Commit Graph

58 Commits

Author SHA1 Message Date
Robert Osfield
a73b3ceb45 Fixed incorrect value 2016-06-27 17:15:28 +01:00
Robert Osfield
01f1277203 Removed the redudent ive::ReadWrite base class 2016-05-31 10:28:08 +01:00
Robert Osfield
1b4aa2ce51 Removed virtual methods from base class as this was breaking the casting. Ironically this fix was required as the original "fix" for issue raised by Coverity introduced
a crash!
2016-05-31 09:46:03 +01:00
Ralf Habacker
8851d548f9 Fix 'bad_override: Method ive::DirectionalSector::read hides
but does not override ive::ReadWrite::read because some type qualifiers do
 not match'.

Reported by Coverity: CID 86119 and 269 others
2016-05-27 10:28:26 +01:00
Robert Osfield
0165862701 From Wojciech Lewandowski, "Reading and Writing of Texture2DArrays for IVE format." 2010-05-21 09:56:59 +00:00
Robert Osfield
c6c26d5d44 Change Terrain so that it subclassed from CoordinateSystemNode.
Implemented new update scheme of GeometryTechnique to avoid potential threading issues.

Added Terrain support to .ive.
2010-04-03 16:21:34 +00:00
Robert Osfield
92afb370e8 Added .ive reading/writing support for osgVolume::Property classes 2009-05-06 13:47:08 +00:00
Robert Osfield
2b09b0dffa Added initial cut at support for osgVolume in .ive format. 2009-05-05 18:34:44 +00:00
Robert Osfield
73bf2a7de9 From Luc Frauciel, You'll find attached a modification in ive plugin for POLYGONSTIPPLE read/write. 2009-03-23 17:08:58 +00:00
Robert Osfield
99a294ebae Implemented support for ShapeAttributeList, used John Vidar Larring's initial
submission as a base, but implementing the user data functionality in a different
way to facilitate more flexible user data support
2008-09-01 12:40:33 +00:00
Robert Osfield
95a359bdab Introduced SwitchLayer which will form the basis of provided support for varients 2008-08-27 10:13:30 +00:00
Robert Osfield
38efb23901 From Liang Aibin, added support for :
osgFX::Effect
    osgFX::AnisotropicLighting
    osgFX::BumpMapping
    osgFX::Cartoon
    osgFX::Scribe
    osgFX::SpecularHighlights.
2008-08-25 15:57:17 +00:00
Robert Osfield
8303f03b24 Added .ive support for BlendEquation 2008-08-18 15:06:41 +00:00
Robert Osfield
ec4d189b64 Added ImageSequence to .ive plugin, added support for multiple ImageThreads in osgDB::ImagePager 2008-07-25 13:45:07 +00:00
Robert Osfield
dba344feba From Lilin Xiong, "I change ive plugin a little for osgText inout, so the ive plugin supports backdrop setting,
and Text3D, FadeText inout :

1. in DataInputStream.cpp, add 1286--1293 lines;
2. in Text.cpp, add some code for text's Backdrop setting;
3. in IveVersion.h, add line 39,  increase the VERSION to VERSION_028(line 41)
4. in ReadWrite.h,  add line 146,147
5. add file FadeText.h, FadeText.cpp, Text3D.h, Text3D.cpp."
2008-07-01 18:37:13 +00:00
Robert Osfield
c3c727b822 From Andrew Bettison, "Attached are changes for src/osgPlugins/ive (version 2.4.0) that implement LineStipple read/write support for the ive file format." 2008-06-19 14:14:20 +00:00
Robert Osfield
45fcb25765 From Liang Aibin:
"1. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\osg\Fog.cpp
   Reason: ".osg" writter plugins output incorrected string for osg::Fog's Mode.
   How to Fix:
     Line 138 in Fog.cpp: case(Fog::LINEAR): return "NERVER";
     Change to:           case(Fog::LINEAR): return "LINEAR";
2. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\ive\
   Reason: ".ive" writter plugins missing to process "osg::Fog".
   How to Fix:
   (1). Line 86 in ReadWrite.h:
        Add: #define IVEFOG                          0x00001133
   (2). In CMakeLists.txt
        "SET(TARGET_SRC" section Add: Fog.cpp
        "SET(TARGET_H" section Add: Fog.h
   (3). In DataInputStream.cpp
        Line 54,Add:    #include "Fog.h"
        Line 1185,Add:  else if(attributeID == IVEFOG){
                            attribute = new osg::Fog();
                            ((ive::Fog*)(attribute))->read(this);
                        }
   (4). In DataOutputStream.cpp
        Line 57,Add:    #include "Fog.h"
        Line 832,Add:   // This is a Fog
                        else if(dynamic_cast<const osg::Fog*>(attribute)){
                            ((ive::Fog*)(attribute))->write(this);
                        }
   (5). Add newly created ive::Fog Object in Fog.h and Fog.cpp.
"
2008-06-18 20:17:13 +00:00
Robert Osfield
0a6b4d5709 From Luc Frauciel, Added support for osgTerrain::ValidDataOperator.
From Robert Osfield, added versioning to the above.
2008-05-30 12:59:49 +00:00
Robert Osfield
35c5bd2c92 Renamed Terrain to TerrainTile 2008-03-27 10:55:39 +00:00
Robert Osfield
803f70c2fb Added support for reading and writing osgTerrain objects 2008-01-09 16:35:55 +00:00
Robert Osfield
6231c3a5a4 From Paul Martz, completion of .ive and .osg support for OcclusionQueryNode 2008-01-04 11:14:11 +00:00
Robert Osfield
7a0442a388 From Nikolaus Hanekamp, added support for osg::Multisample 2007-06-28 09:51:47 +00:00
Robert Osfield
9c434274be Added support for ColorMask to .ive plugin 2007-02-13 14:42:00 +00:00
Robert Osfield
b695160483 Added support for osg::Stencil into .ive 2007-02-13 13:47:37 +00:00
Robert Osfield
e4ffa968a2 From Ulrich Hertlein, added support for osg::BlendColor to .ive format. 2007-02-13 12:17:33 +00:00
Robert Osfield
fd2ffeb310 Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
052d44a440 From Frashid Lashkari, added support for PointSprites to .ive 2006-11-16 16:42:11 +00:00
Robert Osfield
e7d04408d3 From Michael Platings, added support for blend seperates to .ive and .osg 2006-07-03 09:22:11 +00:00
Robert Osfield
10d139fc1f From Farshid Lashkari, "I've made some changes to the IVE loader which will add the capability
of saving image files inside the IVE file. Currently, only the raw
image data is saved into the file. If your model uses jpg images as
textures then this will cause your file size to increase.

I've added an option that will embed the original image file into the
IVE file. The IVE file will then attempt to read the image from
memory. Since most image loaders support reading from memory, this
shouldn't be a problem. To use this new feature the user must specify
the option "includeImageFileInIVEFile" when converting to IVE.

I tested this out on the "skydome.osg" model that comes with OSG.
Using the old method, the IVE file size would be 785 KB, with the new
method it is only 42 KB.

Also, I've added the support for TextureRectangle's to the IVE reader/writer."
2006-02-26 17:45:52 +00:00
Robert Osfield
af6af82e56 From Nathan Monteleone, addition of AutoTransform support. 2006-02-20 19:13:11 +00:00
Robert Osfield
523f608ba6 From Ali Botorabi, adding of osg::Depth support in .ive format. 2005-12-19 14:48:04 +00:00
Robert Osfield
6562aa4f5f Added initial CameraNode and CameraView stups for the .ive loader 2005-11-03 10:16:38 +00:00
Robert Osfield
808511468b From Brede Johansen, added support for PolygonMode into .ive format. 2005-10-06 15:43:29 +00:00
Robert Osfield
d154c2a4cd From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core 4. 2005-08-25 17:53:01 +00:00
Robert Osfield
47651d3c8d Added glSissor suppor via new osg::Scissor class.
Added .osg support for osg::Scissor.
Added .ive support for osg::Viewport and osg::Scissor.
2005-07-22 09:31:19 +00:00
Robert Osfield
d9c50ee7c4 Put in place the class to implement GLSL support in .ive 2005-05-10 20:20:20 +00:00
Robert Osfield
dd3db860a2 From Carlo Camporesi, add support for text into .ive plugin, tweak by
Robert Osfield to allow font names to be exported correctly with extension
2005-04-08 13:06:14 +00:00
Robert Osfield
e4580f2028 From Farshid Laskari, addiition of FrontFace support to .ive 2005-03-26 10:04:31 +00:00
Robert Osfield
6a103aa413 Added osgFX::MultiTextureControl node for managing blending between
different texture layers.
2005-03-09 16:54:10 +00:00
Robert Osfield
5684a130b7 From Alberto Farre, addition of ProxyNode, with support in .osg, .ive and .flt loaders 2005-03-07 14:06:09 +00:00
Robert Osfield
a8739f952a Added support for ClipPlane, ClipNode, TexGenNode to .ive 2004-09-29 19:10:00 +00:00
Robert Osfield
217fa3ec0e From Stanislav Blinov, addition of LightModel support for .ive format. 2004-09-09 13:07:18 +00:00
Robert Osfield
86d323752d From Corbin Holtz, "I have completed my mods to the OpenFlight loader (modified files are
attached):
   * Light point strings using the REPLICATE opcode should now be supported
(>=15.6?)

   * Directional lights should now work as in Performer using a viewing
frustrum defined by a direction vector, horizontal angular width, vertical
angular width, and roll angle about the direction vector.  The current
directional light implementation had some bad assumptions which caused
problems with direction vectors not on the XY plane.

   * IVE and OSG reader/writers were updated as appropriate"
2004-05-08 22:18:38 +00:00
Robert Osfield
fced94fab3 Added support for decoration of the osgTerrain::DataSet generated databases
with a CoordinateSystemNode which reflect the coordinate system of the
database.

Added support for reading and writing CoordianteSystemNode into the .osg
and .ive formats.
2004-05-02 21:50:15 +00:00
Robert Osfield
2def63605f Added prelimary shape support to .ive plugin 2004-03-17 16:11:47 +00:00
Robert Osfield
feb36860b6 From Bob Kuehne, added support for FragmentProgram and VertexProgram into .ive 2004-03-04 14:33:01 +00:00
Robert Osfield
b050a9877b Added support for osg::LineWidth into ive format 2004-02-18 21:40:18 +00:00
Robert Osfield
fd2a735be8 From Rune Schmidt Jensen, support for osgSim::VisibilityGroup in the .ive loader
and support for node masks.
2003-11-27 22:53:40 +00:00
Robert Osfield
d20f93d78a Added suport for osgSim::MultiSwitch to .ive plugin 2003-11-25 16:28:32 +00:00
Robert Osfield
280eaf56fd Added support for TexMat to .ive plugin 2003-11-25 14:38:16 +00:00