Robert Osfield
a380a49509
Improved the fallback mechanism from FBO, down to PBuffer_RTT down to PBuffer down to frame buffer.
2005-10-06 11:26:07 +00:00
Robert Osfield
5cb66efc86
Moved the testing and setting up of FBO/Pbuffer extension from CullVisitor to
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support into RenderStage to allow better fallback implementations.
2005-10-05 16:21:51 +00:00
Robert Osfield
cf2974329f
Added code paths for PBuffer RTT support.
2005-10-04 18:50:00 +00:00
Robert Osfield
d82d598115
Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-29 09:36:51 +00:00
Robert Osfield
b38f491c12
From Volker Walkiewicz (with tweaks from Robert Osfield):
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Fix to the update of the error metrics on the edges in the simplification mesh that are affected by an edge collapse.
Addition of 'n' and 'p' keyboard control in osgsimplifier example to allow users to control the sample ratio manually.
2005-09-28 16:05:35 +00:00
Robert Osfield
52dea86a3e
From A. Botorabi, "slightly modified osgUtil's TangentSpaceGenerator class to allow the
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option for using or not using geom's indices for tangent space vectors
generation. now, Ruben's code is also used (it was disabled before). in
order to keep backward compatibility, the compute method behaves as before
in default case."
2005-09-28 13:53:54 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
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of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
21cabaf5f6
Renamed osgUtil::RenderStageLighting osgUtil::PositionalStateContainer
2005-09-02 10:35:38 +00:00
Robert Osfield
994192657a
Compile fix.
2005-08-30 19:20:19 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
b316dc30e8
Disabled the pbuffer graphics thread.
2005-08-28 19:07:09 +00:00
Robert Osfield
3ac94784fc
From Geoff Michel, added normal definition for tesselation
2005-08-22 15:13:04 +00:00
Robert Osfield
c0d6126313
From Domenico Mangieri, addded some missing const qualifiers in osgUtil::SceneView.
2005-08-22 13:58:23 +00:00
Robert Osfield
ac07e07705
Further work on GraphicsContext/GraphicsThread
2005-08-20 08:59:03 +00:00
Robert Osfield
51faa7e43a
Various updates to support the new GraphicsThread class.
2005-08-18 20:17:51 +00:00
Robert Osfield
84618ffcb3
Merged RenderToTextureStage functionality into RenderStage
2005-08-17 10:12:49 +00:00
Robert Osfield
e8fc5248fa
Added realize() and isRealized() methods to osg::GraphicsContext.
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Added osgcamera example that uses osg::GraphicsContext to create the required
window for rendering too, will eventually use osg::CameraNode to replace usage
of osgUtil::SceneView.
2005-08-16 13:29:07 +00:00
Robert Osfield
64fbb477fe
Set the double buffer off when setting up pbuffers.
2005-08-06 19:16:53 +00:00
Robert Osfield
098fafc198
From Pavel Moloshtan, setting of the cull traversal mask which visiting camera
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subgraphs. (with small tweak from Robert Osfield to remove compile warnings.)
2005-07-27 13:38:15 +00:00
Robert Osfield
4e69d46289
Further work on trying to get glGenerateMipMapEXT working in conjunction with
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frame buffer objects. Still don't work under Linux yet through :-|
2005-07-27 11:27:44 +00:00
Robert Osfield
bddaefd569
Perliminary support for glGenerateMinMapEXT.
2005-07-25 16:12:24 +00:00
Robert Osfield
384830d37e
Added handling of automatic setting up of the contextID.
2005-07-25 14:28:22 +00:00
Robert Osfield
3c23a42f17
Added support for TextureCubeMap into osgUtil::RenderToTextureStage.
2005-07-25 13:05:57 +00:00
Robert Osfield
ee8f7bb756
Added post draw callback to osg::CameraNode/osgUtil::RenderToTextureStage.
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Added support for Texture1D, 2D, 3D and TextureRectangle into osgUtil::RenderToTextureStage.
2005-07-24 20:31:21 +00:00
Robert Osfield
302c58fc93
Implemented the beginings of the osgProducer::GraphicsContexImplementation.
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Added options into osgprerender for controlling how to do the pre rendering i.e.
--fbo, --pbuffer, --fb --window, and also added the option for controlling the
window size with --width and --height.
2005-07-21 19:27:19 +00:00
Robert Osfield
7b23cf930e
Added support for multiple colour buffers into osg::CameraNode/osgUtil::CullVisitor
2005-07-19 20:01:00 +00:00
Robert Osfield
8dd013171c
Ported all the render to texture examples across to using the new osg::CameraNode.
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Added support for texture cube maps in FBO + CameraNode.
2005-07-19 16:30:55 +00:00
Robert Osfield
d35ea68f3e
Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b, Vec*s and Vec4ub form
2005-07-15 14:41:19 +00:00
Robert Osfield
cfac4c74bc
Added reference frame to TexGenNode
2005-07-15 08:32:36 +00:00
Robert Osfield
0956674292
Added back in the call to drawPreRenderStages() as this shouldn't interfere
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with the stereo code in SceneView as RenderStage should automatically only
allow themselves to be draw on per frame.
2005-07-14 13:21:11 +00:00
Robert Osfield
99279fbf61
From Marco Jez, added missing method implementations to CameraNode and
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added check to ensure FBO extension is support to RenderToTextureStage.
2005-07-08 14:46:13 +00:00
Robert Osfield
facb0e2638
From Pavel Moloshtan, Byte2,3,4 and Short2,3,4 classes and their Array counterparts.
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With a few build tweaks and bug fixes by Robert Osfield.
2005-07-05 15:57:53 +00:00
Robert Osfield
042ca70866
From David Spilling, fixed the incircle test so it handles colinear points.
2005-06-24 20:19:12 +00:00
Robert Osfield
c5cad6982e
Further FBO support work.
2005-06-16 14:01:38 +00:00
Robert Osfield
dfaed083ea
Added osgmultiplecameras example and support for pre/post multiplaction.
2005-06-15 10:59:10 +00:00
Robert Osfield
71122ff38f
Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
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and osgprerender now ported across to osg::CameraNode.
2005-06-14 20:51:35 +00:00
Robert Osfield
e229a8cb67
Updates to clean up wrapper generation, and to update wrappers
2005-05-24 15:34:23 +00:00
Robert Osfield
276dfbd0ad
Added support for setting the default render bin sort mode via the
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env OSG_DEFAULT_BIN_SORT_MODE variable or via or RenderBin::setDefaultRenderBinSortMode()
method.
2005-05-19 15:17:53 +00:00
Robert Osfield
955cc1ec2a
Added s/getClearMask() support to osg::ClearNode, osgUtil::SceneView and the
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.osg plugin.
2005-05-18 19:55:14 +00:00
Robert Osfield
5947b97cde
Improved the handling of data attached to proxy nodes
2005-05-17 14:25:11 +00:00
Robert Osfield
1dd553ed0e
Bumped version numbers to 0.9.9 in rediness for 0.9.9 release.
2005-05-16 17:17:53 +00:00
Robert Osfield
3b4636311b
Moved BaseOptimizerVisitor out of Optimizer into osgUtil namespace to try and
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get round MipsPro compile problems.
2005-05-13 13:29:45 +00:00
Robert Osfield
fb34b22e34
Cleaned up API of BindAttributeLocation, added deletion of shader objects.
2005-05-11 11:41:44 +00:00
Robert Osfield
44c363dd3f
Added code to prevent ProxyNode's from been "flattened" by
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osgUtil::Optimizer::FlattenStaticTransforms.
2005-05-09 15:29:18 +00:00
Robert Osfield
a6e8378a72
Removed debug info
2005-05-08 19:21:43 +00:00
Robert Osfield
d1a1b1d95c
Added more comprehensive releaseGLObjects(State*=0) throughout Nodes,
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Drawables,StateSet, and osgDB::Registry.
Added cleanup_frame() from to osgProducer::OsgCamerGroup to help with proper
clean of OpenGL objects before exit, and modified osgviewer, osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame() before exit.
2005-05-07 20:47:09 +00:00
Robert Osfield
cdab058b32
Added osg_DeltaFrameTime uniform to default set.
2005-05-06 10:32:31 +00:00
Robert Osfield
2798d58a41
Added support for osg_FrameNumber, osg_FrameTime, osg_ViewMatrix, osg_InverseViewMatrix
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into SceneView, controlled via a setActiveUniforms(.) method.
2005-05-05 12:30:54 +00:00
Robert Osfield
f8c855a576
Fix for Tiger build
2005-05-04 11:38:34 +00:00
Robert Osfield
a1f23bbccd
Fixed bug where the Optimizer::StateVisitor was trying to optimize
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non existant StateSet's.
2005-05-04 09:11:32 +00:00