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434 Commits

Author SHA1 Message Date
curt
d915ccec6e Updates for the official 0.3.4 version. 2003-10-22 19:21:24 +00:00
ehofman
ea1b70191c Shoot, I was trying to hunt down a bug that wasn't even caused by the sstream implementation! Back out some of the previous patches 2003-10-20 19:53:35 +00:00
ehofman
19815c3bce And don't forget to free up the used memory. 2003-10-20 19:38:27 +00:00
ehofman
66fb6b5a1c Make it easy on myself (and make it work as a bonus) 2003-10-20 19:32:50 +00:00
ehofman
94ac87f4f5 Last fixes 2003-10-20 12:14:10 +00:00
ehofman
79d5bf66a7 Safety updates 2003-10-20 09:41:26 +00:00
ehofman
a4535c92c3 fixes and updates for fgrun 2003-10-20 09:06:13 +00:00
ehofman
cecdb15692 Fix a problem which was introduced in the previous patch 2003-10-16 14:53:14 +00:00
ehofman
3c08eae85b Fix a problem where older IRIX compilers needed a typecast for certain opperations 2003-10-16 12:51:47 +00:00
curt
db928ea1ae Various updates for the upcoming 0.3.4 release. 2003-10-15 20:15:29 +00:00
curt
bb002356b4 Fix a stragling left over reference to metakit. 2003-10-15 20:01:41 +00:00
ehofman
431e78cf09 Add the ability to set three levels of detail for static scenery using the property tree 2003-09-28 08:38:48 +00:00
ehofman
81b9ec50b0 Fix a dependency problem 2003-09-25 08:22:40 +00:00
curt
e0ba803ca9 A couple changes to allow separate handling of VASI/PAPI lights which
generally are turned on all the time.
2003-09-24 19:56:51 +00:00
ehofman
7ae57483f3 Fix a problem where the compiler would mix up two function declarations because the one wich has SGSubsystem in it's options list expected a const SGSubsystem, but it was called with a plain SGSubsystem 2003-09-24 19:06:59 +00:00
ehofman
d22640ef4e Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:19:22 +00:00
curt
f3eeeb760f Various tweaks to handling taxiway lighting. 2003-09-23 23:06:50 +00:00
ehofman
695e112039 Fix a problem where the upper cloud layers are drawn with the sun punch through value 2003-09-23 08:42:20 +00:00
ehofman
133e67adb8 Fix a problem where the cloud layers suddenly change color when looking towards the sun 2003-09-22 12:32:03 +00:00
ehofman
6079cd3df8 Initialize some variables before using them 2003-09-17 17:59:28 +00:00
ehofman
6f4fd2dc6e Frederic Bouvier:
This patch is there to correct a problem that prevent to load static objects when specifying a relative fg-root or a different, relative, fg-scenery. It appears that there is a mix between fg-root, fg-scenery and PLIB's model-dir.
It has been reported on the list that users are not able to see the buildings, especially those running the win32 builds because they run 'runfgfs.bat' that set FG_ROOT=./DATA.

I decided not to use model-dir because it just add confusion and to build a valid path earlier.
2003-09-13 11:45:47 +00:00
ehofman
b30eb9c00c Add support for win32-pthreads in MSVC.NET 2003-09-13 11:33:49 +00:00
ehofman
1236d8be19 Fix a problem for systems with older headers 2003-09-12 21:24:52 +00:00
ehofman
cb35ecb4b0 Use default OpenGL material colors 2003-09-09 14:33:29 +00:00
ehofman
54550aa002 Change the defaults color specifications 2003-09-08 13:11:19 +00:00
ehofman
d3db963dce Add a blend animation 2003-09-05 12:36:01 +00:00
ehofman
1dde23a0c9 Update some light parameters 2003-09-02 09:11:21 +00:00
ehofman
5feccc73c7 Fix the box like cloud layer appearance 2003-08-31 09:23:48 +00:00
curt
1cf13a7c1a Fix some lighting values. 2003-08-31 03:12:27 +00:00
ehofman
7289ac645a New automake, new problems. Use $base_LIBS where $LIBS was automatically added before 2003-08-29 07:35:55 +00:00
curt
699909f808 Remove metakit from src-libs, remove metakit check from configure script,
remove README.metakit.
2003-08-29 04:19:56 +00:00
ehofman
344610e24b Actually use the calculated position in the layer list. This prevents the use of glDepthMask(). Clean up the code some. 2003-08-22 16:58:01 +00:00
ehofman
092901b9ea Clouds3D crashes because there is no Light 2003-08-22 16:18:33 +00:00
ehofman
3ac6b34f4b Disable depth buffer writes while drawing the layers and some cosmetic updates 2003-08-22 09:48:49 +00:00
ehofman
d56b961c47 A patch from Frederic Bouvier which performs z-buffer ordering of the cloud layers to prevent transparency problems with other (se mi) transparent objects. Good work Frederic! 2003-08-22 08:07:21 +00:00
ehofman
858a73e187 Adjust the layer span and amount of curving based on the eleveation of the layer 2003-08-19 12:04:15 +00:00
ehofman
1623aee1e0 MacOS X fixes 2003-08-19 08:25:16 +00:00
curt
c0a633ea1d Give calc_tex_coords() a more conformant name: sgCalcTexCoords() 2003-08-19 02:08:16 +00:00
ehofman
5628c85b51 Frederic Bouvier:
This patch was inspired by Norman. Otherwise there is a segfault on Linux because the global variable tries to access OGL before a valid context is initialized.
2003-08-16 12:30:25 +00:00
ehofman
2e1accc0f3 Don't use glGet because of performance issues 2003-08-15 17:44:36 +00:00
ehofman
93b747f1ba Add support for NVidia cards with a broken OpenGL implementation 2003-08-15 17:19:22 +00:00
ehofman
21c16b4a51 A small update to the fog punch through code 2003-08-14 12:32:58 +00:00
ehofman
e5e1e165b9 Adjust the fog punch through effect for oursun 2003-08-14 09:58:48 +00:00
ehofman
8ae39ae8d4 MSVC fixes 2003-08-12 19:26:03 +00:00
curt
110e01a861 Remove extraneous/unneeded dependencies on glut. SimGear should no longer
have any glut dependies.
2003-08-11 21:16:53 +00:00
curt
578e774778 Remove "glut" dependency.
- SkyContext.[ch]pp needs to query the window size, but apparently doesn't
  do anything with it.  We can hard wire a size and the cloud code seems to
  behave fine.

- SkyLight.[ch]pp depends on glut_shapes so I copied over the code so it
  can access those routines locally.  (The routines that are used are
  simply combining calls to libGLU.a
2003-08-11 21:14:48 +00:00
curt
d7d13e458c Oops, it doesn't do much good to declare a function as "static" in the .hxx 2003-08-11 19:42:08 +00:00
curt
0bf579cf27 Only use the ";" delimiter under WIN32 2003-08-09 02:54:15 +00:00
curt
77cefa924c Add a routines that takes a search path (separated by sgSearchPathSep) and
seperates them into a vector of strings which it then returns.
2003-08-08 19:54:49 +00:00
ehofman
1fe26901af Go back to a function that actually does check wheter endian swapping needs to be done 2003-08-07 14:11:35 +00:00
ehofman
0dd50cf3d8 Add support for using textures as a basis for cloud fields. This is not yet completely finished. The orientation is not right. 2003-08-07 12:34:23 +00:00
ehofman
54b3c711c3 Add support for rgba textures 2003-08-07 12:31:16 +00:00
ehofman
f404161d23 Improve endian awareness somehwat. Still not therer though 2003-08-06 17:54:19 +00:00
ehofman
5a13068aaa Melchior FRANZ: Make the clouds3d code valgrind clean 2003-08-05 18:59:58 +00:00
curt
32067b9adf Changed "GL/glut.h" to <GL/glut.h> 2003-08-05 14:45:42 +00:00
ehofman
ea2f5f0035 Put clouds3d back in the build proces after (hopefully) fixing all the build problems 2003-08-04 17:29:30 +00:00
ehofman
ea6540ef90 Add dynamic glMultiTextureARB detection 2003-08-04 17:10:52 +00:00
ehofman
1d5c1de5d3 Add a safety precausion 2003-08-04 17:05:12 +00:00
ehofman
4b11d87a22 Add runtime detection of glActiveTextureARB 2003-08-04 12:54:57 +00:00
ehofman
c2149f9ea6 Pre-initialize the variables driving the external force 2003-08-04 12:07:04 +00:00
ehofman
73a4994cac Norman Vine:
Note that SSG and OpenGL use different representations
of Matrices.

1) SSG is row major and OpenGL is column major

2) SSG uses a Z is up whereas conventionally OpenGL uses
   Z is pointing into the screen
   ie this just requires swapping the Y and the Z axis < columns >
   and negating the new Y column

3) Now since SSG eventually calls OpenGL SSG must do this
   for us behind the scenes or else things just wouldn't work
   so inorder to get Clouds3D to render in the proper location
   we should just need to use the Matrix that SSG uses for a Camera
   Matrix and pass this directly to the Clouds3D Camers
2003-08-03 21:23:21 +00:00
ehofman
c9a4a6975c Hide an obvious mistake by defining our own ulEndianLittleDouble function for now 2003-08-03 08:25:26 +00:00
ehofman
1a1aa37a0e Adjust the fog according to visibillity 2003-08-01 14:20:20 +00:00
ehofman
7d3abdc512 Add cloud movement direction and speed 2003-07-31 14:46:24 +00:00
ehofman
db4c2243e3 Keep the stack clean 2003-07-31 09:04:32 +00:00
curt
6dc243e1af Actually commit the code changes which impliment a "scale" animation type. 2003-07-25 14:48:02 +00:00
ehofman
adb5fb3bee MSVC warning fixes 2003-07-23 09:59:39 +00:00
ehofman
7955319771 Jim Wilson:
Fixed texture translation so step and scroll values work with interpolation tables as well.  Moved step/scroll calculation to utility function to improve code readability.
2003-07-21 08:37:22 +00:00
ehofman
3da76522f8 Fix a typo 2003-07-16 11:32:08 +00:00
ehofman
c9ac1b5a06 Don't bother other develoers with problems caused by MipsPro (version < 7.3) compilers 2003-07-13 12:34:52 +00:00
ehofman
51dff6b537 Don't check for OpenGL libraries without at least including -lm 2003-07-12 09:18:54 +00:00
curt
1f4b55e98e Attempt to get these files back to a compilable state. 2003-07-11 17:50:32 +00:00
ehofman
229ea27050 Don't use floats where ints are more appropriate 2003-07-11 10:55:17 +00:00
ehofman
505b4c434d Allow removing of the texture data after it is sent to OpenGL 2003-07-11 09:57:28 +00:00
ehofman
12ab6872ec Sync he configure script with that one from FLightGear by splitting the LIBS cariable into a base_LIBS, opengl_LIBS, network_LIBS and thread_LIBS variable 2003-07-10 10:02:10 +00:00
ehofman
4c78e887e1 Jim Wilson:
This update adds the ability to do multiple texture transforms (Steve B. thinks supporting them at the plib level would be inefficient, which is probably true).

Removed units (e.g. "_m") from texture translation property and variable names since the texture translation values are dimensionless.

Added the ability to specify a scroll factor for stepped texture animation that needs to scroll smoothly when approaching the step interval (e.g. odometer movement).
2003-07-10 09:49:29 +00:00
ehofman
8871655a9b Don't delete the texture data after sending it to OpenGL. 2003-07-10 09:14:34 +00:00
curt
db1966c156 A couple more sanity checking tweaks for texture freeing. 2003-07-09 20:58:39 +00:00
ehofman
d4c0c8940b Prevent deleting the texture data for a second time in the destructor 2003-07-09 20:51:04 +00:00
ehofman
d4134195ea Fix a silly bug where is tested against the wrong variable 2003-07-09 19:46:04 +00:00
ehofman
a8fd1b4c16 Leave the clouds3d commented out for now 2003-07-09 14:46:30 +00:00
ehofman
086473c8eb A first attempt at making the clouds3d endian aware. Almost there. 2003-07-09 14:43:53 +00:00
ehofman
5642ef61ca Back out a patch that never went in CVS ... 2003-07-09 13:40:06 +00:00
ehofman
fec7c62b17 Don't link agains OpenGL libraries when it's not needed 2003-07-07 11:27:10 +00:00
ehofman
e046b1bfdb Clean up, and make more flexible and prevent unnessecary library includes 2003-07-06 17:13:25 +00:00
ehofman
01007986dc Solaris updates 2003-07-02 12:25:08 +00:00
ehofman
ad56ba1bfa Add a function which might return whether a texture is in video memory, delete the texture buffer after sending it to OpenGL and comment out the set/get_pixel functions 2003-07-01 09:49:45 +00:00
ehofman
54c2d5a6cc MSVC fixes 2003-06-28 21:43:41 +00:00
ehofman
25ad84e5cb Put the refference to fast_log() back in after checkit it actually works as expected 2003-06-28 13:43:09 +00:00
ehofman
dcdf8a4d5c Fix some problems 2003-06-28 12:58:59 +00:00
ehofman
5d24be8c51 Add some fast math functions 2003-06-28 12:06:09 +00:00
ehofman
fa42efcf91 Do some math omtimizations as pointed out by Norman 2003-06-27 21:36:05 +00:00
curt
7f4f778bb1 Explicitely initialize planets. 2003-06-26 17:13:27 +00:00
ehofman
8a2e5cace8 Use the dlsym based approach on all unices and depreciate the glXGetProcAddressARB function 2003-06-24 08:22:33 +00:00
ehofman
23c66b6cfe cygwin and mingw fixes 2003-06-22 11:49:19 +00:00
ehofman
b65fe814a0 Cross platform fixsimgear/screen/extensions.hxx 2003-06-20 20:05:52 +00:00
ehofman
e74c8587bd Increase the maximum number of simultanious audio streams to the maximum defined by plib 2003-06-20 19:44:41 +00:00
ehofman
ab34b86574 Mac OS X fix 2003-06-20 19:32:04 +00:00
ehofman
011ecd980d MSVC and Apple OS X fixes 2003-06-19 07:40:54 +00:00
ehofman
9ca1c6666e Add our own function to check whether a certain OpenGL extension is supported 2003-06-18 09:06:54 +00:00
ehofman
ba5316ca8e Add an OpenGL extension query function which should be cross platform 2003-06-17 16:55:21 +00:00
ehofman
f957227576 Don't make the sun imune for fog 2003-06-13 19:56:05 +00:00
curt
70f763dbe0 - Tweaks to doxygen main page.
- Added documentation for SGCloudLayer
- Updated the SGSky interface a bit to make it more sensible, flexible,
  and generic.  This requires a code tweak on the FlightGear side as well.
2003-06-11 18:55:36 +00:00
curt
f8201e6478 Make sky dome scaling values sensible (i.e. the sky dome will now fill up
the dimensions provided.)  We draw the sky dome before everything else
  and draw it with depth buffer off so it really doesn't matter, but it just
  makes a little more sense this way.
Updated a few doxygen comments.
2003-06-09 20:19:52 +00:00
ehofman
e053941467 Add the ability to include stepped texture translations for things like digital displays in 3D model animation. 2003-06-09 09:11:20 +00:00
ehofman
17e2478522 Jim Wilson:
1. Added support for defining arbitrary rotation axes using (x1,y1,z1), (x2,y2,z2).  The center is calculated automatically (midpoint on line) or you may specify an alternate "center" using the current scheme.  This makes it about  100 times easier to animate flaps, ailerons, etc.

2. Added support for plib's ssgTexTrans.  This will allow more sophisticated 3D instrument features by allowing the texture mapping itself to be animated. Included function for "texrotate" and "textranslate".  They configure the same as the geometry, except the arbitrary axis definition is not necessary (textures are flat).
2003-06-08 13:19:34 +00:00
ehofman
17df7141ae Remove some now depreciated lighting code 2003-06-07 10:35:20 +00:00
ehofman
5167dee0e3 Remove an unused variable 2003-06-03 19:37:21 +00:00
ehofman
a1a596b02a Add some more descriptive comments 2003-06-03 19:35:20 +00:00
curt
27f98d24eb Various 0.3.3 last minute tweaks. 2003-06-03 18:48:49 +00:00
curt
51ef4568dd Various documentation tweaks and additions. 2003-06-03 18:32:51 +00:00
curt
4c731de8b7 Tweaks to doxygen comments. 2003-06-03 18:22:10 +00:00
ehofman
fc692cb540 compiler fixes 2003-06-03 13:30:07 +00:00
curt
cedfade08d Updated dsp/dsw files for MSVC. 2003-06-02 20:11:43 +00:00
curt
eedbc7f436 Tweaks for the 0.3.2 release. 2003-06-02 19:58:49 +00:00
curt
b6a683eb6e Fix a bug in cloud texture state loading which caused the cloud textures to
be loaded 5 times! for a lot of wasted texture RAM.  Thanks to Erik H. for
noticing the problem.
2003-06-02 15:23:45 +00:00
curt
df677ff8aa Working on adding a top leve Doxygen docs introduction. 2003-05-30 16:41:36 +00:00
curt
1d8b352d2d Clean up a class renaming mistake. 2003-05-30 15:27:32 +00:00
curt
c8432e3763 Move simgear/sky/ -> simgear/scene/sky/ as part of the consolidation of
graphics code.
2003-05-30 15:16:25 +00:00
curt
b3f88735a8 Rename FGSerialPort to SGSerialPort. 2003-05-30 14:59:47 +00:00
curt
789b56872c Fix a very small oops. 2003-05-28 21:00:05 +00:00
curt
009ed26fd2 Moved low level "tg" format object loader code over to SimGear. 2003-05-28 20:59:11 +00:00
curt
5ed0ce79ab Moved random ground cover object management code over to simgear. 2003-05-28 20:25:37 +00:00
curt
8b8a82bb67 Make gen_surface_points accessible through the API. 2003-05-28 19:02:43 +00:00
ehofman
94c22fec46 Updates for a better sunrise/sunset effect 2003-05-21 17:17:47 +00:00
ehofman
8be760b594 Convert char* to string to prevent stdup/malloc/free 2003-05-19 15:40:11 +00:00
ehofman
42b4ec310f Add a gamma correction function 2003-05-17 12:43:47 +00:00
ehofman
4ea676b229 Adjust sunset/sun rise color scheme 2003-05-16 16:32:47 +00:00
curt
dda676b1b2 Forgot to #include <vector> 2003-05-16 13:22:03 +00:00
curt
f7a3dbc5ed I missed committing t hese changes yesterday. 2003-05-16 11:40:07 +00:00
ehofman
1f3947ea4c A patch from Frederic Bouvier to correct a naming problem caused bu Curts work. This gets FlightGear/SimGear compiling again 2003-05-16 08:51:24 +00:00
curt
cb7589cc95 Various code massaging. 2003-05-15 21:35:31 +00:00
curt
2ca4b30553 Rename matobj -> matmodel. 2003-05-15 16:19:56 +00:00
curt
bb238c4106 Separate out the SGMaterial::Object{,Group} code into it's own source file. 2003-05-15 15:08:39 +00:00
ehofman
4b0b49d1ed Add some missing requirements 2003-05-14 20:36:20 +00:00
curt
dd080de16c Just a bit of renaming. 2003-05-14 19:31:53 +00:00
curt
1ae257944b Moved some low level scene graph construction code over to simgear/scene/tgdb/ 2003-05-14 19:20:36 +00:00
curt
a2c8cfb84d Removed global instance of the material manager. Each application will
need to create it's own instance itself.
2003-05-14 18:27:25 +00:00
curt
c01740d516 Removed non-textured and flat shaded support because it really clutters up
the API and I don't believe we'd have any hope of running at any kind of
reasonable frame rates on a non-hardware-3d accelerated box these days anyway.
2003-05-13 19:05:09 +00:00
ehofman
1ce5cd154a Make the current color of the sun available 2003-05-13 19:00:49 +00:00
ehofman
1fce27f0c3 Improve speed and readabillity 2003-05-13 17:14:38 +00:00
ehofman
4fc985b518 Oops, make the cloud layer look more like an inverted bowl than like a sombrero 2003-05-13 12:11:48 +00:00
david
0e999f281b Added generated files. 2003-05-13 10:21:53 +00:00
david
aadc802fdd Added props_test program. 2003-05-13 10:21:36 +00:00
curt
d8a7589752 Cosmetic changes for new code moved into simgear to make the naming scheme
better follow simgear conventions.
2003-05-13 03:18:35 +00:00
curt
f1021ab820 Moved fgfs_src/Object/newmat.[ch]xx and fgfs_src/Object/matlib.[ch]xx into
simgear/scene/material/
2003-05-12 21:30:25 +00:00
ehofman
8bd3cccc08 simgear/sky/ 2003-05-11 22:29:52 +00:00
ehofman
78fbfa1dde Cygwin build fixes 2003-05-11 20:54:26 +00:00
curt
16dd841ce5 Moved loader.[ch]xx and model.[ch]xx from fgfs/src/Model/ to
simgear/scene/model.
2003-05-09 20:19:36 +00:00
curt
992de38184 Minor tweaks and clean ups. 2003-05-09 19:37:28 +00:00
curt
835e86ad19 Moved to SimGear from FlightGear/src/Model/ 2003-05-09 19:37:10 +00:00
curt
ef5fb7a98e Added "SG" prefixes to match other SimGear classes. 2003-05-09 19:36:41 +00:00
ehofman
e8cb3cbfa4 Move the FlightGear sound code over to SimGear 2003-05-09 17:29:06 +00:00
ehofman
68b2c9e7d3 ignore certain files for CVS commits 2003-05-08 21:42:59 +00:00
curt
e78427483c Split out animation code from fgfs-src/Model/model.[ch]xx and move it over
here.
2003-05-08 16:32:17 +00:00
curt
25364aa2a6 Removed some extraneous debugging output. Hey, this one was subtle. Due
to const/no-const variants of the prop->getNode() method, the 2nd bool
argument was getting promoted to an int so it would match a method with
a const SGPropertyNode * as the first argument.  But that made
it match the wrong version of prop->getNode() and things were failing.
Yikes!  This is one I could have stared at for days to figure out so I'm
glad I caught on to the problem. :-)
2003-05-07 01:59:03 +00:00
curt
525d2df3cc - Moved some property specific code into simgear/props/
- Split out the condition code from fgfs/src/Main/fg_props and put it
  in it's own source file in simgear/props/
- Created a scene subdirectory for scenery, model, and material property
  related code.
- Moved location.[ch]xx into simgear/scene/model/
- The location and condition code had dependencies on flightgear's global
  state (all the globals-> stuff, the flightgear property tree, etc.)  SimGear
  code can't depend on it so that data has to be passed as parameters to the
  functions/methods/constructors.
2003-05-06 23:40:43 +00:00
curt
701031a473 Also update the makefile.am 2003-05-05 15:54:00 +00:00
curt
1960e02ab7 Long on my todo list ...
Upgrade the distributed metakit to a newer version that hopefully fixes
some of the platform problems with the previous version.
2003-05-05 15:48:45 +00:00
curt
ca2ed1c941 Pass doubles as const ref's to save a couble bytes of stack space and
presumably a tiny bit of function call time.
2003-04-14 17:58:03 +00:00
ehofman
bde8528859 Fixup for windows machines 2003-04-13 21:16:52 +00:00
ehofman
86392857c5 Move the texture object to the screen directory for the sake of library dependencies 2003-04-12 09:42:45 +00:00
ehofman
95c6c16851 Move the texture object to the screen directory for the sake of library dependencies 2003-04-12 09:29:18 +00:00
ehofman
ce4f0c4fee remove a refference to a directory that doesn't exists yet 2003-04-11 12:51:36 +00:00
ehofman
2d081e6ce6 remove a depreciated file 2003-04-10 21:38:01 +00:00
ehofman
000106200f Remove a depreciated file 2003-04-10 21:37:11 +00:00
ehofman
2bb4274517 a small update 2003-04-10 09:31:12 +00:00
ehofman
5cd81b8c92 remove a depreciated file 2003-04-10 09:27:02 +00:00
ehofman
5712053ad8 get rid of malloc() 2003-04-10 09:26:03 +00:00
ehofman
192db1c343 Depreciate a wrapper header file 2003-04-10 08:01:18 +00:00
ehofman
a3bd57489a Update a SimGear/FlightGear inconsistancy 2003-04-09 20:59:21 +00:00
ehofman
d69e76959b Fix a booboo 2003-04-09 20:33:24 +00:00
ehofman
6d784a1a7e fix a booboo 2003-04-09 20:26:12 +00:00
ehofman
11d2bca8a7 Add out own texture object 2003-04-09 20:24:52 +00:00
david
f922e84eb6 Use "coverage" instead of "type".
Rename "mostly-cloudy" to "broken" and "mostly-sunny" to "scattered",
to follow standard weather terminology.

Add "few".
2003-04-05 03:32:18 +00:00
ehofman
e2bca737f0 Make debug levels an integer 2003-03-22 10:34:38 +00:00
ehofman
940ce98d2c add Air Traffic Controll to the list of possible debug sections 2003-03-20 12:14:11 +00:00
ehofman
72590e6b8f improved STL compatibility header files 2003-03-19 16:16:47 +00:00
curt
3e81ca7da5 Remove 3d clouds from the default build. These can still be built manually
if desired, no code is being removed.
2003-03-10 16:58:53 +00:00
david
c4fa7a965d Patch from Frederic Bouvier:
I am trying to compile tabbed_values.cxx and found that it requires
assert.h to compile with MSVC (on Linux, it must be included indirectly).
There is a patch below
2003-03-02 16:35:08 +00:00
david
1a6e14c3bb Added tabbed_test program. 2003-03-02 16:34:42 +00:00
david
7379d8a54d Patches from Erik Hofman (for Irix? I've lost the original message). 2003-03-02 14:52:05 +00:00
curt
b63464d239 Bernie Bright:
Could the file(), dir(), base() and extension() functions be made const member
functions.  As it stands they cannot be applied to const reference/pointer
values which limits their usefulness.

Curt:

Yes.
2003-02-28 01:02:26 +00:00
curt
1dac4b2dc1 Add some convenience functions to the SGPath function. 2003-02-26 19:50:14 +00:00
curt
44e7b36a8b Oops, missed this the first time. 2003-02-15 18:53:44 +00:00
curt
a26c677df4 James Turner:
- added a new class in simgear/misc, SGTabbedValues, which parses a
  null-terminated string of data separated by tabs into fields, and
  supports safe conversion into various other datatypes.
2003-02-15 18:43:59 +00:00
curt
5d10dda5a1 James Turner:
- added a 'filename' helper to SGPath, corresponding to the 'directory'
helper but returning just the filename portion of the name.
2003-02-15 18:43:06 +00:00
curt
0253a46dbb Fix a typo in the FreeBSD support section. 2003-02-07 17:35:37 +00:00
curt
9593059258 Misc. tweaks that have been laying around. 2003-01-23 21:59:07 +00:00
curt
3f0efc2a6f FreeBSD pthread and malloc fixes. 2003-01-23 15:16:51 +00:00
curt
b9593adc7c Some how the contents of this file got doubled up ... 2003-01-02 20:11:20 +00:00
david
6cf3b54b4b Patches from Erik Hofman for SGI compatibility:
Some more cmall changes to the SimGear header files and removed the
SG_HAVE_NATIVE_SGI_COMPILERS dependancies from FlightGear.

I've added a seperate JSBSim patch for the JSBSim source tree.
2002-12-31 18:03:26 +00:00
david
78411d29a7 Patch from Erik Hofman:
This patch adds some more functionality to the header files and removes
*all* dependencies on SG_HAVE_NATIVE_SGI_COMPILERS in the SimGear code!

[dpm: I had to add some additional SG_USING_STD declarations to make
it compile]
2002-12-31 14:47:34 +00:00
david
f8a49c41ef Added missing Makefile.am from Erik Hofman. 2002-12-30 22:33:34 +00:00
david
a0a0c8e308 IRIX/MipsPro patches from Erik Hofman:
This patch adds some missing default ISO C++ headers to SimGear,
especially usefull for Irix/MipsPro. To the best of my knowledge this
only affects the Irix/MipsPro compiler combination although it might be
usefull for others as well.

This patch does not yet remove any compiler specific code, but that
would be my next task. The powerfull macros as defined in the compiler.h
file allowed me to split it up into multiple patches.
2002-12-30 21:33:56 +00:00
david
e5814dad73 Some trivial typo corrections. 2002-12-21 13:40:50 +00:00
curt
f076594288 Mingwin fix from Norman Vine. 2002-12-18 21:54:04 +00:00
curt
7dfe0bf9b2 Remove -lmk4 from the LIBS after the version check is complete. 2002-12-11 19:57:00 +00:00
curt
d9ce8828c9 More tweaks to the configure script. 2002-12-10 20:54:08 +00:00
curt
cb2df234ae - Refactoring configure.ac a bit to use $host (please test on your platform)
- Use include GLUT_H instead of refering to the file directly since Mac
  unfortunately chose to put this in GLUT/glut.h :-(
2002-12-10 19:12:34 +00:00
curt
7d73dc6602 James Turner:
I've had to hack Simgear's configure.ac quite a bit [for Mac OS X],
using the Plib one as a reference.
The basic construct (a big switch statement based on the target
type) is nice, I think, since it moves lots of IRIX / cygwin / OS-X
specialties out of the way cleanly. Much more re-factoring of the
current tests in configure is possible if people are able to test.
2002-12-09 22:36:38 +00:00
curt
16bd8cef38 Updated for 0.3.1 2002-12-04 19:47:57 +00:00
curt
f2567f9af4 Fixes for 0.3.1 release. 2002-12-04 19:46:12 +00:00
curt
c363758449 Updated for 0.3.0 release. 2002-12-03 18:27:04 +00:00
curt
dfdeb8be9b Updated version number 2002-12-03 18:19:41 +00:00
curt
d1c8f60ca9 #include <simgear_config.h> as necessary. 2002-12-03 13:13:16 +00:00
curt
2fb961c922 NOMINMAX fix ... 2002-12-02 22:12:22 +00:00
david
2e17b28994 Includes patch from Erik Hofman. 2002-11-17 11:07:40 +00:00
david
c3f558b034 Cygwin patch from Patrick Staehlin:
To compile the development CVS version of FlightGear(0.9.0) i had to
apply some small changes to SimGear and FlightGear.

The changes need probably some additional ifdefs for other platforms but
since my linux-hd crashed i can't verify that.
2002-11-17 00:42:17 +00:00
david
65ce1a04b2 MS patch from Norm Vine to fix min/max macro defs. 2002-11-17 00:34:40 +00:00
david
3af4a19f76 Allow 'include' attribute on root PropertyList element. 2002-11-11 14:40:16 +00:00
david
5178f69f18 Simplified the command-manager interface. 2002-10-26 01:18:03 +00:00
curt
52e2005b3e Erik Hofman: fix an Irix build problem. 2002-10-24 13:59:33 +00:00
david
94fa51e3f7 Change int to GLenum for portability. 2002-10-18 20:25:21 +00:00
curt
590547e12d John W:
Attached is the new, improved SkyCloud.cpp. Tested on west coast @ KSFO and
east @ KJFK. Don't have any southern hemisphere or other airports to test
against, but you might give it a go and see what happens

Probably a good idea to add some user options to set cloud altitude, startup
position, etc, but for now this should suffice.
2002-10-04 16:44:23 +00:00
curt
c6832d2513 Fixes from Mark Harris. 2002-10-03 19:00:01 +00:00
curt
1fd63c30e9 Fix a texture state problem that caused clouds to occasionally flash all white. 2002-10-03 18:44:34 +00:00
curt
f08ae9f2ea John Wojnaroski:
Attached are the new files to transform the cloud field for local lat/lon.
2002-10-03 02:52:55 +00:00
curt
5c61e97358 ref() the cloud states before use so that if we are dyanmically creating and
deleting cloud layers we don't inadvertantly delete a cloud state.
2002-10-02 16:03:25 +00:00
curt
87e38e2617 Fix a tyop. 2002-09-22 03:42:26 +00:00
curt
92e1856caa Did I forget to commit John's loader patch?
Ran dos2unix on extgl.*
Include <simgear_config.h> from extgl.h so it properly picks up the WIN32
symbol.
2002-09-20 18:10:28 +00:00
curt
20c099b7ef Added extgl.c and extgl.h 2002-09-19 02:30:52 +00:00
curt
7eb74c7e2a Tweaks to build system following removal of interpreter subdir. 2002-09-18 20:38:40 +00:00
david
8d63c300e2 Removed simgear/interpreter directory; most likely we will use the new
PSL interpreted language in plib.
2002-09-18 20:27:17 +00:00
curt
01ccdd3ae1 Erik Hofman:
This patch fixes and STL problem, and adds (compile time) support for
architextures that don't support multitexturing.
2002-09-18 19:41:52 +00:00
curt
ab074726df Removed unnecessary files. 2002-09-18 18:47:47 +00:00
curt
ed26458a24 Norman's most recent 3d clouds code tweaks. 2002-09-18 14:24:19 +00:00
curt
fcf1d34e55 Latest changes from John. 2002-09-17 16:08:00 +00:00
curt
19f99ea273 Build with other simgear header files from source tree, not those that are
installed.
2002-09-17 01:16:18 +00:00
curt
fe5bb76def Latest changes from John Wojnaroski. 2002-09-16 14:55:31 +00:00
david
7ecf508453 Rolled Norm's change back out; update needs to be called earlier. 2002-09-16 13:13:49 +00:00
david
83e6e44eab Patches from Norm Vine to get clouds working (and add some debugging
information).
2002-09-16 02:26:20 +00:00
david
69a93342c0 Ignore generated files. 2002-09-15 10:42:54 +00:00
curt
e17338622a Change the header install directory.
Clean up a couple warnings.
2002-09-15 04:32:28 +00:00
david
a67fd7ea99 Added autom4te.cache. 2002-09-14 16:06:22 +00:00
david
cf2b8afbe9 Added stamp-h1. 2002-09-14 16:05:58 +00:00
david
a1e7761384 Removed /usr/local/include (as with plib). 2002-09-14 16:05:41 +00:00
david
d068915b42 Added newlines and did other clean-ups to eliminate errors and
minimize warnings compiling with g++ 3.2.
2002-09-14 16:03:39 +00:00
curt
adeb0d48fc Upgrade the version number. 2002-09-13 23:19:14 +00:00
curt
55c89ea865 Added simgear/sky/clouds3d to the build system. 2002-09-13 22:51:40 +00:00
curt
8bd07e358f Tweak lib name. 2002-09-13 20:36:19 +00:00
curt
01113e82f3 Initial revision. 2002-09-13 20:29:04 +00:00
curt
6d79582890 Initial revision 2002-09-07 02:58:19 +00:00
curt
2ae3c89406 For version 0.2.0 2002-09-07 01:45:46 +00:00
curt
1818102ffe Updated ... 2002-09-07 01:33:17 +00:00
curt
406d6dd6fc Getting ready for 0.2.0 stable release. 2002-09-07 01:25:02 +00:00
curt
c8ef854f01 Fixes to allow MingW compilation. 2002-09-06 20:05:40 +00:00
curt
87dcaf5a00 Fixes to better support the native irix compilers. 2002-09-06 15:30:11 +00:00
curt
c3bdd0e537 Automake version check is only done in autogen.sh and not in configure. 2002-09-03 21:44:44 +00:00
curt
c23fd6e66f Fix a typo in acinclude.m4 2002-09-03 02:52:39 +00:00
curt
e809eee896 Additional configure changes. 2002-09-02 22:18:31 +00:00
curt
c44ef2126c Tweaks for next prerelease. 2002-09-02 04:08:01 +00:00
curt
e2bfb5633b Minor tweaks. 2002-09-02 03:43:05 +00:00
curt
064ee8ba8f Make sure interpreters/ gets included with "make dist" 2002-09-02 03:41:39 +00:00
curt
a5c130446e Preparation for next pre-release. 2002-08-31 18:39:07 +00:00
curt
4162817c0b More clean ups. 2002-08-31 13:18:49 +00:00
curt
81cab6e089 Additional build system tweaks, regenerated the .dsp/.dsw's. 2002-08-30 15:03:30 +00:00
curt
d78204d147 Several fixes and tweaks. 2002-08-29 14:00:35 +00:00
curt
d8b523d067 Attempting more fixes to our autoconf/make scripts. 2002-08-28 14:08:12 +00:00
curt
c4cfad6069 Additional tweaks that got lost somehow. 2002-08-27 21:48:51 +00:00
curt
5bddb88ce2 Ooops, minor typo fixed. 2002-08-27 21:45:48 +00:00
curt
8c4ee69aeb Modernize the autoconf scripts a bit. 2002-08-27 21:44:39 +00:00
curt
b3a533f8ce Add #ifdef'd out support for plibs cheesy lens flare object. 2002-08-27 21:43:35 +00:00
curt
a885314a39 Tidy up the autoconf/automake configuration a bit.
- Removed some old cruft.

- Removed some support for older versions of automake which technically was
  correct, but caused the newer automakes to squawk warnings during an
  initial sanity check (which isn't done very intelligently.)

  NOTE: this fix is technically not correct for older version of automake.
  These older version use the variable "INCLUDES" internally and could have
  them already set to an important value.  That is why we were appending
  our values to them.  However, newer versions of automake don't set this
  value themselves so it is an error to append to a non-existant variable.
  We seem to "get away" with overwriting the value on older versions of
  automake, but if you have problems, consider upgrading to at least
  automake-1.5.
2002-08-25 17:31:47 +00:00
curt
0567a76445 It probably is better not to hide warning messages. Removed spaces from
AC_DEFINE( SYMBOL ) -> AC_DEFINE(SYMBOL)
2002-08-24 18:21:49 +00:00
curt
d6dc2d6eab Brandon Bergren:
2. I changed Simgear's autogen.sh so it is quieter, and errors out if
autoheader or autoconf fails.  It puts all error output in autogen.err, and
deletes it if nothing errored out.  The patch is in (sg.autogen.sh.patch.gz)
This patch applies to flightgear, too.  If someone doesn't like what I did
here, please speak up!  I really believe that this patch will help cause
less confusion among people new to compiling flightgear.
2002-08-24 03:54:45 +00:00
curt
b75a694682 Bernie Bright:
Here are some changes that gave me a significant frame rate increase of about 10 fps with random objects disabled.  The interesting thing is that these changes aren't in the main loop but are in tile loader.  My guess is that I've reduced the memory footprint just enough to reduce CPU cache misses, though I have no hard evidence of this.

Initially I modified all SGBinObject member functions to pass/return by reference instead of by-value.  This gives little or no speed up but allows for some optimizations in fgBinObjLoad().  It is these changes that reduce the number of memory allocations.  Needless copying of vectors, and vectors of vectors, can be very memory intensive, especially if they are large.

Anyway I would be interested to see if you get similar results.  I would emphasize that the frame rate increase only occurs with random objects disabled.  I lose about 10-15 fps on my GF2MX 32MB with random objects, probably a fill-rate limitation or texture memory thing.
2002-08-23 17:52:10 +00:00
david
2e7e9b73a0 Change from Norman Vine to add new random-number algorithm. 2002-08-05 18:43:28 +00:00
david
7a11523692 Random-number seed patch from Erik Hofman. 2002-07-31 17:14:29 +00:00
curt
f85a9866fe Remove efence support in favor of valgrind. 2002-07-30 14:10:08 +00:00
david
9b05c27938 Remove ECMAScript interpreter from the default build for now. It can
still be built from inside the directory.
2002-07-30 11:58:34 +00:00
david
fd96729362 Patch from Cameron Moore:
* Fixed (un)signed comparison
2002-07-18 20:30:18 +00:00
david
c57cc096f8 Patch from Cameron Moore:
* Rearranged member initializers to shut gcc -Wall up
2002-07-18 20:30:02 +00:00
david
c8efd0a465 Added JavaScript interpreter, repackaged by Tony Peden. It's not tied
into anything yet, but it builds OK inside SimGear.
2002-07-18 20:27:46 +00:00
david
db60139845 Downgrade cloud-base alert to a debug warning. 2002-07-18 20:23:30 +00:00
david
cadefd323a Quick fix for bug reported by Julian Foad, where the simplify flag was
not honoured after the first call.  This isn't all that efficient, and
the return type probably should change to string eventually, but this
fix avoids changing the headers for now.
2002-07-18 20:04:50 +00:00
david
baab88f42a Fix deletes in destructor. 2002-07-06 15:00:37 +00:00
david
767b74dd35 Added new getDisplayName method that gets the name with its index.
Suggested by Julian Foad.
2002-07-06 14:58:38 +00:00
david
90e8287f43 Made SGPropertyNode::getPath extremely efficient: it now caches its
result, so after the first call for any node, it simply tests and
returns a pointer.  This also fixes the problem of buffer conflicts
with make_string.

Added SGPropertyNode::hasChild(const char * name, int index = 0) to
provide a syntactically-cleaner way to test for the existence of a
child node, i.e.

  for (int i = 0; i < 9; i++) {
    if (node->hasChild("foo", i))
      foo[i] = node->getChild("foo", i)->getDoubleValue();
  }
2002-07-06 13:19:02 +00:00
david
d8b7e5b8fd Added simgear_config.h.in 2002-07-06 12:06:40 +00:00
curt
7769447283 Fixed a couple minor compiler warnings. 2002-07-03 17:35:49 +00:00
david
d6a790cf13 MSVC++ bug work-around from Frederic Bouvier. 2002-07-03 02:06:23 +00:00
curt
033c66363d Fixes for IA-64 with Intel compiler. 2002-07-02 18:44:20 +00:00
david
3ff1789963 Fixed an MSVC compilation problem reported by Frederic Bouvier. 2002-06-28 17:02:42 +00:00
david
9737c0c4dd Fixed bug reported by Julian Foad:
While investigating, I found that SGPropertyNode::getPath returns a
(char *) pointer to the character data of a string on its stack,
i.e. to undefined memory after it returns.  I remember someone was
changing strings to char* for efficiency.  Perhaps this bug was
introduced then.  I'll include a patch for it with my eventual patch
for the above, unless someone beats me to it.  I don't think it
affects any existing callers: they all want a string anyway.
2002-06-28 16:56:14 +00:00
david
b201383a80 Patch from Julian Foad:
Initialise a "possibly uninitialised" variable (which was already
functionally correct).

[Note from DPM: this patch will be blown away if we ever update to a
newer version of Expat.]
2002-06-28 15:55:11 +00:00
david
2253b82304 Patch from Julian Foad:
Remove a hack that originally worked around a buffer overflow
elsewhere in the file.  The buffer overflow was fixed long ago, but
the hack was not removed.
2002-06-28 15:54:34 +00:00
david
2581446d85 Patch from Julian Foad:
Remove trailing comma (unportable).
2002-06-28 15:54:15 +00:00
david
a6291b286c Patch from Julian Foad:
Remove unused static function (warning because it cannot possibly be used).
2002-06-28 15:53:58 +00:00
david
96a396bfcb Patch from Julian Foad:
This file should be removed from CVS because it is generated by
autogen.sh.
2002-06-28 15:53:31 +00:00
david
0833a11686 Significant improvements to the change-listener support. There are
now three different change events, and the listener base class removes
itself from the parent in the destructor.
2002-06-18 21:17:42 +00:00
david
9c7f7f3d32 Added a ptr() method to SGPropertyNode_ptr to get the raw pointer.
Added the SGPropertyChangeListener interface and addChangeListener and
firePropertyChange methods.
2002-06-18 01:26:09 +00:00
david
7847fe8074 Patch from Melchior Franz:
layer_span used uninitialized in SGCloudLayer::rebuild (line 162, 170, etc.)
2002-06-07 17:39:38 +00:00
david
c57d25ac51 Be more conservative and reuse SSG objects. 2002-06-05 19:12:50 +00:00
david
1341b5b9f8 Try to avoid some memory leaks. 2002-06-05 15:43:04 +00:00
curt
fb54e9e103 Include the autogen.sh script in the distribution. 2002-05-23 13:46:19 +00:00
david
3a835dde7d Skip drawing clear cloud layers. 2002-05-17 16:53:19 +00:00
curt
128a4a36ca Bernie Bright:
I've defined snprintf as _snprintf in compiler.h for MSVC and MINGW
targets and removed duplicate definitions from FG sources.
2002-05-17 14:38:03 +00:00
david
255bb6dd07 Preparation for making dynamic cloud layers -- moved cloud state out
of sky.[ch]xx and into cloud.[ch]xx, and added setters for modifying
the state of an existing layer.
2002-05-16 23:16:39 +00:00
curt
786b1e3a30 Removed SG_STATIC_CONST define. 2002-05-16 02:44:35 +00:00
curt
d5f38a558e Minor tweaks. 2002-05-16 02:30:06 +00:00
curt
ce5d4b7db8 Erik Hofman:
Some small patches to make the code Irix/Muli platform compatible and
one small fix to make it plib-1.4.2 compatible also.
2002-05-15 19:21:54 +00:00
curt
8c0b36fe9e Added SG_COMPILER macro. This is a string that identifies the build
compiler and version.  It might be useful to display it during program
startup.
2002-05-14 18:59:03 +00:00
david
c7e6459c64 Modified to work with the new SGPropertyNode_ptr class. 2002-05-10 22:58:03 +00:00
david
86e31e696d Patch from Frederic Bouvier:
I have modified the SGPropertyNode interface to support node removal
and address the issues you mention yesterday.

I added the SGPropertyNode_ptr class that is a smart pointer that
increment and decrement a counter in SGPropertyNode. The _children
vector is changed to a vector<SGPropertyNode_ptr> in order for the
node to hold a reference to its children. I also added a
_removedChildren vector of the same type. When removeChild is called
with the keep parameter set to true, the reference is removed from
_children and inserted in _removedChildren, and the attribute REMOVED
is set. When getChild is called with create set to true, the _children
vector is searched, then the _removedChildren and then a new node is
created. If a resurrected node is returned, the REMOVED bit is cleared.
The static const int LAST_USED_ATTRIBUTE is also added.

The footprint of this patch is light. SGPropertyNode is one int
longer in size, SGPropertyNode_ptr is one pointer large without
virtual functions. Some functions can be inlined if your current
policy change.

The FlightGear patch is to take account the change in the getChildren
function that now returns a vector<SGPropertyNode_ptr>. If the
removeChild functionnality is to be added in FlightGear, all those
SGPropertyNode * floating around should be changed to
SGPropertyNode_ptr.
2002-05-10 22:57:36 +00:00
david
be0b1bb994 Mac OS X fixes from Jonathan Polley. 2002-05-10 21:33:12 +00:00
david
03e74bfeb4 Ignore binaries. 2002-05-10 21:31:55 +00:00
david
972223cd50 Eliminate an unsigned-int comparison warning. 2002-05-10 21:31:15 +00:00
curt
761b7b9354 Bernie Bright:
Here's a first cut at SGSocket reimplemented using plib.net.  I've
maintained the same TCP server behaviour, that is only one client
connection at a time.  I don't think it is possible within the current
framework to handle simultaneous clients.

I've also added two simple test programs, tcp_client and tcp_server.
2002-05-10 13:53:22 +00:00
curt
6a3d1895d9 Bernie Bright:
Here is a total rewrite of the strutils package.  I've reimplemented the
trimleft(), trimright() and trim() functions as lstrip(), rstrip() and
strip() respectively.  Additionally I've added a split() function that
behaves like its perl/python equivalent.  Just the thing for splitting
comma separated option strings or space separated telnet commands and
arguments.  I've also enclosed the whole thing in a namespace
simgear::strutils.  Since I seem to be the only one who uses these
functions, SimGear and FlightGear compile without change.

PS It is no coincidence that the new function names bear an uncanny
resemblance to the python functions of the same name.
2002-05-10 13:32:44 +00:00
curt
d1178a26ce Updated MSVC project files. 2002-05-10 13:31:44 +00:00
curt
8ffdfa3cb1 Make the skydome interface a little more flexible so we can scale the dome
for other applications.
2002-04-27 03:19:45 +00:00
david
384e56b9b4 Patches from Erik Hoffman:
Tbis is a first patch in a series to clean up SimGear by removing
warning messages. Most of them are straight forwared, but in pops.hxx
the compile complaints about "type qualifier is meaningless on return
type". I think it's up to you to decide if you want that part applied.
2002-04-25 15:09:10 +00:00
david
d198e962b0 Patch from Melchior Franz:
From the cosmetics department ...
2002-04-25 14:56:03 +00:00
david
0136fdadbb Patch from Melchior Franz:
magvar and magdip are used before their initialization
2002-04-25 14:55:40 +00:00
curt
c616568830 Make sure README.MSVC goes in the distribution. 2002-04-23 01:56:51 +00:00
curt
995d2c1ede Make sure zlib.dsp goes in the distribution. 2002-04-23 01:55:48 +00:00
curt
051a5e9a38 Updated am2dsp.cfg file for creating MSVC project files.
New README.MSVC.
New src-libs/zlib.dsp for building zlib.
2002-04-22 20:37:31 +00:00
curt
60d89097de Bump up version number, remove boost from src-libs/Makefile.am 2002-04-20 22:03:35 +00:00
curt
6c35255549 Updated for 0.0.18. 2002-04-20 21:06:05 +00:00
curt
c985d8846d tweak. 2002-04-20 20:53:54 +00:00
curt
9a8ab26381 Removed boost dependency. Maybe we'll try again later. 2002-04-12 01:35:09 +00:00
david
711622fd5b Patch from Frederic Bouvier:
A const char * is not supposed to change and cannot be deleted. So
here is a patch that remove unnecessary const from props.hxx and
props.cxx. There also is the addition of a friend directive because
nested classes do not receive special privileges and cannot access
private members of the outer class.
2002-04-07 21:28:43 +00:00
david
96474823b5 Implemented a very simple hash-table cache for property lookup using
relative paths.
2002-04-06 21:47:22 +00:00
curt
bbf4b54613 Initial revision. 2002-04-03 21:22:52 +00:00
curt
9795c5dd6b Added src-libs subdirectory for keeping source code to extra libs. These
are things that are needed, but that many systems already have packages
available to install, and many users may have versions of these already
installed to support other projects.  So rather than build and install by
default with the main SimGear build/install, these are kept separate so that
those users that don't have them already installed can build and install
them separately.
2002-04-03 21:21:29 +00:00
curt
addcace80d Added a very crude/simple initial README.Install. 2002-04-03 21:18:13 +00:00
curt
77e43a5fa8 - Added src-libs/boost.tar.gz and README.boost. This is in anticipation
of actually using them in the flightgear event manager.
- Now that we have several add on libs we are bundling with simgear (but
  not automatically built as part of the simgear build) I have moved them
  to their own subdirectory (src-libs).
2002-04-03 21:05:51 +00:00
curt
b751188e56 string == "" -> string.empty() conversion. 2002-04-03 02:34:20 +00:00
curt
1ad9a15864 Updated to the latest metakit release. This fixes a few bugs that could
possibly affect some users.  For details, see the metakit changelog at
the metakit home page: ttp://www.equi4.com/metakit/
2002-03-28 02:21:00 +00:00
david
d0d7878e0a Patch from Melchior Franz:
This module works mostly with char* and allocates memory with
strdup ... delete doesn't go well with malloc(). The transition
to string only would be nice, but some class interfaces return
char*, so it was more natural to just drop the deletes.
2002-03-27 11:42:09 +00:00
david
be5d365348 Patch from Melchior Franz:
Here is a patch that fixes a little problem in dome.cxx: The fog_color
is created in a sgVec3 (227) but then handed over to ::repaint(), which
expects a sgVec4 (282). Then (343) center_color (although defined as
sgVec4) is only initialized with 3 values, but later (441) assigned to
'slot' via sgCopyVec4.
2002-03-25 19:56:48 +00:00
david
a8e0002a64 Patch from Melchior Franz:
at several places material was copied to "buffer" using strncpy
without adding a closing '\0'. This again lead to access to non
initialized memory and potentially (and actually at least in one
case) to feeding garbage to atof(). In case the following garbage
happened to start with digits, we would get funny time
values.  :-)
   I just added the obligatory "buffer[n] = 0", which doesn't
really look professional now. Maybe we should use the string
class or define a helper function that strncopies =and= adds
a trailing zero?
   The last hunk fixes another buglet, that wasn't dangerous
at all, but caused an error message. The loop that should cut
the string at hash marks ('#') did neither stop at such, nor at
string ends. It always scanned the whole 256 character long
buffer and accessed uninitialized memory. valgrind doesn't
like that. I dropped the 256 counter, because fgets =does=
add the closing zero. It is safe to scan until we either
get the zero or the hash mark.
2002-03-25 19:50:32 +00:00
david
bf75cf7225 Removed an unnecessary string allocation during copying. 2002-03-22 15:02:50 +00:00
david
c024b680bc Removed commented-out dead code. 2002-03-22 13:18:49 +00:00
david
c896475765 More rearrangement of headers. Replaced delete with delete[] where
appropriate.
2002-03-22 12:45:11 +00:00
david
101fdb3598 Moved up #include <algorithm> 2002-03-22 12:38:34 +00:00
david
b13505afdf Fix segfault when deleting a node with a string value. 2002-03-21 15:19:26 +00:00
david
9d96b171a0 Patch from Frederic Bouvier:
deletion of a const char * is not allowed with MSVC 6. I had to cast to char
*
to avoid compile errors.
2002-03-20 21:44:38 +00:00
david
8b5a0cde69 Patch from Tony Peden to remove unused variable and eliminate compiler
warning.
2002-03-20 21:31:53 +00:00
david
bed7593cdd Moved includes higher to make sure that std::sort is known. 2002-03-20 13:43:23 +00:00
david
9fed946567 Include <algorithm> and <stdio.hxx> to fix compilation errors on some
platforms (I should have done this anyway).
2002-03-19 18:17:36 +00:00
david
4d0bc0ae39 Major property-manager rewrite, using const char * throughout
interface instead of string.  This will result in a lot more
efficiency later, once I add in a simple hash table for caching
lookups, since it will avoid creating a lot of temporary string
objects.  The major considerations for users will be that they cannot
use

  node->getName() == "foo";

any more, and will have to use c_str() when setting a string value
from a C++ string.
2002-03-19 16:07:47 +00:00
david
f9824aa7de Removed SGRawValueInternal class (it's now handled directly by
SGPropertyNode) and updated some out-of-date documentation comments.
2002-03-18 14:55:59 +00:00
david
4d2522964a Some code fixes to keep untying clean with new optimizations. 2002-03-18 14:55:15 +00:00
david
dbe4a59b8e Code cleanup and minor speed improvements. For the record, accessing
an internally-managed property is nearly twice as fast as accessing
one tied to methods.
2002-03-18 03:21:18 +00:00
david
918f8a3ed4 Patches from Tony Peden to separate property XML I/O operations into a
separate header file.  This change will help integrate properties into
JSBSim.
2002-03-15 23:16:46 +00:00
curt
f645596606 Fixed an 'elstupido' bug.
Cleaned out some old #ifdef'd out code.
2002-03-13 05:01:51 +00:00
curt
d778dd081d Added some increased functionality in support of the binary file format
additions.
2002-03-13 05:00:55 +00:00
curt
f6ed02c3fb zlib-1.1.3 had a potential security flaw which is fixed by zlib-1.1.4:
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1


Zlib Advisory 2002-03-11
zlib Compression Library Corrupts malloc Data Structures via Double Free

   Original release date: March 11, 2002
   Last revised: March 11, 2002
   Source: This advisory is based on a CERT advisory written
           by Jeffrey P. Lanza  http://www.kb.cert.org/vuls/id/368819

Systems Affected

     * Any software that is linked against zlib 1.1.3 or earlier
     * Any data compression library derived from zlib 1.1.3 or earlier

Overview

   There is a vulnerability in the zlib shared library that may introduce
   vulnerabilities   into   any   program   that   includes   zlib.  This
   vulnerability has been assigned a CVE name of CAN-2002-0059
   http://cve.mitre.org/cgi-bin/cvename.cgi?name=CAN-2002-0059

I. Description

   There  is  a  vulnerability in the decompression algorithm used by the
   popular  zlib  compression  library.  If an attacker is able to pass a
   specially-crafted  block of invalid compressed data to a program  that
   includes zlib,  the program's  attempt to decompress  the crafted data
   can cause the  zlib  routines to corrupt the internal data  structures
   maintained by malloc.

   The  vulnerability  results  from  a  programming  error  that  causes
   segments of dynamically allocated memory to be released more than once
   (aka.   "double-freed").  Specifically,  when  inftrees.c:huft_build()
   encounters  the  crafted data, it returns an unexpected Z_MEM_ERROR to
   inftrees.c:inflate_trees_dynamic().  When a subsequent call is made to
   infblock.c:inflate_blocks(), the inflate_blocks function tries to free
   an internal data structure a second time.

   Because  this  vulnerability interferes with the proper allocation and
   de-allocation of dynamic memory, it may be possible for an attacker to
   influence  the  operation  of  programs  that  include  zlib.  In most
   circumstances,  this influence will be limited to denial of service or
   information  leakage, but it is theoretically possible for an attacker
   to  insert  arbitrary  code into a running program. This code would be
   executed with the permissions of the vulnerable program.

II. Impact

   This vulnerability may introduce vulnerabilities into any program that
   includes  the  affected library. Depending upon how and where the zlib
   routines   are   called   from   the   given  program,  the  resulting
   vulnerability may have one or more of the following impacts: denial of
   service, information leakage, or execution of arbitrary code.

III. Solution

Upgrade your version of zlib

   The  maintainers  of  zlib have released version 1.1.4 to address this
   vulnerability.  Any software that is linked against or derived from an
   earlier  version  of  zlib  should be upgraded immediately. The latest
   version of zlib is available at http://www.zlib.org

   The md5 sums of the source archives are:
       abc405d0bdd3ee22782d7aa20e440f08  zlib-1.1.4.tar.gz
       ea16358be41384870acbdc372f9db152  zlib-1.1.4.tar.bz2

IV. Acknowledgments

Thanks to Owen Taylor and Mark Cox of Redhat, Inc. for the
reporting and research of this vulnerability.


This document is available from
http://www.gzip.org/zlib/advisory-2002-03-11.txt

The public PGP key of zlib author Jean-loup Gailly is available from
http://www.gzip.org/zlib/jloup.asc

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.0.6 (GNU/Linux)
Comment: For info see http://www.gnupg.org

iD8DBQE8jSR02aJ9JQGWcacRAuDEAKCWdrRkWeJV9lYU5z8NN56s3m8eKACglR4m
42KDUGHuftBkwACTMCnZLEo=
=3yLS
-----END PGP SIGNATURE-----
2002-03-11 23:03:19 +00:00
curt
7fa5dd7a35 Added a warning message if the file is not found. 2002-03-11 21:47:09 +00:00
curt
a3186af099 Additions to the binary file format to make it *much* more flexible.
For each major primative type: points, triangles, fans, and strips, you
can specify an index list of vertices, normals, colors, and texture
coordinates.  You can skip any of these you like to save on space.

Note that the work for this has only been done in the file format reader
and writer.  The FlightGear loader for instance still needs to have
support for this built in.

This is is one more small step towards runway lighting.
2002-03-10 22:49:01 +00:00
david
a2d95ac742 Patch from Martin Dressler to ensure that values as well as children
get written with write-all.
2002-03-09 11:14:29 +00:00
david
10715bbea7 Modified to add an optional parameter to writeProperties to allow
*all* properties to be written, rather than just the ones flagged as
archivable.  Tony Peden requested this feature to make it easier for
people to document properties.
2002-03-03 21:22:24 +00:00
david
89fcb12556 Cleanups from Petru Paler:
It's basically a couple unused variables, an explicit cast, some unused
functions removed or commented out, and a whole bunch of pragmas
removed.
2002-03-02 23:37:04 +00:00
david
cc3d7ddee5 Minor changes to path caching. 2002-02-28 14:37:00 +00:00
curt
cc01f99acb Added support for points objects. 2002-02-27 23:08:45 +00:00
curt
62b75190bb Might as well bump up the version number. 2002-02-26 23:55:54 +00:00
curt
520124c1be Add initial support for per vertex or per object colors. 2002-02-26 20:05:20 +00:00
curt
e251bfcbaf Extended .btg format to support a 'points' primitive. 2002-02-26 19:47:06 +00:00
david
aef809348f IMPORTANT: backwards-incompatible change to properties.
The useDefault argument for the SGPropertyNode::tie(...) methods will
invoke the setter only when there is already a property value defined;
previously, the setter was always invoked, with a default value if
necessary.
2002-02-19 15:20:02 +00:00
curt
2d4a8774b8 Updated version number. 2002-02-15 17:27:50 +00:00
curt
b55c8fd828 Removed duplicate message. 2002-02-15 17:22:53 +00:00
curt
dfff091b5f Updated ... 2002-02-15 17:13:12 +00:00
curt
47eb7efafa Added README's to distribution. 2002-02-14 21:35:32 +00:00
curt
b2a7fff26e Explicitely reset the glBlendFunc() after drawing the moon for the Voodoo2
linux driver since it seems to have a bug in glPopAttrib().
2002-02-14 14:21:48 +00:00
curt
5f70123723 0.7.9pre2 changes. 2002-02-13 15:10:06 +00:00
david
dd629da8d3 Replaced some cout's with SG_LOG (fixes namespace problem with
ANSI-conformant compilers).
2002-02-13 12:14:01 +00:00
curt
74f7d52d95 Fixed a problem that could lead to a 'near infinite' loop if bogus input
values are provided.
2002-02-12 15:21:14 +00:00
curt
7a65a990ba Decouple sg_time code from the current time(NULL), i.e. you can run the
time calculations for an alternate calendar time (i.e. if the application
is being driven from an external source of data.)

Fix a bug in sg_binobj.cxx which disrupted the 'broken down time' globally
for the entire application.
2002-02-11 22:27:27 +00:00
curt
fe0076e291 Updated with 0.0.17 changes. 2002-02-10 04:10:00 +00:00
curt
1a8bc06cc6 FreeBSD fix: strnstr() is already defined. 2002-02-10 03:28:57 +00:00
curt
8c41081a5c This code had been written to assume current clock time. Added options
to allow specifying an alternate clock time.
2002-02-10 03:16:03 +00:00
curt
5b40eed554 Fixes a config problem that could lead to a bogus build for people with
voodoo cards.
2002-02-07 22:37:09 +00:00
curt
b1c4d34eef Fix for FreeBSD. 2002-02-06 01:04:38 +00:00
curt
0152b607f8 Tweaks ... 2002-02-05 21:36:09 +00:00
curt
ab6e72047b oops, minor tweaks. 2002-02-04 22:48:30 +00:00
curt
15399bfe95 Various mingwin patches contributed by Norman Vine. 2002-02-04 22:38:23 +00:00
curt
0ff748987b Pass strings by const reference instead of by value,
Made fix_path() a private member function, SGPath::fix(),
Added bool SGPath::exists(),
Added an assignment operator that acts like SGPath::append().
2002-02-04 20:23:41 +00:00
curt
58e0e7736b Removed some depricated irix support that is now handled elsewhere. 2002-02-01 20:18:47 +00:00
david
2d1b2ca938 Minor fixes from Cameron Moore. 2002-01-30 15:09:56 +00:00
curt
9a4152eb2d Fixes to make telnet interface work more than 1x. 2002-01-28 21:48:00 +00:00
curt
6ab443545f Further autogen.sh fixes to handle more cases. 2002-01-19 13:45:06 +00:00
curt
98a9b4a10c Minor clean ups. 2002-01-19 13:37:22 +00:00
david
a6251606dd Added some new functionality to the property manager:
1. Nodes cache previous relative paths so that they do not have to
parse the paths each time.

2. There are new getNode() methods that include indices, so that users
do not have to sprintf to a buffer to iterate through indexed nodes.
2002-01-19 03:06:22 +00:00
curt
c3b21e143c Fixed typos ... 2002-01-17 16:58:18 +00:00
curt
b496593883 Updated to automatically handle newer versions of automake.
Does some IRIX specific fixups.
2002-01-17 15:21:49 +00:00
curt
4ef4b019ca Added conditional support for Norman's jpegfactory code (requires libjpeg
to be already installed.)
2002-01-16 21:13:27 +00:00
curt
a8021531ab Initial revision of jpegfactory code for generating jpeg format screen dumps. 2002-01-16 21:11:00 +00:00
david
93fd948978 Added aclocal.m4 2002-01-16 00:04:16 +00:00
curt
a1b3740dc6 A few changes from Norman Vine to support mingwin. 2002-01-15 22:28:21 +00:00
curt
40920457cb Initial revision. 2001-12-29 03:35:31 +00:00
curt
5039c84fd0 Removed metakit and zlib from the configure/build process. The
developer will need to build and install these separately if they
don't have packages already installed by their system.  See
README.metakit and README.zlib for more details.

As a convenience, pristine tarballs of the metakit and zlib source
code trees are included with the simgear distribution (and cvs.)
2001-12-29 00:38:04 +00:00
curt
220a43bf46 Removed metakit and zlib from the configure/build process. The
developer will need to build and install these separately if they don't
have packages already installed by their system.  See README.metakit and
README.zlib for more details.

As a convenience, pristine tarballs of the metakit and zlib source code
trees are included with the simgear distribution (and cvs.)
2001-12-29 00:35:34 +00:00
curt
45d3e19c38 Small tweaks to class initialization. 2001-12-28 23:37:34 +00:00
curt
5bab565cfe Updates to build system to better support automake-1.5
- automake-1.4 sets default values for INCLUDES which we can't
  overwrite.
- automake-1.5 renames this to DEFAULT_INCLUDES and leaves INCLUDES
  open for the developer to use.

Thus for automake-1.4 we are forced to 'append' to INCLUDES and in
automake-1.5 we can just set the value to whatever we like.
Unfortunately, the behaviors of the two versions are mutually
incompatible.

The solution I am committing now works for both versions but
automake-1.5 generates a lot of spurious warning messages that are
annoying, but not fatal.
2001-12-28 21:27:19 +00:00
curt
319a4282c8 Test commit. 2001-12-17 16:52:20 +00:00
david
c6aa8bc8e9 Fixed Makefile.am to install easyxml.hxx in the simgear/xml rather
than simgear/.
2001-12-16 20:59:16 +00:00
david
6f1bfa202e -Added .cvsignore files to clean up CVS messages 2001-12-12 02:44:37 +00:00
david
6fa9f86d1c Added trace attributes to properties:
TRACE_READ - log a message whenever the property is read.

TRACE_WRITE - log a message whenever the property is written.

The second one works only when the property value is changed through
the property manager; tied variables and accessors are not polled for
value changes because of the performance hit.

These methods end up invoking private methods
SGPropertyNode::trace_read and SGPropertyNode::trace_write.  By
setting breakpoints on these methods inside a debugger, it is possible
to debug property access and find what parts of a program are reading
or writing specific property values by doing a backtrace.

In the XML property files, users can use the attributes 'trace-read'
and 'trace-write' to control tracing; the value should be 'y' to
enable tracing or 'n' to disable it (the default).
2001-12-12 02:28:28 +00:00
david
019a9527d2 Added Curt to empty Authors file as CVS test. 2001-12-11 22:23:25 +00:00
curt
d100ca485f Doh! fixed a typo ... 2001-12-10 00:24:51 +00:00
curt
35ab6900ee [Hopefully] fix a line ending problem that surfaces in MSVC. 2001-12-09 03:54:46 +00:00
curt
c8570302f5 Removed this autogenerated file from CVS. 2001-12-06 22:53:29 +00:00
curt
74f10486bc In certain degenerate situations on the FlightGear side when the flight
model math blows up, the lat/lon could be nan.  Thus updateLocal() could
potentially called with nan arguments if FlightGear is reiniting from a
blown up state.  This is a bug in FlightGear, but I've added a simple
check to catch this so updateLocal() is robust if called under these
circumstances.
2001-12-05 22:31:03 +00:00
curt
2b12425a62 Christian M. says it's bad to chain one constructor call from another.
I can't find anything that addresses this in Stroustrup, but I also don't
see them doing this in any of their examples.  So I have rewritten this
instance to use default arguments to accomplish the same thing.  I imagine
there are other instances of this same sort of thing in other classes to
be fixed at a later date.
2001-11-27 03:17:43 +00:00
curt
c600aad7a7 Bernie Bright: support for Intel C++ under Linux. 2001-11-21 21:31:40 +00:00
curt
67b2f0a977 - changed getAttribute to avoid MSVC compiler warning 2001-11-20 20:57:07 +00:00
curt
70c6b48a07 - implemented set/get_log_classes and set/get_log_priority 2001-11-20 20:56:53 +00:00
curt
76084f8538 Oops, typo ... 2001-11-12 18:20:32 +00:00
curt
64c408d2b7 Updated RPM make rule as per Ross Golder. 2001-11-12 17:37:24 +00:00
curt
73b050ae34 Mixed a makefile typo. 2001-11-12 15:27:32 +00:00
curt
59991393ca plib/net based udp client/server sockets. 2001-11-12 04:47:58 +00:00
curt
69b2717b62 One more tiny Irix tweak. 2001-10-24 20:01:15 +00:00
curt
f2a323e048 Misc Irix tweaks. 2001-10-24 19:59:05 +00:00
curt
7d07e6ea51 Misc MSVC tweaks. 2001-10-24 19:05:16 +00:00
curt
7c846972bf Macintosh OSX changes. 2001-10-23 20:22:12 +00:00
curt
4f76c258af MSVC tweaks. 2001-08-13 17:14:21 +00:00
curt
eca2afb982 Various changes for MingWin32 support. 2001-08-02 22:56:33 +00:00
curt
9ff6934c83 Various MSVC fixes. 2001-07-30 20:34:20 +00:00
curt
e04839765d Updates for irix to disable various warnings and define
__STL_FUNCTION_TMPL_PARTIAL_ORDER
2001-07-30 20:05:27 +00:00
curt
d0c655109f Oops, missing a trainling backslash after exception.hxx 2001-07-28 04:00:10 +00:00
curt
b28b55abb1 - removed declaration of sg_xml_exception (use sg_io_exception) 2001-07-24 21:41:33 +00:00
curt
c3a0db1aba - make sure file is closed when an exception passes through 2001-07-24 21:41:19 +00:00
curt
5e929d7d01 - remove dependencies on sg_throwable::clone 2001-07-24 21:41:06 +00:00
curt
17f113f8cd - remove clone methods for exceptions (SGI/Irix compiler bugs)
- added declaration for sg_throwable::getFormattedMessage
- added declaration for sg_io_exception::getFormattedMessage
- added #ifdef wrapper
2001-07-24 21:40:57 +00:00
curt
445cd4ccda - remove clone method declarations (SGI/Irix compiler bugs)
- added default implementation for sg_throwable::getFormattedMessage
  (returns sg_throwable::getMessage by default)
- removed unneeded newline in sg_location::asString
2001-07-24 21:40:46 +00:00
curt
55845bbbb9 Added exceptions.[ch]xx 2001-07-19 02:34:43 +00:00
curt
1976481ba2 - added sg_xml_exception class
- changed return type of readXML from bool to void (uses an exception
  to report problems now)
- removed XMLVisitor::error callback
- declared new readXML function that uses a path rather than a stream
- modified existing readXML function to take an optional path parameter
2001-07-19 02:34:18 +00:00
curt
5f17edbc72 - implemented sg_xml_exception class
- implemented new readXML function with path instead of stream
- modified existing readXML function to use optional path parameter
- modified readXML to throw exceptions rather than returning a bool
  value on error
2001-07-19 02:33:58 +00:00
curt
6f7fe4b481 - modified both readProperties functions to return void, and modified
file-name variant to invoke new readXML function
- readProperties and writeProperties will now throw exceptions if there
  are file I/O problems
- replace error messages with exceptions
- tunnel sg_io_exception through from nested property read, since
  the C-based Expat code cannot handle exceptions
2001-07-19 02:33:38 +00:00
curt
66ebe6e690 - changed return type of both readProperties functions to void
- changed return type of both writeProperties functions to void
2001-07-19 02:33:18 +00:00
curt
a9cd67e0ce - new file: implementation of SimGear general exception classes 2001-07-19 02:33:00 +00:00
curt
994a470fbf Prepairing for 0.0.17 2001-07-13 14:58:14 +00:00
343 changed files with 43550 additions and 6560 deletions

9
.cvsignore Normal file
View File

@@ -0,0 +1,9 @@
Makefile
Makefile.in
SimGear.spec
aclocal.m4
autom4te.cache
config.cache
config.log
config.status
configure

View File

@@ -0,0 +1 @@
Curtis Olsen and others.

View File

@@ -22,7 +22,7 @@ PROJECT_NAME = SimGear
# This could be handy for archiving the generated documentation or
# if some version control system is used.
PROJECT_NUMBER = 0.0.16
PROJECT_NUMBER = 0.3.4
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
# base path where the generated documentation will be put.
@@ -64,14 +64,14 @@ EXTRACT_STATIC = NO
# various overviews, but no documentation section is generated.
# This option has no effect if EXTRACT_ALL is enabled.
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_MEMBERS = YES
# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all
# undocumented classes that are normally visible in the class hierarchy.
# If set to NO (the default) these class will be included in the various
# overviews. This option has no effect if EXTRACT_ALL is enabled.
HIDE_UNDOC_CLASSES = NO
HIDE_UNDOC_CLASSES = YES
# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will
# include brief member descriptions after the members that are listed in
@@ -298,6 +298,7 @@ WARN_LOGFILE =
# with spaces.
INPUT = \
DoxygenMain.cxx \
simgear/bucket \
simgear/compiler.h \
simgear/constants.h \
@@ -307,13 +308,14 @@ INPUT = \
simgear/magvar \
simgear/math \
simgear/misc \
simgear/props \
simgear/route \
simgear/scene \
simgear/screen \
simgear/serial \
simgear/sg_inlines.h \
simgear/sg_traits.hxx \
simgear/sg_zlib.h \
simgear/sky \
simgear/sound \
simgear/threads \
simgear/timing \
simgear/xml
@@ -335,7 +337,7 @@ RECURSIVE = YES
# excluded from the INPUT source files. This way you can easily exclude a
# subdirectory from a directory tree whose root is specified with the INPUT tag.
EXCLUDE = simgear/metakit simgear/zlib
EXCLUDE = simgear/scene/sky/clouds3d
# If the value of the INPUT tag contains directories, you can use the
# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
@@ -385,7 +387,7 @@ FILTER_SOURCE_FILES = NO
# of all compounds will be generated. Enable this if the project
# contains a lot of classes, structs, unions or interfaces.
ALPHABETICAL_INDEX = NO
ALPHABETICAL_INDEX = YES
# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
@@ -514,7 +516,7 @@ COMPACT_LATEX = NO
# by the printer. Possible values are: a4, a4wide, letter, legal and
# executive. If left blank a4wide will be used.
PAPER_TYPE = a4wide
PAPER_TYPE = letter
# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX
# packages that should be included in the LaTeX output.

108
DoxygenMain.cxx Normal file
View File

@@ -0,0 +1,108 @@
/* This is a dummy code file that only contains doxygen main page
documentation. It has a .cxx extension so that emacs will happily
autoindent correctly. */
/** \mainpage SimGear
* Simulation, Visualization, and Game development libraries.
* \section intro Introduction
*
* SimGear is a collection of libraries which provide a variety of
* functionality useful for building simulations, visualizations, and
* even games. All the SimGear code is designed to be portable across
* a wide variety of platforms and compilers. It has primarily been
* developed in support of the FlightGear project, but as development
* moves forward, we are generalizing the code to make more of it
* useful for other types of applications.
*
* Some of the functionality provide includes
*
* - Compiler and platform abstractions for many tricky differences.
* (compiler.h)
*
* - A whole earth tiling/indexing scheme. (SGBucket)
*
* - A console debugging output scheme that tracks severity and
* category that can be completely compiled out for a final build release.
* (logstream.hxx)
*
* - Code to manage "real" time (SGTime), time zones (SGTimeZone), and
* millesecond time differences (SGTimeStamp).
*
* - Code to calculate accurate positions of sun, moon, stars, and
* planets for a given time, date, season, earth location, etc.
* (SGEphemeris)
*
* - Code to render a realistic sky dome, cloud layers, sun, moon,
* stars, and planets all with realistic day/night/sunset/sunrise
* effects. Includes things like correct moon phase, textured moon,
* sun halo, etc. (SGSky is built on top of SGCloudLayer ...)
*
* - Simple serial (SGSerial), file (SGFile), socket (SGSocket), and
* UDP socket (SGSocketUDP) I/O abstractions.
*
* - Code to calculate magnetic variation. (SGMagVar)
*
* - A variety of classes and functions for interpolation tables
* (SGInterpTable), least squares computation (leastsqs.hxx), 3D
* point/vectors (Point3D), 3D polar math and conversions (polar3d.hxx),
* WGS-84 math and conversions (sg_geodesy.hxx), random number abstraction
* (sg_random.h), STL conglomerates for common list types (sg_types.hxx),
* and other vector and linear algebra routines (vector.hxx)
*
* - An abstraction to hide platform dependent path naming schemes. (SGPath)
*
* - A C++ streams wrapper to handle compress input/output streams.
* (sg_gzifstream)
*
* - An optimized "property manager" which associates ascii property
* names with their corresponding value. This can be a great way to build
* loose linkages between modules, or build linkages/connections that can
* be determined from config files or at runtime. (SGPropertyNode)
* Also included is a set of functions to dump the property tree into a
* standard xml file and subsequently read/parse a standard xml file and
* rebuild the associated property tree. (props_io.hxx)
*
* - Scene management and drawing routines:
* - material property management
* - object management
* - terrain tile management and paging
* - sky dome rendering (with ephemeral objects)
*
* - Code to handle screen dumps (screen-dump.hxx) and ultra-hires
* tile rendered screen dumps (tr.h)
*
* - A sound effects manager. (SGSoundMgr, SGSimpleSound, SGSound)
*
* - A threading abstraction. (SGThread)
*
* - A simple but highly functional XML parser that interfaces nicely
* with the property manager. (easyxml.hxx)
* \section supports Supported Platforms
* SimGear has been built on the following platforms:
*
* - Linux (x86)
* - Windows (MSVC, Cygwin, Mingwin)
* - SGI (native compilers)
* - Mac OS X
* - FreeBSD
* \section depends Dependencies
*
* SimGear depends on several other open source packages. These must
* be installed before SimGear can be installed:
*
* - glut and opengl
* - plib (http://plib.sf.net)
* - metakit
* - zlib
* - libjpeg (optional)
* - pthread (optional)
* \section license Licensing
*
* SimGear is licensed under the terms of the LGPL
*/

View File

@@ -1,104 +1,21 @@
EXTRA_DIST = mksymlinks.sh acsite.m4 acconfig.h SimGear.dsp SimGear.dsw
EXTRA_DIST = \
acinclude.m4 \
autogen.sh \
DoxygenMain.cxx
README.MSVC \
README.metakit \
README.zlib \
SimGear.dsp \
SimGear.dsw
SUBDIRS = simgear
#
# Additional all, clean, and distclean rules for additional packages.
# We can't just include the additional package dirs in SUBDIRS (which
# would be nice because there are then problems with make dist
#
all:
@list='@subdirs@'; \
target=`echo $@`; \
for subdir in $$list; do \
echo "Making $$target in $$subdir"; \
if test "$$subdir" = "."; then \
dot_seen=yes; \
local_target="$$target-am"; \
else \
local_target="$$target"; \
fi; \
(cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
|| case "$$amf" in *=*) exit 1;; *k*) fail=yes;; *) exit 1;; esac; \
done
install:
@list='@subdirs@'; \
target=`echo $@`; \
for subdir in $$list; do \
echo "Making $$target in $$subdir"; \
if test "$$subdir" = "."; then \
dot_seen=yes; \
local_target="$$target-am"; \
else \
local_target="$$target"; \
fi; \
(cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
|| case "$$amf" in *=*) exit 1;; *k*) fail=yes;; *) exit 1;; esac; \
done
clean:
@list='@subdirs@'; \
target=`echo $@`; \
for subdir in $$list; do \
echo "Making $$target in $$subdir"; \
if test "$$subdir" = "."; then \
dot_seen=yes; \
local_target="$$target-am"; \
else \
local_target="$$target"; \
fi; \
(cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
|| case "$$amf" in *=*) exit 1;; *k*) fail=yes;; *) exit 1;; esac; \
done
distclean:
@list='@subdirs@'; \
target=`echo $@`; \
for subdir in $$list; do \
echo "Making $$target in $$subdir"; \
if test "$$subdir" = "."; then \
dot_seen=yes; \
local_target="$$target-am"; \
else \
local_target="$$target"; \
fi; \
(cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
|| case "$$amf" in *=*) exit 1;; *k*) fail=yes;; *) exit 1;; esac; \
done
#
# distclean the associated packages and include them in the dist
#
SUBDIRS = src-libs simgear
dist-hook:
(cd $(top_srcdir); \
$(HOME)/projects/FlightGear-0.7/admin/am2dsp.pl --lib)
pwd
echo "copying simgear/metar"
echo "other stuff"
@list='@subdirs@'; \
target=distclean; \
for subdir in $$list; do \
echo "Making $$target in $$subdir"; \
if test "$$subdir" = "."; then \
dot_seen=yes; \
local_target="$$target-am"; \
else \
local_target="$$target"; \
fi; \
(cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
|| case "$$amf" in *=*) echo "distclean error ignored...";; *k*) fail=yes;; *) echo "distclean error ignored...";; esac; \
done
(cd $(top_srcdir); tar cf - simgear/metakit) | \
(cd $(distdir); tar xvf -)
(cd $(top_srcdir); $(HOME)/projects/FlightGear-0.9/admin/am2dsp.pl)
#
# Rule to build RPM distribution package
#
rpm: dist
cp $(PACKAGE)-$(VERSION).tar.gz /usr/src/packages/SOURCES
rpm -ba @PACKAGE@.spec
rpm -ta $(PACKAGE)-$(VERSION).tar.gz

177
NEWS
View File

@@ -1,3 +1,170 @@
New in 0.3.4
* October 22, 2003
* Removed Metakit, FlightGear no longer uses it.
* Removed all glut dependencies from SimGear.
* Moved FGEventMgr and FGSubsystemMgr over to SimGear.
* Some more incremental work on 3D clouds.
* Added some "fastmath" functions.
* Some lighting tweaks and fixes (especially for taxiways.)
* Added support for "blend" and "scale" and "texture" animations.
* Added support for animating rotations around an arbitrary axis (so the
aircraft designer isn't forced to figure out animations as a combination
of rotations around X, Y, and X axes.
* Updates to sky dome modeling and make cloud layers follow the curve
of the earth (sort of.)
* Updates to sky dome, cloud, and sunrise/sunset color and lighting
effects to make them more realistic and lifelike.
* Better support for detecting and using OpenGL extensions at run time.
* Add support for win32-pthreads in MSVC.NET
* Various MSVC fixes.
* Various Solaris fixes.
* Various cygwin/mingwin fixes.
* Various Mac OS X fixes.
* Various Irix fixes.
New in 0.3.3
* June 3, 2003
* Fix a compile problem for cygwin
* Updated/tweaked doxygen documentation in several areas
New in 0.3.2
* June 2, 2003
* Moved quite a bit of low level model management and "state"
management code from FlightGear into SimGear and did a substantial
amount of restructuring and dependency clean up in the process.
Created a "scene" subdirectory with sub-subdirectories for material
management, basic model and model animation management, sky
rendering, and low level loaders for the "TerraGear" tile object format.
* Removed support of the flat shaded and non-textured material
property varients. You can still do these things, but extra states
are no longer set up automatically.
* Removed 3d clouds from the default build ... these need a maintainer
or better yet, a complete plib-based rewrite.
* Moved the FlightGear sound effect manager code over to SimGear.
* Updated the cloud layer surface to better follow the inverted bowl
shape.
* Much work on cloud/sky coloring, and also much work on
sunset/sunrise coloring.
* Fixed an obscure bug in cloud texture loading which caused each
cloud texture to be loaded 5 times. Ouch!
* Various class and function renaming to make them better fit into the
standard SimGear naming scheme.
* Added some additional convenience functions to the SGPath class.
* Upgraded the distributed version of metakit.
* FreeBSD fixes.
* Irix fixes (better STL/ISO C++ header support.)
* Mingwin fixes.
* Better MacOS support
* MSVC fixes.
New in 0.3.1
* December 4, 2002
* Fix a major packaging blunder with several missing files.
New in 0.3.0
* December 3, 2002
* removed interpreter subdir
* NOMINAX fix for Cygwin/gcc-3.2
* Added some prototype 3d clouds based on Mark Harris's demos.
* Simplified the command manager interface
* Allow an "include" attribute on root PropertyList element.
New in 0.2.0
* September 6, 2002
* Modernized the autoconf/make scripts, plus lots of tweaks and enhancements.
* Removed efence support (in favor of valgrind.)
* Added a javascript interpreter.
* SGSocket reimplimented on top of plib/net libs.
* Added a new random number generation algorithm.
* Total rewrite of the strutils package.
* Patch for the random number seed.
* IA-64 w/ Intel compiler fixes.
* MSVC/MINGW fixes.
* Mac OS X fixes.
* Irix fixes.
* Code clean ups to remove warning messages.
* Optimizations in sg_binobj to reduce the amout of memory copying
needed when loading a binobj format file.
* Fixed a couple places where variables could be used before they were
initialized.
* Various property manager fixes and improvements.
* Fixes to cloud layer management code.
* Made the sky dome more flexible to facilitate use in other applications.
New in 0.0.18
* April 20, 2002
* Created a src/libs subdirectory for several packages that need to be
installed by the user but are used by many other packages and may already
be installed. So we just bundle the source separately as a convenience
if the user needs to build and install these.
* Upgrade to zlib-1.1.4 (security fix)
* Upgrade to metakit-2.4.2-32.tar.gz (latest upstream release)
* Added support for point objects in the scenery file format.
* Additions to the binary file format to make it *much* more flexible.
For each major primative type: points, triangles, fans, and strips, you
can specify an index list of vertices, normals, colors, and texture
coordinates. You can skip any of these you like to save on space.
* Added support for new file features in the binary -> ascii scenery file
decoder.
* Various code clean ups.
* Separate XML I/O operations into a separate header file.
* Major property manager rewrite, then lots of followup cleaning and
improvements.
New in 0.0.17 (final)
* February 16, 2002
* Explicitely reset the glBlendFunc() after drawing the moon for the
Voodoo2 linux driver since it seems to have a bug in glPopAttrib().
New in 0.0.17pre2
* February 13, 2002
* Replaced some cout's with SG_LOG's
New in 0.0.17pre1
* February 12, 2002
* Removed metakit and zlib from build process. Tarballs are still included
for those who's systems don't provide these packages.
* MSVC fixes.
* IRIX fixes.
* Mingwin fixes.
* Mac OS X fixes.
* FreeBSD fixes.
* Added support for Intel's C++ compiler under Linux.
* Attempt to build in support for various non-compatible automake/autoconf
versions.
* Fix for a problem that could lead to a bogus build for people with voodoo
cards.
* Added Norman's jpegfactory code which can create jpeg format screen shots
of a live running application.
* implemented set/get_log_classes and set/get_log_priority.
* Socket library improvements.
* Added a C++ exception abstraction.
* Property manager fixes and improvements including node path caching
and debug tracing of property reads/writes.
* Updates/fixes to xml handling.
New in 0.0.16
* July 12, 2001
* Various changes to the property manager implimentation to better support
@@ -22,6 +189,7 @@ New in 0.0.16
ultra-hires tiled screen dumps suitable for large format printers.
(Norman Vine)
New in 0.0.15
* June 20, 2001
* Various bug fixes, tweaks, and optimizations.
@@ -50,6 +218,7 @@ New in 0.0.15
* Fixed some critical null pointer bugs in property manager.
* Magnetic variation can now be fetched for any arbitrary location.
New in 0.0.14
* December 14, 2000
* Added a module to manage waypoints and routes, calculate bearing and
@@ -71,6 +240,7 @@ New in 0.0.14
* MacOS tweaks.
* FreeBSD tweaks.
New in 0.0.13
* September 14, 2000
* Added support for reading and writing xml files (easyxml)
@@ -81,6 +251,7 @@ New in 0.0.13
* MacOS tweaks.
* MSVC tweaks.
New in 0.0.12
* July 19, 2000
* Converted project license from GPL to LGPL.
@@ -90,6 +261,7 @@ New in 0.0.12
* Added a property manager (registry)
* Some documentation added.
New in 0.0.11
* July 3, 2000
* Replaced gdbm with metakit
@@ -98,6 +270,7 @@ New in 0.0.11
* MSVC5 fixes
* Math/bucket/tiling tweaks from Norman Vine
New in 0.0.7
* March 29, 2000
* Added support for RedHat package building contributed by Habibie
@@ -110,18 +283,22 @@ New in 0.0.7
* Optimizations and bullet proofing of magnetic variation code by Norman
Vine and Ed Williams
New in 0.0.6
* March 27, 2000
* Added Nima World Magnetic Model 2000 contributed by Ed Williams
* Fixes for MSVC++
New in 0.0.5
* March 17, 2000
* Restructured directory layout to facilitate windows/mac IDE builds.
New in 0.0.4
* Removed mat3.h and friends (we now use plib's sg lib for these sorts of
things.)
New in 0.0.3
* Release that conincides with FlightGear-0.7.2

4
README
View File

@@ -1,3 +1 @@
MSVC5 users:
Copy simgear/config.h.vc5 to simgear/config.h before building.
[ Nothing here at this time. ]

24
README.MSVC Normal file
View File

@@ -0,0 +1,24 @@
This document describes how to build SimGear using the supplied workspace and
project files.
Unpack the SimGear source file into your work directory. This creates a new
subdirectory called SimGear-X.Y.Z. Rename this to SimGear. Before we can
build SimGear you must unpack and build the third party libraries metakit and
zlib. Sources for these are included in the SimGear/src-libs directory.
Unpack these into the top level SimGear directory. At this point your
directory structure should look something like this:
<work_dir>/
SimGear/
metakit-x.y.z/
simgear/
src-libs/
zlib-x.y.z/
Now open the SimGear workspace. This workspace file contains projects for
building metakit(mklib), SimGear and zlib. Select each project as the active
project and build all. Order is unimportant since there are no dependencies
between the projects.
The workspace and project files are generated by a perl script with extra
input from the am2dsp.cfg file.

View File

@@ -1,268 +0,0 @@
With the author's permission, SimGear now bundles MetaKit.
Important build note:
Later on when you are linking programs with -lmk4 (i.e. FlightGear or one
of it's associated programs) if you come across an error similar to the
following:
c++ -Wall -O2 -L/usr/local/lib -o gensimple gensimple.o libAirports.a
-lsgdebug -lsgmisc -lmk4 -lz -lm
/usr/local/lib/libmk4.a(view.o)(.text+0x1c8):view.cpp: multiple definition
of `c4_View::~c4_View(void)'
libAirports.a(simple.o)(.text$_$_7c4_View+0x0):simple.cxx: first defined
here
collect2: ld returned 1 exit status
make[2]: *** [gensimple] Error 1
make[2]: Leaving directory `/home/curt/FlightGear-0.7.7/src/Airports'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/curt/FlightGear-0.7.7/src'
make: *** [all-recursive] Error 1
Then you need to come back and rebuild Metakit with the -DNDEBUG flag.
For unix/cygwin systems, modify the unix/Makefile file and add -DNDEBUG
to the CFLAGS line.
Now we return you to the official metakit readme ... :-)
The MetaKit Library 2.01 March 2000
==============================================================================
WHAT IT IS - MetaKit is an embeddable database which runs on Unix, Windows,
Macintosh, and other platforms. It lets you build applications which
store their data efficiently, in a portable way, and which will not need a
complex runtime installation. In terms of the data model, MetaKit takes
the middle ground between RDBMS, OODBMS, and flat-file databases - yet it
is quite different from each of them.
WHAT IT ISN'T - MetaKit is not: 1) multi-user/-threading, 2) scalable to
gigabytes, 3) proprietary software, 4) full of bugs, 5) just a toy.
TECHNOLOGY - Everything is stored variable-sized yet with efficient positional
row access. Changing an existing datafile structure is as simple as re-
opening it with that new structure. All changes are transacted. You can
mix and match software written in C++, Python, and Tcl. Things can't get
much more flexible...
CORE - The Metakit core library is written in C++. It has a code footprint of
just over 100 Kb on Windows. It can be used as DLL, or linked statically.
Debug builds include extensive assertion checks to catch problems early.
PYTHON - The binding for Python is called "Mk4py". It uses SCXX by Gordon
McMillan as C++ glue interface. The source is in directory "python/".
TCL/TK - The MK extension for Tcl is called "Mk4tcl". It is being used in a
number of commercial projects, for in-house use as well as in commercially
distributed products. The source is in directory "tcl/".
LICENSE AND SUPPORT - MetaKit 2.01 is distributed as open source software (the
X/MIT-style license is at the end of this document). Commercial support
is available through an Enterprise License, see the URL mentioned below.
DOCUMENTATION - All documentation uses HTML. The main page is "MetaKit.html",
which leads to the rest of the documentation in the "doc/" directory.
WEBSITE URLS - The main pages on the world wide web, for news and downloads:
Homepage: http://www.equi4.com/metakit/
Python news: http://www.equi4.com/metakit/python.html
Tcl/Tk news: http://www.equi4.com/metakit/tcl.html
License info: http://www.equi4.com/metakit/license.html
Contact info: http://www.equi4.com/contact.html
INSTALLATION
============
Starting with this release, all platform builds and language bindings are now
designed to work from a single common "builds/" directory. It turns out to
be impossible to keep build side-effects limited to *just* this directory
(CodeWarrior can't be told where to place its temp data, and Visual C++ still
alters a few files next to the project ".dsw" file, to name two offenders).
UNIX
It is no longer advised to build the Unix code in the "unix/" directory.
Instead, you should perform the following steps:
% cd builds
% ../unix/configure
% make
% make test
And optionally (this only installs the core lib, not script extensions):
% make install
By switching to the "builds/" directory, you will keep the distribution
directory tree 100% unaltered. All changes are made in this subdir, and
all final build results are left behind in this same subdir.
Nastiness: if you build Mk4tcl, please do a "make Mk4tcl.so" as well.
And if you intend to create the Python extension, do a "make Mk4py.so".
The "libmk4tcl.so.0.0.0" and "libMk4py.so.0.0.0" targets are bogus ones.
You will probably have to make changes in the makefile to locate the
proper includes and libs for Python (Tcl has been fixed, see "--with-tcl).
You probably only need to adjust "CXX_SWITCHES_PY" to find the headers.
To build with STL containers and strings, you can do the following:
make CXXFLAGS='-Dq4_STD' test # add -O3 etc, as needed
This passes the test suite on Linux RedHat 5.2 with gcc 2.95-2.
See below for some platform-specific build notes.
WINDOWS
There is a "win/" directory which contains subdirectories for a number of
compiler systems. MetaKit has been built with many different compilers
in the past (Microsoft, Borland, Watcom, Symantec, Metrowerks, Optima),
but to preserve my sanity (there are 12 configurations for MSVC6 alone!),
I am limiting myself to MSVC6, MWCW5, Borland C++ Builder 4, and Cygwin.
The MS Visual C++ 6.0 project is "win/msvc60/mksrc.dsw", with subprojects
for the C++ demo (mkdemo), building dll's (mkdll), static libs (mklib),
regression tests (mktest), as well as Tcl (mktcl) and Python (mkpython).
It has been set up to place all intermediate files and final results in
the "builds/" subdirectory, even though you'll launch it from "win/".
To build with STL containers and strings under MSVC, define "q4_STD".
To build with MFC containers and strings under MSVC, define "q4_MFC".
The Metrowerks Codewarrior project is in the "mac/" directory, and can be
used to build both Mac and Windows versions (on either Mac *or* Windows).
The core libraries are built with "mac/cw5.mcp", demos / tests are built
with "cw5apps.mcp", Tcl is "cw5tcl.mcp", and Python is "cw5python.mcp".
The Borland C++ Builder projects have not yet been incorporated in this
release, but the "KitViewer" application is an example of how to use BCB.
The Cygwin build (B20.1 / gcc 2.95.2) is different, because it uses the
unix autoconf system, and must be launched as described above for UNIX.
I have upgraded to the latest development of libtool to be able to build
DLL's with Cygwin. You can build the "-mno-cygwin" version by editing
the Makefile by hand and adding that option to CXXFLAGS.
Rob Bloodgood adds that the following GCC options are for maximum code
efficiency on x86 hardware: "-O2 -m486 -malign-loops=2 -malign-jumps=2".
I have not yet tried this myself, but am passing on the tip.
MACINTOSH
The Mac version requires Metrowerks CodeWarrior 5. See the info above
in the Windows section (MWCW is multi-platform). The projects are all
located in the "mac/" folder, which is also where MWCW will place its own
"... Data" folders with intermediate results. As with all other setups,
final results are made to end up in the "builds/" directory.
Static 68K builds appear to work fine, the 68K CFM variants will need
some more work (I couldn't get the libraries to export their symbols).
PLATFORM-SPECIFIC NOTES
=======================
* Linux RH 5.2 / gcc 2.95.2
Builds with gcc 2.95.2 work out of the box. The Tcl extension ends up as
".libs/libmk4tcl.so.0.0.0" (to please libtool), and should be renamed to
"Mk4tcl.so". Similarly, ".libs/libMk4py.so.0.0.0" is in fact the Python
extension, and *must* be renamed to "Mk4py.so" to call it from Python.
The core MK libs end up as ".libs/libmk4.a" and ".libs/libmk4.so.0.0.0".
* Solaris 2.6 / gcc 2.8.1
The Solaris builds are nasty for several reasons:
- I do not own such a machine, and often have to make arrangements
(or fight limited space on one of the machines I can telnet to).
- The gcc 2.8.1 optimizer appears to be buggy, I have had to turn off
the default "-O3" flag to prevent compiler crashes (several files).
This problems appears to be resolved with gcc 2.95.
- Locking on Solaris (especially w.r.t NFS) remains a mystery to me.
The Tcl and Python extensions both use locking (the core not yet).
See tcl/Mk4tcl.cpp around line 520, and python/PyStorage.cpp around
line 80 for details. It's all pretty messy, and not 100% correct.
Despite this, I'm doing my best to resolve these issues. Having a solid
build of the core *and* of Tcl / Python extensions is quite important.
* Other Unix systems
No further notes, though many systems will build fine out of the box.
* Windows
MSVC 6 builds MK as static lib and as DLL (universal config, I have not
yet created build versions with MFC or STL, mainly because MK can now be
used in all contexts regardless of how it was built). The Python and Tcl
extensions build as dynamic extensions (a static build is easy to add).
MWCW 5 builds MK as static lib and as DLL (interestingly enough, the DLL
is slightly smaller than MSVC 6 - 102 vs 108 Kb - when their runtimes are
linked in dynamically as well). I have not added Win builds for Tcl or
Python, since MSVC 6 has those already.
Cygwin B20.1, with gcc 2.95.2 ugrade, also builds MK as static lib and as
DLL. Both "pure" Cygwin (i.e. requiring cygwin1.dll) and mingw32 (using
the -mno-cygwin flag) build, but there are some hairy include issues when
it comes to choosing the right locking model for Tcl and Python. These
issues have not been resolved fully.
* Macintosh
MWCW 5 builds PPC shared libs, PPC static libs, and 68K static libraries.
Building 68K CFM libraries leads to a "MetaKit 68K.shlb" which comes out
of the linker without errors, but the result does not seem to have any
export symbols defined (despite the fact that the library is over 200 K).
Because of that, I've been unable to build apps or Mk4tcl/Mk4py so far.
The other three configurations build, but for some reason MK's regression
test stops at L03 (everything up to that point looks ok, i.e. over 90%).
The Mk4tcl PPC extension appears to work (quick manual test), and so does
the Python extension, "Mk4py.PPC.slb". I have not yet given these two
a serious workout, hoping to have a basic test harness in place soon.
* VMS, BeOS, ...
No news yet, please report your findings with any other platform builds.
WHAT'S MISSING HERE
===================
- a section on basic concepts (or maybe it doesn't belong here?)
- a section on getting started (C++, Python, Tcl all differ - point to
the respective intro pages)
- maybe a small sample for each of C++ / Tcl / Python, to give an idea
- mention TclKit, scripted docs (WiKit/Tequila?), VFS?
- I forgot... please tell me :)
LICENSE AND COPYRIGHT STATEMENT
===============================
Copyright (c) 1996-2000 Jean-Claude Wippler
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
==============================================================================
-- Jean-Claude Wippler <jcw@equi4.com>

16
README.plib Normal file
View File

@@ -0,0 +1,16 @@
[This file is mirrored in both the FlightGear and SimGear packages.]
You *must* have plib version 1.6.0 or later installed on your system
to build FlightGear!" Flight Gear is no longer compatible with the
earlier versions of the library.
You can get the latest version of plib from:
http://plib.sourceforge.net
Build notes:
You should be able to just run "./configure" to configure the package
and use all of plib's defaults. Then run "make" followed by "make
install". By default, plib installs itself into /usr so if you don't
like this, be sure to specify an alternate prefix such as --prefix=/usr/local

173
README.zlib Normal file
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@@ -0,0 +1,173 @@
For your convenience and allowed by zlib's license terms:
http://www.gzip.org/zlib/zlib_license.html a copy of the zlib source
is bundled with SimGear in $(top_srcdir)/src-libs/. You must have
zlib installed before you can build SimGear.
- Most linux distributions have a zlib package. For linux
developers, we recommend ysou install your distributions package
rather than building from source.
- Cygwin installs zlib automatically.
- For developers on most other platforms, you will have to build
zlib from source and install it yourself. For your convenience a
tar ball of the zlib source is included with the simgear source
distribution. Untar the zlib source, and follow the included
build and installation instructions.
Once zlib is installed you can return to configuring and building
Simgear.
We now send you to the official zlib README ...
=============================================================================
zlib 1.1.4 is a general purpose data compression library. All the code
is thread safe. The data format used by the zlib library
is described by RFCs (Request for Comments) 1950 to 1952 in the files
http://www.ietf.org/rfc/rfc1950.txt (zlib format), rfc1951.txt (deflate
format) and rfc1952.txt (gzip format). These documents are also available in
other formats from ftp://ftp.uu.net/graphics/png/documents/zlib/zdoc-index.html
All functions of the compression library are documented in the file zlib.h
(volunteer to write man pages welcome, contact jloup@gzip.org). A usage
example of the library is given in the file example.c which also tests that
the library is working correctly. Another example is given in the file
minigzip.c. The compression library itself is composed of all source files
except example.c and minigzip.c.
To compile all files and run the test program, follow the instructions
given at the top of Makefile. In short "make test; make install"
should work for most machines. For Unix: "./configure; make test; make install"
For MSDOS, use one of the special makefiles such as Makefile.msc.
For VMS, use Make_vms.com or descrip.mms.
Questions about zlib should be sent to <zlib@gzip.org>, or to
Gilles Vollant <info@winimage.com> for the Windows DLL version.
The zlib home page is http://www.zlib.org or http://www.gzip.org/zlib/
Before reporting a problem, please check this site to verify that
you have the latest version of zlib; otherwise get the latest version and
check whether the problem still exists or not.
PLEASE read the zlib FAQ http://www.gzip.org/zlib/zlib_faq.html
before asking for help.
Mark Nelson <markn@ieee.org> wrote an article about zlib for the Jan. 1997
issue of Dr. Dobb's Journal; a copy of the article is available in
http://dogma.net/markn/articles/zlibtool/zlibtool.htm
The changes made in version 1.1.4 are documented in the file ChangeLog.
The only changes made since 1.1.3 are bug corrections:
- ZFREE was repeated on same allocation on some error conditions.
This creates a security problem described in
http://www.zlib.org/advisory-2002-03-11.txt
- Returned incorrect error (Z_MEM_ERROR) on some invalid data
- Avoid accesses before window for invalid distances with inflate window
less than 32K.
- force windowBits > 8 to avoid a bug in the encoder for a window size
of 256 bytes. (A complete fix will be available in 1.1.5).
The beta version 1.1.5beta includes many more changes. A new official
version 1.1.5 will be released as soon as extensive testing has been
completed on it.
Unsupported third party contributions are provided in directory "contrib".
A Java implementation of zlib is available in the Java Development Kit
http://www.javasoft.com/products/JDK/1.1/docs/api/Package-java.util.zip.html
See the zlib home page http://www.zlib.org for details.
A Perl interface to zlib written by Paul Marquess <pmarquess@bfsec.bt.co.uk>
is in the CPAN (Comprehensive Perl Archive Network) sites
http://www.cpan.org/modules/by-module/Compress/
A Python interface to zlib written by A.M. Kuchling <amk@magnet.com>
is available in Python 1.5 and later versions, see
http://www.python.org/doc/lib/module-zlib.html
A zlib binding for TCL written by Andreas Kupries <a.kupries@westend.com>
is availlable at http://www.westend.com/~kupries/doc/trf/man/man.html
An experimental package to read and write files in .zip format,
written on top of zlib by Gilles Vollant <info@winimage.com>, is
available at http://www.winimage.com/zLibDll/unzip.html
and also in the contrib/minizip directory of zlib.
Notes for some targets:
- To build a Windows DLL version, include in a DLL project zlib.def, zlib.rc
and all .c files except example.c and minigzip.c; compile with -DZLIB_DLL
The zlib DLL support was initially done by Alessandro Iacopetti and is
now maintained by Gilles Vollant <info@winimage.com>. Check the zlib DLL
home page at http://www.winimage.com/zLibDll
From Visual Basic, you can call the DLL functions which do not take
a structure as argument: compress, uncompress and all gz* functions.
See contrib/visual-basic.txt for more information, or get
http://www.tcfb.com/dowseware/cmp-z-it.zip
- For 64-bit Irix, deflate.c must be compiled without any optimization.
With -O, one libpng test fails. The test works in 32 bit mode (with
the -n32 compiler flag). The compiler bug has been reported to SGI.
- zlib doesn't work with gcc 2.6.3 on a DEC 3000/300LX under OSF/1 2.1
it works when compiled with cc.
- on Digital Unix 4.0D (formely OSF/1) on AlphaServer, the cc option -std1
is necessary to get gzprintf working correctly. This is done by configure.
- zlib doesn't work on HP-UX 9.05 with some versions of /bin/cc. It works
with other compilers. Use "make test" to check your compiler.
- gzdopen is not supported on RISCOS, BEOS and by some Mac compilers.
- For Turbo C the small model is supported only with reduced performance to
avoid any far allocation; it was tested with -DMAX_WBITS=11 -DMAX_MEM_LEVEL=3
- For PalmOs, see http://www.cs.uit.no/~perm/PASTA/pilot/software.html
Per Harald Myrvang <perm@stud.cs.uit.no>
Acknowledgments:
The deflate format used by zlib was defined by Phil Katz. The deflate
and zlib specifications were written by L. Peter Deutsch. Thanks to all the
people who reported problems and suggested various improvements in zlib;
they are too numerous to cite here.
Copyright notice:
(C) 1995-2002 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
If you use the zlib library in a product, we would appreciate *not*
receiving lengthy legal documents to sign. The sources are provided
for free but without warranty of any kind. The library has been
entirely written by Jean-loup Gailly and Mark Adler; it does not
include third-party code.
If you redistribute modified sources, we would appreciate that you include
in the file ChangeLog history information documenting your changes.

File diff suppressed because it is too large Load Diff

View File

@@ -15,6 +15,30 @@ Package=<4>
###############################################################################
Project: "mklib"=".\SimGear\metakit-2.4.3\win\msvc60\mklib.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "zlib"=".\SimGear\zlib.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>

1
TODO Normal file
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@@ -0,0 +1 @@
03/25/2001 - Resolve location of Sky dome implimentation documentation.

View File

@@ -1,333 +0,0 @@
/* acconfig.h
This file is in the public domain.
Descriptive text for the C preprocessor macros that
the distributed Autoconf macros can define.
No software package will use all of them; autoheader copies the ones
your configure.in uses into your configuration header file templates.
The entries are in sort -df order: alphabetical, case insensitive,
ignoring punctuation (such as underscores). Although this order
can split up related entries, it makes it easier to check whether
a given entry is in the file.
Leave the following blank line there!! Autoheader needs it. */
/* Define if on AIX 3.
System headers sometimes define this.
We just want to avoid a redefinition error message. */
#ifndef _ALL_SOURCE
#undef _ALL_SOURCE
#endif
/* Define if using alloca.c. */
#undef C_ALLOCA
/* Define if type char is unsigned and you are not using gcc. */
#ifndef __CHAR_UNSIGNED__
#undef __CHAR_UNSIGNED__
#endif
/* Define if the closedir function returns void instead of int. */
#undef CLOSEDIR_VOID
/* Define to empty if the keyword does not work. */
#undef const
/* Define to one of _getb67, GETB67, getb67 for Cray-2 and Cray-YMP systems.
This function is required for alloca.c support on those systems. */
#undef CRAY_STACKSEG_END
/* Define for DGUX with <sys/dg_sys_info.h>. */
#undef DGUX
/* Define if you have <dirent.h>. */
#undef DIRENT
/* Define to enable audio support */
#undef ENABLE_AUDIO_SUPPORT
/* Define to enable GLUT joystick support (limited to 3 axes) */
#undef ENABLE_GLUT_JOYSTICK
/* Define to enable plib joystick support (recommended) */
#undef ENABLE_PLIB_JOYSTICK
/* Define to eliminate all trace of debugging messages such as for a
release build */
#undef FG_NDEBUG
/* Define to include Oliver's networking support */
#undef FG_NETWORK_OLK
/* Define to avoid Christian's new weather code */
#undef FG_OLD_WEATHER
/* Define if we are building FGFS (should always be defined) */
#undef FGFS
/* Define to enable 3dfx/glide render in a window hack under unix.
This probably won't work under windows. */
#undef XMESA
#undef FX
/* Define to the type of elements in the array set by `getgroups'.
Usually this is either `int' or `gid_t'. */
#undef GETGROUPS_T
/* Define if the `getloadavg' function needs to be run setuid or setgid. */
#undef GETLOADAVG_PRIVILEGED
/* Define if the `getpgrp' function takes no argument. */
#undef GETPGRP_VOID
/* Define to `int' if <sys/types.h> doesn't define. */
#undef gid_t
/* Define if you have alloca, as a function or macro. */
#undef HAVE_ALLOCA
/* Define if you have <alloca.h> and it should be used (not on Ultrix). */
#undef HAVE_ALLOCA_H
/* Define if you external variables daylight. */
#undef HAVE_DAYLIGHT
/* Define if you don't have vprintf but do have _doprnt. */
#undef HAVE_DOPRNT
/* Define if your system has a working fnmatch function. */
#undef HAVE_FNMATCH
/* Define if your system has its own `getloadavg' function. */
#undef HAVE_GETLOADAVG
/* Define if you have getrusage() */
#undef HAVE_GETRUSAGE
/* Define if you have the getmntent function. */
#undef HAVE_GETMNTENT
/* Define if you have the gpc library and headers installed. */
#undef HAVE_GPC_H
/* Define if the `long double' type works. */
#undef HAVE_LONG_DOUBLE
/* Define if you support file names longer than 14 characters. */
#undef HAVE_LONG_FILE_NAMES
/* Define if you have a working `mmap' system call. */
#undef HAVE_MMAP
/* Define if system calls automatically restart after interruption
by a signal. */
#undef HAVE_RESTARTABLE_SYSCALLS
/* Define if you have rint() which rounds to closest int but returns
result as a double data type. */
#undef HAVE_RINT
/* Define if your struct stat has st_blksize. */
#undef HAVE_ST_BLKSIZE
/* Define if your struct stat has st_blocks. */
#undef HAVE_ST_BLOCKS
/* Define if you have the strcoll function and it is properly defined. */
#undef HAVE_STRCOLL
/* Define if your struct stat has st_rdev. */
#undef HAVE_ST_RDEV
/* Define if you have the stdint.h include. */
#undef HAVE_STDINT_H
/* Define if you have the strftime function. */
#undef HAVE_STRFTIME
/* Define if you have <sys/param.h> */
#undef HAVE_SYS_PARAM_H
/* Define if you have <sys/stat.h> that is POSIX.1 compatible. */
#undef HAVE_SYS_STAT_H
/* Define if you have <sys/wait.h> that is POSIX.1 compatible. */
#undef HAVE_SYS_WAIT_H
/* Define if you have timegm() */
#undef HAVE_TIMEGM
/* Define if you external variables timezone. */
#undef HAVE_TIMEZONE
/* Define if your struct tm has tm_zone. */
#undef HAVE_TM_ZONE
/* Define if you don't have tm_zone but do have the external array
tzname. */
#undef HAVE_TZNAME
/* Define if you have <unistd.h>. */
#undef HAVE_UNISTD_H
/* Define if utime(file, NULL) sets file's timestamp to the present. */
#undef HAVE_UTIME_NULL
/* Define if you have <vfork.h>. */
#undef HAVE_VFORK_H
/* Define if you have the vprintf function. */
#undef HAVE_VPRINTF
/* Define if you have the wait3 system call. */
#undef HAVE_WAIT3
/* Define if you have gdbm installed system wide. */
/* #undef HAVE_GDBM */
/* Define if you have zlib installed system wide. */
#undef HAVE_ZLIB
/* Define as __inline if that's what the C compiler calls it. */
#undef inline
/* Define if int is 16 bits instead of 32. */
#undef INT_16_BITS
/* Define if long int is 64 bits. */
#undef LONG_64_BITS
/* Define if major, minor, and makedev are declared in <mkdev.h>. */
#undef MAJOR_IN_MKDEV
/* Define if major, minor, and makedev are declared in <sysmacros.h>. */
#undef MAJOR_IN_SYSMACROS
/* Define if on MINIX. */
#undef _MINIX
/* Define to `int' if <sys/types.h> doesn't define. */
#undef mode_t
/* Define if you don't have <dirent.h>, but have <ndir.h>. */
#undef NDIR
/* Define if you have <memory.h>, and <string.h> doesn't declare the
mem* functions. */
#undef NEED_MEMORY_H
/* Define if your struct nlist has an n_un member. */
#undef NLIST_NAME_UNION
/* Define if you have <nlist.h>. */
#undef NLIST_STRUCT
/* Define if your C compiler doesn't accept -c and -o together. */
#undef NO_MINUS_C_MINUS_O
/* Define to `long' if <sys/types.h> doesn't define. */
#undef off_t
/* Define to package name */
#undef PACKAGE
/* Define to `int' if <sys/types.h> doesn't define. */
#undef pid_t
/* Define if the system does not provide POSIX.1 features except
with this defined. */
#undef _POSIX_1_SOURCE
/* Define if you need to in order for stat and other things to work. */
#undef _POSIX_SOURCE
/* Define as the return type of signal handlers (int or void). */
#undef RETSIGTYPE
/* Define if the `setpgrp' function takes no argument. */
#undef SETPGRP_VOID
/* Define if the setvbuf function takes the buffering type as its second
argument and the buffer pointer as the third, as on System V
before release 3. */
#undef SETVBUF_REVERSED
/* Define to `unsigned' if <sys/types.h> doesn't define. */
#undef size_t
/* If using the C implementation of alloca, define if you know the
direction of stack growth for your system; otherwise it will be
automatically deduced at run-time.
STACK_DIRECTION > 0 => grows toward higher addresses
STACK_DIRECTION < 0 => grows toward lower addresses
STACK_DIRECTION = 0 => direction of growth unknown
*/
#undef STACK_DIRECTION
/* Define if the `S_IS*' macros in <sys/stat.h> do not work properly. */
#undef STAT_MACROS_BROKEN
/* Define if you have the ANSI C header files. */
#undef STDC_HEADERS
/* Define on System V Release 4. */
#undef SVR4
/* Define if you don't have <dirent.h>, but have <sys/dir.h>. */
#undef SYSDIR
/* Define if you don't have <dirent.h>, but have <sys/ndir.h>. */
#undef SYSNDIR
/* Define if `sys_siglist' is declared by <signal.h>. */
#undef SYS_SIGLIST_DECLARED
/* Define if you can safely include both <sys/time.h> and <time.h>. */
#undef TIME_WITH_SYS_TIME
/* Define if your <sys/time.h> declares struct tm. */
#undef TM_IN_SYS_TIME
/* Define to `int' if <sys/types.h> doesn't define. */
#undef uid_t
/* Define for Encore UMAX. */
#undef UMAX
/* Define for Encore UMAX 4.3 that has <inq_status/cpustats.h>
instead of <sys/cpustats.h>. */
#undef UMAX4_3
/* Define if you do not have <strings.h>, index, bzero, etc.. */
#undef USG
/* Define to version number */
#undef VERSION
/* Define vfork as fork if vfork does not work. */
#undef vfork
/* Define if the closedir function returns void instead of int. */
#undef VOID_CLOSEDIR
/* Define if compiling on a Winbloze (95, NT, etc.) platform */
#undef WIN32
/* Define if your processor stores words with the most significant
byte first (like Motorola and SPARC, unlike Intel and VAX). */
#undef WORDS_BIGENDIAN
/* Define if the X Window System is missing or not being used. */
#undef X_DISPLAY_MISSING
/* Define if lex declares yytext as a char * by default, not a char[]. */
#undef YYTEXT_POINTER
/* Leave that blank line there!! Autoheader needs it.
If you're adding to this file, keep in mind:
The entries are in sort -df order: alphabetical, case insensitive,
ignoring punctuation (such as underscores). */

View File

@@ -102,7 +102,7 @@ for exdir in $exdirs ; do
mylibdir="${exdir}/lib${subexdir}"
wi_EXTRA_LDIR($mylibdir)
progdir="${exdir}/bin${subexdirr}"
progdir="${exdir}/bin${subexdir}"
wi_EXTRA_PDIR($progdir)
fi
done

140
aclocal.m4 vendored
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@@ -1,140 +0,0 @@
dnl aclocal.m4 generated automatically by aclocal 1.4
dnl Copyright (C) 1994, 1995-8, 1999 Free Software Foundation, Inc.
dnl This file is free software; the Free Software Foundation
dnl gives unlimited permission to copy and/or distribute it,
dnl with or without modifications, as long as this notice is preserved.
dnl This program is distributed in the hope that it will be useful,
dnl but WITHOUT ANY WARRANTY, to the extent permitted by law; without
dnl even the implied warranty of MERCHANTABILITY or FITNESS FOR A
dnl PARTICULAR PURPOSE.
# Do all the work for Automake. This macro actually does too much --
# some checks are only needed if your package does certain things.
# But this isn't really a big deal.
# serial 1
dnl Usage:
dnl AM_INIT_AUTOMAKE(package,version, [no-define])
AC_DEFUN(AM_INIT_AUTOMAKE,
[AC_REQUIRE([AC_PROG_INSTALL])
PACKAGE=[$1]
AC_SUBST(PACKAGE)
VERSION=[$2]
AC_SUBST(VERSION)
dnl test to see if srcdir already configured
if test "`cd $srcdir && pwd`" != "`pwd`" && test -f $srcdir/config.status; then
AC_MSG_ERROR([source directory already configured; run "make distclean" there first])
fi
ifelse([$3],,
AC_DEFINE_UNQUOTED(PACKAGE, "$PACKAGE", [Name of package])
AC_DEFINE_UNQUOTED(VERSION, "$VERSION", [Version number of package]))
AC_REQUIRE([AM_SANITY_CHECK])
AC_REQUIRE([AC_ARG_PROGRAM])
dnl FIXME This is truly gross.
missing_dir=`cd $ac_aux_dir && pwd`
AM_MISSING_PROG(ACLOCAL, aclocal, $missing_dir)
AM_MISSING_PROG(AUTOCONF, autoconf, $missing_dir)
AM_MISSING_PROG(AUTOMAKE, automake, $missing_dir)
AM_MISSING_PROG(AUTOHEADER, autoheader, $missing_dir)
AM_MISSING_PROG(MAKEINFO, makeinfo, $missing_dir)
AC_REQUIRE([AC_PROG_MAKE_SET])])
#
# Check to make sure that the build environment is sane.
#
AC_DEFUN(AM_SANITY_CHECK,
[AC_MSG_CHECKING([whether build environment is sane])
# Just in case
sleep 1
echo timestamp > conftestfile
# Do `set' in a subshell so we don't clobber the current shell's
# arguments. Must try -L first in case configure is actually a
# symlink; some systems play weird games with the mod time of symlinks
# (eg FreeBSD returns the mod time of the symlink's containing
# directory).
if (
set X `ls -Lt $srcdir/configure conftestfile 2> /dev/null`
if test "[$]*" = "X"; then
# -L didn't work.
set X `ls -t $srcdir/configure conftestfile`
fi
if test "[$]*" != "X $srcdir/configure conftestfile" \
&& test "[$]*" != "X conftestfile $srcdir/configure"; then
# If neither matched, then we have a broken ls. This can happen
# if, for instance, CONFIG_SHELL is bash and it inherits a
# broken ls alias from the environment. This has actually
# happened. Such a system could not be considered "sane".
AC_MSG_ERROR([ls -t appears to fail. Make sure there is not a broken
alias in your environment])
fi
test "[$]2" = conftestfile
)
then
# Ok.
:
else
AC_MSG_ERROR([newly created file is older than distributed files!
Check your system clock])
fi
rm -f conftest*
AC_MSG_RESULT(yes)])
dnl AM_MISSING_PROG(NAME, PROGRAM, DIRECTORY)
dnl The program must properly implement --version.
AC_DEFUN(AM_MISSING_PROG,
[AC_MSG_CHECKING(for working $2)
# Run test in a subshell; some versions of sh will print an error if
# an executable is not found, even if stderr is redirected.
# Redirect stdin to placate older versions of autoconf. Sigh.
if ($2 --version) < /dev/null > /dev/null 2>&1; then
$1=$2
AC_MSG_RESULT(found)
else
$1="$3/missing $2"
AC_MSG_RESULT(missing)
fi
AC_SUBST($1)])
# Define a conditional.
AC_DEFUN(AM_CONDITIONAL,
[AC_SUBST($1_TRUE)
AC_SUBST($1_FALSE)
if $2; then
$1_TRUE=
$1_FALSE='#'
else
$1_TRUE='#'
$1_FALSE=
fi])
# Like AC_CONFIG_HEADER, but automatically create stamp file.
AC_DEFUN(AM_CONFIG_HEADER,
[AC_PREREQ([2.12])
AC_CONFIG_HEADER([$1])
dnl When config.status generates a header, we must update the stamp-h file.
dnl This file resides in the same directory as the config header
dnl that is generated. We must strip everything past the first ":",
dnl and everything past the last "/".
AC_OUTPUT_COMMANDS(changequote(<<,>>)dnl
ifelse(patsubst(<<$1>>, <<[^ ]>>, <<>>), <<>>,
<<test -z "<<$>>CONFIG_HEADERS" || echo timestamp > patsubst(<<$1>>, <<^\([^:]*/\)?.*>>, <<\1>>)stamp-h<<>>dnl>>,
<<am_indx=1
for am_file in <<$1>>; do
case " <<$>>CONFIG_HEADERS " in
*" <<$>>am_file "*<<)>>
echo timestamp > `echo <<$>>am_file | sed -e 's%:.*%%' -e 's%[^/]*$%%'`stamp-h$am_indx
;;
esac
am_indx=`expr "<<$>>am_indx" + 1`
done<<>>dnl>>)
changequote([,]))])

View File

@@ -1,5 +1,39 @@
type = StaticLibrary,Multithreaded,
exclude_dir = threads
include_path = .
include_path = ..
include_path = .\SimGear
#include_path = \usr\include
include_path = .\SimGear\metakit-2.4.3\include
include_path = ..\SimGear\zlib-1.1.4
define = HAVE_CONFIG_H
add_project = .\SimGear\metakit-2.4.3\win\msvc60\mklib.dsp,mklib
add_project = .\SimGear\zlib.dsp,zlib
# Rule to create simgear_config.h
add_source_file = SOURCE=.\simgear\simgear_config.h.vc5\
\
!IF "$(CFG)" == "SimGear - Win32 Release"\
\
# Begin Custom Build - Creating config.h\
InputPath=.\simgear\simgear_config.h.vc5\
\
".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\
copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h\
\
# End Custom Build\
\
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\
\
# Begin Custom Build - Creating config.h\
InputPath=.\simgear\simgear_config.h.vc5\
\
".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\
copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h\
\
# End Custom Build\
\
!ENDIF\

52
autogen.sh Executable file
View File

@@ -0,0 +1,52 @@
#!/bin/sh
OSTYPE=`uname -s`
MACHINE=`uname -m`
AUTO_MAKE_VERSION=`automake --version | head -1 | awk '{print $4}' | sed -e 's/\.\([0-9]*\).*/\1/'`
if test $AUTO_MAKE_VERSION -lt 15; then
echo ""
echo "You need to upgrade to automake version 1.5 or greater."
echo "Most distributions have packages available to install or you can"
echo "find the source for the most recent version at"
echo "ftp://ftp.gnu.org/gnu/automake"
exit 1
fi
echo "Host info: $OSTYPE $MACHINE"
echo -n " automake: `automake --version | head -1 | awk '{print $4}'`"
echo " ($AUTO_MAKE_VERSION)"
echo ""
echo "Running aclocal"
aclocal
echo "Running autoheader"
autoheader
if [ ! -e simgear/simgear_config.h.in ]; then
echo "ERROR: autoheader didn't create simgear/simgear_config.h.in!"
exit 1
fi
echo "Running automake --add-missing"
automake --add-missing
echo "Running autoconf"
autoconf
if [ ! -e configure ]; then
echo "ERROR: configure was not created!"
exit 1
fi
echo ""
echo "======================================"
if [ -f config.cache ]; then
echo "config.cache exists. Removing the config.cache file will force"
echo "the ./configure script to rerun all it's tests rather than using"
echo "the previously cached values."
echo ""
fi
echo "Now you are ready to run './configure'"
echo "======================================"

405
configure.ac Normal file
View File

@@ -0,0 +1,405 @@
dnl Process this file with autoget.sh to produce a working configure
dnl script.
dnl
dnl $Id$
AC_INIT
AC_CONFIG_SRCDIR([simgear/bucket/newbucket.cxx])
dnl Require at least automake 2.52
AC_PREREQ(2.52)
dnl Initialize the automake stuff
AM_INIT_AUTOMAKE(SimGear, 0.3.4)
dnl Specify KAI C++ compiler and flags.
dnl Borrowed with slight modification from blitz distribution.
AC_ARG_WITH(cxx,
[ --with-cxx=COMPILER[:name-flags] set options for COMPILER (KCC)],
[case "$withval" in
KCC*) # KAI C++ http://www.kai.com/
echo "Configuring for KAI C++"
AC_SG_SET_COMPILER($withval,"KCC","--restrict --strict_warnings")
CXX_OPTIMIZE_FLAGS=="+K3 -O3"
CXX_DEBUG_FLAGS="-g +K0"
;;
esac
])
echo CXX = $CXX
echo CC = $CC
dnl Checks for programs.
AC_PROG_MAKE_SET
AC_PROG_CC
AC_PROG_CPP
AC_PROG_CXX
AC_PROG_RANLIB
AC_PROG_INSTALL
AC_PROG_LN_S
dnl set the $host variable based on local machine/os
AC_CANONICAL_HOST
dnl Used on the Irix platform
case "${host}" in
*-*-irix*)
if test "x$CXX" = "xCC" -o "x$CXX" = "xccache CC"; then
AR="$CXX -ar"
ARFLAGS="-o"
CXXFLAGS="$CXXFLAGS -I$(top_srcdir)/simgear/compatibility"
compatibility_DIR="compatibility"
fi
;;
*)
AR="ar"
ARFLAGS="cru"
compatibility_DIR=
;;
esac
AC_SUBST(AR)
AC_SUBST(ARFLAGS)
AC_SUBST(compatibility_DIR)
if echo $includedir | egrep "simgear$" > /dev/null; then
echo "includedir is" $includedir "libdir is" $libdir
else
includedir="${includedir}/simgear"
echo "includedir changed to" $includedir "libdir is" $libdir
fi
dnl set logging; default value of with_logging=yes
AC_ARG_WITH(logging, [ --with-logging Include logging output (default)])
if test "x$with_logging" = "xno" ; then
AC_DEFINE([FG_NDEBUG], 1, [Define for no logging output])
fi
# Specify if we want to build with Norman's jpeg image server support.
# This requires libjpeg to be installed and available.
# Default to with_jpeg_server=no
JPEGLIB=''
AC_ARG_WITH(jpeg_factory, [ --with-jpeg-factory Include Norman's jpeg image factory support code])
if test "x$with_jpeg_factory" = "xyes" ; then
echo "Building with Norman's jpeg image factory support"
AC_CHECK_LIB(jpeg, jpeg_start_compress)
if test "x$ac_cv_lib_jpeg_jpeg_start_compress" != "xyes" ; then
echo
echo "In order to build the jpeg factory code you need libjpeg installed."
echo "otherwise please configure with the --with-jpeg-sever=no option"
echo
echo "libjpeg is available at :"
echo " ftp://ftp.uu.net in the directory graphics/jpeg"
exit 1
fi
else
echo "Building without Norman's jpeg image server support"
fi
AM_CONDITIONAL(ENABLE_JPEG_SERVER, test "x$with_jpeg_factory" = "xyes")
dnl Determine an extra directories to add to include/lib search paths
case "${host}" in
*-apple-darwin* | *-*-mingw32*)
echo no EXTRA_DIRS for $host
;;
*)
if test -d /usr/X11R6 ; then
EXTRA_DIR1="/usr/X11R6"
fi
if test -d /opt/X11R6 ; then
EXTRA_DIR2="/opt/X11R6"
fi
EXTRA_DIRS="$EXTRA_DIR1 $EXTRA_DIR2"
;;
esac
wi_EXTRA_DIRS(no, ${EXTRA_DIRS})
dnl Using AM_CONDITIONAL is a step out of the protected little
dnl automake fold so it is potentially dangerous. But, we are
dnl beginning to run into cases where the standard checks are not
dnl enough. AM_CONDITIONALS are then referenced to conditionally
dnl build a Makefile.in from a Makefile.am which lets us define custom
dnl includes, compile alternative source files, etc.
dnl X11 might be installed on Mac OS X or cygwin/mingwin, we don't want
dnl to use it if it is.
case "${host}" in
*-apple-darwin* | *-*-cygwin* | *-*-mingw32*)
echo no fancy X11 check
;;
*)
AC_PATH_XTRA
;;
esac
dnl Checks for libraries.
dnl Thread related checks
AC_CHECK_HEADER(pthread.h)
AC_CHECK_LIB(pthread, pthread_exit)
if test "x$ac_cv_lib_pthread_pthread_exit" = "xyes" -a "x$ac_cv_header_pthread_h" = "xyes"; then
CXXFLAGS="$CXXFLAGS -D_REENTRANT"
CFLAGS="$CFLAGS -D_REENTRANT"
fi
if test "x$ac_cv_lib_pthread_pthread_exit" != "xyes" -a "x$ac_cv_header_pthread_h" = "xyes"; then
dnl FreeBSD: System has pthread.h, but -lpthread library check
dnl fails. See if we need -pthread instead of -lpthread and look
dnl for the functions in libc_r.
save_CXXFLAGS="$CXXFLAGS"
save_CFLAGS="$CFLAGS"
CXXFLAGS="-pthread $CXXFLAGS"
CFLAGS="-pthread $FLAGS"
save_LIBS=$LIBS
AC_CHECK_LIB(c_r, pthread_exit)
if test "x$ac_cv_lib_c_r_pthread_exit" != "xyes"; then
CXXFLAGS=$save_CXXFLAGS
CFLAGS=$save_CFLAGS
else
dnl This is cheating a bit. pthread_exit comes with using -pthread, not
-lpthread
ac_cv_lib_pthread_pthread_exit="yes"
fi
LIBS=$save_LIBS
fi
AM_CONDITIONAL(HAVE_THREADS, test "x$ac_cv_lib_pthread_pthread_exit" = "xyes" -a "x$ac_cv_header_pthread_h" = "xyes")
thread_LIBS="$LIBS"
LIBS=""
dnl search for network related libraries
AC_SEARCH_LIBS(inet_addr, xnet)
AC_SEARCH_LIBS(socket, socket)
network_LIBS="$LIBS"
LIBS=""
dnl check for some default libraries
AC_SEARCH_LIBS(cos, m)
base_LIBS="$LIBS"
dnl check for OpenGL related libraries
case "${host}" in
*-*-cygwin* | *-*-mingw32*)
dnl CygWin under Windoze.
echo Win32 specific hacks...
AC_DEFINE([WIN32], 1, [Define for Win32 platforms])
AC_DEFINE([NOMINMAX], 1, [Define for Win32 platforms])
LIBS="$LIBS -lglu32 -lopengl32"
LIBS="$LIBS -luser32 -lgdi32 -lwinmm"
dnl add -lwsock32 for mingwin
case "${host}" in
*-*-mingw32*)
base_LIBS="$base_LIBS -lws2_32"
;;
esac
echo "Will link apps with $LIBS"
;;
*-apple-darwin*)
dnl Mac OS X
LIBS="$LIBS -framework OpenGL -framework Carbon -lobjc"
;;
*)
dnl X-Windows based machines
AC_SEARCH_LIBS(XCreateWindow, X11)
AC_SEARCH_LIBS(XShmCreateImage, Xext)
AC_SEARCH_LIBS(XGetExtensionVersion, Xi)
AC_SEARCH_LIBS(IceOpenConnection, ICE)
AC_SEARCH_LIBS(SmcOpenConnection, SM)
AC_SEARCH_LIBS(XtMalloc, Xt)
AC_SEARCH_LIBS(XmuLookupStandardColormap, Xmu)
AC_SEARCH_LIBS(glNewList, [ GL GLcore MesaGL ])
if test "x$ac_cv_search_glNewList" = "x-lGLcore"; then
dnl if GLcore found, then also check for GL
AC_SEARCH_LIBS(glXCreateContext, GL)
fi
dnl if using mesa, check for xmesa.h
if test "x$ac_cv_search_glNewList" = "x-lMesaGL"; then
AC_CHECK_HEADER(GL/fxmesa.h)
if test "x$ac_cv_header_GL_fxmesa_h" = "xyes"; then
AC_DEFINE([XMESA], 1, [Define for fxmesa])
AC_DEFINE([FX], 1, [Define for fxmesa])
fi
fi
AC_SEARCH_LIBS(gluLookAt, [ GLU MesaGLU ])
;;
esac
opengl_LIBS="$LIBS"
LIBS="$base_LIBS"
AC_SUBST(base_LIBS)
AC_SUBST(opengl_LIBS)
AC_SUBST(thread_LIBS)
AC_SUBST(network_LIBS)
dnl Check for MS Windows environment
AC_CHECK_HEADER(windows.h)
AM_CONDITIONAL(EXTGL_NEEDED, test "x$ac_cv_header_windows_h" = "xyes")
# The following are C++ items that need to be tested for with the c++
# compiler
AC_LANG_PUSH(C++)
dnl Check for "plib" without which we cannot go on
AC_CHECK_HEADER(plib/ul.h)
if test "x$ac_cv_header_plib_ul_h" != "xyes"; then
echo
echo "You *must* have the plib library installed on your system to build"
echo "SimGear!"
echo
echo "Please see README.plib for more details."
echo
echo "configure aborted."
exit
fi
AC_MSG_CHECKING([for plib 1.6.0 or newer])
AC_TRY_RUN([
#include <plib/ul.h>
#define MIN_PLIB_VERSION 160
int main() {
int major, minor, micro;
if ( PLIB_VERSION < MIN_PLIB_VERSION ) {
return -1;
}
return 0;
}
],
AC_MSG_RESULT(yes),
[AC_MSG_RESULT(wrong version);
AC_MSG_ERROR([Install plib 1.6.0 or later first...])],
AC_MSG_RESULT(yes)
)
LIBS="$saved_LIBS"
AC_LANG_POP
dnl Check for system installed zlib
AC_CHECK_HEADER(zlib.h)
if test "x$ac_cv_header_zlib_h" != "xyes"; then
echo
echo "zlib library not found."
echo
echo "If your OS does not provide an installable package for zlib"
echo "you will have to compile and install it first yourself. A copy"
echo "of zlib-1.1.4.tar.gz is included with SimGear. You will"
echo "have to untar this source code, and follow its included instructions"
echo "to compile and install on your system."
echo
echo "configure aborted."
echo
fi
dnl Checks for header files.
AC_HEADER_STDC
AC_CHECK_HEADERS( \
fcntl.h getopt.h malloc.h memory.h stdint.h stdlib.h sys/param.h \
sys/stat.h sys/time.h sys/timeb.h unistd.h values.h )
if test "x$ac_cv_header_stdint_h" = "xyes"; then
AC_DEFINE([HAVE_STDINT_H], 1, [Define if stdint.h exists])
fi
dnl Checks for typedefs, structures, and compiler characteristics.
AC_C_CONST
AC_TYPE_SIZE_T
AC_HEADER_TIME
AC_STRUCT_TM
dnl Checks for library functions.
AC_TYPE_SIGNAL
AC_FUNC_VPRINTF
AC_CHECK_FUNCS( \
ftime gettimeofday timegm memcpy bcopy mktime strstr rand \
random drand48 setitimer getitimer signal GetLocalTime rint getrusage )
AM_CONFIG_HEADER(simgear/simgear_config.h)
AC_CONFIG_FILES([ \
Makefile \
SimGear.spec \
src-libs/Makefile \
simgear/Makefile \
simgear/version.h \
simgear/compatibility/Makefile \
simgear/bucket/Makefile \
simgear/debug/Makefile \
simgear/ephemeris/Makefile \
simgear/io/Makefile \
simgear/magvar/Makefile \
simgear/math/Makefile \
simgear/metar/Makefile \
simgear/misc/Makefile \
simgear/props/Makefile \
simgear/route/Makefile \
simgear/scene/Makefile \
simgear/scene/material/Makefile \
simgear/scene/model/Makefile \
simgear/scene/sky/Makefile \
simgear/scene/sky/clouds3d/Makefile \
simgear/scene/tgdb/Makefile \
simgear/screen/Makefile \
simgear/serial/Makefile \
simgear/sound/Makefile \
simgear/structure/Makefile \
simgear/threads/Makefile \
simgear/timing/Makefile \
simgear/xgl/Makefile \
simgear/xml/Makefile \
])
AC_OUTPUT
echo ""
echo "Configure Summary"
echo "================="
echo "Prefix: $prefix"
if test "x$with_logging" != "x"; then
echo "Debug messages: $with_logging"
else
echo "Debug messages: yes"
fi
echo -n "Automake version: "
automake --version | head -1
if test "x$with_jpeg_factory" = "xyes"; then
echo "With JPEG Factory support"
else
echo "Without JPEG Factory support"
fi
if test "x$ac_cv_lib_pthread_pthread_exit" = "xyes" -a "x$ac_cv_header_pthread_h" = "xyes"; then
echo "Threads: pthread lib found."
else
echo "Threads: no threads (pthread lib not found.)"
fi

View File

@@ -1,358 +0,0 @@
dnl Process this file with aclocal ; automake -a ; autoconf to produce a
dnl working configure script.
dnl
dnl $Id$
AC_INIT(simgear/bucket/newbucket.cxx)
dnl Initialize the automake stuff
AM_INIT_AUTOMAKE(SimGear, 0.0.16)
dnl Specify KAI C++ compiler and flags.
dnl Borrowed with slight modification from blitz distribution.
AC_ARG_WITH(cxx,
[ --with-cxx=COMPILER[:name-flags] set options for COMPILER (KCC)],
[case "$withval" in
KCC*) # KAI C++ http://www.kai.com/
echo "Configuring for KAI C++"
AC_SG_SET_COMPILER($withval,"KCC","--restrict --strict_warnings")
CXX_OPTIMIZE_FLAGS=="+K3 -O3"
CXX_DEBUG_FLAGS="-g +K0"
;;
esac
])
echo CXX = $CXX
echo CC = $CC
dnl Checks for programs.
AC_PROG_MAKE_SET
AC_PROG_CC
AC_PROG_CPP
AC_PROG_CXX
AC_PROG_RANLIB
AC_PROG_INSTALL
AC_PROG_LN_S
AR="ar"
OS=`uname -s`
if test "$OS" = "IRIX" -o "$OS" = "IRIX64"; then
if test "$CXX" = "CC"; then
AR="CC -ar"
AC_SUBST(AR)
fi
fi
if echo $includedir | egrep "simgear$" > /dev/null; then
echo "includedir is" $includedir "libdir is" $libdir
else
includedir="${includedir}/simgear"
echo "includedir changed to" $includedir "libdir is" $libdir
fi
# set logging default value
# with_logging=yes
AC_ARG_WITH(logging, [ --with-logging Include logging output (default)])
if test "x$with_logging" = "xno" ; then
AC_DEFINE(FG_NDEBUG)
fi
dnl specify if we are building with "checker"
AC_ARG_WITH(efence, [ --with-efence Specify if we are building with "electric-fence"])
if test "x$with_efence" = "xyes" ; then
echo "Building with efence"
LIBS="$LIBS -lefence"
fi
dnl Check for MS Windows environment
AC_CHECK_HEADER(windows.h)
dnl extra library and include directories
EXTRA_DIRS="/usr/local /usr/local/plib /usr/X11R6"
if test -d /opt/X11R6 ; then
EXTRA_DIRS="$EXTRA_DIRS /opt/X11R6"
fi
if test "x$ac_cv_header_windows_h" = "xyes" ; then
EXTRA_DIRS="${EXTRA_DIRS} `pwd`/Win32"
# elif test `uname -s` = "SunOS" ; then
# EXTRA_DIRS="${EXTRA_DIRS} `pwd`/SunOS"
fi
wi_EXTRA_DIRS(no, ${EXTRA_DIRS})
dnl Using AM_CONDITIONAL is a step out of the protected little
dnl automake fold so it is potentially dangerous. But, we are
dnl beginning to run into cases where the standard checks are not
dnl enough. AM_CONDITIONALS are then referenced to conditionally
dnl build a Makefile.in from a Makefile.am which lets us define custom
dnl includes, compile alternative source files, etc.
dnl Enable serial support on Unix type systems
AM_CONDITIONAL(ENABLE_UNIX_SERIAL, true)
dnl Check for X11 (fancy)
AC_PATH_XTRA
dnl Checks for libraries.
null_LIBS="$LIBS"
AC_CHECK_LIB(m, cos)
base_LIBS="$LIBS"
dnl Thread related checks
AC_CHECK_LIB(pthread, pthread_exit)
AC_CHECK_HEADER(pthread.h)
if test "x$ac_cv_lib_pthread_pthread_exit" = "xyes" -a "x$ac_cv_header_pthread_h" = "xyes"; then
CXXFLAGS="$CXXFLAGS -D_REENTRANT"
CFLAGS="$CFLAGS -D_REENTRANT"
fi
AM_CONDITIONAL(HAVE_THREADS, test "x$ac_cv_lib_pthread_pthread_exit" = "xyes" -a "x$ac_cv_header_pthread_h" = "xyes")
AC_CHECK_LIB(socket, socket)
AC_CHECK_LIB(X11, XCreateWindow)
AC_CHECK_LIB(Xext, XShmCreateImage)
AC_CHECK_LIB(Xi, XGetExtensionVersion)
AC_CHECK_LIB(ICE, IceOpenConnection)
AC_CHECK_LIB(SM, SmcOpenConnection)
AC_CHECK_LIB(Xt, XtMalloc)
AC_CHECK_LIB(Xmu, XmuLookupStandardColormap)
dnl check for OpenGL related libraries
if test "x$ac_cv_header_windows_h" != "xyes" ; then
dnl Reasonable stuff for non-windoze variants ... :-)
AC_CHECK_LIB(GLcore, glNewList)
if test "x$ac_cv_lib_GLcore_glNewList" = "xno" ; then
dnl if no GLcore, check for GL
AC_CHECK_LIB(GL, glNewList)
if test "x$ac_cv_lib_GL_glNewList" = "xno" ; then
dnl if no GL, check for MesaGL
AC_CHECK_LIB(MesaGL, glNewList)
fi
else
dnl if GLcore found, then also check for GL
AC_CHECK_LIB(GL, glXCreateContext)
fi
dnl if using mesa, check for xmesa.h
if test "x$ac_cv_lib_MesaGL_glNewList" = "xyes" ; then
AC_CHECK_HEADER(GL/xmesa.h)
if test "x$ac_cv_header_GL_xmesa_h" = "xyes"; then
AC_DEFINE( XMESA )
AC_DEFINE( FX )
fi
fi
AC_CHECK_LIB(GLU, gluLookAt)
if test "x$ac_cv_lib_GLU_gluLookAt" = "xno" ; then
dnl if no GLU, check for MesaGLU
AC_CHECK_LIB(MesaGLU, gluLookAt)
fi
dnl check for glut
AC_CHECK_LIB(glut, glutGetModifiers)
dnl test for glutGameModeString, but avoid adding glut a second time into
dnl the list of libraries
save_LIBS="$LIBS"
AC_CHECK_LIB(glut, glutGameModeString)
LIBS="$save_LIBS"
else
dnl Win32 is a little wierd because it has to try to handle the various
dnl winbloze-isms. We'll just do this manually for now.
echo Win32 specific hacks...
AC_DEFINE(WIN32)
dnl force a failed check since we will be building under windoze
AM_CONDITIONAL(ENABLE_XMESA_FX, test "no" = "yes")
dnl just define these to true and hope for the best
ac_cv_lib_glut_glutGetModifiers="yes"
ac_cv_lib_glut_glutGameModeString="yes"
if test "x$with_sgi_opengl" = "xyes" ; then
echo "Building with glut.dll, glu.dll, and opengl.dll"
WIN32_GLUT=glut
WIN32_GLU=glu
WIN32_OPENGL=opengl
else
echo "Building with glut32.dll, glu32.dll, and opengl32.dll"
WIN32_GLUT=glut32
WIN32_GLU=glu32
WIN32_OPENGL=opengl32
fi
LIBS="$LIBS -l${WIN32_GLUT} -l${WIN32_GLU} -l${WIN32_OPENGL}"
LIBS="$LIBS -luser32 -lgdi32"
echo "Will link apps with $LIBS"
fi
if test "x$ac_cv_lib_glut_glutGetModifiers" = "xno"; then
echo
echo "Unable to find the necessary OpenGL or GLUT libraries."
echo "See config.log for automated test details and results ..."
exit 1
fi
if test "x$ac_cv_lib_glut_glutGameModeString" = "xno"; then
echo
echo "Your version of glut doesn't support game mode."
echo "You need to fetch and install the latest version of glut from:"
echo
echo " http://reality.sgi.com/opengl/glut3/glut3.html"
exit 1
fi
opengl_LIBS="$LIBS"
LIBS="$base_LIBS"
AC_SUBST(base_LIBS)
AC_SUBST(opengl_LIBS)
AM_CONDITIONAL(HAVE_XWINDOWS, test "x$ac_cv_lib_X11_XCreateWindow" = "xyes" )
dnl Check for "plib" without which we cannot go on
AC_CHECK_HEADER(plib/pu.h)
if test "x$ac_cv_header_plib_pu_h" != "xyes"; then
echo
echo "You *must* have the plib library installed on your system to build"
echo "the FGFS simulator!"
echo
echo "Please see README.plib for more details."
echo
echo "configure aborted."
exit
fi
# dnl Check for system installed gdbm
# AC_CHECK_HEADER(gdbm.h)
# if test "x$ac_cv_header_gdbm_h" = "xyes"; then
# AC_DEFINE( HAVE_GDBM )
# else
# echo "no gdbm found, configuring and building."
# fi
# AM_CONDITIONAL(HAVE_GDBM, test "x$ac_cv_header_gdbm_h" = "xyes" )
dnl Check for system installed metakit
AC_CHECK_HEADER(mk4.h)
if test "x$ac_cv_header_mk4_h" != "xyes"; then
echo "no metakit found, configuring and building."
# Run configure in the metakit subdir
AC_CONFIG_SUBDIRS( simgear/metakit/unix )
fi
AM_CONDITIONAL(HAVE_METAKIT, test "x$ac_cv_header_mk4_h" = "xyes" )
dnl Specify if we want logging (testing build) or not (release build)
dnl Check for system installed zlib
AC_CHECK_HEADER(zlib.h)
if test "x$ac_cv_header_zlib_h" = "xyes"; then
AC_DEFINE( HAVE_ZLIB )
else
echo "no zlib found, building."
fi
AM_CONDITIONAL(HAVE_ZLIB, test "x$ac_cv_header_zlib_h" = "xyes" )
dnl Checks for header files.
AC_HEADER_STDC
AC_CHECK_HEADERS( \
fcntl.h getopt.h malloc.h memory.h stdint.h stdlib.h sys/param.h \
sys/stat.h sys/time.h sys/timeb.h unistd.h windows.h winbase.h values.h )
if test "x$ac_cv_header_stdint_h" = "xyes"; then
AC_DEFINE( HAVE_STDINT_H )
fi
dnl Checks for typedefs, structures, and compiler characteristics.
AC_C_CONST
AC_TYPE_SIZE_T
AC_HEADER_TIME
AC_STRUCT_TM
dnl Checks for library functions.
AC_TYPE_SIGNAL
AC_FUNC_VPRINTF
AC_CHECK_FUNCS( ftime gettimeofday timegm memcpy bcopy mktime strstr rand \
random setitimer getitimer signal GetLocalTime rint getrusage )
AM_CONFIG_HEADER(simgear/simgear_config.h)
AC_OUTPUT( \
Makefile \
SimGear.spec \
simgear/Makefile \
simgear/version.h \
simgear/bucket/Makefile \
simgear/debug/Makefile \
simgear/ephemeris/Makefile \
simgear/io/Makefile \
simgear/magvar/Makefile \
simgear/math/Makefile \
simgear/metar/Makefile \
simgear/misc/Makefile \
simgear/route/Makefile \
simgear/screen/Makefile \
simgear/serial/Makefile \
simgear/sky/Makefile \
simgear/threads/Makefile \
simgear/timing/Makefile \
simgear/xgl/Makefile \
simgear/xml/Makefile \
simgear/zlib/Makefile \
)
AC_OUTPUT_COMMANDS([
# if test "x$ac_cv_header_windows_h" = "xyes" ; then
# cp simgear/gdbm/autoconf.h.cygwin32 simgear/gdbm/autoconf.h
# fi
])
echo ""
echo "Configure Summary"
echo "================="
echo "Prefix: $prefix"
if test "x$with_logging" != "x"; then
echo "Debug messages: $with_logging"
else
echo "Debug messages: yes"
fi
if test "x$with_efence" != "x"; then
echo "Electric fence: $with_efence"
else
echo "Electric fence: no"
fi
# if test "x$ac_cv_header_gdbm_h" != "xyes"; then
# echo "Building gdbm"
# fi
if test "x$ac_cv_header_mk4_h" != "xyes"; then
echo "Building metakit"
fi
if test "x$ac_cv_header_zlib_h" != "xyes"; then
echo "Building zlib"
fi
if test "x$ac_cv_lib_pthread_pthread_exit" = "xyes" -a "x$ac_cv_header_pthread_h" = "xyes"; then
echo "Threads: pthread lib found."
else
echo "Threads: no threads (pthread lib not found.)"
fi
if test "$OS" = "IRIX" -o "$OS" = "IRIX64"; then
if test "$CXX" = "CC"; then
echo "\nRemember to run: sh ../FlightGear/irix-hack.sh!\07\n"
fi
fi

View File

@@ -1,42 +0,0 @@
#! /bin/sh
echo ""
echo "running $0 to rebuild simgear include links"
# toast the old directory
rm -rf src/simgear
mkdir src/simgear
mkdir src/simgear/bucket
mkdir src/simgear/debug
mkdir src/simgear/math
mkdir src/simgear/misc
mkdir src/simgear/screen
mkdir src/simgear/serial
mkdir src/simgear/xgl
mkdir src/simgear/zlib
# build new links
ln -s ../include/compiler.h src/simgear/compiler.h
ln -s ../include/constants.h src/simgear/constants.h
ln -s ../include/fg_traits.hxx src/simgear/fg_traits.hxx
ln -s ../include/fg_zlib.h src/simgear/fg_zlib.h
ln -s ../include/version.h src/simgear/version.h
ln -s ../../bucket/newbucket.hxx src/simgear/bucket/newbucket.hxx
ln -s ../../debug/debug_types.h src/simgear/debug/debug_types.h
ln -s ../../debug/logstream.hxx src/simgear/debug/logstream.hxx
ln -s ../../math/fg_memory.h src/simgear/math/fg_memory.h
ln -s ../../math/fg_types.hxx src/simgear/math/fg_types.hxx
ln -s ../../math/point3d.hxx src/simgear/math/point3d.hxx
ln -s ../../math/polar3d.hxx src/simgear/math/polar3d.hxx
ln -s ../../misc/fgpath.hxx src/simgear/misc/fgpath.hxx
ln -s ../../misc/fgstream.hxx src/simgear/misc/fgstream.hxx
ln -s ../../misc/zfstream.hxx src/simgear/misc/zfstream.hxx
ln -s ../../xgl/xgl.h src/simgear/xgl/xgl.h
ln -s ../../zlib/zlib.h src/simgear/zlib/zlib.h
ln -s ../../zlib/zconf.h src/simgear/zlib/zconf.h

8
simgear/.cvsignore Normal file
View File

@@ -0,0 +1,8 @@
Makefile
Makefile.in
simgear_config.h
simgear_config.h.in
stamp-h
stamp-h.in
stamp-h1
version.h

View File

@@ -1,21 +1,3 @@
if ENABLE_UNIX_SERIAL
SERIAL_DIRS = serial
else
SERIAL_DIRS =
endif
# if HAVE_GDBM
# GDBM_DIRS =
# else
# GDBM_DIRS = gdbm
# endif
if HAVE_ZLIB
ZLIB_DIRS =
else
ZLIB_DIRS = zlib
endif
if HAVE_THREADS
SGTHREAD_DIR = threads
else
@@ -25,27 +7,31 @@ endif
# METAR_DIRS =
METAR_DIRS = metar
EXTRA_DIST = version.h.in
EXTRA_DIST = simgear_config.h.vc5 version.h.in
include_HEADERS = \
compiler.h constants.h sg_inlines.h sg_traits.hxx sg_zlib.h version.h
compiler.h constants.h sg_inlines.h sg_traits.hxx version.h
SUBDIRS = \
$(ZLIB_DIRS) \
$(compatibility_DIR) \
xml \
debug \
misc \
structure \
bucket \
ephemeris \
io \
magvar \
math \
$(METAR_DIRS) \
props \
route \
scene \
screen \
$(SERIAL_DIRS) \
sky \
serial \
sound \
$(SGTHREAD_DIR) \
timing \
xgl
DIST_SUBDIRS = $(SUBDIRS) compatibility metar threads

View File

@@ -0,0 +1,3 @@
.deps
Makefile
Makefile.in

View File

@@ -14,4 +14,4 @@ libsgbucket_a_SOURCES = newbucket.cxx
# $(top_builddir)/bucket/libsgbucket.a \
# $(top_builddir)/misc/libsgmisc.a
INCLUDES += -I$(top_srcdir)
INCLUDES = -I$(top_srcdir)

View File

@@ -24,6 +24,10 @@
**************************************************************************/
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <math.h>
#include <simgear/misc/sg_path.hxx>

View File

@@ -54,10 +54,7 @@ SG_USING_STD(fabs);
#include STL_STRING
SG_USING_STD(string);
#if ! defined( SG_HAVE_NATIVE_SGI_COMPILERS )
SG_USING_STD(ostream);
#endif
/**

View File

@@ -0,0 +1,2 @@
Makefile
Makefile.in

View File

@@ -0,0 +1,43 @@
#ifndef __SGI_HXX
#define __SGI_HXX
#include <string>
inline bool
operator!=( const std::string& lhs, const char* rhs)
{
return lhs.compare( rhs ) != 0;
}
inline bool
operator!=( const char* lhs, const std::string& rhs)
{
return rhs.compare( lhs ) != 0;
}
inline bool
operator==( const std::string& lhs, const char* rhs)
{
return lhs.compare( rhs ) == 0;
}
inline bool
operator==( const char* lhs, const std::string& rhs)
{
return rhs.compare( lhs ) == 0;
}
inline std::string
operator+(const std::string& lhs, const char* rhs)
{
return lhs + std::string(rhs);
}
inline std::string
operator+(const char* lhs, const std::string& rhs)
{
return std::string(lhs) + rhs;
}
#endif // !__SGI_HXX

View File

@@ -0,0 +1,33 @@
includedir = @includedir@/compatibility
EXTRA_DIST = README
include_HEADERS = \
cfloat \
csetjmp \
cstdio \
cwchar \
iostream \
strstream \
sstream \
cassert \
climits \
csignal \
cstdlib \
cwctype \
istream \
cctype \
clocale \
cstdarg \
cstring \
fstream \
iterator \
cerrno \
cmath \
cstddef \
ctime \
iomanip \
new \
streambuf \
\
IRIX

View File

@@ -0,0 +1,9 @@
The following header files where taken from the boost clib package
(http://www.boost.org):
cassert climits csignal cstdlib cwctype
cctype clocale cstdarg cstring
cerrno cmath cstddef ctime
cfloat csetjmp cstdio cwchar

View File

@@ -0,0 +1,10 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CASSERT_HEADER
#define __CASSERT_HEADER
#include <assert.h>
#endif // CASSERT_HEADER

View File

@@ -0,0 +1,26 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CCTYPE_HEADER
#define __CCTYPE_HEADER
#include <ctype.h>
namespace std {
using ::isalnum;
using ::isdigit;
using ::isprint;
using ::isupper;
using ::tolower;
using ::isalpha;
using ::isgraph;
using ::ispunct;
using ::isxdigit;
using ::toupper;
using ::iscntrl;
using ::islower;
using ::isspace;
}
#endif // CCTYPE_HEADER

View File

@@ -0,0 +1,10 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CERRNO_HEADER
#define __CERRNO_HEADER
#include <errno.h>
#endif // CERRNO_HEADER

View File

@@ -0,0 +1,10 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CFLOAT_HEADER
#define __CFLOAT_HEADER
#include <float.h>
#endif // CFLOAT_HEADER

View File

@@ -0,0 +1,10 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CLIMITS_HEADER
#define __CLIMITS_HEADER
#include <limits.h>
#endif // CLIMITS_HEADER

View File

@@ -0,0 +1,16 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CLOCALE_HEADER
#define __CLOCALE_HEADER
#include <locale.h>
namespace std {
using ::lconv;
using ::localeconv;
using ::setlocale;
}
#endif // CLOCALE_HEADER

View File

@@ -0,0 +1,35 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CMATH_HEADER
#define __CMATH_HEADER
#include <math.h>
namespace std {
using ::acos;
using ::cos;
using ::fmod;
using ::modf;
using ::tan;
using ::asin;
using ::cosh;
using ::frexp;
using ::pow;
using ::tanh;
using ::atan;
using ::exp;
using ::ldexp;
using ::sin;
using ::atan2;
using ::fabs;
using ::log;
using ::sinh;
using ::ceil;
using ::floor;
using ::log10;
using ::sqrt;
}
#endif // CMATH_HEADER

View File

@@ -0,0 +1,15 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CSETJMP_HEADER
#define __CSETJMP_HEADER
#include <setjmp.h>
namespace std {
using ::jmp_buf;
using ::longjmp;
}
#endif // CSETJMP_HEADER

View File

@@ -0,0 +1,16 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CSIGNAL_HEADER
#define __CSIGNAL_HEADER
#include <signal.h>
namespace std {
using ::sig_atomic_t;
using ::raise;
using ::signal;
}
#endif // CSIGNAL_HEADER

View File

@@ -0,0 +1,14 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CSTDARG_HEADER
#define __CSTDARG_HEADER
#include <stdarg.h>
namespace std {
using ::va_list;
}
#endif // CSTDARG_HEADER

View File

@@ -0,0 +1,15 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CSTDDEF_HEADER
#define __CSTDDEF_HEADER
#include <stddef.h>
namespace std {
using ::ptrdiff_t;
using ::size_t;
}
#endif // CSTDDEF_HEADER

View File

@@ -0,0 +1,57 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CSTDIO_HEADER
#define __CSTDIO_HEADER
#include <stdio.h>
namespace std {
using ::FILE;
using ::fpos_t;
using ::size_t;
using ::clearerr;
using ::fgets;
using ::fscanf;
using ::gets;
using ::rename;
using ::tmpfile;
using ::fclose;
using ::fopen;
using ::fseek;
using ::perror;
using ::rewind;
using ::tmpnam;
using ::feof;
using ::fprintf;
using ::fsetpos;
using ::printf;
using ::scanf;
using ::ungetc;
using ::ferror;
using ::fputc;
using ::ftell;
using ::putc;
using ::setbuf;
using ::vfprintf;
using ::fflush;
using ::fputs;
using ::fwrite;
using ::putchar;
using ::setvbuf;
using ::vprintf;
using ::fgetc;
using ::fread;
using ::getc;
using ::puts;
using ::sprintf;
using ::vsprintf;
using ::fgetpos;
using ::freopen;
using ::getchar;
using ::remove;
using ::sscanf;
}
#endif // CSTDIO_HEADER

View File

@@ -0,0 +1,43 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CSTDLIB_HEADER
#define __CSTDLIB_HEADER
#include <stdlib.h>
namespace std {
using ::abort;
using ::atexit;
using ::exit;
using ::getenv;
using ::system;
using ::calloc;
using ::malloc;
using ::free;
using ::realloc;
using ::atol;
using ::mblen;
using ::strtod;
using ::wctomb;
using ::atof;
using ::mbstowcs;
using ::strtol;
using ::wcstombs;
using ::atoi;
using ::mbtowc;
using ::strtoul;
using ::bsearch;
using ::qsort;
using ::div_t;
using ::ldiv_t;
using ::abs;
using ::labs;
using ::srand;
using ::div;
using ::ldiv;
using ::rand;
}
#endif // CSTDLIB_HEADER

View File

@@ -0,0 +1,36 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CSTRING_HEADER
#define __CSTRING_HEADER
#include <string.h>
namespace std {
using ::size_t;
using ::memchr;
using ::strcat;
using ::strcspn;
using ::strncpy;
using ::strtok;
using ::memcmp;
using ::strchr;
using ::strerror;
using ::strpbrk;
using ::strxfrm;
using ::memcpy;
using ::strcmp;
using ::strlen;
using ::strrchr;
using ::memmove;
using ::strcoll;
using ::strncat;
using ::strspn;
using ::memset;
using ::strcpy;
using ::strncmp;
using ::strstr;
}
#endif // CSTRING_HEADER

View File

@@ -0,0 +1,26 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CTIME_HEADER
#define __CTIME_HEADER
#include <time.h>
namespace std {
using ::size_t;
using ::clock_t;
using ::time_t;
using ::tm;
using ::asctime;
using ::clock;
using ::difftime;
using ::localtime;
using ::strftime;
using ::ctime;
using ::gmtime;
using ::mktime;
using ::time;
}
#endif // CTIME_HEADER

View File

@@ -0,0 +1,156 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CWCHAR_HEADER
#define __CWCHAR_HEADER
#include <wchar.h>
namespace std {
using ::mbstate_t;
using ::wint_t;
using ::size_t;
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::btowc;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::getwchar;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::ungetwc;
#endif
using ::wcscpy;
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wcsrtombs;
#endif
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wmemchr;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::fgetwc;
#endif
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::mbrlen;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::vfwprintf;
#endif
#endif
using ::wcscspn;
using ::wcsspn;
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wmemcmp;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::fgetws;
#endif
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::mbrtowc;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::vswprintf;
#endif
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::wcsftime;
#endif
using ::wcsstr;
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wmemcpy;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::fputwc;
#endif
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::mbsinit;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::vwprintf;
#endif
#endif
using ::wcslen;
using ::wcstod;
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wmemmove;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::fputws;
#endif
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::mbsrtowcs;
#endif
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wcrtomb;
#endif
using ::wcsncat;
using ::wcstok;
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wmemset;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__DECCXX_VER) && __DECCXX_VER <= 60290024)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::fwide;
#endif
#endif
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::putwc;
#endif
using ::wcscat;
using ::wcsncmp;
using ::wcstol;
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wprintf;
#endif
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::fwprintf;
#endif
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::putwchar;
#endif
using ::wcschr;
using ::wcsncpy;
using ::wcstoul;
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wscanf;
#endif
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::fwscanf;
#endif
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::swprintf;
#endif
#endif
using ::wcscmp;
using ::wcspbrk;
using ::wcsxfrm;
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
using ::getwc;
#endif
#if !(defined(__linux) && defined(__DECCXX_VER) && __DECCXX_VER <= 60390005)
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::swscanf;
#endif
#endif
using ::wcscoll;
using ::wcsrchr;
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wctob;
#endif
}
#endif // CWCHAR_HEADER

View File

@@ -0,0 +1,39 @@
// This file is automatically generated. Do not edit.
// ['../../../libs/compatibility/generate_cpp_c_headers.py']
// Mon Apr 16 15:16:00 2001 ('PST', 'PDT')
#ifndef __CWCTYPE_HEADER
#define __CWCTYPE_HEADER
#include <wctype.h>
namespace std {
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wctrans_t;
#endif
using ::wctype_t;
using ::wint_t;
using ::iswalnum;
using ::iswctype;
using ::iswlower;
using ::iswspace;
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::towctrans;
#endif
#if !(defined(__sgi) && defined(_COMPILER_VERSION) && _COMPILER_VERSION <= 730)
using ::wctrans;
#endif
using ::iswalpha;
using ::iswdigit;
using ::iswprint;
using ::iswupper;
using ::towlower;
using ::wctype;
using ::iswcntrl;
using ::iswgraph;
using ::iswpunct;
using ::iswxdigit;
using ::towupper;
}
#endif // CWCTYPE_HEADER

View File

@@ -0,0 +1,19 @@
#ifndef __SG_FSTREAM
#define __SG_FSTREAM 1
# if defined(sgi) && !defined(__GNUC__)
# include <fstream.h>
namespace std {
using ::fstream;
using ::ifstream;
using ::ofstream;
};
# endif
#endif // !__SG_FSTREAM

View File

@@ -0,0 +1,14 @@
#ifndef __SG_IOMANIP
#define __SG_IOMANIP 1
# include <iomanip.h>
namespace std {
using ::setw;
inline int setfill(int f) { ::setfill(f); }
};
#endif // !__SG_IOMANIP

View File

@@ -0,0 +1,53 @@
#ifndef __SG_IOSTREAM
#define __SG_IOSTREAM 1
# include <fstream>
# if defined(sgi) && !defined(__GNUC__)
# include <iostream.h>
class ios_base : public ios {
public:
typedef int openmode;
typedef int seekdir;
enum { binary = 0 };
};
namespace std {
using ::cin;
using ::cout;
using ::cerr;
using ::clog;
using ::endl;
using ::ios;
using ::ios_base;
using ::iostream;
using ::istream;
using ::ostream;
using ::dec;
using ::oct;
using ::hex;
enum { skipws=ios::skipws,
left=ios::left, right=ios::right, internal=ios::internal,
showbase=ios::showbase, showpoint=ios::showpoint,
uppercase=ios::uppercase, showpos=ios::showpos,
scientific=ios::scientific, fixed=ios::fixed,
unitbuf=ios::unitbuf, stdio=ios::stdio
#if _BOOL && __EDG_ABI_COMPATIBILITY_VERSION>227 /* bool support */
,boolalpha=ios::boolalpha
#endif /* bool support */
};
};
# endif
#endif // !__SG_IOSTREAM

View File

@@ -0,0 +1,17 @@
#ifndef __SG_ISTREAM
#define __SG_ISTREAM 1
# include <iostream>
# if defined(sgi) && !defined(__GNUC__)
# include <stream.h>
# include <string>
using std::getline;
# endif
#endif // !__SG_ISTREAM

View File

@@ -0,0 +1,8 @@
#ifndef __SG_ITERATOR
#define __SG_ITERATOR 1
# include <iterator.h>
#endif // !__SG_ITERATOR

12
simgear/compatibility/new Normal file
View File

@@ -0,0 +1,12 @@
#ifndef __SG_NEW
#define __SG_NEW 1
#if defined(sgi) && !defined(__GNUC__)
# include <new.h>
#endif
#endif // !__SG_NEW

View File

@@ -0,0 +1,23 @@
#ifndef __SG_SSTREAM
#define __SG_SSTREAM 1
# include <iostream>
# include <strstream>
# include <string>
namespace std {
class ostringstream : public ostrstream {
public:
std::string str() { return string(ostrstream::str()); }
};
class istringstream : public istrstream {
};
};
#endif // !__SG_SSTREAM

View File

@@ -0,0 +1,38 @@
#ifndef __SG_STREAMBUF
#define __SG_STREAMBUF 1
# include <iostream>
# include <char_traits.h>
//
// Until we find a good way to rename the original streambuf class
// and derive our own streambuf class from that, define this variable
// for now so the code can inherit our streambuf class instead.
//
# define SG_NEED_STREAMBUF_HACK 1
class __streambuf : virtual public streambuf {
public:
typedef std::char_traits<char> traits_type;
typedef std::char_traits<char>::int_type int_type;
typedef streampos pos_type;
typedef streamoff off_type;
};
# if defined(sgi) && !defined(__GNUC__)
# define pubsync sync
namespace std {
using ::streambuf;
using ::streampos;
using ::streamoff;
};
# endif
#endif // !__SG_STREAMBUF

View File

@@ -0,0 +1,20 @@
#ifndef __SG_STRSTREAM
#define __SG_STRSTREAM 1
# include <strstream.h>
# if defined(sgi) && !defined(__GNUC__)
namespace std {
using ::ends;
using ::strstream;
using ::istrstream;
using ::ostrstream;
};
# endif
#endif // !__SG_STRSTREAM

View File

@@ -71,6 +71,14 @@
#ifndef _SG_COMPILER_H
#define _SG_COMPILER_H
/*
* Helper macro SG_STRINGIZE:
* Converts the parameter X to a string after macro replacement
* on X has been performed.
*/
#define SG_STRINGIZE(X) SG_DO_STRINGIZE(X)
#define SG_DO_STRINGIZE(X) #X
#ifdef __GNUC__
# if __GNUC__ == 2
# if __GNUC_MINOR__ < 8
@@ -133,10 +141,18 @@
# define STL_STDEXCEPT <stdexcept>
# define STL_STRING <string>
# define STL_STRSTREAM <strstream>
# else
# error Time to upgrade. GNU compilers < 2.7 not supported
# endif
# define SG_COMPILER_STR "GNU C++ version " SG_STRINGIZE(__GNUC__) "." SG_STRINGIZE(__GNUC_MINOR__)
#endif // __GNUC__
#if defined( __MINGW32__ )
# define bcopy(from, to, n) memcpy(to, from, n)
# define FG_MEM_COPY(to,from,n) memcpy(to, from, n)
# define snprintf _snprintf
#endif
/* KAI C++ */
@@ -157,7 +173,10 @@
# define STL_STDEXCEPT <stdexcept>
# define STL_STRING <string>
# define STL_STRSTREAM <strstream>
#endif
# define SG_COMPILER_STR "Kai C++ version " SG_STRINGIZE(__KCC_VERSION)
#endif // __KCC
//
// Metrowerks
@@ -188,7 +207,10 @@
// -dw- currently used glut has no game mode stuff
# define GLUT_WRONG_VERSION
#endif
# define SG_COMPILER_STR "Metrowerks CodeWarrior C++ version " SG_STRINGIZE(__MWERKS__)
#endif // __MWERKS__
//
// Microsoft compilers.
@@ -213,13 +235,19 @@
# define STL_STRING <string>
# define STL_STRSTREAM <strstream>
# define snprintf _snprintf
# pragma warning(disable: 4786) // identifier was truncated to '255' characters
# pragma warning(disable: 4244) // conversion from double to float
# pragma warning(disable: 4305) //
# else
# error What version of MSVC++ is this?
# endif
#endif
# define SG_COMPILER_STR "Microsoft Visual C++ version " SG_STRINGIZE(_MSC_VER)
#endif // _MSC_VER
#ifdef __BORLANDC__
# if defined(HAVE_SGI_STL_PORT)
@@ -251,6 +279,8 @@
# define SG_NAMESPACES
// # define SG_HAVE_STD
# define SG_COMPILER_STR "Borland C++ version " SG_STRINGIZE(__BORLANDC__)
#endif // __BORLANDC__
//
@@ -260,23 +290,36 @@
#if defined ( sgi ) && !defined( __GNUC__ )
# define SG_HAVE_NATIVE_SGI_COMPILERS
#include <simgear/compatibility/IRIX>
# define SG_EXPLICIT_FUNCTION_TMPL_ARGS
# define SG_CLASS_PARTIAL_SPECIALIZATION
# define SG_NEED_AUTO_PTR
# define SG_MEMBER_TEMPLATES
# define SG_NAMESPACES
# define SG_HAVE_STD
# define SG_CLASS_PARTIAL_SPECIALIZATION
# define SG_HAVE_STREAMBUF
# define SG_HAVE_TRAITS
# define SG_HAVE_STD_INCLUDES
# define STL_ALGORITHM <algorithm>
# define STL_FUNCTIONAL <functional>
# define STL_IOMANIP <iomanip.h>
# define STL_IOSTREAM <iostream.h>
# define STL_ITERATOR <iterator.h>
# define STL_FSTREAM <fstream.h>
# define STL_IOMANIP <iomanip>
# define STL_IOSTREAM <iostream>
# define STL_ITERATOR <iterator>
# define STL_FSTREAM <fstream>
# define STL_STDEXCEPT <stdexcept>
# define STL_STRING <string>
# define STL_STRSTREAM <strstream.h>
# define STL_STRSTREAM <strstream>
#pragma set woff 1001,1012,1014,1116,1155,1172,1174
#pragma set woff 1401,1460,1551,1552,1681
#ifdef __cplusplus
#pragma set woff 1682,3303
#endif
# define SG_COMPILER_STR "SGI MipsPro compiler version " SG_STRINGIZE(_COMPILER_VERSION)
#endif // Native SGI compilers
@@ -292,8 +335,35 @@
# else
extern void *memmove(void *, const void *, size_t);
# endif // __cplusplus
# define SG_COMPILER_STR "Sun compiler version " SG_STRINGIZE(__SUNPRO_CC)
#endif // sun
//
// Intel C++ Compiler
//
#if defined(__ICC) || defined (__ECC)
# define SG_NAMESPACES
# define SG_HAVE_STD
# define SG_HAVE_STREAMBUF
# define SG_HAVE_TRAITS
# define SG_HAVE_STD_INCLUDES
# define STL_ALGORITHM <algorithm>
# define STL_FUNCTIONAL <functional>
# define STL_IOMANIP <iomanip>
# define STL_IOSTREAM <iostream>
# define STL_ITERATOR <iterator>
# define STL_FSTREAM <fstream>
# define STL_STDEXCEPT <stdexcept>
# define STL_STRING <string>
# define STL_STRSTREAM <strstream>
# define SG_COMPILER_STR "Intel C++ version " SG_STRINGIZE(__ICC)
#endif // __ICC
//
// No user modifiable definitions beyond here.
//

View File

@@ -123,7 +123,7 @@
/** Highest binobj format version we know how to read/write. This starts at
* 0 and can go up to 65535 */
#define SG_BINOBJ_VERSION 5
#define SG_BINOBJ_VERSION 6
/** for backwards compatibility */
#define SG_SCENERY_FILE_FORMAT "0.4"

3
simgear/debug/.cvsignore Normal file
View File

@@ -0,0 +1,3 @@
.deps
Makefile
Makefile.in

View File

@@ -8,4 +8,4 @@ include_HEADERS = debug_types.h logstream.hxx
libsgdebug_a_SOURCES = logstream.cxx
INCLUDES += -I$(top_srcdir)
INCLUDES = -I$(top_srcdir)

View File

@@ -23,7 +23,8 @@ typedef enum {
SG_IO = 0x00001000,
SG_CLIPPER = 0x00002000,
SG_NETWORK = 0x00004000,
SG_UNDEFD = 0x00008000, // For range checking
SG_ATC = 0x00008000,
SG_UNDEFD = 0x00010000, // For range checking
SG_ALL = 0xFFFFFFFF
} sgDebugClass;
@@ -33,11 +34,12 @@ typedef enum {
* Define the possible logging priorities (and their order).
*/
typedef enum {
SG_BULK, // For frequent messages
SG_DEBUG, // Less frequent debug type messages
SG_INFO, // Informatory messages
SG_WARN, // Possible impending problem
SG_ALERT // Very possible impending problem
SG_BULK = 1, // For frequent messages
SG_DEBUG, // Less frequent debug type messages
SG_INFO, // Informatory messages
SG_WARN, // Possible impending problem
SG_ALERT // Very possible impending problem
// SG_EXIT, // Problem (no core)
// SG_ABORT // Abandon ship (core)
} sgDebugPriority;

View File

@@ -23,6 +23,8 @@
#include "logstream.hxx"
logstream *global_logstream = NULL;
bool logbuf::logging_enabled = true;
sgDebugClass logbuf::logClass = SG_NONE;
sgDebugPriority logbuf::logPriority = SG_INFO;
@@ -56,6 +58,30 @@ logbuf::set_log_level( sgDebugClass c, sgDebugPriority p )
logPriority = p;
}
void
logbuf::set_log_classes (sgDebugClass c)
{
logClass = c;
}
sgDebugClass
logbuf::get_log_classes ()
{
return logClass;
}
void
logbuf::set_log_priority (sgDebugPriority p)
{
logPriority = p;
}
sgDebugPriority
logbuf::get_log_priority ()
{
return logPriority;
}
void
logstream::setLogLevels( sgDebugClass c, sgDebugPriority p )
{

View File

@@ -28,11 +28,6 @@
#include <simgear/compiler.h>
// At least Irix needs this
#ifdef SG_HAVE_NATIVE_SGI_COMPILERS
#include <char_traits.h>
#endif
#ifdef SG_HAVE_STD_INCLUDES
# include <streambuf>
# include <iostream>
@@ -43,14 +38,11 @@
#include <simgear/debug/debug_types.h>
#ifndef SG_HAVE_NATIVE_SGI_COMPILERS
SG_USING_STD(streambuf);
SG_USING_STD(ostream);
SG_USING_STD(cout);
SG_USING_STD(cerr);
SG_USING_STD(endl);
#else
SG_USING_STD(char_traits);
#endif
#ifdef __MWERKS__
SG_USING_STD(iostream);
@@ -69,7 +61,11 @@ SG_USING_STD(iostream);
* messages at runtime. Only messages with priority >= logbuf::logPriority
* and debugClass == logbuf::logClass are output.
*/
#ifdef SG_NEED_STREAMBUF_HACK
class logbuf : public __streambuf
#else
class logbuf : public streambuf
#endif
{
public:
@@ -105,6 +101,35 @@ public:
*/
static void set_log_level( sgDebugClass c, sgDebugPriority p );
/**
* Set the allowed logging classes.
* @param c All enabled logging classes anded together.
*/
static void set_log_classes (sgDebugClass c);
/**
* Get the logging classes currently enabled.
* @return All enabled debug logging anded together.
*/
static sgDebugClass get_log_classes ();
/**
* Set the logging priority.
* @param c The priority cutoff for logging messages.
*/
static void set_log_priority (sgDebugPriority p);
/**
* Get the current logging priority.
* @return The priority cutoff for logging messages.
*/
static sgDebugPriority get_log_priority ();
/**
* Set the stream buffer
* @param sb stream buffer
@@ -227,6 +252,7 @@ logstream::operator<< ( const loglevel& l )
return *this;
}
extern logstream *global_logstream;
/**
* \relates logstream
@@ -238,8 +264,22 @@ logstream::operator<< ( const loglevel& l )
inline logstream&
sglog()
{
static logstream logstrm( cerr );
return logstrm;
if (global_logstream == NULL) {
#ifdef __APPLE__
/**
* There appears to be a bug in the C++ runtime in Mac OS X that
* will crash if certain funtions are called (in this case
* cerr.rdbuf()) during static initialization of a class. This
* print statement is hack to kick the library in the pants so it
* won't crash when cerr.rdbuf() is first called -DW
**/
cout << "Using Mac OS X hack for initializing C++ stdio..." << endl;
#endif
global_logstream = new logstream (cerr);
}
return *global_logstream;
}

View File

@@ -1,16 +1,32 @@
#include <string>
#include "Debug/logstream.hxx"
class Test {
public:
Test() {
//cout << "Cout seems to work" << endl;
//cerr << "Cerr seems to work" << endl;
sglog().setLogLevels( SG_ALL, SG_INFO );
SG_LOG(SG_EVENT, SG_INFO, "Test::Test" << "foo");
}
};
Test test;
int
main( int argc, char* argv[] )
{
fglog().setLogLevels( SG_ALL, SG_INFO );
sglog().setLogLevels( SG_ALL, SG_INFO );
SG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear
SG_LOG( FG_TERRAIN, SG_DEBUG, "terrain::debug" ); // shouldnt appear
SG_LOG( FG_TERRAIN, SG_INFO, "terrain::info" );
SG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" );
SG_LOG( FG_TERRAIN, SG_ALERT, "terrain::alert" );
//SG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear
//SG_LOG( FG_TERRAIN, SG_DEBUG, "terrain::debug" ); // shouldnt appear
//SG_LOG( FG_TERRAIN, SG_INFO, "terrain::info" );
//SG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" );
//SG_LOG( FG_TERRAIN, SG_ALERT, "terrain::alert" );
int i = 12345;
long l = 54321L;

View File

@@ -0,0 +1,3 @@
.deps
Makefile
Makefile.in

View File

@@ -4,7 +4,7 @@ lib_LIBRARIES = libsgephem.a
include_HEADERS = \
celestialBody.hxx \
ephemeris.hxx \
ephemeris.hxx \
jupiter.hxx \
mars.hxx \
mercury.hxx \
@@ -31,4 +31,4 @@ libsgephem_a_SOURCES = \
uranus.cxx \
venus.cxx
INCLUDES += -I$(top_srcdir)
INCLUDES = -I$(top_srcdir)

View File

@@ -158,22 +158,112 @@ double CelestialBody::sgCalcEccAnom(double M, double e)
return eccAnom;
}
/*****************************************************************************
* inline CelestialBody::CelestialBody
* public constructor for a generic celestialBody object.
* initializes the 6 primary orbital elements. The elements are:
* N: longitude of the ascending node
* i: inclination to the ecliptic
* w: argument of perihelion
* a: semi-major axis, or mean distance from the sun
* e: eccenticity
* M: mean anomaly
* Each orbital element consists of a constant part and a variable part that
* gradually changes over time.
*
* Argumetns:
* the 13 arguments to the constructor constitute the first, constant
* ([NiwaeM]f) and the second variable ([NiwaeM]s) part of the orbital
* elements. The 13th argument is the current time. Note that the inclination
* is written with a capital (If, Is), because 'if' is a reserved word in the
* C/C++ programming language.
***************************************************************************/
CelestialBody::CelestialBody(double Nf, double Ns,
double If, double Is,
double wf, double ws,
double af, double as,
double ef, double es,
double Mf, double Ms, double mjd)
{
NFirst = Nf; NSec = Ns;
iFirst = If; iSec = Is;
wFirst = wf; wSec = ws;
aFirst = af; aSec = as;
eFirst = ef; eSec = es;
MFirst = Mf; MSec = Ms;
updateOrbElements(mjd);
}
CelestialBody::CelestialBody(double Nf, double Ns,
double If, double Is,
double wf, double ws,
double af, double as,
double ef, double es,
double Mf, double Ms)
{
NFirst = Nf; NSec = Ns;
iFirst = If; iSec = Is;
wFirst = wf; wSec = ws;
aFirst = af; aSec = as;
eFirst = ef; eSec = es;
MFirst = Mf; MSec = Ms;
}
/****************************************************************************
* inline void CelestialBody::updateOrbElements(double mjd)
* given the current time, this private member calculates the actual
* orbital elements
*
* Arguments: double mjd: the current modified julian date:
*
* return value: none
***************************************************************************/
void CelestialBody::updateOrbElements(double mjd)
{
double actTime = sgCalcActTime(mjd);
M = SGD_DEGREES_TO_RADIANS * (MFirst + (MSec * actTime));
w = SGD_DEGREES_TO_RADIANS * (wFirst + (wSec * actTime));
N = SGD_DEGREES_TO_RADIANS * (NFirst + (NSec * actTime));
i = SGD_DEGREES_TO_RADIANS * (iFirst + (iSec * actTime));
e = eFirst + (eSec * actTime);
a = aFirst + (aSec * actTime);
}
/*****************************************************************************
* inline double CelestialBody::sgCalcActTime(double mjd)
* this private member function returns the offset in days from the epoch for
* wich the orbital elements are calculated (Jan, 1st, 2000).
*
* Argument: the current time
*
* return value: the (fractional) number of days until Jan 1, 2000.
****************************************************************************/
double CelestialBody::sgCalcActTime(double mjd)
{
return (mjd - 36523.5);
}
/*****************************************************************************
* inline void CelestialBody::getPos(double* ra, double* dec)
* gives public access to Right Ascension and declination
*
****************************************************************************/
void CelestialBody::getPos(double* ra, double* dec)
{
*ra = rightAscension;
*dec = declination;
}
/*****************************************************************************
* inline void CelestialBody::getPos(double* ra, double* dec, double* magnitude
* gives public acces to the current Right ascension, declination, and
* magnitude
****************************************************************************/
void CelestialBody::getPos(double* ra, double* dec, double* magn)
{
*ra = rightAscension;
*dec = declination;
*magn = magnitude;
}

View File

@@ -87,113 +87,6 @@ public:
void updatePosition(double mjd, Star *ourSun);
};
/*****************************************************************************
* inline CelestialBody::CelestialBody
* public constructor for a generic celestialBody object.
* initializes the 6 primary orbital elements. The elements are:
* N: longitude of the ascending node
* i: inclination to the ecliptic
* w: argument of perihelion
* a: semi-major axis, or mean distance from the sun
* e: eccenticity
* M: mean anomaly
* Each orbital element consists of a constant part and a variable part that
* gradually changes over time.
*
* Argumetns:
* the 13 arguments to the constructor constitute the first, constant
* ([NiwaeM]f) and the second variable ([NiwaeM]s) part of the orbital
* elements. The 13th argument is the current time. Note that the inclination
* is written with a capital (If, Is), because 'if' is a reserved word in the
* C/C++ programming language.
***************************************************************************/
inline CelestialBody::CelestialBody(double Nf, double Ns,
double If, double Is,
double wf, double ws,
double af, double as,
double ef, double es,
double Mf, double Ms, double mjd)
{
NFirst = Nf; NSec = Ns;
iFirst = If; iSec = Is;
wFirst = wf; wSec = ws;
aFirst = af; aSec = as;
eFirst = ef; eSec = es;
MFirst = Mf; MSec = Ms;
updateOrbElements(mjd);
}
inline CelestialBody::CelestialBody(double Nf, double Ns,
double If, double Is,
double wf, double ws,
double af, double as,
double ef, double es,
double Mf, double Ms)
{
NFirst = Nf; NSec = Ns;
iFirst = If; iSec = Is;
wFirst = wf; wSec = ws;
aFirst = af; aSec = as;
eFirst = ef; eSec = es;
MFirst = Mf; MSec = Ms;
}
/****************************************************************************
* inline void CelestialBody::updateOrbElements(double mjd)
* given the current time, this private member calculates the actual
* orbital elements
*
* Arguments: double mjd: the current modified julian date:
*
* return value: none
***************************************************************************/
inline void CelestialBody::updateOrbElements(double mjd)
{
double actTime = sgCalcActTime(mjd);
M = SGD_DEGREES_TO_RADIANS * (MFirst + (MSec * actTime));
w = SGD_DEGREES_TO_RADIANS * (wFirst + (wSec * actTime));
N = SGD_DEGREES_TO_RADIANS * (NFirst + (NSec * actTime));
i = SGD_DEGREES_TO_RADIANS * (iFirst + (iSec * actTime));
e = eFirst + (eSec * actTime);
a = aFirst + (aSec * actTime);
}
/*****************************************************************************
* inline double CelestialBody::sgCalcActTime(double mjd)
* this private member function returns the offset in days from the epoch for
* wich the orbital elements are calculated (Jan, 1st, 2000).
*
* Argument: the current time
*
* return value: the (fractional) number of days until Jan 1, 2000.
****************************************************************************/
inline double CelestialBody::sgCalcActTime(double mjd)
{
return (mjd - 36523.5);
}
/*****************************************************************************
* inline void CelestialBody::getPos(double* ra, double* dec)
* gives public access to Right Ascension and declination
*
****************************************************************************/
inline void CelestialBody::getPos(double* ra, double* dec)
{
*ra = rightAscension;
*dec = declination;
}
/*****************************************************************************
* inline void CelestialBody::getPos(double* ra, double* dec, double* magnitude
* gives public acces to the current Right ascension, declination, and
* magnitude
****************************************************************************/
inline void CelestialBody::getPos(double* ra, double* dec, double* magn)
{
*ra = rightAscension;
*dec = declination;
*magn = magnitude;
}
inline double CelestialBody::getRightAscension() { return rightAscension; }
inline double CelestialBody::getDeclination() { return declination; }
inline double CelestialBody::getMagnitude() { return magnitude; }
@@ -210,14 +103,3 @@ inline double CelestialBody::getLat()
#endif // _CELESTIALBODY_H_

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@@ -23,6 +23,8 @@
// $Id$
#include <iostream>
#include "ephemeris.hxx"
@@ -37,6 +39,10 @@ SGEphemeris::SGEphemeris( const string &path ) {
saturn = new Saturn;
uranus = new Uranus;
neptune = new Neptune;
nplanets = 7;
for ( int i = 0; i < nplanets; ++i ) {
sgdSetVec3( planets[i], 0.0, 0.0, 0.0 );
}
stars = new SGStarData( SGPath(path) );
}

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@@ -27,15 +27,19 @@
#include "stardata.hxx"
#if defined (_MSC_VER) || defined (SG_HAVE_NATIVE_SGI_COMPILERS)
#if defined (_MSC_VER)
SG_USING_STD(getline);
#endif
// Constructor
SGStarData::SGStarData() {
SGStarData::SGStarData() :
nstars(0)
{
}
SGStarData::SGStarData( SGPath path ) {
SGStarData::SGStarData( SGPath path ) :
nstars(0)
{
data_path = SGPath( path );
load();
}

8
simgear/io/.cvsignore Normal file
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@@ -0,0 +1,8 @@
.deps
Makefile
Makefile.in
decode_binobj
lowtest
socktest
tcp_client
tcp_server

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@@ -8,7 +8,8 @@ include_HEADERS = \
sg_binobj.hxx \
sg_file.hxx \
sg_serial.hxx \
sg_socket.hxx
sg_socket.hxx \
sg_socket_udp.hxx
libsgio_a_SOURCES = \
iochannel.cxx \
@@ -16,21 +17,45 @@ libsgio_a_SOURCES = \
sg_binobj.cxx \
sg_file.cxx \
sg_serial.cxx \
sg_socket.cxx
sg_socket.cxx \
sg_socket_udp.cxx
INCLUDES += -I$(top_srcdir)
INCLUDES = -I$(top_srcdir)
noinst_PROGRAMS = decode_binobj socktest lowtest
noinst_PROGRAMS = decode_binobj socktest lowtest tcp_server tcp_client
tcp_server_SOURCES = tcp_server.cxx
tcp_server_LDADD = \
$(top_builddir)/simgear/io/libsgio.a \
$(top_builddir)/simgear/debug/libsgdebug.a \
$(top_builddir)/simgear/bucket/libsgbucket.a \
$(top_builddir)/simgear/misc/libsgmisc.a \
-lplibnet -lplibul -lz \
$(network_LIBS) \
$(base_LIBS)
tcp_client_SOURCES = tcp_client.cxx
tcp_client_LDADD = \
$(top_builddir)/simgear/io/libsgio.a \
$(top_builddir)/simgear/debug/libsgdebug.a \
$(top_builddir)/simgear/bucket/libsgbucket.a \
$(top_builddir)/simgear/misc/libsgmisc.a \
-lplibnet -lplibul -lz \
$(network_LIBS) \
$(base_LIBS)
socktest_SOURCES = socktest.cxx
socktest_LDADD = \
$(top_builddir)/simgear/bucket/libsgbucket.a \
$(top_builddir)/simgear/io/libsgio.a \
$(top_builddir)/simgear/io/libsgio.a \
$(top_builddir)/simgear/debug/libsgdebug.a \
$(top_builddir)/simgear/misc/libsgmisc.a \
$(top_builddir)/simgear/xml/libsgxml.a \
-lz
-lplibnet -lplibul -lz \
$(network_LIBS) \
$(base_LIBS)
lowtest_SOURCES = lowtest.cxx
@@ -41,8 +66,7 @@ decode_binobj_SOURCES = decode_binobj.cxx
decode_binobj_LDADD = \
$(top_builddir)/simgear/io/libsgio.a \
$(top_builddir)/simgear/bucket/libsgbucket.a \
$(top_builddir)/simgear/misc/libsgmisc.a \
$(top_builddir)/simgear/debug/libsgdebug.a \
$(top_builddir)/simgear/xml/libsgxml.a \
-lz
$(top_builddir)/simgear/bucket/libsgbucket.a \
$(top_builddir)/simgear/misc/libsgmisc.a \
$(top_builddir)/simgear/debug/libsgdebug.a \
$(base_LIBS) -lz

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@@ -3,12 +3,10 @@
#include <unistd.h>
#include STL_IOSTREAM
#if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
#include "sg_binobj.hxx"
SG_USING_STD(cout);
SG_USING_STD(endl);
#endif
#include "sg_binobj.hxx"
int main( int argc, char **argv ) {
@@ -58,25 +56,49 @@ int main( int argc, char **argv ) {
}
cout << endl;
cout << "# triangle groups" << endl;
cout << "# geometry groups" << endl;
cout << endl;
string material;
int_list vertex_index;
int_list normal_index;
int_list tex_index;
// generate points
string_list pt_materials = obj.get_pt_materials();
group_list pts_v = obj.get_pts_v();
group_list pts_n = obj.get_pts_n();
for ( i = 0; i < (int)pts_v.size(); ++i ) {
material = pt_materials[i];
vertex_index = pts_v[i];
normal_index = pts_n[i];
cout << "# usemtl " << material << endl;
cout << "pt ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
cout << vertex_index[j] << "/" << normal_index[j] << " ";
}
cout << endl;
}
// generate triangles
string_list tri_materials = obj.get_tri_materials();
group_list tris_v = obj.get_tris_v();
group_list tris_n = obj.get_tris_n();
group_list tris_tc = obj.get_tris_tc();
for ( i = 0; i < (int)tris_v.size(); ++i ) {
material = tri_materials[i];
vertex_index = tris_v[i];
normal_index = tris_n[i];
tex_index = tris_tc[i];
cout << "# usemtl " << material << endl;
cout << "f ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
cout << vertex_index[j] << "/" << tex_index[j] << " ";
cout << vertex_index[j];
if ( normal_index.size() ) {
cout << "/" << normal_index[j];
}
cout << "/" << tex_index[j];
cout << " ";
}
cout << endl;
}
@@ -84,15 +106,21 @@ int main( int argc, char **argv ) {
// generate strips
string_list strip_materials = obj.get_strip_materials();
group_list strips_v = obj.get_strips_v();
group_list strips_n = obj.get_strips_n();
group_list strips_tc = obj.get_strips_tc();
for ( i = 0; i < (int)strips_v.size(); ++i ) {
material = strip_materials[i];
vertex_index = strips_v[i];
normal_index = strips_n[i];
tex_index = strips_tc[i];
cout << "# usemtl " << material << endl;
cout << "ts ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
cout << vertex_index[j] << "/" << tex_index[j] << " ";
cout << vertex_index[j];
if ( normal_index.size() ) {
cout << "/" << normal_index[j];
}
cout << "/" << tex_index[j] << " ";
}
cout << endl;
}
@@ -100,15 +128,21 @@ int main( int argc, char **argv ) {
// generate fans
string_list fan_materials = obj.get_fan_materials();
group_list fans_v = obj.get_fans_v();
group_list fans_n = obj.get_fans_n();
group_list fans_tc = obj.get_fans_tc();
for ( i = 0; i < (int)fans_v.size(); ++i ) {
material = fan_materials[i];
vertex_index = fans_v[i];
normal_index = fans_n[i];
tex_index = fans_tc[i];
cout << "# usemtl " << material << endl;
cout << "tf ";
for ( j = 0; j < (int)vertex_index.size(); ++j ) {
cout << vertex_index[j] << "/" << tex_index[j] << " ";
cout << vertex_index[j];
if ( normal_index.size() ) {
cout << "/" << normal_index[j];
}
cout << "/" << tex_index[j] << " ";
}
cout << endl;
}

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@@ -22,8 +22,6 @@
#include "iochannel.hxx"
// #include "garmin.hxx"
// #include "nmea.hxx"
// constructor

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@@ -158,6 +158,7 @@ public:
inline void set_dir( const SGProtocolDir d ) { dir = d; }
inline SGProtocolDir get_dir() const { return dir; }
inline bool isvalid() const { return valid; }
inline void set_valid( const bool v ) { valid = v; }
};

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@@ -29,12 +29,7 @@
#include <stdio.h>
#ifdef HAVE_ZLIB
# include <zlib.h>
#else
# include <simgear/zlib/zlib.h>
#endif
#include <zlib.h>
#include <plib/sg.h>

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@@ -3,16 +3,14 @@
#include STL_IOSTREAM
#include "lowlevel.hxx"
#if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
SG_USING_STD(cout);
SG_USING_STD(endl);
#endif
static const int sgEndianTest = 1;
#define sgIsLittleEndian (*((char *) &sgEndianTest ) != 0)
#define sgIsBigEndian (*((char *) &sgEndianTest ) == 0)
SG_USING_STD(cout);
SG_USING_STD(endl);
int main() {
cout << "This machine is ";
@@ -23,6 +21,8 @@ int main() {
}
cout << "endian" << endl;
cout << "sizeof(short) = " << sizeof(short) << endl;
short s = 1111;
cout << "short s = " << s << endl;
sgEndianSwap((unsigned short *)&s);

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@@ -22,7 +22,12 @@
//
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <simgear/compiler.h>
#include <simgear/debug/logstream.hxx>
#include <stdio.h>
#include <time.h>
@@ -39,27 +44,34 @@
SG_USING_STD( string );
SG_USING_STD( vector );
#if !defined (SG_HAVE_NATIVE_SGI_COMPILERS)
SG_USING_STD( cout );
SG_USING_STD( endl );
#endif
enum {
SG_BOUNDING_SPHERE = 0,
SG_VERTEX_LIST = 1,
SG_COLOR_LIST = 4,
SG_NORMAL_LIST = 2,
SG_TEXCOORD_LIST = 3,
SG_POINTS = 9,
SG_TRIANGLE_FACES = 10,
SG_TRIANGLE_STRIPS = 11,
SG_TRIANGLE_FANS = 12
} tgObjectTypes;
} sgObjectTypes;
enum {
SG_MATERIAL = 0
} tgPropertyTypes;
SG_IDX_VERTICES = 0x01,
SG_IDX_NORMALS = 0x02,
SG_IDX_COLORS = 0x04,
SG_IDX_TEXCOORDS = 0x08
} sgIndexTypes;
enum {
SG_MATERIAL = 0,
SG_INDEX_TYPES = 1
} sgPropertyTypes;
class sgSimpleBuffer {
@@ -77,7 +89,7 @@ public:
while ( size < s ) {
size *= 2;
}
cout << "Creating a new buffer of size = " << size << endl;
SG_LOG(SG_EVENT, SG_DEBUG, "Creating a new buffer of size = " << size);
ptr = new char[size];
}
@@ -95,7 +107,7 @@ public:
while ( size < s ) {
size *= 2;
}
cout << "resizing buffer to size = " << size << endl;
SG_LOG(SG_EVENT, SG_DEBUG, "resizing buffer to size = " << size);
ptr = new char[size];
}
}
@@ -145,11 +157,131 @@ double sgCalcBoundingRadius( Point3D center, point_list& wgs84_nodes ) {
}
// read object properties
static void read_object( gzFile fp,
int obj_type,
int nproperties,
int nelements,
group_list *vertices,
group_list *normals,
group_list *colors,
group_list *texcoords,
string_list *materials )
{
unsigned int nbytes;
unsigned char idx_mask;
int idx_size;
bool do_vertices, do_normals, do_colors, do_texcoords;
int j, k, idx;
static sgSimpleBuffer buf( 32768 ); // 32 Kb
char material[256];
// default values
if ( obj_type == SG_POINTS ) {
idx_size = 1;
idx_mask = SG_IDX_VERTICES;
do_vertices = true;
do_normals = false;
do_colors = false;
do_texcoords = false;
} else {
idx_size = 2;
idx_mask = (char)(SG_IDX_VERTICES | SG_IDX_TEXCOORDS);
do_vertices = true;
do_normals = false;
do_colors = false;
do_texcoords = true;
}
for ( j = 0; j < nproperties; ++j ) {
char prop_type;
sgReadChar( fp, &prop_type );
sgReadUInt( fp, &nbytes );
// cout << "property size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
if ( prop_type == SG_MATERIAL ) {
strncpy( material, ptr, nbytes );
material[nbytes] = '\0';
// cout << "material type = " << material << endl;
} else if ( prop_type == SG_INDEX_TYPES ) {
idx_mask = ptr[0];
// cout << "idx_mask = " << (int)idx_mask << endl;
idx_size = 0;
do_vertices = false;
do_normals = false;
do_colors = false;
do_texcoords = false;
if ( idx_mask & SG_IDX_VERTICES ) {
do_vertices = true;
++idx_size;
}
if ( idx_mask & SG_IDX_NORMALS ) {
do_normals = true;
++idx_size;
}
if ( idx_mask & SG_IDX_COLORS ) {
do_colors = true;
++idx_size;
}
if ( idx_mask & SG_IDX_TEXCOORDS ) {
do_texcoords = true;
++idx_size;
}
}
}
for ( j = 0; j < nelements; ++j ) {
sgReadUInt( fp, &nbytes );
// cout << "element size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (idx_size * sizeof(short));
short *sptr = (short *)ptr;
int_list vs; vs.clear();
int_list ns; ns.clear();
int_list cs; cs.clear();
int_list tcs; tcs.clear();
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
for ( idx = 0; idx < idx_size; ++idx ) {
sgEndianSwap( (unsigned short *)&(sptr[idx]) );
}
}
idx = 0;
if ( do_vertices ) {
vs.push_back( sptr[idx++] );
}
if ( do_normals ) {
ns.push_back( sptr[idx++] );
}
if ( do_colors ) {
cs.push_back( sptr[idx++] );
}
if ( do_texcoords ) {
tcs.push_back( sptr[idx++] );
}
// cout << sptr[0] << " ";
sptr += idx_size;
}
// cout << endl;
vertices->push_back( vs );
normals->push_back( ns );
colors->push_back( cs );
texcoords->push_back( tcs );
materials->push_back( material );
}
}
// read a binary file and populate the provided structures.
bool SGBinObject::read_bin( const string& file ) {
Point3D p;
int i, j, k;
char material[256];
unsigned int nbytes;
static sgSimpleBuffer buf( 32768 ); // 32 Kb
@@ -161,24 +293,36 @@ bool SGBinObject::read_bin( const string& file ) {
normals.clear();
texcoords.clear();
pts_v.clear();
pts_n.clear();
pts_c.clear();
pts_tc.clear();
pt_materials.clear();
tris_v.clear();
tris_n.clear();
tris_c.clear();
tris_tc.clear();
tri_materials.clear();
strips_v.clear();
strips_n.clear();
strips_c.clear();
strips_tc.clear();
strip_materials.clear();
fans_v.clear();
fans_n.clear();
fans_c.clear();
fans_tc.clear();
fan_materials.clear();
gzFile fp;
if ( (fp = gzopen( file.c_str(), "rb" )) == NULL ) {
string filegz = file + ".gz";
if ( (fp = gzopen( filegz.c_str(), "rb" )) == NULL ) {
// cout << "ERROR: opening " << file << " or " << filegz
// << "for reading!" << endl;
SG_LOG( SG_EVENT, SG_ALERT,
"ERROR: opening " << file << " or " << filegz << "for reading!");
return false;
}
@@ -203,13 +347,21 @@ bool SGBinObject::read_bin( const string& file ) {
}
// read creation time
time_t calendar_time;
sgReadLong( fp, &calendar_time );
unsigned int foo_calendar_time;
sgReadUInt( fp, &foo_calendar_time );
#if 0
time_t calendar_time = foo_calendar_time;
// The following code has a global effect on the host application
// and can screws up the time elsewhere. It should be avoided
// unless you need this for debugging in which case you should
// disable it again once the debugging task is finished.
struct tm *local_tm;
local_tm = localtime( &calendar_time );
char time_str[256];
strftime( time_str, 256, "%a %b %d %H:%M:%S %Z %Y", local_tm);
// cout << "File created on " << time_str << endl;
SG_LOG( SG_EVENT, SG_DEBUG, "File created on " << time_str);
#endif
// read number of top level objects
short nobjects;
@@ -288,18 +440,51 @@ bool SGBinObject::read_bin( const string& file ) {
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(float) * 3);
float *fptr = (float *)ptr;
wgs84_nodes.reserve( count );
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
sgEndianSwap( (unsigned int *)&(fptr[0]) );
sgEndianSwap( (unsigned int *)&(fptr[1]) );
sgEndianSwap( (unsigned int *)&(fptr[2]) );
}
p = Point3D( fptr[0], fptr[1], fptr[2] );
// cout << "node = " << p << endl;
wgs84_nodes.push_back( p );
wgs84_nodes.push_back( Point3D(fptr[0], fptr[1], fptr[2]) );
fptr += 3;
}
}
} else if ( obj_type == SG_COLOR_LIST ) {
// read color list properties
for ( j = 0; j < nproperties; ++j ) {
char prop_type;
sgReadChar( fp, &prop_type );
sgReadUInt( fp, &nbytes );
// cout << "property size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
}
// read color list elements
for ( j = 0; j < nelements; ++j ) {
sgReadUInt( fp, &nbytes );
// cout << "element size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(float) * 4);
float *fptr = (float *)ptr;
colors.reserve(count);
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
sgEndianSwap( (unsigned int *)&(fptr[0]) );
sgEndianSwap( (unsigned int *)&(fptr[1]) );
sgEndianSwap( (unsigned int *)&(fptr[2]) );
sgEndianSwap( (unsigned int *)&(fptr[3]) );
}
colors.push_back( Point3D( fptr[0], fptr[1], fptr[2] ) );
fptr += 4;
}
}
} else if ( obj_type == SG_NORMAL_LIST ) {
// read normal list properties
for ( j = 0; j < nproperties; ++j ) {
@@ -321,6 +506,7 @@ bool SGBinObject::read_bin( const string& file ) {
unsigned char *ptr = (unsigned char *)(buf.get_ptr());
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / 3;
normals.reserve( count );
for ( k = 0; k < count; ++k ) {
sgdVec3 normal;
sgdSetVec3( normal,
@@ -329,9 +515,7 @@ bool SGBinObject::read_bin( const string& file ) {
(ptr[2]) / 127.5 - 1.0 );
sgdNormalizeVec3( normal );
p = Point3D( normal[0], normal[1], normal[2] );
// cout << "normal = " << p << endl;
normals.push_back( p );
normals.push_back(Point3D(normal[0], normal[1], normal[2]));
ptr += 3;
}
}
@@ -357,149 +541,33 @@ bool SGBinObject::read_bin( const string& file ) {
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(float) * 2);
float *fptr = (float *)ptr;
texcoords.reserve(count);
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
sgEndianSwap( (unsigned int *)&(fptr[0]) );
sgEndianSwap( (unsigned int *)&(fptr[1]) );
}
p = Point3D( fptr[0], fptr[1], 0 );
// cout << "texcoord = " << p << endl;
texcoords.push_back( p );
texcoords.push_back( Point3D( fptr[0], fptr[1], 0 ) );
fptr += 2;
}
}
} else if ( obj_type == SG_POINTS ) {
// read point elements
read_object( fp, SG_POINTS, nproperties, nelements,
&pts_v, &pts_n, &pts_c, &pts_tc, &pt_materials );
} else if ( obj_type == SG_TRIANGLE_FACES ) {
// read triangle face properties
for ( j = 0; j < nproperties; ++j ) {
char prop_type;
sgReadChar( fp, &prop_type );
sgReadUInt( fp, &nbytes );
// cout << "property size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
if ( prop_type == SG_MATERIAL ) {
strncpy( material, ptr, nbytes );
material[nbytes] = '\0';
// cout << "material type = " << material << endl;
}
}
// read triangle face elements
for ( j = 0; j < nelements; ++j ) {
sgReadUInt( fp, &nbytes );
// cout << "element size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(short) * 2);
short *sptr = (short *)ptr;
int_list vs, tcs;
vs.clear(); tcs.clear();
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
sgEndianSwap( (unsigned short *)&(sptr[0]) );
sgEndianSwap( (unsigned short *)&(sptr[1]) );
}
vs.push_back( sptr[0] );
tcs.push_back( sptr[1] );
// cout << sptr[0] << "/" << sptr[1] << " ";
sptr += 2;
}
// cout << endl;
tris_v.push_back( vs );
tris_tc.push_back( tcs );
tri_materials.push_back( material );
}
read_object( fp, SG_TRIANGLE_FACES, nproperties, nelements,
&tris_v, &tris_n, &tris_c, &tris_tc, &tri_materials );
} else if ( obj_type == SG_TRIANGLE_STRIPS ) {
// read triangle strip properties
for ( j = 0; j < nproperties; ++j ) {
char prop_type;
sgReadChar( fp, &prop_type );
sgReadUInt( fp, &nbytes );
// cout << "property size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
if ( prop_type == SG_MATERIAL ) {
strncpy( material, ptr, nbytes );
material[nbytes] = '\0';
// cout << "material type = " << material << endl;
}
}
// read triangle strip elements
for ( j = 0; j < nelements; ++j ) {
sgReadUInt( fp, &nbytes );
// cout << "element size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(short) * 2);
short *sptr = (short *)ptr;
int_list vs, tcs;
vs.clear(); tcs.clear();
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
sgEndianSwap( (unsigned short *)&(sptr[0]) );
sgEndianSwap( (unsigned short *)&(sptr[1]) );
}
vs.push_back( sptr[0] );
tcs.push_back( sptr[1] );
// cout << sptr[0] << "/" << sptr[1] << " ";
sptr += 2;
}
// cout << endl;
strips_v.push_back( vs );
strips_tc.push_back( tcs );
strip_materials.push_back( material );
}
read_object( fp, SG_TRIANGLE_STRIPS, nproperties, nelements,
&strips_v, &strips_n, &strips_c, &strips_tc,
&strip_materials );
} else if ( obj_type == SG_TRIANGLE_FANS ) {
// read triangle fan properties
for ( j = 0; j < nproperties; ++j ) {
char prop_type;
sgReadChar( fp, &prop_type );
sgReadUInt( fp, &nbytes );
// cout << "property size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
if ( prop_type == SG_MATERIAL ) {
strncpy( material, ptr, nbytes );
material[nbytes] = '\0';
// cout << "material type = " << material << endl;
}
}
// read triangle fan elements
for ( j = 0; j < nelements; ++j ) {
sgReadUInt( fp, &nbytes );
// cout << "element size = " << nbytes << endl;
if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
char *ptr = buf.get_ptr();
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(short) * 2);
short *sptr = (short *)ptr;
int_list vs, tcs;
vs.clear(); tcs.clear();
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
sgEndianSwap( (unsigned short *)&(sptr[0]) );
sgEndianSwap( (unsigned short *)&(sptr[1]) );
}
vs.push_back( sptr[0] );
tcs.push_back( sptr[1] );
// cout << sptr[0] << "/" << sptr[1] << " ";
sptr += 2;
}
// cout << endl;
fans_v.push_back( vs );
fans_tc.push_back( tcs );
fan_materials.push_back( material );
}
read_object( fp, SG_TRIANGLE_FANS, nproperties, nelements,
&fans_v, &fans_n, &fans_c, &fans_tc, &fan_materials );
} else {
// unknown object type, just skip
@@ -547,11 +615,14 @@ bool SGBinObject::write_bin( const string& base, const string& name,
Point3D p;
sgVec2 t;
sgVec3 pt;
sgVec4 color;
int i, j;
unsigned char idx_mask;
int idx_size;
string dir = base + "/" + b.gen_base_path();
string command = "mkdir -p " + dir;
#ifdef _MSC_VER
#if defined(_MSC_VER) || defined(__MINGW32__)
system( (string("mkdir ") + dir).c_str() );
#else
system(command.c_str());
@@ -568,6 +639,8 @@ bool SGBinObject::write_bin( const string& base, const string& name,
sgClearWriteError();
cout << "points size = " << pts_v.size() << " pt_materials = "
<< pt_materials.size() << endl;
cout << "triangles size = " << tris_v.size() << " tri_materials = "
<< tri_materials.size() << endl;
cout << "strips size = " << strips_v.size() << " strip_materials = "
@@ -575,7 +648,9 @@ bool SGBinObject::write_bin( const string& base, const string& name,
cout << "fans size = " << fans_v.size() << " fan_materials = "
<< fan_materials.size() << endl;
cout << "points = " << wgs84_nodes.size() << endl;
cout << "nodes = " << wgs84_nodes.size() << endl;
cout << "colors = " << colors.size() << endl;
cout << "normals = " << normals.size() << endl;
cout << "tex coords = " << texcoords.size() << endl;
// write header magic
@@ -590,9 +665,24 @@ bool SGBinObject::write_bin( const string& base, const string& name,
short nobjects = 0;
nobjects++; // for gbs
nobjects++; // for vertices
nobjects++; // for colors
nobjects++; // for normals
nobjects++; // for texcoords
// points
short npts = 0;
start = 0; end = 1;
while ( start < (int)pt_materials.size() ) {
material = pt_materials[start];
while ( (end < (int)pt_materials.size()) &&
(material == pt_materials[end]) ) {
end++;
}
npts++;
start = end; end = start + 1;
}
nobjects += npts;
// tris
short ntris = 0;
start = 0; end = 1;
@@ -660,6 +750,20 @@ bool SGBinObject::write_bin( const string& base, const string& name,
sgWriteVec3( fp, pt );
}
// dump vertex color list
sgWriteChar( fp, (char)SG_COLOR_LIST ); // type
sgWriteShort( fp, 0 ); // nproperties
sgWriteShort( fp, 1 ); // nelements
sgWriteUInt( fp, colors.size() * sizeof(float) * 4 ); // nbytes
for ( i = 0; i < (int)colors.size(); ++i ) {
p = colors[i];
// Right now we have a place holder for color alpha but we
// need to update the interface so the calling program can
// provide the info.
sgSetVec4( color, p.x(), p.y(), p.z(), 1.0 );
sgWriteVec4( fp, color );
}
// dump vertex normal list
sgWriteChar( fp, (char)SG_NORMAL_LIST ); // type
sgWriteShort( fp, 0 ); // nproperties
@@ -685,6 +789,66 @@ bool SGBinObject::write_bin( const string& base, const string& name,
sgWriteVec2( fp, t );
}
// dump point groups if they exist
if ( pts_v.size() > 0 ) {
int start = 0;
int end = 1;
string material;
while ( start < (int)pt_materials.size() ) {
// find next group
material = pt_materials[start];
while ( (end < (int)pt_materials.size()) &&
(material == pt_materials[end]) )
{
// cout << "end = " << end << endl;
end++;
}
// cout << "group = " << start << " to " << end - 1 << endl;
// write group headers
sgWriteChar( fp, (char)SG_POINTS ); // type
sgWriteShort( fp, 2 ); // nproperties
sgWriteShort( fp, end - start ); // nelements
sgWriteChar( fp, (char)SG_MATERIAL ); // property
sgWriteUInt( fp, material.length() ); // nbytes
sgWriteBytes( fp, material.length(), material.c_str() );
idx_mask = 0;
idx_size = 0;
if ( pts_v.size() ) { idx_mask |= SG_IDX_VERTICES; ++idx_size; }
if ( pts_n.size() ) { idx_mask |= SG_IDX_NORMALS; ++idx_size; }
if ( pts_c.size() ) { idx_mask |= SG_IDX_COLORS; ++idx_size; }
if ( pts_tc.size() ) { idx_mask |= SG_IDX_TEXCOORDS; ++idx_size; }
sgWriteChar( fp, (char)SG_INDEX_TYPES ); // property
sgWriteUInt( fp, 1 ); // nbytes
sgWriteChar( fp, idx_mask );
// write strips
for ( i = start; i < end; ++i ) {
// nbytes
sgWriteUInt( fp, pts_v[i].size() * idx_size * sizeof(short) );
for ( j = 0; j < (int)pts_v[i].size(); ++j ) {
if ( pts_v.size() ) {
sgWriteShort( fp, (short)pts_v[i][j] );
}
if ( pts_n.size() ) {
sgWriteShort( fp, (short)pts_n[i][j] );
}
if ( pts_c.size() ) {
sgWriteShort( fp, (short)pts_c[i][j] );
}
if ( pts_tc.size() ) {
sgWriteShort( fp, (short)pts_tc[i][j] );
}
}
}
start = end;
end = start + 1;
}
}
// dump individual triangles if they exist
if ( tris_v.size() > 0 ) {
int start = 0;
@@ -703,20 +867,41 @@ bool SGBinObject::write_bin( const string& base, const string& name,
// write group headers
sgWriteChar( fp, (char)SG_TRIANGLE_FACES ); // type
sgWriteShort( fp, 1 ); // nproperties
sgWriteShort( fp, 2 ); // nproperties
sgWriteShort( fp, 1 ); // nelements
sgWriteChar( fp, (char)SG_MATERIAL ); // property
sgWriteUInt( fp, material.length() ); // nbytes
sgWriteBytes( fp, material.length(), material.c_str() );
sgWriteUInt( fp, (end - start) * 3 * 2 * sizeof(short) ); // nbytes
idx_mask = 0;
idx_size = 0;
if ( tris_v.size() ) { idx_mask |= SG_IDX_VERTICES; ++idx_size; }
if ( tris_n.size() ) { idx_mask |= SG_IDX_NORMALS; ++idx_size; }
if ( tris_c.size() ) { idx_mask |= SG_IDX_COLORS; ++idx_size; }
if ( tris_tc.size() ) { idx_mask |= SG_IDX_TEXCOORDS; ++idx_size; }
sgWriteChar( fp, (char)SG_INDEX_TYPES ); // property
sgWriteUInt( fp, 1 ); // nbytes
sgWriteChar( fp, idx_mask );
// nbytes
sgWriteUInt( fp, (end - start) * 3 * idx_size * sizeof(short) );
// write group
for ( i = start; i < end; ++i ) {
for ( j = 0; j < 3; ++j ) {
sgWriteShort( fp, (short)tris_v[i][j] );
sgWriteShort( fp, (short)tris_tc[i][j] );
if ( tris_v.size() ) {
sgWriteShort( fp, (short)tris_v[i][j] );
}
if ( tris_n.size() ) {
sgWriteShort( fp, (short)tris_n[i][j] );
}
if ( tris_c.size() ) {
sgWriteShort( fp, (short)tris_c[i][j] );
}
if ( tris_tc.size() ) {
sgWriteShort( fp, (short)tris_tc[i][j] );
}
}
}
@@ -743,20 +928,40 @@ bool SGBinObject::write_bin( const string& base, const string& name,
// write group headers
sgWriteChar( fp, (char)SG_TRIANGLE_STRIPS ); // type
sgWriteShort( fp, 1 ); // nproperties
sgWriteShort( fp, 2 ); // nproperties
sgWriteShort( fp, end - start ); // nelements
sgWriteChar( fp, (char)SG_MATERIAL ); // property
sgWriteUInt( fp, material.length() ); // nbytes
sgWriteBytes( fp, material.length(), material.c_str() );
idx_mask = 0;
idx_size = 0;
if ( strips_v.size() ) { idx_mask |= SG_IDX_VERTICES; ++idx_size; }
if ( strips_n.size() ) { idx_mask |= SG_IDX_NORMALS; ++idx_size; }
if ( strips_c.size() ) { idx_mask |= SG_IDX_COLORS; ++idx_size; }
if ( strips_tc.size() ) { idx_mask |= SG_IDX_TEXCOORDS; ++idx_size;}
sgWriteChar( fp, (char)SG_INDEX_TYPES ); // property
sgWriteUInt( fp, 1 ); // nbytes
sgWriteChar( fp, idx_mask );
// write strips
for ( i = start; i < end; ++i ) {
// nbytes
sgWriteUInt( fp, strips_v[i].size() * 2 * sizeof(short) );
sgWriteUInt( fp, strips_v[i].size() * idx_size * sizeof(short));
for ( j = 0; j < (int)strips_v[i].size(); ++j ) {
sgWriteShort( fp, (short)strips_v[i][j] );
sgWriteShort( fp, (short)strips_tc[i][j] );
if ( strips_v.size() ) {
sgWriteShort( fp, (short)strips_v[i][j] );
}
if ( strips_n.size() ) {
sgWriteShort( fp, (short)strips_n[i][j] );
}
if ( strips_c.size() ) {
sgWriteShort( fp, (short)strips_c[i][j] );
}
if ( strips_tc.size() ) {
sgWriteShort( fp, (short)strips_tc[i][j] );
}
}
}
@@ -783,20 +988,40 @@ bool SGBinObject::write_bin( const string& base, const string& name,
// write group headers
sgWriteChar( fp, (char)SG_TRIANGLE_FANS ); // type
sgWriteShort( fp, 1 ); // nproperties
sgWriteShort( fp, 2 ); // nproperties
sgWriteShort( fp, end - start ); // nelements
sgWriteChar( fp, (char)SG_MATERIAL ); // property
sgWriteUInt( fp, material.length() ); // nbytes
sgWriteBytes( fp, material.length(), material.c_str() );
idx_mask = 0;
idx_size = 0;
if ( fans_v.size() ) { idx_mask |= SG_IDX_VERTICES; ++idx_size; }
if ( fans_n.size() ) { idx_mask |= SG_IDX_NORMALS; ++idx_size; }
if ( fans_c.size() ) { idx_mask |= SG_IDX_COLORS; ++idx_size; }
if ( fans_tc.size() ) { idx_mask |= SG_IDX_TEXCOORDS; ++idx_size; }
sgWriteChar( fp, (char)SG_INDEX_TYPES ); // property
sgWriteUInt( fp, 1 ); // nbytes
sgWriteChar( fp, idx_mask );
// write fans
for ( i = start; i < end; ++i ) {
// nbytes
sgWriteUInt( fp, fans_v[i].size() * 2 * sizeof(short) );
sgWriteUInt( fp, fans_v[i].size() * idx_size * sizeof(short) );
for ( j = 0; j < (int)fans_v[i].size(); ++j ) {
sgWriteShort( fp, (short)fans_v[i][j] );
sgWriteShort( fp, (short)fans_tc[i][j] );
if ( fans_v.size() ) {
sgWriteShort( fp, (short)fans_v[i][j] );
}
if ( fans_n.size() ) {
sgWriteShort( fp, (short)fans_n[i][j] );
}
if ( fans_c.size() ) {
sgWriteShort( fp, (short)fans_c[i][j] );
}
if ( fans_tc.size() ) {
sgWriteShort( fp, (short)fans_tc[i][j] );
}
}
}
@@ -828,7 +1053,7 @@ bool SGBinObject::write_ascii( const string& base, const string& name,
string dir = base + "/" + b.gen_base_path();
string command = "mkdir -p " + dir;
#ifdef _MSC_VER
#if defined(_MSC_VER) || defined(__MINGW32__)
system( (string("mkdir ") + dir).c_str() );
#else
system(command.c_str());

View File

@@ -70,7 +70,7 @@ typedef group_list::const_iterator const_group_list_iterator;
* - property: prop_typecode, nbytes, BYTE+
*
* - obj_typecode: bounding sphere | vertices | normals | texcoords |
* triangles | fans | strips
* points | triangles | fans | strips
*
* - prop_typecode: material_name | ???
*
@@ -91,58 +91,103 @@ class SGBinObject {
Point3D gbs_center;
float gbs_radius;
point_list wgs84_nodes;
point_list normals;
point_list texcoords;
group_list tris_v;
group_list tris_tc;
string_list tri_materials;
group_list strips_v;
group_list strips_tc;
string_list strip_materials;
group_list fans_v;
group_list fans_tc;
string_list fan_materials;
point_list wgs84_nodes; // vertex list
point_list colors; // color list
point_list normals; // normal list
point_list texcoords; // texture coordinate list
group_list pts_v; // points vertex index
group_list pts_n; // points normal index
group_list pts_c; // points color index
group_list pts_tc; // points texture coordinate index
string_list pt_materials; // points materials
group_list tris_v; // triangles vertex index
group_list tris_n; // triangles normal index
group_list tris_c; // triangles color index
group_list tris_tc; // triangles texture coordinate index
string_list tri_materials; // triangles materials
group_list strips_v; // tristrips vertex index
group_list strips_n; // tristrips normal index
group_list strips_c; // tristrips color index
group_list strips_tc; // tristrips texture coordinate index
string_list strip_materials;// tristrips materials
group_list fans_v; // fans vertex index
group_list fans_n; // fans normal index
group_list fans_c; // fans color index
group_list fans_tc; // fans texture coordinate index
string_list fan_materials; // fans materials
public:
inline unsigned short get_version() const { return version; }
inline Point3D get_gbs_center() const { return gbs_center; }
inline void set_gbs_center( Point3D p ) { gbs_center = p; }
inline const Point3D& get_gbs_center() const { return gbs_center; }
inline void set_gbs_center( const Point3D& p ) { gbs_center = p; }
inline float get_gbs_radius() const { return gbs_radius; }
inline void set_gbs_radius( float r ) { gbs_radius = r; }
inline point_list get_wgs84_nodes() const { return wgs84_nodes; }
inline void set_wgs84_nodes( point_list n ) { wgs84_nodes = n; }
inline const point_list& get_wgs84_nodes() const { return wgs84_nodes; }
inline void set_wgs84_nodes( const point_list& n ) { wgs84_nodes = n; }
inline point_list get_normals() const { return normals; }
inline void set_normals( point_list n ) { normals = n; }
inline const point_list& get_colors() const { return colors; }
inline void set_colors( const point_list& c ) { colors = c; }
inline point_list get_texcoords() const { return texcoords; }
inline void set_texcoords( point_list t ) { texcoords = t; }
inline const point_list& get_normals() const { return normals; }
inline void set_normals( const point_list& n ) { normals = n; }
inline group_list get_tris_v() const { return tris_v; }
inline void set_tris_v( group_list g ) { tris_v = g; }
inline group_list get_tris_tc() const { return tris_tc; }
inline void set_tris_tc( group_list g ) { tris_tc = g; }
inline string_list get_tri_materials() const { return tri_materials; }
inline void set_tri_materials( string_list s ) { tri_materials = s; }
inline const point_list& get_texcoords() const { return texcoords; }
inline void set_texcoords( const point_list& t ) { texcoords = t; }
inline const group_list& get_pts_v() const { return pts_v; }
inline void set_pts_v( const group_list& g ) { pts_v = g; }
inline const group_list& get_pts_n() const { return pts_n; }
inline void set_pts_n( const group_list& g ) { pts_n = g; }
inline const group_list& get_pts_c() const { return pts_c; }
inline void set_pts_c( const group_list& g ) { pts_c = g; }
inline const group_list& get_pts_tc() const { return pts_tc; }
inline void set_pts_tc( const group_list& g ) { pts_tc = g; }
inline const string_list& get_pt_materials() const { return pt_materials; }
inline void set_pt_materials( const string_list& s ) { pt_materials = s; }
inline const group_list& get_tris_v() const { return tris_v; }
inline void set_tris_v( const group_list& g ) { tris_v = g; }
inline const group_list& get_tris_n() const { return tris_n; }
inline void set_tris_n( const group_list& g ) { tris_n = g; }
inline const group_list& get_tris_c() const { return tris_c; }
inline void set_tris_c( const group_list& g ) { tris_c = g; }
inline const group_list& get_tris_tc() const { return tris_tc; }
inline void set_tris_tc( const group_list& g ) { tris_tc = g; }
inline const string_list& get_tri_materials() const { return tri_materials; }
inline void set_tri_materials( const string_list& s ) { tri_materials = s; }
inline group_list get_strips_v() const { return strips_v; }
inline void set_strips_v( group_list g ) { strips_v = g; }
inline group_list get_strips_tc() const { return strips_tc; }
inline void set_strips_tc( group_list g ) { strips_tc = g; }
inline string_list get_strip_materials() const { return strip_materials; }
inline void set_strip_materials( string_list s ) { strip_materials = s; }
inline const group_list& get_strips_v() const { return strips_v; }
inline void set_strips_v( const group_list& g ) { strips_v = g; }
inline const group_list& get_strips_n() const { return strips_n; }
inline void set_strips_n( const group_list& g ) { strips_n = g; }
inline const group_list& get_strips_c() const { return strips_c; }
inline void set_strips_c( const group_list& g ) { strips_c = g; }
inline const group_list& get_strips_tc() const { return strips_tc; }
inline void set_strips_tc( const group_list& g ) { strips_tc = g; }
inline const string_list& get_strip_materials() const { return strip_materials; }
inline void set_strip_materials( const string_list& s ) { strip_materials = s; }
inline group_list get_fans_v() const { return fans_v; }
inline void set_fans_v( group_list g ) { fans_v = g; }
inline group_list get_fans_tc() const { return fans_tc; }
inline void set_fans_tc( group_list g ) { fans_tc = g; }
inline string_list get_fan_materials() const { return fan_materials; }
inline void set_fan_materials( string_list s ) { fan_materials = s; }
inline const group_list& get_fans_v() const { return fans_v; }
inline void set_fans_v( const group_list& g ) { fans_v = g; }
inline const group_list& get_fans_n() const { return fans_n; }
inline void set_fans_n( const group_list& g ) { fans_n = g; }
inline const group_list& get_fans_c() const { return fans_c; }
inline void set_fans_c( const group_list& g ) { fans_c = g; }
inline const group_list& get_fans_tc() const { return fans_tc; }
inline void set_fans_tc( const group_list& g ) { fans_tc = g; }
inline const string_list& get_fan_materials() const { return fan_materials; }
inline void set_fan_materials( const string_list& s ) { fan_materials = s; }
/**
* Read a binary file object and populate the provided structures.

View File

@@ -25,7 +25,7 @@
#include STL_STRING
#ifdef _MSC_VER
#if defined(_MSC_VER) || defined(__MINGW32__)
# include <io.h>
#endif
@@ -51,7 +51,7 @@ bool SGFile::open( const SGProtocolDir d ) {
set_dir( d );
if ( get_dir() == SG_IO_OUT ) {
#ifdef _MSC_VER
#if defined(_MSC_VER) || defined(__MINGW32__)
int mode = 00666;
#else
mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH;

View File

@@ -55,7 +55,7 @@ class SGSerial : public SGIOChannel {
string device;
string baud;
FGSerialPort port;
SGSerialPort port;
char save_buf[ 2 * SG_IO_MAX_MSG_SIZE ];
int save_len;

View File

@@ -1,6 +1,7 @@
// sg_socket.cxx -- Socket I/O routines
//
// Written by Curtis Olson, started November 1999.
// Modified by Bernie Bright <bbright@bigpond.net.au>, May 2002.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
//
@@ -23,16 +24,6 @@
#include <simgear/compiler.h>
#if !defined(_MSC_VER)
# include <sys/time.h> // select()
# include <sys/types.h> // socket(), bind(), select(), accept()
# include <sys/socket.h> // socket(), bind(), listen(), accept()
# include <netinet/in.h> // struct sockaddr_in
# include <netdb.h> // gethostbyname()
# include <unistd.h> // select(), fsync()/fdatasync(), fcntl()
# include <fcntl.h> // fcntl()
#endif
#if defined( sgi )
#include <strings.h>
#endif
@@ -41,25 +32,30 @@
#include "sg_socket.hxx"
bool SGSocket::init = false;
SGSocket::SGSocket( const string& host, const string& port,
SGSocket::SGSocket( const string& host, const string& port_,
const string& style ) :
hostname(host),
port_str(port),
save_len(0)
port_str(port_),
save_len(0),
client(0),
is_tcp(false),
is_server(false),
first_read(false)
{
#if defined(_MSC_VER)
if (!wsock_init && !wsastartup()) {
SG_LOG( SG_IO, SG_ALERT, "Winsock not available");
if (!init)
{
netInit(NULL, NULL); // plib-1.4.2 compatible
init = true;
}
#endif
if ( style == "udp" ) {
sock_style = SOCK_DGRAM;
} else if ( style == "tcp" ) {
sock_style = SOCK_STREAM;
} else {
sock_style = SOCK_DGRAM;
if ( style == "tcp" )
{
is_tcp = true;
}
else if ( style != "udp" )
{
SG_LOG( SG_IO, SG_ALERT,
"Error: SGSocket() unknown style = " << style );
}
@@ -68,126 +64,65 @@ SGSocket::SGSocket( const string& host, const string& port,
}
SGSocket::~SGSocket() {
SGSocket::~SGSocket()
{
this->close();
}
SGSocket::SocketType SGSocket::make_server_socket () {
struct sockaddr_in name;
#if defined( __CYGWIN__ ) || defined( __CYGWIN32__ ) || defined( sgi ) || defined( _MSC_VER )
int length;
#else
socklen_t length;
#endif
// Create the socket.
sock = socket (PF_INET, sock_style, 0);
if (sock == INVALID_SOCKET) {
SG_LOG( SG_IO, SG_ALERT,
"Error: socket() failed in make_server_socket()" );
return INVALID_SOCKET;
}
// Give the socket a name.
name.sin_family = AF_INET;
name.sin_addr.s_addr = INADDR_ANY;
name.sin_port = htons(port); // set port to zero to let system pick
name.sin_addr.s_addr = htonl (INADDR_ANY);
if (bind (sock, (struct sockaddr *) &name, sizeof (name)) != 0) {
SG_LOG( SG_IO, SG_ALERT,
"Error: bind() failed in make_server_socket()" );
return INVALID_SOCKET;
}
// Find the assigned port number
length = sizeof(struct sockaddr_in);
if ( getsockname(sock, (struct sockaddr *) &name, &length) ) {
SG_LOG( SG_IO, SG_ALERT,
"Error: getsockname() failed in make_server_socket()" );
return INVALID_SOCKET;
}
port = ntohs(name.sin_port);
return sock;
}
SGSocket::SocketType SGSocket::make_client_socket () {
struct sockaddr_in name;
struct hostent *hp;
SG_LOG( SG_IO, SG_INFO, "Make client socket()" );
// Create the socket.
sock = socket (PF_INET, sock_style, 0);
if (sock == INVALID_SOCKET) {
SG_LOG( SG_IO, SG_ALERT,
"Error: socket() failed in make_server_socket()" );
return INVALID_SOCKET;
}
// specify address family
name.sin_family = AF_INET;
// get the hosts official name/info
hp = gethostbyname( hostname.c_str() );
if (hp == NULL) {
SG_LOG( SG_IO, SG_ALERT, "Error: hostname lookup failed" );
return INVALID_SOCKET;
}
// Connect this socket to the host and the port specified on the
// command line
#if defined( __CYGWIN__ ) || defined( __CYGWIN32__ )
bcopy(hp->h_addr, (char *)(&(name.sin_addr.s_addr)), hp->h_length);
#else
bcopy(hp->h_addr, &(name.sin_addr.s_addr), hp->h_length);
#endif
name.sin_port = htons(port);
if ( connect(sock, (struct sockaddr *) &name,
sizeof(struct sockaddr_in)) != 0 )
bool
SGSocket::make_server_socket()
{
if (!sock.open( is_tcp ))
{
SG_LOG( SG_IO, SG_ALERT,
"Error: socket() failed in make_server_socket()" );
return false;
}
if (sock.bind( "", port ) < 0)
{
SG_LOG( SG_IO, SG_ALERT,
"Error: bind() failed in make_server_socket()" );
sock.close();
return false;
}
return true;
}
bool
SGSocket::make_client_socket()
{
if (!sock.open( is_tcp ))
{
SG_LOG( SG_IO, SG_ALERT,
"Error: socket() failed in make_client_socket()" );
return false;
}
if (sock.connect( hostname.c_str(), port ) < 0)
{
closesocket(sock);
SG_LOG( SG_IO, SG_ALERT,
"Error: connect() failed in make_client_socket()" );
return INVALID_SOCKET;
sock.close();
return false;
}
return sock;
return true;
}
// Wrapper functions
size_t SGSocket::readsocket( int fd, void *buf, size_t count ) {
#if defined(_MSC_VER)
return ::recv( fd, (char *)buf, count, 0 );
#else
return ::read( fd, buf, count );
#endif
}
size_t SGSocket::writesocket( int fd, const void *buf, size_t count ) {
#if defined(_MSC_VER)
return ::send( fd, (const char*)buf, count, 0 );
#else
return ::write( fd, buf, count );
#endif
}
#if !defined(_MSC_VER)
int SGSocket::closesocket( int fd ) {
return ::close( fd );
}
#endif
// If specified as a server (in direction for now) open the master
// listening socket. If specified as a client (out direction), open a
// connection to a server.
bool SGSocket::open( const SGProtocolDir d ) {
set_dir( d );
bool
SGSocket::open( SGProtocolDir direction )
{
set_dir( direction );
is_server = is_tcp &&
(direction == SG_IO_IN || direction == SG_IO_BI);
if ( port_str == "" || port_str == "any" ) {
port = 0;
@@ -195,69 +130,71 @@ bool SGSocket::open( const SGProtocolDir d ) {
port = atoi( port_str.c_str() );
}
// client_connections.clear();
if ( get_dir() == SG_IO_IN ) {
if (direction == SG_IO_IN)
{
// this means server for now
// Setup socket to listen on. Set "port" before making this
// call. A port of "0" indicates that we want to let the os
// pick any available port.
sock = make_server_socket();
if ( sock == INVALID_SOCKET ) {
SG_LOG( SG_IO, SG_ALERT, "socket creation failed" );
if (!make_server_socket())
{
SG_LOG( SG_IO, SG_ALERT, "SG_IO_IN socket creation failed" );
return false;
}
SG_LOG( SG_IO, SG_INFO, "socket is connected to port = " << port );
if ( sock_style == SOCK_DGRAM ) {
if ( !is_tcp )
{
// Non-blocking UDP
nonblock();
} else {
}
else
{
// Blocking TCP
// Specify the maximum length of the connection queue
listen( sock, SG_MAX_SOCKET_QUEUE );
sock.listen( SG_MAX_SOCKET_QUEUE );
}
} else if ( get_dir() == SG_IO_OUT ) {
}
else if (direction == SG_IO_OUT)
{
// this means client for now
sock = make_client_socket();
// TODO: check for error.
if (!make_client_socket())
{
SG_LOG( SG_IO, SG_ALERT, "SG_IO_OUT socket creation failed" );
return false;
}
if ( sock_style == SOCK_DGRAM ) {
if ( !is_tcp )
{
// Non-blocking UDP
nonblock();
}
} else if ( get_dir() == SG_IO_BI && sock_style == SOCK_STREAM ) {
}
else if (direction == SG_IO_BI && is_tcp)
{
// this means server for TCP sockets
// Setup socket to listen on. Set "port" before making this
// call. A port of "0" indicates that we want to let the os
// pick any available port.
sock = make_server_socket();
// TODO: check for error.
SG_LOG( SG_IO, SG_INFO, "socket is connected to port = " << port );
if (!make_server_socket())
{
SG_LOG( SG_IO, SG_ALERT, "SG_IO_BI socket creation failed" );
return false;
}
// Blocking TCP
// Specify the maximum length of the connection queue
listen( sock, SG_MAX_SOCKET_QUEUE );
} else {
sock.listen( SG_MAX_SOCKET_QUEUE );
}
else
{
SG_LOG( SG_IO, SG_ALERT,
"Error: bidirection mode not available for UDP sockets." );
return false;
}
if ( sock < 0 ) {
SG_LOG( SG_IO, SG_ALERT, "Error opening socket: " << hostname
<< ":" << port );
return false;
}
// extra SOCK_STREAM stuff
msgsock = INVALID_SOCKET;
first_read = false;
return true;
@@ -266,40 +203,25 @@ bool SGSocket::open( const SGProtocolDir d ) {
// read data from socket (server)
// read a block of data of specified size
int SGSocket::read( char *buf, int length ) {
if ( sock == INVALID_SOCKET ) {
int
SGSocket::read( char *buf, int length )
{
if (sock.getHandle() == -1 &&
(client == 0 || client->getHandle() == -1))
{
return 0;
}
int result = 0;
// check for potential input
fd_set ready;
FD_ZERO(&ready);
FD_SET(sock, &ready);
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 0;
// test for any input available on sock (returning immediately, even if
// nothing)
select(32, &ready, 0, 0, &tv);
int result = poll();
if ( FD_ISSET(sock, &ready) ) {
// cout << "data ready" << endl;
if (result > 0)
{
result = sock.recv( buf, length );
if ( sock_style == SOCK_STREAM ) {
if ( msgsock == INVALID_SOCKET ) {
msgsock = accept(sock, 0, 0);
closesocket(sock);
sock = msgsock;
} else {
result = readsocket( sock, buf, length );
}
} else {
result = readsocket( sock, buf, length );
}
if ( result != length ) {
if ( result != length )
{
SG_LOG( SG_IO, SG_INFO,
"Warning: read() not enough bytes." );
}
@@ -310,94 +232,74 @@ int SGSocket::read( char *buf, int length ) {
// read a line of data, length is max size of input buffer
int SGSocket::readline( char *buf, int length ) {
if ( sock == INVALID_SOCKET ) {
int
SGSocket::readline( char *buf, int length )
{
if (sock.getHandle() == -1 &&
(client == 0 || client->getHandle() == -1))
{
return 0;
}
// cout << "sock = " << sock << endl;
// check for potential input
fd_set ready;
FD_ZERO(&ready);
FD_SET(sock, &ready);
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 0;
// test for any input read on sock (returning immediately, even if
// nothing)
int result = select(32, &ready, 0, 0, &tv);
// cout << "result = " << result << endl;
int result = this->poll();
if ( FD_ISSET(sock, &ready) ) {
// cout << "fd change state\n";
if (result > 0)
{
// read a chunk, keep in the save buffer until we have the
// requested amount read
if ( sock_style == SOCK_STREAM ) {
// cout << "sock_stream\n";
if ( msgsock == INVALID_SOCKET ) {
// cout << "msgsock == invalid\n";
msgsock = accept(sock, 0, 0);
closesocket(sock);
sock = msgsock;
} else {
// cout << "ready to read\n";
char *buf_ptr = save_buf + save_len;
result = readsocket( sock, buf_ptr, SG_IO_MAX_MSG_SIZE
- save_len );
// cout << "read result = " << result << endl;
if ( result > 0 ) {
first_read = true;
}
save_len += result;
// Try and detect that the remote end died. This
// could cause problems so if you see connections
// dropping for unexplained reasons, LOOK HERE!
if ( result == 0 && save_len == 0 && first_read == true ) {
SG_LOG( SG_IO, SG_ALERT,
"Connection closed by foreign host." );
closesocket(sock);
open( get_dir() );
}
}
} else {
if (is_tcp)
{
char *buf_ptr = save_buf + save_len;
result = readsocket( sock, buf_ptr, SG_IO_MAX_MSG_SIZE - save_len );
result = client->recv( buf_ptr, SG_IO_MAX_MSG_SIZE - save_len );
if ( result > 0 )
{
first_read = true;
}
save_len += result;
// Try and detect that the remote end died. This
// could cause problems so if you see connections
// dropping for unexplained reasons, LOOK HERE!
if (result == 0 && save_len == 0 && first_read == true)
{
SG_LOG( SG_IO, SG_ALERT,
"Connection closed by foreign host." );
delete client;
client = 0;
}
}
else
{
char *buf_ptr = save_buf + save_len;
result = sock.recv( buf_ptr, SG_IO_MAX_MSG_SIZE - save_len );
save_len += result;
}
// cout << "current read = " << buf_ptr << endl;
// cout << "current save_buf = " << save_buf << endl;
// cout << "save_len = " << save_len << endl;
} else {
// cout << "no data ready\n";
}
// look for the end of line in save_buf
int i;
for ( i = 0; i < save_len && save_buf[i] != '\n'; ++i );
for ( i = 0; i < save_len && save_buf[i] != '\n'; ++i )
;
if ( save_buf[i] == '\n' ) {
result = i + 1;
} else {
// no end of line yet
// cout << "no eol found" << endl;
return 0;
}
// cout << "line length = " << result << endl;
// we found an end of line
// copy to external buffer
strncpy( buf, save_buf, result );
buf[result] = '\0';
// cout << "sg_socket line = " << buf << endl;
// shift save buffer
//memmove( save_buf+, save_buf+, ? );
for ( i = result; i < save_len; ++i ) {
save_buf[ i - result ] = save_buf[i];
}
@@ -408,66 +310,23 @@ int SGSocket::readline( char *buf, int length ) {
// write data to socket (client)
int SGSocket::write( const char *buf, const int length ) {
if ( sock == INVALID_SOCKET ) {
int
SGSocket::write( const char *buf, const int length )
{
netSocket* s = client == 0 ? &sock : client;
if (s->getHandle() == -1)
{
return 0;
}
bool error_condition = false;
if ( writesocket(sock, buf, length) < 0 ) {
if ( s->send( buf, length ) < 0 )
{
SG_LOG( SG_IO, SG_ALERT, "Error writing to socket: " << port );
error_condition = true;
}
#if 0
// check for any new client connection requests
fd_set ready;
FD_ZERO(&ready);
FD_SET(sock, &ready);
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 0;
// test for any input on sock (returning immediately, even if
// nothing)
select(32, &ready, 0, 0, &tv);
// any new connections?
if ( FD_ISSET(sock, &ready) ) {
int msgsock = accept(sock, 0, 0);
if ( msgsock < 0 ) {
SG_LOG( SG_IO, SG_ALERT,
"Error: accept() failed in write()" );
return 0;
} else {
client_connections.push_back( msgsock );
}
}
SG_LOG( SG_IO, SG_INFO, "Client connections = " <<
client_connections.size() );
for ( int i = 0; i < (int)client_connections.size(); ++i ) {
int msgsock = client_connections[i];
// read and junk any possible incoming messages.
// char junk[ SG_IO_MAX_MSG_SIZE ];
// std::read( msgsock, junk, SG_IO_MAX_MSG_SIZE );
// write the interesting data to the socket
if ( writesocket(msgsock, buf, length) == SOCKET_ERROR ) {
SG_LOG( SG_IO, SG_ALERT, "Error writing to socket: " << port );
error_condition = true;
} else {
#ifdef _POSIX_SYNCHRONIZED_IO
// fdatasync(msgsock);
#else
// fsync(msgsock);
#endif
}
}
#endif
if ( error_condition ) {
return 0;
}
@@ -477,75 +336,62 @@ int SGSocket::write( const char *buf, const int length ) {
// write null terminated string to socket (server)
int SGSocket::writestring( const char *str ) {
if ( sock == INVALID_SOCKET ) {
return 0;
}
int
SGSocket::writestring( const char *str )
{
int length = strlen( str );
return write( str, length );
return this->write( str, length );
}
// close the port
bool SGSocket::close() {
if ( sock == INVALID_SOCKET ) {
return 0;
}
bool
SGSocket::close()
{
delete client;
client = 0;
closesocket( sock );
sock.close();
return true;
}
// configure the socket as non-blocking
bool SGSocket::nonblock() {
if ( sock == INVALID_SOCKET ) {
bool
SGSocket::nonblock()
{
if (sock.getHandle() == -1) {
return false;
}
sock.setBlocking( false );
return true;
}
int
SGSocket::poll()
{
netSocket* readers[2];
readers[0] = client != 0 ? client : &sock;
readers[1] = 0;
netSocket* writers[1];
writers[0] = 0;
int result = netSocket::select( readers, writers, 0 );
if (result > 0 && is_server && client == 0)
{
// Accept a new client connection
netAddress addr;
int new_fd = sock.accept( &addr );
SG_LOG( SG_IO, SG_INFO, "Accepted connection from "
<< addr.getHost() << ":" << addr.getPort() );
client = new netSocket();
client->setHandle( new_fd );
return 0;
}
#if defined(_MSC_VER)
u_long arg = 1;
if (ioctlsocket( sock, FIONBIO, &arg ) != 0) {
int error_code = WSAGetLastError();
SG_LOG( SG_IO, SG_ALERT,
"Error " << error_code << ": unable to set non-blocking mode"
);
return false;
}
#else
fcntl( sock, F_SETFL, O_NONBLOCK );
#endif
return true;
return result;
}
#if defined(_MSC_VER)
bool SGSocket::wsock_init = false;
bool
SGSocket::wsastartup() {
WORD wVersionRequested;
WSADATA wsaData;
//wVersionRequested = MAKEWORD( 2, 2 );
wVersionRequested = MAKEWORD( 1, 1 );
int err = WSAStartup( wVersionRequested, &wsaData );
if (err != 0)
{
SG_LOG( SG_IO, SG_ALERT, "Error: Couldn't load winsock" );
return false;
}
#if 0
if ( LOBYTE( wsaData.wVersion ) != 2 ||
HIBYTE( wsaData.wVersion ) != 2 ) {
SG_LOG( SG_IO, SG_ALERT, "Couldn't load a suitable winsock");
WSACleanup( );
return false;
}
#endif
wsock_init = true;
return true;
}
#endif

View File

@@ -39,11 +39,9 @@
#include <simgear/math/sg_types.hxx>
#include <simgear/io/iochannel.hxx>
SG_USING_STD(string);
#include <plib/netSocket.h>
#if defined(_MSC_VER)
# include <winsock.h>
#endif
SG_USING_STD(string);
#define SG_MAX_SOCKET_QUEUE 32
@@ -53,13 +51,6 @@ SG_USING_STD(string);
*/
class SGSocket : public SGIOChannel {
public:
#if defined(_MSC_VER)
typedef SOCKET SocketType;
#else
typedef int SocketType;
# define INVALID_SOCKET (-1)
#endif
private:
string hostname;
string port_str;
@@ -67,31 +58,23 @@ private:
char save_buf[ 2 * SG_IO_MAX_MSG_SIZE ];
int save_len;
SocketType sock;
SocketType msgsock;
short unsigned int port;
int sock_style; // SOCK_STREAM or SOCK_DGRAM
netSocket sock;
netSocket* client;
unsigned short port;
bool is_tcp;
bool is_server;
bool first_read;
static bool init;
// make a server (master listening) socket
SocketType make_server_socket();
bool make_server_socket();
// make a client socket
SocketType make_client_socket();
bool make_client_socket();
// wrapper functions
size_t readsocket( int fd, void *buf, size_t count );
size_t writesocket( int fd, const void *buf, size_t count );
#if !defined(_MSC_VER)
int closesocket(int fd);
#endif
#if defined(_MSC_VER)
// Ensure winsock has been initialised.
static bool wsock_init;
static bool wsastartup();
#endif
// Poll for new connections or data to read.
int poll();
public:

View File

@@ -0,0 +1,202 @@
// sg_socket.cxx -- Socket I/O routines
//
// Written by Curtis Olson, started November 1999.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#include <simgear/compiler.h>
#if defined( sgi )
#include <strings.h>
#endif
#include <simgear/debug/logstream.hxx>
#include "sg_socket_udp.hxx"
SGSocketUDP::SGSocketUDP( const string& host, const string& port ) :
hostname(host),
port_str(port),
save_len(0)
{
set_valid( false );
}
SGSocketUDP::~SGSocketUDP() {
}
// If specified as a server (in direction for now) open the master
// listening socket. If specified as a client (out direction), open a
// connection to a server.
bool SGSocketUDP::open( const SGProtocolDir d ) {
set_dir( d );
if ( ! sock.open( false ) ) { // open a UDP socket
SG_LOG( SG_IO, SG_ALERT, "error opening socket" );
return false;
}
if ( port_str == "" || port_str == "any" ) {
port = 0;
} else {
port = atoi( port_str.c_str() );
}
// client_connections.clear();
if ( get_dir() == SG_IO_IN ) {
// this means server
// bind ...
if ( sock.bind( hostname.c_str(), port ) == -1 ) {
SG_LOG( SG_IO, SG_ALERT, "error binding to port" << port_str );
return false;
}
} else if ( get_dir() == SG_IO_OUT ) {
// this means client
// connect ...
if ( sock.connect( hostname.c_str(), port ) == -1 ) {
SG_LOG( SG_IO, SG_ALERT,
"error connecting to " << hostname << port_str );
return false;
}
} else {
SG_LOG( SG_IO, SG_ALERT,
"Error: bidirection mode not available for UDP sockets." );
return false;
}
set_valid( true );
return true;
}
// read data from socket (server)
// read a block of data of specified size
int SGSocketUDP::read( char *buf, int length ) {
if ( ! isvalid() ) {
return 0;
}
int result;
if ( (result = sock.recv(buf, SG_IO_MAX_MSG_SIZE, 0)) >= 0 ) {
buf[result] = '\0';
// printf("msg received = %s\n", buf);
}
return result;
}
// read a line of data, length is max size of input buffer
int SGSocketUDP::readline( char *buf, int length ) {
if ( ! isvalid() ) {
return 0;
}
// cout << "sock = " << sock << endl;
char *buf_ptr = save_buf + save_len;
int result = sock.recv(buf_ptr, SG_IO_MAX_MSG_SIZE, 0);
// printf("msg received = %s\n", buf);
save_len += result;
// look for the end of line in save_buf
int i;
for ( i = 0; i < save_len && save_buf[i] != '\n'; ++i );
if ( save_buf[i] == '\n' ) {
result = i + 1;
} else {
// no end of line yet
// cout << "no eol found" << endl;
return 0;
}
// cout << "line length = " << result << endl;
// we found an end of line
// copy to external buffer
strncpy( buf, save_buf, result );
buf[result] = '\0';
// cout << "sg_socket line = " << buf << endl;
// shift save buffer
for ( i = result; i < save_len; ++i ) {
save_buf[ i - result ] = save_buf[i];
}
save_len -= result;
return result;
}
// write data to socket (client)
int SGSocketUDP::write( const char *buf, const int length ) {
if ( ! isvalid() ) {
return 0;
}
bool error_condition = false;
if ( sock.send( buf, length, 0 ) < 0 ) {
SG_LOG( SG_IO, SG_ALERT, "Error writing to socket: " << port );
error_condition = true;
return 0;
}
return length;
}
// write null terminated string to socket (server)
int SGSocketUDP::writestring( const char *str ) {
if ( !isvalid() ) {
return 0;
}
int length = strlen( str );
return write( str, length );
}
// close the port
bool SGSocketUDP::close() {
if ( !isvalid() ) {
return 0;
}
sock.close();
return true;
}
// configure the socket as non-blocking
bool SGSocketUDP::setBlocking( bool value ) {
sock.setBlocking( value );
return true;
}

View File

@@ -0,0 +1,138 @@
/**
* \file sg_socket_udp.hxx
* UDP Socket I/O routines.
*/
// Written by Curtis Olson, started November 2001.
//
// Copyright (C) 2001 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifndef _SG_SOCKET_UDP_HXX
#define _SG_SOCKET_UDP_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#include <plib/netSocket.h>
#include <simgear/compiler.h>
#include STL_STRING
#include <simgear/math/sg_types.hxx>
#include <simgear/io/iochannel.hxx>
SG_USING_STD(string);
/**
* A UDP socket I/O class based on SGIOChannel and plib/net.
*/
class SGSocketUDP : public SGIOChannel {
private:
netSocket sock;
string hostname;
string port_str;
char save_buf[ 2 * SG_IO_MAX_MSG_SIZE ];
int save_len;
short unsigned int port;
public:
/**
* Create an instance of SGSocketUDP.
*
* When calling the constructor you need to provide a host name, and a
* port number. The convention used by the
* SGSocketUDP class is that the server side listens and the client
* side sends. For a server socket, the host name should be
* empty. For a server, the port number is optional, if you do not
* specify a port, the system will assign one. For a client
* socket, you need to specify both a destination host and
* destination port.
*
* UDP sockets are a lower level protocol than TCP sockets and are
* "connectionless" in the sense that either client or server can
* exist, or not exist, startup, quit, etc. in any order and
* whenever both ends are alive, the communication succeeds. With
* UDP sockets, the server end just sits and listens for incoming
* packets from anywhere. The client end sends it's message and
* forgets about it. It doesn't care if there isn't even a server
* out there listening and all the packets are getting
* lost. Although systems/networks usually do a pretty good job
* (statistically) of getting your UDP packets to their
* destination, there is no guarantee that any particular packet
* will make it. But, because of this low level implementation and
* lack of error checking, UDP packets are much faster and
* efficient. UDP packets are good for sending positional
* information to synchronize two applications. In this case, you
* want the information to arrive as quickly as possible, and if
* you lose a packet, you'd rather get new updated information
* rather than have the system waste time resending a packet that
* is becoming older and older with every retry.
* @param host name of host if direction is SG_IO_OUT or SG_IO_BI
* @param port port number if we care to choose one.
* @param style specify "udp" or "tcp" */
SGSocketUDP( const string& host, const string& port );
/** Destructor */
~SGSocketUDP();
// If specified as a server (in direction for now) open the master
// listening socket. If specified as a client (out direction),
// open a connection to a server.
bool open( const SGProtocolDir d );
// read data from socket
int read( char *buf, int length );
// read data from socket
int readline( char *buf, int length );
// write data to a socket
int write( const char *buf, const int length );
// write null terminated string to a socket
int writestring( const char *str );
// close file
bool close();
/**
* Set blocking true or false
* @return success/failure
*/
bool setBlocking( bool value );
/** @return the remote host name */
inline string get_hostname() const { return hostname; }
/** @return the port number (in string form) */
inline string get_port_str() const { return port_str; }
};
#endif // _SG_SOCKET_UDP_HXX

View File

@@ -6,15 +6,14 @@
#include "sg_socket.hxx"
#include "lowlevel.hxx"
#if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
SG_USING_STD(cout);
SG_USING_STD(endl);
#endif
static const int sgEndianTest = 1;
#define sgIsLittleEndian (*((char *) &sgEndianTest ) != 0)
#define sgIsBigEndian (*((char *) &sgEndianTest ) == 0)
SG_USING_STD(cout);
SG_USING_STD(endl);
int main() {
if ( sgIsLittleEndian ) {
@@ -41,6 +40,10 @@ int main() {
if ( s.readline( buf, 256 ) > 0 ) {
cout << "result = " << buf;
}
#ifdef __MINGW32__
Sleep(100);
#else
sleep(1);
#endif
}
}

86
simgear/io/tcp_client.cxx Normal file
View File

@@ -0,0 +1,86 @@
#include <simgear/compiler.h>
#include STL_IOSTREAM
#ifdef _WIN32
#include <windows.h>
#else
#include <unistd.h>
#endif
#include <simgear/debug/logstream.hxx>
#include "sg_socket.hxx"
class TcpClient
{
public:
TcpClient( const char* host, const char* port );
~TcpClient();
bool open();
bool process();
bool close();
private:
SGIOChannel* channel;
};
TcpClient::TcpClient( const char* host, const char* port )
{
channel = new SGSocket( host, port, "tcp" );
}
TcpClient::~TcpClient()
{
delete channel;
}
bool
TcpClient::open()
{
return channel->open( SG_IO_OUT );
}
bool
TcpClient::process()
{
char wbuf[1024];
sprintf( wbuf, "hello world\n" );
int length = channel->writestring( wbuf );
cout << "writestring returned " << length << "\n";
return true;
}
bool
TcpClient::close()
{
return channel->close();
}
int
main()
{
sglog().setLogLevels( SG_ALL, SG_INFO );
TcpClient client( "localhost", "5500" );
if (!client.open())
{
cout << "client open failed\n";
return 0;
}
for (int i = 0; i < 3; ++i)
{
client.process();
#ifdef _WIN32
Sleep(1000);
#else
sleep(1);
#endif
}
//client.close();
return 0;
}

70
simgear/io/tcp_server.cxx Normal file
View File

@@ -0,0 +1,70 @@
#include <simgear/compiler.h>
#include <simgear/debug/logstream.hxx>
#include STL_STRING
#include STL_IOSTREAM
#include "sg_socket.hxx"
SG_USING_STD(string);
SG_USING_STD(cout);
class TcpServer
{
public:
TcpServer();
bool open();
bool process();
bool close();
private:
SGIOChannel* channel;
};
TcpServer::TcpServer()
{
channel = new SGSocket( "", "5500", "tcp" );
}
bool
TcpServer::open()
{
channel->open( SG_IO_BI );
return true;
}
bool
TcpServer::process()
{
char buf[1024];
int len;
while ((len = channel->readline( buf, sizeof(buf) )) > 0)
{
cout << len << ": " << buf;
}
return true;
}
bool
TcpServer::close()
{
return channel->close();
}
int
main()
{
sglog().setLogLevels( SG_ALL, SG_INFO );
TcpServer server;
server.open();
SG_LOG( SG_IO, SG_INFO, "Created TCP server" );
while (1)
{
server.process();
}
server.close();
return 0;
}

View File

@@ -0,0 +1,4 @@
.deps
Makefile
Makefile.in
testmagvar

View File

@@ -12,6 +12,8 @@ noinst_PROGRAMS = testmagvar
testmagvar_SOURCES = testmagvar.cxx
testmagvar_LDADD = $(top_builddir)/simgear/magvar/libsgmagvar.a
testmagvar_LDADD = \
$(top_builddir)/simgear/magvar/libsgmagvar.a \
$(base_LIBS)
INCLUDES += -I$(top_srcdir)
INCLUDES = -I$(top_srcdir)

View File

@@ -29,7 +29,10 @@
#include "magvar.hxx"
SGMagVar::SGMagVar() {
SGMagVar::SGMagVar()
: magvar(0.0),
magdip(0.0)
{
}
SGMagVar::~SGMagVar() {

View File

@@ -45,9 +45,9 @@ if (argc == 8){
var = calc_magvar( SGD_DEGREES_TO_RADIANS * lat_deg, SGD_DEGREES_TO_RADIANS * lon_deg, h,
yymmdd_to_julian_days(yy,mm,dd), field );
fprintf(stdout,"%6.0lf %6.0lf %6.0lf\n", field[0], field[1], field[2] );
fprintf(stdout,"%6.0lf %6.0lf %6.0lf\n", field[3], field[4], field[5] );
fprintf(stdout,"%6.0lf %6.0lf %6.0lf %4.2lf %4.2lf \n",
fprintf(stdout,"%6.0f %6.0f %6.0f\n", field[0], field[1], field[2] );
fprintf(stdout,"%6.0f %6.0f %6.0f\n", field[3], field[4], field[5] );
fprintf(stdout,"%6.0f %6.0f %6.0f %4.2f %4.2f \n",
field[3],field[4],field[5],
SGD_RADIANS_TO_DEGREES * (atan(field[5]/pow(field[3]*field[3]+field[4]*field[4],0.5))),
SGD_RADIANS_TO_DEGREES * var);

3
simgear/math/.cvsignore Normal file
View File

@@ -0,0 +1,3 @@
.deps
Makefile
Makefile.in

View File

@@ -1,11 +1,5 @@
includedir = @includedir@/math
if HAVE_ZLIB
ZLIB_INCL =
else
ZLIB_INCL = -I$(top_srcdir)/src/zlib
endif
lib_LIBRARIES = libsgmath.a
include_HEADERS = \
@@ -18,7 +12,8 @@ include_HEADERS = \
sg_memory.h \
sg_random.h \
sg_types.hxx \
vector.hxx
vector.hxx \
fastmath.hxx
EXTRA_DIST = linintp2.h linintp2.inl sphrintp.h sphrintp.inl
@@ -28,6 +23,7 @@ libsgmath_a_SOURCES = \
polar3d.cxx \
sg_geodesy.cxx \
sg_random.c \
vector.cxx
vector.cxx \
fastmath.cxx
INCLUDES += -I$(top_srcdir) $(ZLIB_INCL)
INCLUDES = -I$(top_srcdir)

65
simgear/math/fastmath.cxx Normal file
View File

@@ -0,0 +1,65 @@
/*
* \file fastmath.cxx
* fast mathematics routines.
*
* Refferences:
*
* A Fast, Compact Approximation of the Exponential Function
* Nicol N. Schraudolph
* IDSIA, Lugano, Switzerland
* http://www.inf.ethz.ch/~schraudo/pubs/exp.pdf
*
* Fast log() Function, by Laurent de Soras:
* http://www.flipcode.com/cgi-bin/msg.cgi?showThread=Tip-Fastlogfunction&forum=totd&id=-1
*
*/
/*
* $Id$
*/
#include "fastmath.hxx"
/**
* This function is on avarage 9 times faster than the system exp() function
* and has an error of about 1.5%
*/
static union {
double d;
struct {
#if BYTE_ORDER == BIG_ENDIAN
int i, j;
#else
int j, i;
#endif
} n;
} _eco;
double fast_exp(double val) {
const double a = 1048576/M_LN2;
const double b_c = 1072632447; /* 1072693248 - 60801 */
_eco.n.i = a*val + b_c;
return _eco.d;
}
/**
* While we're on the subject, someone might have use for these as well?
* Float Shift Left and Float Shift Right. Do what you want with this.
*/
void fast_BSL(float &x, register unsigned long shiftAmount) {
*(unsigned long*)&x+=shiftAmount<<23;
}
void fast_BSR(float &x, register unsigned long shiftAmount) {
*(unsigned long*)&x-=shiftAmount<<23;
}

69
simgear/math/fastmath.hxx Normal file
View File

@@ -0,0 +1,69 @@
/*
* \file fastmath.hxx
* fast mathematics routines.
*
* Refferences:
*
* A Fast, Compact Approximation of the Exponential Function
* Nicol N. Schraudolph
* IDSIA, Lugano, Switzerland
* http://www.inf.ethz.ch/~schraudo/pubs/exp.pdf
*
* Fast log() Function, by Laurent de Soras:
* http://www.flipcode.com/cgi-bin/msg.cgi?showThread=Tip-Fastlogfunction&forum=totd&id=-1
*
*/
/*
* $Id$
*/
#ifndef _SG_FMATH_HXX
#define _SG_FMATH_HXX 1
#ifndef __cplusplus
# error This library requires C++
#endif
#ifdef _MSC_VER
#define _USE_MATH_DEFINES
#endif
#include <math.h>
double fast_exp(double val);
void fast_BSL(float &x, register unsigned long shiftAmount);
void fast_BSR(float &x, register unsigned long shiftAmount);
inline float fast_log2 (float val)
{
int * const exp_ptr = reinterpret_cast <int *> (&val);
int x = *exp_ptr;
const int log_2 = ((x >> 23) & 255) - 128;
x &= ~(255 << 23);
x += 127 << 23;
*exp_ptr = x;
val = ((-1.0f/3) * val + 2) * val - 2.0f/3; // (1)
return (val + log_2);
}
/**
* This function is about 3 times faster than the system log() function
* and has an error of about 0.01%
*/
inline float fast_log (const float &val)
{
return (fast_log2 (val) * 0.69314718f);
}
inline float fast_log10 (const float &val)
{
return (fast_log2(val) / 3.321928095f);
}
#endif // !_SG_FMATH_HXX

View File

@@ -30,7 +30,6 @@
#include STL_STRING
// depricated - #include <simgear/sg_zlib.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sgstream.hxx>

View File

@@ -48,7 +48,7 @@ mgcLinInterp2D<T>::mgcLinInterp2D (int _numPoints, double* x, double* y,
return;
}
cout << "[ 20%] allocating memory \r";
// cout << "[ 20%] allocating memory \r";
point = new double*[numPoints];
tmppoint = new double*[numPoints+3];
@@ -66,7 +66,7 @@ mgcLinInterp2D<T>::mgcLinInterp2D (int _numPoints, double* x, double* y,
f[i] = _f[i];
}
cout << "[ 30%] creating delaunay diagram \r";
// cout << "[ 30%] creating delaunay diagram \r";
Delaunay2D();
}
@@ -279,7 +279,7 @@ int mgcLinInterp2D<T>::Delaunay2D ()
nts = 1; // number of triangles
i4 = 1;
cout << "[ 40%] create triangulation \r";
// cout << "[ 40%] create triangulation \r";
// compute triangulation
for (i0 = 0; i0 < numPoints; i0++)
@@ -372,7 +372,7 @@ Corner3:;
}
// count the number of triangles
cout << "[ 50%] count the number of triangles \r";
// cout << "[ 50%] count the number of triangles \r";
numTriangles = 0;
i0 = -1;
@@ -394,7 +394,7 @@ Corner3:;
}
// create the triangles
cout << "[ 60%] create the triangles \r";
// cout << "[ 60%] create the triangles \r";
triangle = new Triangle[numTriangles];
@@ -428,7 +428,7 @@ Corner3:;
}
// build edge table
cout << "[ 70%] build the edge table \r";
// cout << "[ 70%] build the edge table \r";
numEdges = 0;
edge = new Edge[3*numTriangles];
@@ -436,8 +436,8 @@ Corner3:;
int j, j0, j1;
for (i = 0; i < numTriangles; i++)
{
if ( (i%500) == 0)
cout << "[ 7" << 10*i/numTriangles << "%] build the edge table \r";
// if ( (i%500) == 0)
// cout << "[ 7" << 10*i/numTriangles << "%] build the edge table \r";
Triangle& t = triangle[i];
@@ -470,7 +470,7 @@ Corner3:;
}
// establish links between adjacent triangles
cout << "[ 80%] establishing links between adjacent triangles \r";
// cout << "[ 80%] establishing links between adjacent triangles \r";
for (i = 0; i < numEdges; i++)
{
@@ -494,7 +494,7 @@ ExitDelaunay:;
delete[] ccr[0];
delete[] ccr;
cout << "[ 90%] finsishes delauney triangulation \r";
// cout << "[ 90%] finsishes delauney triangulation \r";
return result;
}

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