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version/2.
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version/3.
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,3 +1,5 @@
|
||||
.*
|
||||
*~
|
||||
Makefile
|
||||
*.o
|
||||
lib*.a
|
||||
|
||||
4
3rdparty/CMakeLists.txt
vendored
Normal file
4
3rdparty/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
if (NOT SYSTEM_EXPAT)
|
||||
add_subdirectory(expat)
|
||||
endif()
|
||||
|
||||
33
3rdparty/expat/CMakeLists.txt
vendored
Normal file
33
3rdparty/expat/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,33 @@
|
||||
|
||||
configure_file (
|
||||
"${PROJECT_SOURCE_DIR}/3rdparty/expat/expat_config_cmake.in"
|
||||
"${PROJECT_BINARY_DIR}/3rdparty/expat/expat_config.h"
|
||||
)
|
||||
|
||||
set(expat_sources
|
||||
asciitab.h
|
||||
hashtable.h
|
||||
iasciitab.h
|
||||
latin1tab.h
|
||||
nametab.h
|
||||
utf8tab.h
|
||||
xmldef.h
|
||||
xmlparse.h
|
||||
xmlrole.h
|
||||
xmltok.h
|
||||
xmltok_impl.h
|
||||
hashtable.c
|
||||
xmlparse.c
|
||||
xmlrole.c
|
||||
xmltok.c
|
||||
internal.h
|
||||
ascii.h
|
||||
sg_expat.h
|
||||
sg_expat_external.h
|
||||
)
|
||||
|
||||
foreach(s ${expat_sources})
|
||||
set_property(GLOBAL
|
||||
APPEND PROPERTY LOCAL_EXPAT_SOURCES
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${s}")
|
||||
endforeach()
|
||||
@@ -15,7 +15,7 @@
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include "expat_external.h"
|
||||
#include "sg_expat_external.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -23,7 +23,7 @@
|
||||
#endif /* ndef COMPILED_FROM_DSP */
|
||||
|
||||
#include "ascii.h"
|
||||
#include "expat.h"
|
||||
#include "sg_expat.h"
|
||||
|
||||
#ifdef XML_UNICODE
|
||||
#define XML_ENCODE_MAX XML_UTF16_ENCODE_MAX
|
||||
@@ -18,7 +18,7 @@
|
||||
#endif
|
||||
#endif /* ndef COMPILED_FROM_DSP */
|
||||
|
||||
#include "expat_external.h"
|
||||
#include "sg_expat_external.h"
|
||||
#include "internal.h"
|
||||
#include "xmlrole.h"
|
||||
#include "ascii.h"
|
||||
@@ -18,7 +18,7 @@
|
||||
#endif
|
||||
#endif /* ndef COMPILED_FROM_DSP */
|
||||
|
||||
#include "expat_external.h"
|
||||
#include "sg_expat_external.h"
|
||||
#include "internal.h"
|
||||
#include "xmltok.h"
|
||||
#include "nametab.h"
|
||||
195
CMakeLists.txt
195
CMakeLists.txt
@@ -2,7 +2,7 @@ cmake_minimum_required (VERSION 2.6.4)
|
||||
include (CheckFunctionExists)
|
||||
include (CheckIncludeFile)
|
||||
include (CheckCXXSourceCompiles)
|
||||
|
||||
include (CheckCXXCompilerFlag)
|
||||
|
||||
project(SimGear)
|
||||
|
||||
@@ -10,9 +10,19 @@ project(SimGear)
|
||||
file(READ version versionFile)
|
||||
string(STRIP ${versionFile} SIMGEAR_VERSION)
|
||||
|
||||
set(FIND_LIBRARY_USE_LIB64_PATHS ON)
|
||||
|
||||
# use simgear version also as the SO version (if building SOs)
|
||||
SET(SIMGEAR_SOVERSION ${SIMGEAR_VERSION})
|
||||
|
||||
# Warning when build is not an out-of-source build.
|
||||
string(COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_BINARY_DIR}" InSourceBuild)
|
||||
if(InSourceBuild)
|
||||
message(WARNING "Avoid building inside the source tree!")
|
||||
message(WARNING "Create a separate build directory instead (i.e. 'sgbuild') and call CMake from there: ")
|
||||
message(WARNING " mkdir ../sgbuild && cd ../sgbuild && cmake ${CMAKE_SOURCE_DIR}")
|
||||
endif(InSourceBuild)
|
||||
|
||||
#packaging
|
||||
SET(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/COPYING")
|
||||
SET(CPACK_RESOURCE_FILE_README "${PROJECT_SOURCE_DIR}/README")
|
||||
@@ -60,15 +70,44 @@ else(${CMAKE_VERSION} VERSION_GREATER 2.8.4)
|
||||
endif(${CMAKE_VERSION} VERSION_GREATER 2.8.4)
|
||||
message(STATUS "Library installation directory: ${CMAKE_INSTALL_LIBDIR}")
|
||||
|
||||
#####################################################################################
|
||||
# Configure library search paths
|
||||
#####################################################################################
|
||||
|
||||
if(NOT "${CMAKE_LIBRARY_ARCHITECTURE}" STREQUAL "")
|
||||
# Workaround for Ubuntu/Debian which introduced the "multiarch" library
|
||||
# directory structure, which is unsupported by CMake < 2.8.10, so we need to
|
||||
# add paths manually
|
||||
# see http://www.cmake.org/Bug/view.php?id=12049 and
|
||||
# http://www.cmake.org/Bug/view.php?id=12037
|
||||
list(APPEND ADDITIONAL_LIBRARY_PATHS
|
||||
/usr/local/lib/${CMAKE_LIBRARY_ARCHITECTURE}
|
||||
/usr/lib/${CMAKE_LIBRARY_ARCHITECTURE}
|
||||
/lib/${CMAKE_LIBRARY_ARCHITECTURE})
|
||||
message(STATUS "additional library directories: ${ADDITIONAL_LIBRARY_PATHS}")
|
||||
endif()
|
||||
|
||||
#####################################################################################
|
||||
|
||||
if (NOT MSVC)
|
||||
option(SIMGEAR_SHARED "Set to ON to build SimGear as a shared library/framework" OFF)
|
||||
option(SYSTEM_EXPAT "Set to ON to build SimGear using the system libExpat" OFF)
|
||||
else()
|
||||
# Building SimGear DLLs is currently not supported for MSVC.
|
||||
set(SIMGEAR_SHARED OFF)
|
||||
# Using a system expat is currently not supported for MSVC - it would require shared simgear (DLL).
|
||||
set(SYSTEM_EXPAT OFF)
|
||||
endif()
|
||||
|
||||
option(SIMGEAR_HEADLESS "Set to ON to build SimGear without GUI/graphics support" OFF)
|
||||
option(JPEG_FACTORY "Enable JPEG-factory support" OFF)
|
||||
option(ENABLE_LIBSVN "Set to ON to build SimGear with libsvnclient support" ON)
|
||||
option(ENABLE_RTI "Set to ON to build SimGear with RTI support" OFF)
|
||||
option(ENABLE_TESTS "Set to OFF to disable building SimGear's test applications" ON)
|
||||
option(ENABLE_SOUND "Set to OFF to disable building SimGear's sound support" ON)
|
||||
option(ENABLE_PKGUTIL "Set to ON to build the sg_pkgutil application (default)" ON)
|
||||
|
||||
if (MSVC)
|
||||
GET_FILENAME_COMPONENT(PARENT_DIR ${PROJECT_SOURCE_DIR} PATH)
|
||||
GET_FILENAME_COMPONENT(PARENT_DIR ${PROJECT_BINARY_DIR} PATH)
|
||||
if (CMAKE_CL_64)
|
||||
SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdparty.x64")
|
||||
else (CMAKE_CL_64)
|
||||
@@ -86,11 +125,13 @@ endif (MSVC)
|
||||
if (MSVC AND MSVC_3RDPARTY_ROOT)
|
||||
message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}")
|
||||
set( OSG_MSVC "msvc" )
|
||||
if (${MSVC_VERSION} EQUAL 1600)
|
||||
if (${MSVC_VERSION} EQUAL 1700)
|
||||
set( OSG_MSVC ${OSG_MSVC}110 )
|
||||
elseif (${MSVC_VERSION} EQUAL 1600)
|
||||
set( OSG_MSVC ${OSG_MSVC}100 )
|
||||
else (${MSVC_VERSION} EQUAL 1600)
|
||||
else (${MSVC_VERSION} EQUAL 1700)
|
||||
set( OSG_MSVC ${OSG_MSVC}90 )
|
||||
endif (${MSVC_VERSION} EQUAL 1600)
|
||||
endif (${MSVC_VERSION} EQUAL 1700)
|
||||
if (CMAKE_CL_64)
|
||||
set( OSG_MSVC ${OSG_MSVC}-64 )
|
||||
set( MSVC_3RDPARTY_DIR 3rdParty.x64 )
|
||||
@@ -98,29 +139,47 @@ if (MSVC AND MSVC_3RDPARTY_ROOT)
|
||||
set( MSVC_3RDPARTY_DIR 3rdParty )
|
||||
endif (CMAKE_CL_64)
|
||||
|
||||
set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib )
|
||||
set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include)
|
||||
set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
|
||||
set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/lib )
|
||||
set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/include)
|
||||
find_path(BOOST_ROOT boost/version.hpp
|
||||
${MSVC_3RDPARTY_ROOT}/boost
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_52_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_51_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_50_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_49_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_48_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_47_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_46_1
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_46_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_45_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_44_0
|
||||
)
|
||||
# set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
|
||||
message(STATUS "BOOST_ROOT is ${BOOST_ROOT}")
|
||||
set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
|
||||
set (ALUT_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
|
||||
set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)
|
||||
endif (MSVC AND MSVC_3RDPARTY_ROOT)
|
||||
|
||||
if(APPLE)
|
||||
find_library(CORE_SERVICES_LIBRARY CoreServices)
|
||||
endif()
|
||||
|
||||
find_package(Boost REQUIRED)
|
||||
set (BOOST_CXX_FLAGS "-DBOOST_MULTI_INDEX_DISABLE_SERIALIZATION -DBOOST_BIMAP_DISABLE_SERIALIZATION")
|
||||
|
||||
find_package(ZLIB REQUIRED)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
if(SIMGEAR_HEADLESS)
|
||||
message(STATUS "SimGear mode: HEADLESS")
|
||||
set(ENABLE_SOUND 0)
|
||||
else()
|
||||
message(STATUS "SimGear mode: NORMAL")
|
||||
find_package(OpenGL REQUIRED)
|
||||
find_package(OpenAL REQUIRED)
|
||||
find_package(ALUT REQUIRED)
|
||||
find_package(OpenSceneGraph 3.0.0 REQUIRED osgText osgSim osgDB osgParticle osgUtil)
|
||||
|
||||
if (ENABLE_SOUND)
|
||||
find_package(OpenAL REQUIRED)
|
||||
message(STATUS "Sound support: ENABLED")
|
||||
endif(ENABLE_SOUND)
|
||||
|
||||
find_package(OpenSceneGraph 3.0.0 REQUIRED osgText osgSim osgDB osgParticle osgGA osgUtil)
|
||||
endif(SIMGEAR_HEADLESS)
|
||||
|
||||
if(JPEG_FACTORY)
|
||||
@@ -131,28 +190,37 @@ else()
|
||||
message(STATUS "JPEG-factory: DISABLED")
|
||||
endif(JPEG_FACTORY)
|
||||
|
||||
if(ENABLE_LIBSVN)
|
||||
find_package(SvnClient)
|
||||
find_package(ZLIB REQUIRED)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
if (SYSTEM_EXPAT)
|
||||
message(STATUS "Requested to use system Expat library, forcing SIMGEAR_SHARED to true")
|
||||
set(SIMGEAR_SHARED ON)
|
||||
find_package(EXPAT REQUIRED)
|
||||
|
||||
if(LIBSVN_FOUND)
|
||||
message(STATUS "Subversion client support: ENABLED")
|
||||
set(HAVE_SVN_CLIENT_H 1)
|
||||
set(HAVE_LIBSVN_CLIENT_1 1)
|
||||
else()
|
||||
# Oops. ENABLE_LIBSVN is ON, but svn is still missing.
|
||||
# Provide clearly visible warning/hint, so builders know what else they should install (or disable).
|
||||
message(WARNING "Failed to enable subversion client support. Unable to find required subversion client library. Some features may not be available (scenery download).")
|
||||
message(WARNING "Install 'libsvn' library/DLL (libsvn-devel/libsvnclient/...). Otherwise disable subversion support (set 'ENABLE_LIBSVN' to 'OFF').")
|
||||
endif(LIBSVN_FOUND)
|
||||
else()
|
||||
message(STATUS "Subversion client support: DISABLED")
|
||||
endif(ENABLE_LIBSVN)
|
||||
message(STATUS "Using built-in expat code")
|
||||
# XML_STATIC is important to avoid sg_expat_external.h
|
||||
# declaring symbols as declspec(import)
|
||||
add_definitions(-DHAVE_EXPAT_CONFIG_H -DXML_STATIC)
|
||||
set(EXPAT_INCLUDE_DIRS
|
||||
${PROJECT_SOURCE_DIR}/3rdparty/expat
|
||||
${PROJECT_BINARY_DIR}/3rdparty/expat)
|
||||
endif(SYSTEM_EXPAT)
|
||||
|
||||
include_directories(${EXPAT_INCLUDE_DIRS})
|
||||
|
||||
check_include_file(inttypes.h HAVE_INTTYPES_H)
|
||||
check_include_file(sys/time.h HAVE_SYS_TIME_H)
|
||||
check_include_file(sys/timeb.h HAVE_SYS_TIMEB_H)
|
||||
check_include_file(unistd.h HAVE_UNISTD_H)
|
||||
check_include_file(windows.h HAVE_WINDOWS_H)
|
||||
|
||||
if(HAVE_INTTYPES_H)
|
||||
# ShivaVG needs inttypes.h
|
||||
add_definitions(-DHAVE_INTTYPES_H)
|
||||
endif()
|
||||
|
||||
if(ENABLE_RTI)
|
||||
# See if we have any rti library variant installed
|
||||
message(STATUS "RTI: ENABLED")
|
||||
@@ -190,6 +258,20 @@ if(HAVE_CLOCK_GETTIME)
|
||||
endif(HAVE_RT)
|
||||
endif(HAVE_CLOCK_GETTIME)
|
||||
|
||||
set(DL_LIBRARY "")
|
||||
check_cxx_source_compiles(
|
||||
"#include <dlfcn.h>
|
||||
int main(void) {
|
||||
return 0;
|
||||
}
|
||||
"
|
||||
HAVE_DLFCN_H)
|
||||
|
||||
if(HAVE_DLFCN_H)
|
||||
check_library_exists(dl dlerror "" HAVE_DL)
|
||||
set(DL_LIBRARY "dl")
|
||||
endif()
|
||||
|
||||
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "add a postfix, usually 'd' on windows")
|
||||
SET(CMAKE_RELEASE_POSTFIX "" CACHE STRING "add a postfix, usually empty on windows")
|
||||
SET(CMAKE_RELWITHDEBINFO_POSTFIX "" CACHE STRING "add a postfix, usually empty on windows")
|
||||
@@ -201,6 +283,11 @@ check_cxx_source_compiles(
|
||||
void f() { isnan(0.0);} "
|
||||
HAVE_ISNAN)
|
||||
|
||||
check_cxx_source_compiles(
|
||||
"#include <cmath>
|
||||
void f() { std::isnan(0.0);} "
|
||||
HAVE_STD_ISNAN)
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCXX)
|
||||
set(WARNING_FLAGS_CXX "-Wall")
|
||||
set(WARNING_FLAGS_C "-Wall")
|
||||
@@ -218,6 +305,14 @@ if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
set(WARNING_FLAGS_C "-Wall")
|
||||
endif()
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
# boost goes haywire wrt static asserts
|
||||
check_cxx_compiler_flag(-Wno-unused-local-typedefs HAS_NOWARN_UNUSED_TYPEDEFS)
|
||||
if(HAS_NOWARN_UNUSED_TYPEDEFS)
|
||||
set(WARNING_FLAGS_CXX " ${WARNING_FLAGS_CXX} -Wno-unused-local-typedefs")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
|
||||
if(MINGW)
|
||||
@@ -230,7 +325,10 @@ if(WIN32)
|
||||
# SET(WARNING_FLAGS "${WARNING_FLAGS} /wd${warning}")
|
||||
# endforeach(warning)
|
||||
|
||||
set(MSVC_FLAGS "-DWIN32 -DNOMINMAX -D_USE_MATH_DEFINES -D_CRT_SECURE_NO_WARNINGS -D__CRT_NONSTDC_NO_WARNINGS /wd4996")
|
||||
set(MSVC_FLAGS "-DWIN32 -DNOMINMAX -D_USE_MATH_DEFINES -D_CRT_SECURE_NO_WARNINGS -D__CRT_NONSTDC_NO_WARNINGS /wd4996 /wd4250 -Dstrdup=_strdup")
|
||||
if (${MSVC_VERSION} GREATER 1599)
|
||||
set( MSVC_LD_FLAGS "/FORCE:MULTIPLE" )
|
||||
endif (${MSVC_VERSION} GREATER 1599)
|
||||
endif(MSVC)
|
||||
|
||||
# assumed on Windows
|
||||
@@ -242,17 +340,19 @@ endif(WIN32)
|
||||
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS_C} ${MSVC_FLAGS}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS_CXX} ${MSVC_FLAGS} ${BOOST_CXX_FLAGS}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${MSVC_LD_FLAGS}")
|
||||
|
||||
include_directories(${PROJECT_SOURCE_DIR})
|
||||
include_directories(${PROJECT_SOURCE_DIR}/simgear/canvas/ShivaVG/include)
|
||||
include_directories(${PROJECT_BINARY_DIR}/simgear)
|
||||
include_directories(${PROJECT_BINARY_DIR}/simgear/xml)
|
||||
|
||||
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
|
||||
${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR}
|
||||
${ALUT_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR} )
|
||||
${Boost_INCLUDE_DIRS}
|
||||
${ZLIB_INCLUDE_DIR}
|
||||
${OPENAL_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
add_definitions(-DHAVE_CONFIG_H)
|
||||
add_definitions(-DHAVE_EXPAT_CONFIG_H)
|
||||
|
||||
# configure a header file to pass some of the CMake settings
|
||||
# to the source code
|
||||
@@ -261,22 +361,33 @@ configure_file (
|
||||
"${PROJECT_BINARY_DIR}/simgear/simgear_config.h"
|
||||
)
|
||||
|
||||
configure_file (
|
||||
"${PROJECT_SOURCE_DIR}/simgear/xml/expat_config_cmake.in"
|
||||
"${PROJECT_BINARY_DIR}/simgear/xml/expat_config.h"
|
||||
)
|
||||
|
||||
if(ENABLE_TESTS)
|
||||
# enable CTest / make test target
|
||||
message(STATUS "Tests: ENABLED")
|
||||
|
||||
include (Dart)
|
||||
enable_testing()
|
||||
enable_testing()
|
||||
else()
|
||||
message(STATUS "Tests: DISABLED")
|
||||
endif(ENABLE_TESTS)
|
||||
|
||||
# always set TEST_LIBS as it is also used by other tools/applications
|
||||
set(TEST_LIBS_INTERNAL_CORE
|
||||
${CMAKE_THREAD_LIBS_INIT}
|
||||
${ZLIB_LIBRARY}
|
||||
${WINSOCK_LIBRARY}
|
||||
${RT_LIBRARY}
|
||||
${DL_LIBRARY}
|
||||
${CORE_SERVICES_LIBRARY})
|
||||
set(TEST_LIBS SimGearCore ${TEST_LIBS_INTERNAL_CORE})
|
||||
|
||||
if(NOT SIMGEAR_HEADLESS)
|
||||
set(TEST_LIBS SimGearScene ${OPENGL_LIBRARIES} ${TEST_LIBS})
|
||||
endif()
|
||||
|
||||
install (FILES ${PROJECT_BINARY_DIR}/simgear/simgear_config.h DESTINATION include/simgear/)
|
||||
|
||||
add_subdirectory(3rdparty)
|
||||
add_subdirectory(simgear)
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
@@ -288,3 +399,5 @@ CONFIGURE_FILE(
|
||||
IMMEDIATE @ONLY)
|
||||
ADD_CUSTOM_TARGET(uninstall
|
||||
"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
||||
|
||||
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
# Locate ALUT
|
||||
# This module defines
|
||||
# ALUT_LIBRARY
|
||||
# ALUT_FOUND, if false, do not try to link to ALUT
|
||||
# ALUT_INCLUDE_DIR, where to find the headers
|
||||
#
|
||||
# $ALUTDIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$ALUTDIR
|
||||
# used in building ALUT.
|
||||
#
|
||||
# Created by James Turner. This was influenced by the FindOpenAL.cmake module.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2005-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distributed this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
# Per my request, CMake should search for frameworks first in
|
||||
# the following order:
|
||||
# ~/Library/Frameworks/OpenAL.framework/Headers
|
||||
# /Library/Frameworks/OpenAL.framework/Headers
|
||||
# /System/Library/Frameworks/OpenAL.framework/Headers
|
||||
#
|
||||
# On OS X, this will prefer the Framework version (if found) over others.
|
||||
# People will have to manually change the cache values of
|
||||
# OPENAL_LIBRARY to override this selection or set the CMake environment
|
||||
# CMAKE_INCLUDE_PATH to modify the search paths.
|
||||
|
||||
FIND_LIBRARY(ALUT_LIBRARY
|
||||
NAMES ALUT alut
|
||||
HINTS
|
||||
$ENV{ALUTDIR}
|
||||
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/opt
|
||||
)
|
||||
|
||||
FIND_PATH(ALUT_INCLUDE_DIR
|
||||
NAMES ALUT/alut.h alut.h
|
||||
HINTS
|
||||
$ENV{ALUTDIR}
|
||||
PATH_SUFFIXES include/AL include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/opt
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(ALUT DEFAULT_MSG ALUT_LIBRARY ALUT_INCLUDE_DIR)
|
||||
|
||||
MARK_AS_ADVANCED(ALUT_LIBRARY ALUT_INCLUDE_DIR)
|
||||
|
||||
@@ -1,76 +0,0 @@
|
||||
# Find Subversion client libraries, and dependencies
|
||||
# including APR (Apache Portable Runtime)
|
||||
|
||||
include (CheckFunctionExists)
|
||||
include (CheckIncludeFile)
|
||||
include (CheckLibraryExists)
|
||||
|
||||
macro(find_static_component comp libs)
|
||||
# account for alternative Windows svn distribution naming
|
||||
if(MSVC)
|
||||
set(compLib "lib${comp}")
|
||||
else(MSVC)
|
||||
set(compLib "${comp}")
|
||||
endif(MSVC)
|
||||
|
||||
string(TOUPPER "${comp}" compLibBase)
|
||||
set( compLibName ${compLibBase}_LIBRARY )
|
||||
|
||||
FIND_LIBRARY(${compLibName}
|
||||
NAMES ${compLib}
|
||||
HINTS $ENV{PLIBDIR}
|
||||
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
/opt
|
||||
)
|
||||
|
||||
list(APPEND ${libs} ${${compLibName}})
|
||||
endmacro()
|
||||
|
||||
find_program(HAVE_APR_CONFIG apr-1-config)
|
||||
if(HAVE_APR_CONFIG)
|
||||
|
||||
execute_process(COMMAND apr-1-config --cppflags --includes
|
||||
OUTPUT_VARIABLE APR_CFLAGS
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
|
||||
execute_process(COMMAND apr-1-config --link-ld
|
||||
OUTPUT_VARIABLE RAW_APR_LIBS
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
|
||||
# clean up some vars, or other CMake pieces complain
|
||||
string(STRIP "${RAW_APR_LIBS}" APR_LIBS)
|
||||
|
||||
else(HAVE_APR_CONFIG)
|
||||
message(STATUS "apr-1-config not found, implement manual search for APR")
|
||||
endif(HAVE_APR_CONFIG)
|
||||
|
||||
if(HAVE_APR_CONFIG OR MSVC)
|
||||
find_path(LIBSVN_INCLUDE_DIR svn_client.h
|
||||
HINTS
|
||||
$ENV{LIBSVN_DIR}
|
||||
PATH_SUFFIXES include/subversion-1
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
/opt
|
||||
)
|
||||
|
||||
set(LIBSVN_LIBRARIES "")
|
||||
if (MSVC)
|
||||
find_static_component("apr-1" LIBSVN_LIBRARIES)
|
||||
else (MSVC)
|
||||
list(APPEND LIBSVN_LIBRARIES ${APR_LIBS})
|
||||
endif (MSVC)
|
||||
find_static_component("svn_client-1" LIBSVN_LIBRARIES)
|
||||
find_static_component("svn_subr-1" LIBSVN_LIBRARIES)
|
||||
find_static_component("svn_ra-1" LIBSVN_LIBRARIES)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LIBSVN DEFAULT_MSG LIBSVN_LIBRARIES LIBSVN_INCLUDE_DIR)
|
||||
if(NOT LIBSVN_FOUND)
|
||||
set(LIBSVN_LIBRARIES "")
|
||||
endif(NOT LIBSVN_FOUND)
|
||||
endif(HAVE_APR_CONFIG OR MSVC)
|
||||
@@ -1,23 +1,21 @@
|
||||
|
||||
macro(simgear_component_common name includePath sourcesList sources headers)
|
||||
if (SIMGEAR_SHARED)
|
||||
set(fc${sourcesList} ${name})
|
||||
set(fh${sourcesList} ${name})
|
||||
foreach(s ${sources})
|
||||
set_property(GLOBAL
|
||||
APPEND PROPERTY ${sourcesList} "${CMAKE_CURRENT_SOURCE_DIR}/${s}")
|
||||
set(fc${sourcesList} "${fc${sourcesList}}#${CMAKE_CURRENT_SOURCE_DIR}/${s}")
|
||||
endforeach()
|
||||
|
||||
foreach(s ${sources})
|
||||
set_property(GLOBAL
|
||||
APPEND PROPERTY ${sourcesList} "${CMAKE_CURRENT_SOURCE_DIR}/${s}")
|
||||
endforeach()
|
||||
foreach(h ${headers})
|
||||
set_property(GLOBAL
|
||||
APPEND PROPERTY PUBLIC_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/${h}")
|
||||
set(fh${sourcesList} "${fh${sourcesList}}#${CMAKE_CURRENT_SOURCE_DIR}/${h}")
|
||||
endforeach()
|
||||
|
||||
foreach(h ${headers})
|
||||
set_property(GLOBAL
|
||||
APPEND PROPERTY PUBLIC_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/${h}")
|
||||
endforeach()
|
||||
|
||||
else()
|
||||
set(libName "sg${name}")
|
||||
add_library(${libName} STATIC ${sources} ${headers})
|
||||
|
||||
install (TARGETS ${libName} ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif()
|
||||
set_property(GLOBAL APPEND PROPERTY FG_GROUPS_${sourcesList}_C "${fc${sourcesList}}@")
|
||||
set_property(GLOBAL APPEND PROPERTY FG_GROUPS_${sourcesList}_H "${fh${sourcesList}}@")
|
||||
|
||||
install (FILES ${headers} DESTINATION include/simgear/${includePath})
|
||||
endmacro()
|
||||
|
||||
4
Doxyfile
4
Doxyfile
@@ -22,7 +22,7 @@ PROJECT_NAME = SimGear
|
||||
# This could be handy for archiving the generated documentation or
|
||||
# if some version control system is used.
|
||||
|
||||
PROJECT_NUMBER = 2.2.0
|
||||
PROJECT_NUMBER = 2.11.0
|
||||
|
||||
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
|
||||
# base path where the generated documentation will be put.
|
||||
@@ -56,7 +56,7 @@ EXTRACT_PRIVATE = NO
|
||||
# If the EXTRACT_STATIC tag is set to YES all static members of a file
|
||||
# will be included in the documentation.
|
||||
|
||||
EXTRACT_STATIC = NO
|
||||
EXTRACT_STATIC = YES
|
||||
|
||||
# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all
|
||||
# undocumented members of documented classes, files or namespaces.
|
||||
|
||||
1
INSTALL
1
INSTALL
@@ -31,7 +31,6 @@ SimGear depends on a number of 3rd party libraries, the most notable
|
||||
being:
|
||||
|
||||
* OpenSceneGraph (OSG) - see README.OSG
|
||||
* Portable Games Library (PLIB) - see README.plib
|
||||
* zlib compression library - see README.zlib
|
||||
* Open Audio Library (OpenAL) - see README.OpenAL
|
||||
* Subversion Client Library (optional dependency)
|
||||
|
||||
@@ -18,12 +18,3 @@ ccmake .
|
||||
then press 'g' to generate and exit ]
|
||||
|
||||
|
||||
The alut library is also required, but comes separately in the package
|
||||
freelut-1.1.0.tar.gz. This package can be downloaded from the same page
|
||||
(http://connect.creativelabs.com/openal/default.aspx). Download and run:
|
||||
tar xzvf freelut-1.1.0.tar.gz
|
||||
cd freealut-1.1.0
|
||||
./configure
|
||||
make
|
||||
sudo make install
|
||||
|
||||
|
||||
@@ -20,8 +20,8 @@ Probably you want to specify an install prefix:
|
||||
cmake ../simgear -DCMAKE_INSTALL_PREFIX=/usr
|
||||
|
||||
Note the install prefix is automatically searched for required libraries
|
||||
and header files, so if you install PLIB, OpenSceneGraph to the
|
||||
same prefix, most configuration options are unnecessary.
|
||||
and header files, so if you install OpenSceneGraph to the same prefix,
|
||||
most configuration options are unnecessary.
|
||||
|
||||
If for some reason you have a dependency (or several) at a different prefix,
|
||||
you can specify one or more via CMAKE_PREFIX_PATH:
|
||||
@@ -33,7 +33,7 @@ you can specify one or more via CMAKE_PREFIX_PATH:
|
||||
Standard prefixes are searched automatically (/usr, /usr/local, /opt/local)
|
||||
|
||||
Most dependencies also expose an environment variable to specify their
|
||||
installation directory explicitly eg OSG_DIR or PLIBDIR. Any of the methods
|
||||
installation directory explicitly eg OSG_DIR. Any of the methods
|
||||
described above will work, but specifying an INSTALL_PREFIX or PREFIX_PATH is
|
||||
usually simpler.
|
||||
|
||||
|
||||
32
README.plib
32
README.plib
@@ -1,32 +0,0 @@
|
||||
[This file is mirrored in both the FlightGear and SimGear packages.]
|
||||
|
||||
You *must* have plib version 1.8.5 or later installed on your system
|
||||
to build FlightGear!" Flight Gear is no longer compatible with the
|
||||
earlier versions of the library.
|
||||
|
||||
You can get the latest version of plib from:
|
||||
|
||||
http://plib.sourceforge.net
|
||||
|
||||
Build notes:
|
||||
|
||||
You should be able to just run "./configure" to configure the package
|
||||
and use all of plib's defaults. Then run "make" followed by "make
|
||||
install". By default, plib installs itself into /usr so if you don't
|
||||
like this, be sure to specify an alternate prefix such as --prefix=/usr/local
|
||||
|
||||
As of this writing (2007-11-18), many linux distributions are shipped with a
|
||||
working version of plib, so chances are that this library is already
|
||||
installed. It should be noted, that currently plib version no longer compiles
|
||||
using recent versions of gcc (confirmed on version gcc 4.1.2, as shipped with
|
||||
SuSe 10.2). As a workaround, it is possible to either use plib SVN. Run the
|
||||
following commands:
|
||||
|
||||
|
||||
svn co https://plib.svn.sourceforge.net/svnroot/plib/trunk plib
|
||||
cd plib
|
||||
./autogen.sh
|
||||
./configure
|
||||
make
|
||||
make install
|
||||
|
||||
@@ -9,9 +9,7 @@ Source: http://mirrors.ibiblio.org/pub/mirrors/flightgear/ftp/Source/simgear
|
||||
BuildRoot: %{_tmppath}/%{name}-%{version}-build
|
||||
|
||||
BuildRequires: gcc, gcc-c++, cmake
|
||||
BuildRequires: freealut, freealut-devel
|
||||
BuildRequires: libopenal1-soft, openal-soft
|
||||
BuildRequires: plib-devel >= 1.8.5
|
||||
BuildRequires: libOpenSceneGraph-devel >= 3.0
|
||||
BuildRequires: zlib, zlib-devel
|
||||
BuildRequires: libjpeg62, libjpeg62-devel
|
||||
@@ -27,7 +25,6 @@ simulation and visualization applications such as FlightGear or TerraGear.
|
||||
Group: Development/Libraries/Other
|
||||
Summary: Development header files for SimGear
|
||||
Requires: SimGear = %{version}
|
||||
Requires: plib-devel
|
||||
|
||||
%description devel
|
||||
Development headers and libraries for building applications against SimGear.
|
||||
|
||||
@@ -3,6 +3,7 @@ file(WRITE ${PROJECT_BINARY_DIR}/simgear/version.h "#define SIMGEAR_VERSION ${SI
|
||||
|
||||
foreach( mylibfolder
|
||||
bucket
|
||||
bvh
|
||||
debug
|
||||
ephemeris
|
||||
io
|
||||
@@ -10,12 +11,14 @@ foreach( mylibfolder
|
||||
math
|
||||
misc
|
||||
nasal
|
||||
nasal/cppbind
|
||||
props
|
||||
serial
|
||||
structure
|
||||
threads
|
||||
timing
|
||||
xml
|
||||
package
|
||||
)
|
||||
|
||||
add_subdirectory(${mylibfolder})
|
||||
@@ -23,6 +26,7 @@ foreach( mylibfolder
|
||||
endforeach( mylibfolder )
|
||||
|
||||
if(NOT SIMGEAR_HEADLESS)
|
||||
add_subdirectory(canvas)
|
||||
add_subdirectory(environment)
|
||||
add_subdirectory(screen)
|
||||
add_subdirectory(scene)
|
||||
@@ -38,56 +42,102 @@ endif(ENABLE_RTI)
|
||||
set(HEADERS compiler.h constants.h sg_inlines.h ${PROJECT_BINARY_DIR}/simgear/version.h)
|
||||
install (FILES ${HEADERS} DESTINATION include/simgear/)
|
||||
|
||||
get_property(coreSources GLOBAL PROPERTY CORE_SOURCES)
|
||||
get_property(sceneSources GLOBAL PROPERTY SCENE_SOURCES)
|
||||
get_property(publicHeaders GLOBAL PROPERTY PUBLIC_HEADERS)
|
||||
get_property(localExpatSources GLOBAL PROPERTY LOCAL_EXPAT_SOURCES)
|
||||
|
||||
if(SIMGEAR_SHARED)
|
||||
message(STATUS "Library building mode: SHARED LIBRARIES")
|
||||
get_property(coreSources GLOBAL PROPERTY CORE_SOURCES)
|
||||
get_property(sceneSources GLOBAL PROPERTY SCENE_SOURCES)
|
||||
get_property(publicHeaders GLOBAL PROPERTY PUBLIC_HEADERS)
|
||||
add_library(SimGearCore SHARED ${coreSources} ${localExpatSources})
|
||||
|
||||
add_library(SimGearCore SHARED ${coreSources})
|
||||
|
||||
# set_property(TARGET SimGearCore PROPERTY FRAMEWORK 1)
|
||||
# message(STATUS "public header: ${publicHeaders}")
|
||||
# set_property(TARGET SimGearCore PROPERTY PUBLIC_HEADER "${publicHeaders}")
|
||||
set_property(TARGET SimGearCore PROPERTY LINKER_LANGUAGE CXX)
|
||||
|
||||
set_property(TARGET SimGearCore PROPERTY VERSION ${SIMGEAR_VERSION})
|
||||
set_property(TARGET SimGearCore PROPERTY SOVERSION ${SIMGEAR_SOVERSION})
|
||||
|
||||
target_link_libraries(SimGearCore ${ZLIB_LIBRARY} ${RT_LIBRARY})
|
||||
install(TARGETS SimGearCore LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
|
||||
if(LIBSVN_FOUND)
|
||||
add_definitions(${APR_CFLAGS})
|
||||
|
||||
IF(APPLE)
|
||||
set_property(SOURCE scene/tsync/terrasync.cxx PROPERTY COMPILE_FLAGS "-iwithsysroot ${LIBSVN_INCLUDE_DIR}")
|
||||
ELSE()
|
||||
include_directories(${LIBSVN_INCLUDE_DIR})
|
||||
ENDIF(APPLE)
|
||||
target_link_libraries(SimGearCore ${LIBSVN_LIBRARIES})
|
||||
endif(LIBSVN_FOUND)
|
||||
|
||||
install(TARGETS SimGearCore EXPORT SimGearCoreConfig LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
install(EXPORT SimGearCoreConfig DESTINATION share/SimGearCore)
|
||||
|
||||
if(NOT SIMGEAR_HEADLESS)
|
||||
add_library(SimGearScene SHARED ${sceneSources})
|
||||
# set_property(TARGET SimGearScene PROPERTY FRAMEWORK 1)
|
||||
# set_property(TARGET SimGearScene PROPERTY PUBLIC_HEADER "${publicHeaders}")
|
||||
set_property(TARGET SimGearScene PROPERTY LINKER_LANGUAGE CXX)
|
||||
set_property(TARGET SimGearScene PROPERTY VERSION ${SIMGEAR_VERSION})
|
||||
set_property(TARGET SimGearScene PROPERTY SOVERSION ${SIMGEAR_SOVERSION})
|
||||
|
||||
target_link_libraries(SimGearScene
|
||||
SimGearCore
|
||||
${ZLIB_LIBRARY}
|
||||
${OPENSCENEGRAPH_LIBRARIES}
|
||||
${OPENAL_LIBRARY} ${ALUT_LIBRARY}
|
||||
${OPENGL_LIBRARY}
|
||||
${JPEG_LIBRARY})
|
||||
|
||||
install(TARGETS SimGearScene LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
# EXPORT SimGearSceneConfig
|
||||
install(TARGETS SimGearScene LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} )
|
||||
# install(EXPORT SimGearSceneConfig DESTINATION share/SimGearScene)
|
||||
endif()
|
||||
|
||||
|
||||
else()
|
||||
message(STATUS "Library building mode: STATIC LIBRARIES")
|
||||
|
||||
get_property(FG_GROUPS_CORE_SOURCES_C GLOBAL PROPERTY FG_GROUPS_CORE_SOURCES_C)
|
||||
string(REPLACE "@" ";" groups ${FG_GROUPS_CORE_SOURCES_C} )
|
||||
foreach(g ${groups})
|
||||
string(REPLACE "#" ";" g2 ${g})
|
||||
list(GET g2 0 name)
|
||||
list(REMOVE_AT g2 0)
|
||||
source_group("${name}\\Sources" FILES ${g2})
|
||||
endforeach()
|
||||
|
||||
get_property(FG_GROUPS_CORE_SOURCES_H GLOBAL PROPERTY FG_GROUPS_CORE_SOURCES_H)
|
||||
string(REPLACE "@" ";" groups ${FG_GROUPS_CORE_SOURCES_H} )
|
||||
foreach(g ${groups})
|
||||
string(REPLACE "#" ";" g2 ${g})
|
||||
list(GET g2 0 name)
|
||||
list(REMOVE_AT g2 0)
|
||||
source_group("${name}\\Headers" FILES ${g2})
|
||||
endforeach()
|
||||
|
||||
add_library(SimGearCore STATIC ${coreSources} ${localExpatSources})
|
||||
install(TARGETS SimGearCore ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
|
||||
if(NOT SIMGEAR_HEADLESS)
|
||||
get_property(FG_GROUPS_SCENE_SOURCES_C GLOBAL PROPERTY FG_GROUPS_SCENE_SOURCES_C)
|
||||
string(REPLACE "@" ";" groups ${FG_GROUPS_SCENE_SOURCES_C} )
|
||||
foreach(g ${groups})
|
||||
string(REPLACE "#" ";" g2 ${g})
|
||||
list(GET g2 0 name)
|
||||
list(REMOVE_AT g2 0)
|
||||
source_group("${name}\\Sources" FILES ${g2})
|
||||
endforeach()
|
||||
|
||||
get_property(FG_GROUPS_SCENE_SOURCES_H GLOBAL PROPERTY FG_GROUPS_SCENE_SOURCES_H)
|
||||
string(REPLACE "@" ";" groups ${FG_GROUPS_SCENE_SOURCES_H} )
|
||||
foreach(g ${groups})
|
||||
string(REPLACE "#" ";" g2 ${g})
|
||||
list(GET g2 0 name)
|
||||
list(REMOVE_AT g2 0)
|
||||
source_group("${name}\\Headers" FILES ${g2})
|
||||
endforeach()
|
||||
|
||||
add_library(SimGearScene STATIC ${sceneSources})
|
||||
install(TARGETS SimGearScene ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif(NOT SIMGEAR_HEADLESS)
|
||||
endif(SIMGEAR_SHARED)
|
||||
|
||||
target_link_libraries(SimGearCore
|
||||
${ZLIB_LIBRARY}
|
||||
${RT_LIBRARY}
|
||||
${DL_LIBRARY}
|
||||
${EXPAT_LIBRARIES}
|
||||
${CMAKE_THREAD_LIBS_INIT}
|
||||
${CORE_SERVICES_LIBRARY})
|
||||
|
||||
if(NOT SIMGEAR_HEADLESS)
|
||||
target_link_libraries(SimGearScene
|
||||
SimGearCore
|
||||
${ZLIB_LIBRARY}
|
||||
${OPENSCENEGRAPH_LIBRARIES}
|
||||
${OPENAL_LIBRARY}
|
||||
${OPENGL_LIBRARY}
|
||||
${JPEG_LIBRARY})
|
||||
endif()
|
||||
|
||||
if(ENABLE_RTI)
|
||||
# Ugly first aid to make hla compile agian
|
||||
set_property(SOURCE hla/RTI13InteractionClass.cxx hla/RTI13ObjectClass.cxx
|
||||
hla/RTI13ObjectInstance.cxx hla/RTI13Federate.cxx
|
||||
hla/RTI13FederateFactory.cxx
|
||||
APPEND PROPERTY COMPILE_FLAGS "-I${RTI_INCLUDE_DIR}")
|
||||
endif(ENABLE_RTI)
|
||||
|
||||
@@ -212,7 +212,7 @@ std::string SGBucket::gen_base_path() const {
|
||||
main_lat *= -1;
|
||||
}
|
||||
|
||||
sprintf(raw_path, "%c%03d%c%02d/%c%03d%c%02d",
|
||||
snprintf(raw_path, 256, "%c%03d%c%02d/%c%03d%c%02d",
|
||||
hem, top_lon, pole, top_lat,
|
||||
hem, main_lon, pole, main_lat);
|
||||
|
||||
@@ -224,17 +224,6 @@ std::string SGBucket::gen_base_path() const {
|
||||
|
||||
// return width of the tile in degrees
|
||||
double SGBucket::get_width() const {
|
||||
if (lon==-180 && (lat==-89 || lat==88) ) {
|
||||
/* Normally the tile at 180W in 88N and 89S
|
||||
* would cover 184W to 176W and the next
|
||||
* on the east side starts at 176W.
|
||||
* To correct, make this a special tile
|
||||
* from 180W to 176W with 4 degrees width
|
||||
* instead of the normal 8 degrees at
|
||||
* that latitude.
|
||||
*/
|
||||
return 4.0;
|
||||
}
|
||||
return sg_bucket_span( get_center_lat() );
|
||||
}
|
||||
|
||||
@@ -356,4 +345,13 @@ void sgBucketDiff( const SGBucket& b1, const SGBucket& b2, int *dx, int *dy ) {
|
||||
#endif
|
||||
}
|
||||
|
||||
void sgGetBuckets( const SGGeod& min, const SGGeod& max, std::vector<SGBucket>& list ) {
|
||||
double lon, lat, span;
|
||||
|
||||
for (lat = min.getLatitudeDeg(); lat <= max.getLatitudeDeg(); lat += SG_BUCKET_SPAN) {
|
||||
span = sg_bucket_span( lat );
|
||||
for (lon = min.getLongitudeDeg(); lon <= max.getLongitudeDeg(); lon += span) {
|
||||
list.push_back( SGBucket(lon , lat) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
#include <cstdio> // sprintf()
|
||||
#include <ostream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
/**
|
||||
* standard size of a bucket in degrees (1/8 of a degree)
|
||||
@@ -57,9 +58,7 @@
|
||||
// return the horizontal tile span factor based on latitude
|
||||
static double sg_bucket_span( double l ) {
|
||||
if ( l >= 89.0 ) {
|
||||
return 360.0;
|
||||
} else if ( l >= 88.0 ) {
|
||||
return 8.0;
|
||||
return 12.0;
|
||||
} else if ( l >= 86.0 ) {
|
||||
return 4.0;
|
||||
} else if ( l >= 83.0 ) {
|
||||
@@ -80,12 +79,10 @@ static double sg_bucket_span( double l ) {
|
||||
return 1.0;
|
||||
} else if ( l >= -86.0 ) {
|
||||
return 2.0;
|
||||
} else if ( l >= -88.0 ) {
|
||||
return 4.0;
|
||||
} else if ( l >= -89.0 ) {
|
||||
return 8.0;
|
||||
return 4.0;
|
||||
} else {
|
||||
return 360.0;
|
||||
return 12.0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -326,6 +323,15 @@ SGBucket sgBucketOffset( double dlon, double dlat, int x, int y );
|
||||
void sgBucketDiff( const SGBucket& b1, const SGBucket& b2, int *dx, int *dy );
|
||||
|
||||
|
||||
/**
|
||||
* \relates SGBucket
|
||||
* retrieve a list of buckets in the given bounding box
|
||||
* @param min min lon,lat of bounding box in degrees
|
||||
* @param max max lon,lat of bounding box in degrees
|
||||
* @param list standard vector of buckets within the bounding box
|
||||
*/
|
||||
void sgGetBuckets( const SGGeod& min, const SGGeod& max, std::vector<SGBucket>& list );
|
||||
|
||||
/**
|
||||
* Write the bucket lon, lat, x, and y to the output stream.
|
||||
* @param out output stream
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include "BVHVisitor.hxx"
|
||||
#include "BVHNode.hxx"
|
||||
#include "BVHGroup.hxx"
|
||||
#include "BVHPageNode.hxx"
|
||||
#include "BVHTransform.hxx"
|
||||
#include "BVHMotionTransform.hxx"
|
||||
#include "BVHLineGeometry.hxx"
|
||||
@@ -45,6 +46,8 @@ public:
|
||||
|
||||
virtual void apply(BVHGroup& node)
|
||||
{ expandBy(node.getBoundingSphere()); }
|
||||
virtual void apply(BVHPageNode& node)
|
||||
{ expandBy(node.getBoundingSphere()); }
|
||||
virtual void apply(BVHTransform& node)
|
||||
{ expandBy(node.getBoundingSphere()); }
|
||||
virtual void apply(BVHMotionTransform& node)
|
||||
@@ -27,6 +27,7 @@
|
||||
|
||||
#include "BVHNode.hxx"
|
||||
#include "BVHGroup.hxx"
|
||||
#include "BVHPageNode.hxx"
|
||||
#include "BVHTransform.hxx"
|
||||
#include "BVHMotionTransform.hxx"
|
||||
#include "BVHLineGeometry.hxx"
|
||||
@@ -47,6 +48,14 @@ BVHLineSegmentVisitor::apply(BVHGroup& group)
|
||||
return;
|
||||
group.traverse(*this);
|
||||
}
|
||||
|
||||
void
|
||||
BVHLineSegmentVisitor::apply(BVHPageNode& pageNode)
|
||||
{
|
||||
if (!intersects(_lineSegment, pageNode.getBoundingSphere()))
|
||||
return;
|
||||
pageNode.traverse(*this);
|
||||
}
|
||||
|
||||
void
|
||||
BVHLineSegmentVisitor::apply(BVHTransform& transform)
|
||||
@@ -20,13 +20,14 @@
|
||||
|
||||
#include <simgear/math/SGGeometry.hxx>
|
||||
#include <simgear/structure/SGSharedPtr.hxx>
|
||||
#include <simgear/scene/material/mat.hxx>
|
||||
|
||||
#include "BVHVisitor.hxx"
|
||||
#include "BVHNode.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHMaterial;
|
||||
|
||||
class BVHLineSegmentVisitor : public BVHVisitor {
|
||||
public:
|
||||
BVHLineSegmentVisitor(const SGLineSegmentd& lineSegment,
|
||||
@@ -54,12 +55,13 @@ public:
|
||||
{ return _linearVelocity; }
|
||||
const SGVec3d& getAngularVelocity() const
|
||||
{ return _angularVelocity; }
|
||||
const SGMaterial* getMaterial() const
|
||||
const BVHMaterial* getMaterial() const
|
||||
{ return _material; }
|
||||
BVHNode::Id getId() const
|
||||
{ return _id; }
|
||||
|
||||
virtual void apply(BVHGroup& group);
|
||||
virtual void apply(BVHPageNode& node);
|
||||
virtual void apply(BVHTransform& transform);
|
||||
virtual void apply(BVHMotionTransform& transform);
|
||||
virtual void apply(BVHLineGeometry&);
|
||||
@@ -87,7 +89,7 @@ private:
|
||||
SGVec3d _normal;
|
||||
SGVec3d _linearVelocity;
|
||||
SGVec3d _angularVelocity;
|
||||
const SGMaterial* _material;
|
||||
const BVHMaterial* _material;
|
||||
BVHNode::Id _id;
|
||||
|
||||
bool _haveHit;
|
||||
35
simgear/bvh/BVHMaterial.cxx
Normal file
35
simgear/bvh/BVHMaterial.cxx
Normal file
@@ -0,0 +1,35 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#include "BVHMaterial.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
BVHMaterial::BVHMaterial() :
|
||||
_solid(true),
|
||||
_friction_factor(1),
|
||||
_rolling_friction(0.02),
|
||||
_bumpiness(0),
|
||||
_load_resistance(1e30)
|
||||
{
|
||||
}
|
||||
|
||||
BVHMaterial::~BVHMaterial()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
75
simgear/bvh/BVHMaterial.hxx
Normal file
75
simgear/bvh/BVHMaterial.hxx
Normal file
@@ -0,0 +1,75 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef BVHMaterial_hxx
|
||||
#define BVHMaterial_hxx
|
||||
|
||||
#include <simgear/structure/SGReferenced.hxx>
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHMaterial : public SGReferenced {
|
||||
public:
|
||||
BVHMaterial();
|
||||
virtual ~BVHMaterial();
|
||||
|
||||
/**
|
||||
* Return if the surface material is solid, if it is not solid, a fluid
|
||||
* can be assumed, that is usually water.
|
||||
*/
|
||||
bool get_solid () const { return _solid; }
|
||||
|
||||
/**
|
||||
* Get the friction factor for that material
|
||||
*/
|
||||
double get_friction_factor () const { return _friction_factor; }
|
||||
|
||||
/**
|
||||
* Get the rolling friction for that material
|
||||
*/
|
||||
double get_rolling_friction () const { return _rolling_friction; }
|
||||
|
||||
/**
|
||||
* Get the bumpines for that material
|
||||
*/
|
||||
double get_bumpiness () const { return _bumpiness; }
|
||||
|
||||
/**
|
||||
* Get the load resistance
|
||||
*/
|
||||
double get_load_resistance () const { return _load_resistance; }
|
||||
|
||||
protected:
|
||||
// True if the material is solid, false if it is a fluid
|
||||
bool _solid;
|
||||
|
||||
// the friction factor of that surface material
|
||||
double _friction_factor;
|
||||
|
||||
// the rolling friction of that surface material
|
||||
double _rolling_friction;
|
||||
|
||||
// the bumpiness of that surface material
|
||||
double _bumpiness;
|
||||
|
||||
// the load resistance of that surface material
|
||||
double _load_resistance;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -24,6 +24,7 @@
|
||||
|
||||
#include "BVHNode.hxx"
|
||||
#include "BVHGroup.hxx"
|
||||
#include "BVHPageNode.hxx"
|
||||
#include "BVHTransform.hxx"
|
||||
#include "BVHLineGeometry.hxx"
|
||||
#include "BVHStaticGeometry.hxx"
|
||||
@@ -52,6 +53,12 @@ public:
|
||||
return;
|
||||
leaf.traverse(*this);
|
||||
}
|
||||
virtual void apply(BVHPageNode& leaf)
|
||||
{
|
||||
if (!intersects(_sphere, leaf.getBoundingSphere()))
|
||||
return;
|
||||
leaf.traverse(*this);
|
||||
}
|
||||
virtual void apply(BVHTransform& transform)
|
||||
{
|
||||
if (!intersects(_sphere, transform.getBoundingSphere()))
|
||||
@@ -140,7 +147,7 @@ public:
|
||||
{ return _linearVelocity; }
|
||||
const SGVec3d& getAngularVelocity() const
|
||||
{ return _angularVelocity; }
|
||||
const SGMaterial* getMaterial() const
|
||||
const BVHMaterial* getMaterial() const
|
||||
{ return _material; }
|
||||
BVHNode::Id getId() const
|
||||
{ return _id; }
|
||||
@@ -155,7 +162,7 @@ private:
|
||||
SGVec3d _point;
|
||||
SGVec3d _linearVelocity;
|
||||
SGVec3d _angularVelocity;
|
||||
const SGMaterial* _material;
|
||||
const BVHMaterial* _material;
|
||||
BVHNode::Id _id;
|
||||
|
||||
bool _havePoint;
|
||||
@@ -26,6 +26,7 @@ namespace simgear {
|
||||
|
||||
class BVHGroup;
|
||||
class BVHVisitor;
|
||||
class BVHPageNode;
|
||||
|
||||
// Base for the tree nodes
|
||||
class BVHNode : public SGReferenced {
|
||||
@@ -55,6 +56,7 @@ public:
|
||||
|
||||
protected:
|
||||
friend class BVHGroup;
|
||||
friend class BVHPageNode;
|
||||
void addParent(BVHNode* parent);
|
||||
void removeParent(BVHNode* parent);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (C) 2009 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
@@ -15,17 +15,26 @@
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef HLAVariantDataElement_hxx
|
||||
#define HLAVariantDataElement_hxx
|
||||
#include "BVHPageNode.hxx"
|
||||
|
||||
#include "HLAVariantDataType.hxx"
|
||||
#include "HLAVariantRecordDataElement.hxx"
|
||||
#include "BVHPager.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
typedef HLAAbstractVariantRecordDataElement HLAAbstractVariantDataElement;
|
||||
typedef HLAVariantRecordDataElement HLAVariantDataElement;
|
||||
|
||||
BVHPageNode::BVHPageNode() :
|
||||
_useStamp(0),
|
||||
_requested(false)
|
||||
{
|
||||
}
|
||||
|
||||
#endif
|
||||
BVHPageNode::~BVHPageNode()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
BVHPageNode::accept(BVHVisitor& visitor)
|
||||
{
|
||||
visitor.apply(*this);
|
||||
}
|
||||
|
||||
}
|
||||
66
simgear/bvh/BVHPageNode.hxx
Normal file
66
simgear/bvh/BVHPageNode.hxx
Normal file
@@ -0,0 +1,66 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef BVHPageNode_hxx
|
||||
#define BVHPageNode_hxx
|
||||
|
||||
#include <list>
|
||||
|
||||
#include <simgear/structure/SGSharedPtr.hxx>
|
||||
|
||||
#include "BVHGroup.hxx"
|
||||
#include "BVHVisitor.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHPager;
|
||||
class BVHPageRequest;
|
||||
|
||||
class BVHPageNode : public BVHGroup {
|
||||
public:
|
||||
BVHPageNode();
|
||||
virtual ~BVHPageNode();
|
||||
|
||||
virtual void accept(BVHVisitor& visitor);
|
||||
|
||||
/// Return the usage stamp of the last access
|
||||
unsigned getUseStamp() const
|
||||
{ return _useStamp; }
|
||||
|
||||
virtual SGSphered computeBoundingSphere() const = 0;
|
||||
|
||||
virtual BVHPageRequest* newRequest() = 0;
|
||||
|
||||
protected:
|
||||
virtual void invalidateBound() = 0;
|
||||
|
||||
bool getRequested() const
|
||||
{ return _requested; }
|
||||
void setRequested(bool requested)
|
||||
{ _requested = requested; }
|
||||
|
||||
private:
|
||||
friend class BVHPager;
|
||||
|
||||
std::list<SGSharedPtr<BVHPageNode> >::iterator _iterator;
|
||||
unsigned _useStamp;
|
||||
bool _requested;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (C) 2009 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
@@ -15,15 +15,12 @@
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef HLAVariantDataType_hxx
|
||||
#define HLAVariantDataType_hxx
|
||||
|
||||
#include "HLAVariantRecordDataType.hxx"
|
||||
#include "BVHPageRequest.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
typedef HLAVariantRecordDataType HLAVariantDataType;
|
||||
BVHPageRequest::~BVHPageRequest()
|
||||
{
|
||||
}
|
||||
|
||||
} // namespace simgear
|
||||
|
||||
#endif
|
||||
}
|
||||
42
simgear/bvh/BVHPageRequest.hxx
Normal file
42
simgear/bvh/BVHPageRequest.hxx
Normal file
@@ -0,0 +1,42 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef BVHPageRequest_hxx
|
||||
#define BVHPageRequest_hxx
|
||||
|
||||
#include <simgear/structure/SGReferenced.hxx>
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHPageNode;
|
||||
|
||||
class BVHPageRequest : public SGReferenced {
|
||||
public:
|
||||
virtual ~BVHPageRequest();
|
||||
|
||||
/// Happens in the pager thread, do not modify the calling bvh tree
|
||||
virtual void load() = 0;
|
||||
/// Happens in the bvh main thread where the bvh is actually used.
|
||||
/// So inside here it is safe to modify the paged node
|
||||
virtual void insert() = 0;
|
||||
/// The page node this request is for
|
||||
virtual BVHPageNode* getPageNode() = 0;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
236
simgear/bvh/BVHPager.cxx
Normal file
236
simgear/bvh/BVHPager.cxx
Normal file
@@ -0,0 +1,236 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#include "BVHPager.hxx"
|
||||
|
||||
#include <list>
|
||||
|
||||
#include <simgear/threads/SGThread.hxx>
|
||||
#include <simgear/threads/SGGuard.hxx>
|
||||
|
||||
#include "BVHPageNode.hxx"
|
||||
#include "BVHPageRequest.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
struct BVHPager::_PrivateData : protected SGThread {
|
||||
typedef SGSharedPtr<BVHPageRequest> _Request;
|
||||
typedef std::list<_Request> _RequestList;
|
||||
typedef std::list<SGSharedPtr<BVHPageNode> > _PageNodeList;
|
||||
|
||||
struct _LockedQueue {
|
||||
void _push(const _Request& request)
|
||||
{
|
||||
SGGuard<SGMutex> scopeLock(_mutex);
|
||||
_requestList.push_back(request);
|
||||
}
|
||||
_Request _pop()
|
||||
{
|
||||
SGGuard<SGMutex> scopeLock(_mutex);
|
||||
if (_requestList.empty())
|
||||
return _Request();
|
||||
_Request request;
|
||||
request.swap(_requestList.front());
|
||||
_requestList.pop_front();
|
||||
return request;
|
||||
}
|
||||
private:
|
||||
SGMutex _mutex;
|
||||
_RequestList _requestList;
|
||||
};
|
||||
|
||||
struct _WorkQueue {
|
||||
void _stop()
|
||||
{
|
||||
_push(_Request());
|
||||
}
|
||||
void _push(const _Request& request)
|
||||
{
|
||||
SGGuard<SGMutex> scopeLock(_mutex);
|
||||
bool needSignal = _requestList.empty();
|
||||
_requestList.push_back(request);
|
||||
if (needSignal)
|
||||
_waitCondition.signal();
|
||||
}
|
||||
_Request _pop()
|
||||
{
|
||||
SGGuard<SGMutex> scopeLock(_mutex);
|
||||
while (_requestList.empty())
|
||||
_waitCondition.wait(_mutex);
|
||||
_Request request;
|
||||
request.swap(_requestList.front());
|
||||
_requestList.pop_front();
|
||||
return request;
|
||||
}
|
||||
private:
|
||||
SGMutex _mutex;
|
||||
SGWaitCondition _waitCondition;
|
||||
_RequestList _requestList;
|
||||
};
|
||||
|
||||
_PrivateData() :
|
||||
_started(false),
|
||||
_useStamp(0)
|
||||
{
|
||||
}
|
||||
virtual ~_PrivateData()
|
||||
{
|
||||
_stop();
|
||||
}
|
||||
|
||||
virtual void run()
|
||||
{
|
||||
for (;;) {
|
||||
_Request request = _pendingRequests._pop();
|
||||
// This means stop working
|
||||
if (!request.valid())
|
||||
return;
|
||||
request->load();
|
||||
_processedRequests._push(request);
|
||||
}
|
||||
}
|
||||
|
||||
bool _start()
|
||||
{
|
||||
if (_started)
|
||||
return true;
|
||||
if (!start())
|
||||
return false;
|
||||
_started = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void _stop()
|
||||
{
|
||||
if (!_started)
|
||||
return;
|
||||
// send a stop request ...
|
||||
_pendingRequests._stop();
|
||||
// ... and wait for the thread to finish
|
||||
join();
|
||||
_started = false;
|
||||
}
|
||||
|
||||
void _use(BVHPageNode& pageNode)
|
||||
{
|
||||
if (pageNode._requested) {
|
||||
// move it forward in the lru list
|
||||
_pageNodeList.splice(_pageNodeList.end(), _pageNodeList,
|
||||
pageNode._iterator);
|
||||
} else {
|
||||
_Request request = pageNode.newRequest();
|
||||
if (!request.valid())
|
||||
return;
|
||||
|
||||
pageNode._iterator = _pageNodeList.insert(_pageNodeList.end(),
|
||||
&pageNode);
|
||||
pageNode._requested = true;
|
||||
|
||||
if (_started) {
|
||||
_pendingRequests._push(request);
|
||||
} else {
|
||||
request->load();
|
||||
request->insert();
|
||||
}
|
||||
}
|
||||
pageNode._useStamp = _useStamp;
|
||||
}
|
||||
|
||||
void _update(unsigned expiry)
|
||||
{
|
||||
// Insert all processed requests
|
||||
for (;;) {
|
||||
SGSharedPtr<BVHPageRequest> request;
|
||||
request = _processedRequests._pop();
|
||||
if (!request.valid())
|
||||
break;
|
||||
request->insert();
|
||||
}
|
||||
|
||||
// ... and throw away stuff that is not used for a long time
|
||||
unsigned useStamp = _useStamp - expiry;
|
||||
_PageNodeList::iterator i = _pageNodeList.begin();
|
||||
while (i != _pageNodeList.end()) {
|
||||
// Ok, this means if the highest bit in the below difference
|
||||
// is set which is aequivalent to having a negative difference
|
||||
// but being wraparound save.
|
||||
unsigned diff = (*i)->_useStamp - useStamp;
|
||||
// test the sign bit of the difference
|
||||
if (!(diff & (~((~0u) >> 1))))
|
||||
break;
|
||||
(*i)->clear();
|
||||
(*i)->_requested = false;
|
||||
i = _pageNodeList.erase(i);
|
||||
}
|
||||
}
|
||||
|
||||
bool _started;
|
||||
unsigned _useStamp;
|
||||
_WorkQueue _pendingRequests;
|
||||
_LockedQueue _processedRequests;
|
||||
// Store the rcu list of loaded nodes so that they can expire
|
||||
_PageNodeList _pageNodeList;
|
||||
};
|
||||
|
||||
BVHPager::BVHPager() :
|
||||
_privateData(new _PrivateData)
|
||||
{
|
||||
}
|
||||
|
||||
BVHPager::~BVHPager()
|
||||
{
|
||||
delete _privateData;
|
||||
_privateData = 0;
|
||||
}
|
||||
|
||||
bool
|
||||
BVHPager::start()
|
||||
{
|
||||
return _privateData->_start();
|
||||
}
|
||||
|
||||
void
|
||||
BVHPager::stop()
|
||||
{
|
||||
_privateData->_stop();
|
||||
}
|
||||
|
||||
void
|
||||
BVHPager::use(BVHPageNode& pageNode)
|
||||
{
|
||||
_privateData->_use(pageNode);
|
||||
}
|
||||
|
||||
void
|
||||
BVHPager::update(unsigned expiry)
|
||||
{
|
||||
_privateData->_update(expiry);
|
||||
}
|
||||
|
||||
void
|
||||
BVHPager::setUseStamp(unsigned stamp)
|
||||
{
|
||||
_privateData->_useStamp = stamp;
|
||||
}
|
||||
|
||||
unsigned
|
||||
BVHPager::getUseStamp() const
|
||||
{
|
||||
return _privateData->_useStamp;
|
||||
}
|
||||
|
||||
}
|
||||
60
simgear/bvh/BVHPager.hxx
Normal file
60
simgear/bvh/BVHPager.hxx
Normal file
@@ -0,0 +1,60 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef BVHPager_hxx
|
||||
#define BVHPager_hxx
|
||||
|
||||
#include <simgear/structure/SGSharedPtr.hxx>
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHPageNode;
|
||||
class BVHPageRequest;
|
||||
|
||||
class BVHPager {
|
||||
public:
|
||||
BVHPager();
|
||||
~BVHPager();
|
||||
|
||||
/// Starts the pager thread
|
||||
bool start();
|
||||
|
||||
/// Stops the pager thread
|
||||
void stop();
|
||||
|
||||
/// Use this page node, if loaded make it as used, if not loaded schedule
|
||||
void use(BVHPageNode& pageNode);
|
||||
|
||||
/// Call this from the main thread to incorporate the processed page
|
||||
/// requests into the bounding volume tree
|
||||
void update(unsigned expiry);
|
||||
|
||||
/// The usage stamp to mark usage of BVHPageNodes
|
||||
void setUseStamp(unsigned stamp);
|
||||
unsigned getUseStamp() const;
|
||||
|
||||
private:
|
||||
BVHPager(const BVHPager&);
|
||||
BVHPager& operator=(const BVHPager&);
|
||||
|
||||
struct _PrivateData;
|
||||
_PrivateData* _privateData;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -22,11 +22,7 @@
|
||||
#include <simgear/structure/SGReferenced.hxx>
|
||||
#include <simgear/structure/SGSharedPtr.hxx>
|
||||
#include <simgear/math/SGGeometry.hxx>
|
||||
|
||||
/// FIXME, the SGMaterial class is too much tied to the scenegraph aspects of
|
||||
/// the materials. Use some class more decribing the
|
||||
/// nature of the surface we live on ...
|
||||
class SGMaterial;
|
||||
#include "BVHMaterial.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
@@ -40,20 +36,20 @@ public:
|
||||
{ return _vertices[i]; }
|
||||
|
||||
|
||||
unsigned addMaterial(const SGMaterial* material)
|
||||
unsigned addMaterial(const BVHMaterial* material)
|
||||
{ _materials.push_back(material); return _materials.size() - 1; }
|
||||
const SGMaterial* getMaterial(unsigned i) const
|
||||
const BVHMaterial* getMaterial(unsigned i) const
|
||||
{ if (_materials.size() <= i) return 0; return _materials[i]; }
|
||||
|
||||
void trim()
|
||||
{
|
||||
std::vector<SGVec3f>(_vertices).swap(_vertices);
|
||||
std::vector<const SGMaterial*>(_materials).swap(_materials);
|
||||
std::vector<SGSharedPtr<const BVHMaterial> >(_materials).swap(_materials);
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<SGVec3f> _vertices;
|
||||
std::vector<const SGMaterial*> _materials;
|
||||
std::vector<SGSharedPtr<const BVHMaterial> > _materials;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -78,16 +78,16 @@ public:
|
||||
typedef std::set<SGVec3<unsigned> > TriangleSet;
|
||||
TriangleSet _triangleSet;
|
||||
|
||||
void setCurrentMaterial(const SGMaterial* material)
|
||||
void setCurrentMaterial(const BVHMaterial* material)
|
||||
{
|
||||
_currentMaterial = material;
|
||||
_currentMaterialIndex = addMaterial(material);
|
||||
}
|
||||
const SGMaterial* getCurrentMaterial() const
|
||||
const BVHMaterial* getCurrentMaterial() const
|
||||
{
|
||||
return _currentMaterial;
|
||||
}
|
||||
unsigned addMaterial(const SGMaterial* material)
|
||||
unsigned addMaterial(const BVHMaterial* material)
|
||||
{
|
||||
MaterialMap::const_iterator i = _materialMap.find(material);
|
||||
if (i != _materialMap.end())
|
||||
@@ -97,9 +97,9 @@ public:
|
||||
return index;
|
||||
}
|
||||
|
||||
typedef std::map<const SGMaterial*, unsigned> MaterialMap;
|
||||
typedef std::map<const BVHMaterial*, unsigned> MaterialMap;
|
||||
MaterialMap _materialMap;
|
||||
const SGMaterial* _currentMaterial;
|
||||
const BVHMaterial* _currentMaterial;
|
||||
unsigned _currentMaterialIndex;
|
||||
|
||||
void addTriangle(const SGVec3f& v1, const SGVec3f& v2, const SGVec3f& v3)
|
||||
@@ -59,6 +59,22 @@ BVHSubTreeCollector::apply(BVHGroup& group)
|
||||
popNodeList(parentNodeList);
|
||||
}
|
||||
|
||||
void
|
||||
BVHSubTreeCollector::apply(BVHPageNode& group)
|
||||
{
|
||||
if (!intersects(_sphere, group.getBoundingSphere()))
|
||||
return;
|
||||
|
||||
// The _nodeList content is somehow the 'return value' of the subtree.
|
||||
// Set it to zero to see if we have something to collect down there.
|
||||
NodeList parentNodeList;
|
||||
pushNodeList(parentNodeList);
|
||||
|
||||
group.traverse(*this);
|
||||
|
||||
popNodeList(parentNodeList);
|
||||
}
|
||||
|
||||
void
|
||||
BVHSubTreeCollector::apply(BVHTransform& transform)
|
||||
{
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
virtual ~BVHSubTreeCollector();
|
||||
|
||||
virtual void apply(BVHGroup&);
|
||||
virtual void apply(BVHPageNode&);
|
||||
virtual void apply(BVHTransform&);
|
||||
virtual void apply(BVHMotionTransform&);
|
||||
virtual void apply(BVHLineGeometry&);
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (C) 2008 - 2009 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
@@ -23,6 +23,7 @@ namespace simgear {
|
||||
class BVHStaticData;
|
||||
|
||||
class BVHGroup;
|
||||
class BVHPageNode;
|
||||
class BVHTransform;
|
||||
class BVHMotionTransform;
|
||||
class BVHStaticGeometry;
|
||||
@@ -41,6 +42,7 @@ public:
|
||||
|
||||
// High level nodes to handle
|
||||
virtual void apply(BVHGroup&) = 0;
|
||||
virtual void apply(BVHPageNode&) = 0;
|
||||
virtual void apply(BVHTransform&) = 0;
|
||||
virtual void apply(BVHMotionTransform&) = 0;
|
||||
virtual void apply(BVHLineGeometry&) = 0;
|
||||
@@ -1,14 +1,16 @@
|
||||
include (SimGearComponent)
|
||||
|
||||
set(HEADERS
|
||||
set(HEADERS
|
||||
BVHBoundingBoxVisitor.hxx
|
||||
BVHDebugCollectVisitor.hxx
|
||||
BVHGroup.hxx
|
||||
BVHLineGeometry.hxx
|
||||
BVHLineSegmentVisitor.hxx
|
||||
BVHMotionTransform.hxx
|
||||
BVHNearestPointVisitor.hxx
|
||||
BVHNode.hxx
|
||||
BVHPageNode.hxx
|
||||
BVHPageRequest.hxx
|
||||
BVHPager.hxx
|
||||
BVHStaticBinary.hxx
|
||||
BVHStaticData.hxx
|
||||
BVHStaticGeometry.hxx
|
||||
@@ -17,23 +19,34 @@ set(HEADERS
|
||||
BVHStaticNode.hxx
|
||||
BVHStaticTriangle.hxx
|
||||
BVHSubTreeCollector.hxx
|
||||
BVHMaterial.hxx
|
||||
BVHTransform.hxx
|
||||
BVHVisitor.hxx
|
||||
)
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
set(SOURCES
|
||||
BVHGroup.cxx
|
||||
BVHLineGeometry.cxx
|
||||
BVHLineSegmentVisitor.cxx
|
||||
BVHMotionTransform.cxx
|
||||
BVHNode.cxx
|
||||
BVHPageNode.cxx
|
||||
BVHPageRequest.cxx
|
||||
BVHPager.cxx
|
||||
BVHStaticBinary.cxx
|
||||
BVHStaticGeometry.cxx
|
||||
BVHStaticLeaf.cxx
|
||||
BVHStaticNode.cxx
|
||||
BVHStaticTriangle.cxx
|
||||
BVHSubTreeCollector.cxx
|
||||
BVHTransform.cxx
|
||||
)
|
||||
BVHMaterial.cxx
|
||||
BVHTransform.cxx
|
||||
)
|
||||
|
||||
simgear_scene_component(bvh scene/bvh "${SOURCES}" "${HEADERS}")
|
||||
simgear_component(bvh bvh "${SOURCES}" "${HEADERS}")
|
||||
|
||||
if(ENABLE_TESTS)
|
||||
add_executable(bvhtest bvhtest.cxx)
|
||||
target_link_libraries(bvhtest SimGearCore)
|
||||
add_test(bvhtest ${EXECUTABLE_OUTPUT_PATH}/bvhtest)
|
||||
endif(ENABLE_TESTS)
|
||||
34
simgear/canvas/CMakeLists.txt
Normal file
34
simgear/canvas/CMakeLists.txt
Normal file
@@ -0,0 +1,34 @@
|
||||
include (SimGearComponent)
|
||||
|
||||
set(HEADERS
|
||||
canvas_fwd.hxx
|
||||
Canvas.hxx
|
||||
CanvasEvent.hxx
|
||||
CanvasEventManager.hxx
|
||||
CanvasEventTypes.hxx
|
||||
CanvasEventVisitor.hxx
|
||||
CanvasMgr.hxx
|
||||
CanvasObjectPlacement.hxx
|
||||
CanvasPlacement.hxx
|
||||
CanvasSystemAdapter.hxx
|
||||
MouseEvent.hxx
|
||||
ODGauge.hxx
|
||||
VGInitOperation.hxx
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
Canvas.cxx
|
||||
CanvasEvent.cxx
|
||||
CanvasEventManager.cxx
|
||||
CanvasEventVisitor.cxx
|
||||
CanvasMgr.cxx
|
||||
CanvasObjectPlacement.cxx
|
||||
CanvasPlacement.cxx
|
||||
ODGauge.cxx
|
||||
VGInitOperation.cxx
|
||||
)
|
||||
|
||||
add_subdirectory(ShivaVG/src)
|
||||
add_subdirectory(elements)
|
||||
|
||||
simgear_scene_component(canvas canvas "${SOURCES}" "${HEADERS}")
|
||||
662
simgear/canvas/Canvas.cxx
Normal file
662
simgear/canvas/Canvas.cxx
Normal file
@@ -0,0 +1,662 @@
|
||||
// The canvas for rendering with the 2d API
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "Canvas.hxx"
|
||||
#include "CanvasEventManager.hxx"
|
||||
#include "CanvasEventVisitor.hxx"
|
||||
#include <simgear/canvas/MouseEvent.hxx>
|
||||
#include <simgear/canvas/CanvasPlacement.hxx>
|
||||
#include <simgear/scene/util/parse_color.hxx>
|
||||
#include <simgear/scene/util/RenderConstants.hxx>
|
||||
|
||||
#include <osg/Camera>
|
||||
#include <osg/Geode>
|
||||
#include <osgText/Text>
|
||||
#include <osgViewer/Viewer>
|
||||
|
||||
#include <boost/algorithm/string/predicate.hpp>
|
||||
#include <boost/foreach.hpp>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::CullCallback::CullCallback(const CanvasWeakPtr& canvas):
|
||||
_canvas( canvas )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::CullCallback::operator()( osg::Node* node,
|
||||
osg::NodeVisitor* nv )
|
||||
{
|
||||
if( (nv->getTraversalMask() & simgear::MODEL_BIT) && !_canvas.expired() )
|
||||
_canvas.lock()->enableRendering();
|
||||
|
||||
traverse(node, nv);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::Canvas(SGPropertyNode* node):
|
||||
PropertyBasedElement(node),
|
||||
_canvas_mgr(0),
|
||||
_event_manager(new EventManager),
|
||||
_size_x(-1),
|
||||
_size_y(-1),
|
||||
_view_width(-1),
|
||||
_view_height(-1),
|
||||
_status(node, "status"),
|
||||
_status_msg(node, "status-msg"),
|
||||
_sampling_dirty(false),
|
||||
_render_dirty(true),
|
||||
_visible(true),
|
||||
_render_always(false)
|
||||
{
|
||||
_status = 0;
|
||||
setStatusFlags(MISSING_SIZE_X | MISSING_SIZE_Y);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::~Canvas()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::onDestroy()
|
||||
{
|
||||
if( _root_group )
|
||||
{
|
||||
_root_group->clearEventListener();
|
||||
_root_group->onDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setCanvasMgr(CanvasMgr* canvas_mgr)
|
||||
{
|
||||
_canvas_mgr = canvas_mgr;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasMgr* Canvas::getCanvasMgr() const
|
||||
{
|
||||
return _canvas_mgr;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool Canvas::isInit() const
|
||||
{
|
||||
return _texture.serviceable();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::addParentCanvas(const CanvasWeakPtr& canvas)
|
||||
{
|
||||
if( canvas.expired() )
|
||||
{
|
||||
SG_LOG
|
||||
(
|
||||
SG_GENERAL,
|
||||
SG_WARN,
|
||||
"Canvas::addParentCanvas(" << _node->getPath(true) << "): "
|
||||
"got an expired parent!"
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
_parent_canvases.insert(canvas);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::addChildCanvas(const CanvasWeakPtr& canvas)
|
||||
{
|
||||
if( canvas.expired() )
|
||||
{
|
||||
SG_LOG
|
||||
(
|
||||
SG_GENERAL,
|
||||
SG_WARN,
|
||||
"Canvas::addChildCanvas(" << _node->getPath(true) << "): "
|
||||
" got an expired child!"
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
_child_canvases.insert(canvas);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::removeParentCanvas(const CanvasWeakPtr& canvas)
|
||||
{
|
||||
_parent_canvases.erase(canvas);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::removeChildCanvas(const CanvasWeakPtr& canvas)
|
||||
{
|
||||
_child_canvases.erase(canvas);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
GroupPtr Canvas::createGroup(const std::string& name)
|
||||
{
|
||||
return _root_group->createChild<Group>(name);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
GroupPtr Canvas::getGroup(const std::string& name)
|
||||
{
|
||||
return _root_group->getChild<Group>(name);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
GroupPtr Canvas::getOrCreateGroup(const std::string& name)
|
||||
{
|
||||
return _root_group->getOrCreateChild<Group>(name);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
GroupPtr Canvas::getRootGroup()
|
||||
{
|
||||
return _root_group;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::enableRendering(bool force)
|
||||
{
|
||||
_visible = true;
|
||||
if( force )
|
||||
_render_dirty = true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::update(double delta_time_sec)
|
||||
{
|
||||
if( (!_texture.serviceable() && _status != STATUS_DIRTY)
|
||||
|| (_status & CREATE_FAILED) )
|
||||
return;
|
||||
|
||||
if( _status == STATUS_DIRTY )
|
||||
{
|
||||
_texture.setSize(_size_x, _size_y);
|
||||
|
||||
if( !_texture.serviceable() )
|
||||
{
|
||||
_texture.useImageCoords(true);
|
||||
_texture.useStencil(true);
|
||||
_texture.allocRT(/*_camera_callback*/);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Resizing causes a new texture to be created so we need to reapply all
|
||||
// existing placements
|
||||
reloadPlacements();
|
||||
}
|
||||
|
||||
osg::Camera* camera = _texture.getCamera();
|
||||
|
||||
// TODO Allow custom render order? For now just keep in order with
|
||||
// property tree.
|
||||
camera->setRenderOrder(osg::Camera::PRE_RENDER, _node->getIndex());
|
||||
|
||||
osg::Vec4 clear_color(0.0f, 0.0f, 0.0f , 1.0f);
|
||||
parseColor(_node->getStringValue("background"), clear_color);
|
||||
camera->setClearColor(clear_color);
|
||||
|
||||
camera->addChild(_root_group->getMatrixTransform());
|
||||
|
||||
if( _texture.serviceable() )
|
||||
{
|
||||
setStatusFlags(STATUS_OK);
|
||||
setStatusFlags(STATUS_DIRTY, false);
|
||||
_render_dirty = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
setStatusFlags(CREATE_FAILED);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if( _visible || _render_always )
|
||||
{
|
||||
BOOST_FOREACH(CanvasWeakPtr canvas, _child_canvases)
|
||||
{
|
||||
// TODO should we check if the image the child canvas is displayed
|
||||
// within is really visible?
|
||||
if( !canvas.expired() )
|
||||
canvas.lock()->_visible = true;
|
||||
}
|
||||
|
||||
if( _render_dirty )
|
||||
{
|
||||
// Also mark all canvases this canvas is displayed within as dirty
|
||||
BOOST_FOREACH(CanvasWeakPtr canvas, _parent_canvases)
|
||||
{
|
||||
if( !canvas.expired() )
|
||||
canvas.lock()->_render_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
_texture.setRender(_render_dirty);
|
||||
|
||||
_render_dirty = false;
|
||||
_visible = false;
|
||||
}
|
||||
else
|
||||
_texture.setRender(false);
|
||||
|
||||
_root_group->update(delta_time_sec);
|
||||
|
||||
if( _sampling_dirty )
|
||||
{
|
||||
_texture.setSampling(
|
||||
_node->getBoolValue("mipmapping"),
|
||||
_node->getIntValue("coverage-samples"),
|
||||
_node->getIntValue("color-samples")
|
||||
);
|
||||
_sampling_dirty = false;
|
||||
_render_dirty = true;
|
||||
}
|
||||
|
||||
while( !_dirty_placements.empty() )
|
||||
{
|
||||
SGPropertyNode *node = _dirty_placements.back();
|
||||
_dirty_placements.pop_back();
|
||||
|
||||
if( node->getIndex() >= static_cast<int>(_placements.size()) )
|
||||
// New placement
|
||||
_placements.resize(node->getIndex() + 1);
|
||||
else
|
||||
// Remove possibly existing placements
|
||||
_placements[ node->getIndex() ].clear();
|
||||
|
||||
// Get new placements
|
||||
PlacementFactoryMap::const_iterator placement_factory =
|
||||
_placement_factories.find( node->getStringValue("type", "object") );
|
||||
if( placement_factory != _placement_factories.end() )
|
||||
{
|
||||
Placements& placements = _placements[ node->getIndex() ] =
|
||||
placement_factory->second
|
||||
(
|
||||
node,
|
||||
boost::static_pointer_cast<Canvas>(_self.lock())
|
||||
);
|
||||
node->setStringValue
|
||||
(
|
||||
"status-msg",
|
||||
placements.empty() ? "No match" : "Ok"
|
||||
);
|
||||
}
|
||||
else
|
||||
node->setStringValue("status-msg", "Unknown placement type");
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool Canvas::addEventListener( const std::string& type,
|
||||
const EventListener& cb )
|
||||
{
|
||||
if( !_root_group.get() )
|
||||
throw std::runtime_error("Canvas::AddEventListener: no root group!");
|
||||
|
||||
return _root_group->addEventListener(type, cb);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setSizeX(int sx)
|
||||
{
|
||||
if( _size_x == sx )
|
||||
return;
|
||||
_size_x = sx;
|
||||
setStatusFlags(STATUS_DIRTY);
|
||||
|
||||
if( _size_x <= 0 )
|
||||
setStatusFlags(MISSING_SIZE_X);
|
||||
else
|
||||
setStatusFlags(MISSING_SIZE_X, false);
|
||||
|
||||
// reset flag to allow creation with new size
|
||||
setStatusFlags(CREATE_FAILED, false);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setSizeY(int sy)
|
||||
{
|
||||
if( _size_y == sy )
|
||||
return;
|
||||
_size_y = sy;
|
||||
setStatusFlags(STATUS_DIRTY);
|
||||
|
||||
if( _size_y <= 0 )
|
||||
setStatusFlags(MISSING_SIZE_Y);
|
||||
else
|
||||
setStatusFlags(MISSING_SIZE_Y, false);
|
||||
|
||||
// reset flag to allow creation with new size
|
||||
setStatusFlags(CREATE_FAILED, false);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
int Canvas::getSizeX() const
|
||||
{
|
||||
return _size_x;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
int Canvas::getSizeY() const
|
||||
{
|
||||
return _size_y;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setViewWidth(int w)
|
||||
{
|
||||
if( _view_width == w )
|
||||
return;
|
||||
_view_width = w;
|
||||
|
||||
_texture.setViewSize(_view_width, _view_height);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setViewHeight(int h)
|
||||
{
|
||||
if( _view_height == h )
|
||||
return;
|
||||
_view_height = h;
|
||||
|
||||
_texture.setViewSize(_view_width, _view_height);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
int Canvas::getViewWidth() const
|
||||
{
|
||||
return _texture.getViewSize().x();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
int Canvas::getViewHeight() const
|
||||
{
|
||||
return _texture.getViewSize().y();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
SGRect<int> Canvas::getViewport() const
|
||||
{
|
||||
return SGRect<int>(0, 0, getViewWidth(), getViewHeight());
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool Canvas::handleMouseEvent(const MouseEventPtr& event)
|
||||
{
|
||||
if( !_root_group.get() )
|
||||
return false;
|
||||
|
||||
EventVisitor visitor( EventVisitor::TRAVERSE_DOWN,
|
||||
event->getClientPos(),
|
||||
event->getDelta(),
|
||||
_root_group );
|
||||
if( !_root_group->accept(visitor) )
|
||||
return false;
|
||||
|
||||
return _event_manager->handleEvent(event, visitor.getPropagationPath());
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::childAdded( SGPropertyNode * parent,
|
||||
SGPropertyNode * child )
|
||||
{
|
||||
if( parent != _node )
|
||||
return;
|
||||
|
||||
if( child->getNameString() == "placement" )
|
||||
_dirty_placements.push_back(child);
|
||||
else if( _root_group.get() )
|
||||
static_cast<Element*>(_root_group.get())->childAdded(parent, child);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::childRemoved( SGPropertyNode * parent,
|
||||
SGPropertyNode * child )
|
||||
{
|
||||
_render_dirty = true;
|
||||
|
||||
if( parent != _node )
|
||||
return;
|
||||
|
||||
if( child->getNameString() == "placement" )
|
||||
_placements[ child->getIndex() ].clear();
|
||||
else if( _root_group.get() )
|
||||
static_cast<Element*>(_root_group.get())->childRemoved(parent, child);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::valueChanged(SGPropertyNode* node)
|
||||
{
|
||||
if( boost::starts_with(node->getNameString(), "status")
|
||||
|| node->getParent()->getNameString() == "bounding-box" )
|
||||
return;
|
||||
_render_dirty = true;
|
||||
|
||||
bool handled = true;
|
||||
if( node->getParent()->getParent() == _node
|
||||
&& node->getParent()->getNameString() == "placement" )
|
||||
{
|
||||
size_t index = node->getIndex();
|
||||
if( index < _placements.size() )
|
||||
{
|
||||
Placements& placements = _placements[index];
|
||||
if( !placements.empty() )
|
||||
{
|
||||
bool placement_dirty = false;
|
||||
BOOST_FOREACH(PlacementPtr& placement, placements)
|
||||
{
|
||||
// check if change can be directly handled by placement
|
||||
if( placement->getProps() == node->getParent()
|
||||
&& !placement->childChanged(node) )
|
||||
placement_dirty = true;
|
||||
}
|
||||
|
||||
if( !placement_dirty )
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// prevent double updates...
|
||||
for( size_t i = 0; i < _dirty_placements.size(); ++i )
|
||||
{
|
||||
if( node->getParent() == _dirty_placements[i] )
|
||||
return;
|
||||
}
|
||||
|
||||
_dirty_placements.push_back(node->getParent());
|
||||
}
|
||||
else if( node->getParent() == _node )
|
||||
{
|
||||
if( node->getNameString() == "background" )
|
||||
{
|
||||
osg::Vec4 color;
|
||||
if( _texture.getCamera() && parseColor(node->getStringValue(), color) )
|
||||
{
|
||||
_texture.getCamera()->setClearColor(color);
|
||||
_render_dirty = true;
|
||||
}
|
||||
}
|
||||
else if( node->getNameString() == "mipmapping"
|
||||
|| node->getNameString() == "coverage-samples"
|
||||
|| node->getNameString() == "color-samples" )
|
||||
{
|
||||
_sampling_dirty = true;
|
||||
}
|
||||
else if( node->getNameString() == "additive-blend" )
|
||||
{
|
||||
_texture.useAdditiveBlend( node->getBoolValue() );
|
||||
}
|
||||
else if( node->getNameString() == "render-always" )
|
||||
{
|
||||
_render_always = node->getBoolValue();
|
||||
}
|
||||
else if( node->getNameString() == "size" )
|
||||
{
|
||||
if( node->getIndex() == 0 )
|
||||
setSizeX( node->getIntValue() );
|
||||
else if( node->getIndex() == 1 )
|
||||
setSizeY( node->getIntValue() );
|
||||
}
|
||||
else if( node->getNameString() == "view" )
|
||||
{
|
||||
if( node->getIndex() == 0 )
|
||||
setViewWidth( node->getIntValue() );
|
||||
else if( node->getIndex() == 1 )
|
||||
setViewHeight( node->getIntValue() );
|
||||
}
|
||||
else if( node->getNameString() == "freeze" )
|
||||
_texture.setRender( node->getBoolValue() );
|
||||
else
|
||||
handled = false;
|
||||
}
|
||||
else
|
||||
handled = false;
|
||||
|
||||
if( !handled && _root_group.get() )
|
||||
_root_group->valueChanged(node);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
osg::Texture2D* Canvas::getTexture() const
|
||||
{
|
||||
return _texture.getTexture();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::CullCallbackPtr Canvas::getCullCallback() const
|
||||
{
|
||||
return _cull_callback;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::reloadPlacements(const std::string& type)
|
||||
{
|
||||
for(size_t i = 0; i < _placements.size(); ++i)
|
||||
{
|
||||
if( _placements[i].empty() )
|
||||
continue;
|
||||
|
||||
SGPropertyNode* child = _placements[i].front()->getProps();
|
||||
if( type.empty()
|
||||
// reload if type matches or no type specified
|
||||
|| child->getStringValue("type", type.c_str()) == type )
|
||||
{
|
||||
_dirty_placements.push_back(child);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::addPlacementFactory( const std::string& type,
|
||||
PlacementFactory factory )
|
||||
{
|
||||
if( _placement_factories.find(type) != _placement_factories.end() )
|
||||
SG_LOG
|
||||
(
|
||||
SG_GENERAL,
|
||||
SG_WARN,
|
||||
"Canvas::addPlacementFactory: replace existing factory '" << type << "'"
|
||||
);
|
||||
|
||||
_placement_factories[type] = factory;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::removePlacementFactory(const std::string& type)
|
||||
{
|
||||
PlacementFactoryMap::iterator it = _placement_factories.find(type);
|
||||
if( it == _placement_factories.end() )
|
||||
SG_LOG
|
||||
(
|
||||
SG_GENERAL,
|
||||
SG_WARN,
|
||||
"Canvas::removePlacementFactory: no such factory '" << type << "'"
|
||||
);
|
||||
else
|
||||
_placement_factories.erase(it);
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setSystemAdapter(const SystemAdapterPtr& system_adapter)
|
||||
{
|
||||
_system_adapter = system_adapter;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
SystemAdapterPtr Canvas::getSystemAdapter()
|
||||
{
|
||||
return _system_adapter;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setSelf(const PropertyBasedElementPtr& self)
|
||||
{
|
||||
PropertyBasedElement::setSelf(self);
|
||||
|
||||
CanvasPtr canvas = boost::static_pointer_cast<Canvas>(self);
|
||||
|
||||
_root_group.reset( new Group(canvas, _node) );
|
||||
_root_group->setSelf(_root_group);
|
||||
|
||||
// Remove automatically created property listener as we forward them on our
|
||||
// own
|
||||
_root_group->removeListener();
|
||||
|
||||
_cull_callback = new CullCallback(canvas);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setStatusFlags(unsigned int flags, bool set)
|
||||
{
|
||||
if( set )
|
||||
_status |= flags;
|
||||
else
|
||||
_status &= ~flags;
|
||||
|
||||
if( (_status & MISSING_SIZE_X) && (_status & MISSING_SIZE_Y) )
|
||||
_status_msg = "Missing size";
|
||||
else if( _status & MISSING_SIZE_X )
|
||||
_status_msg = "Missing size-x";
|
||||
else if( _status & MISSING_SIZE_Y )
|
||||
_status_msg = "Missing size-y";
|
||||
else if( _status & CREATE_FAILED )
|
||||
_status_msg = "Creating render target failed";
|
||||
else if( _status == STATUS_DIRTY )
|
||||
_status_msg = "Creation pending...";
|
||||
else
|
||||
_status_msg = "Ok";
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::PlacementFactoryMap Canvas::_placement_factories;
|
||||
SystemAdapterPtr Canvas::_system_adapter;
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
222
simgear/canvas/Canvas.hxx
Normal file
222
simgear/canvas/Canvas.hxx
Normal file
@@ -0,0 +1,222 @@
|
||||
// The canvas for rendering with the 2d API
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_HXX_
|
||||
#define CANVAS_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include "ODGauge.hxx"
|
||||
|
||||
#include <simgear/canvas/elements/CanvasGroup.hxx>
|
||||
#include <simgear/math/SGRect.hxx>
|
||||
#include <simgear/props/PropertyBasedElement.hxx>
|
||||
#include <simgear/props/propertyObject.hxx>
|
||||
#include <osg/NodeCallback>
|
||||
#include <osg/observer_ptr>
|
||||
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
class CanvasMgr;
|
||||
class MouseEvent;
|
||||
|
||||
class Canvas:
|
||||
public PropertyBasedElement
|
||||
{
|
||||
public:
|
||||
|
||||
enum StatusFlags
|
||||
{
|
||||
STATUS_OK,
|
||||
STATUS_DIRTY = 1,
|
||||
MISSING_SIZE_X = STATUS_DIRTY << 1,
|
||||
MISSING_SIZE_Y = MISSING_SIZE_X << 1,
|
||||
CREATE_FAILED = MISSING_SIZE_Y << 1
|
||||
};
|
||||
|
||||
/**
|
||||
* This callback is installed on every placement of the canvas in the
|
||||
* scene to only render the canvas if at least one placement is visible
|
||||
*/
|
||||
class CullCallback:
|
||||
public osg::NodeCallback
|
||||
{
|
||||
public:
|
||||
CullCallback(const CanvasWeakPtr& canvas);
|
||||
|
||||
private:
|
||||
CanvasWeakPtr _canvas;
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
|
||||
};
|
||||
typedef osg::ref_ptr<CullCallback> CullCallbackPtr;
|
||||
|
||||
Canvas(SGPropertyNode* node);
|
||||
virtual ~Canvas();
|
||||
virtual void onDestroy();
|
||||
|
||||
void setCanvasMgr(CanvasMgr* canvas_mgr);
|
||||
CanvasMgr* getCanvasMgr() const;
|
||||
|
||||
bool isInit() const;
|
||||
|
||||
/**
|
||||
* Add a canvas which should be marked as dirty upon any change to this
|
||||
* canvas.
|
||||
*
|
||||
* This mechanism is used to eg. redraw a canvas if it's displaying
|
||||
* another canvas (recursive canvases)
|
||||
*/
|
||||
void addParentCanvas(const CanvasWeakPtr& canvas);
|
||||
|
||||
/**
|
||||
* Add a canvas which should be marked visible if this canvas is visible.
|
||||
*/
|
||||
void addChildCanvas(const CanvasWeakPtr& canvas);
|
||||
|
||||
/**
|
||||
* Stop notifying the given canvas upon changes
|
||||
*/
|
||||
void removeParentCanvas(const CanvasWeakPtr& canvas);
|
||||
void removeChildCanvas(const CanvasWeakPtr& canvas);
|
||||
|
||||
/**
|
||||
* Create a new group
|
||||
*/
|
||||
GroupPtr createGroup(const std::string& name = "");
|
||||
|
||||
/**
|
||||
* Get an existing group with the given name
|
||||
*/
|
||||
GroupPtr getGroup(const std::string& name);
|
||||
|
||||
/**
|
||||
* Get an existing group with the given name or otherwise create a new
|
||||
* group
|
||||
*/
|
||||
GroupPtr getOrCreateGroup(const std::string& name);
|
||||
|
||||
/**
|
||||
* Get the root group of the canvas
|
||||
*/
|
||||
GroupPtr getRootGroup();
|
||||
|
||||
/**
|
||||
* Enable rendering for the next frame
|
||||
*
|
||||
* @param force Force redraw even if nothing has changed (if dirty flag
|
||||
* is not set)
|
||||
*/
|
||||
void enableRendering(bool force = false);
|
||||
|
||||
void update(double delta_time_sec);
|
||||
|
||||
bool addEventListener(const std::string& type, const EventListener& cb);
|
||||
|
||||
void setSizeX(int sx);
|
||||
void setSizeY(int sy);
|
||||
|
||||
int getSizeX() const;
|
||||
int getSizeY() const;
|
||||
|
||||
void setViewWidth(int w);
|
||||
void setViewHeight(int h);
|
||||
|
||||
int getViewWidth() const;
|
||||
int getViewHeight() const;
|
||||
SGRect<int> getViewport() const;
|
||||
|
||||
bool handleMouseEvent(const MouseEventPtr& event);
|
||||
|
||||
virtual void childAdded( SGPropertyNode * parent,
|
||||
SGPropertyNode * child );
|
||||
virtual void childRemoved( SGPropertyNode * parent,
|
||||
SGPropertyNode * child );
|
||||
virtual void valueChanged (SGPropertyNode * node);
|
||||
|
||||
osg::Texture2D* getTexture() const;
|
||||
|
||||
CullCallbackPtr getCullCallback() const;
|
||||
|
||||
void reloadPlacements( const std::string& type = std::string() );
|
||||
static void addPlacementFactory( const std::string& type,
|
||||
PlacementFactory factory );
|
||||
static void removePlacementFactory(const std::string& type);
|
||||
|
||||
/**
|
||||
* Set global SystemAdapter for all Canvas/ODGauge instances.
|
||||
*
|
||||
* The SystemAdapter is responsible for application specific operations
|
||||
* like loading images/fonts and adding/removing cameras to the scene
|
||||
* graph.
|
||||
*/
|
||||
static void setSystemAdapter(const SystemAdapterPtr& system_adapter);
|
||||
static SystemAdapterPtr getSystemAdapter();
|
||||
|
||||
protected:
|
||||
|
||||
CanvasMgr *_canvas_mgr;
|
||||
|
||||
boost::scoped_ptr<EventManager> _event_manager;
|
||||
|
||||
int _size_x,
|
||||
_size_y,
|
||||
_view_width,
|
||||
_view_height;
|
||||
|
||||
PropertyObject<int> _status;
|
||||
PropertyObject<std::string> _status_msg;
|
||||
|
||||
bool _sampling_dirty,
|
||||
_render_dirty,
|
||||
_visible;
|
||||
|
||||
ODGauge _texture;
|
||||
GroupPtr _root_group;
|
||||
|
||||
CullCallbackPtr _cull_callback;
|
||||
bool _render_always; //<! Used to disable automatic lazy rendering (culling)
|
||||
|
||||
std::vector<SGPropertyNode*> _dirty_placements;
|
||||
std::vector<Placements> _placements;
|
||||
std::set<CanvasWeakPtr> _parent_canvases, //<! Canvases showing this canvas
|
||||
_child_canvases; //<! Canvases displayed within
|
||||
// this canvas
|
||||
|
||||
typedef std::map<std::string, PlacementFactory> PlacementFactoryMap;
|
||||
static PlacementFactoryMap _placement_factories;
|
||||
|
||||
virtual void setSelf(const PropertyBasedElementPtr& self);
|
||||
void setStatusFlags(unsigned int flags, bool set = true);
|
||||
|
||||
private:
|
||||
|
||||
static SystemAdapterPtr _system_adapter;
|
||||
|
||||
Canvas(const Canvas&); // = delete;
|
||||
Canvas& operator=(const Canvas&); // = delete;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_HXX_ */
|
||||
104
simgear/canvas/CanvasEvent.cxx
Normal file
104
simgear/canvas/CanvasEvent.cxx
Normal file
@@ -0,0 +1,104 @@
|
||||
// Canvas Event for event model similar to DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasEvent.hxx"
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Event::Event():
|
||||
type(UNKNOWN),
|
||||
propagation_stopped(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Event::~Event()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Event::Type Event::getType() const
|
||||
{
|
||||
return type;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
std::string Event::getTypeString() const
|
||||
{
|
||||
switch( type )
|
||||
{
|
||||
# define ENUM_MAPPING(name, str) case name: return str;
|
||||
# include "CanvasEventTypes.hxx"
|
||||
# undef ENUM_MAPPING
|
||||
default:
|
||||
return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
ElementWeakPtr Event::getTarget() const
|
||||
{
|
||||
return target;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
ElementWeakPtr Event::getCurrentTarget() const
|
||||
{
|
||||
return current_target;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
double Event::getTime() const
|
||||
{
|
||||
return time;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Event::stopPropagation()
|
||||
{
|
||||
propagation_stopped = true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Event::Type Event::strToType(const std::string& str)
|
||||
{
|
||||
typedef std::map<std::string, Type> TypeMap;
|
||||
static TypeMap type_map;
|
||||
|
||||
if( type_map.empty() )
|
||||
{
|
||||
# define ENUM_MAPPING(type, str) type_map[ str ] = type;
|
||||
# include "CanvasEventTypes.hxx"
|
||||
# undef ENUM_MAPPING
|
||||
}
|
||||
|
||||
TypeMap::const_iterator it = type_map.find(str);
|
||||
if( it == type_map.end() )
|
||||
return UNKNOWN;
|
||||
|
||||
return it->second;
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
72
simgear/canvas/CanvasEvent.hxx
Normal file
72
simgear/canvas/CanvasEvent.hxx
Normal file
@@ -0,0 +1,72 @@
|
||||
// Canvas Event for event model similar to DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_EVENT_HXX_
|
||||
#define CANVAS_EVENT_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class Event
|
||||
{
|
||||
public:
|
||||
|
||||
enum Type
|
||||
{
|
||||
UNKNOWN,
|
||||
# define ENUM_MAPPING(name, str) name,
|
||||
# include "CanvasEventTypes.hxx"
|
||||
# undef ENUM_MAPPING
|
||||
USER_TYPE ///<! first unused id to be used for user defined types (not
|
||||
/// implemented yet)
|
||||
};
|
||||
|
||||
Type type;
|
||||
ElementWeakPtr target,
|
||||
current_target;
|
||||
double time;
|
||||
bool propagation_stopped;
|
||||
|
||||
Event();
|
||||
|
||||
// We need a vtable to allow nasal::Ghost to determine the dynamic type
|
||||
// of the actual event instances.
|
||||
virtual ~Event();
|
||||
|
||||
Type getType() const;
|
||||
std::string getTypeString() const;
|
||||
|
||||
ElementWeakPtr getTarget() const;
|
||||
ElementWeakPtr getCurrentTarget() const;
|
||||
|
||||
double getTime() const;
|
||||
|
||||
void stopPropagation();
|
||||
|
||||
static Type strToType(const std::string& str);
|
||||
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_EVENT_HXX_ */
|
||||
348
simgear/canvas/CanvasEventManager.cxx
Normal file
348
simgear/canvas/CanvasEventManager.cxx
Normal file
@@ -0,0 +1,348 @@
|
||||
// Manage event handling inside a Canvas similar to the DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasEventManager.hxx"
|
||||
#include "MouseEvent.hxx"
|
||||
#include <simgear/canvas/elements/CanvasElement.hxx>
|
||||
#include <cmath>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
const unsigned int drag_threshold = 8;
|
||||
const double multi_click_timeout = 0.4;
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventManager::StampedPropagationPath::StampedPropagationPath():
|
||||
time(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
EventManager::StampedPropagationPath::StampedPropagationPath(
|
||||
const EventPropagationPath& path,
|
||||
double time
|
||||
):
|
||||
path(path),
|
||||
time(time)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void EventManager::StampedPropagationPath::clear()
|
||||
{
|
||||
path.clear();
|
||||
time = 0;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventManager::StampedPropagationPath::valid() const
|
||||
{
|
||||
return !path.empty() && time > 0;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventManager::EventManager():
|
||||
_current_click_count(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventManager::handleEvent( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path )
|
||||
{
|
||||
bool handled = false;
|
||||
switch( event->type )
|
||||
{
|
||||
case Event::MOUSE_DOWN:
|
||||
_last_mouse_down = StampedPropagationPath(path, event->getTime());
|
||||
break;
|
||||
case Event::MOUSE_UP:
|
||||
{
|
||||
// If the mouse has moved while a button was down (aka. dragging) we
|
||||
// need to notify the original element that the mouse has left it, and
|
||||
// the new element that it has been entered
|
||||
if( _last_mouse_down.path != path )
|
||||
handled |= handleMove(event, path);
|
||||
|
||||
// normal mouseup
|
||||
handled |= propagateEvent(event, path);
|
||||
|
||||
if( _last_mouse_down.path.empty() )
|
||||
// Ignore mouse up without any previous mouse down
|
||||
return handled;
|
||||
|
||||
// now handle click/dblclick
|
||||
if( checkClickDistance(path, _last_mouse_down.path) )
|
||||
handled |=
|
||||
handleClick(event, getCommonAncestor(_last_mouse_down.path, path));
|
||||
|
||||
_last_mouse_down.clear();
|
||||
|
||||
return handled;
|
||||
}
|
||||
case Event::DRAG:
|
||||
if( !_last_mouse_down.valid() )
|
||||
return false;
|
||||
else
|
||||
return propagateEvent(event, _last_mouse_down.path);
|
||||
case Event::MOUSE_MOVE:
|
||||
handled |= handleMove(event, path);
|
||||
break;
|
||||
case Event::MOUSE_LEAVE:
|
||||
// Mouse leaves window and therefore also current mouseover element
|
||||
handleMove(event, EventPropagationPath());
|
||||
|
||||
// Event is only send if mouse is moved outside the window or dragging
|
||||
// has ended somewhere outside the window. In both cases a mouse button
|
||||
// has been released, so no more mouse down or click...
|
||||
_last_mouse_down.clear();
|
||||
_last_click.clear();
|
||||
|
||||
return true;
|
||||
case Event::WHEEL:
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return handled | propagateEvent(event, path);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventManager::handleClick( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path )
|
||||
{
|
||||
MouseEventPtr click(new MouseEvent(*event));
|
||||
click->type = Event::CLICK;
|
||||
|
||||
if( event->getTime() > _last_click.time + multi_click_timeout )
|
||||
_current_click_count = 1;
|
||||
else
|
||||
{
|
||||
// Maximum current click count is 3
|
||||
_current_click_count = (_current_click_count % 3) + 1;
|
||||
|
||||
if( _current_click_count > 1 )
|
||||
{
|
||||
// Reset current click count if moved too far
|
||||
if( !checkClickDistance(path, _last_click.path) )
|
||||
_current_click_count = 1;
|
||||
}
|
||||
}
|
||||
|
||||
click->click_count = _current_click_count;
|
||||
|
||||
MouseEventPtr dbl_click;
|
||||
if( _current_click_count == 2 )
|
||||
{
|
||||
dbl_click.reset(new MouseEvent(*click));
|
||||
dbl_click->type = Event::DBL_CLICK;
|
||||
}
|
||||
|
||||
bool handled = propagateEvent(click, path);
|
||||
|
||||
if( dbl_click )
|
||||
handled |= propagateEvent( dbl_click,
|
||||
getCommonAncestor(_last_click.path, path) );
|
||||
|
||||
_last_click = StampedPropagationPath(path, event->getTime());
|
||||
|
||||
return handled;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventManager::handleMove( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path )
|
||||
{
|
||||
EventPropagationPath& last_path = _last_mouse_over.path;
|
||||
if( last_path == path )
|
||||
return false;
|
||||
|
||||
bool handled = false;
|
||||
|
||||
// Leave old element
|
||||
if( !last_path.empty() )
|
||||
{
|
||||
MouseEventPtr mouseout(new MouseEvent(*event));
|
||||
mouseout->type = Event::MOUSE_OUT;
|
||||
handled |= propagateEvent(mouseout, last_path);
|
||||
|
||||
// Send a mouseleave event to all ancestors of the currently left element
|
||||
// which are not ancestor of the new element currently entered
|
||||
EventPropagationPath path_leave = last_path;
|
||||
for(size_t i = path_leave.size() - 1; i > 0; --i)
|
||||
{
|
||||
if( i < path.size() && path[i] == path_leave[i] )
|
||||
break;
|
||||
|
||||
MouseEventPtr mouseleave(new MouseEvent(*event));
|
||||
mouseleave->type = Event::MOUSE_LEAVE;
|
||||
handled |= propagateEvent(mouseleave, path_leave);
|
||||
|
||||
path_leave.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
// Enter new element
|
||||
if( !path.empty() )
|
||||
{
|
||||
MouseEventPtr mouseover(new MouseEvent(*event));
|
||||
mouseover->type = Event::MOUSE_OVER;
|
||||
handled |= propagateEvent(mouseover, path);
|
||||
|
||||
// Send a mouseenter event to all ancestors of the currently entered
|
||||
// element which are not ancestor of the old element currently being
|
||||
// left
|
||||
EventPropagationPath path_enter;
|
||||
for(size_t i = 0; i < path.size(); ++i)
|
||||
{
|
||||
path_enter.push_back(path[i]);
|
||||
|
||||
if( i < last_path.size() && path[i] == last_path[i] )
|
||||
continue;
|
||||
|
||||
MouseEventPtr mouseenter(new MouseEvent(*event));
|
||||
mouseenter->type = Event::MOUSE_ENTER;
|
||||
handled |= propagateEvent(mouseenter, path_enter);
|
||||
}
|
||||
}
|
||||
|
||||
_last_mouse_over.path = path;
|
||||
return handled;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventManager::propagateEvent( const EventPtr& event,
|
||||
const EventPropagationPath& path )
|
||||
{
|
||||
event->target = path.back().element;
|
||||
MouseEventPtr mouse_event = boost::dynamic_pointer_cast<MouseEvent>(event);
|
||||
|
||||
// Event propagation similar to DOM Level 3 event flow:
|
||||
// http://www.w3.org/TR/DOM-Level-3-Events/#event-flow
|
||||
|
||||
// Capturing phase
|
||||
// for( EventPropagationPath::const_iterator it = path.begin();
|
||||
// it != path.end();
|
||||
// ++it )
|
||||
// {
|
||||
// if( !it->element.expired() )
|
||||
// std::cout << it->element.lock()->getProps()->getPath() << std::endl;
|
||||
// }
|
||||
|
||||
// Check if event supports bubbling
|
||||
const Event::Type types_no_bubbling[] = {
|
||||
Event::MOUSE_ENTER,
|
||||
Event::MOUSE_LEAVE,
|
||||
};
|
||||
const size_t num_types_no_bubbling = sizeof(types_no_bubbling)
|
||||
/ sizeof(types_no_bubbling[0]);
|
||||
bool do_bubble = true;
|
||||
for( size_t i = 0; i < num_types_no_bubbling; ++i )
|
||||
if( event->type == types_no_bubbling[i] )
|
||||
{
|
||||
do_bubble = false;
|
||||
break;
|
||||
}
|
||||
|
||||
// Bubbling phase
|
||||
for( EventPropagationPath::const_reverse_iterator
|
||||
it = path.rbegin();
|
||||
it != path.rend();
|
||||
++it )
|
||||
{
|
||||
ElementPtr el = it->element.lock();
|
||||
|
||||
if( !el )
|
||||
{
|
||||
// Ignore element if it has been destroyed while traversing the event
|
||||
// (eg. removed by another event handler)
|
||||
if( do_bubble )
|
||||
continue;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
// TODO provide functions to convert delta to local coordinates on demand.
|
||||
// Maybe also provide a clone method for events as local coordinates
|
||||
// might differ between different elements receiving the same event.
|
||||
if( mouse_event ) //&& event->type != Event::DRAG )
|
||||
{
|
||||
// TODO transform pos and delta for drag events. Maybe we should just
|
||||
// store the global coordinates and convert to local coordinates
|
||||
// on demand.
|
||||
|
||||
// Position and delta are specified in local coordinate system of
|
||||
// current element
|
||||
mouse_event->local_pos = it->local_pos;
|
||||
//mouse_event->delta = it->local_delta;
|
||||
}
|
||||
|
||||
event->current_target = el;
|
||||
el->handleEvent(event);
|
||||
|
||||
if( event->propagation_stopped || !do_bubble )
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool
|
||||
EventManager::checkClickDistance( const EventPropagationPath& path1,
|
||||
const EventPropagationPath& path2 ) const
|
||||
{
|
||||
osg::Vec2 delta = path1.front().local_pos - path2.front().local_pos;
|
||||
return std::fabs(delta.x()) < drag_threshold
|
||||
&& std::fabs(delta.y()) < drag_threshold;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventPropagationPath
|
||||
EventManager::getCommonAncestor( const EventPropagationPath& path1,
|
||||
const EventPropagationPath& path2 ) const
|
||||
{
|
||||
if( path1.empty() || path2.empty() )
|
||||
return EventPropagationPath();
|
||||
|
||||
if( path1.back().element.lock() == path2.back().element.lock() )
|
||||
return path2;
|
||||
|
||||
EventPropagationPath path;
|
||||
|
||||
for( size_t i = 0; i < path1.size() && i < path2.size(); ++i )
|
||||
{
|
||||
if( path1[i].element.lock() != path2[i].element.lock() )
|
||||
break;
|
||||
|
||||
path.push_back(path2[i]);
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
100
simgear/canvas/CanvasEventManager.hxx
Normal file
100
simgear/canvas/CanvasEventManager.hxx
Normal file
@@ -0,0 +1,100 @@
|
||||
// Manage event handling inside a Canvas similar to the DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_EVENT_MANAGER_HXX_
|
||||
#define CANVAS_EVENT_MANAGER_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include <deque>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
struct EventTarget
|
||||
{
|
||||
ElementWeakPtr element;
|
||||
osg::Vec2f local_pos,
|
||||
local_delta;
|
||||
};
|
||||
typedef std::deque<EventTarget> EventPropagationPath;
|
||||
inline bool operator==(const EventTarget& t1, const EventTarget& t2)
|
||||
{
|
||||
return t1.element.lock() == t2.element.lock();
|
||||
}
|
||||
|
||||
class EventManager
|
||||
{
|
||||
public:
|
||||
EventManager();
|
||||
|
||||
bool handleEvent( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path );
|
||||
|
||||
protected:
|
||||
struct StampedPropagationPath
|
||||
{
|
||||
StampedPropagationPath();
|
||||
StampedPropagationPath(const EventPropagationPath& path, double time);
|
||||
|
||||
void clear();
|
||||
bool valid() const;
|
||||
|
||||
EventPropagationPath path;
|
||||
double time;
|
||||
};
|
||||
|
||||
// TODO if we really need the paths modify to not copy around the paths
|
||||
// that much.
|
||||
StampedPropagationPath _last_mouse_down,
|
||||
_last_click,
|
||||
_last_mouse_over;
|
||||
size_t _current_click_count;
|
||||
|
||||
/**
|
||||
* Propagate click event and handle multi-click (eg. create dblclick)
|
||||
*/
|
||||
bool handleClick( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path );
|
||||
|
||||
/**
|
||||
* Handle mouseover/enter/out/leave
|
||||
*/
|
||||
bool handleMove( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path );
|
||||
|
||||
bool propagateEvent( const EventPtr& event,
|
||||
const EventPropagationPath& path );
|
||||
|
||||
/**
|
||||
* Check if two click events (either mousedown/up or two consecutive
|
||||
* clicks) are inside a maximum distance to still create a click or
|
||||
* dblclick event respectively.
|
||||
*/
|
||||
bool checkClickDistance( const EventPropagationPath& path1,
|
||||
const EventPropagationPath& path2 ) const;
|
||||
EventPropagationPath
|
||||
getCommonAncestor( const EventPropagationPath& path1,
|
||||
const EventPropagationPath& path2 ) const;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_EVENT_MANAGER_HXX_ */
|
||||
33
simgear/canvas/CanvasEventTypes.hxx
Normal file
33
simgear/canvas/CanvasEventTypes.hxx
Normal file
@@ -0,0 +1,33 @@
|
||||
// Mapping between canvas gui Event types and their names
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef ENUM_MAPPING
|
||||
# error "Don't include this file directly!"
|
||||
#endif
|
||||
|
||||
ENUM_MAPPING(MOUSE_DOWN, "mousedown")
|
||||
ENUM_MAPPING(MOUSE_UP, "mouseup")
|
||||
ENUM_MAPPING(CLICK, "click")
|
||||
ENUM_MAPPING(DBL_CLICK, "dblclick")
|
||||
ENUM_MAPPING(DRAG, "drag")
|
||||
ENUM_MAPPING(WHEEL, "wheel")
|
||||
ENUM_MAPPING(MOUSE_MOVE, "mousemove")
|
||||
ENUM_MAPPING(MOUSE_OVER, "mouseover")
|
||||
ENUM_MAPPING(MOUSE_OUT, "mouseout")
|
||||
ENUM_MAPPING(MOUSE_ENTER, "mouseenter")
|
||||
ENUM_MAPPING(MOUSE_LEAVE, "mouseleave")
|
||||
109
simgear/canvas/CanvasEventVisitor.cxx
Normal file
109
simgear/canvas/CanvasEventVisitor.cxx
Normal file
@@ -0,0 +1,109 @@
|
||||
// Visitor for traversing a canvas element hierarchy similar to the traversal
|
||||
// of the DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasEvent.hxx"
|
||||
#include "CanvasEventVisitor.hxx"
|
||||
#include <simgear/canvas/elements/CanvasElement.hxx>
|
||||
#include <iostream>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventVisitor::EventVisitor( TraverseMode mode,
|
||||
const osg::Vec2f& pos,
|
||||
const osg::Vec2f& delta,
|
||||
const ElementPtr& root ):
|
||||
_traverse_mode( mode ),
|
||||
_root(root)
|
||||
{
|
||||
if( mode == TRAVERSE_DOWN )
|
||||
{
|
||||
EventTarget target = {ElementWeakPtr(), pos, delta};
|
||||
_target_path.push_back(target);
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventVisitor::~EventVisitor()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventVisitor::traverse(Element& el)
|
||||
{
|
||||
if( _traverse_mode == TRAVERSE_UP )
|
||||
return el.ascend(*this);
|
||||
else
|
||||
return el.traverse(*this);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventVisitor::apply(Element& el)
|
||||
{
|
||||
// We only need to check for hits while traversing down
|
||||
if( _traverse_mode == TRAVERSE_DOWN )
|
||||
{
|
||||
// Transform event to local coordinates
|
||||
const osg::Matrix& m = el.getMatrixTransform()->getInverseMatrix();
|
||||
const osg::Vec2f& pos = _target_path.back().local_pos;
|
||||
const osg::Vec2f local_pos
|
||||
(
|
||||
m(0, 0) * pos[0] + m(1, 0) * pos[1] + m(3, 0),
|
||||
m(0, 1) * pos[0] + m(1, 1) * pos[1] + m(3, 1)
|
||||
);
|
||||
|
||||
// Don't check specified root element for collision, as its purpose is to
|
||||
// catch all events which have no target. This allows for example calling
|
||||
// event listeners attached to the canvas itself (its root group) even if
|
||||
// no element has been hit.
|
||||
if( _root.get() != &el && !el.hitBound(pos, local_pos) )
|
||||
return false;
|
||||
|
||||
const osg::Vec2f& delta = _target_path.back().local_delta;
|
||||
const osg::Vec2f local_delta
|
||||
(
|
||||
m(0, 0) * delta[0] + m(1, 0) * delta[1],
|
||||
m(0, 1) * delta[0] + m(1, 1) * delta[1]
|
||||
);
|
||||
|
||||
EventTarget target = {el.getWeakPtr(), local_pos, local_delta};
|
||||
_target_path.push_back(target);
|
||||
|
||||
if( el.traverse(*this) || &el == _root.get() )
|
||||
return true;
|
||||
|
||||
_target_path.pop_back();
|
||||
return false;
|
||||
}
|
||||
else
|
||||
return el.ascend(*this);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
const EventPropagationPath& EventVisitor::getPropagationPath() const
|
||||
{
|
||||
return _target_path;
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
70
simgear/canvas/CanvasEventVisitor.hxx
Normal file
70
simgear/canvas/CanvasEventVisitor.hxx
Normal file
@@ -0,0 +1,70 @@
|
||||
// Visitor for traversing a canvas element hierarchy similar to the traversal
|
||||
// of the DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_EVENT_VISITOR_HXX_
|
||||
#define CANVAS_EVENT_VISITOR_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include "CanvasEventManager.hxx"
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class EventVisitor
|
||||
{
|
||||
public:
|
||||
|
||||
enum TraverseMode
|
||||
{
|
||||
TRAVERSE_UP,
|
||||
TRAVERSE_DOWN
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
* @param mode
|
||||
* @param pos Mouse position
|
||||
* @param delta Mouse movement since last mouse move event
|
||||
* @param root Element to dispatch events to if no element is hit
|
||||
*/
|
||||
EventVisitor( TraverseMode mode,
|
||||
const osg::Vec2f& pos,
|
||||
const osg::Vec2f& delta,
|
||||
const ElementPtr& root = ElementPtr() );
|
||||
virtual ~EventVisitor();
|
||||
virtual bool traverse(Element& el);
|
||||
virtual bool apply(Element& el);
|
||||
|
||||
const EventPropagationPath& getPropagationPath() const;
|
||||
|
||||
protected:
|
||||
|
||||
TraverseMode _traverse_mode;
|
||||
EventPropagationPath _target_path;
|
||||
ElementPtr _root;
|
||||
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
|
||||
#endif /* CANVAS_EVENTVISITOR_HXX_ */
|
||||
71
simgear/canvas/CanvasMgr.cxx
Normal file
71
simgear/canvas/CanvasMgr.cxx
Normal file
@@ -0,0 +1,71 @@
|
||||
// Canvas with 2D rendering API
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasMgr.hxx"
|
||||
#include "Canvas.hxx"
|
||||
#include "CanvasEventManager.hxx"
|
||||
|
||||
#include <boost/bind.hpp>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
/**
|
||||
* Canvas factory
|
||||
*/
|
||||
CanvasPtr canvasFactory(SGPropertyNode* node)
|
||||
{
|
||||
return CanvasPtr(new Canvas(node));
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasMgr::CanvasMgr(SGPropertyNode_ptr node):
|
||||
PropertyBasedMgr(node, "texture", &canvasFactory)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasPtr CanvasMgr::createCanvas(const std::string& name)
|
||||
{
|
||||
return boost::static_pointer_cast<Canvas>( createElement(name) );
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasPtr CanvasMgr::getCanvas(size_t index) const
|
||||
{
|
||||
return boost::static_pointer_cast<Canvas>( getElement(index) );
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasPtr CanvasMgr::getCanvas(const std::string& name) const
|
||||
{
|
||||
return boost::static_pointer_cast<Canvas>( getElement(name) );
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void CanvasMgr::elementCreated(PropertyBasedElementPtr element)
|
||||
{
|
||||
CanvasPtr canvas = boost::static_pointer_cast<Canvas>(element);
|
||||
canvas->setCanvasMgr(this);
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
70
simgear/canvas/CanvasMgr.hxx
Normal file
70
simgear/canvas/CanvasMgr.hxx
Normal file
@@ -0,0 +1,70 @@
|
||||
// Canvas with 2D rendering API
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef SG_CANVAS_MGR_H_
|
||||
#define SG_CANVAS_MGR_H_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include <simgear/props/PropertyBasedMgr.hxx>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class CanvasMgr:
|
||||
public PropertyBasedMgr
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* @param node Root node of branch used to control canvasses
|
||||
*/
|
||||
CanvasMgr(SGPropertyNode_ptr node);
|
||||
|
||||
/**
|
||||
* Create a new canvas
|
||||
*
|
||||
* @param name Name of the new canvas
|
||||
*/
|
||||
CanvasPtr createCanvas(const std::string& name = "");
|
||||
|
||||
/**
|
||||
* Get ::Canvas by index
|
||||
*
|
||||
* @param index Index of texture node in /canvas/by-index/
|
||||
*/
|
||||
CanvasPtr getCanvas(size_t index) const;
|
||||
|
||||
/**
|
||||
* Get ::Canvas by name
|
||||
*
|
||||
* @param name Value of child node "name" in
|
||||
* /canvas/by-index/texture[i]/name
|
||||
*/
|
||||
CanvasPtr getCanvas(const std::string& name) const;
|
||||
|
||||
protected:
|
||||
|
||||
virtual void elementCreated(PropertyBasedElementPtr element);
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* SG_CANVAS_MGR_H_ */
|
||||
244
simgear/canvas/CanvasObjectPlacement.cxx
Normal file
244
simgear/canvas/CanvasObjectPlacement.cxx
Normal file
@@ -0,0 +1,244 @@
|
||||
// Canvas placement for placing a canvas texture onto osg objects.
|
||||
//
|
||||
// It also provides a SGPickCallback for passing mouse events to the canvas and
|
||||
// manages emissive lighting of the placed canvas.
|
||||
//
|
||||
// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "Canvas.hxx"
|
||||
#include "CanvasObjectPlacement.hxx"
|
||||
#include "MouseEvent.hxx"
|
||||
|
||||
#include <simgear/props/props.hxx>
|
||||
#include <simgear/scene/util/SGPickCallback.hxx>
|
||||
|
||||
#include <osgGA/GUIEventAdapter>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
/**
|
||||
* Handle picking events on object with a canvas placed onto
|
||||
*/
|
||||
class ObjectPickCallback:
|
||||
public SGPickCallback
|
||||
{
|
||||
public:
|
||||
|
||||
ObjectPickCallback(const CanvasWeakPtr& canvas):
|
||||
_canvas(canvas)
|
||||
{}
|
||||
|
||||
virtual bool needsUV() const { return true; }
|
||||
|
||||
virtual bool buttonPressed( int,
|
||||
const osgGA::GUIEventAdapter& ea,
|
||||
const Info& info )
|
||||
{
|
||||
MouseEventPtr event(new MouseEvent(ea));
|
||||
updatePosFromUV(event, info.uv);
|
||||
|
||||
if( ea.getEventType() == osgGA::GUIEventAdapter::SCROLL )
|
||||
{
|
||||
event->type = Event::WHEEL;
|
||||
event->delta.set(0,0);
|
||||
switch( ea.getScrollingMotion() )
|
||||
{
|
||||
case osgGA::GUIEventAdapter::SCROLL_UP:
|
||||
event->delta.y() = 1;
|
||||
break;
|
||||
case osgGA::GUIEventAdapter::SCROLL_DOWN:
|
||||
event->delta.y() = -1;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
event->type = Event::MOUSE_DOWN;
|
||||
}
|
||||
|
||||
return handleEvent(event);
|
||||
}
|
||||
|
||||
virtual void buttonReleased( int,
|
||||
const osgGA::GUIEventAdapter& ea,
|
||||
const Info* info )
|
||||
{
|
||||
if( ea.getEventType() != osgGA::GUIEventAdapter::RELEASE )
|
||||
return;
|
||||
|
||||
MouseEventPtr event(new MouseEvent(ea));
|
||||
event->type = Event::MOUSE_UP;
|
||||
updatePosFromUV(event, info ? info->uv : SGVec2d(-1,-1));
|
||||
|
||||
handleEvent(event);
|
||||
}
|
||||
|
||||
virtual void mouseMoved( const osgGA::GUIEventAdapter& ea,
|
||||
const Info* info )
|
||||
{
|
||||
// drag (currently only with LMB)
|
||||
if( ea.getEventType() != osgGA::GUIEventAdapter::DRAG )
|
||||
return;
|
||||
|
||||
MouseEventPtr event(new MouseEvent(ea));
|
||||
event->type = Event::DRAG;
|
||||
updatePosFromUV(event, info ? info->uv : SGVec2d(-1,-1));
|
||||
|
||||
handleEvent(event);
|
||||
}
|
||||
|
||||
virtual bool hover( const osg::Vec2d& windowPos,
|
||||
const Info& info )
|
||||
{
|
||||
// TODO somehow get more info about event (time, modifiers, pressed
|
||||
// buttons, ...)
|
||||
MouseEventPtr event(new MouseEvent);
|
||||
event->type = Event::MOUSE_MOVE;
|
||||
event->screen_pos = windowPos;
|
||||
updatePosFromUV(event, info.uv);
|
||||
|
||||
return handleEvent(event);
|
||||
}
|
||||
|
||||
virtual void mouseLeave( const osg::Vec2d& windowPos )
|
||||
{
|
||||
MouseEventPtr event(new MouseEvent);
|
||||
event->type = Event::MOUSE_LEAVE;
|
||||
event->screen_pos = windowPos;
|
||||
|
||||
handleEvent(event);
|
||||
}
|
||||
|
||||
protected:
|
||||
CanvasWeakPtr _canvas;
|
||||
osg::Vec2f _last_pos,
|
||||
_last_delta;
|
||||
|
||||
void updatePosFromUV(const MouseEventPtr& event, const SGVec2d& uv)
|
||||
{
|
||||
CanvasPtr canvas = _canvas.lock();
|
||||
if( !canvas )
|
||||
return;
|
||||
|
||||
osg::Vec2d pos( uv.x() * canvas->getViewWidth(),
|
||||
(1 - uv.y()) * canvas->getViewHeight() );
|
||||
|
||||
_last_delta = pos - _last_pos;
|
||||
_last_pos = pos;
|
||||
|
||||
event->client_pos = pos;
|
||||
event->delta = _last_delta;
|
||||
}
|
||||
|
||||
bool handleEvent(const MouseEventPtr& event)
|
||||
{
|
||||
CanvasPtr canvas = _canvas.lock();
|
||||
if( !canvas )
|
||||
return false;
|
||||
|
||||
return canvas->handleMouseEvent(event);
|
||||
}
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
ObjectPlacement::ObjectPlacement( SGPropertyNode* node,
|
||||
const GroupPtr& group,
|
||||
const CanvasWeakPtr& canvas ):
|
||||
Placement(node),
|
||||
_group(group),
|
||||
_canvas(canvas)
|
||||
{
|
||||
// TODO make more generic and extendable for more properties
|
||||
if( node->hasValue("emission") )
|
||||
setEmission( node->getFloatValue("emission") );
|
||||
if( node->hasValue("capture-events") )
|
||||
setCaptureEvents( node->getBoolValue("capture-events") );
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
ObjectPlacement::~ObjectPlacement()
|
||||
{
|
||||
assert( _group->getNumChildren() == 1 );
|
||||
osg::Node *child = _group->getChild(0);
|
||||
|
||||
if( _group->getNumParents() )
|
||||
{
|
||||
osg::Group *parent = _group->getParent(0);
|
||||
parent->addChild(child);
|
||||
parent->removeChild(_group);
|
||||
}
|
||||
|
||||
_group->removeChild(child);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ObjectPlacement::setEmission(float emit)
|
||||
{
|
||||
emit = SGMiscf::clip(emit, 0, 1);
|
||||
|
||||
if( !_material )
|
||||
{
|
||||
_material = new osg::Material;
|
||||
_material->setColorMode(osg::Material::OFF);
|
||||
_material->setDataVariance(osg::Object::DYNAMIC);
|
||||
_group->getOrCreateStateSet()
|
||||
->setAttribute(_material, ( osg::StateAttribute::ON
|
||||
| osg::StateAttribute::OVERRIDE ) );
|
||||
}
|
||||
|
||||
_material->setEmission(
|
||||
osg::Material::FRONT_AND_BACK,
|
||||
osg::Vec4(emit, emit, emit, emit)
|
||||
);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ObjectPlacement::setCaptureEvents(bool enable)
|
||||
{
|
||||
if( !enable && _scene_user_data )
|
||||
return;
|
||||
|
||||
if( enable && !_pick_cb )
|
||||
_pick_cb = new ObjectPickCallback(_canvas);
|
||||
|
||||
_scene_user_data = SGSceneUserData::getOrCreateSceneUserData(_group);
|
||||
_scene_user_data->setPickCallback(enable ? _pick_cb.get() : 0);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool ObjectPlacement::childChanged(SGPropertyNode* node)
|
||||
{
|
||||
if( node->getParent() != _node )
|
||||
return false;
|
||||
|
||||
if( node->getNameString() == "emission" )
|
||||
setEmission( node->getFloatValue() );
|
||||
else if( node->getNameString() == "capture-events" )
|
||||
setCaptureEvents( node->getBoolValue() );
|
||||
else
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
75
simgear/canvas/CanvasObjectPlacement.hxx
Normal file
75
simgear/canvas/CanvasObjectPlacement.hxx
Normal file
@@ -0,0 +1,75 @@
|
||||
// Canvas placement for placing a canvas texture onto osg objects.
|
||||
//
|
||||
// It also provides a SGPickCallback for passing mouse events to the canvas and
|
||||
// manages emissive lighting of the placed canvas.
|
||||
//
|
||||
// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_PICK_PLACEMENT_HXX_
|
||||
#define CANVAS_OBJECT_PLACEMENT_HXX_
|
||||
|
||||
#include "CanvasPlacement.hxx"
|
||||
#include "canvas_fwd.hxx"
|
||||
|
||||
#include <simgear/scene/util/SGSceneUserData.hxx>
|
||||
#include <osg/Material>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class ObjectPlacement:
|
||||
public Placement
|
||||
{
|
||||
public:
|
||||
|
||||
typedef osg::ref_ptr<osg::Group> GroupPtr;
|
||||
typedef osg::ref_ptr<osg::Material> MaterialPtr;
|
||||
|
||||
ObjectPlacement( SGPropertyNode* node,
|
||||
const GroupPtr& group,
|
||||
const CanvasWeakPtr& canvas );
|
||||
virtual ~ObjectPlacement();
|
||||
|
||||
/**
|
||||
* Set emissive lighting of the object the canvas is placed on.
|
||||
*/
|
||||
void setEmission(float emit);
|
||||
|
||||
/**
|
||||
* Set whether pick events should be captured.
|
||||
*/
|
||||
void setCaptureEvents(bool enable);
|
||||
|
||||
virtual bool childChanged(SGPropertyNode* child);
|
||||
|
||||
protected:
|
||||
typedef SGSharedPtr<SGPickCallback> PickCallbackPtr;
|
||||
typedef osg::ref_ptr<SGSceneUserData> SGSceneUserDataPtr;
|
||||
|
||||
GroupPtr _group;
|
||||
MaterialPtr _material;
|
||||
CanvasWeakPtr _canvas;
|
||||
PickCallbackPtr _pick_cb;
|
||||
SGSceneUserDataPtr _scene_user_data;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_PICK_PLACEMENT_HXX_ */
|
||||
59
simgear/canvas/CanvasPlacement.cxx
Normal file
59
simgear/canvas/CanvasPlacement.cxx
Normal file
@@ -0,0 +1,59 @@
|
||||
// Base class for canvas placements
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasPlacement.hxx"
|
||||
#include <simgear/props/props.hxx>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Placement::Placement(SGPropertyNode* node):
|
||||
_node(node)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Placement::~Placement()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
SGConstPropertyNode_ptr Placement::getProps() const
|
||||
{
|
||||
return _node;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
SGPropertyNode_ptr Placement::getProps()
|
||||
{
|
||||
return _node;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool Placement::childChanged(SGPropertyNode* child)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
51
simgear/canvas/CanvasPlacement.hxx
Normal file
51
simgear/canvas/CanvasPlacement.hxx
Normal file
@@ -0,0 +1,51 @@
|
||||
// Base class for canvas placements
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_PLACEMENT_HXX_
|
||||
#define CANVAS_PLACEMENT_HXX_
|
||||
|
||||
#include <simgear/props/propsfwd.hxx>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class Placement
|
||||
{
|
||||
public:
|
||||
Placement(SGPropertyNode* node);
|
||||
virtual ~Placement() = 0;
|
||||
|
||||
SGConstPropertyNode_ptr getProps() const;
|
||||
SGPropertyNode_ptr getProps();
|
||||
|
||||
virtual bool childChanged(SGPropertyNode* child);
|
||||
|
||||
protected:
|
||||
SGPropertyNode_ptr _node;
|
||||
|
||||
private:
|
||||
Placement(const Placement&) /* = delete */;
|
||||
Placement& operator=(const Placement&) /* = delete */;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_PLACEMENT_HXX_ */
|
||||
43
simgear/canvas/CanvasSystemAdapter.hxx
Normal file
43
simgear/canvas/CanvasSystemAdapter.hxx
Normal file
@@ -0,0 +1,43 @@
|
||||
// Adapter for using the canvas with different applications
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef SG_CANVAS_SYSTEM_ADAPTER_HXX_
|
||||
#define SG_CANVAS_SYSTEM_ADAPTER_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class SystemAdapter
|
||||
{
|
||||
public:
|
||||
|
||||
virtual ~SystemAdapter() {}
|
||||
virtual FontPtr getFont(const std::string& name) const = 0;
|
||||
virtual void addCamera(osg::Camera* camera) const = 0;
|
||||
virtual void removeCamera(osg::Camera* camera) const = 0;
|
||||
virtual osg::Image* getImage(const std::string& path) const = 0;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* SG_CANVAS_SYSTEM_ADAPTER_HXX_ */
|
||||
82
simgear/canvas/MouseEvent.hxx
Normal file
82
simgear/canvas/MouseEvent.hxx
Normal file
@@ -0,0 +1,82 @@
|
||||
// Mouse event
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_MOUSE_EVENT_HXX_
|
||||
#define CANVAS_MOUSE_EVENT_HXX_
|
||||
|
||||
#include "CanvasEvent.hxx"
|
||||
#include <osgGA/GUIEventAdapter>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class MouseEvent:
|
||||
public Event
|
||||
{
|
||||
public:
|
||||
MouseEvent():
|
||||
button(-1),
|
||||
state(-1),
|
||||
mod(-1),
|
||||
click_count(0)
|
||||
{}
|
||||
|
||||
MouseEvent(const osgGA::GUIEventAdapter& ea):
|
||||
button(ea.getButton()),
|
||||
state(ea.getButtonMask()),
|
||||
mod(ea.getModKeyMask()),
|
||||
click_count(0)
|
||||
{
|
||||
time = ea.getTime();
|
||||
}
|
||||
|
||||
osg::Vec2f getScreenPos() const { return screen_pos; }
|
||||
osg::Vec2f getClientPos() const { return client_pos; }
|
||||
osg::Vec2f getLocalPos() const { return local_pos; }
|
||||
osg::Vec2f getDelta() const { return delta; }
|
||||
|
||||
float getScreenX() const { return screen_pos.x(); }
|
||||
float getScreenY() const { return screen_pos.y(); }
|
||||
|
||||
float getClientX() const { return client_pos.x(); }
|
||||
float getClientY() const { return client_pos.y(); }
|
||||
|
||||
float getLocalX() const { return local_pos.x(); }
|
||||
float getLocalY() const { return local_pos.y(); }
|
||||
|
||||
float getDeltaX() const { return delta.x(); }
|
||||
float getDeltaY() const { return delta.y(); }
|
||||
|
||||
int getCurrentClickCount() const { return click_count; }
|
||||
|
||||
osg::Vec2f screen_pos, //<! Position in screen coordinates
|
||||
client_pos, //<! Position in window/canvas coordinates
|
||||
local_pos, //<! Position in local/element coordinates
|
||||
delta;
|
||||
int button, //<! Button for this event
|
||||
state, //<! Current button state
|
||||
mod, //<! Keyboard modifier state
|
||||
click_count; //<! Current click count
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_MOUSE_EVENT_HXX_ */
|
||||
379
simgear/canvas/ODGauge.cxx
Normal file
379
simgear/canvas/ODGauge.cxx
Normal file
@@ -0,0 +1,379 @@
|
||||
// Owner Drawn Gauge helper class
|
||||
//
|
||||
// Written by Harald JOHNSEN, started May 2005.
|
||||
//
|
||||
// Copyright (C) 2005 Harald JOHNSEN
|
||||
//
|
||||
// Ported to OSG by Tim Moore - Jun 2007
|
||||
//
|
||||
// Heavily modified to be usable for the 2d Canvas by Thomas Geymayer - April 2012
|
||||
// Supports now multisampling/mipmapping, usage of the stencil buffer and placing
|
||||
// the texture in the scene by certain filter criteria
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <simgear_config.h>
|
||||
#endif
|
||||
|
||||
#include "ODGauge.hxx"
|
||||
#include "Canvas.hxx"
|
||||
#include "CanvasSystemAdapter.hxx"
|
||||
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/scene/util/RenderConstants.hxx>
|
||||
|
||||
#include <osg/Texture2D>
|
||||
#include <osg/AlphaFunc>
|
||||
#include <osg/BlendFunc>
|
||||
#include <osg/Camera>
|
||||
#include <osg/Matrix>
|
||||
#include <osg/PolygonMode>
|
||||
#include <osg/ShadeModel>
|
||||
#include <osg/StateSet>
|
||||
#include <osg/FrameBufferObject> // for GL_DEPTH_STENCIL_EXT on Windows
|
||||
#include <osgUtil/RenderBin>
|
||||
|
||||
#include <cassert>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class PreOrderBin:
|
||||
public osgUtil::RenderBin
|
||||
{
|
||||
public:
|
||||
|
||||
PreOrderBin()
|
||||
{}
|
||||
PreOrderBin( const RenderBin& rhs,
|
||||
const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY ):
|
||||
RenderBin(rhs, copyop)
|
||||
{}
|
||||
|
||||
virtual osg::Object* cloneType() const
|
||||
{
|
||||
return new PreOrderBin();
|
||||
}
|
||||
virtual osg::Object* clone(const osg::CopyOp& copyop) const
|
||||
{
|
||||
return new PreOrderBin(*this,copyop);
|
||||
}
|
||||
virtual bool isSameKindAs(const osg::Object* obj) const
|
||||
{
|
||||
return dynamic_cast<const PreOrderBin*>(obj) != 0L;
|
||||
}
|
||||
virtual const char* className() const
|
||||
{
|
||||
return "PreOrderBin";
|
||||
}
|
||||
|
||||
virtual void sort()
|
||||
{
|
||||
// Do not sort to keep traversal order...
|
||||
}
|
||||
};
|
||||
|
||||
#ifndef OSG_INIT_SINGLETON_PROXY
|
||||
/**
|
||||
* http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk/include/osg/Object
|
||||
*
|
||||
* Helper macro that creates a static proxy object to call singleton function
|
||||
* on it's construction, ensuring that the singleton gets initialized at
|
||||
* startup.
|
||||
*/
|
||||
# define OSG_INIT_SINGLETON_PROXY(ProxyName, Func)\
|
||||
static struct ProxyName{ ProxyName() { Func; } } s_##ProxyName;
|
||||
#endif
|
||||
|
||||
OSG_INIT_SINGLETON_PROXY(
|
||||
PreOrderBinProxy,
|
||||
(osgUtil::RenderBin::addRenderBinPrototype("PreOrderBin", new PreOrderBin))
|
||||
);
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
ODGauge::ODGauge():
|
||||
_size_x( -1 ),
|
||||
_size_y( -1 ),
|
||||
_view_width( -1 ),
|
||||
_view_height( -1 ),
|
||||
_flags(0),
|
||||
_coverage_samples( 0 ),
|
||||
_color_samples( 0 )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
ODGauge::~ODGauge()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::setSize(int size_x, int size_y)
|
||||
{
|
||||
_size_x = size_x;
|
||||
_size_y = size_y < 0 ? size_x : size_y;
|
||||
|
||||
if( serviceable() )
|
||||
reinit();
|
||||
else if( texture )
|
||||
texture->setTextureSize(_size_x, _size_y);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::setViewSize(int width, int height)
|
||||
{
|
||||
_view_width = width;
|
||||
_view_height = height < 0 ? width : height;
|
||||
|
||||
if( camera )
|
||||
updateCoordinateFrame();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
osg::Vec2s ODGauge::getViewSize() const
|
||||
{
|
||||
return osg::Vec2s(_view_width, _view_height);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::useImageCoords(bool use)
|
||||
{
|
||||
if( updateFlag(USE_IMAGE_COORDS, use) && texture )
|
||||
updateCoordinateFrame();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::useStencil(bool use)
|
||||
{
|
||||
if( updateFlag(USE_STENCIL, use) && texture )
|
||||
updateStencil();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::useAdditiveBlend(bool use)
|
||||
{
|
||||
if( updateFlag(USE_ADDITIVE_BLEND, use) && camera )
|
||||
updateBlendMode();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::setSampling( bool mipmapping,
|
||||
int coverage_samples,
|
||||
int color_samples )
|
||||
{
|
||||
if( !updateFlag(USE_MIPMAPPING, mipmapping)
|
||||
&& _coverage_samples == coverage_samples
|
||||
&& _color_samples == color_samples )
|
||||
return;
|
||||
|
||||
if( color_samples > coverage_samples )
|
||||
{
|
||||
SG_LOG
|
||||
(
|
||||
SG_GL,
|
||||
SG_WARN,
|
||||
"ODGauge::setSampling: color_samples > coverage_samples not allowed!"
|
||||
);
|
||||
color_samples = coverage_samples;
|
||||
}
|
||||
|
||||
_coverage_samples = coverage_samples;
|
||||
_color_samples = color_samples;
|
||||
|
||||
updateSampling();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::setRender(bool render)
|
||||
{
|
||||
// Only the far camera should trigger this texture to be rendered.
|
||||
camera->setNodeMask(render ? simgear::BACKGROUND_BIT : 0);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool ODGauge::serviceable() const
|
||||
{
|
||||
return _flags & AVAILABLE;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::allocRT(osg::NodeCallback* camera_cull_callback)
|
||||
{
|
||||
camera = new osg::Camera;
|
||||
camera->setDataVariance(osg::Object::DYNAMIC);
|
||||
camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
|
||||
camera->setRenderOrder(osg::Camera::PRE_RENDER);
|
||||
camera->setClearColor(osg::Vec4(0.0f, 0.0f, 0.0f , 0.0f));
|
||||
camera->setClearStencil(0);
|
||||
camera->setRenderTargetImplementation( osg::Camera::FRAME_BUFFER_OBJECT,
|
||||
osg::Camera::FRAME_BUFFER );
|
||||
|
||||
if( camera_cull_callback )
|
||||
camera->setCullCallback(camera_cull_callback);
|
||||
|
||||
setRender(true);
|
||||
updateCoordinateFrame();
|
||||
updateStencil();
|
||||
|
||||
osg::StateSet* stateSet = camera->getOrCreateStateSet();
|
||||
stateSet->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
|
||||
stateSet->setMode(GL_CULL_FACE, osg::StateAttribute::OFF);
|
||||
stateSet->setMode(GL_FOG, osg::StateAttribute::OFF);
|
||||
stateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
|
||||
stateSet->setAttributeAndModes(
|
||||
new osg::PolygonMode( osg::PolygonMode::FRONT_AND_BACK,
|
||||
osg::PolygonMode::FILL ),
|
||||
osg::StateAttribute::ON );
|
||||
stateSet->setAttributeAndModes(
|
||||
new osg::AlphaFunc(osg::AlphaFunc::GREATER, 0.001f),
|
||||
osg::StateAttribute::ON );
|
||||
stateSet->setAttribute(new osg::ShadeModel(osg::ShadeModel::FLAT));
|
||||
|
||||
if( !texture )
|
||||
{
|
||||
texture = new osg::Texture2D;
|
||||
texture->setResizeNonPowerOfTwoHint(false);
|
||||
texture->setTextureSize(_size_x, _size_y);
|
||||
texture->setInternalFormat(GL_RGBA);
|
||||
}
|
||||
|
||||
updateSampling();
|
||||
updateBlendMode();
|
||||
|
||||
if( Canvas::getSystemAdapter() )
|
||||
Canvas::getSystemAdapter()->addCamera(camera.get());
|
||||
|
||||
_flags |= AVAILABLE;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::reinit()
|
||||
{
|
||||
osg::NodeCallback* cull_callback = camera ? camera->getCullCallback() : 0;
|
||||
clear();
|
||||
allocRT(cull_callback);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::clear()
|
||||
{
|
||||
if( camera.valid() && Canvas::getSystemAdapter() )
|
||||
Canvas::getSystemAdapter()->removeCamera(camera.get());
|
||||
camera.release();
|
||||
texture.release();
|
||||
|
||||
_flags &= ~AVAILABLE;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool ODGauge::updateFlag(Flags flag, bool enable)
|
||||
{
|
||||
if( bool(_flags & flag) == enable )
|
||||
return false;
|
||||
|
||||
_flags ^= flag;
|
||||
return true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::updateCoordinateFrame()
|
||||
{
|
||||
assert( camera );
|
||||
|
||||
if( _view_width < 0 )
|
||||
_view_width = _size_x;
|
||||
if( _view_height < 0 )
|
||||
_view_height = _size_y;
|
||||
|
||||
camera->setViewport(0, 0, _size_x, _size_y);
|
||||
|
||||
if( _flags & USE_IMAGE_COORDS )
|
||||
camera->setProjectionMatrix(
|
||||
osg::Matrix::ortho2D(0, _view_width, _view_height, 0)
|
||||
);
|
||||
else
|
||||
camera->setProjectionMatrix(
|
||||
osg::Matrix::ortho2D( -_view_width/2., _view_width/2.,
|
||||
-_view_height/2., _view_height/2. )
|
||||
);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::updateStencil()
|
||||
{
|
||||
assert( camera );
|
||||
|
||||
GLbitfield mask = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
|
||||
|
||||
if( _flags & USE_STENCIL )
|
||||
{
|
||||
camera->attach( osg::Camera::PACKED_DEPTH_STENCIL_BUFFER,
|
||||
GL_DEPTH_STENCIL_EXT );
|
||||
mask |= GL_STENCIL_BUFFER_BIT;
|
||||
}
|
||||
else
|
||||
{
|
||||
camera->detach(osg::Camera::PACKED_DEPTH_STENCIL_BUFFER);
|
||||
}
|
||||
|
||||
camera->setClearMask(mask);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::updateSampling()
|
||||
{
|
||||
assert( camera );
|
||||
assert( texture );
|
||||
|
||||
texture->setFilter(
|
||||
osg::Texture2D::MIN_FILTER,
|
||||
(_flags & USE_MIPMAPPING) ? osg::Texture2D::LINEAR_MIPMAP_LINEAR
|
||||
: osg::Texture2D::LINEAR
|
||||
);
|
||||
camera->attach(
|
||||
osg::Camera::COLOR_BUFFER,
|
||||
texture.get(),
|
||||
0, 0,
|
||||
_flags & USE_MIPMAPPING,
|
||||
_coverage_samples,
|
||||
_color_samples
|
||||
);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::updateBlendMode()
|
||||
{
|
||||
assert( camera );
|
||||
|
||||
camera->getOrCreateStateSet()
|
||||
->setAttributeAndModes
|
||||
(
|
||||
(_flags & USE_ADDITIVE_BLEND)
|
||||
? new osg::BlendFunc( osg::BlendFunc::SRC_ALPHA,
|
||||
osg::BlendFunc::ONE_MINUS_SRC_ALPHA,
|
||||
osg::BlendFunc::ONE,
|
||||
osg::BlendFunc::ONE )
|
||||
: new osg::BlendFunc( osg::BlendFunc::SRC_ALPHA,
|
||||
osg::BlendFunc::ONE_MINUS_SRC_ALPHA )
|
||||
);
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
172
simgear/canvas/ODGauge.hxx
Normal file
172
simgear/canvas/ODGauge.hxx
Normal file
@@ -0,0 +1,172 @@
|
||||
// Owner Drawn Gauge helper class
|
||||
//
|
||||
// Written by Harald JOHNSEN, started May 2005.
|
||||
//
|
||||
// Copyright (C) 2005 Harald JOHNSEN - hjohnsen@evc.net
|
||||
//
|
||||
// Ported to OSG by Tim Moore - Jun 2007
|
||||
//
|
||||
// Heavily modified to be usable for the 2d Canvas by Thomas Geymayer - April 2012
|
||||
// Supports now multisampling/mipmapping, usage of the stencil buffer and placing
|
||||
// the texture in the scene by certain filter criteria
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef _SG_OD_GAUGE_HXX
|
||||
#define _SG_OD_GAUGE_HXX
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
|
||||
#include <osg/NodeCallback>
|
||||
#include <osg/Group>
|
||||
|
||||
namespace osg
|
||||
{
|
||||
class Camera;
|
||||
class Texture2D;
|
||||
}
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
/**
|
||||
* Owner Drawn Gauge (aka render-to-texture) helper class
|
||||
*/
|
||||
class ODGauge
|
||||
{
|
||||
public:
|
||||
|
||||
ODGauge();
|
||||
virtual ~ODGauge();
|
||||
|
||||
/**
|
||||
* Set the size of the render target.
|
||||
*
|
||||
* @param size_x X size
|
||||
* @param size_y Y size. Defaults to size_x if not specified
|
||||
*/
|
||||
void setSize(int size_x, int size_y = -1);
|
||||
|
||||
/**
|
||||
* Set the size of the viewport
|
||||
*
|
||||
* @param width
|
||||
* @param height Defaults to width if not specified
|
||||
*/
|
||||
void setViewSize(int width, int height = -1);
|
||||
|
||||
osg::Vec2s getViewSize() const;
|
||||
|
||||
/**
|
||||
* DEPRECATED
|
||||
*
|
||||
* Get size of squared texture
|
||||
*/
|
||||
int size() const { return _size_x; }
|
||||
|
||||
/**
|
||||
* Set whether to use image coordinates or not.
|
||||
*
|
||||
* Default: origin == center of texture
|
||||
* Image Coords: origin == top left corner
|
||||
*/
|
||||
void useImageCoords(bool use = true);
|
||||
|
||||
/**
|
||||
* Enable/Disable using a stencil buffer
|
||||
*/
|
||||
void useStencil(bool use = true);
|
||||
|
||||
/**
|
||||
* Enable/Disable additive alpha blending (Can improve results with
|
||||
* transparent background)
|
||||
*/
|
||||
void useAdditiveBlend(bool use = true);
|
||||
|
||||
/**
|
||||
* Set sampling parameters for mipmapping and coverage sampling
|
||||
* antialiasing.
|
||||
*
|
||||
* @note color_samples is not allowed to be higher than coverage_samples
|
||||
*
|
||||
*/
|
||||
void setSampling( bool mipmapping,
|
||||
int coverage_samples = 0,
|
||||
int color_samples = 0 );
|
||||
|
||||
/**
|
||||
* Enable/Disable updating the texture (If disabled the contents of the
|
||||
* texture remains with the outcome of the last rendering pass)
|
||||
*/
|
||||
void setRender(bool render);
|
||||
|
||||
/**
|
||||
* Say if we can render to a texture.
|
||||
* @return true if rtt is available
|
||||
*/
|
||||
bool serviceable() const;
|
||||
|
||||
/**
|
||||
* Get the OSG camera for drawing this gauge.
|
||||
*/
|
||||
osg::Camera* getCamera() const { return camera.get(); }
|
||||
|
||||
osg::Texture2D* getTexture() const { return texture.get(); }
|
||||
|
||||
// Real initialization function. Bad name.
|
||||
void allocRT(osg::NodeCallback* camera_cull_callback = 0);
|
||||
void reinit();
|
||||
void clear();
|
||||
|
||||
protected:
|
||||
|
||||
int _size_x,
|
||||
_size_y,
|
||||
_view_width,
|
||||
_view_height;
|
||||
|
||||
enum Flags
|
||||
{
|
||||
AVAILABLE = 1,
|
||||
USE_IMAGE_COORDS = AVAILABLE << 1,
|
||||
USE_STENCIL = USE_IMAGE_COORDS << 1,
|
||||
USE_MIPMAPPING = USE_STENCIL << 1,
|
||||
USE_ADDITIVE_BLEND = USE_MIPMAPPING << 1
|
||||
};
|
||||
|
||||
uint32_t _flags;
|
||||
|
||||
// Multisampling parameters
|
||||
int _coverage_samples,
|
||||
_color_samples;
|
||||
|
||||
osg::ref_ptr<osg::Camera> camera;
|
||||
osg::ref_ptr<osg::Texture2D> texture;
|
||||
|
||||
bool updateFlag(Flags flag, bool enable);
|
||||
|
||||
void updateCoordinateFrame();
|
||||
void updateStencil();
|
||||
void updateSampling();
|
||||
void updateBlendMode();
|
||||
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif // _SG_OD_GAUGE_HXX
|
||||
12
simgear/canvas/ShivaVG/AUTHORS
Normal file
12
simgear/canvas/ShivaVG/AUTHORS
Normal file
@@ -0,0 +1,12 @@
|
||||
===============================================================================
|
||||
ShivaVG - an open-source LGPL ANSI C implementation of the OpenVG specification
|
||||
===============================================================================
|
||||
|
||||
Lead developer:
|
||||
|
||||
Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
Occasional patches:
|
||||
|
||||
Daniel Turing
|
||||
Vincenzo Pupillo
|
||||
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Reference in New Issue
Block a user