1f3947ea4cA patch from Frederic Bouvier to correct a naming problem caused bu Curts work. This gets FlightGear/SimGear compiling again
ehofman
2003-05-16 08:51:24 +00:00
bb238c4106Separate out the SGMaterial::Object{,Group} code into it's own source file.
curt
2003-05-15 15:08:39 +00:00
4b0b49d1edAdd some missing requirements
ehofman
2003-05-14 20:36:20 +00:00
dd080de16cJust a bit of renaming.
curt
2003-05-14 19:31:53 +00:00
1ae257944bMoved some low level scene graph construction code over to simgear/scene/tgdb/
curt
2003-05-14 19:20:36 +00:00
a2c8cfb84dRemoved global instance of the material manager. Each application will need to create it's own instance itself.
curt
2003-05-14 18:27:25 +00:00
c01740d516Removed non-textured and flat shaded support because it really clutters up the API and I don't believe we'd have any hope of running at any kind of reasonable frame rates on a non-hardware-3d accelerated box these days anyway.
curt
2003-05-13 19:05:09 +00:00
1ce5cd154aMake the current color of the sun available
ehofman
2003-05-13 19:00:49 +00:00
1fce27f0c3Improve speed and readabillity
ehofman
2003-05-13 17:14:38 +00:00
4fc985b518Oops, make the cloud layer look more like an inverted bowl than like a sombrero
ehofman
2003-05-13 12:11:48 +00:00
0e999f281bAdded generated files.
david
2003-05-13 10:21:53 +00:00
aadc802fddAdded props_test program.
david
2003-05-13 10:21:36 +00:00
d8a7589752Cosmetic changes for new code moved into simgear to make the naming scheme better follow simgear conventions.
curt
2003-05-13 03:18:35 +00:00
f1021ab820Moved fgfs_src/Object/newmat.[ch]xx and fgfs_src/Object/matlib.[ch]xx into simgear/scene/material/
curt
2003-05-12 21:30:25 +00:00
16dd841ce5Moved loader.[ch]xx and model.[ch]xx from fgfs/src/Model/ to simgear/scene/model.
curt
2003-05-09 20:19:36 +00:00
992de38184Minor tweaks and clean ups.
curt
2003-05-09 19:37:28 +00:00
835e86ad19Moved to SimGear from FlightGear/src/Model/
curt
2003-05-09 19:37:10 +00:00
ef5fb7a98eAdded "SG" prefixes to match other SimGear classes.
curt
2003-05-09 19:36:41 +00:00
e8cb3cbfa4Move the FlightGear sound code over to SimGear
ehofman
2003-05-09 17:29:06 +00:00
68b2c9e7d3ignore certain files for CVS commits
ehofman
2003-05-08 21:42:59 +00:00
e78427483cSplit out animation code from fgfs-src/Model/model.[ch]xx and move it over here.
curt
2003-05-08 16:32:17 +00:00
25364aa2a6Removed some extraneous debugging output. Hey, this one was subtle. Due to const/no-const variants of the prop->getNode() method, the 2nd bool argument was getting promoted to an int so it would match a method with a const SGPropertyNode * as the first argument. But that made it match the wrong version of prop->getNode() and things were failing. Yikes! This is one I could have stared at for days to figure out so I'm glad I caught on to the problem. :-)
curt
2003-05-07 01:59:03 +00:00
525d2df3cc- Moved some property specific code into simgear/props/ - Split out the condition code from fgfs/src/Main/fg_props and put it in it's own source file in simgear/props/ - Created a scene subdirectory for scenery, model, and material property related code. - Moved location.[ch]xx into simgear/scene/model/ - The location and condition code had dependencies on flightgear's global state (all the globals-> stuff, the flightgear property tree, etc.) SimGear code can't depend on it so that data has to be passed as parameters to the functions/methods/constructors.
curt
2003-05-06 23:40:43 +00:00
701031a473Also update the makefile.am
curt
2003-05-05 15:54:00 +00:00
1960e02ab7Long on my todo list ... Upgrade the distributed metakit to a newer version that hopefully fixes some of the platform problems with the previous version.
curt
2003-05-05 15:48:45 +00:00
ca2ed1c941Pass doubles as const ref's to save a couble bytes of stack space and presumably a tiny bit of function call time.
curt
2003-04-14 17:58:03 +00:00
bde8528859Fixup for windows machines
ehofman
2003-04-13 21:16:52 +00:00
86392857c5Move the texture object to the screen directory for the sake of library dependencies
ehofman
2003-04-12 09:42:45 +00:00
95c6c16851Move the texture object to the screen directory for the sake of library dependencies
ehofman
2003-04-12 09:29:18 +00:00
ce4f0c4feeremove a refference to a directory that doesn't exists yet
ehofman
2003-04-11 12:51:36 +00:00
2d081e6ce6remove a depreciated file
ehofman
2003-04-10 21:38:01 +00:00
000106200fRemove a depreciated file
ehofman
2003-04-10 21:37:11 +00:00
2bb4274517a small update
ehofman
2003-04-10 09:31:12 +00:00
5cd81b8c92remove a depreciated file
ehofman
2003-04-10 09:27:02 +00:00
5712053ad8get rid of malloc()
ehofman
2003-04-10 09:26:03 +00:00
192db1c343Depreciate a wrapper header file
ehofman
2003-04-10 08:01:18 +00:00
a3bd57489aUpdate a SimGear/FlightGear inconsistancy
ehofman
2003-04-09 20:59:21 +00:00
d69e76959bFix a booboo
ehofman
2003-04-09 20:33:24 +00:00
6d784a1a7efix a booboo
ehofman
2003-04-09 20:26:12 +00:00
11d2bca8a7Add out own texture object
ehofman
2003-04-09 20:24:52 +00:00
f922e84eb6Use "coverage" instead of "type".
david
2003-04-05 03:32:18 +00:00
e2bca737f0Make debug levels an integer
ehofman
2003-03-22 10:34:38 +00:00
940ce98d2cadd Air Traffic Controll to the list of possible debug sections
ehofman
2003-03-20 12:14:11 +00:00
3e81ca7da5Remove 3d clouds from the default build. These can still be built manually if desired, no code is being removed.
curt
2003-03-10 16:58:53 +00:00
c4fa7a965dPatch from Frederic Bouvier:
david
2003-03-02 16:35:08 +00:00
1a6e14c3bbAdded tabbed_test program.
david
2003-03-02 16:34:42 +00:00
7379d8a54dPatches from Erik Hofman (for Irix? I've lost the original message).
david
2003-03-02 14:52:05 +00:00
0253a46dbbFix a typo in the FreeBSD support section.
curt
2003-02-07 17:35:37 +00:00
9593059258Misc. tweaks that have been laying around.
curt
2003-01-23 21:59:07 +00:00
3f0efc2a6fFreeBSD pthread and malloc fixes.
curt
2003-01-23 15:16:51 +00:00
b9593adc7cSome how the contents of this file got doubled up ...
curt
2003-01-02 20:11:20 +00:00
6cf3b54b4bPatches from Erik Hofman for SGI compatibility:
david
2002-12-31 18:03:26 +00:00
78411d29a7Patch from Erik Hofman:
david
2002-12-31 14:47:34 +00:00
f8a49c41efAdded missing Makefile.am from Erik Hofman.
david
2002-12-30 22:33:34 +00:00
a0a0c8e308IRIX/MipsPro patches from Erik Hofman:
david
2002-12-30 21:33:56 +00:00
e5814dad73Some trivial typo corrections.
david
2002-12-21 13:40:50 +00:00
f076594288Mingwin fix from Norman Vine.
curt
2002-12-18 21:54:04 +00:00
7dfe0bf9b2Remove -lmk4 from the LIBS after the version check is complete.
curt
2002-12-11 19:57:00 +00:00
d9ce8828c9More tweaks to the configure script.
curt
2002-12-10 20:54:08 +00:00
cb2df234ae- Refactoring configure.ac a bit to use $host (please test on your platform) - Use include GLUT_H instead of refering to the file directly since Mac unfortunately chose to put this in GLUT/glut.h :-(
curt
2002-12-10 19:12:34 +00:00
5c61e97358ref() the cloud states before use so that if we are dyanmically creating and deleting cloud layers we don't inadvertantly delete a cloud state.
curt
2002-10-02 16:03:25 +00:00
87e38e2617Fix a tyop.
curt
2002-09-22 03:42:26 +00:00
92e1856caaDid I forget to commit John's loader patch? Ran dos2unix on extgl.* Include <simgear_config.h> from extgl.h so it properly picks up the WIN32 symbol.
curt
2002-09-20 18:10:28 +00:00
20c099b7efAdded extgl.c and extgl.h
curt
2002-09-19 02:30:52 +00:00
7eb74c7e2aTweaks to build system following removal of interpreter subdir.
curt
2002-09-18 20:38:40 +00:00
8d63c300e2Removed simgear/interpreter directory; most likely we will use the new PSL interpreted language in plib.
david
2002-09-18 20:27:17 +00:00