.h can be
|
||||
used to automatically register at runtime a Object
|
||||
with the Registry.<P>The RegisterReaderWriterProxy defined in ReaderWriter.h can
|
||||
be used to automatically register at runtime a reader/writer
|
||||
with the Registry.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="~Registry">
|
||||
<A NAME="DOC.2.45.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~Registry()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.45.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Registry.html#DOC.2.45.5">Registry</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="addPrototype">
|
||||
<A NAME="DOC.2.45.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addPrototype(<!1><A HREF="Object.html">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="removePrototype">
|
||||
<A NAME="DOC.2.45.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void removePrototype(<!1><A HREF="Object.html">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="addReaderWriter">
|
||||
<A NAME="DOC.2.45.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addReaderWriter(<!1><A HREF="ReaderWriter.html">ReaderWriter</A>* rw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="removeReaderWriter">
|
||||
<A NAME="DOC.2.45.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void removeReaderWriter(<!1><A HREF="ReaderWriter.html">ReaderWriter</A>* rw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="createLibraryNameForFile">
|
||||
<A NAME="DOC.2.45.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string createLibraryNameForFile(const std::string& fileName)</B></TT>
|
||||
<DD>create the platform specific library name associated with file
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="createLibraryNameForExt">
|
||||
<A NAME="DOC.2.45.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string createLibraryNameForExt(const std::string& ext)</B></TT>
|
||||
<DD>create the platform specific library name associated with file extension
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="loadLibrary">
|
||||
<A NAME="DOC.2.45.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool loadLibrary(const std::string& fileName)</B></TT>
|
||||
<DD>find the library in the SG_LIBRARY_PATH and load it
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="closeLibrary">
|
||||
<A NAME="DOC.2.45.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool closeLibrary(const std::string& fileName)</B></TT>
|
||||
<DD>close the attached library with specified name
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readObject">
|
||||
<A NAME="DOC.2.45.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Object.html">Object</A>* readObject(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readObject">
|
||||
<A NAME="DOC.2.45.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Object.html">Object</A>* readObject(const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeObject">
|
||||
<A NAME="DOC.2.45.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool writeObject(<!1><A HREF="Object.html">Object</A>& obj, const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readImage">
|
||||
<A NAME="DOC.2.45.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html">Image</A>* readImage(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readImage">
|
||||
<A NAME="DOC.2.45.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html">Image</A>* readImage(const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeImage">
|
||||
<A NAME="DOC.2.45.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool writeImage(<!1><A HREF="Image.html">Image</A>& obj, const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readNode">
|
||||
<A NAME="DOC.2.45.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html">Node</A>* readNode(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readNode">
|
||||
<A NAME="DOC.2.45.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Node.html">Node</A>* readNode(const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeNode">
|
||||
<A NAME="DOC.2.45.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool writeNode(<!1><A HREF="Node.html">Node</A>& node, const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,497 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::RenderVisitor</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::RenderVisitor</A>: public <!1><A HREF="NodeVisitor.html#DOC.2.28.7">NodeVisitor</A></H2>
|
||||
<BLOCKQUOTE>Basic visitor for rendering a scene.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CNodeVisitor,MNodeVisitor.html,CRenderVisitor,MRenderVisitor.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.41.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>TransparencySortMode</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>CullingType</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.41.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>RenderVisitor</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~RenderVisitor</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>reset</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Node.html">Node</A>&)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Geode.html">Geode</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Billboard.html">Billboard</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Group.html">Group</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="DCS.html">DCS</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Switch.html">Switch</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="LOD.html">LOD</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>apply</B>(<!1><A HREF="Scene.html">Scene</A>& node)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setGlobalState</B>(<!1><A HREF="GeoState.html">GeoState</A>* global)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setPerspective</B>(float fovy, float aspect, float znear, float zfar)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setLookAt</B>(const <!1><A HREF="Vec3.html">Vec3</A>& eye, const <!1><A HREF="Vec3.html">Vec3</A>& center, const <!1><A HREF="Vec3.html">Vec3</A>& upVector)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setLookAt</B>(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setLODBias</B>(float bias)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>getLODBias</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setTransparencySortMode</B>(<!1><A HREF="RenderVisitor.html#DOC.2.41.1">TransparencySortMode</A> tsm)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setCullingActive</B>(<!1><A HREF="RenderVisitor.html#DOC.2.41.2">CullingType</A> ct, bool active)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>getCullingActive</B>(<!1><A HREF="RenderVisitor.html#DOC.2.41.2">CullingType</A> ct)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>calcNearFar</B>(double& near_plane, double& far_plane)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>render</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.41.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_viewFrustumCullingActive</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_smallFeatureCullingActive</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.38"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="RenderVisitor.html#DOC.2.41.37">ViewStateStack</A> <B>_viewStateStack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.39"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ViewState.html">ViewState</A>* <B>_tvs</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ViewState.html">ViewState</A>* <B>_cvs</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.43"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="RenderVisitor.html#DOC.2.41.41">OpaqueList</A> <B>_opaqueGeoSets</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.44"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="RenderVisitor.html#DOC.2.41.42">TransparentList</A> <B>_transparentGeoSets</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.45"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html">GeoState</A>* <B>_globalState</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.46"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_LODBias</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.47"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_fovy</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.48"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_aspect</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.49"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_znear</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.50"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_zfar</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.52"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_frustumTop</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.53"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_frustumBottom</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.54"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_frustumLeft</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.55"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_frustumRight</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.56"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="RenderVisitor.html#DOC.2.41.1">TransparencySortMode</A> <B>_tsm</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.41.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>pushMatrix</B>(const <!1><A HREF="Matrix.html">Matrix</A>& matrix)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>popMatrix</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html">Matrix</A>* <B>getCurrentMatrix</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html">Matrix</A>* <B>getInverseCurrentMatrix</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>getEyeLocal</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>getCenterLocal</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>getLookVectorLocal</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isCulled</B>(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& sp)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isCulled</B>(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.51"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>calculateClippingPlanes</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected</H3><DD><DT>
|
||||
<A HREF="#DOC.2.41.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::pair<<!1><A HREF="Matrix.html">Matrix</A>*,<!1><A HREF="GeoSet.html">GeoSet</A>*> <B>MatrixGeoSet</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<<!1><A HREF="ViewState.html">ViewState</A>*> <B>ViewStateStack</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.41"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::multimap<<!1><A HREF="GeoState.html">GeoState</A>*,<!1><A HREF="RenderVisitor.html#DOC.2.41.36">MatrixGeoSet</A>> <B>OpaqueList</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.42"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::multimap<float,<!1><A HREF="RenderVisitor.html#DOC.2.41.36">MatrixGeoSet</A>> <B>TransparentList</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="NodeVisitor.html">NodeVisitor</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>enum <B>TraversalMode</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setTraverseMode</B>(<!1><A HREF="NodeVisitor.html#DOC.2.28.1">TraversalMode</A> mode)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeVisitor.html#DOC.2.28.1">TraversalMode</A> <B>getTraverseMode</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setTraverseVisitor</B>(<!1><A HREF="NodeVisitor.html#DOC.2.28.7">NodeVisitor</A>* nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeVisitor.html#DOC.2.28.7">NodeVisitor</A>* <B>getTraverseVisitor</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>traverse</B>(<!1><A HREF="Node.html">Node</A>& node)
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeVisitor.html#DOC.2.28.7">NodeVisitor</A>* <B>_traverseVisitor</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeVisitor.html#DOC.2.28.1">TraversalMode</A> <B>_traverseMode</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Basic visitor for rendering a scene.
|
||||
The visitor traverses the scene graph, collecting transparent
|
||||
and opaque osg::GeoSet's into a depth sorted transparent bin
|
||||
and a state sorted opaque bin. The opaque bin is rendered first,
|
||||
and then the transparent bin in rendered in order from the furthest
|
||||
osg::GeoSet from the eye to the one nearest the eye.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="RenderVisitor">
|
||||
<A NAME="DOC.2.41.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RenderVisitor()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~RenderVisitor">
|
||||
<A NAME="DOC.2.41.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~RenderVisitor()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="reset">
|
||||
<A NAME="DOC.2.41.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void reset()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.41.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Node.html">Node</A>&)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.41.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Geode.html">Geode</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.41.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Billboard.html">Billboard</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.41.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Group.html">Group</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.41.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="DCS.html">DCS</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.41.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Switch.html">Switch</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.41.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="LOD.html">LOD</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.41.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Scene.html">Scene</A>& node)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setGlobalState">
|
||||
<A NAME="DOC.2.41.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setGlobalState(<!1><A HREF="GeoState.html">GeoState</A>* global)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setPerspective">
|
||||
<A NAME="DOC.2.41.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPerspective(float fovy, float aspect, float znear, float zfar)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setLookAt">
|
||||
<A NAME="DOC.2.41.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setLookAt(const <!1><A HREF="Vec3.html">Vec3</A>& eye, const <!1><A HREF="Vec3.html">Vec3</A>& center, const <!1><A HREF="Vec3.html">Vec3</A>& upVector)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setLookAt">
|
||||
<A NAME="DOC.2.41.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setLODBias">
|
||||
<A NAME="DOC.2.41.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setLODBias(float bias)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getLODBias">
|
||||
<A NAME="DOC.2.41.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getLODBias()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TransparencySortMode">
|
||||
<A NAME="DOC.2.41.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum TransparencySortMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="LOOK_VECTOR_DISTANCE">
|
||||
<A NAME="DOC.2.41.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LOOK_VECTOR_DISTANCE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="OBJECT_EYE_POINT_DISTANCE">
|
||||
<A NAME="DOC.2.41.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> OBJECT_EYE_POINT_DISTANCE</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="setTransparencySortMode">
|
||||
<A NAME="DOC.2.41.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTransparencySortMode(<!1><A HREF="RenderVisitor.html#DOC.2.41.1">TransparencySortMode</A> tsm)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="CullingType">
|
||||
<A NAME="DOC.2.41.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum CullingType</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="VIEW_FRUSTUM_CULLING">
|
||||
<A NAME="DOC.2.41.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> VIEW_FRUSTUM_CULLING</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SMALL_FEATURE_CULLING">
|
||||
<A NAME="DOC.2.41.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SMALL_FEATURE_CULLING</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="setCullingActive">
|
||||
<A NAME="DOC.2.41.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setCullingActive(<!1><A HREF="RenderVisitor.html#DOC.2.41.2">CullingType</A> ct, bool active)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getCullingActive">
|
||||
<A NAME="DOC.2.41.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getCullingActive(<!1><A HREF="RenderVisitor.html#DOC.2.41.2">CullingType</A> ct)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="calcNearFar">
|
||||
<A NAME="DOC.2.41.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool calcNearFar(double& near_plane, double& far_plane)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="render">
|
||||
<A NAME="DOC.2.41.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void render()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="pushMatrix">
|
||||
<A NAME="DOC.2.41.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void pushMatrix(const <!1><A HREF="Matrix.html">Matrix</A>& matrix)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="popMatrix">
|
||||
<A NAME="DOC.2.41.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void popMatrix()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getCurrentMatrix">
|
||||
<A NAME="DOC.2.41.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A>* getCurrentMatrix()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getInverseCurrentMatrix">
|
||||
<A NAME="DOC.2.41.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A>* getInverseCurrentMatrix()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getEyeLocal">
|
||||
<A NAME="DOC.2.41.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& getEyeLocal()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getCenterLocal">
|
||||
<A NAME="DOC.2.41.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& getCenterLocal()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getLookVectorLocal">
|
||||
<A NAME="DOC.2.41.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& getLookVectorLocal()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_viewFrustumCullingActive">
|
||||
<A NAME="DOC.2.41.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _viewFrustumCullingActive</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_smallFeatureCullingActive">
|
||||
<A NAME="DOC.2.41.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _smallFeatureCullingActive</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isCulled">
|
||||
<A NAME="DOC.2.41.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isCulled(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& sp)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isCulled">
|
||||
<A NAME="DOC.2.41.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isCulled(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="MatrixGeoSet">
|
||||
<A NAME="DOC.2.41.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::pair<<!1><A HREF="Matrix.html">Matrix</A>*,<!1><A HREF="GeoSet.html">GeoSet</A>*> MatrixGeoSet</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ViewStateStack">
|
||||
<A NAME="DOC.2.41.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<<!1><A HREF="ViewState.html">ViewState</A>*> ViewStateStack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_viewStateStack">
|
||||
<A NAME="DOC.2.41.38">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="RenderVisitor.html#DOC.2.41.37">ViewStateStack</A> _viewStateStack</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_tvs">
|
||||
<A NAME="DOC.2.41.39">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ViewState.html">ViewState</A>* _tvs</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_cvs">
|
||||
<A NAME="DOC.2.41.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ViewState.html">ViewState</A>* _cvs</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="OpaqueList">
|
||||
<A NAME="DOC.2.41.41">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::multimap<<!1><A HREF="GeoState.html">GeoState</A>*,<!1><A HREF="RenderVisitor.html#DOC.2.41.36">MatrixGeoSet</A>> OpaqueList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="TransparentList">
|
||||
<A NAME="DOC.2.41.42">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::multimap<float,<!1><A HREF="RenderVisitor.html#DOC.2.41.36">MatrixGeoSet</A>> TransparentList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_opaqueGeoSets">
|
||||
<A NAME="DOC.2.41.43">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="RenderVisitor.html#DOC.2.41.41">OpaqueList</A> _opaqueGeoSets</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_transparentGeoSets">
|
||||
<A NAME="DOC.2.41.44">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="RenderVisitor.html#DOC.2.41.42">TransparentList</A> _transparentGeoSets</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_globalState">
|
||||
<A NAME="DOC.2.41.45">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html">GeoState</A>* _globalState</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_LODBias">
|
||||
<A NAME="DOC.2.41.46">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _LODBias</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_fovy">
|
||||
<A NAME="DOC.2.41.47">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _fovy</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_aspect">
|
||||
<A NAME="DOC.2.41.48">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _aspect</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_znear">
|
||||
<A NAME="DOC.2.41.49">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _znear</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_zfar">
|
||||
<A NAME="DOC.2.41.50">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _zfar</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="calculateClippingPlanes">
|
||||
<A NAME="DOC.2.41.51">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void calculateClippingPlanes()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_frustumTop">
|
||||
<A NAME="DOC.2.41.52">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _frustumTop</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_frustumBottom">
|
||||
<A NAME="DOC.2.41.53">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _frustumBottom</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_frustumLeft">
|
||||
<A NAME="DOC.2.41.54">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _frustumLeft</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_frustumRight">
|
||||
<A NAME="DOC.2.41.55">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _frustumRight</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_tsm">
|
||||
<A NAME="DOC.2.41.56">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="RenderVisitor.html#DOC.2.41.1">TransparencySortMode</A> _tsm</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,269 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Scene</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Scene</A>: public <!1><A HREF="Group.html#DOC.2.18.9">Group</A></H2>
|
||||
<BLOCKQUOTE>The top level group node in a scene graph.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGroup,MGroup.html,CScene,MScene.html">
|
||||
<param name=before value="M,M,M,M,M">
|
||||
<param name=after value="Md_SPSPSP,Md_SPSP,Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2,3,4">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.48.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Scene</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.48.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.48.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.48.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.48.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.48.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setGState</B>(<!1><A HREF="GeoState.html">osg::GeoState</A>* gstate)
|
||||
<DD><I>set the scene's GeoState</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.48.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html">osg::GeoState</A>* <B>getGState</B>()
|
||||
<DD><I>return the scene's GeoState</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.48.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="GeoState.html">osg::GeoState</A>* <B>_gstate</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.48.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Scene</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.48.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.48.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Group.html">Group</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>addChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>removeChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>replaceChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *origChild, <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* newChild )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumChildren</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>getChild</B>( int i )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>containsNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>ChildList::iterator <B>findNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Node.html#DOC.2.30.1">Node</A>> > <B>ChildList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Group.html#DOC.2.18.8">ChildList</A> <B>_children</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>computeBound</B>( void )
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getName</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getDescription</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string& <B>getDescription</B>(int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>friend <B>Group</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>The top level group node in a scene graph. </BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Scene">
|
||||
<A NAME="DOC.2.48.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Scene()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.48.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.48.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.48.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.48.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setGState">
|
||||
<A NAME="DOC.2.48.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setGState(<!1><A HREF="GeoState.html">osg::GeoState</A>* gstate)</B></TT>
|
||||
<DD>set the scene's GeoState
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getGState">
|
||||
<A NAME="DOC.2.48.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html">osg::GeoState</A>* getGState()</B></TT>
|
||||
<DD>return the scene's GeoState
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Scene">
|
||||
<A NAME="DOC.2.48.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Scene()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.48.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.48.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_gstate">
|
||||
<A NAME="DOC.2.48.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="GeoState.html">osg::GeoState</A>* _gstate</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
210
doc/osg/Seg.html
210
doc/osg/Seg.html
@@ -1,210 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Seg</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Seg</A>: public <!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A></H2>
|
||||
<BLOCKQUOTE>Segment class for representing a line segment</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CSeg,MSeg.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.49.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Seg</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Seg</B>(const <!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& seg)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Seg</B>(const <!1><A HREF="Vec3.html">Vec3</A>& s, const <!1><A HREF="Vec3.html">Vec3</A>& e)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Seg</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& <B>operator = </B>(const <!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& seg)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>set</B>(const <!1><A HREF="Vec3.html">Vec3</A>& s, const <!1><A HREF="Vec3.html">Vec3</A>& e)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>start</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A>& <B>start</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const <!1><A HREF="Vec3.html">Vec3</A>& <B>end</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A>& <B>end</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>intersect</B>(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb) const
|
||||
<DD><I>return true if segment intersects BoundingBox</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>intersect</B>(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb, float& r1, float& r2) const
|
||||
<DD><I>return true if segment intersects BoundingSphere and return the intersection ratio's</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>intersect</B>(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& bs) const
|
||||
<DD><I>return true if segment intersects BoundingSphere</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>intersect</B>(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& bs, float& r1, float& r2) const
|
||||
<DD><I>return true if segment intersects BoundingSphere and return the intersection ratio's</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>intersect</B>(const <!1><A HREF="Vec3.html">Vec3</A>& v1, const <!1><A HREF="Vec3.html">Vec3</A>& v2, const <!1><A HREF="Vec3.html">Vec3</A>& v3, float& r)
|
||||
<DD><I>return true if segment intersects triangle and set ratio long segment.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>mult</B>(const <!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& seg, const <!1><A HREF="Matrix.html">Matrix</A>& m)
|
||||
<DD><I>post multiply a segment by matrix</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>mult</B>(const <!1><A HREF="Matrix.html">Matrix</A>& m, const <!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& seg)
|
||||
<DD><I>pre multiply a segment by matrix</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.49.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_s</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.49.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_e</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.49.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static bool <B>intersectAndClip</B>(<!1><A HREF="Vec3.html">Vec3</A>& s, <!1><A HREF="Vec3.html">Vec3</A>& e, const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Segment class for representing a line segment</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Seg">
|
||||
<A NAME="DOC.2.49.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Seg()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Seg">
|
||||
<A NAME="DOC.2.49.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Seg(const <!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& seg)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Seg">
|
||||
<A NAME="DOC.2.49.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Seg(const <!1><A HREF="Vec3.html">Vec3</A>& s, const <!1><A HREF="Vec3.html">Vec3</A>& e)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Seg">
|
||||
<A NAME="DOC.2.49.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Seg()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.49.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& operator = (const <!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& seg)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="set">
|
||||
<A NAME="DOC.2.49.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void set(const <!1><A HREF="Vec3.html">Vec3</A>& s, const <!1><A HREF="Vec3.html">Vec3</A>& e)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="start">
|
||||
<A NAME="DOC.2.49.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& start() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="start">
|
||||
<A NAME="DOC.2.49.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A>& start()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="end">
|
||||
<A NAME="DOC.2.49.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& end() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="end">
|
||||
<A NAME="DOC.2.49.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A>& end()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="intersect">
|
||||
<A NAME="DOC.2.49.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool intersect(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb) const </B></TT>
|
||||
<DD>return true if segment intersects BoundingBox
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="intersect">
|
||||
<A NAME="DOC.2.49.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool intersect(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb, float& r1, float& r2) const </B></TT>
|
||||
<DD>return true if segment intersects BoundingSphere and return the intersection ratio's
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="intersect">
|
||||
<A NAME="DOC.2.49.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool intersect(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& bs) const </B></TT>
|
||||
<DD>return true if segment intersects BoundingSphere
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="intersect">
|
||||
<A NAME="DOC.2.49.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool intersect(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& bs, float& r1, float& r2) const </B></TT>
|
||||
<DD>return true if segment intersects BoundingSphere and return the intersection ratio's
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="intersect">
|
||||
<A NAME="DOC.2.49.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool intersect(const <!1><A HREF="Vec3.html">Vec3</A>& v1, const <!1><A HREF="Vec3.html">Vec3</A>& v2, const <!1><A HREF="Vec3.html">Vec3</A>& v3, float& r)</B></TT>
|
||||
<DD>return true if segment intersects triangle and set ratio long segment.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mult">
|
||||
<A NAME="DOC.2.49.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void mult(const <!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& seg, const <!1><A HREF="Matrix.html">Matrix</A>& m)</B></TT>
|
||||
<DD>post multiply a segment by matrix
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mult">
|
||||
<A NAME="DOC.2.49.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void mult(const <!1><A HREF="Matrix.html">Matrix</A>& m, const <!1><A HREF="Seg.html#DOC.2.49.8">Seg</A>& seg)</B></TT>
|
||||
<DD>pre multiply a segment by matrix
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="intersectAndClip">
|
||||
<A NAME="DOC.2.49.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static bool intersectAndClip(<!1><A HREF="Vec3.html">Vec3</A>& s, <!1><A HREF="Vec3.html">Vec3</A>& e, const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_s">
|
||||
<A NAME="DOC.2.49.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _s</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_e">
|
||||
<A NAME="DOC.2.49.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _e</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,233 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Sequence</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Sequence</A>: public <!1><A HREF="Group.html#DOC.2.18.9">Group</A></H2>
|
||||
<BLOCKQUOTE>Sequence - Switch node which allows iterators between children.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGroup,MGroup.html,CSequence,MSequence.html">
|
||||
<param name=before value="M,M,M,M,M">
|
||||
<param name=after value="Md_SPSPSP,Md_SPSP,Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2,3,4">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.50.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Sequence</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.50.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.50.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.50.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.50.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.50.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Sequence</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Group.html">Group</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>addChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>removeChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>replaceChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *origChild, <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* newChild )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumChildren</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>getChild</B>( int i )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>containsNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>ChildList::iterator <B>findNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Node.html#DOC.2.30.1">Node</A>> > <B>ChildList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Group.html#DOC.2.18.8">ChildList</A> <B>_children</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>computeBound</B>( void )
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getName</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getDescription</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string& <B>getDescription</B>(int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>friend <B>Group</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Sequence - Switch node which allows iterators between children.<P>Note: has not been implemented yet!</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Sequence">
|
||||
<A NAME="DOC.2.50.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Sequence()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.50.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.50.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.50.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.50.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Sequence">
|
||||
<A NAME="DOC.2.50.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Sequence()</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,42 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::State</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::State</A></H2>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.51.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>State</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.51.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~State</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="State">
|
||||
<A NAME="DOC.2.51.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> State( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~State">
|
||||
<A NAME="DOC.2.51.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~State( void )</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,295 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Switch</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Switch</A>: public <!1><A HREF="Group.html#DOC.2.18.9">Group</A></H2>
|
||||
<BLOCKQUOTE>Switch - Group node which allows switching between children.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGroup,MGroup.html,CSwitch,MSwitch.html">
|
||||
<param name=before value="M,M,M,M,M">
|
||||
<param name=after value="Md_SPSPSP,Md_SPSP,Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2,3,4">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.52.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>SwitchType</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.52.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Switch</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.52.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.52.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.52.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.52.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.52.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.52.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setVal</B>(int val)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.52.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>getVal</B>() const
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.52.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_value</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.52.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Switch</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.52.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.52.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Group.html">Group</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>addChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>removeChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>replaceChild</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A> *origChild, <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* newChild )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumChildren</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>getChild</B>( int i )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>containsNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>ChildList::iterator <B>findNode</B>( <!1><A HREF="Node.html#DOC.2.30.1">Node</A>* node )
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Node.html#DOC.2.30.1">Node</A>> > <B>ChildList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Group.html#DOC.2.18.8">ChildList</A> <B>_children</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>computeBound</B>( void )
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.1">Node</A>* <B>cloneNode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getName</B>( void )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.12">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.39">Group</A>* <B>getParent</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setUserData</B>(void* data, <!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* ma=0L)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>* <B>getMemoryAdapter</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>getNodeMask</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const std::string& <B>getDescription</B>(int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string& <B>getDescription</B>(int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html#DOC.2.30.39">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.12">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>friend <B>Group</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void* <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="MemoryAdapter.html">MemoryAdapter</A>> <B>_memoryAdapter</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.34">NodeMask</A> <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.30.21">DescriptionList</A> <B>_descriptions</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Switch - Group node which allows switching between children.
|
||||
Typical uses would be for objects which might need to be rendered
|
||||
differently at different times, for instance a switch could be used
|
||||
to represent the different states of a traffic light.</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="SwitchType">
|
||||
<A NAME="DOC.2.52.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum SwitchType</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="ALL_CHILDREN_ON">
|
||||
<A NAME="DOC.2.52.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ALL_CHILDREN_ON</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ALL_CHILDREN_OFF">
|
||||
<A NAME="DOC.2.52.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ALL_CHILDREN_OFF</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="Switch">
|
||||
<A NAME="DOC.2.52.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Switch()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.52.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.52.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.52.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="accept">
|
||||
<A NAME="DOC.2.52.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="traverse">
|
||||
<A NAME="DOC.2.52.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void traverse(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setVal">
|
||||
<A NAME="DOC.2.52.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVal(int val)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getVal">
|
||||
<A NAME="DOC.2.52.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getVal() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Switch">
|
||||
<A NAME="DOC.2.52.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Switch()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.52.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.52.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_value">
|
||||
<A NAME="DOC.2.52.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _value</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,188 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::TexEnv</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::TexEnv</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CTexEnv,MTexEnv.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.53.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>TexEnvMode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.53.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>TexEnv</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="TexEnv.html#DOC.2.53.2">TexEnv</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setMode</B>( <!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> mode )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.53.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> <B>_mode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.53.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~TexEnv</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchModeStr</B>(const char* str, <!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A>& mode)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.53.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getModeStr</B>(<!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> mode)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="TexEnvMode">
|
||||
<A NAME="DOC.2.53.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum TexEnvMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="DECAL">
|
||||
<A NAME="DOC.2.53.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DECAL</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="MODULATE">
|
||||
<A NAME="DOC.2.53.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MODULATE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="BLEND">
|
||||
<A NAME="DOC.2.53.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BLEND</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="TexEnv">
|
||||
<A NAME="DOC.2.53.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TexEnv( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.53.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="TexEnv.html#DOC.2.53.2">TexEnv</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.53.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.53.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.53.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setMode">
|
||||
<A NAME="DOC.2.53.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMode( <!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> mode )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.53.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~TexEnv">
|
||||
<A NAME="DOC.2.53.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~TexEnv( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.53.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.53.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchModeStr">
|
||||
<A NAME="DOC.2.53.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchModeStr(const char* str, <!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A>& mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getModeStr">
|
||||
<A NAME="DOC.2.53.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getModeStr(<!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mode">
|
||||
<A NAME="DOC.2.53.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="TexEnv.html#DOC.2.53.1">TexEnvMode</A> _mode</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,202 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::TexGen</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::TexGen</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CTexGen,MTexGen.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.54.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>TexGenMode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.54.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>TexGen</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="TexGen.html#DOC.2.54.2">TexGen</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enable</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disable</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setMode</B>( <!1><A HREF="TexGen.html#DOC.2.54.1">TexGenMode</A> mode )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.54.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="TexGen.html#DOC.2.54.1">TexGenMode</A> <B>_mode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.54.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~TexGen</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchModeStr</B>(const char* str, <!1><A HREF="TexGen.html#DOC.2.54.1">TexGenMode</A>& mode)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.54.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getModeStr</B>(<!1><A HREF="TexGen.html#DOC.2.54.1">TexGenMode</A> mode)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="TexGenMode">
|
||||
<A NAME="DOC.2.54.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum TexGenMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="OBJECT_LINEAR">
|
||||
<A NAME="DOC.2.54.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> OBJECT_LINEAR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="EYE_LINEAR">
|
||||
<A NAME="DOC.2.54.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> EYE_LINEAR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SPHERE_MAP">
|
||||
<A NAME="DOC.2.54.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SPHERE_MAP</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="TexGen">
|
||||
<A NAME="DOC.2.54.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TexGen( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.54.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="TexGen.html#DOC.2.54.2">TexGen</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.54.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.54.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.54.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enable">
|
||||
<A NAME="DOC.2.54.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enable( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disable">
|
||||
<A NAME="DOC.2.54.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disable( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.54.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setMode">
|
||||
<A NAME="DOC.2.54.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMode( <!1><A HREF="TexGen.html#DOC.2.54.1">TexGenMode</A> mode )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~TexGen">
|
||||
<A NAME="DOC.2.54.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~TexGen( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.54.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.54.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchModeStr">
|
||||
<A NAME="DOC.2.54.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchModeStr(const char* str, <!1><A HREF="TexGen.html#DOC.2.54.1">TexGenMode</A>& mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getModeStr">
|
||||
<A NAME="DOC.2.54.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getModeStr(<!1><A HREF="TexGen.html#DOC.2.54.1">TexGenMode</A> mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mode">
|
||||
<A NAME="DOC.2.54.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="TexGen.html#DOC.2.54.1">TexGenMode</A> _mode</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,193 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::TexMat</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::TexMat</A>: public <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CMatrix,MMatrix.html,CTexMat,MTexMat.html">
|
||||
<param name=before value="M,M,M,M">
|
||||
<param name=after value="Md_SPSP,Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2,3">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.55.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>TexMat</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.55.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="TexMat.html#DOC.2.55.1">TexMat</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.55.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.55.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.55.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.55.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.55.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~TexMat</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Matrix.html">Matrix</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>float <B>_mat</B>[4][4]
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& <B>operator = </B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& matrix)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>makeIdent</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>set</B>(const float* m)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>copy</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& matrix)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>makeScale</B>(float sx, float sy, float sz)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>preScale</B>( float sx, float sy, float sz, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>postScale</B>( const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m, float sx, float sy, float sz )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>preScale</B>( float sx, float sy, float sz )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>postScale</B>( float sx, float sy, float sz )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>makeTrans</B>( float tx, float ty, float tz )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>preTrans</B>( float tx, float ty, float tz, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>postTrans</B>( const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m, float tx, float ty, float tz )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>preTrans</B>( float tx, float ty, float tz )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>postTrans</B>( float tx, float ty, float tz )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>makeRot</B>( float deg, float x, float y, float z )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>preRot</B>( float deg, float x, float y, float z, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>postRot</B>( const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m, float deg, float x, float y, float z )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>preRot</B>( float deg, float x, float y, float z )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>postRot</B>( float deg, float x, float y, float z )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setTrans</B>( float tx, float ty, float tz )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setTrans</B>( const <!1><A HREF="Vec3.html">Vec3</A>& v )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Vec3.html">Vec3</A> <B>getTrans</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>preMult</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>postMult</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>mult</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& lhs, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& rhs)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A> <B>operator * </B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Vec3.html">Vec3</A> <B>operator * </B>(const <!1><A HREF="Vec3.html">Vec3</A>& v) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline friend <!1><A HREF="Vec3.html">Vec3</A> <B>operator * </B>(const <!1><A HREF="Vec3.html">Vec3</A>& v, const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>invert</B>(const <!1><A HREF="Matrix.html#DOC.2.28.1">Matrix</A>& m)
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="TexMat">
|
||||
<A NAME="DOC.2.55.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> TexMat( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.55.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="TexMat.html#DOC.2.55.1">TexMat</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.55.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.55.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.55.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.55.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~TexMat">
|
||||
<A NAME="DOC.2.55.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~TexMat( void )</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,372 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Texture</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Texture</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<BLOCKQUOTE>Texture state class which encapsulates OpenGl texture functionality</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CTexture,MTexture.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.56.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>WrapParameter</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>WrapMode</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>FilterParameter</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>FilterMode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.56.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Texture</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Texture.html#DOC.2.56.14">Texture</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setImage</B>(<!1><A HREF="Image.html">Image</A>* image)
|
||||
<DD><I>Set the texture image.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Image.html">Image</A>* <B>getImage</B>() const
|
||||
<DD><I>Get the texture image.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setWrap</B>(<!1><A HREF="Texture.html#DOC.2.56.3">WrapParameter</A> which, <!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> wrap)
|
||||
<DD><I>Set the texture wrap mode</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> <B>getWrap</B>(<!1><A HREF="Texture.html#DOC.2.56.3">WrapParameter</A> which) const
|
||||
<DD><I>Get the texture wrap mode</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFilter</B>(<!1><A HREF="Texture.html#DOC.2.56.7">FilterParameter</A> which, <!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> filter)
|
||||
<DD><I>Set the texture filter mode</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> <B>getFilter</B>(<!1><A HREF="Texture.html#DOC.2.56.7">FilterParameter</A> which) const
|
||||
<DD><I>Get the texture filter mode</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enable</B>( void )
|
||||
<DD><I>Enable OpenGL texturing</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disable</B>( void )
|
||||
<DD><I>Disable OpenGL texturing</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I>On first apply, create the minmapped texture and bind it, subsequent apply will simple bind to texture</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.56.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="osg.html#DOC.2.89">uint</A> <B>_handle</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Image.html">Image</A>> <B>_image</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> <B>_wrap_s</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> <B>_wrap_t</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> <B>_wrap_r</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> <B>_min_filter</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> <B>_mag_filter</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.56.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Texture</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchWrapStr</B>(const char* str, <!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A>& wrap)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getWrapStr</B>(<!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> wrap)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchFilterStr</B>(const char* str, <!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A>& filter)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.56.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const char* <B>getFilterStr</B>(<!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> filter)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Texture state class which encapsulates OpenGl texture functionality</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Texture">
|
||||
<A NAME="DOC.2.56.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Texture()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.56.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Texture.html#DOC.2.56.14">Texture</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.56.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.56.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.56.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setImage">
|
||||
<A NAME="DOC.2.56.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setImage(<!1><A HREF="Image.html">Image</A>* image)</B></TT>
|
||||
<DD>Set the texture image.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getImage">
|
||||
<A NAME="DOC.2.56.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Image.html">Image</A>* getImage() const </B></TT>
|
||||
<DD>Get the texture image.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="WrapParameter">
|
||||
<A NAME="DOC.2.56.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum WrapParameter</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="WRAP_S">
|
||||
<A NAME="DOC.2.56.3.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> WRAP_S</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="WRAP_T">
|
||||
<A NAME="DOC.2.56.3.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> WRAP_T</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="WRAP_R">
|
||||
<A NAME="DOC.2.56.3.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> WRAP_R</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="WrapMode">
|
||||
<A NAME="DOC.2.56.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum WrapMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="CLAMP">
|
||||
<A NAME="DOC.2.56.4.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CLAMP</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="REPEAT">
|
||||
<A NAME="DOC.2.56.4.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> REPEAT</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="setWrap">
|
||||
<A NAME="DOC.2.56.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setWrap(<!1><A HREF="Texture.html#DOC.2.56.3">WrapParameter</A> which, <!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> wrap)</B></TT>
|
||||
<DD>Set the texture wrap mode
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getWrap">
|
||||
<A NAME="DOC.2.56.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> getWrap(<!1><A HREF="Texture.html#DOC.2.56.3">WrapParameter</A> which) const </B></TT>
|
||||
<DD>Get the texture wrap mode
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FilterParameter">
|
||||
<A NAME="DOC.2.56.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum FilterParameter</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="MIN_FILTER">
|
||||
<A NAME="DOC.2.56.7.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MIN_FILTER</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="MAG_FILTER">
|
||||
<A NAME="DOC.2.56.7.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MAG_FILTER</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="FilterMode">
|
||||
<A NAME="DOC.2.56.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum FilterMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="LINEAR">
|
||||
<A NAME="DOC.2.56.8.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LINEAR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="LINEAR_MIPMAP_LINEAR">
|
||||
<A NAME="DOC.2.56.8.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LINEAR_MIPMAP_LINEAR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="LINEAR_MIPMAP_NEAREST">
|
||||
<A NAME="DOC.2.56.8.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LINEAR_MIPMAP_NEAREST</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="NEAREST">
|
||||
<A NAME="DOC.2.56.8.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NEAREST</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="NEAREST_MIPMAP_LINEAR">
|
||||
<A NAME="DOC.2.56.8.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NEAREST_MIPMAP_LINEAR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="NEAREST_MIPMAP_NEAREST">
|
||||
<A NAME="DOC.2.56.8.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NEAREST_MIPMAP_NEAREST</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="setFilter">
|
||||
<A NAME="DOC.2.56.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFilter(<!1><A HREF="Texture.html#DOC.2.56.7">FilterParameter</A> which, <!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> filter)</B></TT>
|
||||
<DD>Set the texture filter mode
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFilter">
|
||||
<A NAME="DOC.2.56.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> getFilter(<!1><A HREF="Texture.html#DOC.2.56.7">FilterParameter</A> which) const </B></TT>
|
||||
<DD>Get the texture filter mode
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enable">
|
||||
<A NAME="DOC.2.56.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enable( void )</B></TT>
|
||||
<DD>Enable OpenGL texturing
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disable">
|
||||
<A NAME="DOC.2.56.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disable( void )</B></TT>
|
||||
<DD>Disable OpenGL texturing
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.56.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DD>On first apply, create the minmapped texture and bind it,
|
||||
subsequent apply will simple bind to texture
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Texture">
|
||||
<A NAME="DOC.2.56.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Texture()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="readLocalData">
|
||||
<A NAME="DOC.2.56.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool readLocalData(<!1><A HREF="Input.html">Input</A>& fr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeLocalData">
|
||||
<A NAME="DOC.2.56.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool writeLocalData(<!1><A HREF="Output.html">Output</A>& fw)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_handle">
|
||||
<A NAME="DOC.2.56.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.89">uint</A> _handle</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_image">
|
||||
<A NAME="DOC.2.56.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Image.html">Image</A>> _image</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchWrapStr">
|
||||
<A NAME="DOC.2.56.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchWrapStr(const char* str, <!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A>& wrap)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getWrapStr">
|
||||
<A NAME="DOC.2.56.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getWrapStr(<!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> wrap)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="matchFilterStr">
|
||||
<A NAME="DOC.2.56.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchFilterStr(const char* str, <!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A>& filter)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFilterStr">
|
||||
<A NAME="DOC.2.56.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const char* getFilterStr(<!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> filter)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_wrap_s">
|
||||
<A NAME="DOC.2.56.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> _wrap_s</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_wrap_t">
|
||||
<A NAME="DOC.2.56.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> _wrap_t</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_wrap_r">
|
||||
<A NAME="DOC.2.56.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Texture.html#DOC.2.56.4">WrapMode</A> _wrap_r</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_min_filter">
|
||||
<A NAME="DOC.2.56.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> _min_filter</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mag_filter">
|
||||
<A NAME="DOC.2.56.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Texture.html#DOC.2.56.8">FilterMode</A> _mag_filter</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,91 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Timer</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Timer</A></H2>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.57.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Timer</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.57.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~Timer</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.57.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> <B>tick</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.57.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>pragmaoptimize("", on)(x) <B>(".byte 0x0f, 0x31" : "=A" (x))</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.57.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>ifdefinline __sgi <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> <B>tick</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.57.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>double <B>delta_s</B>( <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t1, <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t2 )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.57.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>double <B>delta_m</B>( <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t1, <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t2 )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.57.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="osg.html#DOC.2.87">Timer_t</A> <B>delta_u</B>( <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t1, <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t2 )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.57.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="osg.html#DOC.2.87">Timer_t</A> <B>delta_n</B>( <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t1, <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t2 )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="Timer">
|
||||
<A NAME="DOC.2.57.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Timer( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Timer">
|
||||
<A NAME="DOC.2.57.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~Timer( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="tick">
|
||||
<A NAME="DOC.2.57.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> tick( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="(".byte 0x0f, 0x31" : "=A" (x))">
|
||||
<A NAME="DOC.2.57.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>pragmaoptimize("", on)(x) (".byte 0x0f, 0x31" : "=A" (x))( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="tick">
|
||||
<A NAME="DOC.2.57.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>ifdefinline __sgi <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> tick( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="delta_s">
|
||||
<A NAME="DOC.2.57.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double delta_s( <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t1, <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t2 )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="delta_m">
|
||||
<A NAME="DOC.2.57.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double delta_m( <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t1, <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t2 )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="delta_u">
|
||||
<A NAME="DOC.2.57.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.87">Timer_t</A> delta_u( <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t1, <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t2 )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="delta_n">
|
||||
<A NAME="DOC.2.57.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.87">Timer_t</A> delta_n( <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t1, <!1><A HREF="osg.html#DOC.2.87">Timer_t</A> t2 )</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,220 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::Transparency</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Transparency</A>: public <!1><A HREF="Object.html#DOC.2.36.1">Object</A></H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CTransparency,MTransparency.html">
|
||||
<param name=before value="M,M,M">
|
||||
<param name=after value="Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.58.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>TransparencyMode</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.58.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Transparency</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.58.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Transparency.html#DOC.2.58.2">Transparency</A>* <B>instance</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.58.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>clone</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.58.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>isSameKindAs</B>(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.58.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual const char* <B>className</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.58.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFunction</B>( int source, int destination )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.58.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>enable</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.58.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>disable</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.58.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>apply</B>( void )
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.58.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_source_factor</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.58.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_destination_factor</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.58.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Transparency</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* <B>readClone</B>(<!1><A HREF="Input.html">Input</A>& fr)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>write</B>(<!1><A HREF="Output.html">Output</A>& fw)
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>readLocalData</B>(<!1><A HREF="Input.html">Input</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>writeLocalData</B>(<!1><A HREF="Output.html">Output</A>&)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.43.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="TransparencyMode">
|
||||
<A NAME="DOC.2.58.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum TransparencyMode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="DST_ALPHA">
|
||||
<A NAME="DOC.2.58.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DST_ALPHA</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="DST_COLOR">
|
||||
<A NAME="DOC.2.58.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DST_COLOR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ONE">
|
||||
<A NAME="DOC.2.58.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ONE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ONE_MINUS_DST_ALPHA">
|
||||
<A NAME="DOC.2.58.1.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ONE_MINUS_DST_ALPHA</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ONE_MINUS_DST_COLOR">
|
||||
<A NAME="DOC.2.58.1.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ONE_MINUS_DST_COLOR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ONE_MINUS_SRC_ALPHA">
|
||||
<A NAME="DOC.2.58.1.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ONE_MINUS_SRC_ALPHA</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ONE_MINUS_SRC_COLOR">
|
||||
<A NAME="DOC.2.58.1.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ONE_MINUS_SRC_COLOR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SRC_ALPHA">
|
||||
<A NAME="DOC.2.58.1.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SRC_ALPHA</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SRC_ALPHA_SATURATE">
|
||||
<A NAME="DOC.2.58.1.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SRC_ALPHA_SATURATE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SRC_COLOR">
|
||||
<A NAME="DOC.2.58.1.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SRC_COLOR</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ZERO">
|
||||
<A NAME="DOC.2.58.1.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ZERO</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="Transparency">
|
||||
<A NAME="DOC.2.58.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Transparency()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="instance">
|
||||
<A NAME="DOC.2.58.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Transparency.html#DOC.2.58.2">Transparency</A>* instance()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clone">
|
||||
<A NAME="DOC.2.58.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html#DOC.2.36.1">Object</A>* clone() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isSameKindAs">
|
||||
<A NAME="DOC.2.58.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(<!1><A HREF="Object.html#DOC.2.36.1">Object</A>* obj)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="className">
|
||||
<A NAME="DOC.2.58.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setFunction">
|
||||
<A NAME="DOC.2.58.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFunction( int source, int destination )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="enable">
|
||||
<A NAME="DOC.2.58.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void enable( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="disable">
|
||||
<A NAME="DOC.2.58.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void disable( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply">
|
||||
<A NAME="DOC.2.58.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void apply( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Transparency">
|
||||
<A NAME="DOC.2.58.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Transparency()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_source_factor">
|
||||
<A NAME="DOC.2.58.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _source_factor</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_destination_factor">
|
||||
<A NAME="DOC.2.58.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _destination_factor</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,32 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>template<class T> struct osg::UnrefOp</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>template<class T> struct <A HREF="#DOC.DOCU">osg::UnrefOp</A></H2>
|
||||
<BLOCKQUOTE>Convience functor for unreferencing objects</BLOCKQUOTE>
|
||||
|
||||
<HR>
|
||||
<P><DL>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.41.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>operator () </B>(T* node)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Convience functor for unreferencing objects</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="operator () ">
|
||||
<A NAME="DOC.2.41.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void operator () (T* node)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,241 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class osg::Vec2</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class <A HREF="#DOC.DOCU">osg::Vec2</A></H2>
|
||||
<BLOCKQUOTE>General purpose float pair, uses include representation of texture coordinates.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.59.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_v</B>[2]
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.59.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Vec2</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Vec2</B>(float <!1><A HREF="Vec2.html#DOC.2.59.14">x</A>, float <!1><A HREF="Vec2.html#DOC.2.59.15">y</A>)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator == </B>(const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& v) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float* <B>ptr</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline const float* <B>ptr</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline void <B>set</B>( float <!1><A HREF="Vec2.html#DOC.2.59.14">x</A>, float <!1><A HREF="Vec2.html#DOC.2.59.15">y</A> )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>operator [] </B>(int i)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>operator [] </B>(int i) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>x</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>y</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>x</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>y</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>operator * </B>(const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs) const
|
||||
<DD><I>dot product</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> <B>operator * </B>(const float& rhs) const
|
||||
<DD><I>multiply by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& <B>operator *= </B>(const float& rhs)
|
||||
<DD><I>unary multiply by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> <B>operator / </B>(const float& rhs) const
|
||||
<DD><I>divide by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& <B>operator /= </B>(const float& rhs)
|
||||
<DD><I>unary divide by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> <B>operator + </B>(const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs) const
|
||||
<DD><I>binary vector add</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& <B>operator += </B>(const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs)
|
||||
<DD><I>unary vector add.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> <B>operator - </B>(const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs) const
|
||||
<DD><I>binary vector subract</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& <B>operator -= </B>(const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs)
|
||||
<DD><I>unary vector subract</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> <B>operator - </B>() const
|
||||
<DD><I>negation operator. Returns the negative of the Vec2</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>length</B>() const
|
||||
<DD><I>Length of the vector = sqrt( vec . vec )</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>length2</B>( void ) const
|
||||
<DD><I>Length squared of the vector = vec . vec</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>normalize</B>()
|
||||
<DD><I>normalize the vector so that it has length unity returns the previous length of the vector</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.59.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline friend ostream& <B>operator << </B>(ostream& output, const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& vec)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>General purpose float pair, uses include representation of
|
||||
texture coordinates.
|
||||
No support yet added for float * Vec2 - is it necessary?
|
||||
Need to define a non-member non-friend operator* etc.
|
||||
BTW: Vec2 * float is okay</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Vec2">
|
||||
<A NAME="DOC.2.59.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec2()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Vec2">
|
||||
<A NAME="DOC.2.59.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec2(float <!1><A HREF="Vec2.html#DOC.2.59.14">x</A>, float <!1><A HREF="Vec2.html#DOC.2.59.15">y</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_v">
|
||||
<A NAME="DOC.2.59.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _v[2]</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator == ">
|
||||
<A NAME="DOC.2.59.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator == (const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& v) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ptr">
|
||||
<A NAME="DOC.2.59.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float* ptr()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ptr">
|
||||
<A NAME="DOC.2.59.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const float* ptr() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="set">
|
||||
<A NAME="DOC.2.59.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void set( float <!1><A HREF="Vec2.html#DOC.2.59.14">x</A>, float <!1><A HREF="Vec2.html#DOC.2.59.15">y</A> )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator [] ">
|
||||
<A NAME="DOC.2.59.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& operator [] (int i)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator [] ">
|
||||
<A NAME="DOC.2.59.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float operator [] (int i) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="x">
|
||||
<A NAME="DOC.2.59.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& x()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="y">
|
||||
<A NAME="DOC.2.59.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& y()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="x">
|
||||
<A NAME="DOC.2.59.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float x() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="y">
|
||||
<A NAME="DOC.2.59.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float y() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.59.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float operator * (const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs) const </B></TT>
|
||||
<DD>dot product
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.59.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> operator * (const float& rhs) const </B></TT>
|
||||
<DD>multiply by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator *= ">
|
||||
<A NAME="DOC.2.59.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& operator *= (const float& rhs)</B></TT>
|
||||
<DD>unary multiply by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator / ">
|
||||
<A NAME="DOC.2.59.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> operator / (const float& rhs) const </B></TT>
|
||||
<DD>divide by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator /= ">
|
||||
<A NAME="DOC.2.59.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& operator /= (const float& rhs)</B></TT>
|
||||
<DD>unary divide by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator + ">
|
||||
<A NAME="DOC.2.59.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> operator + (const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs) const </B></TT>
|
||||
<DD>binary vector add
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator += ">
|
||||
<A NAME="DOC.2.59.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& operator += (const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs)</B></TT>
|
||||
<DD>unary vector add. Slightly more efficient because no temporary
|
||||
intermediate object.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator - ">
|
||||
<A NAME="DOC.2.59.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> operator - (const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs) const </B></TT>
|
||||
<DD>binary vector subract
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator -= ">
|
||||
<A NAME="DOC.2.59.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& operator -= (const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& rhs)</B></TT>
|
||||
<DD>unary vector subract
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator - ">
|
||||
<A NAME="DOC.2.59.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A> operator - () const </B></TT>
|
||||
<DD>negation operator. Returns the negative of the Vec2
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="length">
|
||||
<A NAME="DOC.2.59.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float length() const </B></TT>
|
||||
<DD>Length of the vector = sqrt( vec . vec )
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="length2">
|
||||
<A NAME="DOC.2.59.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float length2( void ) const </B></TT>
|
||||
<DD>Length squared of the vector = vec . vec
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="normalize">
|
||||
<A NAME="DOC.2.59.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float normalize()</B></TT>
|
||||
<DD>normalize the vector so that it has length unity
|
||||
returns the previous length of the vector
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator << ">
|
||||
<A NAME="DOC.2.59.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline friend ostream& operator << (ostream& output, const <!1><A HREF="Vec2.html#DOC.2.59.3">Vec2</A>& vec)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,263 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class osg::Vec3</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class <A HREF="#DOC.DOCU">osg::Vec3</A></H2>
|
||||
<BLOCKQUOTE>General purpose float triple for use as vertices, vectors and normals.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.60.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_v</B>[3]
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.60.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Vec3</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Vec3</B>(float <!1><A HREF="Vec3.html#DOC.2.60.15">x</A>, float <!1><A HREF="Vec3.html#DOC.2.60.16">y</A>, float <!1><A HREF="Vec3.html#DOC.2.60.17">z</A>)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator == </B>(const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& v) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float* <B>ptr</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline const float* <B>ptr</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline void <B>set</B>( float <!1><A HREF="Vec3.html#DOC.2.60.15">x</A>, float <!1><A HREF="Vec3.html#DOC.2.60.16">y</A>, float <!1><A HREF="Vec3.html#DOC.2.60.17">z</A>)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>operator [] </B>(int i)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>operator [] </B>(int i) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>x</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>y</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>z</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>x</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>y</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>z</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>operator * </B>(const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs) const
|
||||
<DD><I>dot product</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> <B>operator ^ </B>(const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs) const
|
||||
<DD><I>cross product</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> <B>operator * </B>(const float& rhs) const
|
||||
<DD><I>multiply by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& <B>operator *= </B>(const float& rhs)
|
||||
<DD><I>unary multiply by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> <B>operator / </B>(const float& rhs) const
|
||||
<DD><I>divide by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& <B>operator /= </B>(const float& rhs)
|
||||
<DD><I>unary divide by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> <B>operator + </B>(const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs) const
|
||||
<DD><I>binary vector add</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& <B>operator += </B>(const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs)
|
||||
<DD><I>unary vector add.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> <B>operator - </B>(const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs) const
|
||||
<DD><I>binary vector subract</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& <B>operator -= </B>(const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs)
|
||||
<DD><I>unary vector subract</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> <B>operator - </B>() const
|
||||
<DD><I>negation operator. Returns the negative of the Vec3</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>length</B>( void ) const
|
||||
<DD><I>Length of the vector = sqrt( vec . vec )</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>length2</B>( void ) const
|
||||
<DD><I>Length squared of the vector = vec . vec</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>normalize</B>()
|
||||
<DD><I>normalize the vector so that it has length unity returns the previous length of the vector</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.60.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline friend ostream& <B>operator << </B>(ostream& output, const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& vec)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>General purpose float triple for use as vertices, vectors and normals.
|
||||
Provides general maths operations from addition through to cross products.
|
||||
No support yet added for float * Vec3 - is it necessary?
|
||||
Need to define a non-member non-friend operator* etc.
|
||||
Vec3 * float is okay</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Vec3">
|
||||
<A NAME="DOC.2.60.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec3()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Vec3">
|
||||
<A NAME="DOC.2.60.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec3(float <!1><A HREF="Vec3.html#DOC.2.60.15">x</A>, float <!1><A HREF="Vec3.html#DOC.2.60.16">y</A>, float <!1><A HREF="Vec3.html#DOC.2.60.17">z</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_v">
|
||||
<A NAME="DOC.2.60.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _v[3]</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator == ">
|
||||
<A NAME="DOC.2.60.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator == (const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& v) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ptr">
|
||||
<A NAME="DOC.2.60.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float* ptr()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ptr">
|
||||
<A NAME="DOC.2.60.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const float* ptr() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="set">
|
||||
<A NAME="DOC.2.60.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void set( float <!1><A HREF="Vec3.html#DOC.2.60.15">x</A>, float <!1><A HREF="Vec3.html#DOC.2.60.16">y</A>, float <!1><A HREF="Vec3.html#DOC.2.60.17">z</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator [] ">
|
||||
<A NAME="DOC.2.60.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& operator [] (int i)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator [] ">
|
||||
<A NAME="DOC.2.60.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float operator [] (int i) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="x">
|
||||
<A NAME="DOC.2.60.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& x()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="y">
|
||||
<A NAME="DOC.2.60.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& y()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="z">
|
||||
<A NAME="DOC.2.60.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& z()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="x">
|
||||
<A NAME="DOC.2.60.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float x() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="y">
|
||||
<A NAME="DOC.2.60.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float y() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="z">
|
||||
<A NAME="DOC.2.60.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float z() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.60.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float operator * (const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs) const </B></TT>
|
||||
<DD>dot product
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator ^ ">
|
||||
<A NAME="DOC.2.60.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> operator ^ (const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs) const </B></TT>
|
||||
<DD>cross product
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.60.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> operator * (const float& rhs) const </B></TT>
|
||||
<DD>multiply by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator *= ">
|
||||
<A NAME="DOC.2.60.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& operator *= (const float& rhs)</B></TT>
|
||||
<DD>unary multiply by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator / ">
|
||||
<A NAME="DOC.2.60.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> operator / (const float& rhs) const </B></TT>
|
||||
<DD>divide by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator /= ">
|
||||
<A NAME="DOC.2.60.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& operator /= (const float& rhs)</B></TT>
|
||||
<DD>unary divide by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator + ">
|
||||
<A NAME="DOC.2.60.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> operator + (const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs) const </B></TT>
|
||||
<DD>binary vector add
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator += ">
|
||||
<A NAME="DOC.2.60.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& operator += (const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs)</B></TT>
|
||||
<DD>unary vector add. Slightly more efficient because no temporary
|
||||
intermediate object
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator - ">
|
||||
<A NAME="DOC.2.60.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> operator - (const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs) const </B></TT>
|
||||
<DD>binary vector subract
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator -= ">
|
||||
<A NAME="DOC.2.60.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& operator -= (const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& rhs)</B></TT>
|
||||
<DD>unary vector subract
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator - ">
|
||||
<A NAME="DOC.2.60.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A> operator - () const </B></TT>
|
||||
<DD>negation operator. Returns the negative of the Vec3
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="length">
|
||||
<A NAME="DOC.2.60.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float length( void ) const </B></TT>
|
||||
<DD>Length of the vector = sqrt( vec . vec )
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="length2">
|
||||
<A NAME="DOC.2.60.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float length2( void ) const </B></TT>
|
||||
<DD>Length squared of the vector = vec . vec
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="normalize">
|
||||
<A NAME="DOC.2.60.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float normalize()</B></TT>
|
||||
<DD>normalize the vector so that it has length unity
|
||||
returns the previous length of the vector
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator << ">
|
||||
<A NAME="DOC.2.60.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline friend ostream& operator << (ostream& output, const <!1><A HREF="Vec3.html#DOC.2.60.3">Vec3</A>& vec)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,269 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class osg::Vec4</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class <A HREF="#DOC.DOCU">osg::Vec4</A></H2>
|
||||
<BLOCKQUOTE>General purpose float quad, uses include representation of colour coordinates.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.61.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_v</B>[4]
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.61.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Vec4</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Vec4</B>(float <!1><A HREF="Vec4.html#DOC.2.61.16">x</A>, float <!1><A HREF="Vec4.html#DOC.2.61.17">y</A>, float <!1><A HREF="Vec4.html#DOC.2.61.18">z</A>, float <!1><A HREF="Vec4.html#DOC.2.61.19">w</A>)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator == </B>(const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& v) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float* <B>ptr</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline const float* <B>ptr</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline void <B>set</B>( float <!1><A HREF="Vec4.html#DOC.2.61.16">x</A>, float <!1><A HREF="Vec4.html#DOC.2.61.17">y</A>, float <!1><A HREF="Vec4.html#DOC.2.61.18">z</A>, float <!1><A HREF="Vec4.html#DOC.2.61.19">w</A>)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>operator [] </B>(int i)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>operator [] </B>(int i) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>x</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>y</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>z</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float& <B>w</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>x</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>y</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>z</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>w</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>operator * </B>(const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs) const
|
||||
<DD><I>dot product</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> <B>operator * </B>(const float& rhs) const
|
||||
<DD><I>multiply by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& <B>operator *= </B>(const float& rhs)
|
||||
<DD><I>unary multiply by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> <B>operator / </B>(const float& rhs) const
|
||||
<DD><I>divide by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& <B>operator /= </B>(const float& rhs)
|
||||
<DD><I>unary divide by scalar</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> <B>operator + </B>(const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs) const
|
||||
<DD><I>binary vector add</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& <B>operator += </B>(const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs)
|
||||
<DD><I>unary vector add.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> <B>operator - </B>(const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs) const
|
||||
<DD><I>binary vector subract</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& <B>operator -= </B>(const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs)
|
||||
<DD><I>unary vector subract</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> <B>operator - </B>() const
|
||||
<DD><I>negation operator. Returns the negative of the Vec4</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>length</B>( void ) const
|
||||
<DD><I>Length of the vector = sqrt( vec . vec )</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>length2</B>( void ) const
|
||||
<DD><I>Length squared of the vector = vec . vec</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline float <B>normalize</B>()
|
||||
<DD><I>normalize the vector so that it has length unity returns the previous length of the vector</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.61.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline friend ostream& <B>operator << </B>(ostream& output, const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& vec)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>General purpose float quad, uses include representation
|
||||
of colour coordinates.
|
||||
No support yet added for float * Vec4 - is it necessary?
|
||||
Need to define a non-member non-friend operator* etc.
|
||||
Vec4 * float is okay</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Vec4">
|
||||
<A NAME="DOC.2.61.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec4()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Vec4">
|
||||
<A NAME="DOC.2.61.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec4(float <!1><A HREF="Vec4.html#DOC.2.61.16">x</A>, float <!1><A HREF="Vec4.html#DOC.2.61.17">y</A>, float <!1><A HREF="Vec4.html#DOC.2.61.18">z</A>, float <!1><A HREF="Vec4.html#DOC.2.61.19">w</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_v">
|
||||
<A NAME="DOC.2.61.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _v[4]</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator == ">
|
||||
<A NAME="DOC.2.61.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator == (const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& v) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ptr">
|
||||
<A NAME="DOC.2.61.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float* ptr()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ptr">
|
||||
<A NAME="DOC.2.61.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const float* ptr() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="set">
|
||||
<A NAME="DOC.2.61.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void set( float <!1><A HREF="Vec4.html#DOC.2.61.16">x</A>, float <!1><A HREF="Vec4.html#DOC.2.61.17">y</A>, float <!1><A HREF="Vec4.html#DOC.2.61.18">z</A>, float <!1><A HREF="Vec4.html#DOC.2.61.19">w</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator [] ">
|
||||
<A NAME="DOC.2.61.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& operator [] (int i)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator [] ">
|
||||
<A NAME="DOC.2.61.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float operator [] (int i) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="x">
|
||||
<A NAME="DOC.2.61.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& x()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="y">
|
||||
<A NAME="DOC.2.61.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& y()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="z">
|
||||
<A NAME="DOC.2.61.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& z()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="w">
|
||||
<A NAME="DOC.2.61.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float& w()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="x">
|
||||
<A NAME="DOC.2.61.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float x() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="y">
|
||||
<A NAME="DOC.2.61.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float y() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="z">
|
||||
<A NAME="DOC.2.61.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float z() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="w">
|
||||
<A NAME="DOC.2.61.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float w() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.61.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float operator * (const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs) const </B></TT>
|
||||
<DD>dot product
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.61.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> operator * (const float& rhs) const </B></TT>
|
||||
<DD>multiply by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator *= ">
|
||||
<A NAME="DOC.2.61.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& operator *= (const float& rhs)</B></TT>
|
||||
<DD>unary multiply by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator / ">
|
||||
<A NAME="DOC.2.61.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> operator / (const float& rhs) const </B></TT>
|
||||
<DD>divide by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator /= ">
|
||||
<A NAME="DOC.2.61.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& operator /= (const float& rhs)</B></TT>
|
||||
<DD>unary divide by scalar
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator + ">
|
||||
<A NAME="DOC.2.61.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> operator + (const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs) const </B></TT>
|
||||
<DD>binary vector add
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator += ">
|
||||
<A NAME="DOC.2.61.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& operator += (const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs)</B></TT>
|
||||
<DD>unary vector add. Slightly more efficient because no temporary
|
||||
intermediate object
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator - ">
|
||||
<A NAME="DOC.2.61.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> operator - (const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs) const </B></TT>
|
||||
<DD>binary vector subract
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator -= ">
|
||||
<A NAME="DOC.2.61.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& operator -= (const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& rhs)</B></TT>
|
||||
<DD>unary vector subract
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator - ">
|
||||
<A NAME="DOC.2.61.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A> operator - () const </B></TT>
|
||||
<DD>negation operator. Returns the negative of the Vec4
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="length">
|
||||
<A NAME="DOC.2.61.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float length( void ) const </B></TT>
|
||||
<DD>Length of the vector = sqrt( vec . vec )
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="length2">
|
||||
<A NAME="DOC.2.61.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float length2( void ) const </B></TT>
|
||||
<DD>Length squared of the vector = vec . vec
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="normalize">
|
||||
<A NAME="DOC.2.61.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float normalize()</B></TT>
|
||||
<DD>normalize the vector so that it has length unity
|
||||
returns the previous length of the vector
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator << ">
|
||||
<A NAME="DOC.2.61.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline friend ostream& operator << (ostream& output, const <!1><A HREF="Vec4.html#DOC.2.61.3">Vec4</A>& vec)</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,185 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::ViewState</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::ViewState</A>: public <!1><A HREF="Referenced.html#DOC.2.35.4">Referenced</A></H2>
|
||||
<BLOCKQUOTE>Container class for encapsulating the viewing state in local coordinates, during the cull traversal</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CViewState,MViewState.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.40.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html">Matrix</A>* <B>_matrix</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Matrix.html">Matrix</A>* <B>_inverse</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_eyePoint</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_centerPoint</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_lookVector</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_upVector</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_frustumTopNormal</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_frustumBottomNormal</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_frustumLeftNormal</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Vec3.html">Vec3</A> <B>_frustumRightNormal</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_ratio</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_viewFrustumCullingActive</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_smallFeatureCullingActive</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.40.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>ViewState</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isCulled</B>(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& sp)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.40.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>isCulled</B>(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.40.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~ViewState</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Referenced.html#DOC.2.35.4">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html#DOC.2.35.4">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>ref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>unref</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>referenceCount</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_reference</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Container class for encapsulating the viewing state in local
|
||||
coordinates, during the cull traversal</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="ViewState">
|
||||
<A NAME="DOC.2.40.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ViewState()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_matrix">
|
||||
<A NAME="DOC.2.40.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A>* _matrix</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_inverse">
|
||||
<A NAME="DOC.2.40.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A>* _inverse</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_eyePoint">
|
||||
<A NAME="DOC.2.40.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _eyePoint</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_centerPoint">
|
||||
<A NAME="DOC.2.40.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _centerPoint</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_lookVector">
|
||||
<A NAME="DOC.2.40.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _lookVector</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_upVector">
|
||||
<A NAME="DOC.2.40.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _upVector</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_frustumTopNormal">
|
||||
<A NAME="DOC.2.40.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _frustumTopNormal</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_frustumBottomNormal">
|
||||
<A NAME="DOC.2.40.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _frustumBottomNormal</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_frustumLeftNormal">
|
||||
<A NAME="DOC.2.40.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _frustumLeftNormal</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_frustumRightNormal">
|
||||
<A NAME="DOC.2.40.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _frustumRightNormal</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_ratio">
|
||||
<A NAME="DOC.2.40.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _ratio</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_viewFrustumCullingActive">
|
||||
<A NAME="DOC.2.40.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _viewFrustumCullingActive</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_smallFeatureCullingActive">
|
||||
<A NAME="DOC.2.40.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _smallFeatureCullingActive</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isCulled">
|
||||
<A NAME="DOC.2.40.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isCulled(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& sp)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="isCulled">
|
||||
<A NAME="DOC.2.40.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool isCulled(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~ViewState">
|
||||
<A NAME="DOC.2.40.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~ViewState()</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,21 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>SG_EXPORT extern Geode* osg::createGeodeForImage</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>SG_EXPORT extern <!1><A HREF="Geode.html">Geode</A>* <A HREF="#DOC.DOCU">osg::createGeodeForImage</A>(<!1><A HREF="Image.html">Image</A>* image, float s, float t)</H2>
|
||||
<BLOCKQUOTE>Convinience function to be used by images loaders to generate a valid geode to return for readNode().</BLOCKQUOTE>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Convinience function to be used by images loaders to generate a valid geode to return for readNode().
|
||||
Use the specified s and t values scale the dimensions of the image.</BLOCKQUOTE>
|
||||
<DL>
|
||||
</DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,21 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>SG_EXPORT extern Geode* osg::createGeodeForImage</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>SG_EXPORT extern <!1><A HREF="Geode.html">Geode</A>* <A HREF="#DOC.DOCU">osg::createGeodeForImage</A>(<!1><A HREF="Image.html">Image</A>* image)</H2>
|
||||
<BLOCKQUOTE>Convinience function to be used by images loaders to generate a valid geode to return for readNode().</BLOCKQUOTE>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Convinience function to be used by images loaders to generate a valid geode to return for readNode().
|
||||
Use the images s and t values scale the dimensions of the image.</BLOCKQUOTE>
|
||||
<DL>
|
||||
</DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,22 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>template<class T> void osg::for_each_triangle</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>template<class T> void <A HREF="#DOC.DOCU">osg::for_each_triangle</A>(<!1><A HREF="GeoSet.html">GeoSet</A>& gset, T& op)</H2>
|
||||
<BLOCKQUOTE>Template function for iterating through a GeoSet operating on triangles with templated functor.</BLOCKQUOTE>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Template function for iterating through a GeoSet operating on triangles
|
||||
with templated functor. Function automatically decomposes quads and polygons
|
||||
into sub triangles which are passed onto functor.</BLOCKQUOTE>
|
||||
<DL>
|
||||
</DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
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|
Before Width: | Height: | Size: 326 B |
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|
Before Width: | Height: | Size: 326 B |
@@ -1,109 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>Table of Contents</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H1>Table of Contents</H1>
|
||||
<H2>Namespaces</H2>
|
||||
<UL>
|
||||
<LI><A HREF="osg.html">osg</A>
|
||||
<UL></UL></UL>
|
||||
<H2>Functions</H2>
|
||||
<UL>
|
||||
<LI><A HREF="osgGetLibraryName.html">osgGetLibraryName</A> <I> getLibraryName_osg() returns the library name in human friendly form</I>
|
||||
<LI><A HREF="osgGetVersion.html">osgGetVersion</A> <I> getVersion_osg() returns the library version number.</I>
|
||||
</UL>
|
||||
<H2>Macros</H2>
|
||||
<UL>
|
||||
<LI><B>APIENTRY:</B>
|
||||
<UL>
|
||||
<LI><A HREF="General.html#APIENTRY">APIENTRY</A>
|
||||
<LI><A HREF="General.html#APIENTRY">APIENTRY</A>
|
||||
</UL>
|
||||
<LI><B>CALLBACK:</B>
|
||||
<UL>
|
||||
<LI><A HREF="General.html#CALLBACK">CALLBACK</A>
|
||||
<LI><A HREF="General.html#CALLBACK">CALLBACK</A>
|
||||
</UL>
|
||||
<LI><A HREF="General.html#GLUT_APIENTRY_DEFINED">GLUT_APIENTRY_DEFINED</A>
|
||||
<LI><A HREF="General.html#GLUT_WINGDIAPI_DEFINED">GLUT_WINGDIAPI_DEFINED</A>
|
||||
<LI><A HREF="General.html#GL_GLEXT_LEGACY">GL_GLEXT_LEGACY</A>
|
||||
<LI><B>NULL:</B>
|
||||
<UL>
|
||||
<LI><A HREF="General.html#NULL">NULL</A>
|
||||
<LI><A HREF="General.html#NULL">NULL</A>
|
||||
</UL>
|
||||
<LI><A HREF="General.html#OSG_ALPHAFUNC">OSG_ALPHAFUNC</A>
|
||||
<LI><A HREF="General.html#OSG_BILLBOARD">OSG_BILLBOARD</A>
|
||||
<LI><A HREF="General.html#OSG_BOUNDINGBOX">OSG_BOUNDINGBOX</A>
|
||||
<LI><A HREF="General.html#OSG_BOUNDINGSPHERE">OSG_BOUNDINGSPHERE</A>
|
||||
<LI><A HREF="General.html#OSG_CAMERA">OSG_CAMERA</A>
|
||||
<LI><A HREF="General.html#OSG_CULLFACE">OSG_CULLFACE</A>
|
||||
<LI><A HREF="General.html#OSG_DCS">OSG_DCS</A>
|
||||
<LI><A HREF="General.html#OSG_DYNAMICLIBRARY">OSG_DYNAMICLIBRARY</A>
|
||||
<LI><A HREF="General.html#OSG_EXPORT">OSG_EXPORT</A>
|
||||
<LI><A HREF="General.html#OSG_EXTENSIONSUPPORTED">OSG_EXTENSIONSUPPORTED</A>
|
||||
<LI><A HREF="General.html#OSG_FIELD">OSG_FIELD</A>
|
||||
<LI><A HREF="General.html#OSG_FIELDREADER">OSG_FIELDREADER</A>
|
||||
<LI><A HREF="General.html#OSG_FIELDREADERITERATOR">OSG_FIELDREADERITERATOR</A>
|
||||
<LI><A HREF="General.html#OSG_FILENAMEUTILS">OSG_FILENAMEUTILS</A>
|
||||
<LI><A HREF="General.html#OSG_FOG">OSG_FOG</A>
|
||||
<LI><A HREF="General.html#OSG_GEODE">OSG_GEODE</A>
|
||||
<LI><A HREF="General.html#OSG_GEOSET">OSG_GEOSET</A>
|
||||
<LI><A HREF="General.html#OSG_GEOSTATE">OSG_GEOSTATE</A>
|
||||
<LI><A HREF="General.html#OSG_GL">OSG_GL</A>
|
||||
<LI><A HREF="General.html#OSG_GROUP">OSG_GROUP</A>
|
||||
<LI><A HREF="General.html#OSG_IMAGE">OSG_IMAGE</A>
|
||||
<LI><A HREF="General.html#OSG_INPUT">OSG_INPUT</A>
|
||||
<LI><A HREF="General.html#OSG_LIGHT">OSG_LIGHT</A>
|
||||
<LI><A HREF="General.html#OSG_LIGHTING">OSG_LIGHTING</A>
|
||||
<LI><A HREF="General.html#OSG_LIGHTSOURCE">OSG_LIGHTSOURCE</A>
|
||||
<LI><A HREF="General.html#OSG_LOD">OSG_LOD</A>
|
||||
<LI><A HREF="General.html#OSG_MATERIAL">OSG_MATERIAL</A>
|
||||
<LI><A HREF="General.html#OSG_MATRIX">OSG_MATRIX</A>
|
||||
<LI><A HREF="General.html#OSG_NODE">OSG_NODE</A>
|
||||
<LI><A HREF="General.html#OSG_NODEVISITOR">OSG_NODEVISITOR</A>
|
||||
<LI><A HREF="General.html#OSG_NOTIFY">OSG_NOTIFY</A>
|
||||
<LI><A HREF="General.html#OSG_OBJECT">OSG_OBJECT</A>
|
||||
<LI><A HREF="General.html#OSG_OSG">OSG_OSG</A>
|
||||
<LI><A HREF="General.html#OSG_OUTPUT">OSG_OUTPUT</A>
|
||||
<LI><A HREF="General.html#OSG_POINT">OSG_POINT</A>
|
||||
<LI><A HREF="General.html#OSG_POLYGONOFFSET">OSG_POLYGONOFFSET</A>
|
||||
<LI><A HREF="General.html#OSG_QUAT">OSG_QUAT</A>
|
||||
<LI><A HREF="General.html#OSG_REFERENCED">OSG_REFERENCED</A>
|
||||
<LI><A HREF="General.html#OSG_REGISTRY">OSG_REGISTRY</A>
|
||||
<LI><A HREF="General.html#OSG_SCENE">OSG_SCENE</A>
|
||||
<LI><A HREF="General.html#OSG_SEG">OSG_SEG</A>
|
||||
<LI><A HREF="General.html#OSG_SEQUENCE">OSG_SEQUENCE</A>
|
||||
<LI><A HREF="General.html#OSG_STATE">OSG_STATE</A>
|
||||
<LI><A HREF="General.html#OSG_SWITCH">OSG_SWITCH</A>
|
||||
<LI><A HREF="General.html#OSG_TEXENV">OSG_TEXENV</A>
|
||||
<LI><A HREF="General.html#OSG_TEXGEN">OSG_TEXGEN</A>
|
||||
<LI><A HREF="General.html#OSG_TEXMAT">OSG_TEXMAT</A>
|
||||
<LI><A HREF="General.html#OSG_TEXTURE">OSG_TEXTURE</A>
|
||||
<LI><A HREF="General.html#OSG_TIMER">OSG_TIMER</A>
|
||||
<LI><A HREF="General.html#OSG_TRANSPARENCY">OSG_TRANSPARENCY</A>
|
||||
<LI><A HREF="General.html#OSG_TYPES">OSG_TYPES</A>
|
||||
<LI><A HREF="General.html#OSG_VEC2">OSG_VEC2</A>
|
||||
<LI><A HREF="General.html#OSG_VEC3">OSG_VEC3</A>
|
||||
<LI><A HREF="General.html#OSG_VEC4">OSG_VEC4</A>
|
||||
<LI><A HREF="General.html#OSG_VERSION">OSG_VERSION</A>
|
||||
<LI><B>SG_EXPORT:</B>
|
||||
<UL>
|
||||
<LI><A HREF="General.html#SG_EXPORT">SG_EXPORT</A>
|
||||
<LI><A HREF="General.html#SG_EXPORT">SG_EXPORT</A>
|
||||
</UL>
|
||||
<LI><A HREF="General.html#WIN32_LEAN_AND_MEAN">WIN32_LEAN_AND_MEAN</A>
|
||||
<LI><A HREF="General.html#WINGDIAPI">WINGDIAPI</A>
|
||||
<LI><A HREF="General.html#_WCHAR_T_DEFINED">_WCHAR_T_DEFINED</A>
|
||||
</UL>
|
||||
<H2>Typedefs</H2>
|
||||
<UL>
|
||||
<LI><A HREF="General.html#wchar_t">wchar_t</A>
|
||||
</UL>
|
||||
<I><A HREF="HIER.html">Hierarchy of classes</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
453
doc/osg/osg.html
453
doc/osg/osg.html
@@ -1,453 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>namespace osg</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>namespace <A HREF="#DOC.DOCU">osg</A></H2>
|
||||
|
||||
<HR>
|
||||
<P><DL>
|
||||
<DT><A HREF="AlphaFunc.html">class SG_EXPORT <B>AlphaFunc</B></A>
|
||||
<DD><I>Encapsulte OpenGL glAlphaFunc</I>
|
||||
<DT><A HREF="Billboard.html">class SG_EXPORT <B>Billboard</B></A>
|
||||
<DD><I>Billboard - a Geode which orientates its child osg::GeoSet's to face the eye point.</I>
|
||||
<DT><A HREF="BoundingBox.html">class SG_EXPORT <B>BoundingBox</B></A>
|
||||
<DD><I>General purpose axis-aligned bounding box class for enclosing objects/vertices.</I>
|
||||
<DT><A HREF="BoundingSphere.html">class SG_EXPORT <B>BoundingSphere</B></A>
|
||||
<DD><I>General purpose bounding sphere class for enclosing nodes/objects/vertices.</I>
|
||||
<DT><A HREF="Camera.html">class SG_EXPORT <B>Camera</B></A>
|
||||
<DD><I>Camera class for encapsulating the view position and orientation.</I>
|
||||
<DT><A HREF="CullFace.html">class SG_EXPORT <B>CullFace</B></A>
|
||||
<DD><I>Class to globally enable/disable OpenGL's polygon culling mode (GL_CULL_FACE)</I>
|
||||
<DT><A HREF="DCS.html">class SG_EXPORT <B>DCS</B></A>
|
||||
<DD><I>DCS - Dynamic Coordinate System a is group which all children are transformed by the the DCS's osg::Matrix.</I>
|
||||
<DT><A HREF="DynamicLibrary.html">class SG_EXPORT <B>DynamicLibrary</B></A>
|
||||
<DD><I>DynamicLibrary - encapsulates the loading and unloading of dynamic libraries, typically used for loading ReaderWriter plug-ins</I>
|
||||
<DT><A HREF="ExtensionSupported.html">SG_EXPORT extern bool <B>ExtensionSupported</B></A>
|
||||
<DD><I>return true if OpenGL "extension" is supported.</I>
|
||||
<DT><A HREF="Field.html">class SG_EXPORT <B>Field</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="FieldReader.html">class SG_EXPORT <B>FieldReader</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="FieldReaderIterator.html">class SG_EXPORT <B>FieldReaderIterator</B></A>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.62"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern std::string <B>getFilePath</B>(const std::string& filename)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.63"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern std::string <B>getFileExtension</B>(const std::string& filename)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.64"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern std::string <B>getLowerCaseFileExtension</B>(const std::string& filename)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.65"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern std::string <B>getSimpleFileName</B>(const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.66"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern std::string <B>getStrippedName</B>(const std::string& fileName)
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Fog.html">class SG_EXPORT <B>Fog</B></A>
|
||||
<DD><I>Fog - encapsulates OpenGL fog state.</I>
|
||||
<DT><A HREF="GeoSet.html">class SG_EXPORT <B>GeoSet</B></A>
|
||||
<DD><I>Encapsulates OpenGL drawing primitives, geometry and optional binding of normal, color and texture coordinates.</I>
|
||||
<DT><A HREF="for_each_triangle.html">template<class T> void <B>for_each_triangle</B></A>
|
||||
<DD><I>Template function for iterating through a GeoSet operating on triangles with templated functor.</I>
|
||||
<DT><A HREF="GeoState.html">class SG_EXPORT <B>GeoState</B></A>
|
||||
<DD><I> Encapsulates OpenGL state modes and attributes.</I>
|
||||
<DT><A HREF="Geode.html">class SG_EXPORT <B>Geode</B></A>
|
||||
<DD><I>Leaf Node for grouping GeoSets</I>
|
||||
<DT><A HREF="Group.html">class SG_EXPORT <B>Group</B></A>
|
||||
<DD><I>General group node which maintains a list of children.</I>
|
||||
<DT><A HREF="Image.html">class SG_EXPORT <B>Image</B></A>
|
||||
<DD><I>Image class for encapsulating the storage texture image data</I>
|
||||
<DT><A HREF="createGeodeForImage.html">SG_EXPORT extern <!1><A HREF="Geode.html">Geode</A>* <B>createGeodeForImage</B></A>
|
||||
<DD><I>Convinience function to be used by images loaders to generate a valid geode to return for readNode().</I>
|
||||
<DT><A HREF="createGeodeForImage.2.html">SG_EXPORT extern <!1><A HREF="Geode.html">Geode</A>* <B>createGeodeForImage</B></A>
|
||||
<DD><I>Convinience function to be used by images loaders to generate a valid geode to return for readNode().</I>
|
||||
<DT><A HREF="Input.html">class SG_EXPORT <B>Input</B></A>
|
||||
<DD><I>Class for managing the reading of ASCII osg files</I>
|
||||
<DT><A HREF="LOD.html">class SG_EXPORT <B>LOD</B></A>
|
||||
<DD><I>LOD - Level Of Detail group node which allows switching between children depending on distance from eye point.</I>
|
||||
<DT><A HREF="Light.html">class SG_EXPORT <B>Light</B></A>
|
||||
<DD><I>Light state class which encapsulates OpenGL glLight() functionality</I>
|
||||
<DT><A HREF="LightSource.html">class SG_EXPORT <B>LightSource</B></A>
|
||||
<DD><I>Leaf Node for defining a light in the scene</I>
|
||||
<DT><A HREF="Lighting.html">class SG_EXPORT <B>Lighting</B></A>
|
||||
<DD><I>Class to globally control OpenGL's lighting</I>
|
||||
<DT><A HREF="Material.html">class SG_EXPORT <B>Material</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Matrix.html">class SG_EXPORT <B>Matrix</B></A>
|
||||
<DD><I>4x4 Matrix for storage & manipulation of transformations in scene graph.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.67"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html">Vec3</A> <B>Matrix::operator * </B>(const <!1><A HREF="Vec3.html">Vec3</A>& v) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.68"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline <!1><A HREF="Vec3.html">Vec3</A> <B>operator * </B>(const <!1><A HREF="Vec3.html">Vec3</A>& v, const <!1><A HREF="Matrix.html">Matrix</A>& m)
|
||||
<DD><I></I>
|
||||
<DT><A HREF="MemoryAdapter.html">class SG_EXPORT <B>MemoryAdapter</B></A>
|
||||
<DD><I>Class for adapting the memory management of external data.</I>
|
||||
<DT><A HREF="Node.html">class SG_EXPORT <B>Node</B></A>
|
||||
<DD><I>Base class for all internal nodes in the scene graph.</I>
|
||||
<DT><A HREF="NodePath.html">typedef std::vector<<!1><A HREF="Node.html">Node</A>*> <B>NodePath</B></A>
|
||||
<DD><I>A vector of Nodes pointers which is used to describe the path from a root node to a descendant</I>
|
||||
<DT><A HREF="NodeVisitor.html">class SG_EXPORT <B>NodeVisitor</B></A>
|
||||
<DD><I>Visitor for type safe operations on osg::Node's.</I>
|
||||
<DT><A HREF="NodeAcceptOp.html">struct <B>NodeAcceptOp</B></A>
|
||||
<DD><I>Convinience functor for assisting visiting of arrays of osg::Node's</I>
|
||||
<DT><A HREF="NotifySeverity.html">enum <B>NotifySeverity</B></A>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.69"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>extern <!1><A HREF="NotifySeverity.html">NotifySeverity</A> <B>g_NotifyLevel</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.70"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>extern ofstream* <B>g_absorbStreamPtr</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.71"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern void <B>setNotifyLevel</B>(<!1><A HREF="NotifySeverity.html">NotifySeverity</A> severity)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.72"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern int <B>getNotifyLevel</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.73"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>inline ostream& <B>notify</B>(<!1><A HREF="NotifySeverity.html">NotifySeverity</A> severity=INFO)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.74"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern ostream& <B>notify</B>(<!1><A HREF="NotifySeverity.html">NotifySeverity</A> severity=INFO)
|
||||
<DD><I></I>
|
||||
<DT><A HREF="NotifyInit.html">class SG_EXPORT <B>NotifyInit</B></A>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.75"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="NotifyInit.html">NotifyInit</A> <B>niftyNotifyInit</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.76"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern void <B>Init</B>( void )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.77"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern void <B>SetFilePath</B>( const char *_path )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.78"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern char* <B>FindFile</B>( const char *file )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.79"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern char* <B>findDSO</B>( const char *name )
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Object.html">class SG_EXPORT <B>Object</B></A>
|
||||
<DD><I>Base class/standard interface for objects which require IO support, cloning and reference counting.</I>
|
||||
<DT><A HREF="Output.html">class SG_EXPORT <B>Output</B></A>
|
||||
<DD><I>ofstream wrapper class for adding support for indenting.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.80"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>template<class T> bool <B>writeArrayBlock</B>(<!1><A HREF="Output.html">Output</A>& fw, T* start, T* finish)
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Point.html">class SG_EXPORT <B>Point</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="PolygonOffset.html">class SG_EXPORT <B>PolygonOffset</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Quat.html">class SG_EXPORT <B>Quat</B></A>
|
||||
<DD><I>A quaternion class.</I>
|
||||
<DT><A HREF="UnrefOp.html">template<class T> struct <B>UnrefOp</B></A>
|
||||
<DD><I>Convience functor for unreferencing objects</I>
|
||||
<DT><A HREF="ref_ptr.html">template<class T> class <B>ref_ptr</B></A>
|
||||
<DD><I>Smart pointer for handling referenced counted objects</I>
|
||||
<DT><A HREF="Referenced.html">class <B>Referenced</B></A>
|
||||
<DD><I>Base class from providing referencing counted objects</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.81"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern <!1><A HREF="Object.html">Object</A>* <B>loadObjectFile</B>(const char *name)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.82"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern <!1><A HREF="Image.html">Image</A>* <B>loadImageFile</B>(const char *name)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.83"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern <!1><A HREF="Node.html">Node</A>* <B>loadNodeFile</B>(const char *name)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.84"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern bool <B>saveObjectFile</B>(<!1><A HREF="Object.html">Object</A>& object, const char *name)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.85"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern bool <B>saveImageFile</B>(<!1><A HREF="Image.html">Image</A>& image, const char *name)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.86"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>SG_EXPORT extern bool <B>saveNodeFile</B>(<!1><A HREF="Node.html">Node</A>& node, const char *name)
|
||||
<DD><I></I>
|
||||
<DT><A HREF="ReaderWriter.html">class SG_EXPORT <B>ReaderWriter</B></A>
|
||||
<DD><I>pure virtual base class for reading and writing of non native formats.</I>
|
||||
<DT><A HREF="Registry.html">class SG_EXPORT <B>Registry</B></A>
|
||||
<DD><I> Registry is a singleton factory which stores the Objects types available at runtime for loading, and any Object reader or writers which are linked in at runtime for reading non-native file formats.</I>
|
||||
<DT><A HREF="RegisterObjectProxy.html">template<class T> class <B>RegisterObjectProxy</B></A>
|
||||
<DD><I>Proxy class for automatic registration of reader/writers with the Registry</I>
|
||||
<DT><A HREF="RegisterReaderWriterProxy.html">template<class T> class <B>RegisterReaderWriterProxy</B></A>
|
||||
<DD><I>Proxy class for automatic registration of reader/writers with the Registry</I>
|
||||
<DT><A HREF="Scene.html">class SG_EXPORT <B>Scene</B></A>
|
||||
<DD><I>The top level group node in a scene graph.</I>
|
||||
<DT><A HREF="Seg.html">class SG_EXPORT <B>Seg</B></A>
|
||||
<DD><I>Segment class for representing a line segment</I>
|
||||
<DT><A HREF="Sequence.html">class SG_EXPORT <B>Sequence</B></A>
|
||||
<DD><I>Sequence - Switch node which allows iterators between children.</I>
|
||||
<DT><A HREF="State.html">class SG_EXPORT <B>State</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Switch.html">class SG_EXPORT <B>Switch</B></A>
|
||||
<DD><I>Switch - Group node which allows switching between children.</I>
|
||||
<DT><A HREF="TexEnv.html">class SG_EXPORT <B>TexEnv</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="TexGen.html">class SG_EXPORT <B>TexGen</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="TexMat.html">class SG_EXPORT <B>TexMat</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Texture.html">class SG_EXPORT <B>Texture</B></A>
|
||||
<DD><I>Texture state class which encapsulates OpenGl texture functionality</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.87"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef __int64 <B>Timer_t</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.88"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef unsigned long long <B>Timer_t</B>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Timer.html">class SG_EXPORT <B>Timer</B></A>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Transparency.html">class SG_EXPORT <B>Transparency</B></A>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.89"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef unsigned int <B>uint</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.90"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef unsigned short <B>ushort</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.91"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef unsigned char <B>uchar</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.92"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef <!1><A HREF="osg.html#DOC.2.91">uchar</A> <B>ubyte</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.93"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_E</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.94"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_LOG2E</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.95"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_LOG10E</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.96"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_LN2</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.97"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_LN10</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.98"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_PI</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.99"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_PI_2</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.100"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_PI_4</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.101"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_1_PI</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.102"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_2_PI</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.103"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_2_SQRTPI</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.104"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_SQRT2</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.105"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>#define <B>M_SQRT1_2</B>
|
||||
<DD><I></I>
|
||||
<DT><A HREF="Vec2.html">class <B>Vec2</B></A>
|
||||
<DD><I>General purpose float pair, uses include representation of texture coordinates.</I>
|
||||
<DT><A HREF="Vec3.html">class <B>Vec3</B></A>
|
||||
<DD><I>General purpose float triple for use as vertices, vectors and normals.</I>
|
||||
<DT><A HREF="Vec4.html">class <B>Vec4</B></A>
|
||||
<DD><I>General purpose float quad, uses include representation of colour coordinates.</I>
|
||||
</DL></P>
|
||||
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="getFilePath">
|
||||
<A NAME="DOC.2.62">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern std::string getFilePath(const std::string& filename)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFileExtension">
|
||||
<A NAME="DOC.2.63">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern std::string getFileExtension(const std::string& filename)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getLowerCaseFileExtension">
|
||||
<A NAME="DOC.2.64">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern std::string getLowerCaseFileExtension(const std::string& filename)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getSimpleFileName">
|
||||
<A NAME="DOC.2.65">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern std::string getSimpleFileName(const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getStrippedName">
|
||||
<A NAME="DOC.2.66">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern std::string getStrippedName(const std::string& fileName)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Matrix::operator * ">
|
||||
<A NAME="DOC.2.67">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html">Vec3</A> Matrix::operator * (const <!1><A HREF="Vec3.html">Vec3</A>& v) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator * ">
|
||||
<A NAME="DOC.2.68">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Vec3.html">Vec3</A> operator * (const <!1><A HREF="Vec3.html">Vec3</A>& v, const <!1><A HREF="Matrix.html">Matrix</A>& m)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="g_NotifyLevel">
|
||||
<A NAME="DOC.2.69">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>extern <!1><A HREF="NotifySeverity.html">NotifySeverity</A> g_NotifyLevel</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="g_absorbStreamPtr">
|
||||
<A NAME="DOC.2.70">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>extern ofstream* g_absorbStreamPtr</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNotifyLevel">
|
||||
<A NAME="DOC.2.71">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern void setNotifyLevel(<!1><A HREF="NotifySeverity.html">NotifySeverity</A> severity)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNotifyLevel">
|
||||
<A NAME="DOC.2.72">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern int getNotifyLevel()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="notify">
|
||||
<A NAME="DOC.2.73">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline ostream& notify(<!1><A HREF="NotifySeverity.html">NotifySeverity</A> severity=INFO)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="notify">
|
||||
<A NAME="DOC.2.74">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern ostream& notify(<!1><A HREF="NotifySeverity.html">NotifySeverity</A> severity=INFO)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="niftyNotifyInit">
|
||||
<A NAME="DOC.2.75">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="NotifyInit.html">NotifyInit</A> niftyNotifyInit</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Init">
|
||||
<A NAME="DOC.2.76">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern void Init( void )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SetFilePath">
|
||||
<A NAME="DOC.2.77">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern void SetFilePath( const char *_path )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="FindFile">
|
||||
<A NAME="DOC.2.78">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern char* FindFile( const char *file )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="findDSO">
|
||||
<A NAME="DOC.2.79">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern char* findDSO( const char *name )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="writeArrayBlock">
|
||||
<A NAME="DOC.2.80">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>template<class T> bool writeArrayBlock(<!1><A HREF="Output.html">Output</A>& fw, T* start, T* finish)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="loadObjectFile">
|
||||
<A NAME="DOC.2.81">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern <!1><A HREF="Object.html">Object</A>* loadObjectFile(const char *name)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="loadImageFile">
|
||||
<A NAME="DOC.2.82">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern <!1><A HREF="Image.html">Image</A>* loadImageFile(const char *name)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="loadNodeFile">
|
||||
<A NAME="DOC.2.83">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern <!1><A HREF="Node.html">Node</A>* loadNodeFile(const char *name)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="saveObjectFile">
|
||||
<A NAME="DOC.2.84">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern bool saveObjectFile(<!1><A HREF="Object.html">Object</A>& object, const char *name)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="saveImageFile">
|
||||
<A NAME="DOC.2.85">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern bool saveImageFile(<!1><A HREF="Image.html">Image</A>& image, const char *name)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="saveNodeFile">
|
||||
<A NAME="DOC.2.86">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>SG_EXPORT extern bool saveNodeFile(<!1><A HREF="Node.html">Node</A>& node, const char *name)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Timer_t">
|
||||
<A NAME="DOC.2.87">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef __int64 Timer_t</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Timer_t">
|
||||
<A NAME="DOC.2.88">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef unsigned long long Timer_t</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="uint">
|
||||
<A NAME="DOC.2.89">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef unsigned int uint</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ushort">
|
||||
<A NAME="DOC.2.90">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef unsigned short ushort</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="uchar">
|
||||
<A NAME="DOC.2.91">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef unsigned char uchar</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ubyte">
|
||||
<A NAME="DOC.2.92">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef <!1><A HREF="osg.html#DOC.2.91">uchar</A> ubyte</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_E">
|
||||
<A NAME="DOC.2.93">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_E</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_LOG2E">
|
||||
<A NAME="DOC.2.94">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_LOG2E</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_LOG10E">
|
||||
<A NAME="DOC.2.95">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_LOG10E</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_LN2">
|
||||
<A NAME="DOC.2.96">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_LN2</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_LN10">
|
||||
<A NAME="DOC.2.97">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_LN10</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_PI">
|
||||
<A NAME="DOC.2.98">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_PI</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_PI_2">
|
||||
<A NAME="DOC.2.99">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_PI_2</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_PI_4">
|
||||
<A NAME="DOC.2.100">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_PI_4</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_1_PI">
|
||||
<A NAME="DOC.2.101">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_1_PI</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_2_PI">
|
||||
<A NAME="DOC.2.102">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_2_PI</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_2_SQRTPI">
|
||||
<A NAME="DOC.2.103">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_2_SQRTPI</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_SQRT2">
|
||||
<A NAME="DOC.2.104">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_SQRT2</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="M_SQRT1_2">
|
||||
<A NAME="DOC.2.105">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>#define M_SQRT1_2</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,21 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>extern SG_EXPORT const char* osgGetLibraryName</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>extern SG_EXPORT const char* <A HREF="#DOC.DOCU">osgGetLibraryName</A>()</H2>
|
||||
<BLOCKQUOTE> getLibraryName_osg() returns the library name in human friendly form</BLOCKQUOTE>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>
|
||||
getLibraryName_osg() returns the library name in human friendly form</BLOCKQUOTE>
|
||||
<DL>
|
||||
</DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,30 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>extern SG_EXPORT const char* osgGetVersion</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>extern SG_EXPORT const char* <A HREF="#DOC.DOCU">osgGetVersion</A>()</H2>
|
||||
<BLOCKQUOTE> getVersion_osg() returns the library version number.</BLOCKQUOTE>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>
|
||||
getVersion_osg() returns the library version number.
|
||||
Numbering conventon : osg_src-0.8-31 will return 0.8.31 from getVersion_osg.<P>This C function can be also used to check for the existance of the OpenSceneGraph
|
||||
library using autoconf and its m4 macro AC_CHECK_LIB.<P>Here is the code to add to your configure.in:
|
||||
\verbatim
|
||||
#
|
||||
# Check for the OpenSceneGraph (OSG) library
|
||||
#
|
||||
AC_CHECK_LIB(osg, osgGetVersion, ,
|
||||
[AC_MSG_ERROR(OpenSceneGraph library not found. See http://www.openscenegraph.org)],)
|
||||
\endverbatim</BLOCKQUOTE>
|
||||
<DL>
|
||||
</DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,135 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>template<class T> class osg::ref_ptr</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>template<class T> class <A HREF="#DOC.DOCU">osg::ref_ptr</A></H2>
|
||||
<BLOCKQUOTE>Smart pointer for handling referenced counted objects</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.42.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>ref_ptr</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>ref_ptr</B>(T* t)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>ref_ptr</B>(const <!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& rp)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~ref_ptr</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& <B>operator = </B>(const <!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& rp)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& <B>operator = </B>(T* ptr)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator == </B>(const <!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& rp) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator == </B>(const T* ptr) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator != </B>(const <!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& rp) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator != </B>(const T* ptr) const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>T& <B>operator*</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>T* <B>operator-></B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>operator!</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>valid</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.42.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>T* <B>get</B>() const
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Smart pointer for handling referenced counted objects</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="ref_ptr">
|
||||
<A NAME="DOC.2.42.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ref_ptr()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ref_ptr">
|
||||
<A NAME="DOC.2.42.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ref_ptr(T* t)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ref_ptr">
|
||||
<A NAME="DOC.2.42.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ref_ptr(const <!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& rp)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~ref_ptr">
|
||||
<A NAME="DOC.2.42.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~ref_ptr()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.42.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& operator = (const <!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& rp)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator = ">
|
||||
<A NAME="DOC.2.42.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& operator = (T* ptr)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator == ">
|
||||
<A NAME="DOC.2.42.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator == (const <!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& rp) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator == ">
|
||||
<A NAME="DOC.2.42.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator == (const T* ptr) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator != ">
|
||||
<A NAME="DOC.2.42.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator != (const <!1><A HREF="ref_ptr.html#DOC.2.42.1">ref_ptr</A>& rp) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator != ">
|
||||
<A NAME="DOC.2.42.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator != (const T* ptr) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator*">
|
||||
<A NAME="DOC.2.42.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>T& operator*() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator->">
|
||||
<A NAME="DOC.2.42.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>T* operator->() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="operator!">
|
||||
<A NAME="DOC.2.42.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool operator!() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="valid">
|
||||
<A NAME="DOC.2.42.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool valid() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="get">
|
||||
<A NAME="DOC.2.42.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>T* get() const </B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
Binary file not shown.
Binary file not shown.
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@@ -1,342 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class OSGGLUT_EXPORT osgGLUT::GLUTEventAdapter</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class OSGGLUT_EXPORT <A HREF="#DOC.DOCU">osgGLUT::GLUTEventAdapter</A>: public osgUtil::GUIEventAdapter</H2>
|
||||
<BLOCKQUOTE>Class for adapting GLUT events so that they can be used as input to osgUtil::CameraManipulators</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="MosgUtil::GUIEventAdapter,M,CGLUTEventAdapter,MGLUTEventAdapter.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.5.1.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>GLUTEventAdapter</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~GLUTEventAdapter</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual EventType <B>getEventType</B>() const
|
||||
<DD><I>Get the EventType of the GUI event</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual int <B>getKey</B>() const
|
||||
<DD><I>key pressed, return -1 if inapropriate for this event.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual int <B>getButton</B>() const
|
||||
<DD><I>button pressed/released, return -1 if inappropriate for this event</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual int <B>getXmin</B>() const
|
||||
<DD><I>window minimum x.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual int <B>getXmax</B>() const
|
||||
<DD><I>window maximum x.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual int <B>getYmin</B>() const
|
||||
<DD><I>window minimum y.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual int <B>getYmax</B>() const
|
||||
<DD><I>window maximum y.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual int <B>getX</B>() const
|
||||
<DD><I>current mouse x position</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual int <B>getY</B>() const
|
||||
<DD><I>current mouse y position</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual unsigned int <B>getButtonMask</B>() const
|
||||
<DD><I>current mouse button state </I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual float <B>time</B>() const
|
||||
<DD><I>time in seconds of event.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>setWindowSize</B>(int Xmin, int Ymin, int Xmax, int Ymax)
|
||||
<DD><I>static method for setting window dimensions</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>setButtonMask</B>(unsigned int buttonMask)
|
||||
<DD><I>static method for setting button state</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>adaptResize</B>(float t, int Xmin, int Ymin, int Xmax, int Ymax)
|
||||
<DD><I>method for adapting resize events.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>adaptMouseMotion</B>(float t, int x, int y)
|
||||
<DD><I>method for adapting mouse motion events whilst mouse buttons are pressed</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>adaptMousePassiveMotion</B>(float t, int x, int y)
|
||||
<DD><I>method for adapting mouse motion events whilst no mouse button are pressed</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>adaptMouse</B>(float t, int button, int state, int x, int y)
|
||||
<DD><I>method for adapting mouse button pressed/released events</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>adaptKeyboard</B>(float t, unsigned char key, int x, int y )
|
||||
<DD><I>method for adapting keyboard events</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>adaptFrame</B>(float t)
|
||||
<DD><I>method for adapting frame events, ie.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>copyStaticVariables</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.5.1.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>EventType <B>_eventType</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_key</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_button</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_Xmin</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_Xmax</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_Ymin</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_Ymax</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_mx</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_my</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>unsigned int <B>_buttonMask</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>_time</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static unsigned int <B>_s_accumulatedButtonMask</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static int <B>_s_Xmin</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static int <B>_s_Xmax</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static int <B>_s_Ymin</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.38"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static int <B>_s_Ymax</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.39"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static int <B>_s_mx</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.1.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static int <B>_s_my</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Class for adapting GLUT events so that they can be used as input to osgUtil::CameraManipulators</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="GLUTEventAdapter">
|
||||
<A NAME="DOC.5.1.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GLUTEventAdapter()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~GLUTEventAdapter">
|
||||
<A NAME="DOC.5.1.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~GLUTEventAdapter()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getEventType">
|
||||
<A NAME="DOC.5.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual EventType getEventType() const </B></TT>
|
||||
<DD>Get the EventType of the GUI event
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getKey">
|
||||
<A NAME="DOC.5.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getKey() const </B></TT>
|
||||
<DD>key pressed, return -1 if inapropriate for this event.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getButton">
|
||||
<A NAME="DOC.5.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getButton() const </B></TT>
|
||||
<DD>button pressed/released, return -1 if inappropriate for this event
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getXmin">
|
||||
<A NAME="DOC.5.1.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getXmin() const </B></TT>
|
||||
<DD>window minimum x.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getXmax">
|
||||
<A NAME="DOC.5.1.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getXmax() const </B></TT>
|
||||
<DD>window maximum x.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getYmin">
|
||||
<A NAME="DOC.5.1.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getYmin() const </B></TT>
|
||||
<DD>window minimum y.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getYmax">
|
||||
<A NAME="DOC.5.1.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getYmax() const </B></TT>
|
||||
<DD>window maximum y.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getX">
|
||||
<A NAME="DOC.5.1.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getX() const </B></TT>
|
||||
<DD>current mouse x position
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getY">
|
||||
<A NAME="DOC.5.1.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getY() const </B></TT>
|
||||
<DD>current mouse y position
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getButtonMask">
|
||||
<A NAME="DOC.5.1.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual unsigned int getButtonMask() const </B></TT>
|
||||
<DD>current mouse button state
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="time">
|
||||
<A NAME="DOC.5.1.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float time() const </B></TT>
|
||||
<DD>time in seconds of event.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setWindowSize">
|
||||
<A NAME="DOC.5.1.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void setWindowSize(int Xmin, int Ymin, int Xmax, int Ymax)</B></TT>
|
||||
<DD>static method for setting window dimensions
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setButtonMask">
|
||||
<A NAME="DOC.5.1.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void setButtonMask(unsigned int buttonMask)</B></TT>
|
||||
<DD>static method for setting button state
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="adaptResize">
|
||||
<A NAME="DOC.5.1.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void adaptResize(float t, int Xmin, int Ymin, int Xmax, int Ymax)</B></TT>
|
||||
<DD>method for adapting resize events.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="adaptMouseMotion">
|
||||
<A NAME="DOC.5.1.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void adaptMouseMotion(float t, int x, int y)</B></TT>
|
||||
<DD>method for adapting mouse motion events whilst mouse buttons are pressed
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="adaptMousePassiveMotion">
|
||||
<A NAME="DOC.5.1.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void adaptMousePassiveMotion(float t, int x, int y)</B></TT>
|
||||
<DD>method for adapting mouse motion events whilst no mouse button are pressed
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="adaptMouse">
|
||||
<A NAME="DOC.5.1.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void adaptMouse(float t, int button, int state, int x, int y)</B></TT>
|
||||
<DD>method for adapting mouse button pressed/released events
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="adaptKeyboard">
|
||||
<A NAME="DOC.5.1.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void adaptKeyboard(float t, unsigned char key, int x, int y )</B></TT>
|
||||
<DD>method for adapting keyboard events
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="adaptFrame">
|
||||
<A NAME="DOC.5.1.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void adaptFrame(float t)</B></TT>
|
||||
<DD>method for adapting frame events, ie. iddle/display callback.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="copyStaticVariables">
|
||||
<A NAME="DOC.5.1.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void copyStaticVariables()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_eventType">
|
||||
<A NAME="DOC.5.1.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>EventType _eventType</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_key">
|
||||
<A NAME="DOC.5.1.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _key</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_button">
|
||||
<A NAME="DOC.5.1.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _button</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_Xmin">
|
||||
<A NAME="DOC.5.1.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _Xmin</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_Xmax">
|
||||
<A NAME="DOC.5.1.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _Xmax</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_Ymin">
|
||||
<A NAME="DOC.5.1.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _Ymin</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_Ymax">
|
||||
<A NAME="DOC.5.1.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _Ymax</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mx">
|
||||
<A NAME="DOC.5.1.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _mx</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_my">
|
||||
<A NAME="DOC.5.1.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _my</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_buttonMask">
|
||||
<A NAME="DOC.5.1.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _buttonMask</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_time">
|
||||
<A NAME="DOC.5.1.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _time</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_s_accumulatedButtonMask">
|
||||
<A NAME="DOC.5.1.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static unsigned int _s_accumulatedButtonMask</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_s_Xmin">
|
||||
<A NAME="DOC.5.1.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static int _s_Xmin</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_s_Xmax">
|
||||
<A NAME="DOC.5.1.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static int _s_Xmax</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_s_Ymin">
|
||||
<A NAME="DOC.5.1.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static int _s_Ymin</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_s_Ymax">
|
||||
<A NAME="DOC.5.1.38">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static int _s_Ymax</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_s_mx">
|
||||
<A NAME="DOC.5.1.39">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static int _s_mx</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_s_my">
|
||||
<A NAME="DOC.5.1.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static int _s_my</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,33 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>General Bits</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<DL>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGGLUT_EXPORT_"></A>
|
||||
<B>OSGGLUT_EXPORT_</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGGLUT_EXPORT"></A>
|
||||
<B>OSGGLUT_EXPORT</B>(dllexport)<DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGGLUT_EXPORT"></A>
|
||||
<B>OSGGLUT_EXPORT</B>(dllimport)<DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGGLUT_GLUTEVENTADAPTER"></A>
|
||||
<B>OSGGLUT_GLUTEVENTADAPTER</B><DD><I></I>
|
||||
<DT>
|
||||
|
||||
<IMG ALT="o" BORDER=0 SRC=icon1.gif>#define<A NAME="OSGGLUT_VIEWER"></A>
|
||||
<B>OSGGLUT_VIEWER</B><DD><I></I>
|
||||
</DL>
|
||||
<I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">Hierarchy of classes</A></I></P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,15 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>Hierarchy of Classes</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
<H1>Hierarchy of Classes</H1>
|
||||
<UL>
|
||||
|
||||
<LI><A HREF="GLUTEventAdapter.html">osgGLUT::GLUTEventAdapter</A>
|
||||
<LI><A HREF="Viewer.html">osgGLUT::Viewer</A></UL>
|
||||
<I><A HREF="index.html">Alphabetic index</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,27 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>Hierarchy of Classes</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
<H1>Hierarchy of classes</H1>
|
||||
<UL>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="MosgUtil::GUIEventAdapter,M,CGLUTEventAdapter,MGLUTEventAdapter.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="MosgUtil::GUIActionAdapter,M,CViewer,MViewer.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
</UL>
|
||||
<I><A HREF="index.html"> alphabetic index</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
Binary file not shown.
@@ -1,508 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class OSGGLUT_EXPORT osgGLUT::Viewer</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class OSGGLUT_EXPORT <A HREF="#DOC.DOCU">osgGLUT::Viewer</A>: public osgUtil::GUIActionAdapter</H2>
|
||||
<BLOCKQUOTE>A basic viewer base class which provides a window, simple keyboard and mouse interaction.</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="MosgUtil::GUIActionAdapter,M,CViewer,MViewer.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.5.2.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Viewer</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~Viewer</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>init</B>( osg::Node* )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>run</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>update</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>traverse</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>draw</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>long <B>initClock</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>clockSeconds</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::Timer_t <B>updateFrameTick</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>frameSeconds</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>float <B>frameRate</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>help</B>(ostream& fout)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>registerCameraManipulator</B>(osgUtil::CameraManipulator* cm)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>selectCameraManipulator</B>(unsigned int pos)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>needRedraw</B>(bool )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>needContinuousUpdate</B>(bool )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>needWarpPointer</B>(int x, int y)
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.5.2.33"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static <!1><A HREF="Viewer.html#DOC.5.2.1">Viewer</A>* <B>s_theViewer</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.34"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::ref_ptr<osgUtil::SceneView> <B>_sceneView</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.36"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::ref_ptr<osgUtil::CameraManipulator> <B>_cameraManipulator</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.37"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Viewer.html#DOC.5.2.35">CameraManipList</A> <B>_cameraManipList</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.38"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>std::string <B>_saveFileName</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.39"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>ww</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.40"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>wh</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.41"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>ifdef SGV_USE_RTFS unsigned int <B>frame_rate</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.42"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>RTfs* <B>fs</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.43"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_viewFrustumCullingActive</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.44"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_smallFeatureCullingActive</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.45"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>mx</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.46"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>my</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.47"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>mbutton</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.48"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>polymode</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.49"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>texture</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.50"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>backface</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.51"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>lighting</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.52"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>flat_shade</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.53"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_two_sided_lighting</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.54"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>fullscreen</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.55"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_saved_ww</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.56"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>int <B>_saved_wh</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.57"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_printStats</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.58"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>_useDisplayLists</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.59"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::Timer <B>_timer</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.60"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::Timer_t <B>_tickRatePerSecond</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.61"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::Timer_t <B>_initialTick</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.62"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::Timer_t <B>_lastFrameTick</B>
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.63"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::Timer_t <B>_frameTick</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.5.2.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>displayCB</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.20"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>reshapeCB</B>(GLint w, GLint h)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.21"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>visibilityCB</B>(int state)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.22"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>mouseMotionCB</B>(int x, int y)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.23"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>mousePassiveMotionCB</B>(int x, int y)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.24"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>mouseCB</B>(int button, int state, int x, int y)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.25"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>static void <B>keyboardCB</B>(unsigned char key, int x, int y )
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.26"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>display</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.27"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>reshape</B>(GLint w, GLint h)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.28"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>visibility</B>(int state)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.29"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>mouseMotion</B>(int x, int y)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.30"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>mousePassiveMotion</B>(int x, int y)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.31"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>mouse</B>(int button, int state, int x, int y)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.32"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>keyboard</B>(unsigned char key, int x, int y)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.64"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::Timer_t <B>clockTick</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.5.2.65"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::Timer_t <B>frameTick</B>()
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected</H3><DD><DT>
|
||||
<A HREF="#DOC.5.2.35"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>typedef std::vector<osg::ref_ptr<osgUtil::CameraManipulator> > <B>CameraManipList</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>A basic viewer base class which provides a window, simple keyboard and mouse interaction.
|
||||
Please note, this viewer class has been developed via a rather haphazzard
|
||||
path and *needs* a total rewrite. It currently surfices for osg demo's
|
||||
but shouldn't be viewed as the be all or end of osg viewer classes.
|
||||
Someone please rewrite it :-)</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="Viewer">
|
||||
<A NAME="DOC.5.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Viewer()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Viewer">
|
||||
<A NAME="DOC.5.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Viewer()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="init">
|
||||
<A NAME="DOC.5.2.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool init( osg::Node* )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="run">
|
||||
<A NAME="DOC.5.2.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool run()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="update">
|
||||
<A NAME="DOC.5.2.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool update()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="traverse">
|
||||
<A NAME="DOC.5.2.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool traverse()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="draw">
|
||||
<A NAME="DOC.5.2.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool draw()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="initClock">
|
||||
<A NAME="DOC.5.2.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>long initClock()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clockSeconds">
|
||||
<A NAME="DOC.5.2.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float clockSeconds()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="updateFrameTick">
|
||||
<A NAME="DOC.5.2.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Timer_t updateFrameTick()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="frameSeconds">
|
||||
<A NAME="DOC.5.2.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float frameSeconds()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="frameRate">
|
||||
<A NAME="DOC.5.2.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float frameRate()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="help">
|
||||
<A NAME="DOC.5.2.13">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void help(ostream& fout)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="registerCameraManipulator">
|
||||
<A NAME="DOC.5.2.14">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void registerCameraManipulator(osgUtil::CameraManipulator* cm)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="selectCameraManipulator">
|
||||
<A NAME="DOC.5.2.15">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void selectCameraManipulator(unsigned int pos)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="needRedraw">
|
||||
<A NAME="DOC.5.2.16">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void needRedraw(bool )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="needContinuousUpdate">
|
||||
<A NAME="DOC.5.2.17">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void needContinuousUpdate(bool )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="needWarpPointer">
|
||||
<A NAME="DOC.5.2.18">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void needWarpPointer(int x, int y)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="displayCB">
|
||||
<A NAME="DOC.5.2.19">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void displayCB()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="reshapeCB">
|
||||
<A NAME="DOC.5.2.20">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void reshapeCB(GLint w, GLint h)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="visibilityCB">
|
||||
<A NAME="DOC.5.2.21">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void visibilityCB(int state)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mouseMotionCB">
|
||||
<A NAME="DOC.5.2.22">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void mouseMotionCB(int x, int y)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mousePassiveMotionCB">
|
||||
<A NAME="DOC.5.2.23">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void mousePassiveMotionCB(int x, int y)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mouseCB">
|
||||
<A NAME="DOC.5.2.24">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void mouseCB(int button, int state, int x, int y)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="keyboardCB">
|
||||
<A NAME="DOC.5.2.25">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static void keyboardCB(unsigned char key, int x, int y )</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="display">
|
||||
<A NAME="DOC.5.2.26">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void display()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="reshape">
|
||||
<A NAME="DOC.5.2.27">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void reshape(GLint w, GLint h)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="visibility">
|
||||
<A NAME="DOC.5.2.28">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void visibility(int state)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mouseMotion">
|
||||
<A NAME="DOC.5.2.29">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void mouseMotion(int x, int y)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mousePassiveMotion">
|
||||
<A NAME="DOC.5.2.30">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void mousePassiveMotion(int x, int y)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mouse">
|
||||
<A NAME="DOC.5.2.31">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void mouse(int button, int state, int x, int y)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="keyboard">
|
||||
<A NAME="DOC.5.2.32">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void keyboard(unsigned char key, int x, int y)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="s_theViewer">
|
||||
<A NAME="DOC.5.2.33">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="Viewer.html#DOC.5.2.1">Viewer</A>* s_theViewer</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_sceneView">
|
||||
<A NAME="DOC.5.2.34">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr<osgUtil::SceneView> _sceneView</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="CameraManipList">
|
||||
<A NAME="DOC.5.2.35">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector<osg::ref_ptr<osgUtil::CameraManipulator> > CameraManipList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_cameraManipulator">
|
||||
<A NAME="DOC.5.2.36">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr<osgUtil::CameraManipulator> _cameraManipulator</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_cameraManipList">
|
||||
<A NAME="DOC.5.2.37">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Viewer.html#DOC.5.2.35">CameraManipList</A> _cameraManipList</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_saveFileName">
|
||||
<A NAME="DOC.5.2.38">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>std::string _saveFileName</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ww">
|
||||
<A NAME="DOC.5.2.39">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int ww</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="wh">
|
||||
<A NAME="DOC.5.2.40">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int wh</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="frame_rate">
|
||||
<A NAME="DOC.5.2.41">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>ifdef SGV_USE_RTFS unsigned int frame_rate</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="fs">
|
||||
<A NAME="DOC.5.2.42">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>RTfs* fs</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_viewFrustumCullingActive">
|
||||
<A NAME="DOC.5.2.43">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _viewFrustumCullingActive</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_smallFeatureCullingActive">
|
||||
<A NAME="DOC.5.2.44">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _smallFeatureCullingActive</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mx">
|
||||
<A NAME="DOC.5.2.45">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int mx</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="my">
|
||||
<A NAME="DOC.5.2.46">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int my</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="mbutton">
|
||||
<A NAME="DOC.5.2.47">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int mbutton</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="polymode">
|
||||
<A NAME="DOC.5.2.48">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int polymode</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="texture">
|
||||
<A NAME="DOC.5.2.49">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int texture</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="backface">
|
||||
<A NAME="DOC.5.2.50">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int backface</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="lighting">
|
||||
<A NAME="DOC.5.2.51">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int lighting</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="flat_shade">
|
||||
<A NAME="DOC.5.2.52">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int flat_shade</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_two_sided_lighting">
|
||||
<A NAME="DOC.5.2.53">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _two_sided_lighting</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="fullscreen">
|
||||
<A NAME="DOC.5.2.54">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool fullscreen</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_saved_ww">
|
||||
<A NAME="DOC.5.2.55">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _saved_ww</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_saved_wh">
|
||||
<A NAME="DOC.5.2.56">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _saved_wh</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_printStats">
|
||||
<A NAME="DOC.5.2.57">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _printStats</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_useDisplayLists">
|
||||
<A NAME="DOC.5.2.58">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _useDisplayLists</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_timer">
|
||||
<A NAME="DOC.5.2.59">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Timer _timer</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_tickRatePerSecond">
|
||||
<A NAME="DOC.5.2.60">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Timer_t _tickRatePerSecond</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_initialTick">
|
||||
<A NAME="DOC.5.2.61">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Timer_t _initialTick</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_lastFrameTick">
|
||||
<A NAME="DOC.5.2.62">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Timer_t _lastFrameTick</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_frameTick">
|
||||
<A NAME="DOC.5.2.63">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Timer_t _frameTick</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="clockTick">
|
||||
<A NAME="DOC.5.2.64">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Timer_t clockTick()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="frameTick">
|
||||
<A NAME="DOC.5.2.65">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Timer_t frameTick()</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
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|
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|
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@@ -1,27 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>Table of Contents</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H1>Table of Contents</H1>
|
||||
<H2>Namespaces</H2>
|
||||
<UL>
|
||||
<LI><A HREF="osgGLUT.html">osgGLUT</A>
|
||||
<UL></UL></UL>
|
||||
<H2>Macros</H2>
|
||||
<UL>
|
||||
<LI><B>OSGGLUT_EXPORT:</B>
|
||||
<UL>
|
||||
<LI><A HREF="General.html#OSGGLUT_EXPORT">OSGGLUT_EXPORT</A>
|
||||
<LI><A HREF="General.html#OSGGLUT_EXPORT">OSGGLUT_EXPORT</A>
|
||||
</UL>
|
||||
<LI><A HREF="General.html#OSGGLUT_EXPORT_">OSGGLUT_EXPORT_</A>
|
||||
<LI><A HREF="General.html#OSGGLUT_GLUTEVENTADAPTER">OSGGLUT_GLUTEVENTADAPTER</A>
|
||||
<LI><A HREF="General.html#OSGGLUT_VIEWER">OSGGLUT_VIEWER</A>
|
||||
</UL>
|
||||
<I><A HREF="HIER.html">Hierarchy of classes</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,27 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>namespace osgGLUT</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>namespace <A HREF="#DOC.DOCU">osgGLUT</A></H2>
|
||||
|
||||
<HR>
|
||||
<P><DL>
|
||||
<DT><A HREF="GLUTEventAdapter.html">class OSGGLUT_EXPORT <B>GLUTEventAdapter</B></A>
|
||||
<DD><I>Class for adapting GLUT events so that they can be used as input to osgUtil::CameraManipulators</I>
|
||||
<DT><A HREF="Viewer.html">class OSGGLUT_EXPORT <B>Viewer</B></A>
|
||||
<DD><I>A basic viewer base class which provides a window, simple keyboard and mouse interaction.</I>
|
||||
</DL></P>
|
||||
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
</DL>
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,144 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class osgUtil::Camera</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class <A HREF="#DOC.DOCU">osgUtil::Camera</A>: public osg::Referenced</H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
|
||||
<param name=classes value="Mosg::Referenced,M,CCamera,MCamera.html">
|
||||
<param name=before value="M,M">
|
||||
<param name=after value="Md_,M">
|
||||
<param name=indent value="0,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.1.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>Camera</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~Camera</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>draw</B>() const
|
||||
<DD><I> Renders the OpenGL to set the view</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setView</B>(osg::Vec3 eyePoint, osg::Vec3 lookPoint, osg::Vec3 upVector)
|
||||
<DD><I> Set the View, the up vector should be orthogonal to the look vector</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const osg::Vec3& <B>getEyePoint</B>() const
|
||||
<DD><I> get the eyepoint</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const osg::Vec3& <B>getLookPoint</B>() const
|
||||
<DD><I> get the lookpoint</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>const osg::Vec3& <B>getUpVector</B>() const
|
||||
<DD><I> which way is up?</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setNearPlane</B>(double nearPlane)
|
||||
<DD><I> set the near plane</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>double <B>getNearPlane</B>() const
|
||||
<DD><I> get the near plane</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setFarPlane</B>(double farPlane)
|
||||
<DD><I> set the far plane</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>double <B>getFarPlane</B>() const
|
||||
<DD><I> get the far plane</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>home</B>()
|
||||
<DD><I> hardwired home view for now, looking straight down the Z axis at the origin, with 'up' being the y axis</I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="Camera">
|
||||
<A NAME="DOC.2.1.11">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Camera()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~Camera">
|
||||
<A NAME="DOC.2.1.12">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~Camera()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="draw">
|
||||
<A NAME="DOC.2.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void draw() const </B></TT>
|
||||
<DD>
|
||||
Renders the OpenGL to set the view
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setView">
|
||||
<A NAME="DOC.2.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setView(osg::Vec3 eyePoint, osg::Vec3 lookPoint, osg::Vec3 upVector)</B></TT>
|
||||
<DD>
|
||||
Set the View, the up vector should be orthogonal to the
|
||||
look vector
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getEyePoint">
|
||||
<A NAME="DOC.2.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const osg::Vec3& getEyePoint() const </B></TT>
|
||||
<DD>
|
||||
get the eyepoint
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getLookPoint">
|
||||
<A NAME="DOC.2.1.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const osg::Vec3& getLookPoint() const </B></TT>
|
||||
<DD>
|
||||
get the lookpoint
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getUpVector">
|
||||
<A NAME="DOC.2.1.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const osg::Vec3& getUpVector() const </B></TT>
|
||||
<DD>
|
||||
which way is up?
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNearPlane">
|
||||
<A NAME="DOC.2.1.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNearPlane(double nearPlane)</B></TT>
|
||||
<DD>
|
||||
set the near plane
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNearPlane">
|
||||
<A NAME="DOC.2.1.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double getNearPlane() const </B></TT>
|
||||
<DD>
|
||||
get the near plane
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setFarPlane">
|
||||
<A NAME="DOC.2.1.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFarPlane(double farPlane)</B></TT>
|
||||
<DD>
|
||||
set the far plane
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getFarPlane">
|
||||
<A NAME="DOC.2.1.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double getFarPlane() const </B></TT>
|
||||
<DD>
|
||||
get the far plane
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="home">
|
||||
<A NAME="DOC.2.1.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void home()</B></TT>
|
||||
<DD>
|
||||
hardwired home view for now, looking straight down the
|
||||
Z axis at the origin, with 'up' being the y axis
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,126 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class OSGUTIL_EXPORT osgUtil::CameraManipulator</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class OSGUTIL_EXPORT <A HREF="#DOC.DOCU">osgUtil::CameraManipulator</A>: public osg::Referenced</H2>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
|
||||
<param name=classes value="Mosg::Referenced,M,CCameraManipulator,MCameraManipulator.html,CTrackballManipulator,MTrackballManipulator.html,CFlightManipulator,MFlightManipulator.html,CDriveManipulator,MDriveManipulator.html">
|
||||
<param name=before value="M,M,M|_,MR_,Mr_">
|
||||
<param name=after value="Md_,M,M,M,M">
|
||||
<param name=indent value="0,1,1,1,1">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.1.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>CameraManipulator</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~CameraManipulator</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>setCamera</B>(osg::Camera*)
|
||||
<DD><I>attach a camera to the manipulator to be used for specifying view</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual osg::Camera* <B>getCamera</B>() const
|
||||
<DD><I>get the attached a camera</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>setNode</B>(osg::Node*)
|
||||
<DD><I>Attach a node to the manipulator.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual osg::Node* <B>getNode</B>() const
|
||||
<DD><I>Return node if attached</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>home</B>(<!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>&, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>&)
|
||||
<DD><I>Move the camera to the default position.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual void <B>init</B>(<!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>&, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>&)
|
||||
<DD><I>Start/restart the manipulator</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.1.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>update</B>(<!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)
|
||||
<DD><I>Handle events, return true if handled, false otherwise</I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<A HREF="#DOC.2.1.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::ref_ptr<osg::Camera> <B>_camera</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="CameraManipulator">
|
||||
<A NAME="DOC.2.1.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CameraManipulator()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~CameraManipulator">
|
||||
<A NAME="DOC.2.1.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~CameraManipulator()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setCamera">
|
||||
<A NAME="DOC.2.1.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void setCamera(osg::Camera*)</B></TT>
|
||||
<DD>attach a camera to the manipulator to be used for specifying view
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getCamera">
|
||||
<A NAME="DOC.2.1.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual osg::Camera* getCamera() const </B></TT>
|
||||
<DD>get the attached a camera
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setNode">
|
||||
<A NAME="DOC.2.1.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void setNode(osg::Node*)</B></TT>
|
||||
<DD>Attach a node to the manipulator.
|
||||
Automatically detaches previously attached node.
|
||||
setNode(NULL) detaches previously nodes.
|
||||
Is ignored by manipulators which do not require a reference model.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getNode">
|
||||
<A NAME="DOC.2.1.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual osg::Node* getNode() const </B></TT>
|
||||
<DD>Return node if attached
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="home">
|
||||
<A NAME="DOC.2.1.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void home(<!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>&, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>&)</B></TT>
|
||||
<DD>Move the camera to the default position.
|
||||
May be ignored by manipulators if home functionality is not appropriate.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="init">
|
||||
<A NAME="DOC.2.1.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void init(<!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>&, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>&)</B></TT>
|
||||
<DD>Start/restart the manipulator
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="update">
|
||||
<A NAME="DOC.2.1.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool update(<!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>& ea, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>& us)</B></TT>
|
||||
<DD>Handle events, return true if handled, false otherwise
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_camera">
|
||||
<A NAME="DOC.2.1.10">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::ref_ptr<osg::Camera> _camera</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
<HR>
|
||||
<DL><DT><B>Direct child classes:
|
||||
</B><DD><A HREF="TrackballManipulator.html">TrackballManipulator</A><BR>
|
||||
<A HREF="FlightManipulator.html">FlightManipulator</A><BR>
|
||||
<A HREF="DriveManipulator.html">DriveManipulator</A><BR>
|
||||
</DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
@@ -1,125 +0,0 @@
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class OSGUTIL_EXPORT osgUtil::CameraTrackballManipulator</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.3">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class OSGUTIL_EXPORT <A HREF="#DOC.DOCU">osgUtil::CameraTrackballManipulator</A></H2>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Classes</H3><DD><DT>
|
||||
<A HREF="#DOC.2.2.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B>MovementType</B>
|
||||
<DD><I></I>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<A HREF="#DOC.2.2.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>CameraTrackballManipulator</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>~CameraTrackballManipulator</B>()
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>setCamera</B>(osg::Camera *)
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>osg::Camera* <B>getCamera</B>() const
|
||||
<DD><I></I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>initialise</B>(int x, int y)
|
||||
<DD><I> initialise(int x,int y) will typically be called on a <b>mouse down</b> prior to a number of drag events.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>update</B>(<!1><A HREF="CameraTrackballManipulator.html#DOC.2.2.2">MovementType</A> movementType, int x, int y)
|
||||
<DD><I> update(MovementType,int,int) will typically be called on receipt of drag events, with a view to letting the view change the view.</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>update</B>()
|
||||
<DD><I> This will replicate any previous update, and is useful for animation</I>
|
||||
<DT>
|
||||
<A HREF="#DOC.2.2.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="CameraTrackballManipulator.html#DOC.2.2.2">MovementType</A> <B>getLastMovementType</B>() const
|
||||
<DD><I> Returns last movementType, and is useful for updating on <b>mouse up</b></I>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU">
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<DL>
|
||||
|
||||
<A NAME="CameraTrackballManipulator">
|
||||
<A NAME="DOC.2.2.6">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CameraTrackballManipulator()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~CameraTrackballManipulator">
|
||||
<A NAME="DOC.2.2.7">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~CameraTrackballManipulator()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setCamera">
|
||||
<A NAME="DOC.2.2.8">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setCamera(osg::Camera *)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getCamera">
|
||||
<A NAME="DOC.2.2.9">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Camera* getCamera() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="initialise">
|
||||
<A NAME="DOC.2.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void initialise(int x, int y)</B></TT>
|
||||
<DD>
|
||||
initialise(int x,int y) will typically be called on a
|
||||
<b>mouse down</b> prior to a number of drag events. The parameters
|
||||
tell the viewer where the mouse is at the start of the drag.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="MovementType">
|
||||
<A NAME="DOC.2.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum MovementType</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="NONE">
|
||||
<A NAME="DOC.2.2.2.1">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NONE</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ORBIT">
|
||||
<A NAME="DOC.2.2.2.2">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ORBIT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ZOOM">
|
||||
<A NAME="DOC.2.2.2.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ZOOM</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="PAN">
|
||||
<A NAME="DOC.2.2.2.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PAN</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="update">
|
||||
<A NAME="DOC.2.2.3">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool update(<!1><A HREF="CameraTrackballManipulator.html#DOC.2.2.2">MovementType</A> movementType, int x, int y)</B></TT>
|
||||
<DD>
|
||||
update(MovementType,int,int) will typically be called on receipt of drag events,
|
||||
with a view to letting the view change the view. The return value specifies whether
|
||||
any change to the view was necessary as a result from the mouse event. Returns true
|
||||
if any change in viewpoint is made.
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="update">
|
||||
<A NAME="DOC.2.2.4">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void update()</B></TT>
|
||||
<DD>
|
||||
This will replicate any previous update, and is useful for animation
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getLastMovementType">
|
||||
<A NAME="DOC.2.2.5">
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="CameraTrackballManipulator.html#DOC.2.2.2">MovementType</A> getLastMovementType() const </B></TT>
|
||||
<DD>
|
||||
Returns last movementType, and is useful for updating on <b>mouse up</b>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
|
||||
</BODY>
|
||||
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Reference in New Issue
Block a user