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version/2.
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5
.gitignore
vendored
5
.gitignore
vendored
@@ -1,6 +1,5 @@
|
||||
.*
|
||||
Makefile
|
||||
INSTALL
|
||||
SimGear.spec
|
||||
*.o
|
||||
lib*.a
|
||||
.*.swp
|
||||
@@ -12,5 +11,5 @@ CPackSourceConfig.cmake
|
||||
cmake_uninstall.cmake
|
||||
CTestTestfile.cmake
|
||||
install_manifest.txt
|
||||
build
|
||||
build*
|
||||
Build
|
||||
|
||||
215
CMakeLists.txt
215
CMakeLists.txt
@@ -13,6 +13,14 @@ string(STRIP ${versionFile} SIMGEAR_VERSION)
|
||||
# use simgear version also as the SO version (if building SOs)
|
||||
SET(SIMGEAR_SOVERSION ${SIMGEAR_VERSION})
|
||||
|
||||
# Warning when build is not an out-of-source build.
|
||||
string(COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_BINARY_DIR}" InSourceBuild)
|
||||
if(InSourceBuild)
|
||||
message(WARNING "Avoid building inside the source tree!")
|
||||
message(WARNING "Create a separate build directory instead (i.e. 'sgbuild') and call CMake from there: ")
|
||||
message(WARNING " mkdir ../sgbuild && cd ../sgbuild && cmake ${CMAKE_SOURCE_DIR}")
|
||||
endif(InSourceBuild)
|
||||
|
||||
#packaging
|
||||
SET(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/COPYING")
|
||||
SET(CPACK_RESOURCE_FILE_README "${PROJECT_SOURCE_DIR}/README")
|
||||
@@ -60,12 +68,48 @@ else(${CMAKE_VERSION} VERSION_GREATER 2.8.4)
|
||||
endif(${CMAKE_VERSION} VERSION_GREATER 2.8.4)
|
||||
message(STATUS "Library installation directory: ${CMAKE_INSTALL_LIBDIR}")
|
||||
|
||||
option(SIMGEAR_SHARED "Set to ON to build SimGear as a shared library/framework" OFF)
|
||||
#####################################################################################
|
||||
# Configure library search paths
|
||||
#####################################################################################
|
||||
|
||||
if(NOT "${CMAKE_LIBRARY_ARCHITECTURE}" STREQUAL "")
|
||||
# Workaround for Ubuntu/Debian which introduced the "multiarch" library
|
||||
# directory structure, which is unsupported by CMake < 2.8.10, so we need to
|
||||
# add paths manually
|
||||
# see http://www.cmake.org/Bug/view.php?id=12049 and
|
||||
# http://www.cmake.org/Bug/view.php?id=12037
|
||||
list(APPEND ADDITIONAL_LIBRARY_PATHS
|
||||
/usr/local/lib/${CMAKE_LIBRARY_ARCHITECTURE}
|
||||
/usr/lib/${CMAKE_LIBRARY_ARCHITECTURE}
|
||||
/lib/${CMAKE_LIBRARY_ARCHITECTURE})
|
||||
message(STATUS "additional library directories: ${ADDITIONAL_LIBRARY_PATHS}")
|
||||
endif()
|
||||
|
||||
if(NOT MSVC)
|
||||
# TBD: are these really necessary? Aren't they considered by cmake automatically?
|
||||
list(APPEND ADDITIONAL_LIBRARY_PATHS
|
||||
/opt/local
|
||||
/usr/local
|
||||
/usr)
|
||||
endif()
|
||||
#####################################################################################
|
||||
|
||||
if (NOT MSVC)
|
||||
option(SIMGEAR_SHARED "Set to ON to build SimGear as a shared library/framework" OFF)
|
||||
option(SYSTEM_EXPAT "Set to ON to build SimGear using the system libExpat" OFF)
|
||||
else()
|
||||
# Building SimGear DLLs is currently not supported for MSVC.
|
||||
set(SIMGEAR_SHARED OFF)
|
||||
# Using a system expat is currently not supported for MSVC - it would require shared simgear (DLL).
|
||||
set(SYSTEM_EXPAT OFF)
|
||||
endif()
|
||||
|
||||
option(SIMGEAR_HEADLESS "Set to ON to build SimGear without GUI/graphics support" OFF)
|
||||
option(JPEG_FACTORY "Enable JPEG-factory support" OFF)
|
||||
option(ENABLE_LIBSVN "Set to ON to build SimGear with libsvnclient support" ON)
|
||||
option(ENABLE_RTI "Set to ON to build SimGear with RTI support" OFF)
|
||||
option(ENABLE_TESTS "Set to OFF to disable building SimGear's test applications" ON)
|
||||
option(JPEG_FACTORY "Enable JPEG-factory support" OFF)
|
||||
option(ENABLE_LIBSVN "Set to ON to build SimGear with libsvnclient support" ON)
|
||||
option(ENABLE_RTI "Set to ON to build SimGear with RTI support" OFF)
|
||||
option(ENABLE_TESTS "Set to OFF to disable building SimGear's test applications" ON)
|
||||
option(ENABLE_SOUND "Set to OFF to disable building SimGear's sound support" ON)
|
||||
|
||||
if (MSVC)
|
||||
GET_FILENAME_COMPONENT(PARENT_DIR ${PROJECT_SOURCE_DIR} PATH)
|
||||
@@ -86,11 +130,13 @@ endif (MSVC)
|
||||
if (MSVC AND MSVC_3RDPARTY_ROOT)
|
||||
message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}")
|
||||
set( OSG_MSVC "msvc" )
|
||||
if (${MSVC_VERSION} EQUAL 1600)
|
||||
if (${MSVC_VERSION} EQUAL 1700)
|
||||
set( OSG_MSVC ${OSG_MSVC}110 )
|
||||
elseif (${MSVC_VERSION} EQUAL 1600)
|
||||
set( OSG_MSVC ${OSG_MSVC}100 )
|
||||
else (${MSVC_VERSION} EQUAL 1600)
|
||||
else (${MSVC_VERSION} EQUAL 1700)
|
||||
set( OSG_MSVC ${OSG_MSVC}90 )
|
||||
endif (${MSVC_VERSION} EQUAL 1600)
|
||||
endif (${MSVC_VERSION} EQUAL 1700)
|
||||
if (CMAKE_CL_64)
|
||||
set( OSG_MSVC ${OSG_MSVC}-64 )
|
||||
set( MSVC_3RDPARTY_DIR 3rdParty.x64 )
|
||||
@@ -98,57 +144,100 @@ if (MSVC AND MSVC_3RDPARTY_ROOT)
|
||||
set( MSVC_3RDPARTY_DIR 3rdParty )
|
||||
endif (CMAKE_CL_64)
|
||||
|
||||
set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib )
|
||||
set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include)
|
||||
set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
|
||||
set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/lib )
|
||||
set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenRTI/include)
|
||||
find_path(BOOST_ROOT boost/version.hpp
|
||||
${MSVC_3RDPARTY_ROOT}/boost
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_52_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_51_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_50_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_49_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_48_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_47_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_46_1
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_46_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_45_0
|
||||
${MSVC_3RDPARTY_ROOT}/boost_1_44_0
|
||||
)
|
||||
# set (BOOST_ROOT ${MSVC_3RDPARTY_ROOT}/boost_1_44_0)
|
||||
message(STATUS "BOOST_ROOT is ${BOOST_ROOT}")
|
||||
set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
|
||||
set (ALUT_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include)
|
||||
set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)
|
||||
set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib)
|
||||
endif (MSVC AND MSVC_3RDPARTY_ROOT)
|
||||
|
||||
find_package(Boost REQUIRED)
|
||||
set (BOOST_CXX_FLAGS "-DBOOST_MULTI_INDEX_DISABLE_SERIALIZATION -DBOOST_BIMAP_DISABLE_SERIALIZATION")
|
||||
|
||||
find_package(ZLIB REQUIRED)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
if(SIMGEAR_HEADLESS)
|
||||
message(STATUS "headless mode")
|
||||
set(NO_OPENSCENEGRAPH_INTERFACE 1)
|
||||
message(STATUS "SimGear mode: HEADLESS")
|
||||
set(ENABLE_SOUND 0)
|
||||
else()
|
||||
message(STATUS "SimGear mode: NORMAL")
|
||||
find_package(OpenGL REQUIRED)
|
||||
find_package(OpenAL REQUIRED)
|
||||
find_package(ALUT REQUIRED)
|
||||
find_package(OpenSceneGraph 3.0.0 REQUIRED osgText osgSim osgDB osgParticle osgUtil)
|
||||
|
||||
if (ENABLE_SOUND)
|
||||
find_package(OpenAL REQUIRED)
|
||||
message(STATUS "Sound support: ENABLED")
|
||||
endif(ENABLE_SOUND)
|
||||
|
||||
find_package(OpenSceneGraph 3.0.0 REQUIRED osgText osgSim osgDB osgParticle osgGA osgUtil)
|
||||
endif(SIMGEAR_HEADLESS)
|
||||
|
||||
if(JPEG_FACTORY)
|
||||
message(STATUS "JPEG-factory enabled")
|
||||
message(STATUS "JPEG-factory: ENABLED")
|
||||
find_package(JPEG REQUIRED)
|
||||
include_directories(${JPEG_INCLUDE_DIR})
|
||||
else()
|
||||
message(STATUS "JPEG-factory: DISABLED")
|
||||
endif(JPEG_FACTORY)
|
||||
|
||||
if(ENABLE_LIBSVN)
|
||||
find_package(SvnClient)
|
||||
find_package(SvnClient)
|
||||
|
||||
if(LIBSVN_FOUND)
|
||||
message(STATUS "libsvn found, enabling in SimGear")
|
||||
set(HAVE_SVN_CLIENT_H 1)
|
||||
set(HAVE_LIBSVN_CLIENT_1 1)
|
||||
else()
|
||||
message(STATUS "Missing libsvn, unable to enable SVN in SimGear")
|
||||
endif(LIBSVN_FOUND)
|
||||
if(LIBSVN_FOUND)
|
||||
message(STATUS "Subversion client support: ENABLED")
|
||||
set(HAVE_SVN_CLIENT_H 1)
|
||||
set(HAVE_LIBSVN_CLIENT_1 1)
|
||||
else()
|
||||
# Oops. ENABLE_LIBSVN is ON, but svn is still missing.
|
||||
# Provide clearly visible warning/hint, so builders know what else they should install (or disable).
|
||||
message(WARNING "Failed to enable subversion client support. Unable to find required subversion client library. Some features may not be available (scenery download).")
|
||||
message(WARNING "Install 'libsvn' library/DLL (libsvn-devel/libsvnclient/...). Otherwise disable subversion support (set 'ENABLE_LIBSVN' to 'OFF').")
|
||||
endif(LIBSVN_FOUND)
|
||||
else()
|
||||
message(STATUS "Subversion client support: DISABLED")
|
||||
endif(ENABLE_LIBSVN)
|
||||
|
||||
find_package(ZLIB REQUIRED)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
if (SYSTEM_EXPAT)
|
||||
message(STATUS "Requested to use system Expat library, forcing SIMGEAR_SHARED to true")
|
||||
set(SIMGEAR_SHARED ON)
|
||||
find_package(EXPAT REQUIRED)
|
||||
include_directories(${EXPAT_INCLUDE_DIRS})
|
||||
else()
|
||||
message(STATUS "Using built-in expat code")
|
||||
add_definitions(-DHAVE_EXPAT_CONFIG_H)
|
||||
endif(SYSTEM_EXPAT)
|
||||
|
||||
check_include_file(inttypes.h HAVE_INTTYPES_H)
|
||||
check_include_file(sys/time.h HAVE_SYS_TIME_H)
|
||||
check_include_file(sys/timeb.h HAVE_SYS_TIMEB_H)
|
||||
check_include_file(unistd.h HAVE_UNISTD_H)
|
||||
check_include_file(windows.h HAVE_WINDOWS_H)
|
||||
|
||||
if(HAVE_INTTYPES_H)
|
||||
# ShivaVG needs inttypes.h
|
||||
add_definitions(-DHAVE_INTTYPES_H)
|
||||
endif()
|
||||
|
||||
if(ENABLE_RTI)
|
||||
# See if we have any rti library variant installed
|
||||
# See if we have any rti library variant installed
|
||||
message(STATUS "RTI: ENABLED")
|
||||
find_package(RTI)
|
||||
else()
|
||||
message(STATUS "RTI: DISABLED")
|
||||
endif(ENABLE_RTI)
|
||||
|
||||
check_function_exists(gettimeofday HAVE_GETTIMEOFDAY)
|
||||
@@ -156,6 +245,8 @@ check_function_exists(ftime HAVE_FTIME)
|
||||
check_function_exists(timegm HAVE_TIMEGM)
|
||||
check_function_exists(rint HAVE_RINT)
|
||||
check_function_exists(mkdtemp HAVE_MKDTEMP)
|
||||
check_function_exists(bcopy HAVE_BCOPY)
|
||||
check_function_exists(mmap HAVE_MMAP)
|
||||
|
||||
if(HAVE_UNISTD_H)
|
||||
set(CMAKE_REQUIRED_INCLUDES ${CMAKE_INCLUDE_PATH})
|
||||
@@ -167,18 +258,15 @@ if(HAVE_UNISTD_H)
|
||||
|
||||
int main() { return 0; }
|
||||
"
|
||||
HAVE_CLOCK_GETTIME)
|
||||
HAVE_CLOCK_GETTIME)
|
||||
endif(HAVE_UNISTD_H)
|
||||
|
||||
set(RT_LIBRARY "")
|
||||
if(HAVE_CLOCK_GETTIME)
|
||||
check_function_exists(clock_gettime CLOCK_GETTIME_IN_LIBC)
|
||||
if(NOT CLOCK_GETTIME_IN_LIBC)
|
||||
check_library_exists(rt clock_gettime "" HAVE_RT)
|
||||
if(HAVE_RT)
|
||||
set(RT_LIBRARY rt)
|
||||
endif(HAVE_RT)
|
||||
endif(NOT CLOCK_GETTIME_IN_LIBC)
|
||||
check_library_exists(rt clock_gettime "" HAVE_RT)
|
||||
if(HAVE_RT)
|
||||
set(RT_LIBRARY rt)
|
||||
endif(HAVE_RT)
|
||||
endif(HAVE_CLOCK_GETTIME)
|
||||
|
||||
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "add a postfix, usually 'd' on windows")
|
||||
@@ -192,9 +280,15 @@ check_cxx_source_compiles(
|
||||
void f() { isnan(0.0);} "
|
||||
HAVE_ISNAN)
|
||||
|
||||
check_cxx_source_compiles(
|
||||
"#include <cmath>
|
||||
void f() { std::isnan(0.0);} "
|
||||
HAVE_STD_ISNAN)
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCXX)
|
||||
set(WARNING_FLAGS -Wall)
|
||||
|
||||
set(WARNING_FLAGS_CXX "-Wall")
|
||||
set(WARNING_FLAGS_C "-Wall")
|
||||
|
||||
# certain GCC versions don't provide the atomic builds, and hence
|
||||
# require is to provide them in SGAtomic.cxx
|
||||
set(CMAKE_REQUIRED_INCLUDES ${CMAKE_INCLUDE_PATH})
|
||||
@@ -203,15 +297,24 @@ if(CMAKE_COMPILER_IS_GNUCXX)
|
||||
GCC_ATOMIC_BUILTINS_FOUND)
|
||||
endif(CMAKE_COMPILER_IS_GNUCXX)
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
set(WARNING_FLAGS_CXX "-Wall -Wno-overloaded-virtual")
|
||||
set(WARNING_FLAGS_C "-Wall")
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
|
||||
if(MINGW)
|
||||
add_definitions(-D_WIN32_WINNT=0x501)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
# turn off various warnings
|
||||
# foreach(warning 4244 4251 4267 4275 4290 4786 4305 4996)
|
||||
# SET(WARNING_FLAGS "${WARNING_FLAGS} /wd${warning}")
|
||||
# endforeach(warning)
|
||||
|
||||
set(MSVC_FLAGS "-DWIN32 -DNOMINMAX -D_USE_MATH_DEFINES -D_CRT_SECURE_NO_WARNINGS -D__CRT_NONSTDC_NO_WARNINGS /wd4996")
|
||||
set(MSVC_FLAGS "-DWIN32 -DNOMINMAX -D_USE_MATH_DEFINES -D_CRT_SECURE_NO_WARNINGS -D__CRT_NONSTDC_NO_WARNINGS /wd4996 /wd4250")
|
||||
endif(MSVC)
|
||||
|
||||
# assumed on Windows
|
||||
@@ -219,18 +322,19 @@ if(WIN32)
|
||||
|
||||
set( WINSOCK_LIBRARY "ws2_32.lib" )
|
||||
set( RT_LIBRARY "winmm" )
|
||||
endif(WIN32)
|
||||
endif(WIN32)
|
||||
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS} ${MSVC_FLAGS}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS} ${MSVC_FLAGS} ${BOOST_CXX_FLAGS}")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS_C} ${MSVC_FLAGS}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS_CXX} ${MSVC_FLAGS} ${BOOST_CXX_FLAGS}")
|
||||
|
||||
include_directories(${PROJECT_SOURCE_DIR})
|
||||
include_directories(${PROJECT_SOURCE_DIR}/simgear/canvas/ShivaVG/include)
|
||||
include_directories(${PROJECT_BINARY_DIR}/simgear)
|
||||
include_directories(${PROJECT_BINARY_DIR}/simgear/xml)
|
||||
|
||||
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}
|
||||
${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR}
|
||||
${ALUT_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR} )
|
||||
|
||||
${OPENAL_INCLUDE_DIR} )
|
||||
|
||||
add_definitions(-DHAVE_CONFIG_H)
|
||||
|
||||
@@ -241,11 +345,19 @@ configure_file (
|
||||
"${PROJECT_BINARY_DIR}/simgear/simgear_config.h"
|
||||
)
|
||||
|
||||
if(ENABLE_TESTS)
|
||||
# enable CTest / make test target
|
||||
configure_file (
|
||||
"${PROJECT_SOURCE_DIR}/simgear/xml/expat_config_cmake.in"
|
||||
"${PROJECT_BINARY_DIR}/simgear/xml/expat_config.h"
|
||||
)
|
||||
|
||||
include (Dart)
|
||||
enable_testing()
|
||||
if(ENABLE_TESTS)
|
||||
# enable CTest / make test target
|
||||
message(STATUS "Tests: ENABLED")
|
||||
|
||||
include (Dart)
|
||||
enable_testing()
|
||||
else()
|
||||
message(STATUS "Tests: DISABLED")
|
||||
endif(ENABLE_TESTS)
|
||||
|
||||
install (FILES ${PROJECT_BINARY_DIR}/simgear/simgear_config.h DESTINATION include/simgear/)
|
||||
@@ -260,4 +372,3 @@ CONFIGURE_FILE(
|
||||
IMMEDIATE @ONLY)
|
||||
ADD_CUSTOM_TARGET(uninstall
|
||||
"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
||||
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
# Locate ALUT
|
||||
# This module defines
|
||||
# ALUT_LIBRARY
|
||||
# ALUT_FOUND, if false, do not try to link to ALUT
|
||||
# ALUT_INCLUDE_DIR, where to find the headers
|
||||
#
|
||||
# $ALUTDIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$ALUTDIR
|
||||
# used in building ALUT.
|
||||
#
|
||||
# Created by James Turner. This was influenced by the FindOpenAL.cmake module.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2005-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distributed this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
# Per my request, CMake should search for frameworks first in
|
||||
# the following order:
|
||||
# ~/Library/Frameworks/OpenAL.framework/Headers
|
||||
# /Library/Frameworks/OpenAL.framework/Headers
|
||||
# /System/Library/Frameworks/OpenAL.framework/Headers
|
||||
#
|
||||
# On OS X, this will prefer the Framework version (if found) over others.
|
||||
# People will have to manually change the cache values of
|
||||
# OPENAL_LIBRARY to override this selection or set the CMake environment
|
||||
# CMAKE_INCLUDE_PATH to modify the search paths.
|
||||
|
||||
FIND_PATH(ALUT_INCLUDE_DIR alut.h
|
||||
HINTS
|
||||
$ENV{ALUTDIR}
|
||||
PATH_SUFFIXES include/AL include/ALUT include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/opt
|
||||
)
|
||||
|
||||
FIND_LIBRARY(ALUT_LIBRARY
|
||||
NAMES ALUT alut
|
||||
HINTS
|
||||
$ENV{ALUTDIR}
|
||||
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/opt
|
||||
)
|
||||
|
||||
|
||||
SET(ALUT_FOUND "NO")
|
||||
IF(ALUT_LIBRARY AND ALUT_INCLUDE_DIR)
|
||||
SET(ALUT_FOUND "YES")
|
||||
ENDIF(ALUT_LIBRARY AND ALUT_INCLUDE_DIR)
|
||||
|
||||
@@ -16,14 +16,20 @@ macro(find_static_component comp libs)
|
||||
string(TOUPPER "${comp}" compLibBase)
|
||||
set( compLibName ${compLibBase}_LIBRARY )
|
||||
|
||||
# NO_DEFAULT_PATH is important on Mac - we need to ensure subversion
|
||||
# libraires in dist/ or Macports are picked over the Apple version
|
||||
# in /usr, since that's what we will ship.
|
||||
# On other platforms we do need default paths though, i.e. since Linux
|
||||
# distros may use architecture-specific directories (like
|
||||
# /usr/lib/x86_64-linux-gnu) which we cannot hardcode/guess here.
|
||||
FIND_LIBRARY(${compLibName}
|
||||
if(APPLE)
|
||||
NO_DEFAULT_PATH
|
||||
endif(APPLE)
|
||||
NAMES ${compLib}
|
||||
HINTS $ENV{PLIBDIR}
|
||||
HINTS $ENV{LIBSVN_DIR} ${CMAKE_INSTALL_PREFIX} ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib
|
||||
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
|
||||
PATHS
|
||||
/usr/local
|
||||
/usr
|
||||
/opt
|
||||
PATHS ${ADDITIONAL_LIBRARY_PATHS}
|
||||
)
|
||||
|
||||
list(APPEND ${libs} ${${compLibName}})
|
||||
@@ -49,13 +55,14 @@ endif(HAVE_APR_CONFIG)
|
||||
|
||||
if(HAVE_APR_CONFIG OR MSVC)
|
||||
find_path(LIBSVN_INCLUDE_DIR svn_client.h
|
||||
NO_DEFAULT_PATH
|
||||
HINTS
|
||||
$ENV{LIBSVN_DIR}
|
||||
$ENV{LIBSVN_DIR} ${CMAKE_INSTALL_PREFIX} ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include
|
||||
PATH_SUFFIXES include/subversion-1
|
||||
PATHS
|
||||
/opt/local
|
||||
/usr/local
|
||||
/usr
|
||||
/opt
|
||||
)
|
||||
|
||||
set(LIBSVN_LIBRARIES "")
|
||||
|
||||
@@ -1,23 +1,21 @@
|
||||
|
||||
macro(simgear_component_common name includePath sourcesList sources headers)
|
||||
if (SIMGEAR_SHARED)
|
||||
set(fc${sourcesList} ${name})
|
||||
set(fh${sourcesList} ${name})
|
||||
foreach(s ${sources})
|
||||
set_property(GLOBAL
|
||||
APPEND PROPERTY ${sourcesList} "${CMAKE_CURRENT_SOURCE_DIR}/${s}")
|
||||
set(fc${sourcesList} "${fc${sourcesList}}#${CMAKE_CURRENT_SOURCE_DIR}/${s}")
|
||||
endforeach()
|
||||
|
||||
foreach(s ${sources})
|
||||
set_property(GLOBAL
|
||||
APPEND PROPERTY ${sourcesList} "${CMAKE_CURRENT_SOURCE_DIR}/${s}")
|
||||
endforeach()
|
||||
foreach(h ${headers})
|
||||
set_property(GLOBAL
|
||||
APPEND PROPERTY PUBLIC_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/${h}")
|
||||
set(fh${sourcesList} "${fh${sourcesList}}#${CMAKE_CURRENT_SOURCE_DIR}/${h}")
|
||||
endforeach()
|
||||
|
||||
foreach(h ${headers})
|
||||
set_property(GLOBAL
|
||||
APPEND PROPERTY PUBLIC_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/${h}")
|
||||
endforeach()
|
||||
|
||||
else()
|
||||
set(libName "sg${name}")
|
||||
add_library(${libName} STATIC ${sources} ${headers})
|
||||
|
||||
install (TARGETS ${libName} ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif()
|
||||
set_property(GLOBAL APPEND PROPERTY FG_GROUPS_${sourcesList}_C "${fc${sourcesList}}@")
|
||||
set_property(GLOBAL APPEND PROPERTY FG_GROUPS_${sourcesList}_H "${fh${sourcesList}}@")
|
||||
|
||||
install (FILES ${headers} DESTINATION include/simgear/${includePath})
|
||||
endmacro()
|
||||
|
||||
4
COPYING
4
COPYING
@@ -2,7 +2,7 @@
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
@@ -464,7 +464,7 @@ convey the exclusion of warranty; and each file should have at least the
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
|
||||
56
INSTALL
Normal file
56
INSTALL
Normal file
@@ -0,0 +1,56 @@
|
||||
How to build SimGear
|
||||
====================
|
||||
|
||||
SimGear uses the CMake build system to generate a platform-specific
|
||||
build environment. CMake reads the CMakeLists.txt files that you'll
|
||||
find throughout the source directories, checks for installed
|
||||
dependencies and then generates the appropriate build system.
|
||||
|
||||
If you don't already have CMake installed on your system you can grab
|
||||
it from http://www.cmake.org, use version 2.6.4 or later.
|
||||
|
||||
Under unices (i.e. Linux, Solaris, Free-BSD, HP-Ux, OSX) use the cmake
|
||||
or ccmake command-line utils. Preferably, create an out-of-source
|
||||
build directory and run cmake or ccmake from there. The advantage to
|
||||
this approach is that the temporary files created by CMake won't
|
||||
clutter the source directory, and also makes it possible to have
|
||||
multiple independent build targets by creating multiple build
|
||||
directories. In a directory alongside the SimGear source directory
|
||||
use:
|
||||
|
||||
mkdir sgbuild
|
||||
cd sgbuild
|
||||
cmake ../simgear -DCMAKE_BUILD_TYPE=Release
|
||||
make
|
||||
sudo make install
|
||||
|
||||
|
||||
Build Dependencies
|
||||
==================
|
||||
SimGear depends on a number of 3rd party libraries, the most notable
|
||||
being:
|
||||
|
||||
* OpenSceneGraph (OSG) - see README.OSG
|
||||
* zlib compression library - see README.zlib
|
||||
* Open Audio Library (OpenAL) - see README.OpenAL
|
||||
* Subversion Client Library (optional dependency)
|
||||
|
||||
|
||||
Further information
|
||||
===================
|
||||
* README.cmake
|
||||
for more detailed CMake instructions
|
||||
|
||||
* README.msvc
|
||||
in the FlightGear source package for more Windows-specific instructions
|
||||
|
||||
* FlightGear Wiki
|
||||
http://wiki.flightgear.org/Building_Flightgear
|
||||
|
||||
* FlightGear Forums
|
||||
For help on building see: http://www.flightgear.org/forums
|
||||
=> Support/Compiling
|
||||
|
||||
* FlightGear Mailing lists
|
||||
http://wiki.flightgear.org/index.php/Mailing_list
|
||||
|
||||
16
README
16
README
@@ -1 +1,15 @@
|
||||
[ Nothing here at this time. ]
|
||||
SimGear - Simulator Construction Tools
|
||||
======================================
|
||||
http://www.flightgear.org
|
||||
|
||||
SimGear is a set of open-source libraries designed to be used as building
|
||||
blocks for quickly assembling 3d simulations, games, and visualization
|
||||
applications.
|
||||
|
||||
SimGear is developed by the FlightGear project and also provides the base
|
||||
for the FlightGear Flight Simulator.
|
||||
|
||||
Source code for SimGear is released under the GNU Library General Public
|
||||
License (LGPL) - see COPYING for license details.
|
||||
|
||||
See INSTALL file for help on building SimGear.
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
You *must* have OpenSceneGraph (OSG) installed to build this version of
|
||||
FlightGear.
|
||||
|
||||
Notice that FlightGear 2.6.0 requires at least version 3.0.0.
|
||||
Notice that this version of SimGear/FlightGear requires at least OSG 3.0.0.
|
||||
|
||||
You can get the latest version of OSG from:
|
||||
|
||||
|
||||
@@ -18,12 +18,3 @@ ccmake .
|
||||
then press 'g' to generate and exit ]
|
||||
|
||||
|
||||
The alut library is also required, but comes separately in the package
|
||||
freelut-1.1.0.tar.gz. This package can be downloaded from the same page
|
||||
(http://connect.creativelabs.com/openal/default.aspx). Download and run:
|
||||
tar xzvf freelut-1.1.0.tar.gz
|
||||
cd freealut-1.1.0
|
||||
./configure
|
||||
make
|
||||
sudo make install
|
||||
|
||||
|
||||
161
README.cmake
Normal file
161
README.cmake
Normal file
@@ -0,0 +1,161 @@
|
||||
Getting started with CMake
|
||||
==========================
|
||||
|
||||
(These instructions apply to Unix-like systems, including Cygwin and Mac. To
|
||||
build using Visual Studio or some other IDE supported by CMake, most of the
|
||||
information below still applies. Otherwise see
|
||||
http://wiki.flightgear.org/Building_Flightgear for Windows specific build
|
||||
instructions.)
|
||||
|
||||
Always compile in a separate directory to the code. For example, if the
|
||||
code (eg, from Git) is at /home/curt/projects/simgear, you might create
|
||||
/home/curt/projects/sgbuild. Change into the new directory, and run
|
||||
|
||||
cmake ../simgear
|
||||
|
||||
To generate standard Unix Makefiles in sgbuild.
|
||||
|
||||
Probably you want to specify an install prefix:
|
||||
|
||||
cmake ../simgear -DCMAKE_INSTALL_PREFIX=/usr
|
||||
|
||||
Note the install prefix is automatically searched for required libraries
|
||||
and header files, so if you install OpenSceneGraph to the same prefix,
|
||||
most configuration options are unnecessary.
|
||||
|
||||
If for some reason you have a dependency (or several) at a different prefix,
|
||||
you can specify one or more via CMAKE_PREFIX_PATH:
|
||||
|
||||
cmake ../simgear -DCMAKE_PREFIX_PATH="/opt/local;/opt/fgfs"
|
||||
|
||||
(note the use of semi-colons to specify multiple prefix paths)
|
||||
|
||||
Standard prefixes are searched automatically (/usr, /usr/local, /opt/local)
|
||||
|
||||
Most dependencies also expose an environment variable to specify their
|
||||
installation directory explicitly eg OSG_DIR. Any of the methods
|
||||
described above will work, but specifying an INSTALL_PREFIX or PREFIX_PATH is
|
||||
usually simpler.
|
||||
|
||||
By default, we select a release build. To create a debug build, use
|
||||
|
||||
cmake ../simgear -DCMAKE_BUILD_TYPE=Debug
|
||||
|
||||
(or MinSizeRel, or RelWithDbg)
|
||||
|
||||
Debug builds will automatically use corresponding debug builds of required
|
||||
libraries, if they are available. For example you can install debug builds of
|
||||
OpenSceneGraph, and a debug SimGear build will use them.
|
||||
|
||||
(Debug builds of libraries have the 'd' suffix by default - Release builds
|
||||
have no additional suffix)
|
||||
|
||||
Note most IDE projects (eg Xcode and Visual Studio) support building all the
|
||||
build types from the same project, so you can omit the CMAKE_BUILD_TYPE option
|
||||
when running cmake, and simply pick the build configuration as normal in the
|
||||
IDE.
|
||||
|
||||
It's common to have several build directories with different build
|
||||
configurations, eg
|
||||
|
||||
/home/curt/projects/simgear (the git clone)
|
||||
/home/curt/projects/sgdebug
|
||||
/home/curt/projects/sgrelease
|
||||
/home/curt/projects/sg-with-svn-osg
|
||||
|
||||
To set an optional feature, do
|
||||
|
||||
cmake ../simgear -DFEATURE_NAME=ON
|
||||
|
||||
(or 'OFF' to disable )
|
||||
|
||||
To see the variables that can be configured / are currently defined, you can
|
||||
run one of the GUI front ends, or the following command:
|
||||
|
||||
cmake ../simgear -L
|
||||
|
||||
Add 'A' to see all the options (including advanced options), or 'H' to see
|
||||
the help for each option (similar to running configure --help under autoconf):
|
||||
|
||||
cmake ../simgear -LH
|
||||
|
||||
|
||||
Build Targets
|
||||
=============
|
||||
|
||||
For a Unix makefile build, 'make dist', 'make uninstall' and 'make test' are
|
||||
all available and should work as expected. 'make clean' is also as normal,
|
||||
but there is *no* 'make distclean' target. The equivalent is to completely
|
||||
remove your build directory, and start with a fresh one.
|
||||
|
||||
Adding new files to the build
|
||||
|
||||
Add source files to the SOURCES list, and headers to the HEADERS list. Note
|
||||
technically you only need to add source files, but omitting headers confuses
|
||||
project generation and distribution / packaging targets.
|
||||
|
||||
For target conditional files, you can append to the SOURCES or HEADERS lists
|
||||
inside an if() test, for example:
|
||||
|
||||
if(APPLE)
|
||||
list(APPEND SOURCES extraFile1.cxx extraFile2.cxx)
|
||||
endif()
|
||||
|
||||
Setting include directories
|
||||
|
||||
In any CMakeList.txt, you can do the following:
|
||||
|
||||
include_directories(${PROJECT_SOURCE_DIR}/some/path)
|
||||
|
||||
For example, this can be done in particular subdirectory, or at the project
|
||||
root, or an intermediate level.
|
||||
|
||||
Setting target specific compile flags, includes or defines
|
||||
|
||||
Use set_target_property(), for example
|
||||
|
||||
set_target_property(fgfs PROPERTIES
|
||||
COMPILE_DEFINITIONS FOO BAR=1)
|
||||
|
||||
You can set a property on an individual source file:
|
||||
|
||||
set_property(SOURCE myfile.cxx PROPERTY COMPILE_FLAGS "-Wno-unsigned-compare")
|
||||
|
||||
Detecting Features / Libraries
|
||||
|
||||
For most standard libraries (Gtk, wxWidget, Python, GDAL, Qt, libXml, Boost),
|
||||
cmake provides a standard helper. To see the available modules, run:
|
||||
|
||||
cmake --help-module-list
|
||||
|
||||
In the root CMakeLists file, use a statement like:
|
||||
|
||||
find_package(OpenGL REQUIRED)
|
||||
|
||||
Each package helper sets various variables such aaa_FOUND, aaa_INCLUDE_DIR,
|
||||
and aaa_LIBRARY. Depending on the complexity of the package, these variables
|
||||
might have different names (eg, OPENSCENEGRAPH_LIBRARIES).
|
||||
|
||||
If there's no standard helper for a library you need, find a similar one, copy
|
||||
it to CMakeModules/FindABC.cmake, and modify the code to fit. Generally this
|
||||
is pretty straightforward. The built-in modules reside in the Cmake 'share'
|
||||
directory, eg /usr/share/cmake/modules on Unix systems.
|
||||
|
||||
Note libraries support by pkg-config can be handled directly, with no need
|
||||
to create a custom FindABC helper.
|
||||
|
||||
Adding a new executable target
|
||||
|
||||
add_executable(myexecutable ${SOURCES} ${HEADERS})
|
||||
target_link_libraries(myexecutable .... libraries ... )
|
||||
install(TARGETS myexecutable RUNTIME DESTINATION bin)
|
||||
|
||||
(If the executable should not be installed, omit the final line above)
|
||||
|
||||
If you add an additional line
|
||||
|
||||
add_test(testname ${EXECUTABLE_OUTPUT_PATH}/myexecutable)
|
||||
|
||||
Then running 'make test' will run your executable as a unit test. The
|
||||
executable should return either a success or failure result code.
|
||||
|
||||
32
README.plib
32
README.plib
@@ -1,32 +0,0 @@
|
||||
[This file is mirrored in both the FlightGear and SimGear packages.]
|
||||
|
||||
You *must* have plib version 1.8.5 or later installed on your system
|
||||
to build FlightGear!" Flight Gear is no longer compatible with the
|
||||
earlier versions of the library.
|
||||
|
||||
You can get the latest version of plib from:
|
||||
|
||||
http://plib.sourceforge.net
|
||||
|
||||
Build notes:
|
||||
|
||||
You should be able to just run "./configure" to configure the package
|
||||
and use all of plib's defaults. Then run "make" followed by "make
|
||||
install". By default, plib installs itself into /usr so if you don't
|
||||
like this, be sure to specify an alternate prefix such as --prefix=/usr/local
|
||||
|
||||
As of this writing (2007-11-18), many linux distributions are shipped with a
|
||||
working version of plib, so chances are that this library is already
|
||||
installed. It should be noted, that currently plib version no longer compiles
|
||||
using recent versions of gcc (confirmed on version gcc 4.1.2, as shipped with
|
||||
SuSe 10.2). As a workaround, it is possible to either use plib SVN. Run the
|
||||
following commands:
|
||||
|
||||
|
||||
svn co https://plib.svn.sourceforge.net/svnroot/plib/trunk plib
|
||||
cd plib
|
||||
./autogen.sh
|
||||
./configure
|
||||
make
|
||||
make install
|
||||
|
||||
1
TODO
1
TODO
@@ -1 +0,0 @@
|
||||
03/25/2001 - Resolve location of Sky dome implimentation documentation.
|
||||
13
package/RedHat/README
Normal file
13
package/RedHat/README
Normal file
@@ -0,0 +1,13 @@
|
||||
Building a SimGear RPM package for Red Hat
|
||||
|
||||
Please see the "package/openSUSE" directory for an
|
||||
example how to build a SimGear RPM package with
|
||||
shared SimGear libraries.
|
||||
|
||||
You may need to adapt the names (exact spelling) of some
|
||||
of the package dependencies in the openSUSE RPM spec,
|
||||
since these may slightly differ for Red Hat.
|
||||
|
||||
(If you have a working and tested Red Hat RPM spec,
|
||||
you're welcome to contribute it to this project.)
|
||||
|
||||
23
package/openSUSE/README
Normal file
23
package/openSUSE/README
Normal file
@@ -0,0 +1,23 @@
|
||||
Building a SimGear RPM package for openSUSE
|
||||
|
||||
(Last tested with openSUSE 11.4+12.1)
|
||||
|
||||
This directory contains the files which, along with
|
||||
the source code tar files, can be used to build
|
||||
an RPM package targeted at an openSUSE Linux system.
|
||||
|
||||
To build SimGear from source do the following:
|
||||
|
||||
1. obtain simgear-2.8.0.tar.bz2 (adapt version if
|
||||
necessary) and copy it into ~/rpmbuild/SOURCES
|
||||
|
||||
2. look in the BuildRequires section of SimGear.spec
|
||||
and check that all the packages referred to are
|
||||
installed (note, some of these packages may be part
|
||||
of openSUSE's "games" repository).
|
||||
|
||||
3. run 'rpmbuild -ba simgear.spec' and find the RPM
|
||||
build result in ~/rpmbuild/RPMS
|
||||
|
||||
That's all!
|
||||
|
||||
63
package/openSUSE/SimGear.spec
Normal file
63
package/openSUSE/SimGear.spec
Normal file
@@ -0,0 +1,63 @@
|
||||
Summary: Simulator Construction Gear
|
||||
Name: SimGear
|
||||
Version: 2.8.0
|
||||
Release: 1
|
||||
License: LGPL
|
||||
URL: http://www.flightgear.org
|
||||
Group: Amusements/Games/3D/Simulation
|
||||
Source: http://mirrors.ibiblio.org/pub/mirrors/flightgear/ftp/Source/simgear-%{version}.tar.bz2
|
||||
BuildRoot: %{_tmppath}/%{name}-%{version}-build
|
||||
|
||||
BuildRequires: gcc, gcc-c++, cmake
|
||||
BuildRequires: libopenal1-soft, openal-soft
|
||||
BuildRequires: libOpenSceneGraph-devel >= 3.0
|
||||
BuildRequires: zlib, zlib-devel
|
||||
BuildRequires: libjpeg62, libjpeg62-devel
|
||||
BuildRequires: boost-devel >= 1.37
|
||||
BuildRequires: subversion-devel, libapr1-devel
|
||||
Requires: OpenSceneGraph-plugins >= 3.0
|
||||
|
||||
%description
|
||||
This package contains a tools and libraries useful for constructing
|
||||
simulation and visualization applications such as FlightGear or TerraGear.
|
||||
|
||||
%package devel
|
||||
Group: Development/Libraries/Other
|
||||
Summary: Development header files for SimGear
|
||||
Requires: SimGear = %{version}
|
||||
|
||||
%description devel
|
||||
Development headers and libraries for building applications against SimGear.
|
||||
|
||||
%prep
|
||||
%setup -T -q -n simgear-%{version} -b 0
|
||||
|
||||
%build
|
||||
export CFLAGS="$RPM_OPT_FLAGS"
|
||||
export CXXFLAGS="$RPM_OPT_FLAGS"
|
||||
# build SHARED simgear libraries
|
||||
cmake -DCMAKE_INSTALL_PREFIX=%{_prefix} -DSIMGEAR_SHARED:BOOL=ON -DENABLE_TESTS:BOOL=OFF -DJPEG_FACTORY:BOOL=ON
|
||||
make %{?_smp_mflags}
|
||||
|
||||
%install
|
||||
make DESTDIR=%{buildroot} install
|
||||
|
||||
%post -p /sbin/ldconfig
|
||||
|
||||
%postun -p /sbin/ldconfig
|
||||
|
||||
%files
|
||||
%defattr (-, root, root, -)
|
||||
%doc AUTHORS COPYING ChangeLog NEWS README
|
||||
%{_libdir}/libSimGear*.so.*
|
||||
|
||||
%files devel
|
||||
%defattr(-,root,root,-)
|
||||
%dir %{_includedir}/simgear
|
||||
%{_includedir}/simgear/*
|
||||
%{_libdir}/libSimGear*.so
|
||||
|
||||
%changelog
|
||||
* Mon Jul 02 2012 thorstenb@flightgear.org
|
||||
- Initial version
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
The handmade VS2010 project files have been replaced by the Cmake build system.
|
||||
Please use Cmake to build FlightGear with Visual Studio 2010.
|
||||
3
projects/VC90/.gitignore
vendored
3
projects/VC90/.gitignore
vendored
@@ -1,3 +0,0 @@
|
||||
*.user
|
||||
Win32
|
||||
x64
|
||||
File diff suppressed because it is too large
Load Diff
1
simgear/.gitignore
vendored
1
simgear/.gitignore
vendored
@@ -1,3 +1,2 @@
|
||||
simgear_config.h
|
||||
simgear_config.h.*
|
||||
version.h
|
||||
|
||||
@@ -3,6 +3,7 @@ file(WRITE ${PROJECT_BINARY_DIR}/simgear/version.h "#define SIMGEAR_VERSION ${SI
|
||||
|
||||
foreach( mylibfolder
|
||||
bucket
|
||||
bvh
|
||||
debug
|
||||
ephemeris
|
||||
io
|
||||
@@ -10,8 +11,8 @@ foreach( mylibfolder
|
||||
math
|
||||
misc
|
||||
nasal
|
||||
nasal/cppbind
|
||||
props
|
||||
route
|
||||
serial
|
||||
structure
|
||||
threads
|
||||
@@ -24,6 +25,7 @@ foreach( mylibfolder
|
||||
endforeach( mylibfolder )
|
||||
|
||||
if(NOT SIMGEAR_HEADLESS)
|
||||
add_subdirectory(canvas)
|
||||
add_subdirectory(environment)
|
||||
add_subdirectory(screen)
|
||||
add_subdirectory(scene)
|
||||
@@ -39,15 +41,19 @@ endif(ENABLE_RTI)
|
||||
set(HEADERS compiler.h constants.h sg_inlines.h ${PROJECT_BINARY_DIR}/simgear/version.h)
|
||||
install (FILES ${HEADERS} DESTINATION include/simgear/)
|
||||
|
||||
if(SIMGEAR_SHARED)
|
||||
message(STATUS "building shared library")
|
||||
get_property(coreSources GLOBAL PROPERTY CORE_SOURCES)
|
||||
get_property(sceneSources GLOBAL PROPERTY SCENE_SOURCES)
|
||||
get_property(publicHeaders GLOBAL PROPERTY PUBLIC_HEADERS)
|
||||
get_property(coreSources GLOBAL PROPERTY CORE_SOURCES)
|
||||
get_property(sceneSources GLOBAL PROPERTY SCENE_SOURCES)
|
||||
get_property(publicHeaders GLOBAL PROPERTY PUBLIC_HEADERS)
|
||||
|
||||
if(LIBSVN_FOUND)
|
||||
add_definitions(${APR_CFLAGS})
|
||||
include_directories(${LIBSVN_INCLUDE_DIR})
|
||||
endif()
|
||||
|
||||
if(SIMGEAR_SHARED)
|
||||
message(STATUS "Library building mode: SHARED LIBRARIES")
|
||||
add_library(SimGearCore SHARED ${coreSources})
|
||||
set_property(TARGET SimGearCore PROPERTY COMPILE_FLAGS "-DNO_OPENSCENEGRAPH_INTERFACE=1")
|
||||
|
||||
|
||||
# set_property(TARGET SimGearCore PROPERTY FRAMEWORK 1)
|
||||
# message(STATUS "public header: ${publicHeaders}")
|
||||
# set_property(TARGET SimGearCore PROPERTY PUBLIC_HEADER "${publicHeaders}")
|
||||
@@ -56,42 +62,86 @@ if(SIMGEAR_SHARED)
|
||||
set_property(TARGET SimGearCore PROPERTY VERSION ${SIMGEAR_VERSION})
|
||||
set_property(TARGET SimGearCore PROPERTY SOVERSION ${SIMGEAR_SOVERSION})
|
||||
|
||||
target_link_libraries(SimGearCore ${ZLIB_LIBRARY} ${RT_LIBRARY})
|
||||
install(TARGETS SimGearCore LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
target_link_libraries(SimGearCore ${ZLIB_LIBRARY} ${RT_LIBRARY}
|
||||
${EXPAT_LIBRARIES}
|
||||
${CMAKE_THREAD_LIBS_INIT})
|
||||
|
||||
if(LIBSVN_FOUND)
|
||||
target_link_libraries(SimGearCore ${LIBSVN_LIBRARIES})
|
||||
endif(LIBSVN_FOUND)
|
||||
|
||||
if(NOT SIMGEAR_HEADLESS)
|
||||
if(LIBSVN_FOUND)
|
||||
add_definitions(${APR_CFLAGS})
|
||||
|
||||
IF(APPLE)
|
||||
set_property(SOURCE scene/tsync/terrasync.cxx PROPERTY COMPILE_FLAGS "-iwithsysroot ${LIBSVN_INCLUDE_DIR}")
|
||||
ELSE()
|
||||
include_directories(${LIBSVN_INCLUDE_DIR})
|
||||
ENDIF(APPLE)
|
||||
endif(LIBSVN_FOUND)
|
||||
|
||||
list(APPEND sceneSources scene/util/SGCoreOSGDependant.cxx)
|
||||
|
||||
add_library(SimGearScene SHARED ${sceneSources})
|
||||
# set_property(TARGET SimGearScene PROPERTY FRAMEWORK 1)
|
||||
# set_property(TARGET SimGearScene PROPERTY PUBLIC_HEADER "${publicHeaders}")
|
||||
set_property(TARGET SimGearScene PROPERTY LINKER_LANGUAGE CXX)
|
||||
set_property(TARGET SimGearScene PROPERTY VERSION ${SIMGEAR_VERSION})
|
||||
set_property(TARGET SimGearScene PROPERTY SOVERSION ${SIMGEAR_SOVERSION})
|
||||
|
||||
target_link_libraries(SimGearScene
|
||||
SimGearCore
|
||||
${ZLIB_LIBRARY}
|
||||
${OPENSCENEGRAPH_LIBRARIES}
|
||||
${OPENAL_LIBRARY} ${ALUT_LIBRARY}
|
||||
${OPENGL_LIBRARY})
|
||||
|
||||
if(LIBSVN_FOUND)
|
||||
target_link_libraries(SimGearScene ${LIBSVN_LIBRARIES})
|
||||
endif(LIBSVN_FOUND)
|
||||
|
||||
target_link_libraries(SimGearScene
|
||||
SimGearCore
|
||||
${ZLIB_LIBRARY}
|
||||
${OPENSCENEGRAPH_LIBRARIES}
|
||||
${OPENAL_LIBRARY}
|
||||
${OPENGL_LIBRARY}
|
||||
${JPEG_LIBRARY})
|
||||
|
||||
install(TARGETS SimGearScene LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif()
|
||||
|
||||
endif(SIMGEAR_SHARED)
|
||||
|
||||
install(TARGETS SimGearCore LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
else()
|
||||
message(STATUS "Library building mode: STATIC LIBRARIES")
|
||||
|
||||
get_property(FG_GROUPS_CORE_SOURCES_C GLOBAL PROPERTY FG_GROUPS_CORE_SOURCES_C)
|
||||
string(REPLACE "@" ";" groups ${FG_GROUPS_CORE_SOURCES_C} )
|
||||
foreach(g ${groups})
|
||||
string(REPLACE "#" ";" g2 ${g})
|
||||
list(GET g2 0 name)
|
||||
list(REMOVE_AT g2 0)
|
||||
source_group("${name}\\Sources" FILES ${g2})
|
||||
endforeach()
|
||||
|
||||
get_property(FG_GROUPS_CORE_SOURCES_H GLOBAL PROPERTY FG_GROUPS_CORE_SOURCES_H)
|
||||
string(REPLACE "@" ";" groups ${FG_GROUPS_CORE_SOURCES_H} )
|
||||
foreach(g ${groups})
|
||||
string(REPLACE "#" ";" g2 ${g})
|
||||
list(GET g2 0 name)
|
||||
list(REMOVE_AT g2 0)
|
||||
source_group("${name}\\Headers" FILES ${g2})
|
||||
endforeach()
|
||||
|
||||
add_library(SimGearCore STATIC ${coreSources})
|
||||
install(TARGETS SimGearCore ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
|
||||
if(NOT SIMGEAR_HEADLESS)
|
||||
get_property(FG_GROUPS_SCENE_SOURCES_C GLOBAL PROPERTY FG_GROUPS_SCENE_SOURCES_C)
|
||||
string(REPLACE "@" ";" groups ${FG_GROUPS_SCENE_SOURCES_C} )
|
||||
foreach(g ${groups})
|
||||
string(REPLACE "#" ";" g2 ${g})
|
||||
list(GET g2 0 name)
|
||||
list(REMOVE_AT g2 0)
|
||||
source_group("${name}\\Sources" FILES ${g2})
|
||||
endforeach()
|
||||
|
||||
get_property(FG_GROUPS_SCENE_SOURCES_H GLOBAL PROPERTY FG_GROUPS_SCENE_SOURCES_H)
|
||||
string(REPLACE "@" ";" groups ${FG_GROUPS_SCENE_SOURCES_H} )
|
||||
foreach(g ${groups})
|
||||
string(REPLACE "#" ";" g2 ${g})
|
||||
list(GET g2 0 name)
|
||||
list(REMOVE_AT g2 0)
|
||||
source_group("${name}\\Headers" FILES ${g2})
|
||||
endforeach()
|
||||
|
||||
add_library(SimGearScene STATIC ${sceneSources})
|
||||
install(TARGETS SimGearScene ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
endif(NOT SIMGEAR_HEADLESS)
|
||||
endif(SIMGEAR_SHARED)
|
||||
|
||||
if(ENABLE_RTI)
|
||||
# Ugly first aid to make hla compile agian
|
||||
set_property(SOURCE hla/RTI13InteractionClass.cxx hla/RTI13ObjectClass.cxx
|
||||
hla/RTI13ObjectInstance.cxx hla/RTI13Federate.cxx
|
||||
hla/RTI13FederateFactory.cxx
|
||||
APPEND PROPERTY COMPILE_FLAGS "-I${RTI_INCLUDE_DIR}")
|
||||
endif(ENABLE_RTI)
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include "BVHVisitor.hxx"
|
||||
#include "BVHNode.hxx"
|
||||
#include "BVHGroup.hxx"
|
||||
#include "BVHPageNode.hxx"
|
||||
#include "BVHTransform.hxx"
|
||||
#include "BVHMotionTransform.hxx"
|
||||
#include "BVHLineGeometry.hxx"
|
||||
@@ -45,6 +46,8 @@ public:
|
||||
|
||||
virtual void apply(BVHGroup& node)
|
||||
{ expandBy(node.getBoundingSphere()); }
|
||||
virtual void apply(BVHPageNode& node)
|
||||
{ expandBy(node.getBoundingSphere()); }
|
||||
virtual void apply(BVHTransform& node)
|
||||
{ expandBy(node.getBoundingSphere()); }
|
||||
virtual void apply(BVHMotionTransform& node)
|
||||
@@ -15,7 +15,10 @@
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#include <simgear/math/SGMath.hxx>
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <simgear_config.h>
|
||||
#endif
|
||||
|
||||
#include "BVHLineSegmentVisitor.hxx"
|
||||
|
||||
#include <simgear/math/SGGeometry.hxx>
|
||||
@@ -24,6 +27,7 @@
|
||||
|
||||
#include "BVHNode.hxx"
|
||||
#include "BVHGroup.hxx"
|
||||
#include "BVHPageNode.hxx"
|
||||
#include "BVHTransform.hxx"
|
||||
#include "BVHMotionTransform.hxx"
|
||||
#include "BVHLineGeometry.hxx"
|
||||
@@ -44,6 +48,14 @@ BVHLineSegmentVisitor::apply(BVHGroup& group)
|
||||
return;
|
||||
group.traverse(*this);
|
||||
}
|
||||
|
||||
void
|
||||
BVHLineSegmentVisitor::apply(BVHPageNode& pageNode)
|
||||
{
|
||||
if (!intersects(_lineSegment, pageNode.getBoundingSphere()))
|
||||
return;
|
||||
pageNode.traverse(*this);
|
||||
}
|
||||
|
||||
void
|
||||
BVHLineSegmentVisitor::apply(BVHTransform& transform)
|
||||
@@ -20,13 +20,14 @@
|
||||
|
||||
#include <simgear/math/SGGeometry.hxx>
|
||||
#include <simgear/structure/SGSharedPtr.hxx>
|
||||
#include <simgear/scene/material/mat.hxx>
|
||||
|
||||
#include "BVHVisitor.hxx"
|
||||
#include "BVHNode.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHMaterial;
|
||||
|
||||
class BVHLineSegmentVisitor : public BVHVisitor {
|
||||
public:
|
||||
BVHLineSegmentVisitor(const SGLineSegmentd& lineSegment,
|
||||
@@ -54,12 +55,13 @@ public:
|
||||
{ return _linearVelocity; }
|
||||
const SGVec3d& getAngularVelocity() const
|
||||
{ return _angularVelocity; }
|
||||
const SGMaterial* getMaterial() const
|
||||
const BVHMaterial* getMaterial() const
|
||||
{ return _material; }
|
||||
BVHNode::Id getId() const
|
||||
{ return _id; }
|
||||
|
||||
virtual void apply(BVHGroup& group);
|
||||
virtual void apply(BVHPageNode& node);
|
||||
virtual void apply(BVHTransform& transform);
|
||||
virtual void apply(BVHMotionTransform& transform);
|
||||
virtual void apply(BVHLineGeometry&);
|
||||
@@ -87,7 +89,7 @@ private:
|
||||
SGVec3d _normal;
|
||||
SGVec3d _linearVelocity;
|
||||
SGVec3d _angularVelocity;
|
||||
const SGMaterial* _material;
|
||||
const BVHMaterial* _material;
|
||||
BVHNode::Id _id;
|
||||
|
||||
bool _haveHit;
|
||||
@@ -1,5 +1,4 @@
|
||||
// PathOptions.hxx -- make an osgDB Options object from a path
|
||||
// Copyright (C) 2007 Tim Moore timoore@redhat.com
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
@@ -15,17 +14,22 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
// $Id$
|
||||
|
||||
#ifndef PATHOPTIONSHXX
|
||||
#define PATHOPTIONSHXX 1
|
||||
#include "BVHMaterial.hxx"
|
||||
|
||||
#include <osgDB/ReaderWriter>
|
||||
#include <simgear/misc/sg_path.hxx>
|
||||
namespace simgear {
|
||||
|
||||
namespace simgear
|
||||
BVHMaterial::BVHMaterial() :
|
||||
_solid(true),
|
||||
_friction_factor(1),
|
||||
_rolling_friction(0.02),
|
||||
_bumpiness(0),
|
||||
_load_resistance(1e30)
|
||||
{
|
||||
osgDB::ReaderWriter::Options* makeOptionsFromPath(const SGPath&);
|
||||
}
|
||||
|
||||
#endif
|
||||
BVHMaterial::~BVHMaterial()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
75
simgear/bvh/BVHMaterial.hxx
Normal file
75
simgear/bvh/BVHMaterial.hxx
Normal file
@@ -0,0 +1,75 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef BVHMaterial_hxx
|
||||
#define BVHMaterial_hxx
|
||||
|
||||
#include <simgear/structure/SGReferenced.hxx>
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHMaterial : public SGReferenced {
|
||||
public:
|
||||
BVHMaterial();
|
||||
virtual ~BVHMaterial();
|
||||
|
||||
/**
|
||||
* Return if the surface material is solid, if it is not solid, a fluid
|
||||
* can be assumed, that is usually water.
|
||||
*/
|
||||
bool get_solid () const { return _solid; }
|
||||
|
||||
/**
|
||||
* Get the friction factor for that material
|
||||
*/
|
||||
double get_friction_factor () const { return _friction_factor; }
|
||||
|
||||
/**
|
||||
* Get the rolling friction for that material
|
||||
*/
|
||||
double get_rolling_friction () const { return _rolling_friction; }
|
||||
|
||||
/**
|
||||
* Get the bumpines for that material
|
||||
*/
|
||||
double get_bumpiness () const { return _bumpiness; }
|
||||
|
||||
/**
|
||||
* Get the load resistance
|
||||
*/
|
||||
double get_load_resistance () const { return _load_resistance; }
|
||||
|
||||
protected:
|
||||
// True if the material is solid, false if it is a fluid
|
||||
bool _solid;
|
||||
|
||||
// the friction factor of that surface material
|
||||
double _friction_factor;
|
||||
|
||||
// the rolling friction of that surface material
|
||||
double _rolling_friction;
|
||||
|
||||
// the bumpiness of that surface material
|
||||
double _bumpiness;
|
||||
|
||||
// the load resistance of that surface material
|
||||
double _load_resistance;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -24,6 +24,7 @@
|
||||
|
||||
#include "BVHNode.hxx"
|
||||
#include "BVHGroup.hxx"
|
||||
#include "BVHPageNode.hxx"
|
||||
#include "BVHTransform.hxx"
|
||||
#include "BVHLineGeometry.hxx"
|
||||
#include "BVHStaticGeometry.hxx"
|
||||
@@ -52,6 +53,12 @@ public:
|
||||
return;
|
||||
leaf.traverse(*this);
|
||||
}
|
||||
virtual void apply(BVHPageNode& leaf)
|
||||
{
|
||||
if (!intersects(_sphere, leaf.getBoundingSphere()))
|
||||
return;
|
||||
leaf.traverse(*this);
|
||||
}
|
||||
virtual void apply(BVHTransform& transform)
|
||||
{
|
||||
if (!intersects(_sphere, transform.getBoundingSphere()))
|
||||
@@ -140,7 +147,7 @@ public:
|
||||
{ return _linearVelocity; }
|
||||
const SGVec3d& getAngularVelocity() const
|
||||
{ return _angularVelocity; }
|
||||
const SGMaterial* getMaterial() const
|
||||
const BVHMaterial* getMaterial() const
|
||||
{ return _material; }
|
||||
BVHNode::Id getId() const
|
||||
{ return _id; }
|
||||
@@ -155,7 +162,7 @@ private:
|
||||
SGVec3d _point;
|
||||
SGVec3d _linearVelocity;
|
||||
SGVec3d _angularVelocity;
|
||||
const SGMaterial* _material;
|
||||
const BVHMaterial* _material;
|
||||
BVHNode::Id _id;
|
||||
|
||||
bool _havePoint;
|
||||
@@ -26,6 +26,7 @@ namespace simgear {
|
||||
|
||||
class BVHGroup;
|
||||
class BVHVisitor;
|
||||
class BVHPageNode;
|
||||
|
||||
// Base for the tree nodes
|
||||
class BVHNode : public SGReferenced {
|
||||
@@ -55,6 +56,7 @@ public:
|
||||
|
||||
protected:
|
||||
friend class BVHGroup;
|
||||
friend class BVHPageNode;
|
||||
void addParent(BVHNode* parent);
|
||||
void removeParent(BVHNode* parent);
|
||||
|
||||
40
simgear/bvh/BVHPageNode.cxx
Normal file
40
simgear/bvh/BVHPageNode.cxx
Normal file
@@ -0,0 +1,40 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#include "BVHPageNode.hxx"
|
||||
|
||||
#include "BVHPager.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
BVHPageNode::BVHPageNode() :
|
||||
_useStamp(0),
|
||||
_requested(false)
|
||||
{
|
||||
}
|
||||
|
||||
BVHPageNode::~BVHPageNode()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
BVHPageNode::accept(BVHVisitor& visitor)
|
||||
{
|
||||
visitor.apply(*this);
|
||||
}
|
||||
|
||||
}
|
||||
66
simgear/bvh/BVHPageNode.hxx
Normal file
66
simgear/bvh/BVHPageNode.hxx
Normal file
@@ -0,0 +1,66 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef BVHPageNode_hxx
|
||||
#define BVHPageNode_hxx
|
||||
|
||||
#include <list>
|
||||
|
||||
#include <simgear/structure/SGSharedPtr.hxx>
|
||||
|
||||
#include "BVHGroup.hxx"
|
||||
#include "BVHVisitor.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHPager;
|
||||
class BVHPageRequest;
|
||||
|
||||
class BVHPageNode : public BVHGroup {
|
||||
public:
|
||||
BVHPageNode();
|
||||
virtual ~BVHPageNode();
|
||||
|
||||
virtual void accept(BVHVisitor& visitor);
|
||||
|
||||
/// Return the usage stamp of the last access
|
||||
unsigned getUseStamp() const
|
||||
{ return _useStamp; }
|
||||
|
||||
virtual SGSphered computeBoundingSphere() const = 0;
|
||||
|
||||
virtual BVHPageRequest* newRequest() = 0;
|
||||
|
||||
protected:
|
||||
virtual void invalidateBound() = 0;
|
||||
|
||||
bool getRequested() const
|
||||
{ return _requested; }
|
||||
void setRequested(bool requested)
|
||||
{ _requested = requested; }
|
||||
|
||||
private:
|
||||
friend class BVHPager;
|
||||
|
||||
std::list<SGSharedPtr<BVHPageNode> >::iterator _iterator;
|
||||
unsigned _useStamp;
|
||||
bool _requested;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
26
simgear/bvh/BVHPageRequest.cxx
Normal file
26
simgear/bvh/BVHPageRequest.cxx
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#include "BVHPageRequest.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
BVHPageRequest::~BVHPageRequest()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
42
simgear/bvh/BVHPageRequest.hxx
Normal file
42
simgear/bvh/BVHPageRequest.hxx
Normal file
@@ -0,0 +1,42 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef BVHPageRequest_hxx
|
||||
#define BVHPageRequest_hxx
|
||||
|
||||
#include <simgear/structure/SGReferenced.hxx>
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHPageNode;
|
||||
|
||||
class BVHPageRequest : public SGReferenced {
|
||||
public:
|
||||
virtual ~BVHPageRequest();
|
||||
|
||||
/// Happens in the pager thread, do not modify the calling bvh tree
|
||||
virtual void load() = 0;
|
||||
/// Happens in the bvh main thread where the bvh is actually used.
|
||||
/// So inside here it is safe to modify the paged node
|
||||
virtual void insert() = 0;
|
||||
/// The page node this request is for
|
||||
virtual BVHPageNode* getPageNode() = 0;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
236
simgear/bvh/BVHPager.cxx
Normal file
236
simgear/bvh/BVHPager.cxx
Normal file
@@ -0,0 +1,236 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#include "BVHPager.hxx"
|
||||
|
||||
#include <list>
|
||||
|
||||
#include <simgear/threads/SGThread.hxx>
|
||||
#include <simgear/threads/SGGuard.hxx>
|
||||
|
||||
#include "BVHPageNode.hxx"
|
||||
#include "BVHPageRequest.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
struct BVHPager::_PrivateData : protected SGThread {
|
||||
typedef SGSharedPtr<BVHPageRequest> _Request;
|
||||
typedef std::list<_Request> _RequestList;
|
||||
typedef std::list<SGSharedPtr<BVHPageNode> > _PageNodeList;
|
||||
|
||||
struct _LockedQueue {
|
||||
void _push(const _Request& request)
|
||||
{
|
||||
SGGuard<SGMutex> scopeLock(_mutex);
|
||||
_requestList.push_back(request);
|
||||
}
|
||||
_Request _pop()
|
||||
{
|
||||
SGGuard<SGMutex> scopeLock(_mutex);
|
||||
if (_requestList.empty())
|
||||
return _Request();
|
||||
_Request request;
|
||||
request.swap(_requestList.front());
|
||||
_requestList.pop_front();
|
||||
return request;
|
||||
}
|
||||
private:
|
||||
SGMutex _mutex;
|
||||
_RequestList _requestList;
|
||||
};
|
||||
|
||||
struct _WorkQueue {
|
||||
void _stop()
|
||||
{
|
||||
_push(_Request());
|
||||
}
|
||||
void _push(const _Request& request)
|
||||
{
|
||||
SGGuard<SGMutex> scopeLock(_mutex);
|
||||
bool needSignal = _requestList.empty();
|
||||
_requestList.push_back(request);
|
||||
if (needSignal)
|
||||
_waitCondition.signal();
|
||||
}
|
||||
_Request _pop()
|
||||
{
|
||||
SGGuard<SGMutex> scopeLock(_mutex);
|
||||
while (_requestList.empty())
|
||||
_waitCondition.wait(_mutex);
|
||||
_Request request;
|
||||
request.swap(_requestList.front());
|
||||
_requestList.pop_front();
|
||||
return request;
|
||||
}
|
||||
private:
|
||||
SGMutex _mutex;
|
||||
SGWaitCondition _waitCondition;
|
||||
_RequestList _requestList;
|
||||
};
|
||||
|
||||
_PrivateData() :
|
||||
_started(false),
|
||||
_useStamp(0)
|
||||
{
|
||||
}
|
||||
virtual ~_PrivateData()
|
||||
{
|
||||
_stop();
|
||||
}
|
||||
|
||||
virtual void run()
|
||||
{
|
||||
for (;;) {
|
||||
_Request request = _pendingRequests._pop();
|
||||
// This means stop working
|
||||
if (!request.valid())
|
||||
return;
|
||||
request->load();
|
||||
_processedRequests._push(request);
|
||||
}
|
||||
}
|
||||
|
||||
bool _start()
|
||||
{
|
||||
if (_started)
|
||||
return true;
|
||||
if (!start())
|
||||
return false;
|
||||
_started = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void _stop()
|
||||
{
|
||||
if (!_started)
|
||||
return;
|
||||
// send a stop request ...
|
||||
_pendingRequests._stop();
|
||||
// ... and wait for the thread to finish
|
||||
join();
|
||||
_started = false;
|
||||
}
|
||||
|
||||
void _use(BVHPageNode& pageNode)
|
||||
{
|
||||
if (pageNode._requested) {
|
||||
// move it forward in the lru list
|
||||
_pageNodeList.splice(_pageNodeList.end(), _pageNodeList,
|
||||
pageNode._iterator);
|
||||
} else {
|
||||
_Request request = pageNode.newRequest();
|
||||
if (!request.valid())
|
||||
return;
|
||||
|
||||
pageNode._iterator = _pageNodeList.insert(_pageNodeList.end(),
|
||||
&pageNode);
|
||||
pageNode._requested = true;
|
||||
|
||||
if (_started) {
|
||||
_pendingRequests._push(request);
|
||||
} else {
|
||||
request->load();
|
||||
request->insert();
|
||||
}
|
||||
}
|
||||
pageNode._useStamp = _useStamp;
|
||||
}
|
||||
|
||||
void _update(unsigned expiry)
|
||||
{
|
||||
// Insert all processed requests
|
||||
for (;;) {
|
||||
SGSharedPtr<BVHPageRequest> request;
|
||||
request = _processedRequests._pop();
|
||||
if (!request.valid())
|
||||
break;
|
||||
request->insert();
|
||||
}
|
||||
|
||||
// ... and throw away stuff that is not used for a long time
|
||||
unsigned useStamp = _useStamp - expiry;
|
||||
_PageNodeList::iterator i = _pageNodeList.begin();
|
||||
while (i != _pageNodeList.end()) {
|
||||
// Ok, this means if the highest bit in the below difference
|
||||
// is set which is aequivalent to having a negative difference
|
||||
// but being wraparound save.
|
||||
unsigned diff = (*i)->_useStamp - useStamp;
|
||||
// test the sign bit of the difference
|
||||
if (!(diff & (~((~0u) >> 1))))
|
||||
break;
|
||||
(*i)->clear();
|
||||
(*i)->_requested = false;
|
||||
i = _pageNodeList.erase(i);
|
||||
}
|
||||
}
|
||||
|
||||
bool _started;
|
||||
unsigned _useStamp;
|
||||
_WorkQueue _pendingRequests;
|
||||
_LockedQueue _processedRequests;
|
||||
// Store the rcu list of loaded nodes so that they can expire
|
||||
_PageNodeList _pageNodeList;
|
||||
};
|
||||
|
||||
BVHPager::BVHPager() :
|
||||
_privateData(new _PrivateData)
|
||||
{
|
||||
}
|
||||
|
||||
BVHPager::~BVHPager()
|
||||
{
|
||||
delete _privateData;
|
||||
_privateData = 0;
|
||||
}
|
||||
|
||||
bool
|
||||
BVHPager::start()
|
||||
{
|
||||
return _privateData->_start();
|
||||
}
|
||||
|
||||
void
|
||||
BVHPager::stop()
|
||||
{
|
||||
_privateData->_stop();
|
||||
}
|
||||
|
||||
void
|
||||
BVHPager::use(BVHPageNode& pageNode)
|
||||
{
|
||||
_privateData->_use(pageNode);
|
||||
}
|
||||
|
||||
void
|
||||
BVHPager::update(unsigned expiry)
|
||||
{
|
||||
_privateData->_update(expiry);
|
||||
}
|
||||
|
||||
void
|
||||
BVHPager::setUseStamp(unsigned stamp)
|
||||
{
|
||||
_privateData->_useStamp = stamp;
|
||||
}
|
||||
|
||||
unsigned
|
||||
BVHPager::getUseStamp() const
|
||||
{
|
||||
return _privateData->_useStamp;
|
||||
}
|
||||
|
||||
}
|
||||
60
simgear/bvh/BVHPager.hxx
Normal file
60
simgear/bvh/BVHPager.hxx
Normal file
@@ -0,0 +1,60 @@
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
//
|
||||
|
||||
#ifndef BVHPager_hxx
|
||||
#define BVHPager_hxx
|
||||
|
||||
#include <simgear/structure/SGSharedPtr.hxx>
|
||||
|
||||
namespace simgear {
|
||||
|
||||
class BVHPageNode;
|
||||
class BVHPageRequest;
|
||||
|
||||
class BVHPager {
|
||||
public:
|
||||
BVHPager();
|
||||
~BVHPager();
|
||||
|
||||
/// Starts the pager thread
|
||||
bool start();
|
||||
|
||||
/// Stops the pager thread
|
||||
void stop();
|
||||
|
||||
/// Use this page node, if loaded make it as used, if not loaded schedule
|
||||
void use(BVHPageNode& pageNode);
|
||||
|
||||
/// Call this from the main thread to incorporate the processed page
|
||||
/// requests into the bounding volume tree
|
||||
void update(unsigned expiry);
|
||||
|
||||
/// The usage stamp to mark usage of BVHPageNodes
|
||||
void setUseStamp(unsigned stamp);
|
||||
unsigned getUseStamp() const;
|
||||
|
||||
private:
|
||||
BVHPager(const BVHPager&);
|
||||
BVHPager& operator=(const BVHPager&);
|
||||
|
||||
struct _PrivateData;
|
||||
_PrivateData* _privateData;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -22,11 +22,7 @@
|
||||
#include <simgear/structure/SGReferenced.hxx>
|
||||
#include <simgear/structure/SGSharedPtr.hxx>
|
||||
#include <simgear/math/SGGeometry.hxx>
|
||||
|
||||
/// FIXME, the SGMaterial class is too much tied to the scenegraph aspects of
|
||||
/// the materials. Use some class more decribing the
|
||||
/// nature of the surface we live on ...
|
||||
class SGMaterial;
|
||||
#include "BVHMaterial.hxx"
|
||||
|
||||
namespace simgear {
|
||||
|
||||
@@ -40,20 +36,20 @@ public:
|
||||
{ return _vertices[i]; }
|
||||
|
||||
|
||||
unsigned addMaterial(const SGMaterial* material)
|
||||
unsigned addMaterial(const BVHMaterial* material)
|
||||
{ _materials.push_back(material); return _materials.size() - 1; }
|
||||
const SGMaterial* getMaterial(unsigned i) const
|
||||
const BVHMaterial* getMaterial(unsigned i) const
|
||||
{ if (_materials.size() <= i) return 0; return _materials[i]; }
|
||||
|
||||
void trim()
|
||||
{
|
||||
std::vector<SGVec3f>(_vertices).swap(_vertices);
|
||||
std::vector<const SGMaterial*>(_materials).swap(_materials);
|
||||
std::vector<SGSharedPtr<const BVHMaterial> >(_materials).swap(_materials);
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<SGVec3f> _vertices;
|
||||
std::vector<const SGMaterial*> _materials;
|
||||
std::vector<SGSharedPtr<const BVHMaterial> > _materials;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -78,16 +78,16 @@ public:
|
||||
typedef std::set<SGVec3<unsigned> > TriangleSet;
|
||||
TriangleSet _triangleSet;
|
||||
|
||||
void setCurrentMaterial(const SGMaterial* material)
|
||||
void setCurrentMaterial(const BVHMaterial* material)
|
||||
{
|
||||
_currentMaterial = material;
|
||||
_currentMaterialIndex = addMaterial(material);
|
||||
}
|
||||
const SGMaterial* getCurrentMaterial() const
|
||||
const BVHMaterial* getCurrentMaterial() const
|
||||
{
|
||||
return _currentMaterial;
|
||||
}
|
||||
unsigned addMaterial(const SGMaterial* material)
|
||||
unsigned addMaterial(const BVHMaterial* material)
|
||||
{
|
||||
MaterialMap::const_iterator i = _materialMap.find(material);
|
||||
if (i != _materialMap.end())
|
||||
@@ -97,9 +97,9 @@ public:
|
||||
return index;
|
||||
}
|
||||
|
||||
typedef std::map<const SGMaterial*, unsigned> MaterialMap;
|
||||
typedef std::map<const BVHMaterial*, unsigned> MaterialMap;
|
||||
MaterialMap _materialMap;
|
||||
const SGMaterial* _currentMaterial;
|
||||
const BVHMaterial* _currentMaterial;
|
||||
unsigned _currentMaterialIndex;
|
||||
|
||||
void addTriangle(const SGVec3f& v1, const SGVec3f& v2, const SGVec3f& v3)
|
||||
@@ -59,6 +59,22 @@ BVHSubTreeCollector::apply(BVHGroup& group)
|
||||
popNodeList(parentNodeList);
|
||||
}
|
||||
|
||||
void
|
||||
BVHSubTreeCollector::apply(BVHPageNode& group)
|
||||
{
|
||||
if (!intersects(_sphere, group.getBoundingSphere()))
|
||||
return;
|
||||
|
||||
// The _nodeList content is somehow the 'return value' of the subtree.
|
||||
// Set it to zero to see if we have something to collect down there.
|
||||
NodeList parentNodeList;
|
||||
pushNodeList(parentNodeList);
|
||||
|
||||
group.traverse(*this);
|
||||
|
||||
popNodeList(parentNodeList);
|
||||
}
|
||||
|
||||
void
|
||||
BVHSubTreeCollector::apply(BVHTransform& transform)
|
||||
{
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
virtual ~BVHSubTreeCollector();
|
||||
|
||||
virtual void apply(BVHGroup&);
|
||||
virtual void apply(BVHPageNode&);
|
||||
virtual void apply(BVHTransform&);
|
||||
virtual void apply(BVHMotionTransform&);
|
||||
virtual void apply(BVHLineGeometry&);
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (C) 2008 - 2009 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
// Copyright (C) 2008 - 2012 Mathias Froehlich - Mathias.Froehlich@web.de
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
@@ -23,6 +23,7 @@ namespace simgear {
|
||||
class BVHStaticData;
|
||||
|
||||
class BVHGroup;
|
||||
class BVHPageNode;
|
||||
class BVHTransform;
|
||||
class BVHMotionTransform;
|
||||
class BVHStaticGeometry;
|
||||
@@ -41,6 +42,7 @@ public:
|
||||
|
||||
// High level nodes to handle
|
||||
virtual void apply(BVHGroup&) = 0;
|
||||
virtual void apply(BVHPageNode&) = 0;
|
||||
virtual void apply(BVHTransform&) = 0;
|
||||
virtual void apply(BVHMotionTransform&) = 0;
|
||||
virtual void apply(BVHLineGeometry&) = 0;
|
||||
@@ -1,14 +1,16 @@
|
||||
include (SimGearComponent)
|
||||
|
||||
set(HEADERS
|
||||
set(HEADERS
|
||||
BVHBoundingBoxVisitor.hxx
|
||||
BVHDebugCollectVisitor.hxx
|
||||
BVHGroup.hxx
|
||||
BVHLineGeometry.hxx
|
||||
BVHLineSegmentVisitor.hxx
|
||||
BVHMotionTransform.hxx
|
||||
BVHNearestPointVisitor.hxx
|
||||
BVHNode.hxx
|
||||
BVHPageNode.hxx
|
||||
BVHPageRequest.hxx
|
||||
BVHPager.hxx
|
||||
BVHStaticBinary.hxx
|
||||
BVHStaticData.hxx
|
||||
BVHStaticGeometry.hxx
|
||||
@@ -17,23 +19,34 @@ set(HEADERS
|
||||
BVHStaticNode.hxx
|
||||
BVHStaticTriangle.hxx
|
||||
BVHSubTreeCollector.hxx
|
||||
BVHMaterial.hxx
|
||||
BVHTransform.hxx
|
||||
BVHVisitor.hxx
|
||||
)
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
set(SOURCES
|
||||
BVHGroup.cxx
|
||||
BVHLineGeometry.cxx
|
||||
BVHLineSegmentVisitor.cxx
|
||||
BVHMotionTransform.cxx
|
||||
BVHNode.cxx
|
||||
BVHPageNode.cxx
|
||||
BVHPageRequest.cxx
|
||||
BVHPager.cxx
|
||||
BVHStaticBinary.cxx
|
||||
BVHStaticGeometry.cxx
|
||||
BVHStaticLeaf.cxx
|
||||
BVHStaticNode.cxx
|
||||
BVHStaticTriangle.cxx
|
||||
BVHSubTreeCollector.cxx
|
||||
BVHTransform.cxx
|
||||
)
|
||||
BVHMaterial.cxx
|
||||
BVHTransform.cxx
|
||||
)
|
||||
|
||||
simgear_scene_component(bvh scene/bvh "${SOURCES}" "${HEADERS}")
|
||||
simgear_component(bvh bvh "${SOURCES}" "${HEADERS}")
|
||||
|
||||
if(ENABLE_TESTS)
|
||||
add_executable(bvhtest bvhtest.cxx)
|
||||
target_link_libraries(bvhtest SimGearCore)
|
||||
add_test(bvhtest ${EXECUTABLE_OUTPUT_PATH}/bvhtest)
|
||||
endif(ENABLE_TESTS)
|
||||
34
simgear/canvas/CMakeLists.txt
Normal file
34
simgear/canvas/CMakeLists.txt
Normal file
@@ -0,0 +1,34 @@
|
||||
include (SimGearComponent)
|
||||
|
||||
set(HEADERS
|
||||
canvas_fwd.hxx
|
||||
Canvas.hxx
|
||||
CanvasEvent.hxx
|
||||
CanvasEventListener.hxx
|
||||
CanvasEventManager.hxx
|
||||
CanvasEventTypes.hxx
|
||||
CanvasEventVisitor.hxx
|
||||
CanvasMgr.hxx
|
||||
CanvasPlacement.hxx
|
||||
CanvasSystemAdapter.hxx
|
||||
MouseEvent.hxx
|
||||
ODGauge.hxx
|
||||
VGInitOperation.hxx
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
Canvas.cxx
|
||||
CanvasEvent.cxx
|
||||
CanvasEventListener.cxx
|
||||
CanvasEventManager.cxx
|
||||
CanvasEventVisitor.cxx
|
||||
CanvasMgr.cxx
|
||||
CanvasPlacement.cxx
|
||||
ODGauge.cxx
|
||||
VGInitOperation.cxx
|
||||
)
|
||||
|
||||
add_subdirectory(ShivaVG/src)
|
||||
add_subdirectory(elements)
|
||||
|
||||
simgear_scene_component(canvas canvas "${SOURCES}" "${HEADERS}")
|
||||
552
simgear/canvas/Canvas.cxx
Normal file
552
simgear/canvas/Canvas.cxx
Normal file
@@ -0,0 +1,552 @@
|
||||
// The canvas for rendering with the 2d API
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "Canvas.hxx"
|
||||
#include "CanvasEventManager.hxx"
|
||||
#include "CanvasEventVisitor.hxx"
|
||||
#include <simgear/canvas/MouseEvent.hxx>
|
||||
#include <simgear/canvas/CanvasPlacement.hxx>
|
||||
#include <simgear/scene/util/parse_color.hxx>
|
||||
#include <simgear/scene/util/RenderConstants.hxx>
|
||||
|
||||
#include <osg/Camera>
|
||||
#include <osg/Geode>
|
||||
#include <osgText/Text>
|
||||
#include <osgViewer/Viewer>
|
||||
|
||||
#include <boost/algorithm/string/predicate.hpp>
|
||||
#include <boost/foreach.hpp>
|
||||
#include <iostream>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::CullCallback::CullCallback(const CanvasWeakPtr& canvas):
|
||||
_canvas( canvas )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::CullCallback::operator()( osg::Node* node,
|
||||
osg::NodeVisitor* nv )
|
||||
{
|
||||
if( (nv->getTraversalMask() & simgear::MODEL_BIT) && !_canvas.expired() )
|
||||
_canvas.lock()->enableRendering();
|
||||
|
||||
traverse(node, nv);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::Canvas(SGPropertyNode* node):
|
||||
PropertyBasedElement(node),
|
||||
_canvas_mgr(0),
|
||||
_event_manager(new EventManager),
|
||||
_size_x(-1),
|
||||
_size_y(-1),
|
||||
_view_width(-1),
|
||||
_view_height(-1),
|
||||
_status(node, "status"),
|
||||
_status_msg(node, "status-msg"),
|
||||
_sampling_dirty(false),
|
||||
_render_dirty(true),
|
||||
_visible(true),
|
||||
_render_always(false)
|
||||
{
|
||||
_status = 0;
|
||||
setStatusFlags(MISSING_SIZE_X | MISSING_SIZE_Y);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::~Canvas()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setSystemAdapter(const SystemAdapterPtr& system_adapter)
|
||||
{
|
||||
_system_adapter = system_adapter;
|
||||
_texture.setSystemAdapter(system_adapter);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
SystemAdapterPtr Canvas::getSystemAdapter() const
|
||||
{
|
||||
return _system_adapter;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setCanvasMgr(CanvasMgr* canvas_mgr)
|
||||
{
|
||||
_canvas_mgr = canvas_mgr;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasMgr* Canvas::getCanvasMgr() const
|
||||
{
|
||||
return _canvas_mgr;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::addDependentCanvas(const CanvasWeakPtr& canvas)
|
||||
{
|
||||
if( canvas.expired() )
|
||||
{
|
||||
SG_LOG
|
||||
(
|
||||
SG_GENERAL,
|
||||
SG_WARN,
|
||||
"Canvas::addDependentCanvas: got an expired Canvas dependent on "
|
||||
<< _node->getPath()
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
_dependent_canvases.insert(canvas);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::removeDependentCanvas(const CanvasWeakPtr& canvas)
|
||||
{
|
||||
_dependent_canvases.erase(canvas);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
GroupPtr Canvas::createGroup(const std::string& name)
|
||||
{
|
||||
return boost::dynamic_pointer_cast<Group>
|
||||
(
|
||||
_root_group->createChild("group", name)
|
||||
);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::enableRendering(bool force)
|
||||
{
|
||||
_visible = true;
|
||||
if( force )
|
||||
_render_dirty = true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::update(double delta_time_sec)
|
||||
{
|
||||
if( (!_texture.serviceable() && _status != STATUS_DIRTY)
|
||||
|| (_status & CREATE_FAILED) )
|
||||
return;
|
||||
|
||||
if( _status == STATUS_DIRTY )
|
||||
{
|
||||
_texture.setSize(_size_x, _size_y);
|
||||
|
||||
if( !_texture.serviceable() )
|
||||
{
|
||||
_texture.useImageCoords(true);
|
||||
_texture.useStencil(true);
|
||||
_texture.allocRT(/*_camera_callback*/);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Resizing causes a new texture to be created so we need to reapply all
|
||||
// existing placements
|
||||
for(size_t i = 0; i < _placements.size(); ++i)
|
||||
{
|
||||
if( !_placements[i].empty() )
|
||||
_dirty_placements.push_back( _placements[i].front()->getProps() );
|
||||
}
|
||||
}
|
||||
|
||||
osg::Camera* camera = _texture.getCamera();
|
||||
|
||||
osg::Vec4 clear_color(0.0f, 0.0f, 0.0f , 1.0f);
|
||||
parseColor(_node->getStringValue("background"), clear_color);
|
||||
camera->setClearColor(clear_color);
|
||||
|
||||
camera->addChild(_root_group->getMatrixTransform());
|
||||
|
||||
// Ensure objects are drawn in order of traversal
|
||||
camera->getOrCreateStateSet()->setBinName("TraversalOrderBin");
|
||||
|
||||
if( _texture.serviceable() )
|
||||
{
|
||||
setStatusFlags(STATUS_OK);
|
||||
setStatusFlags(STATUS_DIRTY, false);
|
||||
_render_dirty = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
setStatusFlags(CREATE_FAILED);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if( _visible || _render_always )
|
||||
{
|
||||
if( _render_dirty )
|
||||
{
|
||||
// Also mark all dependent (eg. recursively used) canvases as dirty
|
||||
BOOST_FOREACH(CanvasWeakPtr canvas, _dependent_canvases)
|
||||
{
|
||||
if( !canvas.expired() )
|
||||
canvas.lock()->_render_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
_texture.setRender(_render_dirty);
|
||||
|
||||
_render_dirty = false;
|
||||
_visible = false;
|
||||
}
|
||||
else
|
||||
_texture.setRender(false);
|
||||
|
||||
_root_group->update(delta_time_sec);
|
||||
|
||||
if( _sampling_dirty )
|
||||
{
|
||||
_texture.setSampling(
|
||||
_node->getBoolValue("mipmapping"),
|
||||
_node->getIntValue("coverage-samples"),
|
||||
_node->getIntValue("color-samples")
|
||||
);
|
||||
_sampling_dirty = false;
|
||||
_render_dirty = true;
|
||||
}
|
||||
|
||||
while( !_dirty_placements.empty() )
|
||||
{
|
||||
SGPropertyNode *node = _dirty_placements.back();
|
||||
_dirty_placements.pop_back();
|
||||
|
||||
if( node->getIndex() >= static_cast<int>(_placements.size()) )
|
||||
// New placement
|
||||
_placements.resize(node->getIndex() + 1);
|
||||
else
|
||||
// Remove possibly existing placements
|
||||
_placements[ node->getIndex() ].clear();
|
||||
|
||||
// Get new placements
|
||||
PlacementFactoryMap::const_iterator placement_factory =
|
||||
_placement_factories.find( node->getStringValue("type", "object") );
|
||||
if( placement_factory != _placement_factories.end() )
|
||||
{
|
||||
Placements& placements = _placements[ node->getIndex() ] =
|
||||
placement_factory->second
|
||||
(
|
||||
node,
|
||||
boost::static_pointer_cast<Canvas>(_self.lock())
|
||||
);
|
||||
node->setStringValue
|
||||
(
|
||||
"status-msg",
|
||||
placements.empty() ? "No match" : "Ok"
|
||||
);
|
||||
}
|
||||
else
|
||||
node->setStringValue("status-msg", "Unknown placement type");
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
naRef Canvas::addEventListener(const nasal::CallContext& ctx)
|
||||
{
|
||||
if( !_root_group.get() )
|
||||
naRuntimeError(ctx.c, "Canvas: No root group!");
|
||||
|
||||
return _root_group->addEventListener(ctx);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setSizeX(int sx)
|
||||
{
|
||||
if( _size_x == sx )
|
||||
return;
|
||||
_size_x = sx;
|
||||
setStatusFlags(STATUS_DIRTY);
|
||||
|
||||
if( _size_x <= 0 )
|
||||
setStatusFlags(MISSING_SIZE_X);
|
||||
else
|
||||
setStatusFlags(MISSING_SIZE_X, false);
|
||||
|
||||
// reset flag to allow creation with new size
|
||||
setStatusFlags(CREATE_FAILED, false);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setSizeY(int sy)
|
||||
{
|
||||
if( _size_y == sy )
|
||||
return;
|
||||
_size_y = sy;
|
||||
setStatusFlags(STATUS_DIRTY);
|
||||
|
||||
if( _size_y <= 0 )
|
||||
setStatusFlags(MISSING_SIZE_Y);
|
||||
else
|
||||
setStatusFlags(MISSING_SIZE_Y, false);
|
||||
|
||||
// reset flag to allow creation with new size
|
||||
setStatusFlags(CREATE_FAILED, false);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
int Canvas::getSizeX() const
|
||||
{
|
||||
return _size_x;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
int Canvas::getSizeY() const
|
||||
{
|
||||
return _size_y;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setViewWidth(int w)
|
||||
{
|
||||
if( _view_width == w )
|
||||
return;
|
||||
_view_width = w;
|
||||
|
||||
_texture.setViewSize(_view_width, _view_height);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setViewHeight(int h)
|
||||
{
|
||||
if( _view_height == h )
|
||||
return;
|
||||
_view_height = h;
|
||||
|
||||
_texture.setViewSize(_view_width, _view_height);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
int Canvas::getViewWidth() const
|
||||
{
|
||||
return _view_width;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
int Canvas::getViewHeight() const
|
||||
{
|
||||
return _view_height;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool Canvas::handleMouseEvent(const MouseEventPtr& event)
|
||||
{
|
||||
if( !_root_group.get() )
|
||||
return false;
|
||||
|
||||
EventVisitor visitor( EventVisitor::TRAVERSE_DOWN,
|
||||
event->getClientPos(),
|
||||
event->getDelta() );
|
||||
if( !_root_group->accept(visitor) )
|
||||
return false;
|
||||
|
||||
return _event_manager->handleEvent(event, visitor.getPropagationPath());
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::childAdded( SGPropertyNode * parent,
|
||||
SGPropertyNode * child )
|
||||
{
|
||||
if( parent != _node )
|
||||
return;
|
||||
|
||||
if( child->getNameString() == "placement" )
|
||||
_dirty_placements.push_back(child);
|
||||
else if( _root_group.get() )
|
||||
static_cast<Element*>(_root_group.get())->childAdded(parent, child);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::childRemoved( SGPropertyNode * parent,
|
||||
SGPropertyNode * child )
|
||||
{
|
||||
_render_dirty = true;
|
||||
|
||||
if( parent != _node )
|
||||
return;
|
||||
|
||||
if( child->getNameString() == "placement" )
|
||||
_placements[ child->getIndex() ].clear();
|
||||
else if( _root_group.get() )
|
||||
static_cast<Element*>(_root_group.get())->childRemoved(parent, child);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::valueChanged(SGPropertyNode* node)
|
||||
{
|
||||
if( boost::starts_with(node->getNameString(), "status")
|
||||
|| node->getParent()->getNameString() == "bounding-box" )
|
||||
return;
|
||||
_render_dirty = true;
|
||||
|
||||
bool handled = true;
|
||||
if( node->getParent()->getParent() == _node
|
||||
&& node->getParent()->getNameString() == "placement" )
|
||||
{
|
||||
bool placement_dirty = false;
|
||||
BOOST_FOREACH(Placements& placements, _placements)
|
||||
{
|
||||
BOOST_FOREACH(PlacementPtr& placement, placements)
|
||||
{
|
||||
// check if change can be directly handled by placement
|
||||
if( placement->getProps() == node->getParent()
|
||||
&& !placement->childChanged(node) )
|
||||
placement_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
if( !placement_dirty )
|
||||
return;
|
||||
|
||||
// prevent double updates...
|
||||
for( size_t i = 0; i < _dirty_placements.size(); ++i )
|
||||
{
|
||||
if( node->getParent() == _dirty_placements[i] )
|
||||
return;
|
||||
}
|
||||
|
||||
_dirty_placements.push_back(node->getParent());
|
||||
}
|
||||
else if( node->getParent() == _node )
|
||||
{
|
||||
if( node->getNameString() == "background" )
|
||||
{
|
||||
osg::Vec4 color;
|
||||
if( _texture.getCamera() && parseColor(node->getStringValue(), color) )
|
||||
{
|
||||
_texture.getCamera()->setClearColor(color);
|
||||
_render_dirty = true;
|
||||
}
|
||||
}
|
||||
else if( node->getNameString() == "mipmapping"
|
||||
|| node->getNameString() == "coverage-samples"
|
||||
|| node->getNameString() == "color-samples" )
|
||||
{
|
||||
_sampling_dirty = true;
|
||||
}
|
||||
else if( node->getNameString() == "render-always" )
|
||||
{
|
||||
_render_always = node->getBoolValue();
|
||||
}
|
||||
else if( node->getNameString() == "size" )
|
||||
{
|
||||
if( node->getIndex() == 0 )
|
||||
setSizeX( node->getIntValue() );
|
||||
else if( node->getIndex() == 1 )
|
||||
setSizeY( node->getIntValue() );
|
||||
}
|
||||
else if( node->getNameString() == "view" )
|
||||
{
|
||||
if( node->getIndex() == 0 )
|
||||
setViewWidth( node->getIntValue() );
|
||||
else if( node->getIndex() == 1 )
|
||||
setViewHeight( node->getIntValue() );
|
||||
}
|
||||
else if( node->getNameString() == "freeze" )
|
||||
_texture.setRender( node->getBoolValue() );
|
||||
else
|
||||
handled = false;
|
||||
}
|
||||
else
|
||||
handled = false;
|
||||
|
||||
if( !handled && _root_group.get() )
|
||||
_root_group->valueChanged(node);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
osg::Texture2D* Canvas::getTexture() const
|
||||
{
|
||||
return _texture.getTexture();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::CullCallbackPtr Canvas::getCullCallback() const
|
||||
{
|
||||
return _cull_callback;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::addPlacementFactory( const std::string& type,
|
||||
PlacementFactory factory )
|
||||
{
|
||||
if( _placement_factories.find(type) != _placement_factories.end() )
|
||||
SG_LOG
|
||||
(
|
||||
SG_GENERAL,
|
||||
SG_WARN,
|
||||
"Canvas::addPlacementFactory: replace existing factor for type " << type
|
||||
);
|
||||
|
||||
_placement_factories[type] = factory;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setSelf(const PropertyBasedElementPtr& self)
|
||||
{
|
||||
PropertyBasedElement::setSelf(self);
|
||||
|
||||
CanvasPtr canvas = boost::static_pointer_cast<Canvas>(self);
|
||||
|
||||
_root_group.reset( new Group(canvas, _node) );
|
||||
_root_group->setSelf(_root_group);
|
||||
|
||||
// Remove automatically created property listener as we forward them on our
|
||||
// own
|
||||
_root_group->removeListener();
|
||||
|
||||
_cull_callback = new CullCallback(canvas);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Canvas::setStatusFlags(unsigned int flags, bool set)
|
||||
{
|
||||
if( set )
|
||||
_status |= flags;
|
||||
else
|
||||
_status &= ~flags;
|
||||
|
||||
if( (_status & MISSING_SIZE_X) && (_status & MISSING_SIZE_Y) )
|
||||
_status_msg = "Missing size";
|
||||
else if( _status & MISSING_SIZE_X )
|
||||
_status_msg = "Missing size-x";
|
||||
else if( _status & MISSING_SIZE_Y )
|
||||
_status_msg = "Missing size-y";
|
||||
else if( _status & CREATE_FAILED )
|
||||
_status_msg = "Creating render target failed";
|
||||
else if( _status == STATUS_DIRTY )
|
||||
_status_msg = "Creation pending...";
|
||||
else
|
||||
_status_msg = "Ok";
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Canvas::PlacementFactoryMap Canvas::_placement_factories;
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
182
simgear/canvas/Canvas.hxx
Normal file
182
simgear/canvas/Canvas.hxx
Normal file
@@ -0,0 +1,182 @@
|
||||
// The canvas for rendering with the 2d API
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_HXX_
|
||||
#define CANVAS_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include "ODGauge.hxx"
|
||||
|
||||
#include <simgear/canvas/elements/CanvasGroup.hxx>
|
||||
#include <simgear/props/PropertyBasedElement.hxx>
|
||||
#include <simgear/props/propertyObject.hxx>
|
||||
#include <osg/NodeCallback>
|
||||
#include <osg/observer_ptr>
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
class CanvasMgr;
|
||||
class MouseEvent;
|
||||
|
||||
class Canvas:
|
||||
public PropertyBasedElement
|
||||
{
|
||||
public:
|
||||
|
||||
enum StatusFlags
|
||||
{
|
||||
STATUS_OK,
|
||||
STATUS_DIRTY = 1,
|
||||
MISSING_SIZE_X = STATUS_DIRTY << 1,
|
||||
MISSING_SIZE_Y = MISSING_SIZE_X << 1,
|
||||
CREATE_FAILED = MISSING_SIZE_Y << 1
|
||||
};
|
||||
|
||||
/**
|
||||
* This callback is installed on every placement of the canvas in the
|
||||
* scene to only render the canvas if at least one placement is visible
|
||||
*/
|
||||
class CullCallback:
|
||||
public osg::NodeCallback
|
||||
{
|
||||
public:
|
||||
CullCallback(const CanvasWeakPtr& canvas);
|
||||
|
||||
private:
|
||||
CanvasWeakPtr _canvas;
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
|
||||
};
|
||||
typedef osg::ref_ptr<CullCallback> CullCallbackPtr;
|
||||
|
||||
Canvas(SGPropertyNode* node);
|
||||
virtual ~Canvas();
|
||||
|
||||
void setSystemAdapter(const SystemAdapterPtr& system_adapter);
|
||||
SystemAdapterPtr getSystemAdapter() const;
|
||||
|
||||
void setCanvasMgr(CanvasMgr* canvas_mgr);
|
||||
CanvasMgr* getCanvasMgr() const;
|
||||
|
||||
/**
|
||||
* Add a canvas which should be mared as dirty upon any change to this
|
||||
* canvas.
|
||||
*
|
||||
* This mechanism is used to eg. redraw a canvas if it's displaying
|
||||
* another canvas (recursive canvases)
|
||||
*/
|
||||
void addDependentCanvas(const CanvasWeakPtr& canvas);
|
||||
|
||||
/**
|
||||
* Stop notifying the given canvas upon changes
|
||||
*/
|
||||
void removeDependentCanvas(const CanvasWeakPtr& canvas);
|
||||
|
||||
GroupPtr createGroup(const std::string& name = "");
|
||||
|
||||
/**
|
||||
* Enable rendering for the next frame
|
||||
*
|
||||
* @param force Force redraw even if nothing has changed (if dirty flag
|
||||
* is not set)
|
||||
*/
|
||||
void enableRendering(bool force = false);
|
||||
|
||||
void update(double delta_time_sec);
|
||||
|
||||
naRef addEventListener(const nasal::CallContext& ctx);
|
||||
|
||||
void setSizeX(int sx);
|
||||
void setSizeY(int sy);
|
||||
|
||||
int getSizeX() const;
|
||||
int getSizeY() const;
|
||||
|
||||
void setViewWidth(int w);
|
||||
void setViewHeight(int h);
|
||||
|
||||
int getViewWidth() const;
|
||||
int getViewHeight() const;
|
||||
|
||||
bool handleMouseEvent(const MouseEventPtr& event);
|
||||
|
||||
virtual void childAdded( SGPropertyNode * parent,
|
||||
SGPropertyNode * child );
|
||||
virtual void childRemoved( SGPropertyNode * parent,
|
||||
SGPropertyNode * child );
|
||||
virtual void valueChanged (SGPropertyNode * node);
|
||||
|
||||
osg::Texture2D* getTexture() const;
|
||||
|
||||
CullCallbackPtr getCullCallback() const;
|
||||
|
||||
static void addPlacementFactory( const std::string& type,
|
||||
PlacementFactory factory );
|
||||
|
||||
protected:
|
||||
|
||||
SystemAdapterPtr _system_adapter;
|
||||
CanvasMgr *_canvas_mgr;
|
||||
|
||||
std::auto_ptr<EventManager> _event_manager;
|
||||
|
||||
int _size_x,
|
||||
_size_y,
|
||||
_view_width,
|
||||
_view_height;
|
||||
|
||||
PropertyObject<int> _status;
|
||||
PropertyObject<std::string> _status_msg;
|
||||
|
||||
bool _sampling_dirty,
|
||||
_render_dirty,
|
||||
_visible;
|
||||
|
||||
ODGauge _texture;
|
||||
GroupPtr _root_group;
|
||||
|
||||
CullCallbackPtr _cull_callback;
|
||||
bool _render_always; //<! Used to disable automatic lazy rendering (culling)
|
||||
|
||||
std::vector<SGPropertyNode*> _dirty_placements;
|
||||
std::vector<Placements> _placements;
|
||||
std::set<CanvasWeakPtr> _dependent_canvases; //<! Canvases which use this
|
||||
// canvas and should be
|
||||
// notified about changes
|
||||
|
||||
typedef std::map<std::string, PlacementFactory> PlacementFactoryMap;
|
||||
static PlacementFactoryMap _placement_factories;
|
||||
|
||||
virtual void setSelf(const PropertyBasedElementPtr& self);
|
||||
void setStatusFlags(unsigned int flags, bool set = true);
|
||||
|
||||
private:
|
||||
|
||||
Canvas(const Canvas&); // = delete;
|
||||
Canvas& operator=(const Canvas&); // = delete;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_HXX_ */
|
||||
98
simgear/canvas/CanvasEvent.cxx
Normal file
98
simgear/canvas/CanvasEvent.cxx
Normal file
@@ -0,0 +1,98 @@
|
||||
// Canvas Event for event model similar to DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasEvent.hxx"
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Event::Event():
|
||||
type(UNKNOWN),
|
||||
propagation_stopped(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Event::~Event()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Event::Type Event::getType() const
|
||||
{
|
||||
return type;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
std::string Event::getTypeString() const
|
||||
{
|
||||
switch( type )
|
||||
{
|
||||
# define ENUM_MAPPING(name, str) case name: return str;
|
||||
# include "CanvasEventTypes.hxx"
|
||||
# undef ENUM_MAPPING
|
||||
default:
|
||||
return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
ElementWeakPtr Event::getTarget() const
|
||||
{
|
||||
return target;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
double Event::getTime() const
|
||||
{
|
||||
return time;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void Event::stopPropagation()
|
||||
{
|
||||
propagation_stopped = true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Event::Type Event::strToType(const std::string& str)
|
||||
{
|
||||
typedef std::map<std::string, Type> TypeMap;
|
||||
static TypeMap type_map;
|
||||
|
||||
if( type_map.empty() )
|
||||
{
|
||||
# define ENUM_MAPPING(type, str) type_map[ str ] = type;
|
||||
# include "CanvasEventTypes.hxx"
|
||||
# undef ENUM_MAPPING
|
||||
}
|
||||
|
||||
TypeMap::const_iterator it = type_map.find(str);
|
||||
if( it == type_map.end() )
|
||||
return UNKNOWN;
|
||||
|
||||
return it->second;
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
70
simgear/canvas/CanvasEvent.hxx
Normal file
70
simgear/canvas/CanvasEvent.hxx
Normal file
@@ -0,0 +1,70 @@
|
||||
// Canvas Event for event model similar to DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_EVENT_HXX_
|
||||
#define CANVAS_EVENT_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class Event
|
||||
{
|
||||
public:
|
||||
|
||||
enum Type
|
||||
{
|
||||
UNKNOWN,
|
||||
# define ENUM_MAPPING(name, str) name,
|
||||
# include "CanvasEventTypes.hxx"
|
||||
# undef ENUM_MAPPING
|
||||
USER_TYPE ///<! first unused id to be used for user defined types (not
|
||||
/// implemented yet)
|
||||
};
|
||||
|
||||
Type type;
|
||||
ElementWeakPtr target;
|
||||
double time;
|
||||
bool propagation_stopped;
|
||||
|
||||
Event();
|
||||
|
||||
// We need a vtable to allow nasal::Ghost to determine the dynamic type
|
||||
// of the actual event instances.
|
||||
virtual ~Event();
|
||||
|
||||
Type getType() const;
|
||||
std::string getTypeString() const;
|
||||
|
||||
ElementWeakPtr getTarget() const;
|
||||
|
||||
double getTime() const;
|
||||
|
||||
void stopPropagation();
|
||||
|
||||
static Type strToType(const std::string& str);
|
||||
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_EVENT_HXX_ */
|
||||
70
simgear/canvas/CanvasEventListener.cxx
Normal file
70
simgear/canvas/CanvasEventListener.cxx
Normal file
@@ -0,0 +1,70 @@
|
||||
// Listener for canvas (GUI) events being passed to a Nasal function/code
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasEvent.hxx"
|
||||
#include "CanvasEventListener.hxx"
|
||||
#include "CanvasSystemAdapter.hxx"
|
||||
|
||||
#include <simgear/nasal/cppbind/Ghost.hxx>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventListener::EventListener(naRef code, const SystemAdapterPtr& sys_adapter):
|
||||
_code(code),
|
||||
_gc_key(-1),
|
||||
_sys(sys_adapter)
|
||||
{
|
||||
assert( sys_adapter );
|
||||
if( !naIsCode(code)
|
||||
&& !naIsCCode(code)
|
||||
&& !naIsFunc(code) )
|
||||
throw std::runtime_error
|
||||
(
|
||||
"canvas::EventListener: invalid function argument"
|
||||
);
|
||||
|
||||
_gc_key = sys_adapter->gcSave(_code);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventListener::~EventListener()
|
||||
{
|
||||
assert( !_sys.expired() );
|
||||
_sys.lock()->gcRelease(_gc_key);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void EventListener::call(const canvas::EventPtr& event)
|
||||
{
|
||||
SystemAdapterPtr sys = _sys.lock();
|
||||
|
||||
naRef args[] = {
|
||||
nasal::Ghost<EventPtr>::create(sys->getNasalContext(), event)
|
||||
};
|
||||
const int num_args = sizeof(args)/sizeof(args[0]);
|
||||
|
||||
sys->callMethod(_code, naNil(), num_args, args, naNil());
|
||||
}
|
||||
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
48
simgear/canvas/CanvasEventListener.hxx
Normal file
48
simgear/canvas/CanvasEventListener.hxx
Normal file
@@ -0,0 +1,48 @@
|
||||
// Listener for canvas (GUI) events being passed to a Nasal function/code
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_EVENT_LISTENER_HXX_
|
||||
#define CANVAS_EVENT_LISTENER_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include <simgear/nasal/naref.h>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class EventListener
|
||||
{
|
||||
public:
|
||||
EventListener( naRef code,
|
||||
const SystemAdapterPtr& sys_adapter );
|
||||
~EventListener();
|
||||
|
||||
void call(const canvas::EventPtr& event);
|
||||
|
||||
protected:
|
||||
naRef _code;
|
||||
int _gc_key;
|
||||
SystemAdapterWeakPtr _sys;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_EVENT_LISTENER_HXX_ */
|
||||
270
simgear/canvas/CanvasEventManager.cxx
Normal file
270
simgear/canvas/CanvasEventManager.cxx
Normal file
@@ -0,0 +1,270 @@
|
||||
// Manage event handling inside a Canvas similar to the DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasEventManager.hxx"
|
||||
#include "MouseEvent.hxx"
|
||||
#include <simgear/canvas/elements/CanvasElement.hxx>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
const unsigned int drag_threshold = 8;
|
||||
const double multi_click_timeout = 0.4;
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventManager::StampedPropagationPath::StampedPropagationPath():
|
||||
time(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
EventManager::StampedPropagationPath::StampedPropagationPath(
|
||||
const EventPropagationPath& path,
|
||||
double time
|
||||
):
|
||||
path(path),
|
||||
time(time)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void EventManager::StampedPropagationPath::clear()
|
||||
{
|
||||
path.clear();
|
||||
time = 0;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventManager::StampedPropagationPath::valid() const
|
||||
{
|
||||
return !path.empty() && time > 0;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventManager::EventManager():
|
||||
_current_click_count(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventManager::handleEvent( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path )
|
||||
{
|
||||
switch( event->type )
|
||||
{
|
||||
case Event::MOUSE_DOWN:
|
||||
_last_mouse_down = StampedPropagationPath(path, event->getTime());
|
||||
break;
|
||||
case Event::MOUSE_UP:
|
||||
{
|
||||
if( _last_mouse_down.path.empty() )
|
||||
// Ignore mouse up without any previous mouse down
|
||||
return false;
|
||||
|
||||
// normal mouseup
|
||||
propagateEvent(event, path);
|
||||
|
||||
// now handle click/dblclick
|
||||
if( checkClickDistance(path, _last_mouse_down.path) )
|
||||
handleClick(event, getCommonAncestor(_last_mouse_down.path, path));
|
||||
|
||||
_last_mouse_down.clear();
|
||||
|
||||
return true;
|
||||
}
|
||||
case Event::DRAG:
|
||||
if( !_last_mouse_down.valid() )
|
||||
return false;
|
||||
else
|
||||
return propagateEvent(event, _last_mouse_down.path);
|
||||
case Event::MOUSE_MOVE:
|
||||
handleMove(event, path);
|
||||
break;
|
||||
case Event::MOUSE_LEAVE:
|
||||
// Mouse leaves window and therefore also current mouseover element
|
||||
handleMove(event, EventPropagationPath());
|
||||
return true;
|
||||
case Event::WHEEL:
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return propagateEvent(event, path);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void EventManager::handleClick( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path )
|
||||
{
|
||||
MouseEventPtr click(new MouseEvent(*event));
|
||||
click->type = Event::CLICK;
|
||||
|
||||
if( event->getTime() > _last_click.time + multi_click_timeout )
|
||||
_current_click_count = 1;
|
||||
else
|
||||
{
|
||||
// Maximum current click count is 3
|
||||
_current_click_count = (_current_click_count % 3) + 1;
|
||||
|
||||
if( _current_click_count > 1 )
|
||||
{
|
||||
// Reset current click count if moved too far
|
||||
if( !checkClickDistance(path, _last_click.path) )
|
||||
_current_click_count = 1;
|
||||
}
|
||||
}
|
||||
|
||||
click->click_count = _current_click_count;
|
||||
|
||||
MouseEventPtr dbl_click;
|
||||
if( _current_click_count == 2 )
|
||||
{
|
||||
dbl_click.reset(new MouseEvent(*click));
|
||||
dbl_click->type = Event::DBL_CLICK;
|
||||
}
|
||||
|
||||
propagateEvent(click, path);
|
||||
|
||||
if( dbl_click )
|
||||
propagateEvent(dbl_click, getCommonAncestor(_last_click.path, path));
|
||||
|
||||
_last_click = StampedPropagationPath(path, event->getTime());
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void EventManager::handleMove( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path )
|
||||
{
|
||||
if( _last_mouse_over.path == path )
|
||||
return;
|
||||
|
||||
if( !_last_mouse_over.path.empty() )
|
||||
{
|
||||
MouseEventPtr mouseout(new MouseEvent(*event));
|
||||
mouseout->type = Event::MOUSE_OUT;
|
||||
propagateEvent(mouseout, _last_mouse_over.path);
|
||||
}
|
||||
|
||||
if( !path.empty() )
|
||||
{
|
||||
MouseEventPtr mouseover(new MouseEvent(*event));
|
||||
mouseover->type = Event::MOUSE_OVER;
|
||||
propagateEvent(mouseover, path);
|
||||
}
|
||||
|
||||
_last_mouse_over.path = path;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventManager::propagateEvent( const EventPtr& event,
|
||||
const EventPropagationPath& path )
|
||||
{
|
||||
event->target = path.back().element;
|
||||
MouseEventPtr mouse_event = boost::dynamic_pointer_cast<MouseEvent>(event);
|
||||
|
||||
// Event propagation similar to DOM Level 3 event flow:
|
||||
// http://www.w3.org/TR/DOM-Level-3-Events/#event-flow
|
||||
|
||||
// Capturing phase
|
||||
// for( EventTargets::iterator it = _target_path.begin();
|
||||
// it != _target_path.end();
|
||||
// ++it )
|
||||
// {
|
||||
// if( it->element )
|
||||
// std::cout << it->element->getProps()->getPath() << " "
|
||||
// << "(" << it->local_pos.x() << "|" << it->local_pos.y() << ")\n";
|
||||
// }
|
||||
|
||||
// Bubbling phase
|
||||
for( EventPropagationPath::const_reverse_iterator
|
||||
it = path.rbegin();
|
||||
it != path.rend();
|
||||
++it )
|
||||
{
|
||||
ElementPtr el = it->element.lock();
|
||||
|
||||
if( !el )
|
||||
// Ignore element if it has been destroyed while traversing the event
|
||||
// (eg. removed by another event handler)
|
||||
continue;
|
||||
|
||||
// TODO provide functions to convert position and delta to local
|
||||
// coordinates on demand. Events shouldn't contain informations in
|
||||
// local coordinates as they might differe between different elements
|
||||
// receiving the same event.
|
||||
// if( mouse_event && event->type != Event::DRAG )
|
||||
// {
|
||||
// // TODO transform pos and delta for drag events. Maybe we should just
|
||||
// // store the global coordinates and convert to local coordinates
|
||||
// // on demand.
|
||||
//
|
||||
// // Position and delta are specified in local coordinate system of
|
||||
// // current element
|
||||
// mouse_event->pos = it->local_pos;
|
||||
// mouse_event->delta = it->local_delta;
|
||||
// }
|
||||
|
||||
el->callListeners(event);
|
||||
|
||||
if( event->propagation_stopped )
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool
|
||||
EventManager::checkClickDistance( const EventPropagationPath& path1,
|
||||
const EventPropagationPath& path2 ) const
|
||||
{
|
||||
osg::Vec2 delta = path1.front().local_pos - path2.front().local_pos;
|
||||
return delta.x() < drag_threshold
|
||||
&& delta.y() < drag_threshold;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventPropagationPath
|
||||
EventManager::getCommonAncestor( const EventPropagationPath& path1,
|
||||
const EventPropagationPath& path2 ) const
|
||||
{
|
||||
if( path1.back().element.lock() == path2.back().element.lock() )
|
||||
return path2;
|
||||
|
||||
EventPropagationPath path;
|
||||
|
||||
for( size_t i = 0; i < path1.size() && i < path2.size(); ++i )
|
||||
{
|
||||
if( path1[i].element.lock() != path2[i].element.lock() )
|
||||
break;
|
||||
|
||||
path.push_back(path2[i]);
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
100
simgear/canvas/CanvasEventManager.hxx
Normal file
100
simgear/canvas/CanvasEventManager.hxx
Normal file
@@ -0,0 +1,100 @@
|
||||
// Manage event handling inside a Canvas similar to the DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_EVENT_MANAGER_HXX_
|
||||
#define CANVAS_EVENT_MANAGER_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include <deque>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
struct EventTarget
|
||||
{
|
||||
ElementWeakPtr element;
|
||||
osg::Vec2f local_pos,
|
||||
local_delta;
|
||||
};
|
||||
typedef std::deque<EventTarget> EventPropagationPath;
|
||||
inline bool operator==(const EventTarget& t1, const EventTarget& t2)
|
||||
{
|
||||
return t1.element.lock() == t2.element.lock();
|
||||
}
|
||||
|
||||
class EventManager
|
||||
{
|
||||
public:
|
||||
EventManager();
|
||||
|
||||
bool handleEvent( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path );
|
||||
|
||||
protected:
|
||||
struct StampedPropagationPath
|
||||
{
|
||||
StampedPropagationPath();
|
||||
StampedPropagationPath(const EventPropagationPath& path, double time);
|
||||
|
||||
void clear();
|
||||
bool valid() const;
|
||||
|
||||
EventPropagationPath path;
|
||||
double time;
|
||||
};
|
||||
|
||||
// TODO if we really need the paths modify to not copy around the paths
|
||||
// that much.
|
||||
StampedPropagationPath _last_mouse_down,
|
||||
_last_click,
|
||||
_last_mouse_over;
|
||||
size_t _current_click_count;
|
||||
|
||||
/**
|
||||
* Propagate click event and handle multi-click (eg. create dblclick)
|
||||
*/
|
||||
void handleClick( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path );
|
||||
|
||||
/**
|
||||
* Handle mouseover/enter/out/leave
|
||||
*/
|
||||
void handleMove( const MouseEventPtr& event,
|
||||
const EventPropagationPath& path );
|
||||
|
||||
bool propagateEvent( const EventPtr& event,
|
||||
const EventPropagationPath& path );
|
||||
|
||||
/**
|
||||
* Check if two click events (either mousedown/up or two consecutive
|
||||
* clicks) are inside a maximum distance to still create a click or
|
||||
* dblclick event respectively.
|
||||
*/
|
||||
bool checkClickDistance( const EventPropagationPath& path1,
|
||||
const EventPropagationPath& path2 ) const;
|
||||
EventPropagationPath
|
||||
getCommonAncestor( const EventPropagationPath& path1,
|
||||
const EventPropagationPath& path2 ) const;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_EVENT_MANAGER_HXX_ */
|
||||
33
simgear/canvas/CanvasEventTypes.hxx
Normal file
33
simgear/canvas/CanvasEventTypes.hxx
Normal file
@@ -0,0 +1,33 @@
|
||||
// Mapping between canvas gui Event types and their names
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef ENUM_MAPPING
|
||||
# error "Don't include this file directly!"
|
||||
#endif
|
||||
|
||||
ENUM_MAPPING(MOUSE_DOWN, "mousedown")
|
||||
ENUM_MAPPING(MOUSE_UP, "mouseup")
|
||||
ENUM_MAPPING(CLICK, "click")
|
||||
ENUM_MAPPING(DBL_CLICK, "dblclick")
|
||||
ENUM_MAPPING(DRAG, "drag")
|
||||
ENUM_MAPPING(WHEEL, "wheel")
|
||||
ENUM_MAPPING(MOUSE_MOVE, "mousemove")
|
||||
ENUM_MAPPING(MOUSE_OVER, "mouseover")
|
||||
ENUM_MAPPING(MOUSE_OUT, "mouseout")
|
||||
ENUM_MAPPING(MOUSE_ENTER, "mouseenter")
|
||||
ENUM_MAPPING(MOUSE_LEAVE, "mouseleave")
|
||||
106
simgear/canvas/CanvasEventVisitor.cxx
Normal file
106
simgear/canvas/CanvasEventVisitor.cxx
Normal file
@@ -0,0 +1,106 @@
|
||||
// Visitor for traversing a canvas element hierarchy similar to the traversal
|
||||
// of the DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasEvent.hxx"
|
||||
#include "CanvasEventVisitor.hxx"
|
||||
#include <simgear/canvas/elements/CanvasElement.hxx>
|
||||
#include <iostream>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventVisitor::EventVisitor( TraverseMode mode,
|
||||
const osg::Vec2f& pos,
|
||||
const osg::Vec2f& delta ):
|
||||
_traverse_mode( mode )
|
||||
{
|
||||
if( mode == TRAVERSE_DOWN )
|
||||
{
|
||||
EventTarget target = {ElementWeakPtr(), pos, delta};
|
||||
_target_path.push_back(target);
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
EventVisitor::~EventVisitor()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventVisitor::traverse(Element& el)
|
||||
{
|
||||
if( _traverse_mode == TRAVERSE_UP )
|
||||
return el.ascend(*this);
|
||||
else
|
||||
return el.traverse(*this);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool EventVisitor::apply(Element& el)
|
||||
{
|
||||
// We only need to check for hits while traversing down
|
||||
if( _traverse_mode == TRAVERSE_DOWN )
|
||||
{
|
||||
// Transform event to local coordinates
|
||||
const osg::Matrix& m = el.getMatrixTransform()->getInverseMatrix();
|
||||
const osg::Vec2f& pos = _target_path.back().local_pos;
|
||||
const osg::Vec2f local_pos
|
||||
(
|
||||
m(0, 0) * pos[0] + m(1, 0) * pos[1] + m(3, 0),
|
||||
m(0, 1) * pos[0] + m(1, 1) * pos[1] + m(3, 1)
|
||||
);
|
||||
|
||||
// Don't check collision with root element (2nd element in _target_path)
|
||||
// do event listeners attached to the canvas itself (its root group)
|
||||
// always get called even if no element has been hit.
|
||||
if( _target_path.size() > 2 && !el.hitBound(pos, local_pos) )
|
||||
return false;
|
||||
|
||||
const osg::Vec2f& delta = _target_path.back().local_delta;
|
||||
const osg::Vec2f local_delta
|
||||
(
|
||||
m(0, 0) * delta[0] + m(1, 0) * delta[1],
|
||||
m(0, 1) * delta[0] + m(1, 1) * delta[1]
|
||||
);
|
||||
|
||||
EventTarget target = {el.getWeakPtr(), local_pos, local_delta};
|
||||
_target_path.push_back(target);
|
||||
|
||||
if( el.traverse(*this) || _target_path.size() <= 2 )
|
||||
return true;
|
||||
|
||||
_target_path.pop_back();
|
||||
return false;
|
||||
}
|
||||
else
|
||||
return el.ascend(*this);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
const EventPropagationPath& EventVisitor::getPropagationPath() const
|
||||
{
|
||||
return _target_path;
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
61
simgear/canvas/CanvasEventVisitor.hxx
Normal file
61
simgear/canvas/CanvasEventVisitor.hxx
Normal file
@@ -0,0 +1,61 @@
|
||||
// Visitor for traversing a canvas element hierarchy similar to the traversal
|
||||
// of the DOM Level 3 Event Model
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_EVENT_VISITOR_HXX_
|
||||
#define CANVAS_EVENT_VISITOR_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include "CanvasEventManager.hxx"
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class EventVisitor
|
||||
{
|
||||
public:
|
||||
|
||||
enum TraverseMode
|
||||
{
|
||||
TRAVERSE_UP,
|
||||
TRAVERSE_DOWN
|
||||
};
|
||||
|
||||
EventVisitor( TraverseMode mode,
|
||||
const osg::Vec2f& pos,
|
||||
const osg::Vec2f& delta );
|
||||
virtual ~EventVisitor();
|
||||
virtual bool traverse(Element& el);
|
||||
virtual bool apply(Element& el);
|
||||
|
||||
const EventPropagationPath& getPropagationPath() const;
|
||||
|
||||
protected:
|
||||
|
||||
TraverseMode _traverse_mode;
|
||||
EventPropagationPath _target_path;
|
||||
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
|
||||
#endif /* CANVAS_EVENTVISITOR_HXX_ */
|
||||
73
simgear/canvas/CanvasMgr.cxx
Normal file
73
simgear/canvas/CanvasMgr.cxx
Normal file
@@ -0,0 +1,73 @@
|
||||
// Canvas with 2D rendering API
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasMgr.hxx"
|
||||
#include "Canvas.hxx"
|
||||
|
||||
#include <boost/bind.hpp>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
/**
|
||||
* Canvas factory
|
||||
*/
|
||||
CanvasPtr canvasFactory(SGPropertyNode* node)
|
||||
{
|
||||
return CanvasPtr(new Canvas(node));
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasMgr::CanvasMgr( SGPropertyNode_ptr node,
|
||||
SystemAdapterPtr system_adapter ):
|
||||
PropertyBasedMgr(node, "texture", &canvasFactory),
|
||||
_system_adapter(system_adapter)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasPtr CanvasMgr::createCanvas(const std::string& name)
|
||||
{
|
||||
return boost::static_pointer_cast<Canvas>( createElement(name) );
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasPtr CanvasMgr::getCanvas(size_t index) const
|
||||
{
|
||||
return boost::static_pointer_cast<Canvas>( getElement(index) );
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
CanvasPtr CanvasMgr::getCanvas(const std::string& name) const
|
||||
{
|
||||
return boost::static_pointer_cast<Canvas>( getElement(name) );
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void CanvasMgr::elementCreated(PropertyBasedElementPtr element)
|
||||
{
|
||||
CanvasPtr canvas = boost::static_pointer_cast<Canvas>(element);
|
||||
canvas->setSystemAdapter(_system_adapter);
|
||||
canvas->setCanvasMgr(this);
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
76
simgear/canvas/CanvasMgr.hxx
Normal file
76
simgear/canvas/CanvasMgr.hxx
Normal file
@@ -0,0 +1,76 @@
|
||||
// Canvas with 2D rendering API
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef SG_CANVAS_MGR_H_
|
||||
#define SG_CANVAS_MGR_H_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include <simgear/props/PropertyBasedMgr.hxx>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class CanvasMgr:
|
||||
public PropertyBasedMgr
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* @param node Root node of branch used to control canvasses
|
||||
* @param system_adapter Adapter for connecting between canvas and
|
||||
* application framework
|
||||
*
|
||||
*/
|
||||
CanvasMgr( SGPropertyNode_ptr node,
|
||||
SystemAdapterPtr system_adapter );
|
||||
|
||||
/**
|
||||
* Create a new canvas
|
||||
*
|
||||
* @param name Name of the new canvas
|
||||
*/
|
||||
CanvasPtr createCanvas(const std::string& name = "");
|
||||
|
||||
/**
|
||||
* Get ::Canvas by index
|
||||
*
|
||||
* @param index Index of texture node in /canvas/by-index/
|
||||
*/
|
||||
CanvasPtr getCanvas(size_t index) const;
|
||||
|
||||
/**
|
||||
* Get ::Canvas by name
|
||||
*
|
||||
* @param name Value of child node "name" in
|
||||
* /canvas/by-index/texture[i]/name
|
||||
*/
|
||||
CanvasPtr getCanvas(const std::string& name) const;
|
||||
|
||||
protected:
|
||||
|
||||
SystemAdapterPtr _system_adapter;
|
||||
|
||||
virtual void elementCreated(PropertyBasedElementPtr element);
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* SG_CANVAS_MGR_H_ */
|
||||
59
simgear/canvas/CanvasPlacement.cxx
Normal file
59
simgear/canvas/CanvasPlacement.cxx
Normal file
@@ -0,0 +1,59 @@
|
||||
// Base class for canvas placements
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#include "CanvasPlacement.hxx"
|
||||
#include <simgear/props/props.hxx>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Placement::Placement(SGPropertyNode* node):
|
||||
_node(node)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
Placement::~Placement()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
SGConstPropertyNode_ptr Placement::getProps() const
|
||||
{
|
||||
return _node;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
SGPropertyNode_ptr Placement::getProps()
|
||||
{
|
||||
return _node;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool Placement::childChanged(SGPropertyNode* child)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
51
simgear/canvas/CanvasPlacement.hxx
Normal file
51
simgear/canvas/CanvasPlacement.hxx
Normal file
@@ -0,0 +1,51 @@
|
||||
// Base class for canvas placements
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_PLACEMENT_HXX_
|
||||
#define CANVAS_PLACEMENT_HXX_
|
||||
|
||||
#include <simgear/props/propsfwd.hxx>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class Placement
|
||||
{
|
||||
public:
|
||||
Placement(SGPropertyNode* node);
|
||||
virtual ~Placement() = 0;
|
||||
|
||||
SGConstPropertyNode_ptr getProps() const;
|
||||
SGPropertyNode_ptr getProps();
|
||||
|
||||
virtual bool childChanged(SGPropertyNode* child);
|
||||
|
||||
protected:
|
||||
SGPropertyNode_ptr _node;
|
||||
|
||||
private:
|
||||
Placement(const Placement&) /* = delete */;
|
||||
Placement& operator=(const Placement&) /* = delete */;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_PLACEMENT_HXX_ */
|
||||
67
simgear/canvas/CanvasSystemAdapter.hxx
Normal file
67
simgear/canvas/CanvasSystemAdapter.hxx
Normal file
@@ -0,0 +1,67 @@
|
||||
// Adapter for using the canvas with different applications
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef SG_CANVAS_SYSTEM_ADAPTER_HXX_
|
||||
#define SG_CANVAS_SYSTEM_ADAPTER_HXX_
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
#include <simgear/nasal/nasal.h>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class SystemAdapter
|
||||
{
|
||||
public:
|
||||
|
||||
virtual ~SystemAdapter() {}
|
||||
virtual FontPtr getFont(const std::string& name) const = 0;
|
||||
virtual void addCamera(osg::Camera* camera) const = 0;
|
||||
virtual void removeCamera(osg::Camera* camera) const = 0;
|
||||
virtual osg::Image* getImage(const std::string& path) const = 0;
|
||||
|
||||
virtual naContext getNasalContext() const = 0;
|
||||
|
||||
/**
|
||||
* Save passed reference to Nasal object from being deleted by the
|
||||
* garbage collector.
|
||||
*/
|
||||
virtual int gcSave(naRef r) = 0;
|
||||
|
||||
/**
|
||||
* Release an object previously passed to ::gcSave to allow it being
|
||||
* cleaned up by the garbage collector.
|
||||
*/
|
||||
virtual void gcRelease(int key) = 0;
|
||||
|
||||
/**
|
||||
* Call a Nasal function with the given environment and arguments.
|
||||
*/
|
||||
virtual naRef callMethod( naRef code,
|
||||
naRef self,
|
||||
int argc,
|
||||
naRef* args,
|
||||
naRef locals ) = 0;
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* SG_CANVAS_SYSTEM_ADAPTER_HXX_ */
|
||||
68
simgear/canvas/MouseEvent.hxx
Normal file
68
simgear/canvas/MouseEvent.hxx
Normal file
@@ -0,0 +1,68 @@
|
||||
// Mouse event
|
||||
//
|
||||
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef CANVAS_MOUSE_EVENT_HXX_
|
||||
#define CANVAS_MOUSE_EVENT_HXX_
|
||||
|
||||
#include "CanvasEvent.hxx"
|
||||
#include <osgGA/GUIEventAdapter>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
class MouseEvent:
|
||||
public Event
|
||||
{
|
||||
public:
|
||||
MouseEvent():
|
||||
button(-1),
|
||||
state(-1),
|
||||
mod(-1),
|
||||
click_count(0)
|
||||
{}
|
||||
|
||||
osg::Vec2f getScreenPos() const { return screen_pos; }
|
||||
osg::Vec2f getClientPos() const { return client_pos; }
|
||||
osg::Vec2f getDelta() const { return delta; }
|
||||
|
||||
float getScreenX() const { return screen_pos.x(); }
|
||||
float getScreenY() const { return screen_pos.y(); }
|
||||
|
||||
float getClientX() const { return client_pos.x(); }
|
||||
float getClientY() const { return client_pos.y(); }
|
||||
|
||||
float getDeltaX() const { return delta.x(); }
|
||||
float getDeltaY() const { return delta.y(); }
|
||||
|
||||
int getCurrentClickCount() const { return click_count; }
|
||||
|
||||
osg::Vec2f screen_pos, //<! Position in screen coordinates
|
||||
client_pos, //<! Position in window/canvas coordinates
|
||||
delta;
|
||||
int button, //<! Button for this event
|
||||
state, //<! Current button state
|
||||
mod, //<! Keyboard modifier state
|
||||
click_count; //<! Current click count
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif /* CANVAS_MOUSE_EVENT_HXX_ */
|
||||
306
simgear/canvas/ODGauge.cxx
Normal file
306
simgear/canvas/ODGauge.cxx
Normal file
@@ -0,0 +1,306 @@
|
||||
// Owner Drawn Gauge helper class
|
||||
//
|
||||
// Written by Harald JOHNSEN, started May 2005.
|
||||
//
|
||||
// Copyright (C) 2005 Harald JOHNSEN
|
||||
//
|
||||
// Ported to OSG by Tim Moore - Jun 2007
|
||||
//
|
||||
// Heavily modified to be usable for the 2d Canvas by Thomas Geymayer - April 2012
|
||||
// Supports now multisampling/mipmapping, usage of the stencil buffer and placing
|
||||
// the texture in the scene by certain filter criteria
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <simgear_config.h>
|
||||
#endif
|
||||
|
||||
#include "ODGauge.hxx"
|
||||
#include "CanvasSystemAdapter.hxx"
|
||||
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
#include <simgear/scene/util/RenderConstants.hxx>
|
||||
|
||||
#include <osg/Texture2D>
|
||||
#include <osg/AlphaFunc>
|
||||
#include <osg/BlendFunc>
|
||||
#include <osg/Camera>
|
||||
#include <osg/Matrix>
|
||||
#include <osg/PolygonMode>
|
||||
#include <osg/ShadeModel>
|
||||
#include <osg/StateSet>
|
||||
#include <osg/FrameBufferObject> // for GL_DEPTH_STENCIL_EXT on Windows
|
||||
|
||||
#include <cassert>
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
ODGauge::ODGauge():
|
||||
_size_x( -1 ),
|
||||
_size_y( -1 ),
|
||||
_view_width( -1 ),
|
||||
_view_height( -1 ),
|
||||
_use_image_coords( false ),
|
||||
_use_stencil( false ),
|
||||
_use_mipmapping( false ),
|
||||
_coverage_samples( 0 ),
|
||||
_color_samples( 0 ),
|
||||
rtAvailable( false )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
ODGauge::~ODGauge()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::setSystemAdapter(const SystemAdapterPtr& system_adapter)
|
||||
{
|
||||
_system_adapter = system_adapter;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::setSize(int size_x, int size_y)
|
||||
{
|
||||
_size_x = size_x;
|
||||
_size_y = size_y < 0 ? size_x : size_y;
|
||||
|
||||
if( serviceable() )
|
||||
reinit();
|
||||
else if( texture )
|
||||
texture->setTextureSize(_size_x, _size_y);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::setViewSize(int width, int height)
|
||||
{
|
||||
_view_width = width;
|
||||
_view_height = height < 0 ? width : height;
|
||||
|
||||
if( camera )
|
||||
updateCoordinateFrame();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::useImageCoords(bool use)
|
||||
{
|
||||
if( use == _use_image_coords )
|
||||
return;
|
||||
|
||||
_use_image_coords = use;
|
||||
|
||||
if( texture )
|
||||
updateCoordinateFrame();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::useStencil(bool use)
|
||||
{
|
||||
if( use == _use_stencil )
|
||||
return;
|
||||
|
||||
_use_stencil = use;
|
||||
|
||||
if( texture )
|
||||
updateStencil();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::setSampling( bool mipmapping,
|
||||
int coverage_samples,
|
||||
int color_samples )
|
||||
{
|
||||
if( _use_mipmapping == mipmapping
|
||||
&& _coverage_samples == coverage_samples
|
||||
&& _color_samples == color_samples )
|
||||
return;
|
||||
|
||||
_use_mipmapping = mipmapping;
|
||||
|
||||
if( color_samples > coverage_samples )
|
||||
{
|
||||
SG_LOG
|
||||
(
|
||||
SG_GL,
|
||||
SG_WARN,
|
||||
"ODGauge::setSampling: color_samples > coverage_samples not allowed!"
|
||||
);
|
||||
color_samples = coverage_samples;
|
||||
}
|
||||
|
||||
_coverage_samples = coverage_samples;
|
||||
_color_samples = color_samples;
|
||||
|
||||
updateSampling();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::setRender(bool render)
|
||||
{
|
||||
// Only the far camera should trigger this texture to be rendered.
|
||||
camera->setNodeMask(render ? simgear::BACKGROUND_BIT : 0);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
bool ODGauge::serviceable(void)
|
||||
{
|
||||
return rtAvailable;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::allocRT(osg::NodeCallback* camera_cull_callback)
|
||||
{
|
||||
camera = new osg::Camera;
|
||||
camera->setDataVariance(osg::Object::DYNAMIC);
|
||||
camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
|
||||
camera->setRenderOrder(osg::Camera::PRE_RENDER);
|
||||
camera->setClearColor(osg::Vec4(0.0f, 0.0f, 0.0f , 0.0f));
|
||||
camera->setClearStencil(0);
|
||||
camera->setRenderTargetImplementation( osg::Camera::FRAME_BUFFER_OBJECT,
|
||||
osg::Camera::FRAME_BUFFER );
|
||||
|
||||
if( camera_cull_callback )
|
||||
camera->setCullCallback(camera_cull_callback);
|
||||
|
||||
setRender(true);
|
||||
updateCoordinateFrame();
|
||||
updateStencil();
|
||||
|
||||
osg::StateSet* stateSet = camera->getOrCreateStateSet();
|
||||
stateSet->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
|
||||
stateSet->setMode(GL_CULL_FACE, osg::StateAttribute::OFF);
|
||||
stateSet->setMode(GL_FOG, osg::StateAttribute::OFF);
|
||||
stateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
|
||||
stateSet->setAttributeAndModes(
|
||||
new osg::PolygonMode( osg::PolygonMode::FRONT_AND_BACK,
|
||||
osg::PolygonMode::FILL ),
|
||||
osg::StateAttribute::ON );
|
||||
stateSet->setAttributeAndModes(
|
||||
new osg::AlphaFunc(osg::AlphaFunc::GREATER, 0.0f),
|
||||
osg::StateAttribute::ON );
|
||||
stateSet->setAttribute(new osg::ShadeModel(osg::ShadeModel::FLAT));
|
||||
stateSet->setAttributeAndModes(
|
||||
new osg::BlendFunc( osg::BlendFunc::SRC_ALPHA,
|
||||
osg::BlendFunc::ONE_MINUS_SRC_ALPHA),
|
||||
osg::StateAttribute::ON );
|
||||
if( !texture )
|
||||
{
|
||||
texture = new osg::Texture2D;
|
||||
texture->setTextureSize(_size_x, _size_y);
|
||||
texture->setInternalFormat(GL_RGBA);
|
||||
}
|
||||
|
||||
updateSampling();
|
||||
|
||||
if( _system_adapter )
|
||||
_system_adapter->addCamera(camera.get());
|
||||
|
||||
rtAvailable = true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::reinit()
|
||||
{
|
||||
osg::NodeCallback* cull_callback = camera ? camera->getCullCallback() : 0;
|
||||
clear();
|
||||
allocRT(cull_callback);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::clear()
|
||||
{
|
||||
if( camera.valid() && _system_adapter )
|
||||
_system_adapter->removeCamera(camera.get());
|
||||
camera.release();
|
||||
texture.release();
|
||||
|
||||
rtAvailable = false;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::updateCoordinateFrame()
|
||||
{
|
||||
assert( camera );
|
||||
|
||||
if( _view_width < 0 )
|
||||
_view_width = _size_x;
|
||||
if( _view_height < 0 )
|
||||
_view_height = _size_y;
|
||||
|
||||
camera->setViewport(0, 0, _size_x, _size_y);
|
||||
|
||||
if( _use_image_coords )
|
||||
camera->setProjectionMatrix(
|
||||
osg::Matrix::ortho2D(0, _view_width, _view_height, 0)
|
||||
);
|
||||
else
|
||||
camera->setProjectionMatrix(
|
||||
osg::Matrix::ortho2D( -_view_width/2., _view_width/2.,
|
||||
-_view_height/2., _view_height/2. )
|
||||
);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::updateStencil()
|
||||
{
|
||||
assert( camera );
|
||||
|
||||
GLbitfield mask = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
|
||||
|
||||
if( _use_stencil)
|
||||
{
|
||||
camera->attach( osg::Camera::PACKED_DEPTH_STENCIL_BUFFER,
|
||||
GL_DEPTH_STENCIL_EXT );
|
||||
mask |= GL_STENCIL_BUFFER_BIT;
|
||||
}
|
||||
else
|
||||
{
|
||||
camera->detach(osg::Camera::PACKED_DEPTH_STENCIL_BUFFER);
|
||||
}
|
||||
|
||||
camera->setClearMask(mask);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void ODGauge::updateSampling()
|
||||
{
|
||||
assert( camera );
|
||||
assert( texture );
|
||||
|
||||
texture->setFilter(
|
||||
osg::Texture2D::MIN_FILTER,
|
||||
_use_mipmapping ? osg::Texture2D::LINEAR_MIPMAP_LINEAR
|
||||
: osg::Texture2D::LINEAR
|
||||
);
|
||||
camera->attach(
|
||||
osg::Camera::COLOR_BUFFER,
|
||||
texture.get(),
|
||||
0, 0,
|
||||
_use_mipmapping,
|
||||
_coverage_samples,
|
||||
_color_samples
|
||||
);
|
||||
}
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
158
simgear/canvas/ODGauge.hxx
Normal file
158
simgear/canvas/ODGauge.hxx
Normal file
@@ -0,0 +1,158 @@
|
||||
// Owner Drawn Gauge helper class
|
||||
//
|
||||
// Written by Harald JOHNSEN, started May 2005.
|
||||
//
|
||||
// Copyright (C) 2005 Harald JOHNSEN - hjohnsen@evc.net
|
||||
//
|
||||
// Ported to OSG by Tim Moore - Jun 2007
|
||||
//
|
||||
// Heavily modified to be usable for the 2d Canvas by Thomas Geymayer - April 2012
|
||||
// Supports now multisampling/mipmapping, usage of the stencil buffer and placing
|
||||
// the texture in the scene by certain filter criteria
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
|
||||
#ifndef _SG_OD_GAUGE_HXX
|
||||
#define _SG_OD_GAUGE_HXX
|
||||
|
||||
#include "canvas_fwd.hxx"
|
||||
|
||||
#include <osg/NodeCallback>
|
||||
#include <osg/Group>
|
||||
|
||||
namespace osg
|
||||
{
|
||||
class Camera;
|
||||
class Texture2D;
|
||||
}
|
||||
|
||||
namespace simgear
|
||||
{
|
||||
namespace canvas
|
||||
{
|
||||
|
||||
/**
|
||||
* Owner Drawn Gauge (aka render-to-texture) helper class
|
||||
*/
|
||||
class ODGauge
|
||||
{
|
||||
public:
|
||||
|
||||
ODGauge();
|
||||
virtual ~ODGauge();
|
||||
|
||||
void setSystemAdapter(const SystemAdapterPtr& system_adapter);
|
||||
|
||||
/**
|
||||
* Set the size of the render target.
|
||||
*
|
||||
* @param size_x X size
|
||||
* @param size_y Y size. Defaults to size_x if not specified
|
||||
*/
|
||||
void setSize(int size_x, int size_y = -1);
|
||||
|
||||
/**
|
||||
* Set the size of the viewport
|
||||
*
|
||||
* @param width
|
||||
* @param height Defaults to width if not specified
|
||||
*/
|
||||
void setViewSize(int width, int height = -1);
|
||||
|
||||
/**
|
||||
* DEPRECATED
|
||||
*
|
||||
* Get size of squared texture
|
||||
*/
|
||||
int size() const { return _size_x; }
|
||||
|
||||
/**
|
||||
* Set whether to use image coordinates or not.
|
||||
*
|
||||
* Default: origin == center of texture
|
||||
* Image Coords: origin == top left corner
|
||||
*/
|
||||
void useImageCoords(bool use = true);
|
||||
|
||||
/**
|
||||
* Enable/Disable using a stencil buffer
|
||||
*/
|
||||
void useStencil(bool use = true);
|
||||
|
||||
/**
|
||||
* Set sampling parameters for mipmapping and coverage sampling
|
||||
* antialiasing.
|
||||
*
|
||||
* @note color_samples is not allowed to be higher than coverage_samples
|
||||
*
|
||||
*/
|
||||
void setSampling( bool mipmapping,
|
||||
int coverage_samples = 0,
|
||||
int color_samples = 0 );
|
||||
|
||||
/**
|
||||
* Enable/Disable updating the texture (If disabled the contents of the
|
||||
* texture remains with the outcome of the last rendering pass)
|
||||
*/
|
||||
void setRender(bool render);
|
||||
|
||||
/**
|
||||
* Say if we can render to a texture.
|
||||
* @return true if rtt is available
|
||||
*/
|
||||
bool serviceable(void);
|
||||
|
||||
/**
|
||||
* Get the OSG camera for drawing this gauge.
|
||||
*/
|
||||
osg::Camera* getCamera() const { return camera.get(); }
|
||||
|
||||
osg::Texture2D* getTexture() const { return texture.get(); }
|
||||
|
||||
// Real initialization function. Bad name.
|
||||
void allocRT(osg::NodeCallback* camera_cull_callback = 0);
|
||||
void reinit();
|
||||
void clear();
|
||||
|
||||
protected:
|
||||
|
||||
SystemAdapterPtr _system_adapter;
|
||||
|
||||
int _size_x,
|
||||
_size_y,
|
||||
_view_width,
|
||||
_view_height;
|
||||
bool _use_image_coords,
|
||||
_use_stencil,
|
||||
_use_mipmapping;
|
||||
|
||||
// Multisampling parameters
|
||||
int _coverage_samples,
|
||||
_color_samples;
|
||||
|
||||
bool rtAvailable;
|
||||
osg::ref_ptr<osg::Camera> camera;
|
||||
osg::ref_ptr<osg::Texture2D> texture;
|
||||
|
||||
void updateCoordinateFrame();
|
||||
void updateStencil();
|
||||
void updateSampling();
|
||||
|
||||
};
|
||||
|
||||
} // namespace canvas
|
||||
} // namespace simgear
|
||||
|
||||
#endif // _SG_OD_GAUGE_HXX
|
||||
12
simgear/canvas/ShivaVG/AUTHORS
Normal file
12
simgear/canvas/ShivaVG/AUTHORS
Normal file
@@ -0,0 +1,12 @@
|
||||
===============================================================================
|
||||
ShivaVG - an open-source LGPL ANSI C implementation of the OpenVG specification
|
||||
===============================================================================
|
||||
|
||||
Lead developer:
|
||||
|
||||
Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
Occasional patches:
|
||||
|
||||
Daniel Turing
|
||||
Vincenzo Pupillo
|
||||
504
simgear/canvas/ShivaVG/COPYING
Normal file
504
simgear/canvas/ShivaVG/COPYING
Normal file
@@ -0,0 +1,504 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
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Everyone is permitted to copy and distribute verbatim copies
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[This is the first released version of the Lesser GPL. It also counts
|
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|
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|
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|
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Preamble
|
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The licenses for most software are designed to take away your
|
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|
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|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
||||
|
||||
67
simgear/canvas/ShivaVG/ChangeLog
Normal file
67
simgear/canvas/ShivaVG/ChangeLog
Normal file
@@ -0,0 +1,67 @@
|
||||
04 Feb 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* shImage.c: shCopyPixels uses memcpy when formats are
|
||||
equal.
|
||||
|
||||
04 Feb 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* openvg.h: changed typedef of VGHandle to void*. Code
|
||||
compiles with no warnings on 64-bit systems now and
|
||||
it's much safer anyway.
|
||||
|
||||
03 Feb 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* shContest.c: fixed a bug in SHContext destructor where
|
||||
resource deletion loop was iterating image array while
|
||||
freeing paint objects
|
||||
|
||||
03 Feb 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* a patch by Vincenzo Pupillo fixes array constructor behavior
|
||||
when it runs out of memory plus makes its destructor a bit
|
||||
more robust
|
||||
|
||||
03 Feb 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* autogen.sh: added --force to autoreconf call
|
||||
|
||||
03 Feb 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* Removed automake/autoconf generated files. Added autogen.sh
|
||||
to generate them.
|
||||
|
||||
03 Feb 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* configure.in: changed order of checks for glut library and
|
||||
glXGetProcAddress in -lGL so that latter doesn't fail when
|
||||
glut is not installed.
|
||||
|
||||
30 Jan 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* shGeometry.c: shStrokePath() fixed to handle zero-length line
|
||||
segments gracefully
|
||||
|
||||
* fixed the image color component ordering to be valid against the
|
||||
spec
|
||||
|
||||
* shImage.c, shImage.h: completely overhauled to support multiple
|
||||
image formats. Everything but _PRE and _BW_1 now supported.
|
||||
|
||||
24 Jan 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* Moved release-related info from ChangeLog to NEWS. ChangeLog will
|
||||
now include info regarding each commit to repository
|
||||
|
||||
* Rearranged the path tesselletaion and user-to-surface transformation
|
||||
steps in the pipeline to produce higher curve resolution when path is
|
||||
scaled up
|
||||
|
||||
* Using new pipeline design, transformed bound-box query can now return
|
||||
really tight bounds
|
||||
|
||||
* Inserted empty/nop definitions for all non-implemented function so
|
||||
that linking against the library doesn't fail.
|
||||
|
||||
22 Jan 2008 Ivan Leben <ivan.leben@gmail.com>
|
||||
|
||||
* Fixed a bug where vgGetError would always return VG_NO_ERROR
|
||||
80
simgear/canvas/ShivaVG/MYTODO
Normal file
80
simgear/canvas/ShivaVG/MYTODO
Normal file
@@ -0,0 +1,80 @@
|
||||
shIsValid* functions do a search through array!!!
|
||||
That is required because user handles are actually pointers and need to be found in the valid path array. Solution would be to use indices into an array of pointers for internal handle-to-pointer conversion. When a path is deleted, an empty space would be left in the array and used when the next path is created.
|
||||
|
||||
How to speed up image upload / manipulation
|
||||
=============================================
|
||||
|
||||
1) shCopyPixels uses memcpy
|
||||
|
||||
First, manipulation can be speeded up by modifying shCopyPixels
|
||||
to copy lines using memcpy directly when source and target
|
||||
formats are equal. If stride is same too, than we can memcpy
|
||||
the whole block of memory.
|
||||
|
||||
2) What about mapping image manipulation directly to OpenGL
|
||||
texture manipulation calls? Which formats could support this?
|
||||
|
||||
PROBLEM: if NOPS textures are not supported, then writing
|
||||
and reading the image data back results in a precision loss!
|
||||
Even if PBO available we'd need to gluScaleImage into it.
|
||||
|
||||
--> means: no NOPS, need intermediate buffer anyway
|
||||
|
||||
=== Solution1: PBO are available ====
|
||||
|
||||
Extension required: EXT_pixel_buffer_object (ARB_pixel_buffer_object ?)
|
||||
|
||||
Complexity of implementation: really easy - PBO simply
|
||||
replaces the buffer that would be used if NOPS were not there
|
||||
|
||||
Cannot just glBindBuffer(GL_PIXEL_UNPACK_BUFFER) and then
|
||||
glReadPixels into client memory, because glPixelStore
|
||||
doesn't allow for random row byte size ("stride" must be
|
||||
a multiple of pixel byte size).
|
||||
|
||||
We can safely glMapBuffer and copy from it whatever we want
|
||||
however we want, and do any kind of conversion inbetween.
|
||||
Is glMapBuffer + memcpy into user memory faster than just
|
||||
glGetTexImage? Probably yes, since glGetTexImage probably
|
||||
first downloads the data from GPU anyway.
|
||||
|
||||
glMapBuffer better anyway, because we can directly do the format
|
||||
conversions unsupported by OpenGL (premultiplied to unpremultiplied,
|
||||
grayscale conversion with different per component coefficients
|
||||
instead of simple averaging etc.). We use all the exact same code
|
||||
as when NOPS not supported.
|
||||
|
||||
|
||||
=== Solution2: no PBOs ===
|
||||
|
||||
- vgImageSubData => glTexSubImage2D
|
||||
- vgGetImageSubData => glGetTexImage
|
||||
- vgCopyImage => glGetTexImage, glTexSubImage2D
|
||||
- vgSetPixels => glGetTexImage, glDrawPixels
|
||||
|
||||
(PROBLEM: for glGetTexImage, row length in glPixelStore must
|
||||
be a multiple of pixel byte size!)
|
||||
|
||||
- when copying pixels to/from the texture, we still need to
|
||||
manually clip the working pixel region to the intersection
|
||||
of the source and destination rectangles, since opengl spec
|
||||
says INVALID_VALUE error is generated for invalid regions
|
||||
(e.g. dstX + copyW > dstW)
|
||||
|
||||
|
||||
How to solve great slow-down when scaled up?
|
||||
=============================================
|
||||
|
||||
Reasons:
|
||||
- cpu is subdividing a loooong path
|
||||
- fill-rate is a bad thing
|
||||
|
||||
1. By writing gradient shaders, there would be no need to
|
||||
draw into stencil first and then fill the whole area where stencil
|
||||
odd - at least not when drawing stroke (optimizes half of the pipeline)
|
||||
|
||||
2. Real tesselation would reduce fill rate for filled paths, but does
|
||||
the CPU bottleneck outweight the gain?
|
||||
|
||||
3. Early path discarding (transformed bounds outside surface? maybe
|
||||
early convex-hull rule removal?)
|
||||
38
simgear/canvas/ShivaVG/NEWS
Normal file
38
simgear/canvas/ShivaVG/NEWS
Normal file
@@ -0,0 +1,38 @@
|
||||
version 0.2.0 to 0.2.1 (20 Mar 2009):
|
||||
* Implemented scissoring for 1 scissor rectangle
|
||||
|
||||
version 0.2.0 (20 Jan 2008):
|
||||
* Fixed a bug where rotation in the paint-to-user matrix broke radial
|
||||
gradient fill.
|
||||
|
||||
* vgCreateContextSH interface changed to allow for specification of
|
||||
surface width and height
|
||||
|
||||
* new extension: vgResizeSurfaceSH to be called whenever the surface
|
||||
needs to be resized to match the new window size
|
||||
|
||||
* #define GL_GLEXT_LEGACY in shExtensions.h prior to including gl.h
|
||||
so it doesn't include glext.h automatically, which enables us to
|
||||
check for OpenGL version and define OpenGL extension functions
|
||||
manually.
|
||||
|
||||
* Optimized image uploading by replacing the call to gluBuild2DMipmaps
|
||||
with glTexImage2D and changing the filter used to GL_LINEAR
|
||||
|
||||
* Added detection of ARB_texture_non_power_of_two extension to upload
|
||||
rectangular images directly instead of scaling them and loosing
|
||||
precision
|
||||
|
||||
* Pattern paint implemented
|
||||
|
||||
* Include folder changed to "vg" (lowercase)
|
||||
|
||||
* Added a message to test_blend program to notify the user that it
|
||||
has not been implemented yet (black screen is therefore fine)
|
||||
|
||||
* All the calls to glLoadMatrix replaced with glPushMatrix,
|
||||
glMultMatrix, glPopMatrix.
|
||||
|
||||
* Replaced images used in example programs for royalty-free
|
||||
|
||||
* README file written
|
||||
252
simgear/canvas/ShivaVG/README
Normal file
252
simgear/canvas/ShivaVG/README
Normal file
@@ -0,0 +1,252 @@
|
||||
ShivaVG
|
||||
=============================
|
||||
|
||||
See AUTHORS for the list of contributors
|
||||
|
||||
ShivaVG is an open-source LGPL ANSI C implementation of the Khronos
|
||||
Group OpenVG specification.
|
||||
|
||||
I. BUILD
|
||||
II. TESTING
|
||||
III. IMPLEMENTATION STATUS
|
||||
IV. EXTENSIONS
|
||||
|
||||
|
||||
I. BUILD
|
||||
=============================
|
||||
|
||||
* Prerequisites:
|
||||
|
||||
OpenGL development libraries and headers should be installed.
|
||||
Othe than that, since it's ANSI C should compile with any modern
|
||||
C compiler. jpeglib needs to be installed for example programs
|
||||
that use images.
|
||||
|
||||
* Compiling under UNIX systems:
|
||||
|
||||
Read the INSTALL file for more detailed (though generic) directions.
|
||||
This library uses the standard ./configure ; make. The example
|
||||
programs are automatically compiled. However, compilation of each
|
||||
example program can be toggled by ./configure --with-example-xxx
|
||||
command where xxx denotes the name of the example. Run ./configure
|
||||
--help for a list of such options.
|
||||
|
||||
* Compiling on Mac:
|
||||
|
||||
No XCode project files provided yet. The easiest way is by just
|
||||
using gcc, in which case look under UNIX compiling section.
|
||||
|
||||
* Compiling natively on Windows platform:
|
||||
|
||||
Solution files are provided for Visual C++ version 7 and 8. For
|
||||
the example programs using images to compile, you will need the
|
||||
appropriate build of jpeglib to match your Visual C++ version.
|
||||
|
||||
* Compiling in mingw / cygwin environment:
|
||||
|
||||
Might work just as fine as any UNIX-flavored system, but hasn't
|
||||
been tested yet.
|
||||
|
||||
|
||||
II. TESTING
|
||||
=============================
|
||||
|
||||
There is no real testing suite yet. The example programs are there
|
||||
just to play with what the implementation can currently do, but
|
||||
can hardly provide any proper validation, since no reference images
|
||||
are provided. Here is a description of each example program and
|
||||
what features it highlights:
|
||||
|
||||
* test_vgu
|
||||
|
||||
Constructs some path primitives using the VGU API.
|
||||
|
||||
* test_tiger
|
||||
|
||||
The most simple performance test. It draws the well known svg
|
||||
tiger using just simple stroke and fill of solid colors. It
|
||||
consists of 240 paths.
|
||||
|
||||
* test_dash
|
||||
|
||||
Shows different stroke dashing modes.
|
||||
|
||||
* test_linear
|
||||
|
||||
A rectangle drawn using 3-color linear gradient fill paint
|
||||
|
||||
* test_radial
|
||||
|
||||
A rectangle drawn using 3-color radial gradient fill paint
|
||||
|
||||
* test_interpolate
|
||||
|
||||
Interpolates between two paths - an apple and a pear.
|
||||
|
||||
* test_image
|
||||
|
||||
Images are drawn using VG_DRAW_IMAGE_MULTIPLY image mode to be
|
||||
multiplied with radial gradient fill paint.
|
||||
|
||||
* test_pattern
|
||||
|
||||
An image is drawn in multiply mode with an image pattern fill
|
||||
paint.
|
||||
|
||||
|
||||
III. IMPLEMENTATION STATUS
|
||||
=============================
|
||||
|
||||
Khronos states in the OpenVG specification, that the contexts for all
|
||||
their client APIs are expected to be created via the EGL API. Since
|
||||
EGL to use with ShivaVG has not been implemented yet, there is a set
|
||||
of extension functions provided for the task of creating, maintaining
|
||||
and destroying the OpenVG context. (See next section EXTENSIONS for
|
||||
details.)
|
||||
|
||||
What follows is a description of which functions or to what extent
|
||||
a certain function has been implemented. When a function is marked
|
||||
as PARTIALLY implemented, the TODO file or the comments in the code
|
||||
itself would provide further clues.
|
||||
|
||||
|
||||
* General:
|
||||
|
||||
vgGetError ............................ FULLY implemented
|
||||
vgFlush ............................... FULLY implemented
|
||||
vgFinish .............................. FULLY implemented
|
||||
|
||||
* Getters and setters:
|
||||
|
||||
vgSet ................................. FULLY implemented
|
||||
vgSeti ................................ FULLY implemented
|
||||
vgSetfv ............................... FULLY implemented
|
||||
vgSetiv ............................... FULLY implemented
|
||||
vgGetf ................................ FULLY implemented
|
||||
vgGeti ................................ FULLY implemented
|
||||
vgGetVectorSize ....................... FULLY implemented
|
||||
vgGetfv ............................... FULLY implemented
|
||||
vgGetiv ............................... FULLY implemented
|
||||
vgSetParameterf ....................... FULLY implemented
|
||||
vgSetParameteri ....................... FULLY implemented
|
||||
vgSetParameterfv ...................... FULLY implemented
|
||||
vgSetParameteriv ...................... FULLY implemented
|
||||
vgGetParameterf ....................... FULLY implemented
|
||||
vgGetParameteri ....................... FULLY implemented
|
||||
vgGetParameterVectorSize............... FULLY implemented
|
||||
vgGetParameterfv ...................... FULLY implemented
|
||||
vgGetParameteriv ...................... FULLY implemented
|
||||
|
||||
* Matrix Manipulation:
|
||||
|
||||
vgLoadIdentity ........................ FULLY implemented
|
||||
vgLoadMatrix .......................... FULLY implemented
|
||||
vgGetMatrix ........................... FULLY implemented
|
||||
vgMultMatrix .......................... FULLY implemented
|
||||
vgTranslate ........................... FULLY implemented
|
||||
vgScale ............................... FULLY implemented
|
||||
vgShear ............................... FULLY implemented
|
||||
vgRotate .............................. FULLY implemented
|
||||
|
||||
* Masking and Clearing:
|
||||
|
||||
vgMask ................................ NOT implemented
|
||||
vgClear ............................... FULLY implemented
|
||||
|
||||
* Paths:
|
||||
|
||||
vgCreatePath .......................... FULLY implemented
|
||||
vgClearPath ........................... FULLY implemented
|
||||
vgDestroyPath ......................... FULLY implemented
|
||||
vgRemovePathCapabilities .............. FULLY implemented
|
||||
vgGetPathCapabilities ................. FULLY implemented
|
||||
vgAppendPath .......................... FULLY implemented
|
||||
vgAppendPathData ...................... FULLY implemented
|
||||
vgModifyPathCoords .................... FULLY implemented
|
||||
vgTransformPath ....................... FULLY implemented
|
||||
vgInterpolatePath ..................... FULLY implemented
|
||||
vgPathLength .......................... NOT implemented
|
||||
vgPointAlongPath ...................... NOT implemented
|
||||
vgPathBounds .......................... FULLY implemented
|
||||
vgPathTransformedBounds ............... FULLY implemented
|
||||
vgDrawPath ............................ PARTIALLY implemented
|
||||
|
||||
* Paint:
|
||||
|
||||
vgCreatePaint ......................... FULLY implemented
|
||||
vgDestroyPaint ........................ FULLY implemented
|
||||
vgSetPaint ............................ FULLY implemented
|
||||
vgGetPaint ............................ FULLY implemented
|
||||
vgSetColor ............................ FULLY implemented
|
||||
vgGetColor ............................ FULLY implemented
|
||||
vgPaintPattern ........................ FULLY implemented
|
||||
|
||||
* Images:
|
||||
|
||||
vgCreateImage ......................... PARTIALLY implemented
|
||||
vgDestroyImage ........................ FULLY implemented
|
||||
vgClearImage .......................... FULLY implemented
|
||||
vgImageSubData ........................ PARTIALLY implemented
|
||||
vgGetImageSubData ..................... PARTIALLY implemented
|
||||
vgChildImage .......................... NOT implemented
|
||||
vgGetParent ........................... NOT implemented
|
||||
vgCopyImage ........................... FULLY implemented
|
||||
vgDrawImage ........................... PARTIALLY implemented
|
||||
vgSetPixels ........................... FULLY implemented
|
||||
vgWritePixels ......................... FULLY implemented
|
||||
vgGetPixels ........................... FULLY implemented
|
||||
vgReadPixels .......................... FULLY implemented
|
||||
vgCopyPixels .......................... FULLY implemented
|
||||
|
||||
* Image Filters:
|
||||
|
||||
vgColorMatrix ......................... NOT implemented
|
||||
vgConvolve ............................ NOT implemented
|
||||
vgSeparableConvolve ................... NOT implemented
|
||||
vgGaussianBlur ........................ NOT implemented
|
||||
vgLookup .............................. NOT implemented
|
||||
vgLookupSingle ........................ NOT implemented
|
||||
|
||||
* Hardware Queries:
|
||||
|
||||
vgHardwareQuery ....................... NOT implemented
|
||||
|
||||
* Renderer and Extension Information:
|
||||
|
||||
vgGetString ........................... FULLY implemented
|
||||
|
||||
* VGU
|
||||
|
||||
vguLine ............................... FULLY implemented
|
||||
vguPolygon ............................ FULLY implemented
|
||||
vguRect ............................... FULLY implemented
|
||||
vguRoundRect .......................... FULLY implemented
|
||||
vguEllipse ............................ FULLY implemented
|
||||
vguArc ................................ FULLY implemented
|
||||
vguComputeWarpQuadToSquare ............ NOT implemented
|
||||
vguComputeWarpSquareToQuad ............ NOT implemented
|
||||
vguComputeWarpQuadToQuad .............. NOT implemented
|
||||
|
||||
|
||||
IV. EXTENSIONS
|
||||
=============================
|
||||
|
||||
There are three extensions to the API that manipulate the OpenVG
|
||||
context as a temporary replacement for EGL:
|
||||
|
||||
VGboolean vgCreateContextSH(VGint width, VGint height)
|
||||
|
||||
Creates an OpenVG context on top of an existing OpenGL context
|
||||
that should have been manually initialized by the user of the
|
||||
library. Width and height specify the size of the rendering
|
||||
surface. No multi-threading support has been implemented yet.
|
||||
The context is created once per process.
|
||||
|
||||
void vgResizeSurfaceSH(VGint width, VGint height)
|
||||
|
||||
Should be called whenever the size of the surface changes (e.g.
|
||||
the owner window of the OpenGL context is resized).
|
||||
|
||||
void vgDestroyContextSH()
|
||||
|
||||
Destroys the OpenVG context associated with the calling process.
|
||||
42
simgear/canvas/ShivaVG/TODO
Normal file
42
simgear/canvas/ShivaVG/TODO
Normal file
@@ -0,0 +1,42 @@
|
||||
----------
|
||||
Known bugs
|
||||
----------
|
||||
|
||||
- outofmemory in arrays silently ignored
|
||||
- blending doesn't use premultiplied colors (not porter-duff model)
|
||||
- gradient color ramp is not interpolated in linear space
|
||||
- linear and non-linear image formats behave both linearly
|
||||
- radial gradient circle has got a fixed step instead of
|
||||
proportional to its radius
|
||||
|
||||
-------------------------
|
||||
Incomplete functionality:
|
||||
-------------------------
|
||||
|
||||
- non-zero fill mode
|
||||
- proper porter-duff blending
|
||||
- masking
|
||||
- scissoring
|
||||
- child images
|
||||
- VG_DRAW_IMAGE_STENCIL
|
||||
- _PRE and BW_1 image formats
|
||||
- VGU warp matrices
|
||||
- EGL (image drawing targets)
|
||||
- boundbox / point-on-path / tangent-on-path queries
|
||||
- RENDERING_QUALITY_FASTER == RENDERING_QUALITY_BETTER
|
||||
|
||||
---------------------------
|
||||
Possible portability issues
|
||||
---------------------------
|
||||
|
||||
- GL_UNSIGNED_INT_8_8_8_8 and other for images
|
||||
- GL_MIRRORED_REPEAT for gradients
|
||||
- GL_CLAMP_TO_EDGE for gradients and pattern paints
|
||||
- GL_CLAMP_TO_BORDER for pattern paints
|
||||
- multitexturing for VG_DRAW_IMAGE_MULTIPLY, VG_DRAW_IMAGE_STENCIL
|
||||
|
||||
------
|
||||
Bonus:
|
||||
------
|
||||
|
||||
- gradient shaders? antialiasing shader?
|
||||
637
simgear/canvas/ShivaVG/include/vg/openvg.h
Normal file
637
simgear/canvas/ShivaVG/include/vg/openvg.h
Normal file
@@ -0,0 +1,637 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _OPENVG_H
|
||||
#define _OPENVG_H
|
||||
|
||||
#define OPENVG_VERSION_1_0_1 1
|
||||
|
||||
/* Type definitions */
|
||||
/* TODO: we can't use config.h in this header so there
|
||||
must be some other technique to assert the proper
|
||||
size of the basic types */
|
||||
|
||||
typedef float VGfloat;
|
||||
typedef char VGbyte;
|
||||
typedef unsigned char VGubyte;
|
||||
typedef short VGshort;
|
||||
typedef int VGint;
|
||||
typedef unsigned int VGuint;
|
||||
typedef unsigned int VGbitfield;
|
||||
|
||||
typedef enum {
|
||||
VG_FALSE = 0,
|
||||
VG_TRUE = 1
|
||||
} VGboolean;
|
||||
|
||||
#define VG_MAXSHORT ((VGshort)((~((unsigned)0)) >> 1))
|
||||
#define VG_MAXINT ((VGint)((~((unsigned)0)) >> 1))
|
||||
|
||||
/* Define handle to be of same length as any pointer */
|
||||
|
||||
typedef void * VGHandle;
|
||||
#define VG_INVALID_HANDLE ((VGHandle)NULL)
|
||||
|
||||
/* Enumerations */
|
||||
|
||||
typedef enum {
|
||||
VG_NO_ERROR = 0,
|
||||
VG_BAD_HANDLE_ERROR = 0x1000,
|
||||
VG_ILLEGAL_ARGUMENT_ERROR = 0x1001,
|
||||
VG_OUT_OF_MEMORY_ERROR = 0x1002,
|
||||
VG_PATH_CAPABILITY_ERROR = 0x1003,
|
||||
VG_UNSUPPORTED_IMAGE_FORMAT_ERROR = 0x1004,
|
||||
VG_UNSUPPORTED_PATH_FORMAT_ERROR = 0x1005,
|
||||
VG_IMAGE_IN_USE_ERROR = 0x1006,
|
||||
VG_NO_CONTEXT_ERROR = 0x1007
|
||||
} VGErrorCode;
|
||||
|
||||
typedef enum {
|
||||
/* Mode settings */
|
||||
VG_MATRIX_MODE = 0x1100,
|
||||
VG_FILL_RULE = 0x1101,
|
||||
VG_IMAGE_QUALITY = 0x1102,
|
||||
VG_RENDERING_QUALITY = 0x1103,
|
||||
VG_BLEND_MODE = 0x1104,
|
||||
VG_IMAGE_MODE = 0x1105,
|
||||
|
||||
/* Scissoring rectangles */
|
||||
VG_SCISSOR_RECTS = 0x1106,
|
||||
|
||||
/* Stroke parameters */
|
||||
VG_STROKE_LINE_WIDTH = 0x1110,
|
||||
VG_STROKE_CAP_STYLE = 0x1111,
|
||||
VG_STROKE_JOIN_STYLE = 0x1112,
|
||||
VG_STROKE_MITER_LIMIT = 0x1113,
|
||||
VG_STROKE_DASH_PATTERN = 0x1114,
|
||||
VG_STROKE_DASH_PHASE = 0x1115,
|
||||
VG_STROKE_DASH_PHASE_RESET = 0x1116,
|
||||
|
||||
/* Edge fill color for VG_TILE_FILL tiling mode */
|
||||
VG_TILE_FILL_COLOR = 0x1120,
|
||||
|
||||
/* Color for vgClear */
|
||||
VG_CLEAR_COLOR = 0x1121,
|
||||
|
||||
/* Enable/disable alpha masking and scissoring */
|
||||
VG_MASKING = 0x1130,
|
||||
VG_SCISSORING = 0x1131,
|
||||
|
||||
/* Pixel layout information */
|
||||
VG_PIXEL_LAYOUT = 0x1140,
|
||||
VG_SCREEN_LAYOUT = 0x1141,
|
||||
|
||||
/* Source format selection for image filters */
|
||||
VG_FILTER_FORMAT_LINEAR = 0x1150,
|
||||
VG_FILTER_FORMAT_PREMULTIPLIED = 0x1151,
|
||||
|
||||
/* Destination write enable mask for image filters */
|
||||
VG_FILTER_CHANNEL_MASK = 0x1152,
|
||||
|
||||
/* Implementation limits (read-only) */
|
||||
VG_MAX_SCISSOR_RECTS = 0x1160,
|
||||
VG_MAX_DASH_COUNT = 0x1161,
|
||||
VG_MAX_KERNEL_SIZE = 0x1162,
|
||||
VG_MAX_SEPARABLE_KERNEL_SIZE = 0x1163,
|
||||
VG_MAX_COLOR_RAMP_STOPS = 0x1164,
|
||||
VG_MAX_IMAGE_WIDTH = 0x1165,
|
||||
VG_MAX_IMAGE_HEIGHT = 0x1166,
|
||||
VG_MAX_IMAGE_PIXELS = 0x1167,
|
||||
VG_MAX_IMAGE_BYTES = 0x1168,
|
||||
VG_MAX_FLOAT = 0x1169,
|
||||
VG_MAX_GAUSSIAN_STD_DEVIATION = 0x116A
|
||||
} VGParamType;
|
||||
|
||||
typedef enum {
|
||||
VG_RENDERING_QUALITY_NONANTIALIASED = 0x1200,
|
||||
VG_RENDERING_QUALITY_FASTER = 0x1201,
|
||||
VG_RENDERING_QUALITY_BETTER = 0x1202 /* Default */
|
||||
} VGRenderingQuality;
|
||||
|
||||
typedef enum {
|
||||
VG_PIXEL_LAYOUT_UNKNOWN = 0x1300,
|
||||
VG_PIXEL_LAYOUT_RGB_VERTICAL = 0x1301,
|
||||
VG_PIXEL_LAYOUT_BGR_VERTICAL = 0x1302,
|
||||
VG_PIXEL_LAYOUT_RGB_HORIZONTAL = 0x1303,
|
||||
VG_PIXEL_LAYOUT_BGR_HORIZONTAL = 0x1304
|
||||
} VGPixelLayout;
|
||||
|
||||
typedef enum {
|
||||
VG_MATRIX_PATH_USER_TO_SURFACE = 0x1400,
|
||||
VG_MATRIX_IMAGE_USER_TO_SURFACE = 0x1401,
|
||||
VG_MATRIX_FILL_PAINT_TO_USER = 0x1402,
|
||||
VG_MATRIX_STROKE_PAINT_TO_USER = 0x1403
|
||||
} VGMatrixMode;
|
||||
|
||||
typedef enum {
|
||||
VG_CLEAR_MASK = 0x1500,
|
||||
VG_FILL_MASK = 0x1501,
|
||||
VG_SET_MASK = 0x1502,
|
||||
VG_UNION_MASK = 0x1503,
|
||||
VG_INTERSECT_MASK = 0x1504,
|
||||
VG_SUBTRACT_MASK = 0x1505
|
||||
} VGMaskOperation;
|
||||
|
||||
#define VG_PATH_FORMAT_STANDARD 0
|
||||
|
||||
typedef enum {
|
||||
VG_PATH_DATATYPE_S_8 = 0,
|
||||
VG_PATH_DATATYPE_S_16 = 1,
|
||||
VG_PATH_DATATYPE_S_32 = 2,
|
||||
VG_PATH_DATATYPE_F = 3
|
||||
} VGPathDatatype;
|
||||
|
||||
typedef enum {
|
||||
VG_ABSOLUTE = 0,
|
||||
VG_RELATIVE = 1
|
||||
} VGPathAbsRel;
|
||||
|
||||
typedef enum {
|
||||
VG_CLOSE_PATH = ( 0 << 1),
|
||||
VG_MOVE_TO = ( 1 << 1),
|
||||
VG_LINE_TO = ( 2 << 1),
|
||||
VG_HLINE_TO = ( 3 << 1),
|
||||
VG_VLINE_TO = ( 4 << 1),
|
||||
VG_QUAD_TO = ( 5 << 1),
|
||||
VG_CUBIC_TO = ( 6 << 1),
|
||||
VG_SQUAD_TO = ( 7 << 1),
|
||||
VG_SCUBIC_TO = ( 8 << 1),
|
||||
VG_SCCWARC_TO = ( 9 << 1),
|
||||
VG_SCWARC_TO = (10 << 1),
|
||||
VG_LCCWARC_TO = (11 << 1),
|
||||
VG_LCWARC_TO = (12 << 1)
|
||||
} VGPathSegment;
|
||||
|
||||
typedef enum {
|
||||
VG_MOVE_TO_ABS = VG_MOVE_TO | VG_ABSOLUTE,
|
||||
VG_MOVE_TO_REL = VG_MOVE_TO | VG_RELATIVE,
|
||||
VG_LINE_TO_ABS = VG_LINE_TO | VG_ABSOLUTE,
|
||||
VG_LINE_TO_REL = VG_LINE_TO | VG_RELATIVE,
|
||||
VG_HLINE_TO_ABS = VG_HLINE_TO | VG_ABSOLUTE,
|
||||
VG_HLINE_TO_REL = VG_HLINE_TO | VG_RELATIVE,
|
||||
VG_VLINE_TO_ABS = VG_VLINE_TO | VG_ABSOLUTE,
|
||||
VG_VLINE_TO_REL = VG_VLINE_TO | VG_RELATIVE,
|
||||
VG_QUAD_TO_ABS = VG_QUAD_TO | VG_ABSOLUTE,
|
||||
VG_QUAD_TO_REL = VG_QUAD_TO | VG_RELATIVE,
|
||||
VG_CUBIC_TO_ABS = VG_CUBIC_TO | VG_ABSOLUTE,
|
||||
VG_CUBIC_TO_REL = VG_CUBIC_TO | VG_RELATIVE,
|
||||
VG_SQUAD_TO_ABS = VG_SQUAD_TO | VG_ABSOLUTE,
|
||||
VG_SQUAD_TO_REL = VG_SQUAD_TO | VG_RELATIVE,
|
||||
VG_SCUBIC_TO_ABS = VG_SCUBIC_TO | VG_ABSOLUTE,
|
||||
VG_SCUBIC_TO_REL = VG_SCUBIC_TO | VG_RELATIVE,
|
||||
VG_SCCWARC_TO_ABS = VG_SCCWARC_TO | VG_ABSOLUTE,
|
||||
VG_SCCWARC_TO_REL = VG_SCCWARC_TO | VG_RELATIVE,
|
||||
VG_SCWARC_TO_ABS = VG_SCWARC_TO | VG_ABSOLUTE,
|
||||
VG_SCWARC_TO_REL = VG_SCWARC_TO | VG_RELATIVE,
|
||||
VG_LCCWARC_TO_ABS = VG_LCCWARC_TO | VG_ABSOLUTE,
|
||||
VG_LCCWARC_TO_REL = VG_LCCWARC_TO | VG_RELATIVE,
|
||||
VG_LCWARC_TO_ABS = VG_LCWARC_TO | VG_ABSOLUTE,
|
||||
VG_LCWARC_TO_REL = VG_LCWARC_TO | VG_RELATIVE
|
||||
} VGPathCommand;
|
||||
|
||||
typedef VGHandle VGPath;
|
||||
|
||||
typedef enum {
|
||||
VG_PATH_CAPABILITY_APPEND_FROM = (1 << 0),
|
||||
VG_PATH_CAPABILITY_APPEND_TO = (1 << 1),
|
||||
VG_PATH_CAPABILITY_MODIFY = (1 << 2),
|
||||
VG_PATH_CAPABILITY_TRANSFORM_FROM = (1 << 3),
|
||||
VG_PATH_CAPABILITY_TRANSFORM_TO = (1 << 4),
|
||||
VG_PATH_CAPABILITY_INTERPOLATE_FROM = (1 << 5),
|
||||
VG_PATH_CAPABILITY_INTERPOLATE_TO = (1 << 6),
|
||||
VG_PATH_CAPABILITY_PATH_LENGTH = (1 << 7),
|
||||
VG_PATH_CAPABILITY_POINT_ALONG_PATH = (1 << 8),
|
||||
VG_PATH_CAPABILITY_TANGENT_ALONG_PATH = (1 << 9),
|
||||
VG_PATH_CAPABILITY_PATH_BOUNDS = (1 << 10),
|
||||
VG_PATH_CAPABILITY_PATH_TRANSFORMED_BOUNDS = (1 << 11),
|
||||
VG_PATH_CAPABILITY_ALL = (1 << 12) - 1
|
||||
} VGPathCapabilities;
|
||||
|
||||
typedef enum {
|
||||
VG_PATH_FORMAT = 0x1600,
|
||||
VG_PATH_DATATYPE = 0x1601,
|
||||
VG_PATH_SCALE = 0x1602,
|
||||
VG_PATH_BIAS = 0x1603,
|
||||
VG_PATH_NUM_SEGMENTS = 0x1604,
|
||||
VG_PATH_NUM_COORDS = 0x1605
|
||||
} VGPathParamType;
|
||||
|
||||
typedef enum {
|
||||
VG_CAP_BUTT = 0x1700,
|
||||
VG_CAP_ROUND = 0x1701,
|
||||
VG_CAP_SQUARE = 0x1702
|
||||
} VGCapStyle;
|
||||
|
||||
typedef enum {
|
||||
VG_JOIN_MITER = 0x1800,
|
||||
VG_JOIN_ROUND = 0x1801,
|
||||
VG_JOIN_BEVEL = 0x1802
|
||||
} VGJoinStyle;
|
||||
|
||||
typedef enum {
|
||||
VG_EVEN_ODD = 0x1900,
|
||||
VG_NON_ZERO = 0x1901
|
||||
} VGFillRule;
|
||||
|
||||
typedef enum {
|
||||
VG_STROKE_PATH = (1 << 0),
|
||||
VG_FILL_PATH = (1 << 1)
|
||||
} VGPaintMode;
|
||||
|
||||
typedef VGHandle VGPaint;
|
||||
|
||||
typedef enum {
|
||||
/* Color paint parameters */
|
||||
VG_PAINT_TYPE = 0x1A00,
|
||||
VG_PAINT_COLOR = 0x1A01,
|
||||
VG_PAINT_COLOR_RAMP_SPREAD_MODE = 0x1A02,
|
||||
VG_PAINT_COLOR_RAMP_PREMULTIPLIED = 0x1A07,
|
||||
VG_PAINT_COLOR_RAMP_STOPS = 0x1A03,
|
||||
|
||||
/* Linear gradient paint parameters */
|
||||
VG_PAINT_LINEAR_GRADIENT = 0x1A04,
|
||||
|
||||
/* Radial gradient paint parameters */
|
||||
VG_PAINT_RADIAL_GRADIENT = 0x1A05,
|
||||
|
||||
/* Pattern paint parameters */
|
||||
VG_PAINT_PATTERN_TILING_MODE = 0x1A06
|
||||
} VGPaintParamType;
|
||||
|
||||
typedef enum {
|
||||
VG_PAINT_TYPE_COLOR = 0x1B00,
|
||||
VG_PAINT_TYPE_LINEAR_GRADIENT = 0x1B01,
|
||||
VG_PAINT_TYPE_RADIAL_GRADIENT = 0x1B02,
|
||||
VG_PAINT_TYPE_PATTERN = 0x1B03
|
||||
} VGPaintType;
|
||||
|
||||
typedef enum {
|
||||
VG_COLOR_RAMP_SPREAD_PAD = 0x1C00,
|
||||
VG_COLOR_RAMP_SPREAD_REPEAT = 0x1C01,
|
||||
VG_COLOR_RAMP_SPREAD_REFLECT = 0x1C02
|
||||
} VGColorRampSpreadMode;
|
||||
|
||||
typedef enum {
|
||||
VG_TILE_FILL = 0x1D00,
|
||||
VG_TILE_PAD = 0x1D01,
|
||||
VG_TILE_REPEAT = 0x1D02,
|
||||
VG_TILE_REFLECT = 0x1D03
|
||||
} VGTilingMode;
|
||||
|
||||
typedef enum {
|
||||
/* RGB{A,X} channel ordering */
|
||||
VG_sRGBX_8888 = 0,
|
||||
VG_sRGBA_8888 = 1,
|
||||
VG_sRGBA_8888_PRE = 2,
|
||||
VG_sRGB_565 = 3,
|
||||
VG_sRGBA_5551 = 4,
|
||||
VG_sRGBA_4444 = 5,
|
||||
VG_sL_8 = 6,
|
||||
VG_lRGBX_8888 = 7,
|
||||
VG_lRGBA_8888 = 8,
|
||||
VG_lRGBA_8888_PRE = 9,
|
||||
VG_lL_8 = 10,
|
||||
VG_A_8 = 11,
|
||||
VG_BW_1 = 12,
|
||||
|
||||
/* {A,X}RGB channel ordering */
|
||||
VG_sXRGB_8888 = 0 | (1 << 6),
|
||||
VG_sARGB_8888 = 1 | (1 << 6),
|
||||
VG_sARGB_8888_PRE = 2 | (1 << 6),
|
||||
VG_sARGB_1555 = 4 | (1 << 6),
|
||||
VG_sARGB_4444 = 5 | (1 << 6),
|
||||
VG_lXRGB_8888 = 7 | (1 << 6),
|
||||
VG_lARGB_8888 = 8 | (1 << 6),
|
||||
VG_lARGB_8888_PRE = 9 | (1 << 6),
|
||||
|
||||
/* BGR{A,X} channel ordering */
|
||||
VG_sBGRX_8888 = 0 | (1 << 7),
|
||||
VG_sBGRA_8888 = 1 | (1 << 7),
|
||||
VG_sBGRA_8888_PRE = 2 | (1 << 7),
|
||||
VG_sBGR_565 = 3 | (1 << 7),
|
||||
VG_sBGRA_5551 = 4 | (1 << 7),
|
||||
VG_sBGRA_4444 = 5 | (1 << 7),
|
||||
VG_lBGRX_8888 = 7 | (1 << 7),
|
||||
VG_lBGRA_8888 = 8 | (1 << 7),
|
||||
VG_lBGRA_8888_PRE = 9 | (1 << 7),
|
||||
|
||||
/* {A,X}BGR channel ordering */
|
||||
VG_sXBGR_8888 = 0 | (1 << 6) | (1 << 7),
|
||||
VG_sABGR_8888 = 1 | (1 << 6) | (1 << 7),
|
||||
VG_sABGR_8888_PRE = 2 | (1 << 6) | (1 << 7),
|
||||
VG_sABGR_1555 = 4 | (1 << 6) | (1 << 7),
|
||||
VG_sABGR_4444 = 5 | (1 << 6) | (1 << 7),
|
||||
VG_lXBGR_8888 = 7 | (1 << 6) | (1 << 7),
|
||||
VG_lABGR_8888 = 8 | (1 << 6) | (1 << 7),
|
||||
VG_lABGR_8888_PRE = 9 | (1 << 6) | (1 << 7)
|
||||
} VGImageFormat;
|
||||
|
||||
typedef VGHandle VGImage;
|
||||
|
||||
typedef enum {
|
||||
VG_IMAGE_QUALITY_NONANTIALIASED = (1 << 0),
|
||||
VG_IMAGE_QUALITY_FASTER = (1 << 1),
|
||||
VG_IMAGE_QUALITY_BETTER = (1 << 2)
|
||||
} VGImageQuality;
|
||||
|
||||
typedef enum {
|
||||
VG_IMAGE_FORMAT = 0x1E00,
|
||||
VG_IMAGE_WIDTH = 0x1E01,
|
||||
VG_IMAGE_HEIGHT = 0x1E02
|
||||
} VGImageParamType;
|
||||
|
||||
typedef enum {
|
||||
VG_DRAW_IMAGE_NORMAL = 0x1F00,
|
||||
VG_DRAW_IMAGE_MULTIPLY = 0x1F01,
|
||||
VG_DRAW_IMAGE_STENCIL = 0x1F02
|
||||
} VGImageMode;
|
||||
|
||||
typedef enum {
|
||||
VG_RED = (1 << 3),
|
||||
VG_GREEN = (1 << 2),
|
||||
VG_BLUE = (1 << 1),
|
||||
VG_ALPHA = (1 << 0)
|
||||
} VGImageChannel;
|
||||
|
||||
typedef enum {
|
||||
VG_BLEND_SRC = 0x2000,
|
||||
VG_BLEND_SRC_OVER = 0x2001,
|
||||
VG_BLEND_DST_OVER = 0x2002,
|
||||
VG_BLEND_SRC_IN = 0x2003,
|
||||
VG_BLEND_DST_IN = 0x2004,
|
||||
VG_BLEND_MULTIPLY = 0x2005,
|
||||
VG_BLEND_SCREEN = 0x2006,
|
||||
VG_BLEND_DARKEN = 0x2007,
|
||||
VG_BLEND_LIGHTEN = 0x2008,
|
||||
VG_BLEND_ADDITIVE = 0x2009,
|
||||
VG_BLEND_SRC_OUT_SH = 0x200A,
|
||||
VG_BLEND_DST_OUT_SH = 0x200B,
|
||||
VG_BLEND_SRC_ATOP_SH = 0x200C,
|
||||
VG_BLEND_DST_ATOP_SH = 0x200D
|
||||
} VGBlendMode;
|
||||
|
||||
typedef enum {
|
||||
VG_IMAGE_FORMAT_QUERY = 0x2100,
|
||||
VG_PATH_DATATYPE_QUERY = 0x2101
|
||||
} VGHardwareQueryType;
|
||||
|
||||
typedef enum {
|
||||
VG_HARDWARE_ACCELERATED = 0x2200,
|
||||
VG_HARDWARE_UNACCELERATED = 0x2201
|
||||
} VGHardwareQueryResult;
|
||||
|
||||
typedef enum {
|
||||
VG_VENDOR = 0x2300,
|
||||
VG_RENDERER = 0x2301,
|
||||
VG_VERSION = 0x2302,
|
||||
VG_EXTENSIONS = 0x2303
|
||||
} VGStringID;
|
||||
|
||||
/* Function Prototypes */
|
||||
|
||||
#if 0 // We are including ShivaVG directly into libSimGearScene and only using
|
||||
// inside the library so there is no need for any dll import/export stuff
|
||||
#if defined(_WIN32) || defined(__VC32__)
|
||||
# if defined(VG_API_EXPORT)
|
||||
# define VG_API_CALL __declspec(dllexport)
|
||||
# else
|
||||
# define VG_API_CALL __declspec(dllimport)
|
||||
# endif
|
||||
#else
|
||||
# define VG_API_CALL extern
|
||||
#endif
|
||||
#else
|
||||
# define VG_API_CALL
|
||||
#endif
|
||||
|
||||
#if defined (__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
VG_API_CALL VGErrorCode vgGetError(void);
|
||||
|
||||
VG_API_CALL void vgFlush(void);
|
||||
VG_API_CALL void vgFinish(void);
|
||||
|
||||
/* Getters and Setters */
|
||||
VG_API_CALL void vgSetf (VGParamType type, VGfloat value);
|
||||
VG_API_CALL void vgSeti (VGParamType type, VGint value);
|
||||
VG_API_CALL void vgSetfv(VGParamType type, VGint count,
|
||||
const VGfloat * values);
|
||||
VG_API_CALL void vgSetiv(VGParamType type, VGint count,
|
||||
const VGint * values);
|
||||
|
||||
VG_API_CALL VGfloat vgGetf(VGParamType type);
|
||||
VG_API_CALL VGint vgGeti(VGParamType type);
|
||||
VG_API_CALL VGint vgGetVectorSize(VGParamType type);
|
||||
VG_API_CALL void vgGetfv(VGParamType type, VGint count, VGfloat * values);
|
||||
VG_API_CALL void vgGetiv(VGParamType type, VGint count, VGint * values);
|
||||
|
||||
VG_API_CALL void vgSetParameterf(VGHandle object,
|
||||
VGint paramType,
|
||||
VGfloat value);
|
||||
VG_API_CALL void vgSetParameteri(VGHandle object,
|
||||
VGint paramType,
|
||||
VGint value);
|
||||
VG_API_CALL void vgSetParameterfv(VGHandle object,
|
||||
VGint paramType,
|
||||
VGint count, const VGfloat * values);
|
||||
VG_API_CALL void vgSetParameteriv(VGHandle object,
|
||||
VGint paramType,
|
||||
VGint count, const VGint * values);
|
||||
|
||||
VG_API_CALL VGfloat vgGetParameterf(VGHandle object,
|
||||
VGint paramType);
|
||||
VG_API_CALL VGint vgGetParameteri(VGHandle object,
|
||||
VGint paramType);
|
||||
VG_API_CALL VGint vgGetParameterVectorSize(VGHandle object,
|
||||
VGint paramType);
|
||||
VG_API_CALL void vgGetParameterfv(VGHandle object,
|
||||
VGint paramType,
|
||||
VGint count, VGfloat * values);
|
||||
VG_API_CALL void vgGetParameteriv(VGHandle object,
|
||||
VGint paramType,
|
||||
VGint count, VGint * values);
|
||||
|
||||
/* Matrix Manipulation */
|
||||
VG_API_CALL void vgLoadIdentity(void);
|
||||
VG_API_CALL void vgLoadMatrix(const VGfloat * m);
|
||||
VG_API_CALL void vgGetMatrix(VGfloat * m);
|
||||
VG_API_CALL void vgMultMatrix(const VGfloat * m);
|
||||
VG_API_CALL void vgTranslate(VGfloat tx, VGfloat ty);
|
||||
VG_API_CALL void vgScale(VGfloat sx, VGfloat sy);
|
||||
VG_API_CALL void vgShear(VGfloat shx, VGfloat shy);
|
||||
VG_API_CALL void vgRotate(VGfloat angle);
|
||||
|
||||
/* Masking and Clearing */
|
||||
VG_API_CALL void vgMask(VGImage mask, VGMaskOperation operation,
|
||||
VGint x, VGint y, VGint width, VGint height);
|
||||
VG_API_CALL void vgClear(VGint x, VGint y, VGint width, VGint height);
|
||||
|
||||
/* Paths */
|
||||
VG_API_CALL VGPath vgCreatePath(VGint pathFormat,
|
||||
VGPathDatatype datatype,
|
||||
VGfloat scale, VGfloat bias,
|
||||
VGint segmentCapacityHint,
|
||||
VGint coordCapacityHint,
|
||||
VGbitfield capabilities);
|
||||
VG_API_CALL void vgClearPath(VGPath path, VGbitfield capabilities);
|
||||
VG_API_CALL void vgDestroyPath(VGPath path);
|
||||
VG_API_CALL void vgRemovePathCapabilities(VGPath path,
|
||||
VGbitfield capabilities);
|
||||
VG_API_CALL VGbitfield vgGetPathCapabilities(VGPath path);
|
||||
VG_API_CALL void vgAppendPath(VGPath dstPath, VGPath srcPath);
|
||||
VG_API_CALL void vgAppendPathData(VGPath dstPath,
|
||||
VGint numSegments,
|
||||
const VGubyte * pathSegments,
|
||||
const void * pathData);
|
||||
VG_API_CALL void vgModifyPathCoords(VGPath dstPath, VGint startIndex,
|
||||
VGint numSegments,
|
||||
const void * pathData);
|
||||
VG_API_CALL void vgTransformPath(VGPath dstPath, VGPath srcPath);
|
||||
VG_API_CALL VGboolean vgInterpolatePath(VGPath dstPath,
|
||||
VGPath startPath,
|
||||
VGPath endPath,
|
||||
VGfloat amount);
|
||||
VG_API_CALL VGfloat vgPathLength(VGPath path,
|
||||
VGint startSegment, VGint numSegments);
|
||||
VG_API_CALL void vgPointAlongPath(VGPath path,
|
||||
VGint startSegment, VGint numSegments,
|
||||
VGfloat distance,
|
||||
VGfloat * x, VGfloat * y,
|
||||
VGfloat * tangentX, VGfloat * tangentY);
|
||||
VG_API_CALL void vgPathBounds(VGPath path,
|
||||
VGfloat * minX, VGfloat * minY,
|
||||
VGfloat * width, VGfloat * height);
|
||||
VG_API_CALL void vgPathTransformedBounds(VGPath path,
|
||||
VGfloat * minX, VGfloat * minY,
|
||||
VGfloat * width, VGfloat * height);
|
||||
VG_API_CALL void vgDrawPath(VGPath path, VGbitfield paintModes);
|
||||
|
||||
/* Paint */
|
||||
VG_API_CALL VGPaint vgCreatePaint(void);
|
||||
VG_API_CALL void vgDestroyPaint(VGPaint paint);
|
||||
VG_API_CALL void vgSetPaint(VGPaint paint, VGbitfield paintModes);
|
||||
VG_API_CALL VGPaint vgGetPaint(VGPaintMode paintMode);
|
||||
VG_API_CALL void vgSetColor(VGPaint paint, VGuint rgba);
|
||||
VG_API_CALL VGuint vgGetColor(VGPaint paint);
|
||||
VG_API_CALL void vgPaintPattern(VGPaint paint, VGImage pattern);
|
||||
|
||||
/* Images */
|
||||
VG_API_CALL VGImage vgCreateImage(VGImageFormat format,
|
||||
VGint width, VGint height,
|
||||
VGbitfield allowedQuality);
|
||||
VG_API_CALL void vgDestroyImage(VGImage image);
|
||||
VG_API_CALL void vgClearImage(VGImage image,
|
||||
VGint x, VGint y, VGint width, VGint height);
|
||||
VG_API_CALL void vgImageSubData(VGImage image,
|
||||
const void * data, VGint dataStride,
|
||||
VGImageFormat dataFormat,
|
||||
VGint x, VGint y, VGint width, VGint height);
|
||||
VG_API_CALL void vgGetImageSubData(VGImage image,
|
||||
void * data, VGint dataStride,
|
||||
VGImageFormat dataFormat,
|
||||
VGint x, VGint y,
|
||||
VGint width, VGint height);
|
||||
VG_API_CALL VGImage vgChildImage(VGImage parent,
|
||||
VGint x, VGint y, VGint width, VGint height);
|
||||
VG_API_CALL VGImage vgGetParent(VGImage image);
|
||||
VG_API_CALL void vgCopyImage(VGImage dst, VGint dx, VGint dy,
|
||||
VGImage src, VGint sx, VGint sy,
|
||||
VGint width, VGint height,
|
||||
VGboolean dither);
|
||||
VG_API_CALL void vgDrawImage(VGImage image);
|
||||
VG_API_CALL void vgSetPixels(VGint dx, VGint dy,
|
||||
VGImage src, VGint sx, VGint sy,
|
||||
VGint width, VGint height);
|
||||
VG_API_CALL void vgWritePixels(const void * data, VGint dataStride,
|
||||
VGImageFormat dataFormat,
|
||||
VGint dx, VGint dy,
|
||||
VGint width, VGint height);
|
||||
VG_API_CALL void vgGetPixels(VGImage dst, VGint dx, VGint dy,
|
||||
VGint sx, VGint sy,
|
||||
VGint width, VGint height);
|
||||
VG_API_CALL void vgReadPixels(void * data, VGint dataStride,
|
||||
VGImageFormat dataFormat,
|
||||
VGint sx, VGint sy,
|
||||
VGint width, VGint height);
|
||||
VG_API_CALL void vgCopyPixels(VGint dx, VGint dy,
|
||||
VGint sx, VGint sy,
|
||||
VGint width, VGint height);
|
||||
|
||||
/* Image Filters */
|
||||
VG_API_CALL void vgColorMatrix(VGImage dst, VGImage src,
|
||||
const VGfloat * matrix);
|
||||
VG_API_CALL void vgConvolve(VGImage dst, VGImage src,
|
||||
VGint kernelWidth, VGint kernelHeight,
|
||||
VGint shiftX, VGint shiftY,
|
||||
const VGshort * kernel,
|
||||
VGfloat scale,
|
||||
VGfloat bias,
|
||||
VGTilingMode tilingMode);
|
||||
VG_API_CALL void vgSeparableConvolve(VGImage dst, VGImage src,
|
||||
VGint kernelWidth,
|
||||
VGint kernelHeight,
|
||||
VGint shiftX, VGint shiftY,
|
||||
const VGshort * kernelX,
|
||||
const VGshort * kernelY,
|
||||
VGfloat scale,
|
||||
VGfloat bias,
|
||||
VGTilingMode tilingMode);
|
||||
VG_API_CALL void vgGaussianBlur(VGImage dst, VGImage src,
|
||||
VGfloat stdDeviationX,
|
||||
VGfloat stdDeviationY,
|
||||
VGTilingMode tilingMode);
|
||||
VG_API_CALL void vgLookup(VGImage dst, VGImage src,
|
||||
const VGubyte * redLUT,
|
||||
const VGubyte * greenLUT,
|
||||
const VGubyte * blueLUT,
|
||||
const VGubyte * alphaLUT,
|
||||
VGboolean outputLinear,
|
||||
VGboolean outputPremultiplied);
|
||||
VG_API_CALL void vgLookupSingle(VGImage dst, VGImage src,
|
||||
const VGuint * lookupTable,
|
||||
VGImageChannel sourceChannel,
|
||||
VGboolean outputLinear,
|
||||
VGboolean outputPremultiplied);
|
||||
|
||||
/* Hardware Queries */
|
||||
VG_API_CALL VGHardwareQueryResult vgHardwareQuery(VGHardwareQueryType key,
|
||||
VGint setting);
|
||||
|
||||
/* Renderer and Extension Information */
|
||||
VG_API_CALL const VGubyte * vgGetString(VGStringID name);
|
||||
|
||||
/* Extensions */
|
||||
|
||||
#define OVG_SH_blend_src_out 1
|
||||
#define OVG_SH_blend_dst_out 1
|
||||
#define OVG_SH_blend_src_atop 1
|
||||
#define OVG_SH_blend_dst_atop 1
|
||||
|
||||
VG_API_CALL VGboolean vgCreateContextSH(VGint width, VGint height);
|
||||
VG_API_CALL void vgResizeSurfaceSH(VGint width, VGint height);
|
||||
VG_API_CALL void vgDestroyContextSH(void);
|
||||
|
||||
|
||||
#if defined (__cplusplus)
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
#endif /* _OPENVG_H */
|
||||
104
simgear/canvas/ShivaVG/include/vg/vgu.h
Normal file
104
simgear/canvas/ShivaVG/include/vg/vgu.h
Normal file
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#ifndef _VGU_H
|
||||
#define _VGU_H
|
||||
|
||||
#include "openvg.h"
|
||||
|
||||
#define VGU_VERSION_1_0 1
|
||||
#define VGU_VERSION_1_0_1 1
|
||||
|
||||
#ifndef VGU_API_CALL
|
||||
#define VGU_API_CALL VG_API_CALL
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
VGU_NO_ERROR = 0,
|
||||
VGU_BAD_HANDLE_ERROR = 0xF000,
|
||||
VGU_ILLEGAL_ARGUMENT_ERROR = 0xF001,
|
||||
VGU_OUT_OF_MEMORY_ERROR = 0xF002,
|
||||
VGU_PATH_CAPABILITY_ERROR = 0xF003,
|
||||
VGU_BAD_WARP_ERROR = 0xF004
|
||||
} VGUErrorCode;
|
||||
|
||||
typedef enum {
|
||||
VGU_ARC_OPEN = 0xF100,
|
||||
VGU_ARC_CHORD = 0xF101,
|
||||
VGU_ARC_PIE = 0xF102
|
||||
} VGUArcType;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
VGU_API_CALL VGUErrorCode vguLine(VGPath path,
|
||||
VGfloat x0, VGfloat y0,
|
||||
VGfloat x1, VGfloat y1);
|
||||
|
||||
VGU_API_CALL VGUErrorCode vguPolygon(VGPath path,
|
||||
const VGfloat * points, VGint count,
|
||||
VGboolean closed);
|
||||
|
||||
VGU_API_CALL VGUErrorCode vguRect(VGPath path,
|
||||
VGfloat x, VGfloat y,
|
||||
VGfloat width, VGfloat height);
|
||||
|
||||
VGU_API_CALL VGUErrorCode vguRoundRect(VGPath path,
|
||||
VGfloat x, VGfloat y,
|
||||
VGfloat width, VGfloat height,
|
||||
VGfloat arcWidth, VGfloat arcHeight);
|
||||
|
||||
VGU_API_CALL VGUErrorCode vguEllipse(VGPath path,
|
||||
VGfloat cx, VGfloat cy,
|
||||
VGfloat width, VGfloat height);
|
||||
|
||||
VGU_API_CALL VGUErrorCode vguArc(VGPath path,
|
||||
VGfloat x, VGfloat y,
|
||||
VGfloat width, VGfloat height,
|
||||
VGfloat startAngle, VGfloat angleExtent,
|
||||
VGUArcType arcType);
|
||||
|
||||
VGU_API_CALL VGUErrorCode vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0,
|
||||
VGfloat sx1, VGfloat sy1,
|
||||
VGfloat sx2, VGfloat sy2,
|
||||
VGfloat sx3, VGfloat sy3,
|
||||
VGfloat * matrix);
|
||||
|
||||
VGU_API_CALL VGUErrorCode vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0,
|
||||
VGfloat dx1, VGfloat dy1,
|
||||
VGfloat dx2, VGfloat dy2,
|
||||
VGfloat dx3, VGfloat dy3,
|
||||
VGfloat * matrix);
|
||||
|
||||
VGU_API_CALL VGUErrorCode vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0,
|
||||
VGfloat dx1, VGfloat dy1,
|
||||
VGfloat dx2, VGfloat dy2,
|
||||
VGfloat dx3, VGfloat dy3,
|
||||
VGfloat sx0, VGfloat sy0,
|
||||
VGfloat sx1, VGfloat sy1,
|
||||
VGfloat sx2, VGfloat sy2,
|
||||
VGfloat sx3, VGfloat sy3,
|
||||
VGfloat * matrix);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* #ifndef _VGU_H */
|
||||
30
simgear/canvas/ShivaVG/src/CMakeLists.txt
Normal file
30
simgear/canvas/ShivaVG/src/CMakeLists.txt
Normal file
@@ -0,0 +1,30 @@
|
||||
include(SimGearComponent)
|
||||
|
||||
set(HEADERS
|
||||
../include/vg/openvg.h
|
||||
../include/vg/vgu.h
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
shArrays.c
|
||||
shArrays.h
|
||||
shContext.c
|
||||
shContext.h
|
||||
shExtensions.c
|
||||
shExtensions.h
|
||||
shGeometry.c
|
||||
shGeometry.h
|
||||
shImage.c
|
||||
shImage.h
|
||||
shPaint.c
|
||||
shPaint.h
|
||||
shParams.c
|
||||
shPath.c
|
||||
shPath.h
|
||||
shPipeline.c
|
||||
shVectors.c
|
||||
shVectors.h
|
||||
shVgu.c
|
||||
)
|
||||
|
||||
simgear_scene_component(ShivaVG canvas/ShivaVG "${SOURCES}" "${HEADERS}")
|
||||
370
simgear/canvas/ShivaVG/src/shArrayBase.h
Normal file
370
simgear/canvas/ShivaVG/src/shArrayBase.h
Normal file
@@ -0,0 +1,370 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
*/
|
||||
|
||||
/*------------------------------------------------------------
|
||||
* The base for any type of array. According to appropriate
|
||||
* macro definitions, specific array types will be generated
|
||||
* and their manipulation functions respectively.
|
||||
*
|
||||
* This code assumes the following are defined:
|
||||
* _ITEM_T: the type of the items in the array
|
||||
* _ARRAY_T: the name of the structure
|
||||
* _FUNC_T: the prefix to prepend to each function
|
||||
*
|
||||
* And at least one of these:
|
||||
* _ARRAY_DECLARE: generate structure declaration
|
||||
* _ARRAY_DEFINE: generate function definitions
|
||||
*-----------------------------------------------------------*/
|
||||
|
||||
#ifndef __SHARRAYBASE_H
|
||||
#define __SHARRAYBASE_H
|
||||
|
||||
#include "shDefs.h"
|
||||
|
||||
#define VAL(x,y) x ## y
|
||||
#define JN(x,y) VAL(x,y)
|
||||
|
||||
#endif
|
||||
|
||||
/*--------------------------------------------
|
||||
* The rest is not #ifndef protected to allow
|
||||
* for various array type definitions.
|
||||
*--------------------------------------------*/
|
||||
|
||||
|
||||
#ifdef _ARRAY_DECLARE
|
||||
typedef struct
|
||||
{
|
||||
_ITEM_T *items;
|
||||
SHint32 capacity;
|
||||
SHint32 size;
|
||||
SHint outofmemory;
|
||||
|
||||
} _ARRAY_T;
|
||||
#endif
|
||||
|
||||
|
||||
void JN(_ARRAY_T,_ctor) (_ARRAY_T *a)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
a->items = (_ITEM_T*)malloc(sizeof(_ITEM_T));
|
||||
|
||||
if (!a->items) {
|
||||
a->outofmemory = 1;
|
||||
a->capacity = 0;
|
||||
a->size = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
a->outofmemory = 0;
|
||||
a->capacity = 1;
|
||||
a->size = 0;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
void JN(_ARRAY_T,_dtor) (_ARRAY_T *a)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
if (a->items) {
|
||||
free(a->items);
|
||||
a->items = NULL;
|
||||
}
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
void JN(_FUNC_T,Clear) (_ARRAY_T *a)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
a->size = 0;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
/*--------------------------------------------------------
|
||||
* Set the capacity of the array. In case of reallocation
|
||||
* the items are not preserved.
|
||||
*--------------------------------------------------------*/
|
||||
|
||||
int JN(_FUNC_T,Realloc) (_ARRAY_T *a, SHint newsize)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
_ITEM_T *newitems = 0;
|
||||
|
||||
SH_ASSERT(newsize > 0);
|
||||
if (newsize == a->capacity)
|
||||
return 1;
|
||||
|
||||
newitems = (_ITEM_T*)malloc(newsize * sizeof(_ITEM_T));
|
||||
|
||||
if (!newitems) {
|
||||
a->outofmemory = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a->items)
|
||||
free(a->items);
|
||||
|
||||
a->outofmemory = 0;
|
||||
a->items = newitems;
|
||||
a->capacity = newsize;
|
||||
a->size = 0;
|
||||
return 1;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
/*------------------------------------------------------
|
||||
* Asserts the capacity is at least [newsize]. In case
|
||||
* of reallocation items are not preserved.
|
||||
*------------------------------------------------------*/
|
||||
|
||||
int JN(_FUNC_T,Reserve) (_ARRAY_T *a, SHint newsize)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
_ITEM_T *newitems = 0;
|
||||
|
||||
SH_ASSERT(newsize >= 0);
|
||||
if (newsize <= a->capacity)
|
||||
return 1;
|
||||
|
||||
newitems = (_ITEM_T*)malloc(newsize * sizeof(_ITEM_T));
|
||||
|
||||
if (!newitems) {
|
||||
a->outofmemory = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a->items)
|
||||
free(a->items);
|
||||
|
||||
a->outofmemory = 0;
|
||||
a->items = newitems;
|
||||
a->capacity = newsize;
|
||||
a->size = 0;
|
||||
return 1;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------
|
||||
* Asserts the capacity is at least [newsize]. In case
|
||||
* of reallocation items are copied.
|
||||
*------------------------------------------------------*/
|
||||
|
||||
int JN(_FUNC_T,ReserveAndCopy) (_ARRAY_T *a, SHint newsize)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
_ITEM_T *newitems = 0;
|
||||
|
||||
SH_ASSERT(newsize >= 0);
|
||||
if (newsize <= a->capacity)
|
||||
return 1;
|
||||
|
||||
newitems = (_ITEM_T*)realloc(a->items, newsize * sizeof(_ITEM_T));
|
||||
|
||||
if (!newitems) {
|
||||
a->outofmemory = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
a->outofmemory = 0;
|
||||
a->items = newitems;
|
||||
a->capacity = newsize;
|
||||
return 1;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
int JN(_FUNC_T,PushBack) (_ARRAY_T *a, _ITEM_T item)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
if (a->capacity == 0) {
|
||||
JN(_FUNC_T,Realloc)(a, 1);
|
||||
if (a->outofmemory)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a->size + 1 > a->capacity)
|
||||
JN(_FUNC_T,ReserveAndCopy)(a, a->capacity*2);
|
||||
|
||||
if (a->outofmemory)
|
||||
return 0;
|
||||
|
||||
a->items[a->size++] = item;
|
||||
return 1;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
int JN(_FUNC_T,PushBackP) (_ARRAY_T *a, _ITEM_T *item)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
if (a->capacity == 0) {
|
||||
JN(_FUNC_T,Realloc)(a, 1);
|
||||
if (a->outofmemory)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a->size + 1 > a->capacity)
|
||||
JN(_FUNC_T,ReserveAndCopy)(a, a->capacity*2);
|
||||
|
||||
if (a->outofmemory)
|
||||
return 0;
|
||||
|
||||
a->items[a->size++] = *item;
|
||||
return 1;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
void JN(_FUNC_T,PopBack) (_ARRAY_T *a)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
SH_ASSERT(a->size);
|
||||
--a->size;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
_ITEM_T JN(_FUNC_T,Front) (_ARRAY_T *a)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
SH_ASSERT(a->size);
|
||||
return a->items[0];
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
_ITEM_T* JN(_FUNC_T,FrontP) (_ARRAY_T *a)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
SH_ASSERT(a->size);
|
||||
return &a->items[0];
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
_ITEM_T JN(_FUNC_T,Back) (_ARRAY_T *a)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
SH_ASSERT(a->size);
|
||||
return a->items[a->size - 1];
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
_ITEM_T* JN(_FUNC_T,BackP) (_ARRAY_T *a)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
SH_ASSERT(a->size);
|
||||
return &a->items[a->size - 1];
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
_ITEM_T JN(_FUNC_T,At) (_ARRAY_T *a, SHint index)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
SH_ASSERT(index >= 0);
|
||||
SH_ASSERT(index < a->size);
|
||||
return a->items[index];
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
|
||||
_ITEM_T* JN(_FUNC_T,AtP) (_ARRAY_T *a, SHint index)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
SH_ASSERT(index >= 0);
|
||||
SH_ASSERT(index < a->size);
|
||||
return &a->items[index];
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
SHint JN(_FUNC_T,Find) (_ARRAY_T *a, _ITEM_T item)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<a->size; ++i) {
|
||||
#ifdef _COMPARE_T
|
||||
if (_COMPARE_T(a->items[i], item))
|
||||
return i;
|
||||
#else
|
||||
if (a->items[i] == item)
|
||||
return i;
|
||||
#endif
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
void JN(_FUNC_T,RemoveAt) (_ARRAY_T *a, SHint index)
|
||||
#ifdef _ARRAY_DEFINE
|
||||
{
|
||||
int i;
|
||||
SH_ASSERT(index >= 0);
|
||||
SH_ASSERT(index < a->size);
|
||||
for (i=index; i<a->size-1; ++i)
|
||||
a->items[i] = a->items[i+1];
|
||||
a->size--;
|
||||
}
|
||||
#else
|
||||
;
|
||||
#endif
|
||||
|
||||
#undef _ITEM_T
|
||||
#undef _ARRAY_T
|
||||
#undef _FUNC_T
|
||||
#undef _COMPARE_T
|
||||
#undef _ARRAY_DEFINE
|
||||
#undef _ARRAY_DECLARE
|
||||
50
simgear/canvas/ShivaVG/src/shArrays.c
Normal file
50
simgear/canvas/ShivaVG/src/shArrays.c
Normal file
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
*/
|
||||
|
||||
/*--------------------------------------------
|
||||
* Definitions of all the arrays used
|
||||
*--------------------------------------------*/
|
||||
|
||||
#include "shArrays.h"
|
||||
|
||||
#define _ITEM_T SHint
|
||||
#define _ARRAY_T SHIntArray
|
||||
#define _FUNC_T shIntArray
|
||||
#define _ARRAY_DEFINE
|
||||
#include "shArrayBase.h"
|
||||
|
||||
#define _ITEM_T SHuint8
|
||||
#define _ARRAY_T SHUint8Array
|
||||
#define _FUNC_T shUint8Array
|
||||
#define _ARRAY_DEFINE
|
||||
#include "shArrayBase.h"
|
||||
|
||||
#define _ITEM_T SHfloat
|
||||
#define _ARRAY_T SHFloatArray
|
||||
#define _FUNC_T shFloatArray
|
||||
#define _ARRAY_DEFINE
|
||||
#include "shArrayBase.h"
|
||||
|
||||
#define _ITEM_T SHRectangle
|
||||
#define _ARRAY_T SHRectArray
|
||||
#define _FUNC_T shRectArray
|
||||
#define _COMPARE_T(x,y) 1
|
||||
#define _ARRAY_DEFINE
|
||||
#include "shArrayBase.h"
|
||||
55
simgear/canvas/ShivaVG/src/shArrays.h
Normal file
55
simgear/canvas/ShivaVG/src/shArrays.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
*/
|
||||
|
||||
/*--------------------------------------------
|
||||
* Declarations of all the arrays used
|
||||
*--------------------------------------------*/
|
||||
|
||||
#ifndef __SHARRAYS_H
|
||||
#define __SHARRAYS_H
|
||||
|
||||
#include "shVectors.h"
|
||||
|
||||
|
||||
#define _ITEM_T SHint
|
||||
#define _ARRAY_T SHIntArray
|
||||
#define _FUNC_T shIntArray
|
||||
#define _ARRAY_DECLARE
|
||||
#include "shArrayBase.h"
|
||||
|
||||
#define _ITEM_T SHuint8
|
||||
#define _ARRAY_T SHUint8Array
|
||||
#define _FUNC_T shUint8Array
|
||||
#define _ARRAY_DECLARE
|
||||
#include "shArrayBase.h"
|
||||
|
||||
#define _ITEM_T SHfloat
|
||||
#define _ARRAY_T SHFloatArray
|
||||
#define _FUNC_T shFloatArray
|
||||
#define _ARRAY_DECLARE
|
||||
#include "shArrayBase.h"
|
||||
|
||||
#define _ITEM_T SHRectangle
|
||||
#define _ARRAY_T SHRectArray
|
||||
#define _FUNC_T shRectArray
|
||||
#define _ARRAY_DECLARE
|
||||
#include "shArrayBase.h"
|
||||
|
||||
#endif
|
||||
41
simgear/canvas/ShivaVG/src/shConfig.h
Normal file
41
simgear/canvas/ShivaVG/src/shConfig.h
Normal file
@@ -0,0 +1,41 @@
|
||||
|
||||
#ifndef __SHCONFIG_H
|
||||
#define __SHCONFIG_H
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Identify the operating system
|
||||
////////////////////////////////////////////////////////////
|
||||
#if defined(_WIN32) || defined(__WIN32__)
|
||||
|
||||
// Windows
|
||||
#define VG_API_WINDOWS
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#elif defined(linux) || defined(__linux)
|
||||
|
||||
// Linux
|
||||
#define VG_API_LINUX
|
||||
|
||||
#elif defined(__APPLE__) || defined(MACOSX) || defined(macintosh) || defined(Macintosh)
|
||||
|
||||
// MacOS
|
||||
#define VG_API_MACOSX
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
|
||||
|
||||
// FreeBSD
|
||||
#define VG_API_FREEBSD
|
||||
|
||||
#else
|
||||
|
||||
// Unsupported system
|
||||
#error This operating system is not supported by SFML library
|
||||
|
||||
#endif
|
||||
|
||||
#endif // __SHCONFIG_H
|
||||
495
simgear/canvas/ShivaVG/src/shContext.c
Normal file
495
simgear/canvas/ShivaVG/src/shContext.c
Normal file
@@ -0,0 +1,495 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include <vg/openvg.h>
|
||||
#include "shContext.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
/*-----------------------------------------------------
|
||||
* Simple functions to create a VG context instance
|
||||
* on top of an existing OpenGL context.
|
||||
* TODO: There is no mechanics yet to asure the OpenGL
|
||||
* context exists and to choose which context / window
|
||||
* to bind to.
|
||||
*-----------------------------------------------------*/
|
||||
|
||||
static VGContext *g_context = NULL;
|
||||
|
||||
VG_API_CALL VGboolean vgCreateContextSH(VGint width, VGint height)
|
||||
{
|
||||
/* return if already created */
|
||||
if (g_context) return VG_TRUE;
|
||||
|
||||
/* create new context */
|
||||
SH_NEWOBJ(VGContext, g_context);
|
||||
if (!g_context) return VG_FALSE;
|
||||
|
||||
/* init surface info */
|
||||
g_context->surfaceWidth = width;
|
||||
g_context->surfaceHeight = height;
|
||||
|
||||
/* setup GL projection */
|
||||
/* We handle viewport and projection ourselves...
|
||||
|
||||
glViewport(0,0,width,height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluOrtho2D(0,width,0,height);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();*/
|
||||
|
||||
return VG_TRUE;
|
||||
}
|
||||
|
||||
VG_API_CALL void vgResizeSurfaceSH(VGint width, VGint height)
|
||||
{
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
/* update surface info */
|
||||
context->surfaceWidth = width;
|
||||
context->surfaceHeight = height;
|
||||
|
||||
/* setup GL projection */
|
||||
glViewport(0,0,width,height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluOrtho2D(0,width,0,height);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
VG_API_CALL void vgDestroyContextSH()
|
||||
{
|
||||
/* return if already released */
|
||||
if (!g_context) return;
|
||||
|
||||
/* delete context object */
|
||||
SH_DELETEOBJ(VGContext, g_context);
|
||||
g_context = NULL;
|
||||
}
|
||||
|
||||
VGContext* shGetContext()
|
||||
{
|
||||
SH_ASSERT(g_context);
|
||||
return g_context;
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------
|
||||
* VGContext constructor
|
||||
*-----------------------------------------------------*/
|
||||
|
||||
void shLoadExtensions(VGContext *c);
|
||||
|
||||
void VGContext_ctor(VGContext *c)
|
||||
{
|
||||
/* Surface info */
|
||||
c->surfaceWidth = 0;
|
||||
c->surfaceHeight = 0;
|
||||
|
||||
/* GetString info */
|
||||
strncpy(c->vendor, "Ivan Leben", sizeof(c->vendor));
|
||||
strncpy(c->renderer, "ShivaVG 0.1.0", sizeof(c->renderer));
|
||||
strncpy(c->version, "1.0", sizeof(c->version));
|
||||
strncpy(c->extensions, "", sizeof(c->extensions));
|
||||
|
||||
/* Mode settings */
|
||||
c->matrixMode = VG_MATRIX_PATH_USER_TO_SURFACE;
|
||||
c->fillRule = VG_EVEN_ODD;
|
||||
c->imageQuality = VG_IMAGE_QUALITY_FASTER;
|
||||
c->renderingQuality = VG_RENDERING_QUALITY_BETTER;
|
||||
c->blendMode = VG_BLEND_SRC_OVER;
|
||||
c->imageMode = VG_DRAW_IMAGE_NORMAL;
|
||||
|
||||
/* Scissor rectangles */
|
||||
SH_INITOBJ(SHRectArray, c->scissor);
|
||||
c->scissoring = VG_FALSE;
|
||||
c->masking = VG_FALSE;
|
||||
|
||||
/* Stroke parameters */
|
||||
c->strokeLineWidth = 1.0f;
|
||||
c->strokeCapStyle = VG_CAP_BUTT;
|
||||
c->strokeJoinStyle = VG_JOIN_MITER;
|
||||
c->strokeMiterLimit = 4.0f;
|
||||
c->strokeDashPhase = 0.0f;
|
||||
c->strokeDashPhaseReset = VG_FALSE;
|
||||
SH_INITOBJ(SHFloatArray, c->strokeDashPattern);
|
||||
|
||||
/* Edge fill color for vgConvolve and pattern paint */
|
||||
CSET(c->tileFillColor, 0,0,0,0);
|
||||
|
||||
/* Color for vgClear */
|
||||
CSET(c->clearColor, 0,0,0,0);
|
||||
|
||||
/* Color components layout inside pixel */
|
||||
c->pixelLayout = VG_PIXEL_LAYOUT_UNKNOWN;
|
||||
|
||||
/* Source format for image filters */
|
||||
c->filterFormatLinear = VG_FALSE;
|
||||
c->filterFormatPremultiplied = VG_FALSE;
|
||||
c->filterChannelMask = VG_RED|VG_GREEN|VG_BLUE|VG_ALPHA;
|
||||
|
||||
/* Matrices */
|
||||
SH_INITOBJ(SHMatrix3x3, c->pathTransform);
|
||||
SH_INITOBJ(SHMatrix3x3, c->imageTransform);
|
||||
SH_INITOBJ(SHMatrix3x3, c->fillTransform);
|
||||
SH_INITOBJ(SHMatrix3x3, c->strokeTransform);
|
||||
|
||||
/* Paints */
|
||||
c->fillPaint = NULL;
|
||||
c->strokePaint = NULL;
|
||||
SH_INITOBJ(SHPaint, c->defaultPaint);
|
||||
|
||||
/* Error */
|
||||
c->error = VG_NO_ERROR;
|
||||
|
||||
/* Resources */
|
||||
SH_INITOBJ(SHPathArray, c->paths);
|
||||
SH_INITOBJ(SHPaintArray, c->paints);
|
||||
SH_INITOBJ(SHImageArray, c->images);
|
||||
|
||||
shLoadExtensions(c);
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------
|
||||
* VGContext constructor
|
||||
*-----------------------------------------------------*/
|
||||
|
||||
void VGContext_dtor(VGContext *c)
|
||||
{
|
||||
int i;
|
||||
|
||||
SH_DEINITOBJ(SHRectArray, c->scissor);
|
||||
SH_DEINITOBJ(SHFloatArray, c->strokeDashPattern);
|
||||
|
||||
/* Destroy resources */
|
||||
for (i=0; i<c->paths.size; ++i)
|
||||
SH_DELETEOBJ(SHPath, c->paths.items[i]);
|
||||
|
||||
for (i=0; i<c->paints.size; ++i)
|
||||
SH_DELETEOBJ(SHPaint, c->paints.items[i]);
|
||||
|
||||
for (i=0; i<c->images.size; ++i)
|
||||
SH_DELETEOBJ(SHImage, c->images.items[i]);
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
* Tries to find resources in this context
|
||||
*--------------------------------------------------*/
|
||||
|
||||
SHint shIsValidPath(VGContext *c, VGHandle h)
|
||||
{
|
||||
int index = shPathArrayFind(&c->paths, (SHPath*)h);
|
||||
return (index == -1) ? 0 : 1;
|
||||
}
|
||||
|
||||
SHint shIsValidPaint(VGContext *c, VGHandle h)
|
||||
{
|
||||
int index = shPaintArrayFind(&c->paints, (SHPaint*)h);
|
||||
return (index == -1) ? 0 : 1;
|
||||
}
|
||||
|
||||
SHint shIsValidImage(VGContext *c, VGHandle h)
|
||||
{
|
||||
int index = shImageArrayFind(&c->images, (SHImage*)h);
|
||||
return (index == -1) ? 0 : 1;
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
* Tries to find a resources in this context and
|
||||
* return its type or invalid flag.
|
||||
*--------------------------------------------------*/
|
||||
|
||||
SHResourceType shGetResourceType(VGContext *c, VGHandle h)
|
||||
{
|
||||
if (shIsValidPath(c, h))
|
||||
return SH_RESOURCE_PATH;
|
||||
|
||||
else if (shIsValidPaint(c, h))
|
||||
return SH_RESOURCE_PAINT;
|
||||
|
||||
else if (shIsValidImage(c, h))
|
||||
return SH_RESOURCE_IMAGE;
|
||||
|
||||
else
|
||||
return SH_RESOURCE_INVALID;
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------
|
||||
* Sets the specified error on the given context if
|
||||
* there is no pending error yet
|
||||
*-----------------------------------------------------*/
|
||||
|
||||
void shSetError(VGContext *c, VGErrorCode e)
|
||||
{
|
||||
if (c->error == VG_NO_ERROR)
|
||||
c->error = e;
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
* Returns the oldest error pending on the current
|
||||
* context and clears its error code
|
||||
*--------------------------------------------------*/
|
||||
|
||||
VG_API_CALL VGErrorCode vgGetError(void)
|
||||
{
|
||||
VGErrorCode error;
|
||||
VG_GETCONTEXT(VG_NO_CONTEXT_ERROR);
|
||||
error = context->error;
|
||||
context->error = VG_NO_ERROR;
|
||||
VG_RETURN(error);
|
||||
}
|
||||
|
||||
VG_API_CALL void vgFlush(void)
|
||||
{
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
glFlush();
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
VG_API_CALL void vgFinish(void)
|
||||
{
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
glFinish();
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
VG_API_CALL void vgMask(VGImage mask, VGMaskOperation operation,
|
||||
VGint x, VGint y, VGint width, VGint height)
|
||||
{
|
||||
}
|
||||
|
||||
VG_API_CALL void vgClear(VGint x, VGint y, VGint width, VGint height)
|
||||
{
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
/* Clip to window */
|
||||
if (x < 0) x = 0;
|
||||
if (y < 0) y = 0;
|
||||
if (width > context->surfaceWidth) width = context->surfaceWidth;
|
||||
if (height > context->surfaceHeight) height = context->surfaceHeight;
|
||||
|
||||
/* Check if scissoring needed */
|
||||
if (x > 0 || y > 0 ||
|
||||
width < context->surfaceWidth ||
|
||||
height < context->surfaceHeight) {
|
||||
|
||||
glScissor(x, y, width, height);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
/* Clear GL color buffer */
|
||||
/* TODO: what about stencil and depth? when do we clear that?
|
||||
we would need some kind of special "begin" function at
|
||||
beginning of each drawing or clear the planes prior to each
|
||||
drawing where it takes places */
|
||||
glClearColor(context->clearColor.r,
|
||||
context->clearColor.g,
|
||||
context->clearColor.b,
|
||||
context->clearColor.a);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT |
|
||||
GL_STENCIL_BUFFER_BIT |
|
||||
GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------
|
||||
* Returns the matrix currently selected via VG_MATRIX_MODE
|
||||
*-----------------------------------------------------------*/
|
||||
|
||||
SHMatrix3x3* shCurrentMatrix(VGContext *c)
|
||||
{
|
||||
switch(c->matrixMode) {
|
||||
case VG_MATRIX_PATH_USER_TO_SURFACE:
|
||||
return &c->pathTransform;
|
||||
case VG_MATRIX_IMAGE_USER_TO_SURFACE:
|
||||
return &c->imageTransform;
|
||||
case VG_MATRIX_FILL_PAINT_TO_USER:
|
||||
return &c->fillTransform;
|
||||
default:
|
||||
return &c->strokeTransform;
|
||||
}
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* Sets the current matrix to identity
|
||||
*--------------------------------------*/
|
||||
|
||||
VG_API_CALL void vgLoadIdentity(void)
|
||||
{
|
||||
SHMatrix3x3 *m;
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
m = shCurrentMatrix(context);
|
||||
IDMAT((*m));
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------
|
||||
* Loads values into the current matrix from the given array.
|
||||
* Matrix affinity is preserved if an affine matrix is loaded.
|
||||
*-------------------------------------------------------------*/
|
||||
|
||||
VG_API_CALL void vgLoadMatrix(const VGfloat * mm)
|
||||
{
|
||||
SHMatrix3x3 *m;
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
VG_RETURN_ERR_IF(!mm, VG_ILLEGAL_ARGUMENT_ERROR, VG_NO_RETVAL);
|
||||
/* TODO: check matrix array alignment */
|
||||
|
||||
m = shCurrentMatrix(context);
|
||||
|
||||
if (context->matrixMode == VG_MATRIX_IMAGE_USER_TO_SURFACE) {
|
||||
|
||||
SETMAT((*m),
|
||||
mm[0], mm[3], mm[6],
|
||||
mm[1], mm[4], mm[7],
|
||||
mm[2], mm[5], mm[8]);
|
||||
}else{
|
||||
|
||||
SETMAT((*m),
|
||||
mm[0], mm[3], mm[6],
|
||||
mm[1], mm[4], mm[7],
|
||||
0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------
|
||||
* Outputs the values of the current matrix into the given array
|
||||
*---------------------------------------------------------------*/
|
||||
|
||||
VG_API_CALL void vgGetMatrix(VGfloat * mm)
|
||||
{
|
||||
SHMatrix3x3 *m; int i,j,k=0;
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
VG_RETURN_ERR_IF(!mm, VG_ILLEGAL_ARGUMENT_ERROR, VG_NO_RETVAL);
|
||||
/* TODO: check matrix array alignment */
|
||||
|
||||
m = shCurrentMatrix(context);
|
||||
|
||||
for (i=0; i<3; ++i)
|
||||
for (j=0; j<3; ++j)
|
||||
mm[k++] = m->m[j][i];
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------
|
||||
* Right-multiplies the current matrix with the one specified
|
||||
* in the given array. Matrix affinity is preserved if an
|
||||
* affine matrix is begin multiplied.
|
||||
*-------------------------------------------------------------*/
|
||||
|
||||
VG_API_CALL void vgMultMatrix(const VGfloat * mm)
|
||||
{
|
||||
SHMatrix3x3 *m, mul, temp;
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
VG_RETURN_ERR_IF(!mm, VG_ILLEGAL_ARGUMENT_ERROR, VG_NO_RETVAL);
|
||||
/* TODO: check matrix array alignment */
|
||||
|
||||
m = shCurrentMatrix(context);
|
||||
|
||||
if (context->matrixMode == VG_MATRIX_IMAGE_USER_TO_SURFACE) {
|
||||
|
||||
SETMAT(mul,
|
||||
mm[0], mm[3], mm[6],
|
||||
mm[1], mm[4], mm[7],
|
||||
mm[2], mm[5], mm[8]);
|
||||
}else{
|
||||
|
||||
SETMAT(mul,
|
||||
mm[0], mm[3], mm[6],
|
||||
mm[1], mm[4], mm[7],
|
||||
0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
MULMATMAT((*m), mul, temp);
|
||||
SETMATMAT((*m), temp);
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
VG_API_CALL void vgTranslate(VGfloat tx, VGfloat ty)
|
||||
{
|
||||
SHMatrix3x3 *m;
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
m = shCurrentMatrix(context);
|
||||
TRANSLATEMATR((*m), tx, ty);
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
VG_API_CALL void vgScale(VGfloat sx, VGfloat sy)
|
||||
{
|
||||
SHMatrix3x3 *m;
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
m = shCurrentMatrix(context);
|
||||
SCALEMATR((*m), sx, sy);
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
VG_API_CALL void vgShear(VGfloat shx, VGfloat shy)
|
||||
{
|
||||
SHMatrix3x3 *m;
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
m = shCurrentMatrix(context);
|
||||
SHEARMATR((*m), shx, shy);
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
VG_API_CALL void vgRotate(VGfloat angle)
|
||||
{
|
||||
SHfloat a;
|
||||
SHMatrix3x3 *m;
|
||||
VG_GETCONTEXT(VG_NO_RETVAL);
|
||||
|
||||
a = SH_DEG2RAD(angle);
|
||||
m = shCurrentMatrix(context);
|
||||
ROTATEMATR((*m), a);
|
||||
|
||||
VG_RETURN(VG_NO_RETVAL);
|
||||
}
|
||||
|
||||
VG_API_CALL VGHardwareQueryResult vgHardwareQuery(VGHardwareQueryType key,
|
||||
VGint setting)
|
||||
{
|
||||
return VG_HARDWARE_UNACCELERATED;
|
||||
}
|
||||
169
simgear/canvas/ShivaVG/src/shContext.h
Normal file
169
simgear/canvas/ShivaVG/src/shContext.h
Normal file
@@ -0,0 +1,169 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __SHCONTEXT_H
|
||||
#define __SHCONTEXT_H
|
||||
|
||||
#include "shDefs.h"
|
||||
#include "shVectors.h"
|
||||
#include "shArrays.h"
|
||||
#include "shPath.h"
|
||||
#include "shPaint.h"
|
||||
#include "shImage.h"
|
||||
|
||||
/*------------------------------------------------
|
||||
* VGContext object
|
||||
*------------------------------------------------*/
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SH_RESOURCE_INVALID = 0,
|
||||
SH_RESOURCE_PATH = 1,
|
||||
SH_RESOURCE_PAINT = 2,
|
||||
SH_RESOURCE_IMAGE = 3
|
||||
} SHResourceType;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
/* Surface info (since no EGL yet) */
|
||||
SHint surfaceWidth;
|
||||
SHint surfaceHeight;
|
||||
|
||||
/* GetString info */
|
||||
char vendor[256];
|
||||
char renderer[256];
|
||||
char version[256];
|
||||
char extensions[256];
|
||||
|
||||
/* Mode settings */
|
||||
VGMatrixMode matrixMode;
|
||||
VGFillRule fillRule;
|
||||
VGImageQuality imageQuality;
|
||||
VGRenderingQuality renderingQuality;
|
||||
VGBlendMode blendMode;
|
||||
VGImageMode imageMode;
|
||||
|
||||
/* Scissor rectangles */
|
||||
SHRectArray scissor;
|
||||
VGboolean scissoring;
|
||||
VGboolean masking;
|
||||
|
||||
/* Stroke parameters */
|
||||
SHfloat strokeLineWidth;
|
||||
VGCapStyle strokeCapStyle;
|
||||
VGJoinStyle strokeJoinStyle;
|
||||
SHfloat strokeMiterLimit;
|
||||
SHFloatArray strokeDashPattern;
|
||||
SHfloat strokeDashPhase;
|
||||
VGboolean strokeDashPhaseReset;
|
||||
|
||||
/* Edge fill color for vgConvolve and pattern paint */
|
||||
SHColor tileFillColor;
|
||||
|
||||
/* Color for vgClear */
|
||||
SHColor clearColor;
|
||||
|
||||
/* Color components layout inside pixel */
|
||||
VGPixelLayout pixelLayout;
|
||||
|
||||
/* Source format for image filters */
|
||||
VGboolean filterFormatLinear;
|
||||
VGboolean filterFormatPremultiplied;
|
||||
VGbitfield filterChannelMask;
|
||||
|
||||
/* Matrices */
|
||||
SHMatrix3x3 pathTransform;
|
||||
SHMatrix3x3 imageTransform;
|
||||
SHMatrix3x3 fillTransform;
|
||||
SHMatrix3x3 strokeTransform;
|
||||
|
||||
/* Paints */
|
||||
SHPaint* fillPaint;
|
||||
SHPaint* strokePaint;
|
||||
SHPaint defaultPaint;
|
||||
|
||||
VGErrorCode error;
|
||||
|
||||
/* Resources */
|
||||
SHPathArray paths;
|
||||
SHPaintArray paints;
|
||||
SHImageArray images;
|
||||
|
||||
/* Pointers to extensions */
|
||||
SHint isGLAvailable_ClampToEdge;
|
||||
SHint isGLAvailable_MirroredRepeat;
|
||||
SHint isGLAvailable_Multitexture;
|
||||
SHint isGLAvailable_TextureNonPowerOfTwo;
|
||||
SH_PGLACTIVETEXTURE pglActiveTexture;
|
||||
SH_PGLMULTITEXCOORD1F pglMultiTexCoord1f;
|
||||
SH_PGLMULTITEXCOORD2F pglMultiTexCoord2f;
|
||||
|
||||
} VGContext;
|
||||
|
||||
void VGContext_ctor(VGContext *c);
|
||||
void VGContext_dtor(VGContext *c);
|
||||
void shSetError(VGContext *c, VGErrorCode e);
|
||||
SHint shIsValidPath(VGContext *c, VGHandle h);
|
||||
SHint shIsValidPaint(VGContext *c, VGHandle h);
|
||||
SHint shIsValidImage(VGContext *c, VGHandle h);
|
||||
SHResourceType shGetResourceType(VGContext *c, VGHandle h);
|
||||
VGContext* shGetContext();
|
||||
|
||||
/*----------------------------------------------------
|
||||
* TODO: Add mutex locking/unlocking to these macros
|
||||
* to assure sequentiallity in multithreading.
|
||||
*----------------------------------------------------*/
|
||||
|
||||
#define VG_NO_RETVAL
|
||||
|
||||
#define VG_GETCONTEXT(RETVAL) \
|
||||
VGContext *context = shGetContext(); \
|
||||
if (!context) return RETVAL;
|
||||
|
||||
#define VG_RETURN(RETVAL) \
|
||||
{ return RETVAL; }
|
||||
|
||||
#define VG_RETURN_ERR(ERRORCODE, RETVAL) \
|
||||
{ shSetError(context,ERRORCODE); return RETVAL; }
|
||||
|
||||
#define VG_RETURN_ERR_IF(COND, ERRORCODE, RETVAL) \
|
||||
{ if (COND) {shSetError(context,ERRORCODE); return RETVAL;} }
|
||||
|
||||
/*-----------------------------------------------------------
|
||||
* Same macros but no mutex handling - used by sub-functions
|
||||
*-----------------------------------------------------------*/
|
||||
|
||||
#define SH_NO_RETVAL
|
||||
|
||||
#define SH_GETCONTEXT(RETVAL) \
|
||||
VGContext *context = shGetContext(); \
|
||||
if (!context) return RETVAL;
|
||||
|
||||
#define SH_RETURN(RETVAL) \
|
||||
{ return RETVAL; }
|
||||
|
||||
#define SH_RETURN_ERR(ERRORCODE, RETVAL) \
|
||||
{ shSetError(context,ERRORCODE); return RETVAL; }
|
||||
|
||||
#define SH_RETURN_ERR_IF(COND, ERRORCODE, RETVAL) \
|
||||
{ if (COND) {shSetError(context,ERRORCODE); return RETVAL;} }
|
||||
|
||||
|
||||
#endif /* __SHCONTEXT_H */
|
||||
179
simgear/canvas/ShivaVG/src/shDefs.h
Normal file
179
simgear/canvas/ShivaVG/src/shDefs.h
Normal file
@@ -0,0 +1,179 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __SHDEFS_H
|
||||
#define __SHDEFS_H
|
||||
|
||||
/* Standard headers */
|
||||
|
||||
#include "shConfig.h"
|
||||
|
||||
#ifdef VG_API_WINDOWS
|
||||
# include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <float.h>
|
||||
|
||||
#ifndef VG_API_MACOSX
|
||||
# include <malloc.h>
|
||||
#endif
|
||||
|
||||
/* Disable VGHandle-pointer conversion warnings since we
|
||||
do deal with it by defining VGHandle properly */
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
# pragma warning(disable:4311)
|
||||
# pragma warning(disable:4312)
|
||||
#endif
|
||||
|
||||
/* Type definitions */
|
||||
|
||||
#if HAVE_INTTYPES_H
|
||||
|
||||
#include <inttypes.h>
|
||||
|
||||
#else
|
||||
|
||||
#define int8_t char
|
||||
#define uint8_t unsigned char
|
||||
#define int16_t short
|
||||
#define uint16_t unsigned short
|
||||
#define int32_t int
|
||||
#define uint32_t unsigned int
|
||||
#define int64_t long long
|
||||
#define uint64_t unsigned long long
|
||||
|
||||
#endif
|
||||
|
||||
typedef int8_t SHint8;
|
||||
typedef uint8_t SHuint8;
|
||||
typedef int16_t SHint16;
|
||||
typedef uint16_t SHuint16;
|
||||
typedef int32_t SHint32;
|
||||
typedef uint32_t SHuint32;
|
||||
typedef float SHfloat32;
|
||||
|
||||
#define SHint SHint32
|
||||
#define SHuint SHuint32
|
||||
#define SHfloat SHfloat32
|
||||
|
||||
/* Maximum / minimum values */
|
||||
|
||||
#define SH_MAX_INT (0x7fffffff)
|
||||
#define SH_MIN_INT (-0x7fffffff-1)
|
||||
|
||||
#define SH_MANTISSA_BITS 23
|
||||
#define SH_EXPONENT_BITS 8
|
||||
|
||||
/* all 1s in exponent yields NaN in IEEE 754 so we take
|
||||
1 less then maximum representable with exponent bits */
|
||||
#define SH_MAX_EXPONENT ((1 << SH_EXPONENT_BITS) - 2)
|
||||
/* maximum representable with mantissa bits */
|
||||
#define SH_MAX_MANTISSA ((1 << SH_MANTISSA_BITS) - 1)
|
||||
/* compose into IEEE754 floating point bit value */
|
||||
#define SH_MAX_FLOAT_BITS (SH_MAX_EXPONENT << SH_MANTISSA_BITS) | SH_MAX_MANTISSA
|
||||
|
||||
typedef union {
|
||||
float f;
|
||||
unsigned int i;
|
||||
} SHfloatint;
|
||||
|
||||
SHfloat getMaxFloat();
|
||||
|
||||
/* Portable function definitions */
|
||||
|
||||
#define SH_SQRT (float)sqrt
|
||||
#define SH_COS (float)cos
|
||||
#define SH_SIN (float)sin
|
||||
#define SH_ACOS (float)acos
|
||||
#define SH_ASIN (float)asin
|
||||
#define SH_ATAN (float)atan
|
||||
#define SH_FLOOR (float)floor
|
||||
#define SH_CEIL (float)ceil
|
||||
#define SH_ASSERT assert
|
||||
|
||||
#if defined(__isnan) || (defined(__APPLE__) && (__GNUC__ == 3))
|
||||
# define SH_ISNAN __isnan
|
||||
#elif defined(_isnan) || defined(WIN32)
|
||||
# define SH_ISNAN _isnan
|
||||
#else
|
||||
# define SH_ISNAN isnan
|
||||
#endif
|
||||
|
||||
|
||||
/* Helper macros */
|
||||
|
||||
#define PI 3.141592654f
|
||||
#define SH_DEG2RAD(a) (a * PI / 180.0f)
|
||||
#define SH_RAD2DEG(a) (a * 180.0f / PI)
|
||||
#define SH_ABS(a) ((a < 0.0f) ? -a : a)
|
||||
#define SH_MAX(a,b) ((a > b) ? a : b)
|
||||
#define SH_MIN(a,b) ((a < b) ? a : b)
|
||||
#define SH_NEARZERO(a) (a >= -0.0001 && a < 0.0001)
|
||||
#define SH_SWAP(a,b) {SHfloat t=a; a=b; b=t;}
|
||||
#define SH_CLAMP(a,min,max) {if (a<min) a=min; if (a>max) a=max; }
|
||||
|
||||
#define SH_NEWOBJ(type,obj) { obj = (type*)malloc(sizeof(type)); if(obj) type ## _ctor(obj); }
|
||||
#define SH_INITOBJ(type,obj){ type ## _ctor(&obj); }
|
||||
#define SH_DEINITOBJ(type,obj) { type ## _dtor(&obj); }
|
||||
#define SH_DELETEOBJ(type,obj) { if(obj) type ## _dtor(obj); free(obj); }
|
||||
|
||||
/* Implementation limits */
|
||||
|
||||
#define SH_MAX_SCISSOR_RECTS 1
|
||||
#define SH_MAX_DASH_COUNT VG_MAXINT
|
||||
#define SH_MAX_IMAGE_WIDTH VG_MAXINT
|
||||
#define SH_MAX_IMAGE_HEIGHT VG_MAXINT
|
||||
#define SH_MAX_IMAGE_PIXELS VG_MAXINT
|
||||
#define SH_MAX_IMAGE_BYTES VG_MAXINT
|
||||
#define SH_MAX_COLOR_RAMP_STOPS 256
|
||||
|
||||
#define SH_MAX_VERTICES 999999999
|
||||
#define SH_MAX_RECURSE_DEPTH 16
|
||||
|
||||
#define SH_GRADIENT_TEX_SIZE 1024
|
||||
#define SH_GRADIENT_TEX_COORDSIZE 4096 /* 1024 * RGBA */
|
||||
|
||||
/* OpenGL headers */
|
||||
|
||||
#if defined(VG_API_LINUX)
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#include <GL/glx.h>
|
||||
#elif defined(VG_API_MACOSX)
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glu.h>
|
||||
#elif defined(VG_API_WINDOWS)
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#else
|
||||
#define GL_GLEXT_LEGACY /* don't include glext.h */
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
|
||||
#include "shExtensions.h"
|
||||
|
||||
|
||||
#endif /* __SHDEFS_H */
|
||||
131
simgear/canvas/ShivaVG/src/shExtensions.c
Normal file
131
simgear/canvas/ShivaVG/src/shExtensions.c
Normal file
@@ -0,0 +1,131 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include <vg/openvg.h>
|
||||
#include "shDefs.h"
|
||||
#include "shExtensions.h"
|
||||
#include "shContext.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
/*-----------------------------------------------------
|
||||
* Extensions check
|
||||
*-----------------------------------------------------*/
|
||||
|
||||
void fallbackActiveTexture(GLenum texture) {
|
||||
}
|
||||
|
||||
void fallbackMultiTexCoord1f(GLenum target, GLfloat x) {
|
||||
glTexCoord1f(x);
|
||||
}
|
||||
|
||||
void fallbackMultiTexCoord2f(GLenum target, GLfloat x, GLfloat y) {
|
||||
glTexCoord2f(x, y);
|
||||
}
|
||||
|
||||
static int checkExtension(const char *extensions, const char *name)
|
||||
{
|
||||
int nlen = (int)strlen(name);
|
||||
int elen = (int)strlen(extensions);
|
||||
const char *e = extensions;
|
||||
SH_ASSERT(nlen > 0);
|
||||
|
||||
while (1) {
|
||||
|
||||
/* Try to find sub-string */
|
||||
e = strstr(e, name);
|
||||
if (e == NULL) return 0;
|
||||
/* Check if last */
|
||||
if (e == extensions + elen - nlen)
|
||||
return 1;
|
||||
/* Check if space follows (avoid same names with a suffix) */
|
||||
if (*(e + nlen) == ' ')
|
||||
return 1;
|
||||
|
||||
e += nlen;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
typedef void (*PFVOID)();
|
||||
|
||||
PFVOID shGetProcAddress(const char *name)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
return (PFVOID)wglGetProcAddress(name);
|
||||
#elif defined(__APPLE__)
|
||||
/* TODO: Mac OS glGetProcAddress implementation */
|
||||
return (PFVOID)NULL;
|
||||
#else
|
||||
return (PFVOID)glXGetProcAddress((const unsigned char *)name);
|
||||
#endif
|
||||
}
|
||||
|
||||
void shLoadExtensions(VGContext *c)
|
||||
{
|
||||
const char *ext = (const char*)glGetString(GL_EXTENSIONS);
|
||||
|
||||
/* GL_TEXTURE_CLAMP_TO_EDGE */
|
||||
if (checkExtension(ext, "GL_EXT_texture_edge_clamp"))
|
||||
c->isGLAvailable_ClampToEdge = 1;
|
||||
else if (checkExtension(ext, "GL_SGIS_texture_edge_clamp"))
|
||||
c->isGLAvailable_ClampToEdge = 1;
|
||||
else /* Unavailable */
|
||||
c->isGLAvailable_ClampToEdge = 0;
|
||||
|
||||
|
||||
/* GL_TEXTURE_MIRRORED_REPEAT */
|
||||
if (checkExtension(ext, "GL_ARB_texture_mirrored_repeat"))
|
||||
c->isGLAvailable_MirroredRepeat = 1;
|
||||
else if(checkExtension(ext, "GL_IBM_texture_mirrored_repeat"))
|
||||
c->isGLAvailable_MirroredRepeat = 1;
|
||||
else /* Unavailable */
|
||||
c->isGLAvailable_MirroredRepeat = 0;
|
||||
|
||||
|
||||
/* glActiveTexture, glMultiTexCoord1f */
|
||||
if (checkExtension(ext, "GL_ARB_multitexture")) {
|
||||
c->isGLAvailable_Multitexture = 1;
|
||||
|
||||
c->pglActiveTexture = (SH_PGLACTIVETEXTURE)
|
||||
shGetProcAddress("glActiveTextureARB");
|
||||
c->pglMultiTexCoord1f = (SH_PGLMULTITEXCOORD1F)
|
||||
shGetProcAddress("glMultiTexCoord1fARB");
|
||||
c->pglMultiTexCoord2f = (SH_PGLMULTITEXCOORD2F)
|
||||
shGetProcAddress("glMultiTexCoord2fARB");
|
||||
|
||||
if (c->pglActiveTexture == NULL || c->pglMultiTexCoord1f == NULL ||
|
||||
c->pglMultiTexCoord2f == NULL)
|
||||
c->isGLAvailable_Multitexture = 0;
|
||||
|
||||
}else{ /* Unavailable */
|
||||
c->isGLAvailable_Multitexture = 0;
|
||||
c->pglActiveTexture = (SH_PGLACTIVETEXTURE)fallbackActiveTexture;
|
||||
c->pglMultiTexCoord1f = (SH_PGLMULTITEXCOORD1F)fallbackMultiTexCoord1f;
|
||||
c->pglMultiTexCoord2f = (SH_PGLMULTITEXCOORD2F)fallbackMultiTexCoord2f;
|
||||
}
|
||||
|
||||
/* Non-power-of-two textures */
|
||||
if (checkExtension(ext, "GL_ARB_texture_non_power_of_two"))
|
||||
c->isGLAvailable_TextureNonPowerOfTwo = 1;
|
||||
else /* Unavailable */
|
||||
c->isGLAvailable_TextureNonPowerOfTwo = 0;
|
||||
}
|
||||
64
simgear/canvas/ShivaVG/src/shExtensions.h
Normal file
64
simgear/canvas/ShivaVG/src/shExtensions.h
Normal file
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Ivan Leben
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library in the file COPYING;
|
||||
* if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __SHEXTENSIONS_H
|
||||
#define __SHEXTENSIONS_H
|
||||
|
||||
/* Define missing constants and route missing
|
||||
functions to extension pointers */
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
#endif
|
||||
#ifndef APIENTRYP
|
||||
#define APIENTRYP APIENTRY *
|
||||
#endif
|
||||
|
||||
#ifndef GL_VERSION_1_2
|
||||
# define GL_BGRA 0x80E1
|
||||
# define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
# define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
# define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
|
||||
# define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
# define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
|
||||
# define GL_UNSIGNED_INT_8_8_8_8 0x8035
|
||||
# define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
||||
# define GL_CLAMP_TO_EDGE 0x812F
|
||||
#endif
|
||||
|
||||
#ifndef GL_VERSION_1_3
|
||||
# define GL_MULTISAMPLE 0x809D
|
||||
# define GL_TEXTURE0 0x84C0
|
||||
# define GL_TEXTURE1 0x84C1
|
||||
# define GL_CLAMP_TO_BORDER 0x812D
|
||||
# define glActiveTexture context->pglActiveTexture
|
||||
# define glMultiTexCoord1f context->pglMultiTexCoord1f
|
||||
# define glMultiTexCoord2f context->pglMultiTexCoord2f
|
||||
#endif
|
||||
|
||||
#ifndef GL_VERSION_1_4
|
||||
# define GL_MIRRORED_REPEAT 0x8370
|
||||
#endif
|
||||
|
||||
typedef void (APIENTRYP SH_PGLACTIVETEXTURE) (GLenum);
|
||||
typedef void (APIENTRYP SH_PGLMULTITEXCOORD1F) (GLenum, GLfloat);
|
||||
typedef void (APIENTRYP SH_PGLMULTITEXCOORD2F) (GLenum, GLfloat, GLfloat);
|
||||
|
||||
#endif
|
||||
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Reference in New Issue
Block a user