Commit Graph

458 Commits

Author SHA1 Message Date
Robert Osfield
fb629ae87d From Gideon, support for tracking the number of objects constructed and deleted,
only compiled in when unit tests are compiled in.
2002-09-20 15:55:50 +00:00
Robert Osfield
55215651d7 Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
encapsulates.

Added new osg::IndexGeometry implemention, *not* complete yet.

Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
fd3bef5158 From Daniel, changed setEventHandler to addEventHandler. 2002-09-20 14:48:41 +00:00
Robert Osfield
ce51fb1841 Added PolygonStipple class from Mike, with mods from Robert to make data
management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
68384e984b Made the calls to the drawing of the pre rendering stages exclit, using
a seperate method in RenderStage and associated calls in sceneView.cpp.
This fixes problems when doing stereo and prerender at the same time.
2002-09-19 09:52:50 +00:00
Robert Osfield
f11410928f Simplified the depth calculation code in CullVisitor so that it always computes
the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.

Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
ed43d97ed3 Improved the sort callback support in osgUtil::RenderBin, and removed the
now rendundent DepthSortedBin class.
2002-09-17 15:47:23 +00:00
Robert Osfield
91df37b5c8 Further work on multiple context extensions. 2002-09-16 20:58:05 +00:00
Robert Osfield
ce36cda0cc Updates the osg::Texture3D::Extensions interface to support the standardisation
of extensions supported across multiple graphics contexts.
2002-09-14 10:38:28 +00:00
Robert Osfield
6d21fbd6cf Added dirty methods for vertex arrays to better support external OpenGL
code which modifies the OpenGL state and needs to tell the osg::State
about it to ensure that the OSG doesn't make any errors during lazy
state updating.
2002-09-13 13:50:58 +00:00
Robert Osfield
ee93b70033 From Pavel Moloshtan, fixes for Mingw32 build. 2002-09-12 20:30:41 +00:00
Robert Osfield
f867dd81be Added asGroup() and asTransform() methods to osg::Node to downcast nodes
to these types without requiring an expensive dynamic_cast<>.

Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 15:34:31 +00:00
Don BURNS
b5870857c4 Fixed setFusionDistance 2002-09-12 14:29:59 +00:00
Robert Osfield
5733cc1470 From Brede Johansen - Fixes to osg::Plane::valid and added a new set method.
From Stephan Huber - Compilation fix to Texture.cpp for OSX.

From Don Tidrow - added dirtyBound() to osgText::Text::setPosition
2002-09-12 13:23:15 +00:00
Robert Osfield
e2603ff6c4 Improvements to osg::Texture3D::Extensions code. 2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b Added new buffered_value template class which encapsulates a std::vector but
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.

Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
f574d0dd68 Added support for setting the fusion distance directly in SceneView, defaults
to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Robert Osfield
6ff24b338f Added support for multiple graphics contexts to osg::Texture and its
subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
1ad924d0ca Fixes to the LWO to better handle 3 and 4 vertex polygons.
Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
c6965357e6 Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
function.
2002-08-30 19:45:56 +00:00
Robert Osfield
cf9e9e2b5b Fixes to Math for MacOSX build.
Converted TextureCubeMap to unix file endings.
2002-08-30 15:32:59 +00:00
Robert Osfield
b1f69a9b11 Fixed the flatten static transform visitor. 2002-08-30 15:07:10 +00:00
Robert Osfield
8a061e80e1 Added std:: infront of ends references. 2002-08-30 13:38:22 +00:00
Robert Osfield
fc5f07acaa Fixed the numerical accuracy problems in the Drive and Flight Manipulators. 2002-08-29 20:41:19 +00:00
Robert Osfield
44beefa9a5 Fixed numerical accuracy problem in Trackball manipulator. 2002-08-29 16:38:51 +00:00
Robert Osfield
6c08183b45 Updated docs. 2002-08-29 14:29:49 +00:00
Robert Osfield
79aaac4e0c Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
classes that reference it.

Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
4e45c82067 Added SG_EXPORT. 2002-08-29 08:39:04 +00:00
Don BURNS
2b10b4c3df Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate') 2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139 Changed instances of new across to use osgNew to help debugging, and fixed
an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
fe93b91f73 Fixes to Win32 build. 2002-08-28 18:38:33 +00:00
Robert Osfield
ebb8a635d2 Fixes for Win32 build. 2002-08-28 16:59:22 +00:00
Robert Osfield
e50552d6d2 Added fixes to UnitTestFramework to get it compiling under Windows. 2002-08-28 16:17:54 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
03ee77a315 Updates, from Neil Salter, to comments etc to osgGA which add better
explanations of how each of the classes operates.
2002-08-28 14:27:18 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
55d4affded Added support for DOFTransforms into .osg format, and add pivot point support
to the PositionAttitudeTransform .osg support.

Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
103727f412 From Marco, fix to include/GL to clean up warnigns in Windows builds. 2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c Fixed typo of _texParametersDirty. 2002-08-26 20:11:24 +00:00
Robert Osfield
5a3f8fc8a6 Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef GL_ARB_texture_env_dot3 block. 2002-08-26 15:02:31 +00:00
Robert Osfield
59a5e800fe Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.

Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
0b5c20af8d Made the sort callback's sort method pure virtual. 2002-08-26 12:34:42 +00:00
Robert Osfield
43d3beb59e Removed redundent parameter in sort() callback which was never being used. 2002-08-26 12:28:10 +00:00
Robert Osfield
2b7dbecc0c Added #include <stdlib.h> to include/osg/glut for Windows build. 2002-08-26 10:30:40 +00:00
Robert Osfield
db70c95d24 Updated Texture3D to use extension checking to get the relevant 3d texturing
extensions.
2002-08-26 10:24:01 +00:00
Robert Osfield
8e75f531e3 Converted code dependant on osg::Texture across to its replacement osg::Texture2D. 2002-08-25 15:31:44 +00:00
Robert Osfield
9e3a282429 Added guard to prevent VS7 builds using the #defines for cosf etc. 2002-08-24 21:12:51 +00:00