Commit Graph

2299 Commits

Author SHA1 Message Date
Robert Osfield
175c3ce806 From Art Trevs, "File Changes:
- GL2Extensions, Program and Program.cpp

Features:
- Support for fragment output binding. (e.g. You can now specify in the fragment shader varying out vec3 fragOut; fragOut = vec3(1,0,1); to write to the fragOut variable. In your program you call glBindFragDataLocation(program, 1, "fragOut") to bind the fragOut variable with the MRT 1 - GL_COLOR_ATTACHMENT1_EXT)

- new methods Program::add/removeBindFragDataLocation Program::getFragDataBindingList

"
2007-09-11 13:34:41 +00:00
Robert Osfield
884b3b7aa2 Seperated out GeometryTechnique .osg support. 2007-09-11 13:32:46 +00:00
Robert Osfield
c51e893ba4 Changed the isTextureIntegerSupported method so that it no longer has the EXT entry in it
for forward compatability reasons.
2007-09-11 12:28:03 +00:00
Robert Osfield
5e83ae4821 From Art Trevs, "Features of the patch are:
- Implementation of integer textures as in EXT_texture_integer

- setBorderColor(Vec4) changed to setBorderColor(Vec4d) to pass double values
as border color. (Probably we have to provide an overloading function to
still support Vec4f ?)

- new method Texture::getInternalFormatType() added. Gives information if the
internal format normalized, float, signed integer or unsigned integer. Can
help people to write better code ;-)

"

Futher changes to this submission by Robert Osfield, changed the dirty mipmap
flag into a buffer_value<> vector to ensure safe handling of multiple contexts.
2007-09-11 12:04:58 +00:00
Robert Osfield
bea07b5f72 From Mike Wittman and Robert Osfield, added support for SO_VERSION number in
runtime version info.  Added checks for OpenThreads version.
2007-09-11 10:10:43 +00:00
Robert Osfield
409cdd0b28 Intoduced a new setGLExtensions template method to do a copy of void* pointer to
local function pointer to avoid compiler warnings related to case void*.

Moved various OSG classes across to using setGLExtensions instead of getGLExtensions,
and changed them to use typedef declarations in the headers rather than casts in
the .cpp.

Updated wrappers
2007-09-10 15:19:23 +00:00
Robert Osfield
8e7e6529be From David Callu, warning fixes 2007-09-07 15:03:56 +00:00
Robert Osfield
c747c7dbd6 Moved defined from Texture2DArray into Texture 2007-09-07 13:25:28 +00:00
Robert Osfield
c7a72c8435 From Art Tevs,
"A new texture class Texture2DArray derived from
Texture extends the osg to support the new
EXT_texture_array extensions. Texture arrays provides
a feature for people interesting in GPGPU programming.


Faetures and changes:

- Full support for layered 2D textures.

- New uniform types were added (sampler2DArray)

- FrameBufferObject implementation were changed to
support attaching of 2D array textures to the
framebuffer

- StateSet was slightly changed to support texture
arrays. NOTE: array textures can not be used in fixed
function pipeline. Thus using the layered texture as a
statemode for a Drawable produce invalid enumerant
OpenGL errors.

- Image class was extended to support handling of
array textures

Tests:
I have used this class as a new feature of my
application. It works for me without problems (Note:
Texture arrays were introduced only for shading
languages and not for fixed function pipelines!!!).
RTT with Texture2DArray works, as I have tested them
as texture targets for a camera with 6 layers/faces
(i.e. replacement for cube maps). I am using the array
textures in shader programming. Array textures can be
attached to the FBO and used as input and as output."
2007-09-07 11:21:02 +00:00
Robert Osfield
b20d542317 From David Callu, improved consistency of Version strings and add version support
for osgIntrospection and osgManipulator.
2007-09-05 17:12:24 +00:00
Robert Osfield
a2447d493c Added option to Locator to help specify here the locator value was defined from.
Update wrappers and Gdal plugin to use this new parameter
2007-09-05 14:15:55 +00:00
Robert Osfield
c9f6a3f7ca Added mutex into osgText::Font::GlphTexture to marshel adding to and reading
from glyph list
2007-09-04 12:32:47 +00:00
Robert Osfield
efc7ff6b02 Rearrange _stateset member variable to avoid compile warning 2007-09-04 09:00:38 +00:00
Robert Osfield
8414a16e52 From Sherman Wilcox, added extension checking support for compressed texture subloading. 2007-09-03 15:43:58 +00:00
Robert Osfield
d80632bc81 Updated version number for 2.1.9 dev release 2007-09-03 14:05:24 +00:00
Robert Osfield
2415b8e4b1 Added default contructors to Operation 2007-09-03 09:43:33 +00:00
Robert Osfield
a97afbb009 Added convinience methods for setting up 3d spherical displays. 2007-09-01 16:56:53 +00:00
Robert Osfield
3304646c4c Changed Font's mutex to become a static mutex shared between all instances of Font.
This ensures single threaded access of the freetype plugin.
2007-09-01 15:24:22 +00:00
Robert Osfield
13faad13e8 Changed mutex reference to a mutex pointer to avoid problems with wrappers 2007-08-31 20:30:45 +00:00
Robert Osfield
5ae1eb711a To solve creations with multi-threaded creation of text, added mutex to Font, and use of this mutex in Text, and added mutex to the reading
of fonts.
2007-08-31 20:16:02 +00:00
Robert Osfield
86e998f64c Added mutex locking add addParents/removeParents in Drawable, Node and StateSet. 2007-08-31 20:14:36 +00:00
Robert Osfield
4ba3f3c1a1 Changed RenderLeaf and StateGraph so that they use ref_ptr<> by default for Drawable and StateSet. 2007-08-31 16:05:24 +00:00
Robert Osfield
a8c3bc2116 Added export for Windows build 2007-08-31 12:14:39 +00:00
Robert Osfield
f4d2d1241d Further work on osgTerrain::Locator and GDAL plugin 2007-08-30 19:26:52 +00:00
Robert Osfield
667be8bb57 Further refinement of ProxyLayer API 2007-08-30 10:15:35 +00:00
Robert Osfield
9a9ffbe229 Further work on new ProxyLayer 2007-08-29 16:29:05 +00:00
Robert Osfield
2f895b839e Added ProxyLayer support into osgTerrain plugin 2007-08-29 12:18:41 +00:00
Robert Osfield
71e7a65cca Added preliminary ProxLayer and DataSetLayer in GDAL plugin to aid integration
of GDAL reading into osgTerrain.
2007-08-29 10:52:03 +00:00
Robert Osfield
5b1b648ef5 Replaced CartesianLocator and EllipsoidLocator by a single general purpose
Locator class
2007-08-27 16:59:51 +00:00
Robert Osfield
0a16f653ef Updated version numbers for 2.1.8 dev release 2007-08-27 10:28:47 +00:00
Robert Osfield
b2d131c143 Updated wrappers, and change Renderer so that private: to proteccted:. 2007-08-26 09:46:49 +00:00
Robert Osfield
54202aae0d Cleaned up the thread priority management in DatabasePager and added
support for paging stats.
2007-08-24 13:33:35 +00:00
Robert Osfield
cc6ac2704e Added setting of block into the ThreadSafeQueue's contructor. 2007-08-24 10:58:08 +00:00
Robert Osfield
0da0127857 Updated for 2.1.7 dev release 2007-08-23 15:36:45 +00:00
Robert Osfield
6827104532 From Galen Faidley," Please find attached the modifications to get the new checkerboard
stereo format to work.  It's a good thing I tested these on a TV
before submitting them since I did indeed have a bug.  One thing I
did not test was to see how this would work in windowed mode.  Does
the interlaced stereo code have support for 'absolute' positions?
For example a given pixel on the screen is always shown in a given
eye no matter where the graphics context is placed?
"
2007-08-23 14:31:23 +00:00
Robert Osfield
f8ac71d7e5 Addd control for serializing draw dispatch. 2007-08-23 11:00:12 +00:00
Robert Osfield
f6d342af6f Updated wrappers 2007-08-22 19:26:25 +00:00
Robert Osfield
1694cf9625 Refactored the implementation of cull/draw for DrawThreadPerContex and CullThreadPerCameraDrawThreadPerContex
and added an experimental draw serialization.
2007-08-22 17:17:25 +00:00
Robert Osfield
4f97cdca96 Added thread safe ref/unref by default. 2007-08-22 12:14:15 +00:00
Robert Osfield
de4a4042f7 Set main scene graph elements to use thread safe ref/unref by default 2007-08-22 10:34:11 +00:00
Robert Osfield
bb886e8c94 Simplified the thread set up. 2007-08-22 09:46:38 +00:00
Robert Osfield
57a18ff112 Added default setting of use of thread safe ref/unref. 2007-08-22 09:42:27 +00:00
Robert Osfield
0390243ed9 Changed ReadFileCallback and WriteFileCallback to use virtual inhertinace. 2007-08-22 09:05:34 +00:00
Robert Osfield
5e7a7f6b3c Updated version number for 2.1.6 release and updated wrappers 2007-08-20 09:28:03 +00:00
Robert Osfield
ac6140a33d Fixed zfar setting 2007-08-17 16:10:45 +00:00
Robert Osfield
ffc8123a73 Changed the tolower of the file extension into the plugin name construction code.
Added support for CompositeLayer.
2007-08-16 18:49:46 +00:00
Robert Osfield
3c82058c68 Updated wrappers 2007-08-16 15:29:50 +00:00
Robert Osfield
2f41234793 From Maria Ten, "I divide the init method of the
geometrytechnique in submethods to made more easy the inheritance
between the user and osg-class. This is a first step to add more
functions in osgTerrain. Maybe the subdivision of the method have to
be in the terraintechnique because is the base class of
GeometryTechnique. If Robert or anyone think that this is better i
change this class too."
2007-08-16 14:13:10 +00:00
Robert Osfield
f2925791ca Updated version for 2.1.5 dev release 2007-08-13 11:45:20 +00:00
Robert Osfield
4c443bf843 From Brad Christiansen, "I added the ability to set the render target implementaion on the
osgSim::OverlayNode. The attached changes were made against the 2.0
release."
2007-08-13 10:17:18 +00:00