9861d74221Fixes for compiling with gcc 4.3
timoore
2008-04-13 21:11:44 +00:00
bb3b606820Allows to load submodels with path relative to current model path. Submodel path must be prefixed by ./ otherwise path is relative to fg_root ( current behavior )
fredb
2008-04-02 22:25:12 +00:00
09fb51189eChange the tile light group node mask to traverse VASI lights too.
timoore
2008-03-24 21:41:30 +00:00
9dc1b5f6f5model paging patch from Till Busch
timoore
2008-03-22 09:30:26 +00:00
55c1ac36e3- warnings-- - make one-shot sounds subject to volume and pitch control (To get constant volume/pitch during the whole lifetime, just *configure* the sound that way.)
mfranz
2008-03-20 17:20:54 +00:00
c12e6cdc09rationalize node masks a bit
timoore
2008-03-17 08:46:23 +00:00
85562e8b95argh, missed 1.8.4 in one spot.
curt
2008-03-15 16:33:49 +00:00
fd34cc0b87Simgear also enforces plib-1.8.5 in order to build.
curt
2008-03-15 16:32:36 +00:00
6322393782From Till Busch: use install -p if possible
timoore
2008-03-11 13:44:43 +00:00
c3719f35e3Modified Files: animation.cxx animation.hxx: Make use of the expression stuff. Factors out common code with other animations stuff in flightgear.
frohlich
2007-12-26 19:12:04 +00:00
0b1f074bcfModified Files: Makefile.am Added Files: SGExpression.cxx SGExpression.hxx: Add not yet complete but already usable expression tree. Will be used with the panel code.
frohlich
2007-12-26 19:10:40 +00:00
37c4dcf8baModified Files: Makefile.am Added Files: SGClipGroup.cxx SGClipGroup.hxx: Add helper group node for reuse of clipping planes. Will be used for the panel code.
frohlich
2007-12-26 19:05:06 +00:00
e33dd3c499Modified Files: simgear/props/props.hxx: Add a bunch of convinience functions.
frohlich
2007-12-26 19:03:21 +00:00
94be52886ePass ReaderWriter options to SGMaterialAnimation
timoore
2007-12-23 23:33:04 +00:00
6646aa5644Fix tiny bugs in sun constructor and repaint code
timoore
2007-12-22 23:01:36 +00:00
d556eba296Add StateAttributeFactory files to VS project file
timoore
2007-12-21 06:29:36 +00:00
a5b573b2d3optimize groups from .AC file optimizer run
timoore
2007-12-21 06:25:40 +00:00
240ed6f0b1Refined debug timing control: - Added a SampleStatistic class (from the old deprecated libg++) library. - Make time statistics and printing conditionable - Added an interface function to switch time stamp collection and printing on and off from the application (defaults to off).
durk
2007-11-17 09:16:58 +00:00
7ed51be4e6In the original flightgear native/binary scenery terrain data format, we used short's extensively to represent counts of objects (number of points, number of texture coordinates, number of traingle strips, etc.) and we used shorts to index into larger structures. But this capped many of our structure sizes to a maximum of 32768.
curt
2007-11-05 21:42:29 +00:00
0c8358ae67- A few fixes to ensure SimGear compiles again on cygwin. * on cygwin, isnan is declared in ieeepf.h * CYGWIN is a special case in that it is windows based, but sometimes folows unix conventions. SGAtomic compilation failed on an illegal volatile type cast without the additional __CYGWIN__ define check.
durk
2007-10-15 18:49:50 +00:00
25cefd9129* Fixed memory leak in RenderTexture.cpp (tiny, but still...) * Added Timestamping debugging code to SGSubsystems (ported from plib branch).
durk
2007-10-14 13:46:13 +00:00
af75c0ca0cAdd ability to override existing model files with .osg files.
timoore
2007-10-12 22:46:35 +00:00
de9070dba1better standard compliance: allow empty top level tags (<PropertyList>)
mfranz
2007-10-10 12:45:53 +00:00
813b518b6fDon't reset the random texture base when rebuilding a cloud layer This fix removes obnoxious visuals (texture jumping) when a cloud layer is moved due to a metar update or, more significantly, when switching from metar to a scenario. Also, I switched to using a TexMat to displace the cloud texture in order to avoid writing the texture array every frame.
timoore
2007-10-04 20:53:22 +00:00
c47e800f60Order the cloud layers properly using OSG RenderBin
timoore
2007-10-02 21:43:52 +00:00
8398f45d43ocean state set in osg::Geometry
timoore
2007-09-30 19:51:49 +00:00
aeaaa50f6cFix material animations with only a <texture-prop>
timoore
2007-09-05 22:12:00 +00:00
f33ce846b8Change "FlightGear" to "SimGear" of course.
durk
2007-09-01 12:57:53 +00:00
4718b9dc07Added a check for OpenSceneGraph and created some basic documentation.
durk
2007-09-01 12:55:46 +00:00
fba00f7c5aAdd separate check for openal and ALUT, as these are now separate.
durk
2007-09-01 10:04:36 +00:00
3360383fd7Documentation fixes: Updated the contents of README.plib and README.OpenAL Also make sure that these files are included in the release. This is required, since ./configure refers to these files.
durk
2007-09-01 09:45:21 +00:00
6c30f62693Add curvature to ocean tiles.
timoore
2007-08-12 21:03:43 +00:00